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{ ElementRef, Directive, TemplateRef, ViewContainerRef, EventEmitter, ComponentFactoryResolver, Inject, Output, NgModule } from '@angular/core';\nimport { DOCUMENT } from '@angular/common';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Throws an exception when attempting to attach a null portal to a host.\n * @docs-private\n */\nimport * as ɵngcc0 from '@angular/core';\nfunction throwNullPortalError() {\n throw Error('Must provide a portal to attach');\n}\n/**\n * Throws an exception when attempting to attach a portal to a host that is already attached.\n * @docs-private\n */\nfunction throwPortalAlreadyAttachedError() {\n throw Error('Host already has a portal attached');\n}\n/**\n * Throws an exception when attempting to attach a portal to an already-disposed host.\n * @docs-private\n */\nfunction throwPortalOutletAlreadyDisposedError() {\n throw Error('This PortalOutlet has already been disposed');\n}\n/**\n * Throws an exception when attempting to attach an unknown portal type.\n * @docs-private\n */\nfunction throwUnknownPortalTypeError() {\n throw Error('Attempting to attach an unknown Portal type. BasePortalOutlet accepts either ' +\n 'a ComponentPortal or a TemplatePortal.');\n}\n/**\n * Throws an exception when attempting to attach a portal to a null host.\n * @docs-private\n */\nfunction throwNullPortalOutletError() {\n throw Error('Attempting to attach a portal to a null PortalOutlet');\n}\n/**\n * Throws an exception when attempting to detach a portal that is not attached.\n * @docs-private\n */\nfunction throwNoPortalAttachedError() {\n throw Error('Attempting to detach a portal that is not attached to a host');\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A `Portal` is something that you want to render somewhere else.\n * It can be attach to / detached from a `PortalOutlet`.\n */\nclass Portal {\n /** Attach this portal to a host. */\n attach(host) {\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n if (host == null) {\n throwNullPortalOutletError();\n }\n if (host.hasAttached()) {\n throwPortalAlreadyAttachedError();\n }\n }\n this._attachedHost = host;\n return host.attach(this);\n }\n /** Detach this portal from its host */\n detach() {\n let host = this._attachedHost;\n if (host != null) {\n this._attachedHost = null;\n host.detach();\n }\n else if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throwNoPortalAttachedError();\n }\n }\n /** Whether this portal is attached to a host. */\n get isAttached() {\n return this._attachedHost != null;\n }\n /**\n * Sets the PortalOutlet reference without performing `attach()`. This is used directly by\n * the PortalOutlet when it is performing an `attach()` or `detach()`.\n */\n setAttachedHost(host) {\n this._attachedHost = host;\n }\n}\n/**\n * A `ComponentPortal` is a portal that instantiates some Component upon attachment.\n */\nclass ComponentPortal extends Portal {\n constructor(component, viewContainerRef, injector, componentFactoryResolver) {\n super();\n this.component = component;\n this.viewContainerRef = viewContainerRef;\n this.injector = injector;\n this.componentFactoryResolver = componentFactoryResolver;\n }\n}\n/**\n * A `TemplatePortal` is a portal that represents some embedded template (TemplateRef).\n */\nclass TemplatePortal extends Portal {\n constructor(template, viewContainerRef, context) {\n super();\n this.templateRef = template;\n this.viewContainerRef = viewContainerRef;\n this.context = context;\n }\n get origin() {\n return this.templateRef.elementRef;\n }\n /**\n * Attach the portal to the provided `PortalOutlet`.\n * When a context is provided it will override the `context` property of the `TemplatePortal`\n * instance.\n */\n attach(host, context = this.context) {\n this.context = context;\n return super.attach(host);\n }\n detach() {\n this.context = undefined;\n return super.detach();\n }\n}\n/**\n * A `DomPortal` is a portal whose DOM element will be taken from its current position\n * in the DOM and moved into a portal outlet, when it is attached. On detach, the content\n * will be restored to its original position.\n */\nclass DomPortal extends Portal {\n constructor(element) {\n super();\n this.element = element instanceof ElementRef ? element.nativeElement : element;\n }\n}\n/**\n * Partial implementation of PortalOutlet that handles attaching\n * ComponentPortal and TemplatePortal.\n */\nclass BasePortalOutlet {\n constructor() {\n /** Whether this host has already been permanently disposed. */\n this._isDisposed = false;\n // @breaking-change 10.0.0 `attachDomPortal` to become a required abstract method.\n this.attachDomPortal = null;\n }\n /** Whether this host has an attached portal. */\n hasAttached() {\n return !!this._attachedPortal;\n }\n /** Attaches a portal. */\n attach(portal) {\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n if (!portal) {\n throwNullPortalError();\n }\n if (this.hasAttached()) {\n throwPortalAlreadyAttachedError();\n }\n if (this._isDisposed) {\n throwPortalOutletAlreadyDisposedError();\n }\n }\n if (portal instanceof ComponentPortal) {\n this._attachedPortal = portal;\n return this.attachComponentPortal(portal);\n }\n else if (portal instanceof TemplatePortal) {\n this._attachedPortal = portal;\n return this.attachTemplatePortal(portal);\n // @breaking-change 10.0.0 remove null check for `this.attachDomPortal`.\n }\n else if (this.attachDomPortal && portal instanceof DomPortal) {\n this._attachedPortal = portal;\n return this.attachDomPortal(portal);\n }\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throwUnknownPortalTypeError();\n }\n }\n /** Detaches a previously attached portal. */\n detach() {\n if (this._attachedPortal) {\n this._attachedPortal.setAttachedHost(null);\n this._attachedPortal = null;\n }\n this._invokeDisposeFn();\n }\n /** Permanently dispose of this portal host. */\n dispose() {\n if (this.hasAttached()) {\n this.detach();\n }\n this._invokeDisposeFn();\n this._isDisposed = true;\n }\n /** @docs-private */\n setDisposeFn(fn) {\n this._disposeFn = fn;\n }\n _invokeDisposeFn() {\n if (this._disposeFn) {\n this._disposeFn();\n this._disposeFn = null;\n }\n }\n}\n/**\n * @deprecated Use `BasePortalOutlet` instead.\n * @breaking-change 9.0.0\n */\nclass BasePortalHost extends BasePortalOutlet {\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A PortalOutlet for attaching portals to an arbitrary DOM element outside of the Angular\n * application context.\n */\nclass DomPortalOutlet extends BasePortalOutlet {\n constructor(\n /** Element into which the content is projected. */\n outletElement, _componentFactoryResolver, _appRef, _defaultInjector, \n /**\n * @deprecated `_document` Parameter to be made required.\n * @breaking-change 10.0.0\n */\n _document) {\n super();\n this.outletElement = outletElement;\n this._componentFactoryResolver = _componentFactoryResolver;\n this._appRef = _appRef;\n this._defaultInjector = _defaultInjector;\n /**\n * Attaches a DOM portal by transferring its content into the outlet.\n * @param portal Portal to be attached.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n this.attachDomPortal = (portal) => {\n // @breaking-change 10.0.0 Remove check and error once the\n // `_document` constructor parameter is required.\n if (!this._document && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Cannot attach DOM portal without _document constructor parameter');\n }\n const element = portal.element;\n if (!element.parentNode && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('DOM portal content must be attached to a parent node.');\n }\n // Anchor used to save the element's previous position so\n // that we can restore it when the portal is detached.\n const anchorNode = this._document.createComment('dom-portal');\n element.parentNode.insertBefore(anchorNode, element);\n this.outletElement.appendChild(element);\n super.setDisposeFn(() => {\n // We can't use `replaceWith` here because IE doesn't support it.\n if (anchorNode.parentNode) {\n anchorNode.parentNode.replaceChild(element, anchorNode);\n }\n });\n };\n this._document = _document;\n }\n /**\n * Attach the given ComponentPortal to DOM element using the ComponentFactoryResolver.\n * @param portal Portal to be attached\n * @returns Reference to the created component.\n */\n attachComponentPortal(portal) {\n const resolver = portal.componentFactoryResolver || this._componentFactoryResolver;\n const componentFactory = resolver.resolveComponentFactory(portal.component);\n let componentRef;\n // If the portal specifies a ViewContainerRef, we will use that as the attachment point\n // for the component (in terms of Angular's component tree, not rendering).\n // When the ViewContainerRef is missing, we use the factory to create the component directly\n // and then manually attach the view to the application.\n if (portal.viewContainerRef) {\n componentRef = portal.viewContainerRef.createComponent(componentFactory, portal.viewContainerRef.length, portal.injector || portal.viewContainerRef.injector);\n this.setDisposeFn(() => componentRef.destroy());\n }\n else {\n componentRef = componentFactory.create(portal.injector || this._defaultInjector);\n this._appRef.attachView(componentRef.hostView);\n this.setDisposeFn(() => {\n this._appRef.detachView(componentRef.hostView);\n componentRef.destroy();\n });\n }\n // At this point the component has been instantiated, so we move it to the location in the DOM\n // where we want it to be rendered.\n this.outletElement.appendChild(this._getComponentRootNode(componentRef));\n return componentRef;\n }\n /**\n * Attaches a template portal to the DOM as an embedded view.\n * @param portal Portal to be attached.\n * @returns Reference to the created embedded view.\n */\n attachTemplatePortal(portal) {\n let viewContainer = portal.viewContainerRef;\n let viewRef = viewContainer.createEmbeddedView(portal.templateRef, portal.context);\n // The method `createEmbeddedView` will add the view as a child of the viewContainer.\n // But for the DomPortalOutlet the view can be added everywhere in the DOM\n // (e.g Overlay Container) To move the view to the specified host element. We just\n // re-append the existing root nodes.\n viewRef.rootNodes.forEach(rootNode => this.outletElement.appendChild(rootNode));\n // Note that we want to detect changes after the nodes have been moved so that\n // any directives inside the portal that are looking at the DOM inside a lifecycle\n // hook won't be invoked too early.\n viewRef.detectChanges();\n this.setDisposeFn((() => {\n let index = viewContainer.indexOf(viewRef);\n if (index !== -1) {\n viewContainer.remove(index);\n }\n }));\n // TODO(jelbourn): Return locals from view.\n return viewRef;\n }\n /**\n * Clears out a portal from the DOM.\n */\n dispose() {\n super.dispose();\n if (this.outletElement.parentNode != null) {\n this.outletElement.parentNode.removeChild(this.outletElement);\n }\n }\n /** Gets the root HTMLElement for an instantiated component. */\n _getComponentRootNode(componentRef) {\n return componentRef.hostView.rootNodes[0];\n }\n}\n/**\n * @deprecated Use `DomPortalOutlet` instead.\n * @breaking-change 9.0.0\n */\nclass DomPortalHost extends DomPortalOutlet {\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Directive version of a `TemplatePortal`. Because the directive *is* a TemplatePortal,\n * the directive instance itself can be attached to a host, enabling declarative use of portals.\n */\nclass CdkPortal extends TemplatePortal {\n constructor(templateRef, viewContainerRef) {\n super(templateRef, viewContainerRef);\n }\n}\nCdkPortal.ɵfac = function CdkPortal_Factory(t) { return new (t || CdkPortal)(ɵngcc0.ɵɵdirectiveInject(TemplateRef), ɵngcc0.ɵɵdirectiveInject(ViewContainerRef)); };\nCdkPortal.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: CdkPortal, selectors: [[\"\", \"cdkPortal\", \"\"]], exportAs: [\"cdkPortal\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature] });\nCdkPortal.ctorParameters = () => [\n { type: TemplateRef },\n { type: ViewContainerRef }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(CdkPortal, [{\n type: Directive,\n args: [{\n selector: '[cdkPortal]',\n exportAs: 'cdkPortal'\n }]\n }], function () { return [{ type: TemplateRef }, { type: ViewContainerRef }]; }, null); })();\n/**\n * @deprecated Use `CdkPortal` instead.\n * @breaking-change 9.0.0\n */\nclass TemplatePortalDirective extends CdkPortal {\n}\nTemplatePortalDirective.ɵfac = function TemplatePortalDirective_Factory(t) { return ɵTemplatePortalDirective_BaseFactory(t || TemplatePortalDirective); };\nTemplatePortalDirective.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: TemplatePortalDirective, selectors: [[\"\", \"cdk-portal\", \"\"], [\"\", \"portal\", \"\"]], exportAs: [\"cdkPortal\"], features: [ɵngcc0.ɵɵProvidersFeature([{\n provide: CdkPortal,\n useExisting: TemplatePortalDirective\n }]), ɵngcc0.ɵɵInheritDefinitionFeature] });\nconst ɵTemplatePortalDirective_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(TemplatePortalDirective);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(TemplatePortalDirective, [{\n type: Directive,\n args: [{\n selector: '[cdk-portal], [portal]',\n exportAs: 'cdkPortal',\n providers: [{\n provide: CdkPortal,\n useExisting: TemplatePortalDirective\n }]\n }]\n }], null, null); })();\n/**\n * Directive version of a PortalOutlet. Because the directive *is* a PortalOutlet, portals can be\n * directly attached to it, enabling declarative use.\n *\n * Usage:\n * ``\n */\nclass CdkPortalOutlet extends BasePortalOutlet {\n constructor(_componentFactoryResolver, _viewContainerRef, \n /**\n * @deprecated `_document` parameter to be made required.\n * @breaking-change 9.0.0\n */\n _document) {\n super();\n this._componentFactoryResolver = _componentFactoryResolver;\n this._viewContainerRef = _viewContainerRef;\n /** Whether the portal component is initialized. */\n this._isInitialized = false;\n /** Emits when a portal is attached to the outlet. */\n this.attached = new EventEmitter();\n /**\n * Attaches the given DomPortal to this PortalHost by moving all of the portal content into it.\n * @param portal Portal to be attached.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n this.attachDomPortal = (portal) => {\n // @breaking-change 9.0.0 Remove check and error once the\n // `_document` constructor parameter is required.\n if (!this._document && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Cannot attach DOM portal without _document constructor parameter');\n }\n const element = portal.element;\n if (!element.parentNode && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('DOM portal content must be attached to a parent node.');\n }\n // Anchor used to save the element's previous position so\n // that we can restore it when the portal is detached.\n const anchorNode = this._document.createComment('dom-portal');\n portal.setAttachedHost(this);\n element.parentNode.insertBefore(anchorNode, element);\n this._getRootNode().appendChild(element);\n super.setDisposeFn(() => {\n if (anchorNode.parentNode) {\n anchorNode.parentNode.replaceChild(element, anchorNode);\n }\n });\n };\n this._document = _document;\n }\n /** Portal associated with the Portal outlet. */\n get portal() {\n return this._attachedPortal;\n }\n set portal(portal) {\n // Ignore the cases where the `portal` is set to a falsy value before the lifecycle hooks have\n // run. This handles the cases where the user might do something like `
`\n // and attach a portal programmatically in the parent component. When Angular does the first CD\n // round, it will fire the setter with empty string, causing the user's content to be cleared.\n if (this.hasAttached() && !portal && !this._isInitialized) {\n return;\n }\n if (this.hasAttached()) {\n super.detach();\n }\n if (portal) {\n super.attach(portal);\n }\n this._attachedPortal = portal;\n }\n /** Component or view reference that is attached to the portal. */\n get attachedRef() {\n return this._attachedRef;\n }\n ngOnInit() {\n this._isInitialized = true;\n }\n ngOnDestroy() {\n super.dispose();\n this._attachedPortal = null;\n this._attachedRef = null;\n }\n /**\n * Attach the given ComponentPortal to this PortalOutlet using the ComponentFactoryResolver.\n *\n * @param portal Portal to be attached to the portal outlet.\n * @returns Reference to the created component.\n */\n attachComponentPortal(portal) {\n portal.setAttachedHost(this);\n // If the portal specifies an origin, use that as the logical location of the component\n // in the application tree. Otherwise use the location of this PortalOutlet.\n const viewContainerRef = portal.viewContainerRef != null ?\n portal.viewContainerRef :\n this._viewContainerRef;\n const resolver = portal.componentFactoryResolver || this._componentFactoryResolver;\n const componentFactory = resolver.resolveComponentFactory(portal.component);\n const ref = viewContainerRef.createComponent(componentFactory, viewContainerRef.length, portal.injector || viewContainerRef.injector);\n // If we're using a view container that's different from the injected one (e.g. when the portal\n // specifies its own) we need to move the component into the outlet, otherwise it'll be rendered\n // inside of the alternate view container.\n if (viewContainerRef !== this._viewContainerRef) {\n this._getRootNode().appendChild(ref.hostView.rootNodes[0]);\n }\n super.setDisposeFn(() => ref.destroy());\n this._attachedPortal = portal;\n this._attachedRef = ref;\n this.attached.emit(ref);\n return ref;\n }\n /**\n * Attach the given TemplatePortal to this PortalHost as an embedded View.\n * @param portal Portal to be attached.\n * @returns Reference to the created embedded view.\n */\n attachTemplatePortal(portal) {\n portal.setAttachedHost(this);\n const viewRef = this._viewContainerRef.createEmbeddedView(portal.templateRef, portal.context);\n super.setDisposeFn(() => this._viewContainerRef.clear());\n this._attachedPortal = portal;\n this._attachedRef = viewRef;\n this.attached.emit(viewRef);\n return viewRef;\n }\n /** Gets the root node of the portal outlet. */\n _getRootNode() {\n const nativeElement = this._viewContainerRef.element.nativeElement;\n // The directive could be set on a template which will result in a comment\n // node being the root. Use the comment's parent node if that is the case.\n return (nativeElement.nodeType === nativeElement.ELEMENT_NODE ?\n nativeElement : nativeElement.parentNode);\n }\n}\nCdkPortalOutlet.ɵfac = function CdkPortalOutlet_Factory(t) { return new (t || CdkPortalOutlet)(ɵngcc0.ɵɵdirectiveInject(ComponentFactoryResolver), ɵngcc0.ɵɵdirectiveInject(ViewContainerRef), ɵngcc0.ɵɵdirectiveInject(DOCUMENT)); };\nCdkPortalOutlet.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: CdkPortalOutlet, selectors: [[\"\", \"cdkPortalOutlet\", \"\"]], inputs: { portal: [\"cdkPortalOutlet\", \"portal\"] }, outputs: { attached: \"attached\" }, exportAs: [\"cdkPortalOutlet\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature] });\nCdkPortalOutlet.ctorParameters = () => [\n { type: ComponentFactoryResolver },\n { type: ViewContainerRef },\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] }\n];\nCdkPortalOutlet.propDecorators = {\n attached: [{ type: Output }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(CdkPortalOutlet, [{\n type: Directive,\n args: [{\n selector: '[cdkPortalOutlet]',\n exportAs: 'cdkPortalOutlet',\n inputs: ['portal: cdkPortalOutlet']\n }]\n }], function () { return [{ type: ComponentFactoryResolver }, { type: ViewContainerRef }, { type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }]; }, { attached: [{\n type: Output\n }] }); })();\n/**\n * @deprecated Use `CdkPortalOutlet` instead.\n * @breaking-change 9.0.0\n */\nclass PortalHostDirective extends CdkPortalOutlet {\n}\nPortalHostDirective.ɵfac = function PortalHostDirective_Factory(t) { return ɵPortalHostDirective_BaseFactory(t || PortalHostDirective); };\nPortalHostDirective.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: PortalHostDirective, selectors: [[\"\", \"cdkPortalHost\", \"\"], [\"\", \"portalHost\", \"\"]], inputs: { portal: [\"cdkPortalHost\", \"portal\"] }, exportAs: [\"cdkPortalHost\"], features: [ɵngcc0.ɵɵProvidersFeature([{\n provide: CdkPortalOutlet,\n useExisting: PortalHostDirective\n }]), ɵngcc0.ɵɵInheritDefinitionFeature] });\nconst ɵPortalHostDirective_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(PortalHostDirective);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(PortalHostDirective, [{\n type: Directive,\n args: [{\n selector: '[cdkPortalHost], [portalHost]',\n exportAs: 'cdkPortalHost',\n inputs: ['portal: cdkPortalHost'],\n providers: [{\n provide: CdkPortalOutlet,\n useExisting: PortalHostDirective\n }]\n }]\n }], null, null); })();\nclass PortalModule {\n}\nPortalModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: PortalModule });\nPortalModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function PortalModule_Factory(t) { return new (t || PortalModule)(); } });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(PortalModule, { declarations: [CdkPortal, CdkPortalOutlet, TemplatePortalDirective, PortalHostDirective], exports: [CdkPortal, CdkPortalOutlet, TemplatePortalDirective, PortalHostDirective] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(PortalModule, [{\n type: NgModule,\n args: [{\n exports: [CdkPortal, CdkPortalOutlet, TemplatePortalDirective, PortalHostDirective],\n declarations: [CdkPortal, CdkPortalOutlet, TemplatePortalDirective, PortalHostDirective]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Custom injector to be used when providing custom\n * injection tokens to components inside a portal.\n * @docs-private\n * @deprecated Use `Injector.create` instead.\n * @breaking-change 11.0.0\n */\nclass PortalInjector {\n constructor(_parentInjector, _customTokens) {\n this._parentInjector = _parentInjector;\n this._customTokens = _customTokens;\n }\n get(token, notFoundValue) {\n const value = this._customTokens.get(token);\n if (typeof value !== 'undefined') {\n return value;\n }\n return this._parentInjector.get(token, notFoundValue);\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { BasePortalHost, BasePortalOutlet, CdkPortal, CdkPortalOutlet, ComponentPortal, DomPortal, DomPortalHost, DomPortalOutlet, Portal, PortalHostDirective, PortalInjector, PortalModule, TemplatePortal, TemplatePortalDirective };\n\n//# sourceMappingURL=portal.js.map","import { Subscriber } from '../Subscriber';\nimport { empty } from '../observable/empty';\nexport function repeat(count = -1) {\n return (source) => {\n if (count === 0) {\n return empty();\n }\n else if (count < 0) {\n return source.lift(new RepeatOperator(-1, source));\n }\n else {\n return source.lift(new RepeatOperator(count - 1, source));\n }\n };\n}\nclass RepeatOperator {\n constructor(count, source) {\n this.count = count;\n this.source = source;\n }\n call(subscriber, source) {\n return source.subscribe(new RepeatSubscriber(subscriber, this.count, this.source));\n }\n}\nclass RepeatSubscriber extends Subscriber {\n constructor(destination, count, source) {\n super(destination);\n this.count = count;\n this.source = source;\n }\n complete() {\n if (!this.isStopped) {\n const { source, count } = this;\n if (count === 0) {\n return super.complete();\n }\n else if (count > -1) {\n this.count = count - 1;\n }\n source.subscribe(this._unsubscribeAndRecycle());\n }\n }\n}\n//# sourceMappingURL=repeat.js.map","import { Directive, Component, ChangeDetectionStrategy, ViewEncapsulation, ElementRef, Inject, ContentChildren, NgModule } from '@angular/core';\nimport { mixinColor, MatCommonModule } from '@angular/material/core';\nimport { Platform } from '@angular/cdk/platform';\nimport { DOCUMENT } from '@angular/common';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Boilerplate for applying mixins to MatToolbar.\n/** @docs-private */\nimport * as ɵngcc0 from '@angular/core';\n\nconst _c0 = [\"*\", [[\"mat-toolbar-row\"]]];\nconst _c1 = [\"*\", \"mat-toolbar-row\"];\nclass MatToolbarBase {\n constructor(_elementRef) {\n this._elementRef = _elementRef;\n }\n}\nconst _MatToolbarMixinBase = mixinColor(MatToolbarBase);\nclass MatToolbarRow {\n}\nMatToolbarRow.ɵfac = function MatToolbarRow_Factory(t) { return new (t || MatToolbarRow)(); };\nMatToolbarRow.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatToolbarRow, selectors: [[\"mat-toolbar-row\"]], hostAttrs: [1, \"mat-toolbar-row\"], exportAs: [\"matToolbarRow\"] });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatToolbarRow, [{\n type: Directive,\n args: [{\n selector: 'mat-toolbar-row',\n exportAs: 'matToolbarRow',\n host: { 'class': 'mat-toolbar-row' }\n }]\n }], null, null); })();\nclass MatToolbar extends _MatToolbarMixinBase {\n constructor(elementRef, _platform, document) {\n super(elementRef);\n this._platform = _platform;\n // TODO: make the document a required param when doing breaking changes.\n this._document = document;\n }\n ngAfterViewInit() {\n if (this._platform.isBrowser) {\n this._checkToolbarMixedModes();\n this._toolbarRows.changes.subscribe(() => this._checkToolbarMixedModes());\n }\n }\n /**\n * Throws an exception when developers are attempting to combine the different toolbar row modes.\n */\n _checkToolbarMixedModes() {\n if (this._toolbarRows.length && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n // Check if there are any other DOM nodes that can display content but aren't inside of\n // a element.\n const isCombinedUsage = Array.from(this._elementRef.nativeElement.childNodes)\n .filter(node => !(node.classList && node.classList.contains('mat-toolbar-row')))\n .filter(node => node.nodeType !== (this._document ? this._document.COMMENT_NODE : 8))\n .some(node => !!(node.textContent && node.textContent.trim()));\n if (isCombinedUsage) {\n throwToolbarMixedModesError();\n }\n }\n }\n}\nMatToolbar.ɵfac = function MatToolbar_Factory(t) { return new (t || MatToolbar)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(Platform), ɵngcc0.ɵɵdirectiveInject(DOCUMENT)); };\nMatToolbar.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatToolbar, selectors: [[\"mat-toolbar\"]], contentQueries: function MatToolbar_ContentQueries(rf, ctx, dirIndex) { if (rf & 1) {\n ɵngcc0.ɵɵcontentQuery(dirIndex, MatToolbarRow, true);\n } if (rf & 2) {\n var _t;\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx._toolbarRows = _t);\n } }, hostAttrs: [1, \"mat-toolbar\"], hostVars: 4, hostBindings: function MatToolbar_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵclassProp(\"mat-toolbar-multiple-rows\", ctx._toolbarRows.length > 0)(\"mat-toolbar-single-row\", ctx._toolbarRows.length === 0);\n } }, inputs: { color: \"color\" }, exportAs: [\"matToolbar\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature], ngContentSelectors: _c1, decls: 2, vars: 0, template: function MatToolbar_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef(_c0);\n ɵngcc0.ɵɵprojection(0);\n ɵngcc0.ɵɵprojection(1, 1);\n } }, styles: [\".cdk-high-contrast-active .mat-toolbar{outline:solid 1px}.mat-toolbar-row,.mat-toolbar-single-row{display:flex;box-sizing:border-box;padding:0 16px;width:100%;flex-direction:row;align-items:center;white-space:nowrap}.mat-toolbar-multiple-rows{display:flex;box-sizing:border-box;flex-direction:column;width:100%}\\n\"], encapsulation: 2, changeDetection: 0 });\nMatToolbar.ctorParameters = () => [\n { type: ElementRef },\n { type: Platform },\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] }\n];\nMatToolbar.propDecorators = {\n _toolbarRows: [{ type: ContentChildren, args: [MatToolbarRow, { descendants: true },] }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatToolbar, [{\n type: Component,\n args: [{\n selector: 'mat-toolbar',\n exportAs: 'matToolbar',\n template: \"\\n\\n\",\n inputs: ['color'],\n host: {\n 'class': 'mat-toolbar',\n '[class.mat-toolbar-multiple-rows]': '_toolbarRows.length > 0',\n '[class.mat-toolbar-single-row]': '_toolbarRows.length === 0'\n },\n changeDetection: ChangeDetectionStrategy.OnPush,\n encapsulation: ViewEncapsulation.None,\n styles: [\".cdk-high-contrast-active .mat-toolbar{outline:solid 1px}.mat-toolbar-row,.mat-toolbar-single-row{display:flex;box-sizing:border-box;padding:0 16px;width:100%;flex-direction:row;align-items:center;white-space:nowrap}.mat-toolbar-multiple-rows{display:flex;box-sizing:border-box;flex-direction:column;width:100%}\\n\"]\n }]\n }], function () { return [{ type: ElementRef }, { type: Platform }, { type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }]; }, { _toolbarRows: [{\n type: ContentChildren,\n args: [MatToolbarRow, { descendants: true }]\n }] }); })();\n/**\n * Throws an exception when attempting to combine the different toolbar row modes.\n * @docs-private\n */\nfunction throwToolbarMixedModesError() {\n throw Error('MatToolbar: Attempting to combine different toolbar modes. ' +\n 'Either specify multiple `` elements explicitly or just place content ' +\n 'inside of a `` for a single row.');\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatToolbarModule {\n}\nMatToolbarModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatToolbarModule });\nMatToolbarModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatToolbarModule_Factory(t) { return new (t || MatToolbarModule)(); }, imports: [[MatCommonModule], MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatToolbarModule, { declarations: function () { return [MatToolbar, MatToolbarRow]; }, imports: function () { return [MatCommonModule]; }, exports: function () { return [MatToolbar, MatToolbarRow, MatCommonModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatToolbarModule, [{\n type: NgModule,\n args: [{\n imports: [MatCommonModule],\n exports: [MatToolbar, MatToolbarRow, MatCommonModule],\n declarations: [MatToolbar, MatToolbarRow]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { MatToolbar, MatToolbarModule, MatToolbarRow, throwToolbarMixedModesError };\n\n//# sourceMappingURL=toolbar.js.map","import { Subscriber } from '../Subscriber';\nexport function distinctUntilChanged(compare, keySelector) {\n return (source) => source.lift(new DistinctUntilChangedOperator(compare, keySelector));\n}\nclass DistinctUntilChangedOperator {\n constructor(compare, keySelector) {\n this.compare = compare;\n this.keySelector = keySelector;\n }\n call(subscriber, source) {\n return source.subscribe(new DistinctUntilChangedSubscriber(subscriber, this.compare, this.keySelector));\n }\n}\nclass DistinctUntilChangedSubscriber extends Subscriber {\n constructor(destination, compare, keySelector) {\n super(destination);\n this.keySelector = keySelector;\n this.hasKey = false;\n if (typeof compare === 'function') {\n this.compare = compare;\n }\n }\n compare(x, y) {\n return x === y;\n }\n _next(value) {\n let key;\n try {\n const { keySelector } = this;\n key = keySelector ? keySelector(value) : value;\n }\n catch (err) {\n return this.destination.error(err);\n }\n let result = false;\n if (this.hasKey) {\n try {\n const { compare } = this;\n result = compare(this.key, key);\n }\n catch (err) {\n return this.destination.error(err);\n }\n }\n else {\n this.hasKey = true;\n }\n if (!result) {\n this.key = key;\n this.destination.next(value);\n }\n }\n}\n//# sourceMappingURL=distinctUntilChanged.js.map","import { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function distinct(keySelector, flushes) {\n return (source) => source.lift(new DistinctOperator(keySelector, flushes));\n}\nclass DistinctOperator {\n constructor(keySelector, flushes) {\n this.keySelector = keySelector;\n this.flushes = flushes;\n }\n call(subscriber, source) {\n return source.subscribe(new DistinctSubscriber(subscriber, this.keySelector, this.flushes));\n }\n}\nexport class DistinctSubscriber extends SimpleOuterSubscriber {\n constructor(destination, keySelector, flushes) {\n super(destination);\n this.keySelector = keySelector;\n this.values = new Set();\n if (flushes) {\n this.add(innerSubscribe(flushes, new SimpleInnerSubscriber(this)));\n }\n }\n notifyNext() {\n this.values.clear();\n }\n notifyError(error) {\n this._error(error);\n }\n _next(value) {\n if (this.keySelector) {\n this._useKeySelector(value);\n }\n else {\n this._finalizeNext(value, value);\n }\n }\n _useKeySelector(value) {\n let key;\n const { destination } = this;\n try {\n key = this.keySelector(value);\n }\n catch (err) {\n destination.error(err);\n return;\n }\n this._finalizeNext(key, value);\n }\n _finalizeNext(key, value) {\n const { values } = this;\n if (!values.has(key)) {\n values.add(key);\n this.destination.next(value);\n }\n }\n}\n//# sourceMappingURL=distinct.js.map","import { Observable } from '../Observable';\nimport { isArray } from '../util/isArray';\nimport { isFunction } from '../util/isFunction';\nimport { map } from '../operators/map';\nexport function fromEventPattern(addHandler, removeHandler, resultSelector) {\n if (resultSelector) {\n return fromEventPattern(addHandler, removeHandler).pipe(map(args => isArray(args) ? resultSelector(...args) : resultSelector(args)));\n }\n return new Observable(subscriber => {\n const handler = (...e) => subscriber.next(e.length === 1 ? e[0] : e);\n let retValue;\n try {\n retValue = addHandler(handler);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n if (!isFunction(removeHandler)) {\n return undefined;\n }\n return () => removeHandler(handler, retValue);\n });\n}\n//# sourceMappingURL=fromEventPattern.js.map","import { ReplaySubject } from '../ReplaySubject';\nimport { multicast } from './multicast';\nexport function publishReplay(bufferSize, windowTime, selectorOrScheduler, scheduler) {\n if (selectorOrScheduler && typeof selectorOrScheduler !== 'function') {\n scheduler = selectorOrScheduler;\n }\n const selector = typeof selectorOrScheduler === 'function' ? selectorOrScheduler : undefined;\n const subject = new ReplaySubject(bufferSize, windowTime, scheduler);\n return (source) => multicast(() => subject, selector)(source);\n}\n//# sourceMappingURL=publishReplay.js.map","import { isObservable, of, Subject } from 'rxjs';\nimport { ɵɵdefineInjectable, Injectable, InjectionToken } from '@angular/core';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport * as ɵngcc0 from '@angular/core';\nclass DataSource {\n}\n/** Checks whether an object is a data source. */\nfunction isDataSource(value) {\n // Check if the value is a DataSource by observing if it has a connect function. Cannot\n // be checked as an `instanceof DataSource` since people could create their own sources\n // that match the interface, but don't extend DataSource.\n return value && typeof value.connect === 'function';\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** DataSource wrapper for a native array. */\nclass ArrayDataSource extends DataSource {\n constructor(_data) {\n super();\n this._data = _data;\n }\n connect() {\n return isObservable(this._data) ? this._data : of(this._data);\n }\n disconnect() { }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A repeater that destroys views when they are removed from a\n * {@link ViewContainerRef}. When new items are inserted into the container,\n * the repeater will always construct a new embedded view for each item.\n *\n * @template T The type for the embedded view's $implicit property.\n * @template R The type for the item in each IterableDiffer change record.\n * @template C The type for the context passed to each embedded view.\n */\nclass _DisposeViewRepeaterStrategy {\n applyChanges(changes, viewContainerRef, itemContextFactory, itemValueResolver, itemViewChanged) {\n changes.forEachOperation((record, adjustedPreviousIndex, currentIndex) => {\n let view;\n let operation;\n if (record.previousIndex == null) {\n const insertContext = itemContextFactory(record, adjustedPreviousIndex, currentIndex);\n view = viewContainerRef.createEmbeddedView(insertContext.templateRef, insertContext.context, insertContext.index);\n operation = 1 /* INSERTED */;\n }\n else if (currentIndex == null) {\n viewContainerRef.remove(adjustedPreviousIndex);\n operation = 3 /* REMOVED */;\n }\n else {\n view = viewContainerRef.get(adjustedPreviousIndex);\n viewContainerRef.move(view, currentIndex);\n operation = 2 /* MOVED */;\n }\n if (itemViewChanged) {\n itemViewChanged({\n context: view === null || view === void 0 ? void 0 : view.context,\n operation,\n record,\n });\n }\n });\n }\n detach() {\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A repeater that caches views when they are removed from a\n * {@link ViewContainerRef}. When new items are inserted into the container,\n * the repeater will reuse one of the cached views instead of creating a new\n * embedded view. Recycling cached views reduces the quantity of expensive DOM\n * inserts.\n *\n * @template T The type for the embedded view's $implicit property.\n * @template R The type for the item in each IterableDiffer change record.\n * @template C The type for the context passed to each embedded view.\n */\nclass _RecycleViewRepeaterStrategy {\n constructor() {\n /**\n * The size of the cache used to store unused views.\n * Setting the cache size to `0` will disable caching. Defaults to 20 views.\n */\n this.viewCacheSize = 20;\n /**\n * View cache that stores embedded view instances that have been previously stamped out,\n * but don't are not currently rendered. The view repeater will reuse these views rather than\n * creating brand new ones.\n *\n * TODO(michaeljamesparsons) Investigate whether using a linked list would improve performance.\n */\n this._viewCache = [];\n }\n /** Apply changes to the DOM. */\n applyChanges(changes, viewContainerRef, itemContextFactory, itemValueResolver, itemViewChanged) {\n // Rearrange the views to put them in the right location.\n changes.forEachOperation((record, adjustedPreviousIndex, currentIndex) => {\n let view;\n let operation;\n if (record.previousIndex == null) { // Item added.\n const viewArgsFactory = () => itemContextFactory(record, adjustedPreviousIndex, currentIndex);\n view = this._insertView(viewArgsFactory, currentIndex, viewContainerRef, itemValueResolver(record));\n operation = view ? 1 /* INSERTED */ : 0 /* REPLACED */;\n }\n else if (currentIndex == null) { // Item removed.\n this._detachAndCacheView(adjustedPreviousIndex, viewContainerRef);\n operation = 3 /* REMOVED */;\n }\n else { // Item moved.\n view = this._moveView(adjustedPreviousIndex, currentIndex, viewContainerRef, itemValueResolver(record));\n operation = 2 /* MOVED */;\n }\n if (itemViewChanged) {\n itemViewChanged({\n context: view === null || view === void 0 ? void 0 : view.context,\n operation,\n record,\n });\n }\n });\n }\n detach() {\n for (const view of this._viewCache) {\n view.destroy();\n }\n }\n /**\n * Inserts a view for a new item, either from the cache or by creating a new\n * one. Returns `undefined` if the item was inserted into a cached view.\n */\n _insertView(viewArgsFactory, currentIndex, viewContainerRef, value) {\n let cachedView = this._insertViewFromCache(currentIndex, viewContainerRef);\n if (cachedView) {\n cachedView.context.$implicit = value;\n return undefined;\n }\n const viewArgs = viewArgsFactory();\n return viewContainerRef.createEmbeddedView(viewArgs.templateRef, viewArgs.context, viewArgs.index);\n }\n /** Detaches the view at the given index and inserts into the view cache. */\n _detachAndCacheView(index, viewContainerRef) {\n const detachedView = this._detachView(index, viewContainerRef);\n this._maybeCacheView(detachedView, viewContainerRef);\n }\n /** Moves view at the previous index to the current index. */\n _moveView(adjustedPreviousIndex, currentIndex, viewContainerRef, value) {\n const view = viewContainerRef.get(adjustedPreviousIndex);\n viewContainerRef.move(view, currentIndex);\n view.context.$implicit = value;\n return view;\n }\n /**\n * Cache the given detached view. If the cache is full, the view will be\n * destroyed.\n */\n _maybeCacheView(view, viewContainerRef) {\n if (this._viewCache.length < this.viewCacheSize) {\n this._viewCache.push(view);\n }\n else {\n const index = viewContainerRef.indexOf(view);\n // The host component could remove views from the container outside of\n // the view repeater. It's unlikely this will occur, but just in case,\n // destroy the view on its own, otherwise destroy it through the\n // container to ensure that all the references are removed.\n if (index === -1) {\n view.destroy();\n }\n else {\n viewContainerRef.remove(index);\n }\n }\n }\n /** Inserts a recycled view from the cache at the given index. */\n _insertViewFromCache(index, viewContainerRef) {\n const cachedView = this._viewCache.pop();\n if (cachedView) {\n viewContainerRef.insert(cachedView, index);\n }\n return cachedView || null;\n }\n /** Detaches the embedded view at the given index. */\n _detachView(index, viewContainerRef) {\n return viewContainerRef.detach(index);\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Class to be used to power selecting one or more options from a list.\n */\nclass SelectionModel {\n constructor(_multiple = false, initiallySelectedValues, _emitChanges = true) {\n this._multiple = _multiple;\n this._emitChanges = _emitChanges;\n /** Currently-selected values. */\n this._selection = new Set();\n /** Keeps track of the deselected options that haven't been emitted by the change event. */\n this._deselectedToEmit = [];\n /** Keeps track of the selected options that haven't been emitted by the change event. */\n this._selectedToEmit = [];\n /** Event emitted when the value has changed. */\n this.changed = new Subject();\n if (initiallySelectedValues && initiallySelectedValues.length) {\n if (_multiple) {\n initiallySelectedValues.forEach(value => this._markSelected(value));\n }\n else {\n this._markSelected(initiallySelectedValues[0]);\n }\n // Clear the array in order to avoid firing the change event for preselected values.\n this._selectedToEmit.length = 0;\n }\n }\n /** Selected values. */\n get selected() {\n if (!this._selected) {\n this._selected = Array.from(this._selection.values());\n }\n return this._selected;\n }\n /**\n * Selects a value or an array of values.\n */\n select(...values) {\n this._verifyValueAssignment(values);\n values.forEach(value => this._markSelected(value));\n this._emitChangeEvent();\n }\n /**\n * Deselects a value or an array of values.\n */\n deselect(...values) {\n this._verifyValueAssignment(values);\n values.forEach(value => this._unmarkSelected(value));\n this._emitChangeEvent();\n }\n /**\n * Toggles a value between selected and deselected.\n */\n toggle(value) {\n this.isSelected(value) ? this.deselect(value) : this.select(value);\n }\n /**\n * Clears all of the selected values.\n */\n clear() {\n this._unmarkAll();\n this._emitChangeEvent();\n }\n /**\n * Determines whether a value is selected.\n */\n isSelected(value) {\n return this._selection.has(value);\n }\n /**\n * Determines whether the model does not have a value.\n */\n isEmpty() {\n return this._selection.size === 0;\n }\n /**\n * Determines whether the model has a value.\n */\n hasValue() {\n return !this.isEmpty();\n }\n /**\n * Sorts the selected values based on a predicate function.\n */\n sort(predicate) {\n if (this._multiple && this.selected) {\n this._selected.sort(predicate);\n }\n }\n /**\n * Gets whether multiple values can be selected.\n */\n isMultipleSelection() {\n return this._multiple;\n }\n /** Emits a change event and clears the records of selected and deselected values. */\n _emitChangeEvent() {\n // Clear the selected values so they can be re-cached.\n this._selected = null;\n if (this._selectedToEmit.length || this._deselectedToEmit.length) {\n this.changed.next({\n source: this,\n added: this._selectedToEmit,\n removed: this._deselectedToEmit\n });\n this._deselectedToEmit = [];\n this._selectedToEmit = [];\n }\n }\n /** Selects a value. */\n _markSelected(value) {\n if (!this.isSelected(value)) {\n if (!this._multiple) {\n this._unmarkAll();\n }\n this._selection.add(value);\n if (this._emitChanges) {\n this._selectedToEmit.push(value);\n }\n }\n }\n /** Deselects a value. */\n _unmarkSelected(value) {\n if (this.isSelected(value)) {\n this._selection.delete(value);\n if (this._emitChanges) {\n this._deselectedToEmit.push(value);\n }\n }\n }\n /** Clears out the selected values. */\n _unmarkAll() {\n if (!this.isEmpty()) {\n this._selection.forEach(value => this._unmarkSelected(value));\n }\n }\n /**\n * Verifies the value assignment and throws an error if the specified value array is\n * including multiple values while the selection model is not supporting multiple values.\n */\n _verifyValueAssignment(values) {\n if (values.length > 1 && !this._multiple && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getMultipleValuesInSingleSelectionError();\n }\n }\n}\n/**\n * Returns an error that reports that multiple values are passed into a selection model\n * with a single value.\n * @docs-private\n */\nfunction getMultipleValuesInSingleSelectionError() {\n return Error('Cannot pass multiple values into SelectionModel with single-value mode.');\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Class to coordinate unique selection based on name.\n * Intended to be consumed as an Angular service.\n * This service is needed because native radio change events are only fired on the item currently\n * being selected, and we still need to uncheck the previous selection.\n *\n * This service does not *store* any IDs and names because they may change at any time, so it is\n * less error-prone if they are simply passed through when the events occur.\n */\nclass UniqueSelectionDispatcher {\n constructor() {\n this._listeners = [];\n }\n /**\n * Notify other items that selection for the given name has been set.\n * @param id ID of the item.\n * @param name Name of the item.\n */\n notify(id, name) {\n for (let listener of this._listeners) {\n listener(id, name);\n }\n }\n /**\n * Listen for future changes to item selection.\n * @return Function used to deregister listener\n */\n listen(listener) {\n this._listeners.push(listener);\n return () => {\n this._listeners = this._listeners.filter((registered) => {\n return listener !== registered;\n });\n };\n }\n ngOnDestroy() {\n this._listeners = [];\n }\n}\nUniqueSelectionDispatcher.ɵfac = function UniqueSelectionDispatcher_Factory(t) { return new (t || UniqueSelectionDispatcher)(); };\nUniqueSelectionDispatcher.ɵprov = ɵɵdefineInjectable({ factory: function UniqueSelectionDispatcher_Factory() { return new UniqueSelectionDispatcher(); }, token: UniqueSelectionDispatcher, providedIn: \"root\" });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(UniqueSelectionDispatcher, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], function () { return []; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Injection token for {@link _ViewRepeater}.\n *\n * INTERNAL ONLY - not for public consumption.\n * @docs-private\n */\nconst _VIEW_REPEATER_STRATEGY = new InjectionToken('_ViewRepeater');\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { ArrayDataSource, DataSource, SelectionModel, UniqueSelectionDispatcher, _DisposeViewRepeaterStrategy, _RecycleViewRepeaterStrategy, _VIEW_REPEATER_STRATEGY, getMultipleValuesInSingleSelectionError, isDataSource };\n\n//# sourceMappingURL=collections.js.map","import { mergeAll } from './mergeAll';\nexport function concatAll() {\n return mergeAll(1);\n}\n//# sourceMappingURL=concatAll.js.map","import { concat } from '../observable/concat';\nimport { of } from '../observable/of';\nexport function endWith(...array) {\n return (source) => concat(source, of(...array));\n}\n//# sourceMappingURL=endWith.js.map","import { scan } from './scan';\nimport { takeLast } from './takeLast';\nimport { defaultIfEmpty } from './defaultIfEmpty';\nimport { pipe } from '../util/pipe';\nexport function reduce(accumulator, seed) {\n if (arguments.length >= 2) {\n return function reduceOperatorFunctionWithSeed(source) {\n return pipe(scan(accumulator, seed), takeLast(1), defaultIfEmpty(seed))(source);\n };\n }\n return function reduceOperatorFunction(source) {\n return pipe(scan((acc, value, index) => accumulator(acc, value, index + 1)), takeLast(1))(source);\n };\n}\n//# sourceMappingURL=reduce.js.map","import { innerSubscribe, SimpleInnerSubscriber, SimpleOuterSubscriber } from '../innerSubscribe';\nexport function takeUntil(notifier) {\n return (source) => source.lift(new TakeUntilOperator(notifier));\n}\nclass TakeUntilOperator {\n constructor(notifier) {\n this.notifier = notifier;\n }\n call(subscriber, source) {\n const takeUntilSubscriber = new TakeUntilSubscriber(subscriber);\n const notifierSubscription = innerSubscribe(this.notifier, new SimpleInnerSubscriber(takeUntilSubscriber));\n if (notifierSubscription && !takeUntilSubscriber.seenValue) {\n takeUntilSubscriber.add(notifierSubscription);\n return source.subscribe(takeUntilSubscriber);\n }\n return takeUntilSubscriber;\n }\n}\nclass TakeUntilSubscriber extends SimpleOuterSubscriber {\n constructor(destination) {\n super(destination);\n this.seenValue = false;\n }\n notifyNext() {\n this.seenValue = true;\n this.complete();\n }\n notifyComplete() {\n }\n}\n//# sourceMappingURL=takeUntil.js.map","import { Subscriber } from '../Subscriber';\nimport { async } from '../scheduler/async';\nexport function sampleTime(period, scheduler = async) {\n return (source) => source.lift(new SampleTimeOperator(period, scheduler));\n}\nclass SampleTimeOperator {\n constructor(period, scheduler) {\n this.period = period;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new SampleTimeSubscriber(subscriber, this.period, this.scheduler));\n }\n}\nclass SampleTimeSubscriber extends Subscriber {\n constructor(destination, period, scheduler) {\n super(destination);\n this.period = period;\n this.scheduler = scheduler;\n this.hasValue = false;\n this.add(scheduler.schedule(dispatchNotification, period, { subscriber: this, period }));\n }\n _next(value) {\n this.lastValue = value;\n this.hasValue = true;\n }\n notifyNext() {\n if (this.hasValue) {\n this.hasValue = false;\n this.destination.next(this.lastValue);\n }\n }\n}\nfunction dispatchNotification(state) {\n let { subscriber, period } = state;\n subscriber.notifyNext();\n this.schedule(state, period);\n}\n//# sourceMappingURL=sampleTime.js.map","import { fromArray } from './fromArray';\nimport { isArray } from '../util/isArray';\nimport { Subscriber } from '../Subscriber';\nimport { iterator as Symbol_iterator } from '../../internal/symbol/iterator';\nimport { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function zip(...observables) {\n const resultSelector = observables[observables.length - 1];\n if (typeof resultSelector === 'function') {\n observables.pop();\n }\n return fromArray(observables, undefined).lift(new ZipOperator(resultSelector));\n}\nexport class ZipOperator {\n constructor(resultSelector) {\n this.resultSelector = resultSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new ZipSubscriber(subscriber, this.resultSelector));\n }\n}\nexport class ZipSubscriber extends Subscriber {\n constructor(destination, resultSelector, values = Object.create(null)) {\n super(destination);\n this.resultSelector = resultSelector;\n this.iterators = [];\n this.active = 0;\n this.resultSelector = (typeof resultSelector === 'function') ? resultSelector : undefined;\n }\n _next(value) {\n const iterators = this.iterators;\n if (isArray(value)) {\n iterators.push(new StaticArrayIterator(value));\n }\n else if (typeof value[Symbol_iterator] === 'function') {\n iterators.push(new StaticIterator(value[Symbol_iterator]()));\n }\n else {\n iterators.push(new ZipBufferIterator(this.destination, this, value));\n }\n }\n _complete() {\n const iterators = this.iterators;\n const len = iterators.length;\n this.unsubscribe();\n if (len === 0) {\n this.destination.complete();\n return;\n }\n this.active = len;\n for (let i = 0; i < len; i++) {\n let iterator = iterators[i];\n if (iterator.stillUnsubscribed) {\n const destination = this.destination;\n destination.add(iterator.subscribe());\n }\n else {\n this.active--;\n }\n }\n }\n notifyInactive() {\n this.active--;\n if (this.active === 0) {\n this.destination.complete();\n }\n }\n checkIterators() {\n const iterators = this.iterators;\n const len = iterators.length;\n const destination = this.destination;\n for (let i = 0; i < len; i++) {\n let iterator = iterators[i];\n if (typeof iterator.hasValue === 'function' && !iterator.hasValue()) {\n return;\n }\n }\n let shouldComplete = false;\n const args = [];\n for (let i = 0; i < len; i++) {\n let iterator = iterators[i];\n let result = iterator.next();\n if (iterator.hasCompleted()) {\n shouldComplete = true;\n }\n if (result.done) {\n destination.complete();\n return;\n }\n args.push(result.value);\n }\n if (this.resultSelector) {\n this._tryresultSelector(args);\n }\n else {\n destination.next(args);\n }\n if (shouldComplete) {\n destination.complete();\n }\n }\n _tryresultSelector(args) {\n let result;\n try {\n result = this.resultSelector.apply(this, args);\n }\n catch (err) {\n this.destination.error(err);\n return;\n }\n this.destination.next(result);\n }\n}\nclass StaticIterator {\n constructor(iterator) {\n this.iterator = iterator;\n this.nextResult = iterator.next();\n }\n hasValue() {\n return true;\n }\n next() {\n const result = this.nextResult;\n this.nextResult = this.iterator.next();\n return result;\n }\n hasCompleted() {\n const nextResult = this.nextResult;\n return Boolean(nextResult && nextResult.done);\n }\n}\nclass StaticArrayIterator {\n constructor(array) {\n this.array = array;\n this.index = 0;\n this.length = 0;\n this.length = array.length;\n }\n [Symbol_iterator]() {\n return this;\n }\n next(value) {\n const i = this.index++;\n const array = this.array;\n return i < this.length ? { value: array[i], done: false } : { value: null, done: true };\n }\n hasValue() {\n return this.array.length > this.index;\n }\n hasCompleted() {\n return this.array.length === this.index;\n }\n}\nclass ZipBufferIterator extends SimpleOuterSubscriber {\n constructor(destination, parent, observable) {\n super(destination);\n this.parent = parent;\n this.observable = observable;\n this.stillUnsubscribed = true;\n this.buffer = [];\n this.isComplete = false;\n }\n [Symbol_iterator]() {\n return this;\n }\n next() {\n const buffer = this.buffer;\n if (buffer.length === 0 && this.isComplete) {\n return { value: null, done: true };\n }\n else {\n return { value: buffer.shift(), done: false };\n }\n }\n hasValue() {\n return this.buffer.length > 0;\n }\n hasCompleted() {\n return this.buffer.length === 0 && this.isComplete;\n }\n notifyComplete() {\n if (this.buffer.length > 0) {\n this.isComplete = true;\n this.parent.notifyInactive();\n }\n else {\n this.destination.complete();\n }\n }\n notifyNext(innerValue) {\n this.buffer.push(innerValue);\n this.parent.checkIterators();\n }\n subscribe() {\n return innerSubscribe(this.observable, new SimpleInnerSubscriber(this));\n }\n}\n//# sourceMappingURL=zip.js.map","export const rxSubscriber = (() => typeof Symbol === 'function'\n ? Symbol('rxSubscriber')\n : '@@rxSubscriber_' + Math.random())();\nexport const $$rxSubscriber = rxSubscriber;\n//# sourceMappingURL=rxSubscriber.js.map","import { not } from '../util/not';\nimport { subscribeTo } from '../util/subscribeTo';\nimport { filter } from '../operators/filter';\nimport { Observable } from '../Observable';\nexport function partition(source, predicate, thisArg) {\n return [\n filter(predicate, thisArg)(new Observable(subscribeTo(source))),\n filter(not(predicate, thisArg))(new Observable(subscribeTo(source)))\n ];\n}\n//# sourceMappingURL=partition.js.map","import { Subject } from './Subject';\nimport { ObjectUnsubscribedError } from './util/ObjectUnsubscribedError';\nexport class BehaviorSubject extends Subject {\n constructor(_value) {\n super();\n this._value = _value;\n }\n get value() {\n return this.getValue();\n }\n _subscribe(subscriber) {\n const subscription = super._subscribe(subscriber);\n if (subscription && !subscription.closed) {\n subscriber.next(this._value);\n }\n return subscription;\n }\n getValue() {\n if (this.hasError) {\n throw this.thrownError;\n }\n else if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n else {\n return this._value;\n }\n }\n next(value) {\n super.next(this._value = value);\n }\n}\n//# sourceMappingURL=BehaviorSubject.js.map","let _enable_super_gross_mode_that_will_cause_bad_things = false;\nexport const config = {\n Promise: undefined,\n set useDeprecatedSynchronousErrorHandling(value) {\n if (value) {\n const error = new Error();\n console.warn('DEPRECATED! RxJS was set to use deprecated synchronous error handling behavior by code at: \\n' + error.stack);\n }\n else if (_enable_super_gross_mode_that_will_cause_bad_things) {\n console.log('RxJS: Back to a better error behavior. Thank you. <3');\n }\n _enable_super_gross_mode_that_will_cause_bad_things = value;\n },\n get useDeprecatedSynchronousErrorHandling() {\n return _enable_super_gross_mode_that_will_cause_bad_things;\n },\n};\n//# sourceMappingURL=config.js.map","import { Subscriber } from '../Subscriber';\nexport function skipWhile(predicate) {\n return (source) => source.lift(new SkipWhileOperator(predicate));\n}\nclass SkipWhileOperator {\n constructor(predicate) {\n this.predicate = predicate;\n }\n call(subscriber, source) {\n return source.subscribe(new SkipWhileSubscriber(subscriber, this.predicate));\n }\n}\nclass SkipWhileSubscriber extends Subscriber {\n constructor(destination, predicate) {\n super(destination);\n this.predicate = predicate;\n this.skipping = true;\n this.index = 0;\n }\n _next(value) {\n const destination = this.destination;\n if (this.skipping) {\n this.tryCallPredicate(value);\n }\n if (!this.skipping) {\n destination.next(value);\n }\n }\n tryCallPredicate(value) {\n try {\n const result = this.predicate(value, this.index++);\n this.skipping = Boolean(result);\n }\n catch (err) {\n this.destination.error(err);\n }\n }\n}\n//# sourceMappingURL=skipWhile.js.map","import { async } from '../scheduler/async';\nimport { isDate } from '../util/isDate';\nimport { Subscriber } from '../Subscriber';\nimport { Notification } from '../Notification';\nexport function delay(delay, scheduler = async) {\n const absoluteDelay = isDate(delay);\n const delayFor = absoluteDelay ? (+delay - scheduler.now()) : Math.abs(delay);\n return (source) => source.lift(new DelayOperator(delayFor, scheduler));\n}\nclass DelayOperator {\n constructor(delay, scheduler) {\n this.delay = delay;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new DelaySubscriber(subscriber, this.delay, this.scheduler));\n }\n}\nclass DelaySubscriber extends Subscriber {\n constructor(destination, delay, scheduler) {\n super(destination);\n this.delay = delay;\n this.scheduler = scheduler;\n this.queue = [];\n this.active = false;\n this.errored = false;\n }\n static dispatch(state) {\n const source = state.source;\n const queue = source.queue;\n const scheduler = state.scheduler;\n const destination = state.destination;\n while (queue.length > 0 && (queue[0].time - scheduler.now()) <= 0) {\n queue.shift().notification.observe(destination);\n }\n if (queue.length > 0) {\n const delay = Math.max(0, queue[0].time - scheduler.now());\n this.schedule(state, delay);\n }\n else {\n this.unsubscribe();\n source.active = false;\n }\n }\n _schedule(scheduler) {\n this.active = true;\n const destination = this.destination;\n destination.add(scheduler.schedule(DelaySubscriber.dispatch, this.delay, {\n source: this, destination: this.destination, scheduler: scheduler\n }));\n }\n scheduleNotification(notification) {\n if (this.errored === true) {\n return;\n }\n const scheduler = this.scheduler;\n const message = new DelayMessage(scheduler.now() + this.delay, notification);\n this.queue.push(message);\n if (this.active === false) {\n this._schedule(scheduler);\n }\n }\n _next(value) {\n this.scheduleNotification(Notification.createNext(value));\n }\n _error(err) {\n this.errored = true;\n this.queue = [];\n this.destination.error(err);\n this.unsubscribe();\n }\n _complete() {\n this.scheduleNotification(Notification.createComplete());\n this.unsubscribe();\n }\n}\nclass DelayMessage {\n constructor(time, notification) {\n this.time = time;\n this.notification = notification;\n }\n}\n//# sourceMappingURL=delay.js.map","import { Action } from './Action';\nexport class AsyncAction extends Action {\n constructor(scheduler, work) {\n super(scheduler, work);\n this.scheduler = scheduler;\n this.work = work;\n this.pending = false;\n }\n schedule(state, delay = 0) {\n if (this.closed) {\n return this;\n }\n this.state = state;\n const id = this.id;\n const scheduler = this.scheduler;\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, delay);\n }\n this.pending = true;\n this.delay = delay;\n this.id = this.id || this.requestAsyncId(scheduler, this.id, delay);\n return this;\n }\n requestAsyncId(scheduler, id, delay = 0) {\n return setInterval(scheduler.flush.bind(scheduler, this), delay);\n }\n recycleAsyncId(scheduler, id, delay = 0) {\n if (delay !== null && this.delay === delay && this.pending === false) {\n return id;\n }\n clearInterval(id);\n return undefined;\n }\n execute(state, delay) {\n if (this.closed) {\n return new Error('executing a cancelled action');\n }\n this.pending = false;\n const error = this._execute(state, delay);\n if (error) {\n return error;\n }\n else if (this.pending === false && this.id != null) {\n this.id = this.recycleAsyncId(this.scheduler, this.id, null);\n }\n }\n _execute(state, delay) {\n let errored = false;\n let errorValue = undefined;\n try {\n this.work(state);\n }\n catch (e) {\n errored = true;\n errorValue = !!e && e || new Error(e);\n }\n if (errored) {\n this.unsubscribe();\n return errorValue;\n }\n }\n _unsubscribe() {\n const id = this.id;\n const scheduler = this.scheduler;\n const actions = scheduler.actions;\n const index = actions.indexOf(this);\n this.work = null;\n this.state = null;\n this.pending = false;\n this.scheduler = null;\n if (index !== -1) {\n actions.splice(index, 1);\n }\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, null);\n }\n this.delay = null;\n }\n}\n//# sourceMappingURL=AsyncAction.js.map","import { async } from '../scheduler/async';\nimport { audit } from './audit';\nimport { timer } from '../observable/timer';\nexport function auditTime(duration, scheduler = async) {\n return audit(() => timer(duration, scheduler));\n}\n//# sourceMappingURL=auditTime.js.map","import { Subscriber } from '../Subscriber';\nexport function ignoreElements() {\n return function ignoreElementsOperatorFunction(source) {\n return source.lift(new IgnoreElementsOperator());\n };\n}\nclass IgnoreElementsOperator {\n call(subscriber, source) {\n return source.subscribe(new IgnoreElementsSubscriber(subscriber));\n }\n}\nclass IgnoreElementsSubscriber extends Subscriber {\n _next(unused) {\n }\n}\n//# sourceMappingURL=ignoreElements.js.map","const ArgumentOutOfRangeErrorImpl = (() => {\n function ArgumentOutOfRangeErrorImpl() {\n Error.call(this);\n this.message = 'argument out of range';\n this.name = 'ArgumentOutOfRangeError';\n return this;\n }\n ArgumentOutOfRangeErrorImpl.prototype = Object.create(Error.prototype);\n return ArgumentOutOfRangeErrorImpl;\n})();\nexport const ArgumentOutOfRangeError = ArgumentOutOfRangeErrorImpl;\n//# sourceMappingURL=ArgumentOutOfRangeError.js.map","import { Observable } from '../Observable';\nimport { AsyncSubject } from '../AsyncSubject';\nimport { map } from '../operators/map';\nimport { canReportError } from '../util/canReportError';\nimport { isScheduler } from '../util/isScheduler';\nimport { isArray } from '../util/isArray';\nexport function bindNodeCallback(callbackFunc, resultSelector, scheduler) {\n if (resultSelector) {\n if (isScheduler(resultSelector)) {\n scheduler = resultSelector;\n }\n else {\n return (...args) => bindNodeCallback(callbackFunc, scheduler)(...args).pipe(map(args => isArray(args) ? resultSelector(...args) : resultSelector(args)));\n }\n }\n return function (...args) {\n const params = {\n subject: undefined,\n args,\n callbackFunc,\n scheduler,\n context: this,\n };\n return new Observable(subscriber => {\n const { context } = params;\n let { subject } = params;\n if (!scheduler) {\n if (!subject) {\n subject = params.subject = new AsyncSubject();\n const handler = (...innerArgs) => {\n const err = innerArgs.shift();\n if (err) {\n subject.error(err);\n return;\n }\n subject.next(innerArgs.length <= 1 ? innerArgs[0] : innerArgs);\n subject.complete();\n };\n try {\n callbackFunc.apply(context, [...args, handler]);\n }\n catch (err) {\n if (canReportError(subject)) {\n subject.error(err);\n }\n else {\n console.warn(err);\n }\n }\n }\n return subject.subscribe(subscriber);\n }\n else {\n return scheduler.schedule(dispatch, 0, { params, subscriber, context });\n }\n });\n };\n}\nfunction dispatch(state) {\n const { params, subscriber, context } = state;\n const { callbackFunc, args, scheduler } = params;\n let subject = params.subject;\n if (!subject) {\n subject = params.subject = new AsyncSubject();\n const handler = (...innerArgs) => {\n const err = innerArgs.shift();\n if (err) {\n this.add(scheduler.schedule(dispatchError, 0, { err, subject }));\n }\n else {\n const value = innerArgs.length <= 1 ? innerArgs[0] : innerArgs;\n this.add(scheduler.schedule(dispatchNext, 0, { value, subject }));\n }\n };\n try {\n callbackFunc.apply(context, [...args, handler]);\n }\n catch (err) {\n this.add(scheduler.schedule(dispatchError, 0, { err, subject }));\n }\n }\n this.add(subject.subscribe(subscriber));\n}\nfunction dispatchNext(arg) {\n const { value, subject } = arg;\n subject.next(value);\n subject.complete();\n}\nfunction dispatchError(arg) {\n const { err, subject } = arg;\n subject.error(err);\n}\n//# sourceMappingURL=bindNodeCallback.js.map","import { isArray } from '../util/isArray';\nimport { race as raceStatic } from '../observable/race';\nexport function race(...observables) {\n return function raceOperatorFunction(source) {\n if (observables.length === 1 && isArray(observables[0])) {\n observables = observables[0];\n }\n return source.lift.call(raceStatic(source, ...observables));\n };\n}\n//# sourceMappingURL=race.js.map","import { async } from '../scheduler/async';\nimport { scan } from './scan';\nimport { defer } from '../observable/defer';\nimport { map } from './map';\nexport function timeInterval(scheduler = async) {\n return (source) => defer(() => {\n return source.pipe(scan(({ current }, value) => ({ value, current: scheduler.now(), last: current }), { current: scheduler.now(), value: undefined, last: undefined }), map(({ current, last, value }) => new TimeInterval(value, current - last)));\n });\n}\nexport class TimeInterval {\n constructor(value, interval) {\n this.value = value;\n this.interval = interval;\n }\n}\n//# sourceMappingURL=timeInterval.js.map","import { Observable } from '../Observable';\nimport { Subscription } from '../Subscription';\nexport function schedulePromise(input, scheduler) {\n return new Observable(subscriber => {\n const sub = new Subscription();\n sub.add(scheduler.schedule(() => input.then(value => {\n sub.add(scheduler.schedule(() => {\n subscriber.next(value);\n sub.add(scheduler.schedule(() => subscriber.complete()));\n }));\n }, err => {\n sub.add(scheduler.schedule(() => subscriber.error(err)));\n })));\n return sub;\n });\n}\n//# sourceMappingURL=schedulePromise.js.map","import { map } from './map';\nimport { from } from '../observable/from';\nimport { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function mergeMap(project, resultSelector, concurrent = Number.POSITIVE_INFINITY) {\n if (typeof resultSelector === 'function') {\n return (source) => source.pipe(mergeMap((a, i) => from(project(a, i)).pipe(map((b, ii) => resultSelector(a, b, i, ii))), concurrent));\n }\n else if (typeof resultSelector === 'number') {\n concurrent = resultSelector;\n }\n return (source) => source.lift(new MergeMapOperator(project, concurrent));\n}\nexport class MergeMapOperator {\n constructor(project, concurrent = Number.POSITIVE_INFINITY) {\n this.project = project;\n this.concurrent = concurrent;\n }\n call(observer, source) {\n return source.subscribe(new MergeMapSubscriber(observer, this.project, this.concurrent));\n }\n}\nexport class MergeMapSubscriber extends SimpleOuterSubscriber {\n constructor(destination, project, concurrent = Number.POSITIVE_INFINITY) {\n super(destination);\n this.project = project;\n this.concurrent = concurrent;\n this.hasCompleted = false;\n this.buffer = [];\n this.active = 0;\n this.index = 0;\n }\n _next(value) {\n if (this.active < this.concurrent) {\n this._tryNext(value);\n }\n else {\n this.buffer.push(value);\n }\n }\n _tryNext(value) {\n let result;\n const index = this.index++;\n try {\n result = this.project(value, index);\n }\n catch (err) {\n this.destination.error(err);\n return;\n }\n this.active++;\n this._innerSub(result);\n }\n _innerSub(ish) {\n const innerSubscriber = new SimpleInnerSubscriber(this);\n const destination = this.destination;\n destination.add(innerSubscriber);\n const innerSubscription = innerSubscribe(ish, innerSubscriber);\n if (innerSubscription !== innerSubscriber) {\n destination.add(innerSubscription);\n }\n }\n _complete() {\n this.hasCompleted = true;\n if (this.active === 0 && this.buffer.length === 0) {\n this.destination.complete();\n }\n this.unsubscribe();\n }\n notifyNext(innerValue) {\n this.destination.next(innerValue);\n }\n notifyComplete() {\n const buffer = this.buffer;\n this.active--;\n if (buffer.length > 0) {\n this._next(buffer.shift());\n }\n else if (this.active === 0 && this.hasCompleted) {\n this.destination.complete();\n }\n }\n}\nexport const flatMap = mergeMap;\n//# sourceMappingURL=mergeMap.js.map","import { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function mergeScan(accumulator, seed, concurrent = Number.POSITIVE_INFINITY) {\n return (source) => source.lift(new MergeScanOperator(accumulator, seed, concurrent));\n}\nexport class MergeScanOperator {\n constructor(accumulator, seed, concurrent) {\n this.accumulator = accumulator;\n this.seed = seed;\n this.concurrent = concurrent;\n }\n call(subscriber, source) {\n return source.subscribe(new MergeScanSubscriber(subscriber, this.accumulator, this.seed, this.concurrent));\n }\n}\nexport class MergeScanSubscriber extends SimpleOuterSubscriber {\n constructor(destination, accumulator, acc, concurrent) {\n super(destination);\n this.accumulator = accumulator;\n this.acc = acc;\n this.concurrent = concurrent;\n this.hasValue = false;\n this.hasCompleted = false;\n this.buffer = [];\n this.active = 0;\n this.index = 0;\n }\n _next(value) {\n if (this.active < this.concurrent) {\n const index = this.index++;\n const destination = this.destination;\n let ish;\n try {\n const { accumulator } = this;\n ish = accumulator(this.acc, value, index);\n }\n catch (e) {\n return destination.error(e);\n }\n this.active++;\n this._innerSub(ish);\n }\n else {\n this.buffer.push(value);\n }\n }\n _innerSub(ish) {\n const innerSubscriber = new SimpleInnerSubscriber(this);\n const destination = this.destination;\n destination.add(innerSubscriber);\n const innerSubscription = innerSubscribe(ish, innerSubscriber);\n if (innerSubscription !== innerSubscriber) {\n destination.add(innerSubscription);\n }\n }\n _complete() {\n this.hasCompleted = true;\n if (this.active === 0 && this.buffer.length === 0) {\n if (this.hasValue === false) {\n this.destination.next(this.acc);\n }\n this.destination.complete();\n }\n this.unsubscribe();\n }\n notifyNext(innerValue) {\n const { destination } = this;\n this.acc = innerValue;\n this.hasValue = true;\n destination.next(innerValue);\n }\n notifyComplete() {\n const buffer = this.buffer;\n this.active--;\n if (buffer.length > 0) {\n this._next(buffer.shift());\n }\n else if (this.active === 0 && this.hasCompleted) {\n if (this.hasValue === false) {\n this.destination.next(this.acc);\n }\n this.destination.complete();\n }\n }\n}\n//# sourceMappingURL=mergeScan.js.map","import { Subscriber } from './Subscriber';\nexport class InnerSubscriber extends Subscriber {\n constructor(parent, outerValue, outerIndex) {\n super();\n this.parent = parent;\n this.outerValue = outerValue;\n this.outerIndex = outerIndex;\n this.index = 0;\n }\n _next(value) {\n this.parent.notifyNext(this.outerValue, value, this.outerIndex, this.index++, this);\n }\n _error(error) {\n this.parent.notifyError(error, this);\n this.unsubscribe();\n }\n _complete() {\n this.parent.notifyComplete(this);\n this.unsubscribe();\n }\n}\n//# sourceMappingURL=InnerSubscriber.js.map","import { Observable } from '../Observable';\nimport { Subscription } from '../Subscription';\nimport { observable as Symbol_observable } from '../symbol/observable';\nexport function scheduleObservable(input, scheduler) {\n return new Observable(subscriber => {\n const sub = new Subscription();\n sub.add(scheduler.schedule(() => {\n const observable = input[Symbol_observable]();\n sub.add(observable.subscribe({\n next(value) { sub.add(scheduler.schedule(() => subscriber.next(value))); },\n error(err) { sub.add(scheduler.schedule(() => subscriber.error(err))); },\n complete() { sub.add(scheduler.schedule(() => subscriber.complete())); },\n }));\n }));\n return sub;\n });\n}\n//# sourceMappingURL=scheduleObservable.js.map","import { Observable } from '../Observable';\nimport { noop } from '../util/noop';\nexport const NEVER = new Observable(noop);\nexport function never() {\n return NEVER;\n}\n//# sourceMappingURL=never.js.map","import { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function debounce(durationSelector) {\n return (source) => source.lift(new DebounceOperator(durationSelector));\n}\nclass DebounceOperator {\n constructor(durationSelector) {\n this.durationSelector = durationSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new DebounceSubscriber(subscriber, this.durationSelector));\n }\n}\nclass DebounceSubscriber extends SimpleOuterSubscriber {\n constructor(destination, durationSelector) {\n super(destination);\n this.durationSelector = durationSelector;\n this.hasValue = false;\n }\n _next(value) {\n try {\n const result = this.durationSelector.call(this, value);\n if (result) {\n this._tryNext(value, result);\n }\n }\n catch (err) {\n this.destination.error(err);\n }\n }\n _complete() {\n this.emitValue();\n this.destination.complete();\n }\n _tryNext(value, duration) {\n let subscription = this.durationSubscription;\n this.value = value;\n this.hasValue = true;\n if (subscription) {\n subscription.unsubscribe();\n this.remove(subscription);\n }\n subscription = innerSubscribe(duration, new SimpleInnerSubscriber(this));\n if (subscription && !subscription.closed) {\n this.add(this.durationSubscription = subscription);\n }\n }\n notifyNext() {\n this.emitValue();\n }\n notifyComplete() {\n this.emitValue();\n }\n emitValue() {\n if (this.hasValue) {\n const value = this.value;\n const subscription = this.durationSubscription;\n if (subscription) {\n this.durationSubscription = undefined;\n subscription.unsubscribe();\n this.remove(subscription);\n }\n this.value = undefined;\n this.hasValue = false;\n super._next(value);\n }\n }\n}\n//# sourceMappingURL=debounce.js.map","import { Observable } from '../Observable';\nexport function isObservable(obj) {\n return !!obj && (obj instanceof Observable || (typeof obj.lift === 'function' && typeof obj.subscribe === 'function'));\n}\n//# sourceMappingURL=isObservable.js.map","import { scheduleObservable } from './scheduleObservable';\nimport { schedulePromise } from './schedulePromise';\nimport { scheduleArray } from './scheduleArray';\nimport { scheduleIterable } from './scheduleIterable';\nimport { isInteropObservable } from '../util/isInteropObservable';\nimport { isPromise } from '../util/isPromise';\nimport { isArrayLike } from '../util/isArrayLike';\nimport { isIterable } from '../util/isIterable';\nexport function scheduled(input, scheduler) {\n if (input != null) {\n if (isInteropObservable(input)) {\n return scheduleObservable(input, scheduler);\n }\n else if (isPromise(input)) {\n return schedulePromise(input, scheduler);\n }\n else if (isArrayLike(input)) {\n return scheduleArray(input, scheduler);\n }\n else if (isIterable(input) || typeof input === 'string') {\n return scheduleIterable(input, scheduler);\n }\n }\n throw new TypeError((input !== null && typeof input || input) + ' is not observable');\n}\n//# sourceMappingURL=scheduled.js.map","import { AsapAction } from './AsapAction';\nimport { AsapScheduler } from './AsapScheduler';\nexport const asapScheduler = new AsapScheduler(AsapAction);\nexport const asap = asapScheduler;\n//# sourceMappingURL=asap.js.map","import { isFunction } from './util/isFunction';\nimport { empty as emptyObserver } from './Observer';\nimport { Subscription } from './Subscription';\nimport { rxSubscriber as rxSubscriberSymbol } from '../internal/symbol/rxSubscriber';\nimport { config } from './config';\nimport { hostReportError } from './util/hostReportError';\nexport class Subscriber extends Subscription {\n constructor(destinationOrNext, error, complete) {\n super();\n this.syncErrorValue = null;\n this.syncErrorThrown = false;\n this.syncErrorThrowable = false;\n this.isStopped = false;\n switch (arguments.length) {\n case 0:\n this.destination = emptyObserver;\n break;\n case 1:\n if (!destinationOrNext) {\n this.destination = emptyObserver;\n break;\n }\n if (typeof destinationOrNext === 'object') {\n if (destinationOrNext instanceof Subscriber) {\n this.syncErrorThrowable = destinationOrNext.syncErrorThrowable;\n this.destination = destinationOrNext;\n destinationOrNext.add(this);\n }\n else {\n this.syncErrorThrowable = true;\n this.destination = new SafeSubscriber(this, destinationOrNext);\n }\n break;\n }\n default:\n this.syncErrorThrowable = true;\n this.destination = new SafeSubscriber(this, destinationOrNext, error, complete);\n break;\n }\n }\n [rxSubscriberSymbol]() { return this; }\n static create(next, error, complete) {\n const subscriber = new Subscriber(next, error, complete);\n subscriber.syncErrorThrowable = false;\n return subscriber;\n }\n next(value) {\n if (!this.isStopped) {\n this._next(value);\n }\n }\n error(err) {\n if (!this.isStopped) {\n this.isStopped = true;\n this._error(err);\n }\n }\n complete() {\n if (!this.isStopped) {\n this.isStopped = true;\n this._complete();\n }\n }\n unsubscribe() {\n if (this.closed) {\n return;\n }\n this.isStopped = true;\n super.unsubscribe();\n }\n _next(value) {\n this.destination.next(value);\n }\n _error(err) {\n this.destination.error(err);\n this.unsubscribe();\n }\n _complete() {\n this.destination.complete();\n this.unsubscribe();\n }\n _unsubscribeAndRecycle() {\n const { _parentOrParents } = this;\n this._parentOrParents = null;\n this.unsubscribe();\n this.closed = false;\n this.isStopped = false;\n this._parentOrParents = _parentOrParents;\n return this;\n }\n}\nexport class SafeSubscriber extends Subscriber {\n constructor(_parentSubscriber, observerOrNext, error, complete) {\n super();\n this._parentSubscriber = _parentSubscriber;\n let next;\n let context = this;\n if (isFunction(observerOrNext)) {\n next = observerOrNext;\n }\n else if (observerOrNext) {\n next = observerOrNext.next;\n error = observerOrNext.error;\n complete = observerOrNext.complete;\n if (observerOrNext !== emptyObserver) {\n context = Object.create(observerOrNext);\n if (isFunction(context.unsubscribe)) {\n this.add(context.unsubscribe.bind(context));\n }\n context.unsubscribe = this.unsubscribe.bind(this);\n }\n }\n this._context = context;\n this._next = next;\n this._error = error;\n this._complete = complete;\n }\n next(value) {\n if (!this.isStopped && this._next) {\n const { _parentSubscriber } = this;\n if (!config.useDeprecatedSynchronousErrorHandling || !_parentSubscriber.syncErrorThrowable) {\n this.__tryOrUnsub(this._next, value);\n }\n else if (this.__tryOrSetError(_parentSubscriber, this._next, value)) {\n this.unsubscribe();\n }\n }\n }\n error(err) {\n if (!this.isStopped) {\n const { _parentSubscriber } = this;\n const { useDeprecatedSynchronousErrorHandling } = config;\n if (this._error) {\n if (!useDeprecatedSynchronousErrorHandling || !_parentSubscriber.syncErrorThrowable) {\n this.__tryOrUnsub(this._error, err);\n this.unsubscribe();\n }\n else {\n this.__tryOrSetError(_parentSubscriber, this._error, err);\n this.unsubscribe();\n }\n }\n else if (!_parentSubscriber.syncErrorThrowable) {\n this.unsubscribe();\n if (useDeprecatedSynchronousErrorHandling) {\n throw err;\n }\n hostReportError(err);\n }\n else {\n if (useDeprecatedSynchronousErrorHandling) {\n _parentSubscriber.syncErrorValue = err;\n _parentSubscriber.syncErrorThrown = true;\n }\n else {\n hostReportError(err);\n }\n this.unsubscribe();\n }\n }\n }\n complete() {\n if (!this.isStopped) {\n const { _parentSubscriber } = this;\n if (this._complete) {\n const wrappedComplete = () => this._complete.call(this._context);\n if (!config.useDeprecatedSynchronousErrorHandling || !_parentSubscriber.syncErrorThrowable) {\n this.__tryOrUnsub(wrappedComplete);\n this.unsubscribe();\n }\n else {\n this.__tryOrSetError(_parentSubscriber, wrappedComplete);\n this.unsubscribe();\n }\n }\n else {\n this.unsubscribe();\n }\n }\n }\n __tryOrUnsub(fn, value) {\n try {\n fn.call(this._context, value);\n }\n catch (err) {\n this.unsubscribe();\n if (config.useDeprecatedSynchronousErrorHandling) {\n throw err;\n }\n else {\n hostReportError(err);\n }\n }\n }\n __tryOrSetError(parent, fn, value) {\n if (!config.useDeprecatedSynchronousErrorHandling) {\n throw new Error('bad call');\n }\n try {\n fn.call(this._context, value);\n }\n catch (err) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n parent.syncErrorValue = err;\n parent.syncErrorThrown = true;\n return true;\n }\n else {\n hostReportError(err);\n return true;\n }\n }\n return false;\n }\n _unsubscribe() {\n const { _parentSubscriber } = this;\n this._context = null;\n this._parentSubscriber = null;\n _parentSubscriber.unsubscribe();\n }\n}\n//# sourceMappingURL=Subscriber.js.map","import { Subscription } from '../Subscription';\nexport class Action extends Subscription {\n constructor(scheduler, work) {\n super();\n }\n schedule(state, delay = 0) {\n return this;\n }\n}\n//# sourceMappingURL=Action.js.map","import { CombineLatestOperator } from '../observable/combineLatest';\nexport function combineAll(project) {\n return (source) => source.lift(new CombineLatestOperator(project));\n}\n//# sourceMappingURL=combineAll.js.map","import { ElementRef } from '@angular/core';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Coerces a data-bound value (typically a string) to a boolean. */\nfunction coerceBooleanProperty(value) {\n return value != null && `${value}` !== 'false';\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction coerceNumberProperty(value, fallbackValue = 0) {\n return _isNumberValue(value) ? Number(value) : fallbackValue;\n}\n/**\n * Whether the provided value is considered a number.\n * @docs-private\n */\nfunction _isNumberValue(value) {\n // parseFloat(value) handles most of the cases we're interested in (it treats null, empty string,\n // and other non-number values as NaN, where Number just uses 0) but it considers the string\n // '123hello' to be a valid number. Therefore we also check if Number(value) is NaN.\n return !isNaN(parseFloat(value)) && !isNaN(Number(value));\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction coerceArray(value) {\n return Array.isArray(value) ? value : [value];\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Coerces a value to a CSS pixel value. */\nfunction coerceCssPixelValue(value) {\n if (value == null) {\n return '';\n }\n return typeof value === 'string' ? value : `${value}px`;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Coerces an ElementRef or an Element into an element.\n * Useful for APIs that can accept either a ref or the native element itself.\n */\nfunction coerceElement(elementOrRef) {\n return elementOrRef instanceof ElementRef ? elementOrRef.nativeElement : elementOrRef;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport { _isNumberValue, coerceArray, coerceBooleanProperty, coerceCssPixelValue, coerceElement, coerceNumberProperty };\n//# sourceMappingURL=coercion.js.map\n","import { Subscriber } from '../Subscriber';\nexport function canReportError(observer) {\n while (observer) {\n const { closed, destination, isStopped } = observer;\n if (closed || isStopped) {\n return false;\n }\n else if (destination && destination instanceof Subscriber) {\n observer = destination;\n }\n else {\n observer = null;\n }\n }\n return true;\n}\n//# sourceMappingURL=canReportError.js.map","import { Subscriber } from '../Subscriber';\nexport function bufferCount(bufferSize, startBufferEvery = null) {\n return function bufferCountOperatorFunction(source) {\n return source.lift(new BufferCountOperator(bufferSize, startBufferEvery));\n };\n}\nclass BufferCountOperator {\n constructor(bufferSize, startBufferEvery) {\n this.bufferSize = bufferSize;\n this.startBufferEvery = startBufferEvery;\n if (!startBufferEvery || bufferSize === startBufferEvery) {\n this.subscriberClass = BufferCountSubscriber;\n }\n else {\n this.subscriberClass = BufferSkipCountSubscriber;\n }\n }\n call(subscriber, source) {\n return source.subscribe(new this.subscriberClass(subscriber, this.bufferSize, this.startBufferEvery));\n }\n}\nclass BufferCountSubscriber extends Subscriber {\n constructor(destination, bufferSize) {\n super(destination);\n this.bufferSize = bufferSize;\n this.buffer = [];\n }\n _next(value) {\n const buffer = this.buffer;\n buffer.push(value);\n if (buffer.length == this.bufferSize) {\n this.destination.next(buffer);\n this.buffer = [];\n }\n }\n _complete() {\n const buffer = this.buffer;\n if (buffer.length > 0) {\n this.destination.next(buffer);\n }\n super._complete();\n }\n}\nclass BufferSkipCountSubscriber extends Subscriber {\n constructor(destination, bufferSize, startBufferEvery) {\n super(destination);\n this.bufferSize = bufferSize;\n this.startBufferEvery = startBufferEvery;\n this.buffers = [];\n this.count = 0;\n }\n _next(value) {\n const { bufferSize, startBufferEvery, buffers, count } = this;\n this.count++;\n if (count % startBufferEvery === 0) {\n buffers.push([]);\n }\n for (let i = buffers.length; i--;) {\n const buffer = buffers[i];\n buffer.push(value);\n if (buffer.length === bufferSize) {\n buffers.splice(i, 1);\n this.destination.next(buffer);\n }\n }\n }\n _complete() {\n const { buffers, destination } = this;\n while (buffers.length > 0) {\n let buffer = buffers.shift();\n if (buffer.length > 0) {\n destination.next(buffer);\n }\n }\n super._complete();\n }\n}\n//# sourceMappingURL=bufferCount.js.map","import { ArgumentOutOfRangeError } from '../util/ArgumentOutOfRangeError';\nimport { filter } from './filter';\nimport { throwIfEmpty } from './throwIfEmpty';\nimport { defaultIfEmpty } from './defaultIfEmpty';\nimport { take } from './take';\nexport function elementAt(index, defaultValue) {\n if (index < 0) {\n throw new ArgumentOutOfRangeError();\n }\n const hasDefaultValue = arguments.length >= 2;\n return (source) => source.pipe(filter((v, i) => i === index), take(1), hasDefaultValue\n ? defaultIfEmpty(defaultValue)\n : throwIfEmpty(() => new ArgumentOutOfRangeError()));\n}\n//# sourceMappingURL=elementAt.js.map","const ObjectUnsubscribedErrorImpl = (() => {\n function ObjectUnsubscribedErrorImpl() {\n Error.call(this);\n this.message = 'object unsubscribed';\n this.name = 'ObjectUnsubscribedError';\n return this;\n }\n ObjectUnsubscribedErrorImpl.prototype = Object.create(Error.prototype);\n return ObjectUnsubscribedErrorImpl;\n})();\nexport const ObjectUnsubscribedError = ObjectUnsubscribedErrorImpl;\n//# sourceMappingURL=ObjectUnsubscribedError.js.map","import { not } from '../util/not';\nimport { filter } from './filter';\nexport function partition(predicate, thisArg) {\n return (source) => [\n filter(predicate, thisArg)(source),\n filter(not(predicate, thisArg))(source)\n ];\n}\n//# sourceMappingURL=partition.js.map","import { NgZone, Injectable, Inject, PLATFORM_ID, InjectionToken, Optional, SkipSelf, ErrorHandler, Injector, isDevMode, NgModule, APP_BOOTSTRAP_LISTENER } from '@angular/core';\nimport { memoize, INITIAL_STATE_TOKEN, NgxsBootstrapper, isAngularInTestMode, NGXS_STATE_CONTEXT_FACTORY, NGXS_STATE_FACTORY, InitialState } from '@ngxs/store/internals';\nimport { isPlatformServer } from '@angular/common';\nimport { Observable, Subject, BehaviorSubject, of, forkJoin, throwError, EMPTY, from, ReplaySubject } from 'rxjs';\nimport { filter, map, shareReplay, take, exhaustMap, mergeMap, defaultIfEmpty, catchError, takeUntil, tap, distinctUntilChanged } from 'rxjs/operators';\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @enum {string} */\r\nimport * as ɵngcc0 from '@angular/core';\nconst VALIDATION_CODE = {\r\n STATE_NAME: 'STATE_NAME',\r\n STATE_UNIQUE: 'STATE_UNIQUE',\r\n STATE_NAME_PROPERTY: 'STATE_NAME_PROPERTY',\r\n STATE_DECORATOR: 'STATE_DECORATOR',\r\n INCORRECT_PRODUCTION: 'INCORRECT_PRODUCTION',\r\n INCORRECT_DEVELOPMENT: 'INCORRECT_DEVELOPMENT',\r\n SELECT_FACTORY_NOT_CONNECTED: 'SELECT_FACTORY_NOT_CONNECTED',\r\n ACTION_DECORATOR: 'ACTION_DECORATOR',\r\n SELECTOR_DECORATOR: 'SELECTOR_DECORATOR',\r\n ZONE_WARNING: 'ZONE_WARNING',\r\n PATCHING_ARRAY: 'PATCHING_ARRAY',\r\n PATCHING_PRIMITIVE: 'PATCHING_PRIMITIVE',\r\n UNDECORATED_STATE_IN_IVY: 'UNDECORATED_STATE_IN_IVY',\r\n};\r\n/** @type {?} */\r\nconst CONFIG_MESSAGES = {\r\n [VALIDATION_CODE.STATE_NAME]: (/**\r\n * @param {?} name\r\n * @return {?}\r\n */\r\n (name) => `${name} is not a valid state name. It needs to be a valid object property name.`),\r\n [VALIDATION_CODE.STATE_NAME_PROPERTY]: (/**\r\n * @return {?}\r\n */\r\n () => `States must register a 'name' property`),\r\n [VALIDATION_CODE.STATE_UNIQUE]: (/**\r\n * @param {?} current\r\n * @param {?} newName\r\n * @param {?} oldName\r\n * @return {?}\r\n */\r\n (current, newName, oldName) => `State name '${current}' from ${newName} already exists in ${oldName}`),\r\n [VALIDATION_CODE.STATE_DECORATOR]: (/**\r\n * @return {?}\r\n */\r\n () => 'States must be decorated with @State() decorator'),\r\n [VALIDATION_CODE.INCORRECT_PRODUCTION]: (/**\r\n * @return {?}\r\n */\r\n () => 'Angular is running in production mode but NGXS is still running in the development mode!\\n' +\r\n 'Please set developmentMode to false on the NgxsModule options when in production mode.\\n' +\r\n 'NgxsModule.forRoot(states, { developmentMode: !environment.production })'),\r\n [VALIDATION_CODE.INCORRECT_DEVELOPMENT]: (/**\r\n * @return {?}\r\n */\r\n () => 'RECOMMENDATION: Set developmentMode to true on the NgxsModule when Angular is running in development mode.\\n' +\r\n 'NgxsModule.forRoot(states, { developmentMode: !environment.production })'),\r\n [VALIDATION_CODE.SELECT_FACTORY_NOT_CONNECTED]: (/**\r\n * @return {?}\r\n */\r\n () => 'You have forgotten to import the NGXS module!'),\r\n [VALIDATION_CODE.ACTION_DECORATOR]: (/**\r\n * @return {?}\r\n */\r\n () => '@Action() decorator cannot be used with static methods'),\r\n [VALIDATION_CODE.SELECTOR_DECORATOR]: (/**\r\n * @return {?}\r\n */\r\n () => 'Selectors only work on methods'),\r\n [VALIDATION_CODE.ZONE_WARNING]: (/**\r\n * @return {?}\r\n */\r\n () => 'Your application was bootstrapped with nooped zone and your execution strategy requires an actual NgZone!\\n' +\r\n 'Please set the value of the executionStrategy property to NoopNgxsExecutionStrategy.\\n' +\r\n 'NgxsModule.forRoot(states, { executionStrategy: NoopNgxsExecutionStrategy })'),\r\n [VALIDATION_CODE.PATCHING_ARRAY]: (/**\r\n * @return {?}\r\n */\r\n () => 'Patching arrays is not supported.'),\r\n [VALIDATION_CODE.PATCHING_PRIMITIVE]: (/**\r\n * @return {?}\r\n */\r\n () => 'Patching primitives is not supported.'),\r\n [VALIDATION_CODE.UNDECORATED_STATE_IN_IVY]: (/**\r\n * @param {?} name\r\n * @return {?}\r\n */\r\n (name) => `'${name}' class should be decorated with @Injectable() right after the @State() decorator`)\r\n};\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass DispatchOutsideZoneNgxsExecutionStrategy {\r\n /**\r\n * @param {?} _ngZone\r\n * @param {?} _platformId\r\n */\r\n constructor(_ngZone, _platformId) {\r\n this._ngZone = _ngZone;\r\n this._platformId = _platformId;\r\n this.verifyZoneIsNotNooped(this._ngZone);\r\n }\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n enter(func) {\r\n if (isPlatformServer(this._platformId)) {\r\n return this.runInsideAngular(func);\r\n }\r\n return this.runOutsideAngular(func);\r\n }\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n leave(func) {\r\n return this.runInsideAngular(func);\r\n }\r\n /**\r\n * @private\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n runInsideAngular(func) {\r\n if (NgZone.isInAngularZone()) {\r\n return func();\r\n }\r\n return this._ngZone.run(func);\r\n }\r\n /**\r\n * @private\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n runOutsideAngular(func) {\r\n if (NgZone.isInAngularZone()) {\r\n return this._ngZone.runOutsideAngular(func);\r\n }\r\n return func();\r\n }\r\n /**\r\n * @private\r\n * @param {?} ngZone\r\n * @return {?}\r\n */\r\n verifyZoneIsNotNooped(ngZone) {\r\n // `NoopNgZone` is not exposed publicly as it doesn't expect\r\n // to be used outside of the core Angular code, thus we just have\r\n // to check if the zone doesn't extend or instanceof `NgZone`\r\n if (ngZone instanceof NgZone) {\r\n return;\r\n }\r\n console.warn(CONFIG_MESSAGES[VALIDATION_CODE.ZONE_WARNING]());\r\n }\r\n}\nDispatchOutsideZoneNgxsExecutionStrategy.ɵfac = function DispatchOutsideZoneNgxsExecutionStrategy_Factory(t) { return new (t || DispatchOutsideZoneNgxsExecutionStrategy)(ɵngcc0.ɵɵinject(NgZone), ɵngcc0.ɵɵinject(PLATFORM_ID)); };\nDispatchOutsideZoneNgxsExecutionStrategy.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: DispatchOutsideZoneNgxsExecutionStrategy, factory: DispatchOutsideZoneNgxsExecutionStrategy.ɵfac });\r\n/** @nocollapse */\r\nDispatchOutsideZoneNgxsExecutionStrategy.ctorParameters = () => [\r\n { type: NgZone },\r\n { type: String, decorators: [{ type: Inject, args: [PLATFORM_ID,] }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(DispatchOutsideZoneNgxsExecutionStrategy, [{\n type: Injectable\n }], function () { return [{ type: NgZone }, { type: String, decorators: [{\n type: Inject,\n args: [PLATFORM_ID]\n }] }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n DispatchOutsideZoneNgxsExecutionStrategy.prototype._ngZone;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n DispatchOutsideZoneNgxsExecutionStrategy.prototype._platformId;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @type {?} */\r\nconst ROOT_STATE_TOKEN = new InjectionToken('ROOT_STATE_TOKEN');\r\n/** @type {?} */\r\nconst FEATURE_STATE_TOKEN = new InjectionToken('FEATURE_STATE_TOKEN');\r\n/** @type {?} */\r\nconst NGXS_PLUGINS = new InjectionToken('NGXS_PLUGINS');\r\n/** @type {?} */\r\nconst NG_TEST_MODE = new InjectionToken('NG_TEST_MODE');\r\n/** @type {?} */\r\nconst NG_DEV_MODE = new InjectionToken('NG_DEV_MODE');\r\n/** @type {?} */\r\nconst META_KEY = 'NGXS_META';\r\n/** @type {?} */\r\nconst META_OPTIONS_KEY = 'NGXS_OPTIONS_META';\r\n/** @type {?} */\r\nconst SELECTOR_META_KEY = 'NGXS_SELECTOR_META';\r\n/**\r\n * The NGXS config settings.\r\n */\r\nclass NgxsConfig {\r\n constructor() {\r\n /**\r\n * Defining the default state before module initialization\r\n * This is convenient if we need to create a define our own set of states.\r\n * @deprecated will be removed after v4\r\n * (default: {})\r\n */\r\n this.defaultsState = {};\r\n /**\r\n * Defining shared selector options\r\n */\r\n this.selectorOptions = {\r\n injectContainerState: true,\r\n // TODO: default is true in v3, will change in v4\r\n suppressErrors: true // TODO: default is true in v3, will change in v4\r\n };\r\n this.compatibility = {\r\n strictContentSecurityPolicy: false\r\n };\r\n this.executionStrategy = DispatchOutsideZoneNgxsExecutionStrategy;\r\n }\r\n}\nNgxsConfig.ɵfac = function NgxsConfig_Factory(t) { return new (t || NgxsConfig)(); };\nNgxsConfig.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: NgxsConfig, factory: NgxsConfig.ɵfac });\r\n/** @nocollapse */\r\nNgxsConfig.ctorParameters = () => [];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NgxsConfig, [{\n type: Injectable\n }], function () { return []; }, null); })();\r\nif (false) {\r\n /**\r\n * Run in development mode. This will add additional debugging features:\r\n * - Object.freeze on the state and actions to guarantee immutability\r\n * (default: false)\r\n * @type {?}\r\n */\r\n NgxsConfig.prototype.developmentMode;\r\n /** @type {?} */\r\n NgxsConfig.prototype.compatibility;\r\n /**\r\n * Determines the execution context to perform async operations inside. An implementation can be\r\n * provided to override the default behaviour where the async operations are run\r\n * outside Angular's zone but all observable behaviours of NGXS are run back inside Angular's zone.\r\n * These observable behaviours are from:\r\n * `\\@Select(...)`, `store.select(...)`, `actions.subscribe(...)` or `store.dispatch(...).subscribe(...)`\r\n * Every `zone.run` causes Angular to run change detection on the whole tree (`app.tick()`) so of your\r\n * application doesn't rely on zone.js running change detection then you can switch to the\r\n * `NoopNgxsExecutionStrategy` that doesn't interact with zones.\r\n * (default: null)\r\n * @type {?}\r\n */\r\n NgxsConfig.prototype.executionStrategy;\r\n /**\r\n * Defining the default state before module initialization\r\n * This is convenient if we need to create a define our own set of states.\r\n * @deprecated will be removed after v4\r\n * (default: {})\r\n * @type {?}\r\n */\r\n NgxsConfig.prototype.defaultsState;\r\n /**\r\n * Defining shared selector options\r\n * @type {?}\r\n */\r\n NgxsConfig.prototype.selectorOptions;\r\n}\r\n/**\r\n * State context provided to the actions in the state.\r\n * @record\r\n * @template T\r\n */\r\nfunction StateContext() { }\r\nif (false) {\r\n /**\r\n * Get the current state.\r\n * @return {?}\r\n */\r\n StateContext.prototype.getState = function () { };\r\n /**\r\n * Reset the state to a new value.\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n StateContext.prototype.setState = function (val) { };\r\n /**\r\n * Patch the existing state with the provided value.\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n StateContext.prototype.patchState = function (val) { };\r\n /**\r\n * Dispatch a new action and return the dispatched observable.\r\n * @param {?} actions\r\n * @return {?}\r\n */\r\n StateContext.prototype.dispatch = function (actions) { };\r\n}\r\n/**\r\n * Plugin interface\r\n * @record\r\n */\r\nfunction NgxsPlugin() { }\r\nif (false) {\r\n /**\r\n * Handle the state/action before its submitted to the state handlers.\r\n * @param {?} state\r\n * @param {?} action\r\n * @param {?} next\r\n * @return {?}\r\n */\r\n NgxsPlugin.prototype.handle = function (state, action, next) { };\r\n}\r\n/**\r\n * Options that can be provided to the store.\r\n * @record\r\n * @template T\r\n */\r\nfunction StoreOptions() { }\r\nif (false) {\r\n /**\r\n * Name of the state. Required.\r\n * @type {?}\r\n */\r\n StoreOptions.prototype.name;\r\n /**\r\n * Default values for the state. If not provided, uses empty object.\r\n * @type {?|undefined}\r\n */\r\n StoreOptions.prototype.defaults;\r\n /**\r\n * Sub states for the given state.\r\n * @type {?|undefined}\r\n */\r\n StoreOptions.prototype.children;\r\n}\r\n/**\r\n * Represents a basic change from a previous to a new value for a single state instance.\r\n * Passed as a value in a NgxsSimpleChanges object to the ngxsOnChanges hook.\r\n * @template T\r\n */\r\nclass NgxsSimpleChange {\r\n /**\r\n * @param {?} previousValue\r\n * @param {?} currentValue\r\n * @param {?} firstChange\r\n */\r\n constructor(previousValue, currentValue, firstChange) {\r\n this.previousValue = previousValue;\r\n this.currentValue = currentValue;\r\n this.firstChange = firstChange;\r\n }\r\n}\r\nif (false) {\r\n /** @type {?} */\r\n NgxsSimpleChange.prototype.previousValue;\r\n /** @type {?} */\r\n NgxsSimpleChange.prototype.currentValue;\r\n /** @type {?} */\r\n NgxsSimpleChange.prototype.firstChange;\r\n}\r\n/**\r\n * On init interface\r\n * @record\r\n */\r\nfunction NgxsOnInit() { }\r\nif (false) {\r\n /**\r\n * @param {?=} ctx\r\n * @return {?}\r\n */\r\n NgxsOnInit.prototype.ngxsOnInit = function (ctx) { };\r\n}\r\n/**\r\n * On change interface\r\n * @record\r\n */\r\nfunction NgxsOnChanges() { }\r\nif (false) {\r\n /**\r\n * @param {?} change\r\n * @return {?}\r\n */\r\n NgxsOnChanges.prototype.ngxsOnChanges = function (change) { };\r\n}\r\n/**\r\n * After bootstrap interface\r\n * @record\r\n */\r\nfunction NgxsAfterBootstrap() { }\r\nif (false) {\r\n /**\r\n * @param {?=} ctx\r\n * @return {?}\r\n */\r\n NgxsAfterBootstrap.prototype.ngxsAfterBootstrap = function (ctx) { };\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/*\r\n * Internal execution strategy injection token\r\n */\r\n/** @type {?} */\r\nconst NGXS_EXECUTION_STRATEGY = new InjectionToken('NGXS_EXECUTION_STRATEGY');\r\n/**\r\n * @record\r\n */\r\nfunction NgxsExecutionStrategy() { }\r\nif (false) {\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n NgxsExecutionStrategy.prototype.enter = function (func) { };\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n NgxsExecutionStrategy.prototype.leave = function (func) { };\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Returns the type from an action instance/class.\r\n * @ignore\r\n * @param {?} action\r\n * @return {?}\r\n */\r\nfunction getActionTypeFromInstance(action) {\r\n if (action.constructor && action.constructor.type) {\r\n return action.constructor.type;\r\n }\r\n else {\r\n return action.type;\r\n }\r\n}\r\n/**\r\n * Matches a action\r\n * @ignore\r\n * @param {?} action1\r\n * @return {?}\r\n */\r\nfunction actionMatcher(action1) {\r\n /** @type {?} */\r\n const type1 = getActionTypeFromInstance(action1);\r\n return (/**\r\n * @param {?} action2\r\n * @return {?}\r\n */\r\n function (action2) {\r\n return type1 === getActionTypeFromInstance(action2);\r\n });\r\n}\r\n/**\r\n * Set a deeply nested value. Example:\r\n *\r\n * setValue({ foo: { bar: { eat: false } } },\r\n * 'foo.bar.eat', true) //=> { foo: { bar: { eat: true } } }\r\n *\r\n * While it traverses it also creates new objects from top down.\r\n *\r\n * @ignore\r\n * @type {?}\r\n */\r\nconst setValue = (/**\r\n * @param {?} obj\r\n * @param {?} prop\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n(obj, prop, val) => {\r\n obj = Object.assign({}, obj);\r\n /** @type {?} */\r\n const split = prop.split('.');\r\n /** @type {?} */\r\n const lastIndex = split.length - 1;\r\n split.reduce((/**\r\n * @param {?} acc\r\n * @param {?} part\r\n * @param {?} index\r\n * @return {?}\r\n */\r\n (acc, part, index) => {\r\n if (index === lastIndex) {\r\n acc[part] = val;\r\n }\r\n else {\r\n acc[part] = Array.isArray(acc[part]) ? acc[part].slice() : Object.assign({}, acc[part]);\r\n }\r\n return acc && acc[part];\r\n }), obj);\r\n return obj;\r\n});\r\n/**\r\n * Get a deeply nested value. Example:\r\n *\r\n * getValue({ foo: bar: [] }, 'foo.bar') //=> []\r\n *\r\n * @ignore\r\n * @type {?}\r\n */\r\nconst getValue = (/**\r\n * @param {?} obj\r\n * @param {?} prop\r\n * @return {?}\r\n */\r\n(obj, prop) => prop.split('.').reduce((/**\r\n * @param {?} acc\r\n * @param {?} part\r\n * @return {?}\r\n */\r\n(acc, part) => acc && acc[part]), obj));\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @record\r\n * @template T, U\r\n */\r\nfunction StateClassInternal() { }\r\nif (false) {\r\n /* Skipping unnamed member:\r\n [META_KEY]?: MetaDataModel;*/\r\n /* Skipping unnamed member:\r\n [META_OPTIONS_KEY]?: StoreOptions;*/\r\n}\r\n/**\r\n * @record\r\n * @template T\r\n */\r\nfunction StateOperations() { }\r\nif (false) {\r\n /**\r\n * @return {?}\r\n */\r\n StateOperations.prototype.getState = function () { };\r\n /**\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n StateOperations.prototype.setState = function (val) { };\r\n /**\r\n * @param {?} actionOrActions\r\n * @return {?}\r\n */\r\n StateOperations.prototype.dispatch = function (actionOrActions) { };\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction MetaDataModel() { }\r\nif (false) {\r\n /** @type {?} */\r\n MetaDataModel.prototype.name;\r\n /** @type {?} */\r\n MetaDataModel.prototype.actions;\r\n /** @type {?} */\r\n MetaDataModel.prototype.defaults;\r\n /** @type {?} */\r\n MetaDataModel.prototype.path;\r\n /** @type {?} */\r\n MetaDataModel.prototype.makeRootSelector;\r\n /** @type {?|undefined} */\r\n MetaDataModel.prototype.children;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction RuntimeSelectorContext() { }\r\nif (false) {\r\n /**\r\n * @param {?} key\r\n * @return {?}\r\n */\r\n RuntimeSelectorContext.prototype.getStateGetter = function (key) { };\r\n /**\r\n * @param {?=} localOptions\r\n * @return {?}\r\n */\r\n RuntimeSelectorContext.prototype.getSelectorOptions = function (localOptions) { };\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction SharedSelectorOptions() { }\r\nif (false) {\r\n /** @type {?|undefined} */\r\n SharedSelectorOptions.prototype.injectContainerState;\r\n /** @type {?|undefined} */\r\n SharedSelectorOptions.prototype.suppressErrors;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction SelectorMetaDataModel() { }\r\nif (false) {\r\n /** @type {?} */\r\n SelectorMetaDataModel.prototype.makeRootSelector;\r\n /** @type {?} */\r\n SelectorMetaDataModel.prototype.originalFn;\r\n /** @type {?} */\r\n SelectorMetaDataModel.prototype.containerClass;\r\n /** @type {?} */\r\n SelectorMetaDataModel.prototype.selectorName;\r\n /** @type {?} */\r\n SelectorMetaDataModel.prototype.getSelectorOptions;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction MappedStore() { }\r\nif (false) {\r\n /** @type {?} */\r\n MappedStore.prototype.name;\r\n /** @type {?} */\r\n MappedStore.prototype.isInitialised;\r\n /** @type {?} */\r\n MappedStore.prototype.actions;\r\n /** @type {?} */\r\n MappedStore.prototype.defaults;\r\n /** @type {?} */\r\n MappedStore.prototype.instance;\r\n /** @type {?} */\r\n MappedStore.prototype.path;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction StatesAndDefaults() { }\r\nif (false) {\r\n /** @type {?} */\r\n StatesAndDefaults.prototype.defaults;\r\n /** @type {?} */\r\n StatesAndDefaults.prototype.states;\r\n}\r\n/**\r\n * @record\r\n * @template T\r\n */\r\nfunction RootStateDiff() { }\r\nif (false) {\r\n /** @type {?} */\r\n RootStateDiff.prototype.currentAppState;\r\n /** @type {?} */\r\n RootStateDiff.prototype.newAppState;\r\n}\r\n/**\r\n * Ensures metadata is attached to the class and returns it.\r\n *\r\n * @ignore\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction ensureStoreMetadata(target) {\r\n if (!target.hasOwnProperty(META_KEY)) {\r\n /** @type {?} */\r\n const defaultMetadata = {\r\n name: null,\r\n actions: {},\r\n defaults: {},\r\n path: null,\r\n /**\r\n * @param {?} context\r\n * @return {?}\r\n */\r\n makeRootSelector(context) {\r\n return context.getStateGetter(defaultMetadata.name);\r\n },\r\n children: []\r\n };\r\n Object.defineProperty(target, META_KEY, { value: defaultMetadata });\r\n }\r\n return getStoreMetadata(target);\r\n}\r\n/**\r\n * Get the metadata attached to the state class if it exists.\r\n *\r\n * @ignore\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction getStoreMetadata(target) {\r\n return (/** @type {?} */ (target[META_KEY]));\r\n}\r\n/**\r\n * Ensures metadata is attached to the selector and returns it.\r\n *\r\n * @ignore\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction ensureSelectorMetadata(target) {\r\n if (!target.hasOwnProperty(SELECTOR_META_KEY)) {\r\n /** @type {?} */\r\n const defaultMetadata = {\r\n makeRootSelector: null,\r\n originalFn: null,\r\n containerClass: null,\r\n selectorName: null,\r\n getSelectorOptions: (/**\r\n * @return {?}\r\n */\r\n () => ({}))\r\n };\r\n Object.defineProperty(target, SELECTOR_META_KEY, { value: defaultMetadata });\r\n }\r\n return getSelectorMetadata(target);\r\n}\r\n/**\r\n * Get the metadata attached to the selector if it exists.\r\n *\r\n * @ignore\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction getSelectorMetadata(target) {\r\n return target[SELECTOR_META_KEY];\r\n}\r\n/**\r\n * Get a deeply nested value. Example:\r\n *\r\n * getValue({ foo: bar: [] }, 'foo.bar') //=> []\r\n *\r\n * Note: This is not as fast as the `fastPropGetter` but is strict Content Security Policy compliant.\r\n * See perf hit: https://jsperf.com/fast-value-getter-given-path/1\r\n *\r\n * @ignore\r\n * @param {?} paths\r\n * @return {?}\r\n */\r\nfunction compliantPropGetter(paths) {\r\n /** @type {?} */\r\n const copyOfPaths = paths.slice();\r\n return (/**\r\n * @param {?} obj\r\n * @return {?}\r\n */\r\n obj => copyOfPaths.reduce((/**\r\n * @param {?} acc\r\n * @param {?} part\r\n * @return {?}\r\n */\r\n (acc, part) => acc && acc[part]), obj));\r\n}\r\n/**\r\n * The generated function is faster than:\r\n * - pluck (Observable operator)\r\n * - memoize\r\n *\r\n * @ignore\r\n * @param {?} paths\r\n * @return {?}\r\n */\r\nfunction fastPropGetter(paths) {\r\n /** @type {?} */\r\n const segments = paths;\r\n /** @type {?} */\r\n let seg = 'store.' + segments[0];\r\n /** @type {?} */\r\n let i = 0;\r\n /** @type {?} */\r\n const l = segments.length;\r\n /** @type {?} */\r\n let expr = seg;\r\n while (++i < l) {\r\n expr = expr + ' && ' + (seg = seg + '.' + segments[i]);\r\n }\r\n /** @type {?} */\r\n const fn = new Function('store', 'return ' + expr + ';');\r\n return (/** @type {?} */ (fn));\r\n}\r\n/**\r\n * Get a deeply nested value. Example:\r\n *\r\n * getValue({ foo: bar: [] }, 'foo.bar') //=> []\r\n *\r\n * @ignore\r\n * @param {?} paths\r\n * @param {?} config\r\n * @return {?}\r\n */\r\nfunction propGetter(paths, config) {\r\n if (config && config.compatibility && config.compatibility.strictContentSecurityPolicy) {\r\n return compliantPropGetter(paths);\r\n }\r\n else {\r\n return fastPropGetter(paths);\r\n }\r\n}\r\n/**\r\n * Given an array of states, it will return a object graph. Example:\r\n * const states = [\r\n * Cart,\r\n * CartSaved,\r\n * CartSavedItems\r\n * ]\r\n *\r\n * would return:\r\n *\r\n * const graph = {\r\n * cart: ['saved'],\r\n * saved: ['items'],\r\n * items: []\r\n * };\r\n *\r\n * @ignore\r\n * @param {?} stateClasses\r\n * @return {?}\r\n */\r\nfunction buildGraph(stateClasses) {\r\n /** @type {?} */\r\n const findName = (/**\r\n * @param {?} stateClass\r\n * @return {?}\r\n */\r\n (stateClass) => {\r\n /** @type {?} */\r\n const meta = stateClasses.find((/**\r\n * @param {?} g\r\n * @return {?}\r\n */\r\n g => g === stateClass));\r\n if (!meta) {\r\n throw new Error(`Child state not found: ${stateClass}. \\r\\nYou may have forgotten to add states to module`);\r\n }\r\n return (/** @type {?} */ ((/** @type {?} */ (meta[META_KEY])).name));\r\n });\r\n return stateClasses.reduce((/**\r\n * @param {?} result\r\n * @param {?} stateClass\r\n * @return {?}\r\n */\r\n (result, stateClass) => {\r\n const { name, children } = (/** @type {?} */ (stateClass[META_KEY]));\r\n result[(/** @type {?} */ (name))] = (children || []).map(findName);\r\n return result;\r\n }), {});\r\n}\r\n/**\r\n * Given a states array, returns object graph\r\n * returning the name and state metadata. Example:\r\n *\r\n * const graph = {\r\n * cart: { metadata }\r\n * };\r\n *\r\n * @ignore\r\n * @param {?} states\r\n * @return {?}\r\n */\r\nfunction nameToState(states) {\r\n return states.reduce((/**\r\n * @param {?} result\r\n * @param {?} stateClass\r\n * @return {?}\r\n */\r\n (result, stateClass) => {\r\n /** @type {?} */\r\n const meta = (/** @type {?} */ (stateClass[META_KEY]));\r\n result[(/** @type {?} */ (meta.name))] = stateClass;\r\n return result;\r\n }), {});\r\n}\r\n/**\r\n * Given a object relationship graph will return the full path\r\n * for the child items. Example:\r\n *\r\n * const graph = {\r\n * cart: ['saved'],\r\n * saved: ['items'],\r\n * items: []\r\n * };\r\n *\r\n * would return:\r\n *\r\n * const r = {\r\n * cart: 'cart',\r\n * saved: 'cart.saved',\r\n * items: 'cart.saved.items'\r\n * };\r\n *\r\n * @ignore\r\n * @param {?} obj\r\n * @param {?=} newObj\r\n * @return {?}\r\n */\r\nfunction findFullParentPath(obj, newObj = {}) {\r\n /** @type {?} */\r\n const visit = (/**\r\n * @param {?} child\r\n * @param {?} keyToFind\r\n * @return {?}\r\n */\r\n (child, keyToFind) => {\r\n for (const key in child) {\r\n if (child.hasOwnProperty(key) && child[key].indexOf(keyToFind) >= 0) {\r\n /** @type {?} */\r\n const parent = visit(child, key);\r\n return parent !== null ? `${parent}.${key}` : key;\r\n }\r\n }\r\n return null;\r\n });\r\n for (const key in obj) {\r\n if (obj.hasOwnProperty(key)) {\r\n /** @type {?} */\r\n const parent = visit(obj, key);\r\n newObj[key] = parent ? `${parent}.${key}` : key;\r\n }\r\n }\r\n return newObj;\r\n}\r\n/**\r\n * Given a object graph, it will return the items topologically sorted Example:\r\n *\r\n * const graph = {\r\n * cart: ['saved'],\r\n * saved: ['items'],\r\n * items: []\r\n * };\r\n *\r\n * would return:\r\n *\r\n * const results = [\r\n * 'items',\r\n * 'saved',\r\n * 'cart'\r\n * ];\r\n *\r\n * @ignore\r\n * @param {?} graph\r\n * @return {?}\r\n */\r\nfunction topologicalSort(graph) {\r\n /** @type {?} */\r\n const sorted = [];\r\n /** @type {?} */\r\n const visited = {};\r\n /** @type {?} */\r\n const visit = (/**\r\n * @param {?} name\r\n * @param {?=} ancestors\r\n * @return {?}\r\n */\r\n (name, ancestors = []) => {\r\n if (!Array.isArray(ancestors)) {\r\n ancestors = [];\r\n }\r\n ancestors.push(name);\r\n visited[name] = true;\r\n graph[name].forEach((/**\r\n * @param {?} dep\r\n * @return {?}\r\n */\r\n (dep) => {\r\n if (ancestors.indexOf(dep) >= 0) {\r\n throw new Error(`Circular dependency '${dep}' is required by '${name}': ${ancestors.join(' -> ')}`);\r\n }\r\n if (visited[dep]) {\r\n return;\r\n }\r\n visit(dep, ancestors.slice(0));\r\n }));\r\n if (sorted.indexOf(name) < 0) {\r\n sorted.push(name);\r\n }\r\n });\r\n Object.keys(graph).forEach((/**\r\n * @param {?} k\r\n * @return {?}\r\n */\r\n k => visit(k)));\r\n return sorted.reverse();\r\n}\r\n/**\r\n * Returns if the parameter is a object or not.\r\n *\r\n * @ignore\r\n * @param {?} obj\r\n * @return {?}\r\n */\r\nfunction isObject(obj) {\r\n return (typeof obj === 'object' && obj !== null) || typeof obj === 'function';\r\n}\r\n/**\r\n * @template T\r\n * @param {?} mappedStore\r\n * @param {?} diff\r\n * @return {?}\r\n */\r\nfunction getStateDiffChanges(mappedStore, diff) {\r\n /** @type {?} */\r\n const previousValue = getValue(diff.currentAppState, mappedStore.path);\r\n /** @type {?} */\r\n const currentValue = getValue(diff.newAppState, mappedStore.path);\r\n return new NgxsSimpleChange(previousValue, currentValue, !mappedStore.isInitialised);\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @record\r\n * @template T, E\r\n */\r\nfunction ActionCompletion() { }\r\nif (false) {\r\n /** @type {?} */\r\n ActionCompletion.prototype.action;\r\n /** @type {?} */\r\n ActionCompletion.prototype.result;\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will grab actions that have just been dispatched as well as actions that have completed\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofAction(...allowedTypes) {\r\n return ofActionOperator(allowedTypes);\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will ONLY grab actions that have just been dispatched\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofActionDispatched(...allowedTypes) {\r\n return ofActionOperator(allowedTypes, [\"DISPATCHED\" /* Dispatched */]);\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will ONLY grab actions that have just been successfully completed\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofActionSuccessful(...allowedTypes) {\r\n return ofActionOperator(allowedTypes, [\"SUCCESSFUL\" /* Successful */]);\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will ONLY grab actions that have just been canceled\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofActionCanceled(...allowedTypes) {\r\n return ofActionOperator(allowedTypes, [\"CANCELED\" /* Canceled */]);\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will ONLY grab actions that have just been completed\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofActionCompleted(...allowedTypes) {\r\n /** @type {?} */\r\n const allowedStatuses = [\r\n \"SUCCESSFUL\" /* Successful */,\r\n \"CANCELED\" /* Canceled */,\r\n \"ERRORED\" /* Errored */\r\n ];\r\n return ofActionOperator(allowedTypes, allowedStatuses, mapActionResult);\r\n}\r\n/**\r\n * RxJS operator for selecting out specific actions.\r\n *\r\n * This will ONLY grab actions that have just thrown an error\r\n * @param {...?} allowedTypes\r\n * @return {?}\r\n */\r\nfunction ofActionErrored(...allowedTypes) {\r\n return ofActionOperator(allowedTypes, [\"ERRORED\" /* Errored */]);\r\n}\r\n/**\r\n * @param {?} allowedTypes\r\n * @param {?=} statuses\r\n * @param {?=} mapOperator\r\n * @return {?}\r\n */\r\nfunction ofActionOperator(allowedTypes, statuses, \r\n// This actually could've been `OperatorFunction`,\r\n// since it maps either to `ctx.action` OR to `ActionCompletion`. But `ActionCompleteion | any`\r\n// defaults to `any`, thus there is no sense from union type.\r\nmapOperator = mapAction) {\r\n /** @type {?} */\r\n const allowedMap = createAllowedActionTypesMap(allowedTypes);\r\n /** @type {?} */\r\n const allowedStatusMap = statuses && createAllowedStatusesMap(statuses);\r\n return (/**\r\n * @param {?} o\r\n * @return {?}\r\n */\r\n function (o) {\r\n return o.pipe(filterStatus(allowedMap, allowedStatusMap), mapOperator());\r\n });\r\n}\r\n/**\r\n * @param {?} allowedTypes\r\n * @param {?=} allowedStatuses\r\n * @return {?}\r\n */\r\nfunction filterStatus(allowedTypes, allowedStatuses) {\r\n return filter((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n (ctx) => {\r\n /** @type {?} */\r\n const actionType = (/** @type {?} */ (getActionTypeFromInstance(ctx.action)));\r\n /** @type {?} */\r\n const typeMatch = allowedTypes[actionType];\r\n /** @type {?} */\r\n const statusMatch = allowedStatuses ? allowedStatuses[ctx.status] : true;\r\n return typeMatch && statusMatch;\r\n }));\r\n}\r\n/**\r\n * @return {?}\r\n */\r\nfunction mapActionResult() {\r\n return map((/**\r\n * @param {?} __0\r\n * @return {?}\r\n */\r\n ({ action, status, error }) => {\r\n return (/** @type {?} */ ({\r\n action,\r\n result: {\r\n successful: \"SUCCESSFUL\" /* Successful */ === status,\r\n canceled: \"CANCELED\" /* Canceled */ === status,\r\n error\r\n }\r\n }));\r\n }));\r\n}\r\n/**\r\n * @template T\r\n * @return {?}\r\n */\r\nfunction mapAction() {\r\n return map((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n (ctx) => (/** @type {?} */ (ctx.action))));\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction FilterMap() { }\r\n/**\r\n * @param {?} types\r\n * @return {?}\r\n */\r\nfunction createAllowedActionTypesMap(types) {\r\n return types.reduce((/**\r\n * @param {?} filterMap\r\n * @param {?} klass\r\n * @return {?}\r\n */\r\n (filterMap, klass) => {\r\n filterMap[(/** @type {?} */ (getActionTypeFromInstance(klass)))] = true;\r\n return filterMap;\r\n }), (/** @type {?} */ ({})));\r\n}\r\n/**\r\n * @param {?} statuses\r\n * @return {?}\r\n */\r\nfunction createAllowedStatusesMap(statuses) {\r\n return statuses.reduce((/**\r\n * @param {?} filterMap\r\n * @param {?} status\r\n * @return {?}\r\n */\r\n (filterMap, status) => {\r\n filterMap[status] = true;\r\n return filterMap;\r\n }), (/** @type {?} */ ({})));\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Returns operator that will run\r\n * `subscribe` outside of the ngxs execution context\r\n * @template T\r\n * @param {?} ngxsExecutionStrategy\r\n * @return {?}\r\n */\r\nfunction leaveNgxs(ngxsExecutionStrategy) {\r\n return (/**\r\n * @param {?} source\r\n * @return {?}\r\n */\r\n (source) => {\r\n return new Observable((/**\r\n * @param {?} sink\r\n * @return {?}\r\n */\r\n (sink) => {\r\n return source.subscribe({\r\n /**\r\n * @param {?} value\r\n * @return {?}\r\n */\r\n next(value) {\r\n ngxsExecutionStrategy.leave((/**\r\n * @return {?}\r\n */\r\n () => sink.next(value)));\r\n },\r\n /**\r\n * @param {?} error\r\n * @return {?}\r\n */\r\n error(error) {\r\n ngxsExecutionStrategy.leave((/**\r\n * @return {?}\r\n */\r\n () => sink.error(error)));\r\n },\r\n /**\r\n * @return {?}\r\n */\r\n complete() {\r\n ngxsExecutionStrategy.leave((/**\r\n * @return {?}\r\n */\r\n () => sink.complete()));\r\n }\r\n });\r\n }));\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass InternalNgxsExecutionStrategy {\r\n /**\r\n * @param {?} _executionStrategy\r\n */\r\n constructor(_executionStrategy) {\r\n this._executionStrategy = _executionStrategy;\r\n }\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n enter(func) {\r\n return this._executionStrategy.enter(func);\r\n }\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n leave(func) {\r\n return this._executionStrategy.leave(func);\r\n }\r\n}\nInternalNgxsExecutionStrategy.ɵfac = function InternalNgxsExecutionStrategy_Factory(t) { return new (t || InternalNgxsExecutionStrategy)(ɵngcc0.ɵɵinject(NGXS_EXECUTION_STRATEGY)); };\nInternalNgxsExecutionStrategy.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InternalNgxsExecutionStrategy, factory: InternalNgxsExecutionStrategy.ɵfac });\r\n/** @nocollapse */\r\nInternalNgxsExecutionStrategy.ctorParameters = () => [\r\n { type: undefined, decorators: [{ type: Inject, args: [NGXS_EXECUTION_STRATEGY,] }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InternalNgxsExecutionStrategy, [{\n type: Injectable\n }], function () { return [{ type: undefined, decorators: [{\n type: Inject,\n args: [NGXS_EXECUTION_STRATEGY]\n }] }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalNgxsExecutionStrategy.prototype._executionStrategy;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @enum {string} */\r\nconst ActionStatus = {\r\n Dispatched: 'DISPATCHED',\r\n Successful: 'SUCCESSFUL',\r\n Canceled: 'CANCELED',\r\n Errored: 'ERRORED',\r\n};\r\n/**\r\n * @record\r\n * @template T\r\n */\r\nfunction ActionContext() { }\r\nif (false) {\r\n /** @type {?} */\r\n ActionContext.prototype.status;\r\n /** @type {?} */\r\n ActionContext.prototype.action;\r\n /** @type {?|undefined} */\r\n ActionContext.prototype.error;\r\n}\r\n/**\r\n * Custom Subject that ensures that subscribers are notified of values in the order that they arrived.\r\n * A standard Subject does not have this guarantee.\r\n * For example, given the following code:\r\n * ```typescript\r\n * const subject = new Subject();\r\n * subject.subscribe(value => {\r\n * if (value === 'start') subject.next('end');\r\n * });\r\n * subject.subscribe(value => { });\r\n * subject.next('start');\r\n * ```\r\n * When `subject` is a standard `Subject` the second subscriber would recieve `end` and then `start`.\r\n * When `subject` is a `OrderedSubject` the second subscriber would recieve `start` and then `end`.\r\n * @template T\r\n */\r\nclass OrderedSubject extends Subject {\r\n constructor() {\r\n super(...arguments);\r\n this._itemQueue = [];\r\n this._busyPushingNext = false;\r\n }\r\n /**\r\n * @param {?=} value\r\n * @return {?}\r\n */\r\n next(value) {\r\n if (this._busyPushingNext) {\r\n this._itemQueue.unshift((/** @type {?} */ (value)));\r\n return;\r\n }\r\n this._busyPushingNext = true;\r\n super.next(value);\r\n while (this._itemQueue.length > 0) {\r\n /** @type {?} */\r\n const nextValue = this._itemQueue.pop();\r\n super.next(nextValue);\r\n }\r\n this._busyPushingNext = false;\r\n }\r\n}\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n OrderedSubject.prototype._itemQueue;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n OrderedSubject.prototype._busyPushingNext;\r\n}\r\n/**\r\n * Internal Action stream that is emitted anytime an action is dispatched.\r\n */\r\nclass InternalActions extends OrderedSubject {\r\n}\nInternalActions.ɵfac = function InternalActions_Factory(t) { return ɵInternalActions_BaseFactory(t || InternalActions); };\nInternalActions.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InternalActions, factory: InternalActions.ɵfac });\nconst ɵInternalActions_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(InternalActions);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InternalActions, [{\n type: Injectable\n }], null, null); })();\r\n/**\r\n * Action stream that is emitted anytime an action is dispatched.\r\n *\r\n * You can listen to this in services to react without stores.\r\n */\r\nclass Actions extends Observable {\r\n // This has to be `Observable` in the v4. Because `InternalActions`\r\n // is a `Subject`. Leave it as `any` to avoid breaking changes\r\n /**\r\n * @param {?} internalActions$\r\n * @param {?} internalExecutionStrategy\r\n */\r\n constructor(internalActions$, internalExecutionStrategy) {\r\n super((/**\r\n * @param {?} observer\r\n * @return {?}\r\n */\r\n observer => {\r\n /** @type {?} */\r\n const childSubscription = internalActions$\r\n .pipe(leaveNgxs(internalExecutionStrategy))\r\n .subscribe({\r\n next: (/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n ctx => observer.next(ctx)),\r\n error: (/**\r\n * @param {?} error\r\n * @return {?}\r\n */\r\n error => observer.error(error)),\r\n complete: (/**\r\n * @return {?}\r\n */\r\n () => observer.complete())\r\n });\r\n observer.add(childSubscription);\r\n }));\r\n }\r\n}\nActions.ɵfac = function Actions_Factory(t) { return new (t || Actions)(ɵngcc0.ɵɵinject(InternalActions), ɵngcc0.ɵɵinject(InternalNgxsExecutionStrategy)); };\nActions.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: Actions, factory: Actions.ɵfac });\r\n/** @nocollapse */\r\nActions.ctorParameters = () => [\r\n { type: InternalActions },\r\n { type: InternalNgxsExecutionStrategy }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(Actions, [{\n type: Injectable\n }], function () { return [{ type: InternalActions }, { type: InternalNgxsExecutionStrategy }]; }, null); })();\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Composes a array of functions from left to right. Example:\r\n *\r\n * compose([fn, final])(state, action);\r\n *\r\n * then the funcs have a signature like:\r\n *\r\n * function fn (state, action, next) {\r\n * console.log('here', state, action, next);\r\n * return next(state, action);\r\n * }\r\n *\r\n * function final (state, action) {\r\n * console.log('here', state, action);\r\n * return state;\r\n * }\r\n *\r\n * the last function should not call `next`.\r\n *\r\n * @ignore\r\n * @type {?}\r\n */\r\nconst compose = (/**\r\n * @param {?} funcs\r\n * @return {?}\r\n */\r\n(funcs) => (/**\r\n * @param {...?} args\r\n * @return {?}\r\n */\r\n(...args) => {\r\n /** @type {?} */\r\n const curr = (/** @type {?} */ (funcs.shift()));\r\n return curr(...args, (/**\r\n * @param {...?} nextArgs\r\n * @return {?}\r\n */\r\n (...nextArgs) => compose(funcs)(...nextArgs)));\r\n}));\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * BehaviorSubject of the entire state.\r\n * @ignore\r\n */\r\nclass StateStream extends BehaviorSubject {\r\n constructor() {\r\n super({});\r\n }\r\n}\nStateStream.ɵfac = function StateStream_Factory(t) { return new (t || StateStream)(); };\nStateStream.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: StateStream, factory: StateStream.ɵfac });\r\n/** @nocollapse */\r\nStateStream.ctorParameters = () => [];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(StateStream, [{\n type: Injectable\n }], function () { return []; }, null); })();\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass PluginManager {\r\n /**\r\n * @param {?} _parentManager\r\n * @param {?} _pluginHandlers\r\n */\r\n constructor(_parentManager, _pluginHandlers) {\r\n this._parentManager = _parentManager;\r\n this._pluginHandlers = _pluginHandlers;\r\n this.plugins = [];\r\n this.registerHandlers();\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n get rootPlugins() {\r\n return (this._parentManager && this._parentManager.plugins) || this.plugins;\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n registerHandlers() {\r\n /** @type {?} */\r\n const pluginHandlers = this.getPluginHandlers();\r\n this.rootPlugins.push(...pluginHandlers);\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n getPluginHandlers() {\r\n /** @type {?} */\r\n const handlers = this._pluginHandlers || [];\r\n return handlers.map((/**\r\n * @param {?} plugin\r\n * @return {?}\r\n */\r\n (plugin) => (/** @type {?} */ ((plugin.handle ? plugin.handle.bind(plugin) : plugin)))));\r\n }\r\n}\nPluginManager.ɵfac = function PluginManager_Factory(t) { return new (t || PluginManager)(ɵngcc0.ɵɵinject(PluginManager, 12), ɵngcc0.ɵɵinject(NGXS_PLUGINS, 8)); };\nPluginManager.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: PluginManager, factory: PluginManager.ɵfac });\r\n/** @nocollapse */\r\nPluginManager.ctorParameters = () => [\r\n { type: PluginManager, decorators: [{ type: Optional }, { type: SkipSelf }] },\r\n { type: Array, decorators: [{ type: Inject, args: [NGXS_PLUGINS,] }, { type: Optional }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(PluginManager, [{\n type: Injectable\n }], function () { return [{ type: PluginManager, decorators: [{\n type: Optional\n }, {\n type: SkipSelf\n }] }, { type: Array, decorators: [{\n type: Inject,\n args: [NGXS_PLUGINS]\n }, {\n type: Optional\n }] }]; }, null); })();\r\nif (false) {\r\n /** @type {?} */\r\n PluginManager.prototype.plugins;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n PluginManager.prototype._parentManager;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n PluginManager.prototype._pluginHandlers;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Internal Action result stream that is emitted when an action is completed.\r\n * This is used as a method of returning the action result to the dispatcher\r\n * for the observable returned by the dispatch(...) call.\r\n * The dispatcher then asynchronously pushes the result from this stream onto the main action stream as a result.\r\n */\r\nclass InternalDispatchedActionResults extends Subject {\r\n}\nInternalDispatchedActionResults.ɵfac = function InternalDispatchedActionResults_Factory(t) { return ɵInternalDispatchedActionResults_BaseFactory(t || InternalDispatchedActionResults); };\nInternalDispatchedActionResults.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InternalDispatchedActionResults, factory: InternalDispatchedActionResults.ɵfac });\nconst ɵInternalDispatchedActionResults_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(InternalDispatchedActionResults);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InternalDispatchedActionResults, [{\n type: Injectable\n }], null, null); })();\r\nclass InternalDispatcher {\r\n /**\r\n * @param {?} _errorHandler\r\n * @param {?} _actions\r\n * @param {?} _actionResults\r\n * @param {?} _pluginManager\r\n * @param {?} _stateStream\r\n * @param {?} _ngxsExecutionStrategy\r\n */\r\n constructor(_errorHandler, _actions, _actionResults, _pluginManager, _stateStream, _ngxsExecutionStrategy) {\r\n this._errorHandler = _errorHandler;\r\n this._actions = _actions;\r\n this._actionResults = _actionResults;\r\n this._pluginManager = _pluginManager;\r\n this._stateStream = _stateStream;\r\n this._ngxsExecutionStrategy = _ngxsExecutionStrategy;\r\n }\r\n /**\r\n * Dispatches event(s).\r\n * @param {?} actionOrActions\r\n * @return {?}\r\n */\r\n dispatch(actionOrActions) {\r\n /** @type {?} */\r\n const result = this._ngxsExecutionStrategy.enter((/**\r\n * @return {?}\r\n */\r\n () => this.dispatchByEvents(actionOrActions)));\r\n result.subscribe({\r\n error: (/**\r\n * @param {?} error\r\n * @return {?}\r\n */\r\n error => this._ngxsExecutionStrategy.leave((/**\r\n * @return {?}\r\n */\r\n () => {\r\n try {\r\n this._errorHandler.handleError(error);\r\n }\r\n catch (_a) { }\r\n })))\r\n });\r\n return result.pipe(leaveNgxs(this._ngxsExecutionStrategy));\r\n }\r\n /**\r\n * @private\r\n * @param {?} actionOrActions\r\n * @return {?}\r\n */\r\n dispatchByEvents(actionOrActions) {\r\n if (Array.isArray(actionOrActions)) {\r\n if (actionOrActions.length === 0)\r\n return of(this._stateStream.getValue());\r\n return forkJoin(actionOrActions.map((/**\r\n * @param {?} action\r\n * @return {?}\r\n */\r\n action => this.dispatchSingle(action))));\r\n }\r\n else {\r\n return this.dispatchSingle(actionOrActions);\r\n }\r\n }\r\n /**\r\n * @private\r\n * @param {?} action\r\n * @return {?}\r\n */\r\n dispatchSingle(action) {\r\n /** @type {?} */\r\n const type = getActionTypeFromInstance(action);\r\n if (!type) {\r\n /** @type {?} */\r\n const error = new Error(`This action doesn't have a type property: ${action.constructor.name}`);\r\n return throwError(error);\r\n }\r\n /** @type {?} */\r\n const prevState = this._stateStream.getValue();\r\n /** @type {?} */\r\n const plugins = this._pluginManager.plugins;\r\n return ((/** @type {?} */ (compose([\r\n ...plugins,\r\n (/**\r\n * @param {?} nextState\r\n * @param {?} nextAction\r\n * @return {?}\r\n */\r\n (nextState, nextAction) => {\r\n if (nextState !== prevState) {\r\n this._stateStream.next(nextState);\r\n }\r\n /** @type {?} */\r\n const actionResult$ = this.getActionResultStream(nextAction);\r\n actionResult$.subscribe((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n ctx => this._actions.next(ctx)));\r\n this._actions.next({ action: nextAction, status: \"DISPATCHED\" /* Dispatched */ });\r\n return this.createDispatchObservable(actionResult$);\r\n })\r\n ])(prevState, action)))).pipe(shareReplay());\r\n }\r\n /**\r\n * @private\r\n * @param {?} action\r\n * @return {?}\r\n */\r\n getActionResultStream(action) {\r\n return this._actionResults.pipe(filter((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n (ctx) => ctx.action === action && ctx.status !== \"DISPATCHED\" /* Dispatched */)), take(1), shareReplay());\r\n }\r\n /**\r\n * @private\r\n * @param {?} actionResult$\r\n * @return {?}\r\n */\r\n createDispatchObservable(actionResult$) {\r\n return actionResult$\r\n .pipe(exhaustMap((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n (ctx) => {\r\n switch (ctx.status) {\r\n case \"SUCCESSFUL\" /* Successful */:\r\n return of(this._stateStream.getValue());\r\n case \"ERRORED\" /* Errored */:\r\n return throwError(ctx.error);\r\n default:\r\n return EMPTY;\r\n }\r\n })))\r\n .pipe(shareReplay());\r\n }\r\n}\nInternalDispatcher.ɵfac = function InternalDispatcher_Factory(t) { return new (t || InternalDispatcher)(ɵngcc0.ɵɵinject(ErrorHandler), ɵngcc0.ɵɵinject(InternalActions), ɵngcc0.ɵɵinject(InternalDispatchedActionResults), ɵngcc0.ɵɵinject(PluginManager), ɵngcc0.ɵɵinject(StateStream), ɵngcc0.ɵɵinject(InternalNgxsExecutionStrategy)); };\nInternalDispatcher.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InternalDispatcher, factory: InternalDispatcher.ɵfac });\r\n/** @nocollapse */\r\nInternalDispatcher.ctorParameters = () => [\r\n { type: ErrorHandler },\r\n { type: InternalActions },\r\n { type: InternalDispatchedActionResults },\r\n { type: PluginManager },\r\n { type: StateStream },\r\n { type: InternalNgxsExecutionStrategy }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InternalDispatcher, [{\n type: Injectable\n }], function () { return [{ type: ErrorHandler }, { type: InternalActions }, { type: InternalDispatchedActionResults }, { type: PluginManager }, { type: StateStream }, { type: InternalNgxsExecutionStrategy }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._errorHandler;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._actions;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._actionResults;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._pluginManager;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._stateStream;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalDispatcher.prototype._ngxsExecutionStrategy;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Object freeze code\r\n * https://github.com/jsdf/deep-freeze\r\n * @type {?}\r\n */\r\nconst deepFreeze = (/**\r\n * @param {?} o\r\n * @return {?}\r\n */\r\n(o) => {\r\n Object.freeze(o);\r\n /** @type {?} */\r\n const oIsFunction = typeof o === 'function';\r\n /** @type {?} */\r\n const hasOwnProp = Object.prototype.hasOwnProperty;\r\n Object.getOwnPropertyNames(o).forEach((/**\r\n * @param {?} prop\r\n * @return {?}\r\n */\r\n function (prop) {\r\n if (hasOwnProp.call(o, prop) &&\r\n (oIsFunction ? prop !== 'caller' && prop !== 'callee' && prop !== 'arguments' : true) &&\r\n o[prop] !== null &&\r\n (typeof o[prop] === 'object' || typeof o[prop] === 'function') &&\r\n !Object.isFrozen(o[prop])) {\r\n deepFreeze(o[prop]);\r\n }\r\n }));\r\n return o;\r\n});\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass HostEnvironment {\r\n /**\r\n * @param {?} isDevMode\r\n * @param {?} isTestMode\r\n */\r\n constructor(isDevMode, isTestMode) {\r\n this.isDevMode = isDevMode;\r\n this.isTestMode = isTestMode;\r\n }\r\n}\nHostEnvironment.ɵfac = function HostEnvironment_Factory(t) { return new (t || HostEnvironment)(ɵngcc0.ɵɵinject(NG_DEV_MODE), ɵngcc0.ɵɵinject(NG_TEST_MODE)); };\nHostEnvironment.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: HostEnvironment, factory: HostEnvironment.ɵfac });\r\n/** @nocollapse */\r\nHostEnvironment.ctorParameters = () => [\r\n { type: undefined, decorators: [{ type: Inject, args: [NG_DEV_MODE,] }] },\r\n { type: undefined, decorators: [{ type: Inject, args: [NG_TEST_MODE,] }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(HostEnvironment, [{\n type: Injectable\n }], function () { return [{ type: undefined, decorators: [{\n type: Inject,\n args: [NG_DEV_MODE]\n }] }, { type: undefined, decorators: [{\n type: Inject,\n args: [NG_TEST_MODE]\n }] }]; }, null); })();\r\nif (false) {\r\n /** @type {?} */\r\n HostEnvironment.prototype.isDevMode;\r\n /** @type {?} */\r\n HostEnvironment.prototype.isTestMode;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass ConfigValidator {\r\n /**\r\n * @param {?} _host\r\n * @param {?} _config\r\n */\r\n constructor(_host, _config) {\r\n this._host = _host;\r\n this._config = _config;\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n get isIncorrectProduction() {\r\n return !this._host.isDevMode() && this._config.developmentMode;\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n get isIncorrectDevelopment() {\r\n return this._host.isDevMode() && !this._config.developmentMode;\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n verifyDevMode() {\r\n if (this._host.isTestMode()) {\r\n return;\r\n }\r\n if (this.isIncorrectProduction) {\r\n console.warn(CONFIG_MESSAGES[VALIDATION_CODE.INCORRECT_PRODUCTION]());\r\n }\r\n else if (this.isIncorrectDevelopment) {\r\n console.warn(CONFIG_MESSAGES[VALIDATION_CODE.INCORRECT_DEVELOPMENT]());\r\n }\r\n }\r\n}\nConfigValidator.ɵfac = function ConfigValidator_Factory(t) { return new (t || ConfigValidator)(ɵngcc0.ɵɵinject(HostEnvironment), ɵngcc0.ɵɵinject(NgxsConfig)); };\nConfigValidator.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: ConfigValidator, factory: ConfigValidator.ɵfac });\r\n/** @nocollapse */\r\nConfigValidator.ctorParameters = () => [\r\n { type: HostEnvironment },\r\n { type: NgxsConfig }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(ConfigValidator, [{\n type: Injectable\n }], function () { return [{ type: HostEnvironment }, { type: NgxsConfig }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n ConfigValidator.prototype._host;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n ConfigValidator.prototype._config;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * State Context factory class\r\n * @ignore\r\n */\r\nclass InternalStateOperations {\r\n /**\r\n * @param {?} _stateStream\r\n * @param {?} _dispatcher\r\n * @param {?} _config\r\n * @param {?} configValidator\r\n */\r\n constructor(_stateStream, _dispatcher, _config, configValidator) {\r\n this._stateStream = _stateStream;\r\n this._dispatcher = _dispatcher;\r\n this._config = _config;\r\n configValidator.verifyDevMode();\r\n }\r\n /**\r\n * Returns the root state operators.\r\n * @return {?}\r\n */\r\n getRootStateOperations() {\r\n /** @type {?} */\r\n const rootStateOperations = {\r\n getState: (/**\r\n * @return {?}\r\n */\r\n () => this._stateStream.getValue()),\r\n setState: (/**\r\n * @param {?} newState\r\n * @return {?}\r\n */\r\n (newState) => this._stateStream.next(newState)),\r\n dispatch: (/**\r\n * @param {?} actionOrActions\r\n * @return {?}\r\n */\r\n (actionOrActions) => this._dispatcher.dispatch(actionOrActions))\r\n };\r\n if (this._config.developmentMode) {\r\n return this.ensureStateAndActionsAreImmutable(rootStateOperations);\r\n }\r\n return rootStateOperations;\r\n }\r\n /**\r\n * @private\r\n * @param {?} root\r\n * @return {?}\r\n */\r\n ensureStateAndActionsAreImmutable(root) {\r\n return {\r\n getState: (/**\r\n * @return {?}\r\n */\r\n () => root.getState()),\r\n setState: (/**\r\n * @param {?} value\r\n * @return {?}\r\n */\r\n value => {\r\n /** @type {?} */\r\n const frozenValue = deepFreeze(value);\r\n return root.setState(frozenValue);\r\n }),\r\n dispatch: (/**\r\n * @param {?} actions\r\n * @return {?}\r\n */\r\n actions => {\r\n return root.dispatch(actions);\r\n })\r\n };\r\n }\r\n /**\r\n * @param {?} results\r\n * @return {?}\r\n */\r\n setStateToTheCurrentWithNew(results) {\r\n /** @type {?} */\r\n const stateOperations = this.getRootStateOperations();\r\n // Get our current stream\r\n /** @type {?} */\r\n const currentState = stateOperations.getState();\r\n // Set the state to the current + new\r\n stateOperations.setState(Object.assign({}, currentState, results.defaults));\r\n }\r\n}\nInternalStateOperations.ɵfac = function InternalStateOperations_Factory(t) { return new (t || InternalStateOperations)(ɵngcc0.ɵɵinject(StateStream), ɵngcc0.ɵɵinject(InternalDispatcher), ɵngcc0.ɵɵinject(NgxsConfig), ɵngcc0.ɵɵinject(ConfigValidator)); };\nInternalStateOperations.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InternalStateOperations, factory: InternalStateOperations.ɵfac });\r\n/** @nocollapse */\r\nInternalStateOperations.ctorParameters = () => [\r\n { type: StateStream },\r\n { type: InternalDispatcher },\r\n { type: NgxsConfig },\r\n { type: ConfigValidator }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InternalStateOperations, [{\n type: Injectable\n }], function () { return [{ type: StateStream }, { type: InternalDispatcher }, { type: NgxsConfig }, { type: ConfigValidator }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalStateOperations.prototype._stateStream;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalStateOperations.prototype._dispatcher;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n InternalStateOperations.prototype._config;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @template T\r\n * @param {?} val\r\n * @return {?}\r\n */\r\nfunction simplePatch(val) {\r\n return (/**\r\n * @param {?} existingState\r\n * @return {?}\r\n */\r\n (existingState) => {\r\n if (Array.isArray(val)) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.PATCHING_ARRAY]());\r\n }\r\n else if (typeof val !== 'object') {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.PATCHING_PRIMITIVE]());\r\n }\r\n /** @type {?} */\r\n const newState = Object.assign({}, ((/** @type {?} */ (existingState))));\r\n for (const key in val) {\r\n // deep clone for patch compatibility\r\n // noinspection JSUnfilteredForInLoop (IDE)\r\n newState[key] = ((/** @type {?} */ (val)))[key];\r\n }\r\n return (/** @type {?} */ (newState));\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * State Context factory class\r\n * @ignore\r\n */\r\nclass StateContextFactory {\r\n /**\r\n * @param {?} _internalStateOperations\r\n */\r\n constructor(_internalStateOperations) {\r\n this._internalStateOperations = _internalStateOperations;\r\n }\r\n /**\r\n * Create the state context\r\n * @template T\r\n * @param {?} mappedStore\r\n * @return {?}\r\n */\r\n createStateContext(mappedStore) {\r\n /** @type {?} */\r\n const root = this._internalStateOperations.getRootStateOperations();\r\n /**\r\n * @param {?} currentAppState\r\n * @return {?}\r\n */\r\n function getState(currentAppState) {\r\n return getValue(currentAppState, mappedStore.path);\r\n }\r\n /**\r\n * @param {?} currentAppState\r\n * @param {?} newValue\r\n * @return {?}\r\n */\r\n function setStateValue(currentAppState, newValue) {\r\n /** @type {?} */\r\n const newAppState = setValue(currentAppState, mappedStore.path, newValue);\r\n /** @type {?} */\r\n const instance = mappedStore.instance;\r\n if (instance.ngxsOnChanges) {\r\n /** @type {?} */\r\n const change = getStateDiffChanges(mappedStore, {\r\n currentAppState,\r\n newAppState\r\n });\r\n instance.ngxsOnChanges(change);\r\n }\r\n root.setState(newAppState);\r\n return newAppState;\r\n // In doing this refactoring I noticed that there is a 'bug' where the\r\n // application state is returned instead of this state slice.\r\n // This has worked this way since the beginning see:\r\n // https://github.com/ngxs/store/blame/324c667b4b7debd8eb979006c67ca0ae347d88cd/src/state-factory.ts\r\n // This needs to be fixed, but is a 'breaking' change.\r\n // I will do this fix in a subsequent PR and we can decide how to handle it.\r\n }\r\n /**\r\n * @param {?} currentAppState\r\n * @param {?} stateOperator\r\n * @return {?}\r\n */\r\n function setStateFromOperator(currentAppState, stateOperator) {\r\n /** @type {?} */\r\n const local = getState(currentAppState);\r\n /** @type {?} */\r\n const newValue = stateOperator(local);\r\n return setStateValue(currentAppState, newValue);\r\n }\r\n /**\r\n * @param {?} value\r\n * @return {?}\r\n */\r\n function isStateOperator(value) {\r\n return typeof value === 'function';\r\n }\r\n return {\r\n /**\r\n * @return {?}\r\n */\r\n getState() {\r\n /** @type {?} */\r\n const currentAppState = root.getState();\r\n return getState(currentAppState);\r\n },\r\n /**\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n patchState(val) {\r\n /** @type {?} */\r\n const currentAppState = root.getState();\r\n /** @type {?} */\r\n const patchOperator = simplePatch(val);\r\n return setStateFromOperator(currentAppState, patchOperator);\r\n },\r\n /**\r\n * @param {?} val\r\n * @return {?}\r\n */\r\n setState(val) {\r\n /** @type {?} */\r\n const currentAppState = root.getState();\r\n return isStateOperator(val)\r\n ? setStateFromOperator(currentAppState, val)\r\n : setStateValue(currentAppState, val);\r\n },\r\n /**\r\n * @param {?} actions\r\n * @return {?}\r\n */\r\n dispatch(actions) {\r\n return root.dispatch(actions);\r\n }\r\n };\r\n }\r\n}\nStateContextFactory.ɵfac = function StateContextFactory_Factory(t) { return new (t || StateContextFactory)(ɵngcc0.ɵɵinject(InternalStateOperations)); };\nStateContextFactory.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: StateContextFactory, factory: StateContextFactory.ɵfac });\r\n/** @nocollapse */\r\nStateContextFactory.ctorParameters = () => [\r\n { type: InternalStateOperations }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(StateContextFactory, [{\n type: Injectable\n }], function () { return [{ type: InternalStateOperations }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateContextFactory.prototype._internalStateOperations;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @abstract\r\n */\r\nclass StoreValidators {\r\n /**\r\n * @param {?} name\r\n * @return {?}\r\n */\r\n static stateNameErrorMessage(name) {\r\n return CONFIG_MESSAGES[VALIDATION_CODE.STATE_NAME](name);\r\n }\r\n /**\r\n * @param {?} name\r\n * @return {?}\r\n */\r\n static checkCorrectStateName(name) {\r\n if (!name) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.STATE_NAME_PROPERTY]());\r\n }\r\n if (!this.stateNameRegex.test(name)) {\r\n throw new Error(this.stateNameErrorMessage(name));\r\n }\r\n }\r\n /**\r\n * @param {?} state\r\n * @param {?} statesByName\r\n * @return {?}\r\n */\r\n static checkStateNameIsUnique(state, statesByName) {\r\n /** @type {?} */\r\n const meta = this.getValidStateMeta(state);\r\n /** @type {?} */\r\n const stateName = (/** @type {?} */ ((/** @type {?} */ (meta)).name));\r\n /** @type {?} */\r\n const existingState = statesByName[stateName];\r\n if (existingState && existingState !== state) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.STATE_UNIQUE](stateName, state.name, existingState.name));\r\n }\r\n return stateName;\r\n }\r\n /**\r\n * @param {?} state\r\n * @return {?}\r\n */\r\n static getValidStateMeta(state) {\r\n /** @type {?} */\r\n const meta = getStoreMetadata(state);\r\n if (!meta) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.STATE_DECORATOR]());\r\n }\r\n return meta;\r\n }\r\n}\r\nStoreValidators.stateNameRegex = new RegExp('^[a-zA-Z0-9_]+$');\r\nif (false) {\r\n /** @type {?} */\r\n StoreValidators.stateNameRegex;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * State factory class\r\n * @ignore\r\n */\r\nclass StateFactory {\r\n /**\r\n * @param {?} _injector\r\n * @param {?} _config\r\n * @param {?} _parentFactory\r\n * @param {?} _actions\r\n * @param {?} _actionResults\r\n * @param {?} _stateContextFactory\r\n * @param {?} _initialState\r\n */\r\n constructor(_injector, _config, _parentFactory, _actions, _actionResults, _stateContextFactory, _initialState) {\r\n this._injector = _injector;\r\n this._config = _config;\r\n this._parentFactory = _parentFactory;\r\n this._actions = _actions;\r\n this._actionResults = _actionResults;\r\n this._stateContextFactory = _stateContextFactory;\r\n this._initialState = _initialState;\r\n this._connected = false;\r\n this._states = [];\r\n this._statesByName = {};\r\n this._statePaths = {};\r\n this.getRuntimeSelectorContext = memoize((/**\r\n * @return {?}\r\n */\r\n () => {\r\n /** @type {?} */\r\n const stateFactory = this;\r\n /** @type {?} */\r\n const context = this._parentFactory\r\n ? this._parentFactory.getRuntimeSelectorContext()\r\n : {\r\n /**\r\n * @param {?} key\r\n * @return {?}\r\n */\r\n getStateGetter(key) {\r\n /** @type {?} */\r\n const path = stateFactory.statePaths[key];\r\n return path ? propGetter(path.split('.'), stateFactory._config) : (/**\r\n * @return {?}\r\n */\r\n () => undefined);\r\n },\r\n /**\r\n * @param {?=} localOptions\r\n * @return {?}\r\n */\r\n getSelectorOptions(localOptions) {\r\n /** @type {?} */\r\n const globalSelectorOptions = stateFactory._config.selectorOptions;\r\n return Object.assign({}, globalSelectorOptions, (localOptions || {}));\r\n }\r\n };\r\n return context;\r\n }));\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n get states() {\r\n return this._parentFactory ? this._parentFactory.states : this._states;\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n get statesByName() {\r\n return this._parentFactory ? this._parentFactory.statesByName : this._statesByName;\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n get statePaths() {\r\n return this._parentFactory ? this._parentFactory.statePaths : this._statePaths;\r\n }\r\n /**\r\n * @private\r\n * @param {?} defaults\r\n * @return {?}\r\n */\r\n static cloneDefaults(defaults) {\r\n /** @type {?} */\r\n let value = {};\r\n if (Array.isArray(defaults)) {\r\n value = defaults.slice();\r\n }\r\n else if (isObject(defaults)) {\r\n value = Object.assign({}, defaults);\r\n }\r\n else if (defaults === undefined) {\r\n value = {};\r\n }\r\n else {\r\n value = defaults;\r\n }\r\n return value;\r\n }\r\n /**\r\n * @private\r\n * @param {?} stateClasses\r\n * @return {?}\r\n */\r\n static checkStatesAreValid(stateClasses) {\r\n stateClasses.forEach(StoreValidators.getValidStateMeta);\r\n }\r\n /**\r\n * Add a new state to the global defs.\r\n * @param {?} stateClasses\r\n * @return {?}\r\n */\r\n add(stateClasses) {\r\n StateFactory.checkStatesAreValid(stateClasses);\r\n const { newStates } = this.addToStatesMap(stateClasses);\r\n if (!newStates.length)\r\n return [];\r\n /** @type {?} */\r\n const stateGraph = buildGraph(newStates);\r\n /** @type {?} */\r\n const sortedStates = topologicalSort(stateGraph);\r\n /** @type {?} */\r\n const paths = findFullParentPath(stateGraph);\r\n /** @type {?} */\r\n const nameGraph = nameToState(newStates);\r\n /** @type {?} */\r\n const bootstrappedStores = [];\r\n for (const name of sortedStates) {\r\n /** @type {?} */\r\n const stateClass = nameGraph[name];\r\n /** @type {?} */\r\n const path = paths[name];\r\n /** @type {?} */\r\n const meta = (/** @type {?} */ (stateClass[META_KEY]));\r\n this.addRuntimeInfoToMeta(meta, path);\r\n /** @type {?} */\r\n const stateMap = {\r\n name,\r\n path,\r\n isInitialised: false,\r\n actions: meta.actions,\r\n instance: this._injector.get(stateClass),\r\n defaults: StateFactory.cloneDefaults(meta.defaults)\r\n };\r\n // ensure our store hasn't already been added\r\n // but don't throw since it could be lazy\r\n // loaded from different paths\r\n if (!this.hasBeenMountedAndBootstrapped(name, path)) {\r\n bootstrappedStores.push(stateMap);\r\n }\r\n this.states.push(stateMap);\r\n }\r\n return bootstrappedStores;\r\n }\r\n /**\r\n * Add a set of states to the store and return the defaults\r\n * @param {?} stateClasses\r\n * @return {?}\r\n */\r\n addAndReturnDefaults(stateClasses) {\r\n /** @type {?} */\r\n const classes = stateClasses || [];\r\n /** @type {?} */\r\n const mappedStores = this.add(classes);\r\n /** @type {?} */\r\n const defaults = mappedStores.reduce((/**\r\n * @param {?} result\r\n * @param {?} mappedStore\r\n * @return {?}\r\n */\r\n (result, mappedStore) => setValue(result, mappedStore.path, mappedStore.defaults)), {});\r\n return { defaults, states: mappedStores };\r\n }\r\n /**\r\n * Bind the actions to the handlers\r\n * @return {?}\r\n */\r\n connectActionHandlers() {\r\n if (this._connected)\r\n return;\r\n this._actions\r\n .pipe(filter((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n (ctx) => ctx.status === \"DISPATCHED\" /* Dispatched */)), mergeMap((/**\r\n * @param {?} __0\r\n * @return {?}\r\n */\r\n ({ action }) => this.invokeActions(this._actions, (/** @type {?} */ (action))).pipe(map((/**\r\n * @return {?}\r\n */\r\n () => (/** @type {?} */ ({ action, status: \"SUCCESSFUL\" /* Successful */ })))), defaultIfEmpty((/** @type {?} */ ({ action, status: \"CANCELED\" /* Canceled */ }))), catchError((/**\r\n * @param {?} error\r\n * @return {?}\r\n */\r\n error => of((/** @type {?} */ ({ action, status: \"ERRORED\" /* Errored */, error })))))))))\r\n .subscribe((/**\r\n * @param {?} ctx\r\n * @return {?}\r\n */\r\n ctx => this._actionResults.next(ctx)));\r\n this._connected = true;\r\n }\r\n /**\r\n * Invoke actions on the states.\r\n * @param {?} actions$\r\n * @param {?} action\r\n * @return {?}\r\n */\r\n invokeActions(actions$, action) {\r\n /** @type {?} */\r\n const type = (/** @type {?} */ (getActionTypeFromInstance(action)));\r\n /** @type {?} */\r\n const results = [];\r\n for (const metadata of this.states) {\r\n /** @type {?} */\r\n const actionMetas = metadata.actions[type];\r\n if (actionMetas) {\r\n for (const actionMeta of actionMetas) {\r\n /** @type {?} */\r\n const stateContext = this._stateContextFactory.createStateContext(metadata);\r\n try {\r\n /** @type {?} */\r\n let result = metadata.instance[actionMeta.fn](stateContext, action);\r\n if (result instanceof Promise) {\r\n result = from(result);\r\n }\r\n if (result instanceof Observable) {\r\n // If this observable has been completed w/o emitting\r\n // any value then we wouldn't want to complete the whole chain\r\n // of actions. Since if any observable completes then\r\n // action will be canceled.\r\n // For instance if any action handler would've had such statement:\r\n // `handler(ctx) { return EMPTY; }`\r\n // then the action will be canceled.\r\n // See https://github.com/ngxs/store/issues/1568\r\n result = result.pipe(defaultIfEmpty({}));\r\n if (actionMeta.options.cancelUncompleted) {\r\n // todo: ofActionDispatched should be used with action class\r\n result = result.pipe(takeUntil(actions$.pipe(ofActionDispatched((/** @type {?} */ (action))))));\r\n }\r\n }\r\n else {\r\n result = of({}).pipe(shareReplay());\r\n }\r\n results.push(result);\r\n }\r\n catch (e) {\r\n results.push(throwError(e));\r\n }\r\n }\r\n }\r\n }\r\n if (!results.length) {\r\n results.push(of({}));\r\n }\r\n return forkJoin(results);\r\n }\r\n /**\r\n * @private\r\n * @param {?} stateClasses\r\n * @return {?}\r\n */\r\n addToStatesMap(stateClasses) {\r\n /** @type {?} */\r\n const newStates = [];\r\n /** @type {?} */\r\n const statesMap = this.statesByName;\r\n for (const stateClass of stateClasses) {\r\n /** @type {?} */\r\n const stateName = StoreValidators.checkStateNameIsUnique(stateClass, statesMap);\r\n /** @type {?} */\r\n const unmountedState = !statesMap[stateName];\r\n if (unmountedState) {\r\n newStates.push(stateClass);\r\n statesMap[stateName] = stateClass;\r\n }\r\n }\r\n return { newStates };\r\n }\r\n /**\r\n * @private\r\n * @param {?} meta\r\n * @param {?} path\r\n * @return {?}\r\n */\r\n addRuntimeInfoToMeta(meta, path) {\r\n this.statePaths[(/** @type {?} */ (meta.name))] = path;\r\n // TODO: v4 - we plan to get rid of the path property because it is non-deterministic\r\n // we can do this when we get rid of the incorrectly exposed getStoreMetadata\r\n // We will need to come up with an alternative in v4 because this is used by many plugins\r\n meta.path = path;\r\n }\r\n /**\r\n * \\@description\r\n * the method checks if the state has already been added to the tree\r\n * and completed the life cycle\r\n * @private\r\n * @param {?} name\r\n * @param {?} path\r\n * @return {?}\r\n */\r\n hasBeenMountedAndBootstrapped(name, path) {\r\n /** @type {?} */\r\n const valueIsBootstrappedInInitialState = getValue(this._initialState, path) !== undefined;\r\n return this.statesByName[name] && valueIsBootstrappedInInitialState;\r\n }\r\n}\nStateFactory.ɵfac = function StateFactory_Factory(t) { return new (t || StateFactory)(ɵngcc0.ɵɵinject(Injector), ɵngcc0.ɵɵinject(NgxsConfig), ɵngcc0.ɵɵinject(StateFactory, 12), ɵngcc0.ɵɵinject(InternalActions), ɵngcc0.ɵɵinject(InternalDispatchedActionResults), ɵngcc0.ɵɵinject(StateContextFactory), ɵngcc0.ɵɵinject(INITIAL_STATE_TOKEN, 8)); };\nStateFactory.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: StateFactory, factory: StateFactory.ɵfac });\r\n/** @nocollapse */\r\nStateFactory.ctorParameters = () => [\r\n { type: Injector },\r\n { type: NgxsConfig },\r\n { type: StateFactory, decorators: [{ type: Optional }, { type: SkipSelf }] },\r\n { type: InternalActions },\r\n { type: InternalDispatchedActionResults },\r\n { type: StateContextFactory },\r\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [INITIAL_STATE_TOKEN,] }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(StateFactory, [{\n type: Injectable\n }], function () { return [{ type: Injector }, { type: NgxsConfig }, { type: StateFactory, decorators: [{\n type: Optional\n }, {\n type: SkipSelf\n }] }, { type: InternalActions }, { type: InternalDispatchedActionResults }, { type: StateContextFactory }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [INITIAL_STATE_TOKEN]\n }] }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._connected;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._states;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._statesByName;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._statePaths;\r\n /** @type {?} */\r\n StateFactory.prototype.getRuntimeSelectorContext;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._injector;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._config;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._parentFactory;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._actions;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._actionResults;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._stateContextFactory;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateFactory.prototype._initialState;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass LifecycleStateManager {\r\n /**\r\n * @param {?} internalStateOperations\r\n * @param {?} stateContextFactory\r\n * @param {?} bootstrapper\r\n */\r\n constructor(internalStateOperations, stateContextFactory, bootstrapper) {\r\n this.internalStateOperations = internalStateOperations;\r\n this.stateContextFactory = stateContextFactory;\r\n this.bootstrapper = bootstrapper;\r\n }\r\n /**\r\n * @template T\r\n * @param {?} action\r\n * @param {?} results\r\n * @return {?}\r\n */\r\n ngxsBootstrap(action, results) {\r\n this.internalStateOperations\r\n .getRootStateOperations()\r\n .dispatch(action)\r\n .pipe(filter((/**\r\n * @return {?}\r\n */\r\n () => !!results)), tap((/**\r\n * @return {?}\r\n */\r\n () => this.invokeInit((/** @type {?} */ (results)).states))), mergeMap((/**\r\n * @return {?}\r\n */\r\n () => this.bootstrapper.appBootstrapped$)), filter((/**\r\n * @param {?} appBootstrapped\r\n * @return {?}\r\n */\r\n appBootstrapped => !!appBootstrapped)))\r\n .subscribe((/**\r\n * @return {?}\r\n */\r\n () => this.invokeBootstrap((/** @type {?} */ (results)).states)));\r\n }\r\n /**\r\n * Invoke the init function on the states.\r\n * @param {?} mappedStores\r\n * @return {?}\r\n */\r\n invokeInit(mappedStores) {\r\n for (const mappedStore of mappedStores) {\r\n /** @type {?} */\r\n const instance = mappedStore.instance;\r\n if (instance.ngxsOnChanges) {\r\n /** @type {?} */\r\n const currentAppState = {};\r\n /** @type {?} */\r\n const newAppState = this.internalStateOperations\r\n .getRootStateOperations()\r\n .getState();\r\n /** @type {?} */\r\n const firstDiffChange = getStateDiffChanges(mappedStore, {\r\n currentAppState,\r\n newAppState\r\n });\r\n instance.ngxsOnChanges(firstDiffChange);\r\n }\r\n if (instance.ngxsOnInit) {\r\n instance.ngxsOnInit(this.getStateContext(mappedStore));\r\n }\r\n mappedStore.isInitialised = true;\r\n }\r\n }\r\n /**\r\n * Invoke the bootstrap function on the states.\r\n * @param {?} mappedStores\r\n * @return {?}\r\n */\r\n invokeBootstrap(mappedStores) {\r\n for (const mappedStore of mappedStores) {\r\n /** @type {?} */\r\n const instance = mappedStore.instance;\r\n if (instance.ngxsAfterBootstrap) {\r\n instance.ngxsAfterBootstrap(this.getStateContext(mappedStore));\r\n }\r\n }\r\n }\r\n /**\r\n * @private\r\n * @param {?} mappedStore\r\n * @return {?}\r\n */\r\n getStateContext(mappedStore) {\r\n return this.stateContextFactory.createStateContext(mappedStore);\r\n }\r\n}\nLifecycleStateManager.ɵfac = function LifecycleStateManager_Factory(t) { return new (t || LifecycleStateManager)(ɵngcc0.ɵɵinject(InternalStateOperations), ɵngcc0.ɵɵinject(StateContextFactory), ɵngcc0.ɵɵinject(NgxsBootstrapper)); };\nLifecycleStateManager.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: LifecycleStateManager, factory: LifecycleStateManager.ɵfac });\r\n/** @nocollapse */\r\nLifecycleStateManager.ctorParameters = () => [\r\n { type: InternalStateOperations },\r\n { type: StateContextFactory },\r\n { type: NgxsBootstrapper }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(LifecycleStateManager, [{\n type: Injectable\n }], function () { return [{ type: InternalStateOperations }, { type: StateContextFactory }, { type: NgxsBootstrapper }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n LifecycleStateManager.prototype.internalStateOperations;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n LifecycleStateManager.prototype.stateContextFactory;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n LifecycleStateManager.prototype.bootstrapper;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @type {?} */\r\nconst SELECTOR_OPTIONS_META_KEY = 'NGXS_SELECTOR_OPTIONS_META';\r\n/** @type {?} */\r\nconst selectorOptionsMetaAccessor = {\r\n getOptions: (/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\n (target) => {\r\n return (target && ((/** @type {?} */ (target)))[SELECTOR_OPTIONS_META_KEY]) || {};\r\n }),\r\n defineOptions: (/**\r\n * @param {?} target\r\n * @param {?} options\r\n * @return {?}\r\n */\r\n (target, options) => {\r\n if (!target)\r\n return;\r\n ((/** @type {?} */ (target)))[SELECTOR_OPTIONS_META_KEY] = options;\r\n })\r\n};\r\n/**\r\n * @record\r\n */\r\nfunction CreationMetadata() { }\r\nif (false) {\r\n /** @type {?} */\r\n CreationMetadata.prototype.containerClass;\r\n /** @type {?} */\r\n CreationMetadata.prototype.selectorName;\r\n /** @type {?|undefined} */\r\n CreationMetadata.prototype.getSelectorOptions;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction RuntimeSelectorInfo() { }\r\nif (false) {\r\n /** @type {?} */\r\n RuntimeSelectorInfo.prototype.selectorOptions;\r\n /** @type {?} */\r\n RuntimeSelectorInfo.prototype.argumentSelectorFunctions;\r\n}\r\n/**\r\n * Function for creating a selector\r\n * @template T\r\n * @param {?} selectors The selectors to use to create the arguments of this function\r\n * @param {?} originalFn The original function being made into a selector\r\n * @param {?=} creationMetadata\r\n * @return {?}\r\n */\r\nfunction createSelector(selectors, originalFn, creationMetadata) {\r\n /** @type {?} */\r\n const containerClass = creationMetadata && creationMetadata.containerClass;\r\n /** @type {?} */\r\n const wrappedFn = (/** @type {?} */ ((/**\r\n * @param {...?} args\r\n * @return {?}\r\n */\r\n function wrappedSelectorFn(...args) {\r\n /** @type {?} */\r\n const returnValue = originalFn.apply(containerClass, args);\r\n if (returnValue instanceof Function) {\r\n /** @type {?} */\r\n const innerMemoizedFn = memoize.apply(null, [returnValue]);\r\n return innerMemoizedFn;\r\n }\r\n return returnValue;\r\n })));\r\n /** @type {?} */\r\n const memoizedFn = memoize(wrappedFn);\r\n Object.setPrototypeOf(memoizedFn, originalFn);\r\n /** @type {?} */\r\n const selectorMetaData = setupSelectorMetadata(originalFn, creationMetadata);\r\n /** @type {?} */\r\n const makeRootSelector = (/**\r\n * @param {?} context\r\n * @return {?}\r\n */\r\n (context) => {\r\n const { argumentSelectorFunctions, selectorOptions } = getRuntimeSelectorInfo(context, selectorMetaData, selectors);\r\n return (/**\r\n * @param {?} rootState\r\n * @return {?}\r\n */\r\n function selectFromRoot(rootState) {\r\n // Determine arguments from the app state using the selectors\r\n /** @type {?} */\r\n const results = argumentSelectorFunctions.map((/**\r\n * @param {?} argFn\r\n * @return {?}\r\n */\r\n argFn => argFn(rootState)));\r\n // if the lambda tries to access a something on the\r\n // state that doesn't exist, it will throw a TypeError.\r\n // since this is quite usual behaviour, we simply return undefined if so.\r\n try {\r\n return memoizedFn(...results);\r\n }\r\n catch (ex) {\r\n if (ex instanceof TypeError && selectorOptions.suppressErrors) {\r\n return undefined;\r\n }\r\n throw ex;\r\n }\r\n });\r\n });\r\n selectorMetaData.makeRootSelector = makeRootSelector;\r\n return memoizedFn;\r\n}\r\n/**\r\n * @template T\r\n * @param {?} originalFn\r\n * @param {?} creationMetadata\r\n * @return {?}\r\n */\r\nfunction setupSelectorMetadata(originalFn, creationMetadata) {\r\n /** @type {?} */\r\n const selectorMetaData = ensureSelectorMetadata(originalFn);\r\n selectorMetaData.originalFn = originalFn;\r\n /** @type {?} */\r\n let getExplicitSelectorOptions = (/**\r\n * @return {?}\r\n */\r\n () => ({}));\r\n if (creationMetadata) {\r\n selectorMetaData.containerClass = creationMetadata.containerClass;\r\n selectorMetaData.selectorName = creationMetadata.selectorName;\r\n getExplicitSelectorOptions =\r\n creationMetadata.getSelectorOptions || getExplicitSelectorOptions;\r\n }\r\n /** @type {?} */\r\n const selectorMetaDataClone = Object.assign({}, selectorMetaData);\r\n selectorMetaData.getSelectorOptions = (/**\r\n * @return {?}\r\n */\r\n () => getLocalSelectorOptions(selectorMetaDataClone, getExplicitSelectorOptions()));\r\n return selectorMetaData;\r\n}\r\n/**\r\n * @param {?} context\r\n * @param {?} selectorMetaData\r\n * @param {?=} selectors\r\n * @return {?}\r\n */\r\nfunction getRuntimeSelectorInfo(context, selectorMetaData, selectors = []) {\r\n /** @type {?} */\r\n const localSelectorOptions = selectorMetaData.getSelectorOptions();\r\n /** @type {?} */\r\n const selectorOptions = context.getSelectorOptions(localSelectorOptions);\r\n /** @type {?} */\r\n const selectorsToApply = getSelectorsToApply(selectors, selectorOptions, selectorMetaData.containerClass);\r\n /** @type {?} */\r\n const argumentSelectorFunctions = selectorsToApply.map((/**\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\n selector => {\r\n /** @type {?} */\r\n const factory = getRootSelectorFactory(selector);\r\n return factory(context);\r\n }));\r\n return {\r\n selectorOptions,\r\n argumentSelectorFunctions\r\n };\r\n}\r\n/**\r\n * @param {?} selectorMetaData\r\n * @param {?} explicitOptions\r\n * @return {?}\r\n */\r\nfunction getLocalSelectorOptions(selectorMetaData, explicitOptions) {\r\n return Object.assign({}, (selectorOptionsMetaAccessor.getOptions(selectorMetaData.containerClass) || {}), (selectorOptionsMetaAccessor.getOptions(selectorMetaData.originalFn) || {}), (selectorMetaData.getSelectorOptions() || {}), explicitOptions);\r\n}\r\n/**\r\n * @param {?=} selectors\r\n * @param {?=} selectorOptions\r\n * @param {?=} containerClass\r\n * @return {?}\r\n */\r\nfunction getSelectorsToApply(selectors = [], selectorOptions, containerClass) {\r\n /** @type {?} */\r\n const selectorsToApply = [];\r\n /** @type {?} */\r\n const canInjectContainerState = selectors.length === 0 || selectorOptions.injectContainerState;\r\n if (containerClass && canInjectContainerState) {\r\n // If we are on a state class, add it as the first selector parameter\r\n /** @type {?} */\r\n const metadata = getStoreMetadata(containerClass);\r\n if (metadata) {\r\n selectorsToApply.push(containerClass);\r\n }\r\n }\r\n if (selectors) {\r\n selectorsToApply.push(...selectors);\r\n }\r\n return selectorsToApply;\r\n}\r\n/**\r\n * This function gets the factory function to create the selector to get the selected slice from the app state\r\n * @ignore\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\nfunction getRootSelectorFactory(selector) {\r\n /** @type {?} */\r\n const metadata = getSelectorMetadata(selector) || getStoreMetadata(selector);\r\n return (metadata && metadata.makeRootSelector) || ((/**\r\n * @return {?}\r\n */\r\n () => selector));\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass Store {\r\n /**\r\n * @param {?} _stateStream\r\n * @param {?} _internalStateOperations\r\n * @param {?} _config\r\n * @param {?} _internalExecutionStrategy\r\n * @param {?} _stateFactory\r\n * @param {?} initialStateValue\r\n */\r\n constructor(_stateStream, _internalStateOperations, _config, _internalExecutionStrategy, _stateFactory, initialStateValue) {\r\n this._stateStream = _stateStream;\r\n this._internalStateOperations = _internalStateOperations;\r\n this._config = _config;\r\n this._internalExecutionStrategy = _internalExecutionStrategy;\r\n this._stateFactory = _stateFactory;\r\n this.initStateStream(initialStateValue);\r\n }\r\n /**\r\n * Dispatches event(s).\r\n * @param {?} actionOrActions\r\n * @return {?}\r\n */\r\n dispatch(actionOrActions) {\r\n return this._internalStateOperations.getRootStateOperations().dispatch(actionOrActions);\r\n }\r\n /**\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\n select(selector) {\r\n /** @type {?} */\r\n const selectorFn = this.getStoreBoundSelectorFn(selector);\r\n return this._stateStream.pipe(map(selectorFn), catchError((/**\r\n * @param {?} err\r\n * @return {?}\r\n */\r\n (err) => {\r\n // if error is TypeError we swallow it to prevent usual errors with property access\r\n const { suppressErrors } = this._config.selectorOptions;\r\n if (err instanceof TypeError && suppressErrors) {\r\n return of(undefined);\r\n }\r\n // rethrow other errors\r\n return throwError(err);\r\n })), distinctUntilChanged(), leaveNgxs(this._internalExecutionStrategy));\r\n }\r\n /**\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\n selectOnce(selector) {\r\n return this.select(selector).pipe(take(1));\r\n }\r\n /**\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\n selectSnapshot(selector) {\r\n /** @type {?} */\r\n const selectorFn = this.getStoreBoundSelectorFn(selector);\r\n return selectorFn(this._stateStream.getValue());\r\n }\r\n /**\r\n * Allow the user to subscribe to the root of the state\r\n * @param {?=} fn\r\n * @return {?}\r\n */\r\n subscribe(fn) {\r\n return this._stateStream.pipe(leaveNgxs(this._internalExecutionStrategy)).subscribe(fn);\r\n }\r\n /**\r\n * Return the raw value of the state.\r\n * @return {?}\r\n */\r\n snapshot() {\r\n return this._internalStateOperations.getRootStateOperations().getState();\r\n }\r\n /**\r\n * Reset the state to a specific point in time. This method is useful\r\n * for plugin's who need to modify the state directly or unit testing.\r\n * @param {?} state\r\n * @return {?}\r\n */\r\n reset(state) {\r\n return this._internalStateOperations.getRootStateOperations().setState(state);\r\n }\r\n /**\r\n * @private\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\n getStoreBoundSelectorFn(selector) {\r\n /** @type {?} */\r\n const makeSelectorFn = getRootSelectorFactory(selector);\r\n /** @type {?} */\r\n const runtimeContext = this._stateFactory.getRuntimeSelectorContext();\r\n return makeSelectorFn(runtimeContext);\r\n }\r\n /**\r\n * @private\r\n * @param {?} initialStateValue\r\n * @return {?}\r\n */\r\n initStateStream(initialStateValue) {\r\n /** @type {?} */\r\n const value = this._stateStream.value;\r\n /** @type {?} */\r\n const storeIsEmpty = !value || Object.keys(value).length === 0;\r\n if (storeIsEmpty) {\r\n /** @type {?} */\r\n const defaultStateNotEmpty = Object.keys(this._config.defaultsState).length > 0;\r\n /** @type {?} */\r\n const storeValues = defaultStateNotEmpty\r\n ? Object.assign({}, this._config.defaultsState, initialStateValue) : initialStateValue;\r\n this._stateStream.next(storeValues);\r\n }\r\n }\r\n}\nStore.ɵfac = function Store_Factory(t) { return new (t || Store)(ɵngcc0.ɵɵinject(StateStream), ɵngcc0.ɵɵinject(InternalStateOperations), ɵngcc0.ɵɵinject(NgxsConfig), ɵngcc0.ɵɵinject(InternalNgxsExecutionStrategy), ɵngcc0.ɵɵinject(StateFactory), ɵngcc0.ɵɵinject(INITIAL_STATE_TOKEN, 8)); };\nStore.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: Store, factory: Store.ɵfac });\r\n/** @nocollapse */\r\nStore.ctorParameters = () => [\r\n { type: StateStream },\r\n { type: InternalStateOperations },\r\n { type: NgxsConfig },\r\n { type: InternalNgxsExecutionStrategy },\r\n { type: StateFactory },\r\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [INITIAL_STATE_TOKEN,] }] }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(Store, [{\n type: Injectable\n }], function () { return [{ type: StateStream }, { type: InternalStateOperations }, { type: NgxsConfig }, { type: InternalNgxsExecutionStrategy }, { type: StateFactory }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [INITIAL_STATE_TOKEN]\n }] }]; }, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n Store.prototype._stateStream;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n Store.prototype._internalStateOperations;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n Store.prototype._config;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n Store.prototype._internalExecutionStrategy;\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n Store.prototype._stateFactory;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Allows the select decorator to get access to the DI store.\r\n * \\@internal only use in \\@Select decorator\r\n * @ignore\r\n */\r\nclass SelectFactory {\r\n /**\r\n * @param {?} store\r\n * @param {?} config\r\n */\r\n constructor(store, config) {\r\n SelectFactory.store = store;\r\n SelectFactory.config = config;\r\n }\r\n}\nSelectFactory.ɵfac = function SelectFactory_Factory(t) { return new (t || SelectFactory)(ɵngcc0.ɵɵinject(Store), ɵngcc0.ɵɵinject(NgxsConfig)); };\nSelectFactory.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: SelectFactory, factory: SelectFactory.ɵfac });\r\nSelectFactory.store = null;\r\nSelectFactory.config = null;\r\n/** @nocollapse */\r\nSelectFactory.ctorParameters = () => [\r\n { type: Store },\r\n { type: NgxsConfig }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(SelectFactory, [{\n type: Injectable\n }], function () { return [{ type: Store }, { type: NgxsConfig }]; }, null); })();\r\nif (false) {\r\n /** @type {?} */\r\n SelectFactory.store;\r\n /** @type {?} */\r\n SelectFactory.config;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Init action\r\n */\r\nclass InitState {\r\n /**\r\n * @return {?}\r\n */\r\n static get type() {\r\n // NOTE: Not necessary to declare the type in this way in your code. See https://github.com/ngxs/store/pull/644#issuecomment-436003138\r\n return '@@INIT';\r\n }\r\n}\r\n/**\r\n * Update action\r\n */\r\nclass UpdateState {\r\n /**\r\n * @param {?=} addedStates\r\n */\r\n constructor(addedStates) {\r\n this.addedStates = addedStates;\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n static get type() {\r\n // NOTE: Not necessary to declare the type in this way in your code. See https://github.com/ngxs/store/pull/644#issuecomment-436003138\r\n return '@@UPDATE_STATE';\r\n }\r\n}\r\nif (false) {\r\n /** @type {?} */\r\n UpdateState.prototype.addedStates;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @type {?} */\r\nconst ivyEnabledInDevMode$ = new ReplaySubject(1);\r\n/**\r\n * Ivy exposes helper functions to the global `window.ng` object.\r\n * Those functions are `getComponent, getContext,\r\n * getListeners, getViewComponent, getHostElement, getInjector,\r\n * getRootComponents, getDirectives, getDebugNode`\r\n * Previously, old view engine exposed `window.ng.coreTokens` and\r\n * `window.ng.probe` if an application was in development/production.\r\n * Ivy doesn't expose these functions in production. Developers will be able\r\n * to see warnings in both JIT/AOT modes, but only if an application\r\n * is in development.\r\n * @return {?}\r\n */\r\nfunction setIvyEnabledInDevMode() {\r\n try {\r\n // `try-catch` will also handle server-side rendering, as\r\n // `window is not defined` will not be thrown.\r\n /** @type {?} */\r\n const ng = ((/** @type {?} */ (window))).ng;\r\n /** @type {?} */\r\n const _viewEngineEnabled = !!ng.probe && !!ng.coreTokens;\r\n /** @type {?} */\r\n const _ivyEnabledInDevMode = !_viewEngineEnabled && isDevMode();\r\n ivyEnabledInDevMode$.next(_ivyEnabledInDevMode);\r\n }\r\n catch (_a) {\r\n ivyEnabledInDevMode$.next(false);\r\n }\r\n finally {\r\n ivyEnabledInDevMode$.complete();\r\n }\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Root module\r\n * @ignore\r\n */\r\nclass NgxsRootModule {\r\n /**\r\n * @param {?} factory\r\n * @param {?} internalStateOperations\r\n * @param {?} _store\r\n * @param {?} _select\r\n * @param {?=} states\r\n * @param {?=} lifecycleStateManager\r\n */\r\n constructor(factory, internalStateOperations, _store, _select, states = [], lifecycleStateManager) {\r\n // Validate states on having the `@Injectable()` decorator in Ivy\r\n setIvyEnabledInDevMode();\r\n // Add stores to the state graph and return their defaults\r\n /** @type {?} */\r\n const results = factory.addAndReturnDefaults(states);\r\n internalStateOperations.setStateToTheCurrentWithNew(results);\r\n // Connect our actions stream\r\n factory.connectActionHandlers();\r\n // Dispatch the init action and invoke init and bootstrap functions after\r\n lifecycleStateManager.ngxsBootstrap(new InitState(), results);\r\n }\r\n}\nNgxsRootModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: NgxsRootModule });\nNgxsRootModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function NgxsRootModule_Factory(t) { return new (t || NgxsRootModule)(ɵngcc0.ɵɵinject(StateFactory), ɵngcc0.ɵɵinject(InternalStateOperations), ɵngcc0.ɵɵinject(Store), ɵngcc0.ɵɵinject(SelectFactory), ɵngcc0.ɵɵinject(ROOT_STATE_TOKEN, 8), ɵngcc0.ɵɵinject(LifecycleStateManager)); } });\r\n/** @nocollapse */\r\nNgxsRootModule.ctorParameters = () => [\r\n { type: StateFactory },\r\n { type: InternalStateOperations },\r\n { type: Store },\r\n { type: SelectFactory },\r\n { type: Array, decorators: [{ type: Optional }, { type: Inject, args: [ROOT_STATE_TOKEN,] }] },\r\n { type: LifecycleStateManager }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NgxsRootModule, [{\n type: NgModule\n }], function () { return [{ type: StateFactory }, { type: InternalStateOperations }, { type: Store }, { type: SelectFactory }, { type: Array, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [ROOT_STATE_TOKEN]\n }] }, { type: LifecycleStateManager }]; }, null); })();\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Feature module\r\n * @ignore\r\n */\r\nclass NgxsFeatureModule {\r\n /**\r\n * @param {?} _store\r\n * @param {?} internalStateOperations\r\n * @param {?} factory\r\n * @param {?=} states\r\n * @param {?=} lifecycleStateManager\r\n */\r\n constructor(_store, internalStateOperations, factory, states = [], lifecycleStateManager) {\r\n // Since FEATURE_STATE_TOKEN is a multi token, we need to\r\n // flatten it [[Feature1State, Feature2State], [Feature3State]]\r\n /** @type {?} */\r\n const flattenedStates = NgxsFeatureModule.flattenStates(states);\r\n // add stores to the state graph and return their defaults\r\n /** @type {?} */\r\n const results = factory.addAndReturnDefaults(flattenedStates);\r\n if (results.states.length) {\r\n internalStateOperations.setStateToTheCurrentWithNew(results);\r\n // dispatch the update action and invoke init and bootstrap functions after\r\n lifecycleStateManager.ngxsBootstrap(new UpdateState(results.defaults), results);\r\n }\r\n }\r\n /**\r\n * @private\r\n * @param {?=} states\r\n * @return {?}\r\n */\r\n static flattenStates(states = []) {\r\n return states.reduce((/**\r\n * @param {?} total\r\n * @param {?} values\r\n * @return {?}\r\n */\r\n (total, values) => total.concat(values)), []);\r\n }\r\n}\nNgxsFeatureModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: NgxsFeatureModule });\nNgxsFeatureModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function NgxsFeatureModule_Factory(t) { return new (t || NgxsFeatureModule)(ɵngcc0.ɵɵinject(Store), ɵngcc0.ɵɵinject(InternalStateOperations), ɵngcc0.ɵɵinject(StateFactory), ɵngcc0.ɵɵinject(FEATURE_STATE_TOKEN, 8), ɵngcc0.ɵɵinject(LifecycleStateManager)); } });\r\n/** @nocollapse */\r\nNgxsFeatureModule.ctorParameters = () => [\r\n { type: Store },\r\n { type: InternalStateOperations },\r\n { type: StateFactory },\r\n { type: Array, decorators: [{ type: Optional }, { type: Inject, args: [FEATURE_STATE_TOKEN,] }] },\r\n { type: LifecycleStateManager }\r\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NgxsFeatureModule, [{\n type: NgModule\n }], function () { return [{ type: Store }, { type: InternalStateOperations }, { type: StateFactory }, { type: Array, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [FEATURE_STATE_TOKEN]\n }] }, { type: LifecycleStateManager }]; }, null); })();\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Ngxs Module\r\n */\r\nclass NgxsModule {\r\n /**\r\n * Root module factory\r\n * @param {?=} states\r\n * @param {?=} options\r\n * @return {?}\r\n */\r\n static forRoot(states = [], options = {}) {\r\n return {\r\n ngModule: NgxsRootModule,\r\n providers: [\r\n StateFactory,\r\n StateContextFactory,\r\n Actions,\r\n InternalActions,\r\n NgxsBootstrapper,\r\n ConfigValidator,\r\n HostEnvironment,\r\n LifecycleStateManager,\r\n InternalDispatcher,\r\n InternalDispatchedActionResults,\r\n InternalStateOperations,\r\n InternalNgxsExecutionStrategy,\r\n Store,\r\n StateStream,\r\n SelectFactory,\r\n PluginManager,\r\n ...states,\r\n ...NgxsModule.ngxsTokenProviders(states, options)\r\n ]\r\n };\r\n }\r\n /**\r\n * Feature module factory\r\n * @param {?=} states\r\n * @return {?}\r\n */\r\n static forFeature(states = []) {\r\n return {\r\n ngModule: NgxsFeatureModule,\r\n providers: [\r\n StateFactory,\r\n PluginManager,\r\n ...states,\r\n {\r\n provide: FEATURE_STATE_TOKEN,\r\n multi: true,\r\n useValue: states\r\n }\r\n ]\r\n };\r\n }\r\n /**\r\n * @private\r\n * @param {?} states\r\n * @param {?} options\r\n * @return {?}\r\n */\r\n static ngxsTokenProviders(states, options) {\r\n return [\r\n {\r\n provide: NG_TEST_MODE,\r\n useValue: isAngularInTestMode\r\n },\r\n {\r\n provide: NG_DEV_MODE,\r\n useValue: isDevMode\r\n },\r\n {\r\n provide: NGXS_EXECUTION_STRATEGY,\r\n useClass: options.executionStrategy || DispatchOutsideZoneNgxsExecutionStrategy\r\n },\r\n {\r\n provide: ROOT_STATE_TOKEN,\r\n useValue: states\r\n },\r\n {\r\n provide: NgxsModule.ROOT_OPTIONS,\r\n useValue: options\r\n },\r\n {\r\n provide: NgxsConfig,\r\n useFactory: NgxsModule.ngxsConfigFactory,\r\n deps: [NgxsModule.ROOT_OPTIONS]\r\n },\r\n {\r\n provide: APP_BOOTSTRAP_LISTENER,\r\n useFactory: NgxsModule.appBootstrapListenerFactory,\r\n multi: true,\r\n deps: [NgxsBootstrapper]\r\n },\r\n {\r\n provide: INITIAL_STATE_TOKEN,\r\n useFactory: NgxsModule.getInitialState\r\n },\r\n {\r\n provide: NGXS_STATE_CONTEXT_FACTORY,\r\n useExisting: StateContextFactory\r\n },\r\n {\r\n provide: NGXS_STATE_FACTORY,\r\n useExisting: StateFactory\r\n }\r\n ];\r\n }\r\n /**\r\n * @private\r\n * @param {?} options\r\n * @return {?}\r\n */\r\n static ngxsConfigFactory(options) {\r\n return Object.assign(new NgxsConfig(), options);\r\n }\r\n /**\r\n * @private\r\n * @param {?} bootstrapper\r\n * @return {?}\r\n */\r\n static appBootstrapListenerFactory(bootstrapper) {\r\n return (/**\r\n * @return {?}\r\n */\r\n () => bootstrapper.bootstrap());\r\n }\r\n /**\r\n * @private\r\n * @return {?}\r\n */\r\n static getInitialState() {\r\n return InitialState.pop();\r\n }\r\n}\nNgxsModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: NgxsModule });\nNgxsModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function NgxsModule_Factory(t) { return new (t || NgxsModule)(); } });\r\nNgxsModule.ROOT_OPTIONS = new InjectionToken('ROOT_OPTIONS');\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NgxsModule, [{\n type: NgModule\n }], null, null); })();\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n NgxsModule.ROOT_OPTIONS;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Decorates a method with a action information.\r\n * @param {?} actions\r\n * @param {?=} options\r\n * @return {?}\r\n */\r\nfunction Action(actions, options) {\r\n return (/**\r\n * @param {?} target\r\n * @param {?} name\r\n * @return {?}\r\n */\r\n (target, name) => {\r\n /** @type {?} */\r\n const isStaticMethod = target.hasOwnProperty('prototype');\r\n if (isStaticMethod) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.ACTION_DECORATOR]());\r\n }\r\n /** @type {?} */\r\n const meta = ensureStoreMetadata(target.constructor);\r\n if (!Array.isArray(actions)) {\r\n actions = [actions];\r\n }\r\n for (const action of actions) {\r\n /** @type {?} */\r\n const type = action.type;\r\n if (!meta.actions[type]) {\r\n meta.actions[type] = [];\r\n }\r\n meta.actions[type].push({\r\n fn: name,\r\n options: options || {},\r\n type\r\n });\r\n }\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * All provided or injected tokens must have `\\@Injectable` decorator\r\n * (previously, injected tokens without `\\@Injectable` were allowed\r\n * if another decorator was used, e.g. pipes).\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction ensureStateClassIsInjectable(target) {\r\n // `ɵprov` is a static property added by the NGCC compiler. It always exists in\r\n // AOT mode because this property is added before runtime. If an application is running in\r\n // JIT mode then this property can be added by the `@Injectable()` decorator. The `@Injectable()`\r\n // decorator has to go after the `@State()` decorator, thus we prevent users from unwanted DI errors.\r\n ivyEnabledInDevMode$.subscribe((/**\r\n * @param {?} _ivyEnabledInDevMode\r\n * @return {?}\r\n */\r\n _ivyEnabledInDevMode => {\r\n if (_ivyEnabledInDevMode) {\r\n /** @type {?} */\r\n /** @nocollapse */ const ngInjectableDef = target.ɵprov;\r\n if (!ngInjectableDef) {\r\n // Don't warn if Ivy is disabled or `ɵprov` exists on the class\r\n console.warn(CONFIG_MESSAGES[VALIDATION_CODE.UNDECORATED_STATE_IN_IVY](target.name));\r\n }\r\n }\r\n }));\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @record\r\n * @template T\r\n */\r\nfunction MutateMetaOptions() { }\r\nif (false) {\r\n /** @type {?} */\r\n MutateMetaOptions.prototype.meta;\r\n /** @type {?} */\r\n MutateMetaOptions.prototype.inheritedStateClass;\r\n /** @type {?} */\r\n MutateMetaOptions.prototype.optionsWithInheritance;\r\n}\r\n/**\r\n * Decorates a class with ngxs state information.\r\n * @template T\r\n * @param {?} options\r\n * @return {?}\r\n */\r\nfunction State(options) {\r\n /**\r\n * @param {?} inheritedStateClass\r\n * @return {?}\r\n */\r\n function getStateOptions(inheritedStateClass) {\r\n /** @type {?} */\r\n const inheritanceOptions = inheritedStateClass[META_OPTIONS_KEY] || {};\r\n return (/** @type {?} */ (Object.assign({}, inheritanceOptions, options)));\r\n }\r\n /**\r\n * @param {?} params\r\n * @return {?}\r\n */\r\n function mutateMetaData(params) {\r\n const { meta, inheritedStateClass, optionsWithInheritance } = params;\r\n const { children, defaults, name } = optionsWithInheritance;\r\n /** @type {?} */\r\n const stateName = typeof name === 'string' ? name : (name && name.getName()) || null;\r\n StoreValidators.checkCorrectStateName(stateName);\r\n if (inheritedStateClass.hasOwnProperty(META_KEY)) {\r\n /** @type {?} */\r\n const inheritedMeta = inheritedStateClass[META_KEY] || {};\r\n meta.actions = Object.assign({}, meta.actions, inheritedMeta.actions);\r\n }\r\n meta.children = children;\r\n meta.defaults = defaults;\r\n meta.name = stateName;\r\n }\r\n return (/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\n (target) => {\r\n ensureStateClassIsInjectable(target);\r\n /** @type {?} */\r\n const stateClass = target;\r\n /** @type {?} */\r\n const meta = ensureStoreMetadata(stateClass);\r\n /** @type {?} */\r\n const inheritedStateClass = Object.getPrototypeOf(stateClass);\r\n /** @type {?} */\r\n const optionsWithInheritance = getStateOptions(inheritedStateClass);\r\n mutateMetaData({ meta, inheritedStateClass, optionsWithInheritance });\r\n stateClass[META_OPTIONS_KEY] = optionsWithInheritance;\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/** @type {?} */\r\nconst DOLLAR_CHAR_CODE = 36;\r\n/**\r\n * @template T\r\n * @param {?} selector\r\n * @return {?}\r\n */\r\nfunction createSelectObservable(selector) {\r\n if (!SelectFactory.store) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.SELECT_FACTORY_NOT_CONNECTED]());\r\n }\r\n return SelectFactory.store.select(selector);\r\n}\r\n/**\r\n * @param {?} name\r\n * @param {?=} rawSelector\r\n * @param {?=} paths\r\n * @return {?}\r\n */\r\nfunction createSelectorFn(name, rawSelector, paths = []) {\r\n rawSelector = !rawSelector ? removeDollarAtTheEnd(name) : rawSelector;\r\n if (typeof rawSelector === 'string') {\r\n /** @type {?} */\r\n const propsArray = paths.length\r\n ? [rawSelector, ...paths]\r\n : rawSelector.split('.');\r\n return propGetter(propsArray, (/** @type {?} */ (SelectFactory.config)));\r\n }\r\n return rawSelector;\r\n}\r\n/**\r\n * \\@example If `foo$` => make it just `foo`\r\n * @param {?} name\r\n * @return {?}\r\n */\r\nfunction removeDollarAtTheEnd(name) {\r\n /** @type {?} */\r\n const lastCharIndex = name.length - 1;\r\n /** @type {?} */\r\n const dollarAtTheEnd = name.charCodeAt(lastCharIndex) === DOLLAR_CHAR_CODE;\r\n return dollarAtTheEnd ? name.slice(0, lastCharIndex) : name;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Decorator for selecting a slice of state from the store.\r\n * @template T\r\n * @param {?=} rawSelector\r\n * @param {...?} paths\r\n * @return {?}\r\n */\r\nfunction Select(rawSelector, ...paths) {\r\n return (/**\r\n * @param {?} target\r\n * @param {?} key\r\n * @return {?}\r\n */\r\n function (target, key) {\r\n /** @type {?} */\r\n const name = key.toString();\r\n /** @type {?} */\r\n const selectorId = `__${name}__selector`;\r\n /** @type {?} */\r\n const selector = createSelectorFn(name, rawSelector, paths);\r\n Object.defineProperties(target, {\r\n [selectorId]: {\r\n writable: true,\r\n enumerable: false,\r\n configurable: true\r\n },\r\n [name]: {\r\n enumerable: true,\r\n configurable: true,\r\n /**\r\n * @return {?}\r\n */\r\n get() {\r\n return this[selectorId] || (this[selectorId] = createSelectObservable(selector));\r\n }\r\n }\r\n });\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Decorator for setting selector options at a method or class level.\r\n * @param {?} options\r\n * @return {?}\r\n */\r\nfunction SelectorOptions(options) {\r\n return (/** @type {?} */ (((/**\r\n * @template T\r\n * @param {?} target\r\n * @param {?} methodName\r\n * @param {?} descriptor\r\n * @return {?}\r\n */\r\n function decorate(target, methodName, descriptor) {\r\n if (methodName) {\r\n // Method Decorator\r\n /** @type {?} */\r\n const originalFn = descriptor.value || ((/** @type {?} */ (descriptor))).originalFn;\r\n if (originalFn) {\r\n selectorOptionsMetaAccessor.defineOptions(originalFn, options);\r\n }\r\n }\r\n else {\r\n // Class Decorator\r\n selectorOptionsMetaAccessor.defineOptions(target, options);\r\n }\r\n }))));\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @record\r\n */\r\nfunction MetaDataModel$1() { }\r\nif (false) {\r\n /** @type {?} */\r\n MetaDataModel$1.prototype.name;\r\n /** @type {?} */\r\n MetaDataModel$1.prototype.actions;\r\n /** @type {?} */\r\n MetaDataModel$1.prototype.defaults;\r\n /** @type {?} */\r\n MetaDataModel$1.prototype.path;\r\n /** @type {?|undefined} */\r\n MetaDataModel$1.prototype.children;\r\n}\r\n/**\r\n * @record\r\n */\r\nfunction SelectorMetaDataModel$1() { }\r\nif (false) {\r\n /** @type {?} */\r\n SelectorMetaDataModel$1.prototype.originalFn;\r\n /** @type {?} */\r\n SelectorMetaDataModel$1.prototype.containerClass;\r\n /** @type {?} */\r\n SelectorMetaDataModel$1.prototype.selectorName;\r\n /** @type {?} */\r\n SelectorMetaDataModel$1.prototype.getSelectorOptions;\r\n}\r\n/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction ensureStoreMetadata$1(target) {\r\n return ensureStoreMetadata(target);\r\n}\r\n/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction getStoreMetadata$1(target) {\r\n return getStoreMetadata(target);\r\n}\r\n/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction ensureSelectorMetadata$1(target) {\r\n return ensureSelectorMetadata(target);\r\n}\r\n/**\r\n * @param {?} target\r\n * @return {?}\r\n */\r\nfunction getSelectorMetadata$1(target) {\r\n return getSelectorMetadata(target);\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * Decorator for memoizing a state selector.\r\n * @template T\r\n * @param {?=} selectors\r\n * @return {?}\r\n */\r\nfunction Selector(selectors) {\r\n return (/**\r\n * @template U\r\n * @param {?} target\r\n * @param {?} key\r\n * @param {?} descriptor\r\n * @return {?}\r\n */\r\n (target, key, descriptor) => {\r\n /** @type {?} */\r\n const isNotMethod = !(descriptor && descriptor.value !== null);\r\n if (isNotMethod) {\r\n throw new Error(CONFIG_MESSAGES[VALIDATION_CODE.SELECTOR_DECORATOR]());\r\n }\r\n /** @type {?} */\r\n const originalFn = descriptor.value;\r\n /** @type {?} */\r\n const memoizedFn = createSelector(selectors, (/** @type {?} */ (originalFn)), {\r\n containerClass: target,\r\n selectorName: key.toString(),\r\n /**\r\n * @return {?}\r\n */\r\n getSelectorOptions() {\r\n return {};\r\n }\r\n });\r\n /** @type {?} */\r\n const newDescriptor = {\r\n configurable: true,\r\n /**\r\n * @return {?}\r\n */\r\n get() {\r\n return memoizedFn;\r\n }\r\n };\r\n // Add hidden property to descriptor\r\n ((/** @type {?} */ (newDescriptor)))['originalFn'] = originalFn;\r\n return newDescriptor;\r\n });\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\nclass NoopNgxsExecutionStrategy {\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n enter(func) {\r\n return func();\r\n }\r\n /**\r\n * @template T\r\n * @param {?} func\r\n * @return {?}\r\n */\r\n leave(func) {\r\n return func();\r\n }\r\n}\nNoopNgxsExecutionStrategy.ɵfac = function NoopNgxsExecutionStrategy_Factory(t) { return new (t || NoopNgxsExecutionStrategy)(); };\nNoopNgxsExecutionStrategy.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: NoopNgxsExecutionStrategy, factory: NoopNgxsExecutionStrategy.ɵfac });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NoopNgxsExecutionStrategy, [{\n type: Injectable\n }], null, null); })();\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\r\n/**\r\n * @template T\r\n */\r\nclass StateToken {\r\n /**\r\n * @param {?} name\r\n */\r\n constructor(name) {\r\n this.name = name;\r\n /** @type {?} */\r\n const selectorMetadata = ensureSelectorMetadata((/** @type {?} */ (this)));\r\n selectorMetadata.makeRootSelector = (/**\r\n * @param {?} runtimeContext\r\n * @return {?}\r\n */\r\n (runtimeContext) => {\r\n return runtimeContext.getStateGetter(this.name);\r\n });\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n getName() {\r\n return this.name;\r\n }\r\n /**\r\n * @return {?}\r\n */\r\n toString() {\r\n return `StateToken[${this.name}]`;\r\n }\r\n}\r\nif (false) {\r\n /**\r\n * @type {?}\r\n * @private\r\n */\r\n StateToken.prototype.name;\r\n}\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\n\n/**\r\n * @fileoverview added by tsickle\r\n * @suppress {checkTypes,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc\r\n */\n\nexport { Action, Actions, InitState, NGXS_PLUGINS, NgxsModule, NgxsSimpleChange, NoopNgxsExecutionStrategy, Select, Selector, SelectorOptions, State, StateStream, StateToken, Store, UpdateState, actionMatcher, createSelector, ensureSelectorMetadata$1 as ensureSelectorMetadata, ensureStoreMetadata$1 as ensureStoreMetadata, getActionTypeFromInstance, getSelectorMetadata$1 as getSelectorMetadata, getStoreMetadata$1 as getStoreMetadata, getValue, ofAction, ofActionCanceled, ofActionCompleted, ofActionDispatched, ofActionErrored, ofActionSuccessful, setValue, OrderedSubject as ɵa, InternalActions as ɵb, LifecycleStateManager as ɵba, NgxsFeatureModule as ɵbb, DispatchOutsideZoneNgxsExecutionStrategy as ɵbc, ROOT_STATE_TOKEN as ɵc, FEATURE_STATE_TOKEN as ɵd, NG_TEST_MODE as ɵe, NG_DEV_MODE as ɵf, SELECTOR_META_KEY as ɵg, NgxsConfig as ɵh, NGXS_EXECUTION_STRATEGY as ɵi, NgxsRootModule as ɵj, StateFactory as ɵk, InternalDispatchedActionResults as ɵl, InternalDispatcher as ɵm, StateContextFactory as ɵn, InternalStateOperations as ɵo, PluginManager as ɵp, InternalNgxsExecutionStrategy as ɵq, ConfigValidator as ɵr, HostEnvironment as ɵs, ensureStoreMetadata as ɵv, getStoreMetadata as ɵw, ensureSelectorMetadata as ɵx, getSelectorMetadata as ɵy, SelectFactory as ɵz };\n\n//# sourceMappingURL=ngxs-store.js.map","import { Subscriber } from '../Subscriber';\nimport { ArgumentOutOfRangeError } from '../util/ArgumentOutOfRangeError';\nimport { empty } from '../observable/empty';\nexport function takeLast(count) {\n return function takeLastOperatorFunction(source) {\n if (count === 0) {\n return empty();\n }\n else {\n return source.lift(new TakeLastOperator(count));\n }\n };\n}\nclass TakeLastOperator {\n constructor(total) {\n this.total = total;\n if (this.total < 0) {\n throw new ArgumentOutOfRangeError;\n }\n }\n call(subscriber, source) {\n return source.subscribe(new TakeLastSubscriber(subscriber, this.total));\n }\n}\nclass TakeLastSubscriber extends Subscriber {\n constructor(destination, total) {\n super(destination);\n this.total = total;\n this.ring = new Array();\n this.count = 0;\n }\n _next(value) {\n const ring = this.ring;\n const total = this.total;\n const count = this.count++;\n if (ring.length < total) {\n ring.push(value);\n }\n else {\n const index = count % total;\n ring[index] = value;\n }\n }\n _complete() {\n const destination = this.destination;\n let count = this.count;\n if (count > 0) {\n const total = this.count >= this.total ? this.total : this.count;\n const ring = this.ring;\n for (let i = 0; i < total; i++) {\n const idx = (count++) % total;\n destination.next(ring[idx]);\n }\n }\n destination.complete();\n }\n}\n//# sourceMappingURL=takeLast.js.map","import { iterator as Symbol_iterator } from '../symbol/iterator';\nexport function isIterable(input) {\n return input && typeof input[Symbol_iterator] === 'function';\n}\n//# sourceMappingURL=isIterable.js.map","import { observable as Symbol_observable } from '../symbol/observable';\nexport const subscribeToObservable = (obj) => (subscriber) => {\n const obs = obj[Symbol_observable]();\n if (typeof obs.subscribe !== 'function') {\n throw new TypeError('Provided object does not correctly implement Symbol.observable');\n }\n else {\n return obs.subscribe(subscriber);\n }\n};\n//# sourceMappingURL=subscribeToObservable.js.map","import { Observable } from '../Observable';\nimport { subscribeTo } from '../util/subscribeTo';\nimport { scheduled } from '../scheduled/scheduled';\nexport function from(input, scheduler) {\n if (!scheduler) {\n if (input instanceof Observable) {\n return input;\n }\n return new Observable(subscribeTo(input));\n }\n else {\n return scheduled(input, scheduler);\n }\n}\n//# sourceMappingURL=from.js.map","import { Subscriber } from '../Subscriber';\nexport function mapTo(value) {\n return (source) => source.lift(new MapToOperator(value));\n}\nclass MapToOperator {\n constructor(value) {\n this.value = value;\n }\n call(subscriber, source) {\n return source.subscribe(new MapToSubscriber(subscriber, this.value));\n }\n}\nclass MapToSubscriber extends Subscriber {\n constructor(destination, value) {\n super(destination);\n this.value = value;\n }\n _next(x) {\n this.destination.next(this.value);\n }\n}\n//# sourceMappingURL=mapTo.js.map","import { AsyncAction } from './AsyncAction';\nimport { AsyncScheduler } from './AsyncScheduler';\nexport const asyncScheduler = new AsyncScheduler(AsyncAction);\nexport const async = asyncScheduler;\n//# sourceMappingURL=async.js.map","export const isArray = (() => Array.isArray || ((x) => x && typeof x.length === 'number'))();\n//# sourceMappingURL=isArray.js.map","import { SubjectSubscriber } from '../Subject';\nimport { Observable } from '../Observable';\nimport { Subscriber } from '../Subscriber';\nimport { Subscription } from '../Subscription';\nimport { refCount as higherOrderRefCount } from '../operators/refCount';\nexport class ConnectableObservable extends Observable {\n constructor(source, subjectFactory) {\n super();\n this.source = source;\n this.subjectFactory = subjectFactory;\n this._refCount = 0;\n this._isComplete = false;\n }\n _subscribe(subscriber) {\n return this.getSubject().subscribe(subscriber);\n }\n getSubject() {\n const subject = this._subject;\n if (!subject || subject.isStopped) {\n this._subject = this.subjectFactory();\n }\n return this._subject;\n }\n connect() {\n let connection = this._connection;\n if (!connection) {\n this._isComplete = false;\n connection = this._connection = new Subscription();\n connection.add(this.source\n .subscribe(new ConnectableSubscriber(this.getSubject(), this)));\n if (connection.closed) {\n this._connection = null;\n connection = Subscription.EMPTY;\n }\n }\n return connection;\n }\n refCount() {\n return higherOrderRefCount()(this);\n }\n}\nexport const connectableObservableDescriptor = (() => {\n const connectableProto = ConnectableObservable.prototype;\n return {\n operator: { value: null },\n _refCount: { value: 0, writable: true },\n _subject: { value: null, writable: true },\n _connection: { value: null, writable: true },\n _subscribe: { value: connectableProto._subscribe },\n _isComplete: { value: connectableProto._isComplete, writable: true },\n getSubject: { value: connectableProto.getSubject },\n connect: { value: connectableProto.connect },\n refCount: { value: connectableProto.refCount }\n };\n})();\nclass ConnectableSubscriber extends SubjectSubscriber {\n constructor(destination, connectable) {\n super(destination);\n this.connectable = connectable;\n }\n _error(err) {\n this._unsubscribe();\n super._error(err);\n }\n _complete() {\n this.connectable._isComplete = true;\n this._unsubscribe();\n super._complete();\n }\n _unsubscribe() {\n const connectable = this.connectable;\n if (connectable) {\n this.connectable = null;\n const connection = connectable._connection;\n connectable._refCount = 0;\n connectable._subject = null;\n connectable._connection = null;\n if (connection) {\n connection.unsubscribe();\n }\n }\n }\n}\nclass RefCountOperator {\n constructor(connectable) {\n this.connectable = connectable;\n }\n call(subscriber, source) {\n const { connectable } = this;\n connectable._refCount++;\n const refCounter = new RefCountSubscriber(subscriber, connectable);\n const subscription = source.subscribe(refCounter);\n if (!refCounter.closed) {\n refCounter.connection = connectable.connect();\n }\n return subscription;\n }\n}\nclass RefCountSubscriber extends Subscriber {\n constructor(destination, connectable) {\n super(destination);\n this.connectable = connectable;\n }\n _unsubscribe() {\n const { connectable } = this;\n if (!connectable) {\n this.connection = null;\n return;\n }\n this.connectable = null;\n const refCount = connectable._refCount;\n if (refCount <= 0) {\n this.connection = null;\n return;\n }\n connectable._refCount = refCount - 1;\n if (refCount > 1) {\n this.connection = null;\n return;\n }\n const { connection } = this;\n const sharedConnection = connectable._connection;\n this.connection = null;\n if (sharedConnection && (!connection || sharedConnection === connection)) {\n sharedConnection.unsubscribe();\n }\n }\n}\n//# sourceMappingURL=ConnectableObservable.js.map","import { Observable } from '../Observable';\nexport const EMPTY = new Observable(subscriber => subscriber.complete());\nexport function empty(scheduler) {\n return scheduler ? emptyScheduled(scheduler) : EMPTY;\n}\nfunction emptyScheduled(scheduler) {\n return new Observable(subscriber => scheduler.schedule(() => subscriber.complete()));\n}\n//# sourceMappingURL=empty.js.map","export function not(pred, thisArg) {\n function notPred() {\n return !(notPred.pred.apply(notPred.thisArg, arguments));\n }\n notPred.pred = pred;\n notPred.thisArg = thisArg;\n return notPred;\n}\n//# sourceMappingURL=not.js.map","import { Subscription } from '../Subscription';\nimport { subscribeToResult } from '../util/subscribeToResult';\nimport { OuterSubscriber } from '../OuterSubscriber';\nexport function bufferToggle(openings, closingSelector) {\n return function bufferToggleOperatorFunction(source) {\n return source.lift(new BufferToggleOperator(openings, closingSelector));\n };\n}\nclass BufferToggleOperator {\n constructor(openings, closingSelector) {\n this.openings = openings;\n this.closingSelector = closingSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new BufferToggleSubscriber(subscriber, this.openings, this.closingSelector));\n }\n}\nclass BufferToggleSubscriber extends OuterSubscriber {\n constructor(destination, openings, closingSelector) {\n super(destination);\n this.closingSelector = closingSelector;\n this.contexts = [];\n this.add(subscribeToResult(this, openings));\n }\n _next(value) {\n const contexts = this.contexts;\n const len = contexts.length;\n for (let i = 0; i < len; i++) {\n contexts[i].buffer.push(value);\n }\n }\n _error(err) {\n const contexts = this.contexts;\n while (contexts.length > 0) {\n const context = contexts.shift();\n context.subscription.unsubscribe();\n context.buffer = null;\n context.subscription = null;\n }\n this.contexts = null;\n super._error(err);\n }\n _complete() {\n const contexts = this.contexts;\n while (contexts.length > 0) {\n const context = contexts.shift();\n this.destination.next(context.buffer);\n context.subscription.unsubscribe();\n context.buffer = null;\n context.subscription = null;\n }\n this.contexts = null;\n super._complete();\n }\n notifyNext(outerValue, innerValue) {\n outerValue ? this.closeBuffer(outerValue) : this.openBuffer(innerValue);\n }\n notifyComplete(innerSub) {\n this.closeBuffer(innerSub.context);\n }\n openBuffer(value) {\n try {\n const closingSelector = this.closingSelector;\n const closingNotifier = closingSelector.call(this, value);\n if (closingNotifier) {\n this.trySubscribe(closingNotifier);\n }\n }\n catch (err) {\n this._error(err);\n }\n }\n closeBuffer(context) {\n const contexts = this.contexts;\n if (contexts && context) {\n const { buffer, subscription } = context;\n this.destination.next(buffer);\n contexts.splice(contexts.indexOf(context), 1);\n this.remove(subscription);\n subscription.unsubscribe();\n }\n }\n trySubscribe(closingNotifier) {\n const contexts = this.contexts;\n const buffer = [];\n const subscription = new Subscription();\n const context = { buffer, subscription };\n contexts.push(context);\n const innerSubscription = subscribeToResult(this, closingNotifier, context);\n if (!innerSubscription || innerSubscription.closed) {\n this.closeBuffer(context);\n }\n else {\n innerSubscription.context = context;\n this.add(innerSubscription);\n subscription.add(innerSubscription);\n }\n }\n}\n//# sourceMappingURL=bufferToggle.js.map","import { Version, InjectionToken, isDevMode, NgModule, Optional, Inject, inject, LOCALE_ID, Injectable, ɵɵdefineInjectable, Directive, ElementRef, NgZone, Input, Component, ViewEncapsulation, ChangeDetectionStrategy, EventEmitter, ChangeDetectorRef, Output } from '@angular/core';\nimport { HighContrastModeDetector, isFakeMousedownFromScreenReader } from '@angular/cdk/a11y';\nimport { BidiModule } from '@angular/cdk/bidi';\nimport { VERSION as VERSION$2 } from '@angular/cdk';\nimport { DOCUMENT, CommonModule } from '@angular/common';\nimport { coerceBooleanProperty, coerceNumberProperty, coerceElement } from '@angular/cdk/coercion';\nimport { Subject, Observable } from 'rxjs';\nimport { Platform, PlatformModule, normalizePassiveListenerOptions } from '@angular/cdk/platform';\nimport { startWith } from 'rxjs/operators';\nimport { ANIMATION_MODULE_TYPE } from '@angular/platform-browser/animations';\nimport { ENTER, SPACE, hasModifierKey } from '@angular/cdk/keycodes';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Current version of Angular Material. */\nimport * as ɵngcc0 from '@angular/core';\nimport * as ɵngcc1 from '@angular/common';\n\nconst _c0 = [\"*\", [[\"mat-option\"], [\"ng-container\"]]];\nconst _c1 = [\"*\", \"mat-option, ng-container\"];\nfunction MatOption_mat_pseudo_checkbox_0_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵelement(0, \"mat-pseudo-checkbox\", 3);\n} if (rf & 2) {\n const ctx_r0 = ɵngcc0.ɵɵnextContext();\n ɵngcc0.ɵɵproperty(\"state\", ctx_r0.selected ? \"checked\" : \"unchecked\")(\"disabled\", ctx_r0.disabled);\n} }\nconst _c2 = [\"*\"];\nconst VERSION = new Version('10.2.0');\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** @docs-private */\nclass AnimationCurves {\n}\nAnimationCurves.STANDARD_CURVE = 'cubic-bezier(0.4,0.0,0.2,1)';\nAnimationCurves.DECELERATION_CURVE = 'cubic-bezier(0.0,0.0,0.2,1)';\nAnimationCurves.ACCELERATION_CURVE = 'cubic-bezier(0.4,0.0,1,1)';\nAnimationCurves.SHARP_CURVE = 'cubic-bezier(0.4,0.0,0.6,1)';\n/** @docs-private */\nclass AnimationDurations {\n}\nAnimationDurations.COMPLEX = '375ms';\nAnimationDurations.ENTERING = '225ms';\nAnimationDurations.EXITING = '195ms';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Private version constant to circumvent test/build issues,\n// i.e. avoid core to depend on the @angular/material primary entry-point\n// Can be removed once the Material primary entry-point no longer\n// re-exports all secondary entry-points\nconst VERSION$1 = new Version('10.2.0');\n/** @docs-private */\nfunction MATERIAL_SANITY_CHECKS_FACTORY() {\n return true;\n}\n/** Injection token that configures whether the Material sanity checks are enabled. */\nconst MATERIAL_SANITY_CHECKS = new InjectionToken('mat-sanity-checks', {\n providedIn: 'root',\n factory: MATERIAL_SANITY_CHECKS_FACTORY,\n});\n/**\n * Module that captures anything that should be loaded and/or run for *all* Angular Material\n * components. This includes Bidi, etc.\n *\n * This module should be imported to each top-level component module (e.g., MatTabsModule).\n */\nclass MatCommonModule {\n constructor(highContrastModeDetector, sanityChecks, \n /** @breaking-change 11.0.0 make document required */\n document) {\n /** Whether we've done the global sanity checks (e.g. a theme is loaded, there is a doctype). */\n this._hasDoneGlobalChecks = false;\n this._document = document;\n // While A11yModule also does this, we repeat it here to avoid importing A11yModule\n // in MatCommonModule.\n highContrastModeDetector._applyBodyHighContrastModeCssClasses();\n // Note that `_sanityChecks` is typed to `any`, because AoT\n // throws an error if we use the `SanityChecks` type directly.\n this._sanityChecks = sanityChecks;\n if (!this._hasDoneGlobalChecks) {\n this._checkDoctypeIsDefined();\n this._checkThemeIsPresent();\n this._checkCdkVersionMatch();\n this._hasDoneGlobalChecks = true;\n }\n }\n /** Access injected document if available or fallback to global document reference */\n _getDocument() {\n const doc = this._document || document;\n return typeof doc === 'object' && doc ? doc : null;\n }\n /** Use defaultView of injected document if available or fallback to global window reference */\n _getWindow() {\n const doc = this._getDocument();\n const win = (doc === null || doc === void 0 ? void 0 : doc.defaultView) || window;\n return typeof win === 'object' && win ? win : null;\n }\n /** Whether any sanity checks are enabled. */\n _checksAreEnabled() {\n // TODO(crisbeto): we can't use `ngDevMode` here yet, because ViewEngine apps might not support\n // it. Since these checks can have performance implications and they aren't tree shakeable\n // in their current form, we can leave the `isDevMode` check in for now.\n // tslint:disable-next-line:ban\n return isDevMode() && !this._isTestEnv();\n }\n /** Whether the code is running in tests. */\n _isTestEnv() {\n const window = this._getWindow();\n return window && (window.__karma__ || window.jasmine);\n }\n _checkDoctypeIsDefined() {\n const isEnabled = this._checksAreEnabled() &&\n (this._sanityChecks === true || this._sanityChecks.doctype);\n const document = this._getDocument();\n if (isEnabled && document && !document.doctype) {\n console.warn('Current document does not have a doctype. This may cause ' +\n 'some Angular Material components not to behave as expected.');\n }\n }\n _checkThemeIsPresent() {\n // We need to assert that the `body` is defined, because these checks run very early\n // and the `body` won't be defined if the consumer put their scripts in the `head`.\n const isDisabled = !this._checksAreEnabled() ||\n (this._sanityChecks === false || !this._sanityChecks.theme);\n const document = this._getDocument();\n if (isDisabled || !document || !document.body ||\n typeof getComputedStyle !== 'function') {\n return;\n }\n const testElement = document.createElement('div');\n testElement.classList.add('mat-theme-loaded-marker');\n document.body.appendChild(testElement);\n const computedStyle = getComputedStyle(testElement);\n // In some situations the computed style of the test element can be null. For example in\n // Firefox, the computed style is null if an application is running inside of a hidden iframe.\n // See: https://bugzilla.mozilla.org/show_bug.cgi?id=548397\n if (computedStyle && computedStyle.display !== 'none') {\n console.warn('Could not find Angular Material core theme. Most Material ' +\n 'components may not work as expected. For more info refer ' +\n 'to the theming guide: https://material.angular.io/guide/theming');\n }\n document.body.removeChild(testElement);\n }\n /** Checks whether the material version matches the cdk version */\n _checkCdkVersionMatch() {\n const isEnabled = this._checksAreEnabled() &&\n (this._sanityChecks === true || this._sanityChecks.version);\n if (isEnabled && VERSION$1.full !== VERSION$2.full) {\n console.warn('The Angular Material version (' + VERSION$1.full + ') does not match ' +\n 'the Angular CDK version (' + VERSION$2.full + ').\\n' +\n 'Please ensure the versions of these two packages exactly match.');\n }\n }\n}\nMatCommonModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatCommonModule });\nMatCommonModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatCommonModule_Factory(t) { return new (t || MatCommonModule)(ɵngcc0.ɵɵinject(HighContrastModeDetector), ɵngcc0.ɵɵinject(MATERIAL_SANITY_CHECKS, 8), ɵngcc0.ɵɵinject(DOCUMENT, 8)); }, imports: [[BidiModule], BidiModule] });\nMatCommonModule.ctorParameters = () => [\n { type: HighContrastModeDetector },\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [MATERIAL_SANITY_CHECKS,] }] },\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [DOCUMENT,] }] }\n];\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatCommonModule, { imports: function () { return [BidiModule]; }, exports: function () { return [BidiModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatCommonModule, [{\n type: NgModule,\n args: [{\n imports: [BidiModule],\n exports: [BidiModule]\n }]\n }], function () { return [{ type: HighContrastModeDetector }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [MATERIAL_SANITY_CHECKS]\n }] }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [DOCUMENT]\n }] }]; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Mixin to augment a directive with a `disabled` property. */\nfunction mixinDisabled(base) {\n return class extends base {\n constructor(...args) {\n super(...args);\n this._disabled = false;\n }\n get disabled() { return this._disabled; }\n set disabled(value) { this._disabled = coerceBooleanProperty(value); }\n };\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Mixin to augment a directive with a `color` property. */\nfunction mixinColor(base, defaultColor) {\n return class extends base {\n constructor(...args) {\n super(...args);\n this.defaultColor = defaultColor;\n // Set the default color that can be specified from the mixin.\n this.color = defaultColor;\n }\n get color() { return this._color; }\n set color(value) {\n const colorPalette = value || this.defaultColor;\n if (colorPalette !== this._color) {\n if (this._color) {\n this._elementRef.nativeElement.classList.remove(`mat-${this._color}`);\n }\n if (colorPalette) {\n this._elementRef.nativeElement.classList.add(`mat-${colorPalette}`);\n }\n this._color = colorPalette;\n }\n }\n };\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Mixin to augment a directive with a `disableRipple` property. */\nfunction mixinDisableRipple(base) {\n class Mixin extends base {\n constructor(...args) {\n super(...args);\n this._disableRipple = false;\n }\n /** Whether the ripple effect is disabled or not. */\n get disableRipple() { return this._disableRipple; }\n set disableRipple(value) { this._disableRipple = coerceBooleanProperty(value); }\n }\n // Since we don't directly extend from `base` with it's original types, and we instruct\n // TypeScript that `T` actually is instantiatable through `new`, the types don't overlap.\n // This is a limitation in TS as abstract classes cannot be typed properly dynamically.\n return Mixin;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Mixin to augment a directive with a `tabIndex` property. */\nfunction mixinTabIndex(base, defaultTabIndex = 0) {\n // Note: We cast `base` to `unknown` and then `Constructor`. It could be an abstract class,\n // but given we `extend` it from another class, we can assume a constructor being accessible.\n class Mixin extends base {\n constructor(...args) {\n super(...args);\n this._tabIndex = defaultTabIndex;\n this.defaultTabIndex = defaultTabIndex;\n }\n get tabIndex() { return this.disabled ? -1 : this._tabIndex; }\n set tabIndex(value) {\n // If the specified tabIndex value is null or undefined, fall back to the default value.\n this._tabIndex = value != null ? coerceNumberProperty(value) : this.defaultTabIndex;\n }\n }\n // Since we don't directly extend from `base` with it's original types, and we instruct\n // TypeScript that `T` actually is instantiatable through `new`, the types don't overlap.\n // This is a limitation in TS as abstract classes cannot be typed properly dynamically.\n return Mixin;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Mixin to augment a directive with updateErrorState method.\n * For component with `errorState` and need to update `errorState`.\n */\nfunction mixinErrorState(base) {\n return class extends base {\n constructor(...args) {\n super(...args);\n /** Whether the component is in an error state. */\n this.errorState = false;\n /**\n * Stream that emits whenever the state of the input changes such that the wrapping\n * `MatFormField` needs to run change detection.\n */\n this.stateChanges = new Subject();\n }\n updateErrorState() {\n const oldState = this.errorState;\n const parent = this._parentFormGroup || this._parentForm;\n const matcher = this.errorStateMatcher || this._defaultErrorStateMatcher;\n const control = this.ngControl ? this.ngControl.control : null;\n const newState = matcher.isErrorState(control, parent);\n if (newState !== oldState) {\n this.errorState = newState;\n this.stateChanges.next();\n }\n }\n };\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Mixin to augment a directive with an initialized property that will emits when ngOnInit ends. */\nfunction mixinInitialized(base) {\n return class extends base {\n constructor(...args) {\n super(...args);\n /** Whether this directive has been marked as initialized. */\n this._isInitialized = false;\n /**\n * List of subscribers that subscribed before the directive was initialized. Should be notified\n * during _markInitialized. Set to null after pending subscribers are notified, and should\n * not expect to be populated after.\n */\n this._pendingSubscribers = [];\n /**\n * Observable stream that emits when the directive initializes. If already initialized, the\n * subscriber is stored to be notified once _markInitialized is called.\n */\n this.initialized = new Observable(subscriber => {\n // If initialized, immediately notify the subscriber. Otherwise store the subscriber to notify\n // when _markInitialized is called.\n if (this._isInitialized) {\n this._notifySubscriber(subscriber);\n }\n else {\n this._pendingSubscribers.push(subscriber);\n }\n });\n }\n /**\n * Marks the state as initialized and notifies pending subscribers. Should be called at the end\n * of ngOnInit.\n * @docs-private\n */\n _markInitialized() {\n if (this._isInitialized && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('This directive has already been marked as initialized and ' +\n 'should not be called twice.');\n }\n this._isInitialized = true;\n this._pendingSubscribers.forEach(this._notifySubscriber);\n this._pendingSubscribers = null;\n }\n /** Emits and completes the subscriber stream (should only emit once). */\n _notifySubscriber(subscriber) {\n subscriber.next();\n subscriber.complete();\n }\n };\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** InjectionToken for datepicker that can be used to override default locale code. */\nconst MAT_DATE_LOCALE = new InjectionToken('MAT_DATE_LOCALE', {\n providedIn: 'root',\n factory: MAT_DATE_LOCALE_FACTORY,\n});\n/** @docs-private */\nfunction MAT_DATE_LOCALE_FACTORY() {\n return inject(LOCALE_ID);\n}\n/**\n * No longer needed since MAT_DATE_LOCALE has been changed to a scoped injectable.\n * If you are importing and providing this in your code you can simply remove it.\n * @deprecated\n * @breaking-change 8.0.0\n */\nconst MAT_DATE_LOCALE_PROVIDER = { provide: MAT_DATE_LOCALE, useExisting: LOCALE_ID };\n/** Adapts type `D` to be usable as a date by cdk-based components that work with dates. */\nclass DateAdapter {\n constructor() {\n this._localeChanges = new Subject();\n /** A stream that emits when the locale changes. */\n this.localeChanges = this._localeChanges;\n }\n /**\n * Given a potential date object, returns that same date object if it is\n * a valid date, or `null` if it's not a valid date.\n * @param obj The object to check.\n * @returns A date or `null`.\n */\n getValidDateOrNull(obj) {\n return this.isDateInstance(obj) && this.isValid(obj) ? obj : null;\n }\n /**\n * Attempts to deserialize a value to a valid date object. This is different from parsing in that\n * deserialize should only accept non-ambiguous, locale-independent formats (e.g. a ISO 8601\n * string). The default implementation does not allow any deserialization, it simply checks that\n * the given value is already a valid date object or null. The `` will call this\n * method on all of its `@Input()` properties that accept dates. It is therefore possible to\n * support passing values from your backend directly to these properties by overriding this method\n * to also deserialize the format used by your backend.\n * @param value The value to be deserialized into a date object.\n * @returns The deserialized date object, either a valid date, null if the value can be\n * deserialized into a null date (e.g. the empty string), or an invalid date.\n */\n deserialize(value) {\n if (value == null || this.isDateInstance(value) && this.isValid(value)) {\n return value;\n }\n return this.invalid();\n }\n /**\n * Sets the locale used for all dates.\n * @param locale The new locale.\n */\n setLocale(locale) {\n this.locale = locale;\n this._localeChanges.next();\n }\n /**\n * Compares two dates.\n * @param first The first date to compare.\n * @param second The second date to compare.\n * @returns 0 if the dates are equal, a number less than 0 if the first date is earlier,\n * a number greater than 0 if the first date is later.\n */\n compareDate(first, second) {\n return this.getYear(first) - this.getYear(second) ||\n this.getMonth(first) - this.getMonth(second) ||\n this.getDate(first) - this.getDate(second);\n }\n /**\n * Checks if two dates are equal.\n * @param first The first date to check.\n * @param second The second date to check.\n * @returns Whether the two dates are equal.\n * Null dates are considered equal to other null dates.\n */\n sameDate(first, second) {\n if (first && second) {\n let firstValid = this.isValid(first);\n let secondValid = this.isValid(second);\n if (firstValid && secondValid) {\n return !this.compareDate(first, second);\n }\n return firstValid == secondValid;\n }\n return first == second;\n }\n /**\n * Clamp the given date between min and max dates.\n * @param date The date to clamp.\n * @param min The minimum value to allow. If null or omitted no min is enforced.\n * @param max The maximum value to allow. If null or omitted no max is enforced.\n * @returns `min` if `date` is less than `min`, `max` if date is greater than `max`,\n * otherwise `date`.\n */\n clampDate(date, min, max) {\n if (min && this.compareDate(date, min) < 0) {\n return min;\n }\n if (max && this.compareDate(date, max) > 0) {\n return max;\n }\n return date;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst MAT_DATE_FORMATS = new InjectionToken('mat-date-formats');\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// TODO(mmalerba): Remove when we no longer support safari 9.\n/** Whether the browser supports the Intl API. */\nlet SUPPORTS_INTL_API;\n// We need a try/catch around the reference to `Intl`, because accessing it in some cases can\n// cause IE to throw. These cases are tied to particular versions of Windows and can happen if\n// the consumer is providing a polyfilled `Map`. See:\n// https://github.com/Microsoft/ChakraCore/issues/3189\n// https://github.com/angular/components/issues/15687\ntry {\n SUPPORTS_INTL_API = typeof Intl != 'undefined';\n}\ncatch (_a) {\n SUPPORTS_INTL_API = false;\n}\n/** The default month names to use if Intl API is not available. */\nconst DEFAULT_MONTH_NAMES = {\n 'long': [\n 'January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September',\n 'October', 'November', 'December'\n ],\n 'short': ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'],\n 'narrow': ['J', 'F', 'M', 'A', 'M', 'J', 'J', 'A', 'S', 'O', 'N', 'D']\n};\nconst ɵ0 = i => String(i + 1);\n/** The default date names to use if Intl API is not available. */\nconst DEFAULT_DATE_NAMES = range(31, ɵ0);\n/** The default day of the week names to use if Intl API is not available. */\nconst DEFAULT_DAY_OF_WEEK_NAMES = {\n 'long': ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'],\n 'short': ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'],\n 'narrow': ['S', 'M', 'T', 'W', 'T', 'F', 'S']\n};\n/**\n * Matches strings that have the form of a valid RFC 3339 string\n * (https://tools.ietf.org/html/rfc3339). Note that the string may not actually be a valid date\n * because the regex will match strings an with out of bounds month, date, etc.\n */\nconst ISO_8601_REGEX = /^\\d{4}-\\d{2}-\\d{2}(?:T\\d{2}:\\d{2}:\\d{2}(?:\\.\\d+)?(?:Z|(?:(?:\\+|-)\\d{2}:\\d{2}))?)?$/;\n/** Creates an array and fills it with values. */\nfunction range(length, valueFunction) {\n const valuesArray = Array(length);\n for (let i = 0; i < length; i++) {\n valuesArray[i] = valueFunction(i);\n }\n return valuesArray;\n}\n/** Adapts the native JS Date for use with cdk-based components that work with dates. */\nclass NativeDateAdapter extends DateAdapter {\n constructor(matDateLocale, platform) {\n super();\n /**\n * Whether to use `timeZone: 'utc'` with `Intl.DateTimeFormat` when formatting dates.\n * Without this `Intl.DateTimeFormat` sometimes chooses the wrong timeZone, which can throw off\n * the result. (e.g. in the en-US locale `new Date(1800, 7, 14).toLocaleDateString()`\n * will produce `'8/13/1800'`.\n *\n * TODO(mmalerba): drop this variable. It's not being used in the code right now. We're now\n * getting the string representation of a Date object from its utc representation. We're keeping\n * it here for sometime, just for precaution, in case we decide to revert some of these changes\n * though.\n */\n this.useUtcForDisplay = true;\n super.setLocale(matDateLocale);\n // IE does its own time zone correction, so we disable this on IE.\n this.useUtcForDisplay = !platform.TRIDENT;\n this._clampDate = platform.TRIDENT || platform.EDGE;\n }\n getYear(date) {\n return date.getFullYear();\n }\n getMonth(date) {\n return date.getMonth();\n }\n getDate(date) {\n return date.getDate();\n }\n getDayOfWeek(date) {\n return date.getDay();\n }\n getMonthNames(style) {\n if (SUPPORTS_INTL_API) {\n const dtf = new Intl.DateTimeFormat(this.locale, { month: style, timeZone: 'utc' });\n return range(12, i => this._stripDirectionalityCharacters(this._format(dtf, new Date(2017, i, 1))));\n }\n return DEFAULT_MONTH_NAMES[style];\n }\n getDateNames() {\n if (SUPPORTS_INTL_API) {\n const dtf = new Intl.DateTimeFormat(this.locale, { day: 'numeric', timeZone: 'utc' });\n return range(31, i => this._stripDirectionalityCharacters(this._format(dtf, new Date(2017, 0, i + 1))));\n }\n return DEFAULT_DATE_NAMES;\n }\n getDayOfWeekNames(style) {\n if (SUPPORTS_INTL_API) {\n const dtf = new Intl.DateTimeFormat(this.locale, { weekday: style, timeZone: 'utc' });\n return range(7, i => this._stripDirectionalityCharacters(this._format(dtf, new Date(2017, 0, i + 1))));\n }\n return DEFAULT_DAY_OF_WEEK_NAMES[style];\n }\n getYearName(date) {\n if (SUPPORTS_INTL_API) {\n const dtf = new Intl.DateTimeFormat(this.locale, { year: 'numeric', timeZone: 'utc' });\n return this._stripDirectionalityCharacters(this._format(dtf, date));\n }\n return String(this.getYear(date));\n }\n getFirstDayOfWeek() {\n // We can't tell using native JS Date what the first day of the week is, we default to Sunday.\n return 0;\n }\n getNumDaysInMonth(date) {\n return this.getDate(this._createDateWithOverflow(this.getYear(date), this.getMonth(date) + 1, 0));\n }\n clone(date) {\n return new Date(date.getTime());\n }\n createDate(year, month, date) {\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n // Check for invalid month and date (except upper bound on date which we have to check after\n // creating the Date).\n if (month < 0 || month > 11) {\n throw Error(`Invalid month index \"${month}\". Month index has to be between 0 and 11.`);\n }\n if (date < 1) {\n throw Error(`Invalid date \"${date}\". Date has to be greater than 0.`);\n }\n }\n let result = this._createDateWithOverflow(year, month, date);\n // Check that the date wasn't above the upper bound for the month, causing the month to overflow\n if (result.getMonth() != month && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error(`Invalid date \"${date}\" for month with index \"${month}\".`);\n }\n return result;\n }\n today() {\n return new Date();\n }\n parse(value) {\n // We have no way using the native JS Date to set the parse format or locale, so we ignore these\n // parameters.\n if (typeof value == 'number') {\n return new Date(value);\n }\n return value ? new Date(Date.parse(value)) : null;\n }\n format(date, displayFormat) {\n if (!this.isValid(date)) {\n throw Error('NativeDateAdapter: Cannot format invalid date.');\n }\n if (SUPPORTS_INTL_API) {\n // On IE and Edge the i18n API will throw a hard error that can crash the entire app\n // if we attempt to format a date whose year is less than 1 or greater than 9999.\n if (this._clampDate && (date.getFullYear() < 1 || date.getFullYear() > 9999)) {\n date = this.clone(date);\n date.setFullYear(Math.max(1, Math.min(9999, date.getFullYear())));\n }\n displayFormat = Object.assign(Object.assign({}, displayFormat), { timeZone: 'utc' });\n const dtf = new Intl.DateTimeFormat(this.locale, displayFormat);\n return this._stripDirectionalityCharacters(this._format(dtf, date));\n }\n return this._stripDirectionalityCharacters(date.toDateString());\n }\n addCalendarYears(date, years) {\n return this.addCalendarMonths(date, years * 12);\n }\n addCalendarMonths(date, months) {\n let newDate = this._createDateWithOverflow(this.getYear(date), this.getMonth(date) + months, this.getDate(date));\n // It's possible to wind up in the wrong month if the original month has more days than the new\n // month. In this case we want to go to the last day of the desired month.\n // Note: the additional + 12 % 12 ensures we end up with a positive number, since JS % doesn't\n // guarantee this.\n if (this.getMonth(newDate) != ((this.getMonth(date) + months) % 12 + 12) % 12) {\n newDate = this._createDateWithOverflow(this.getYear(newDate), this.getMonth(newDate), 0);\n }\n return newDate;\n }\n addCalendarDays(date, days) {\n return this._createDateWithOverflow(this.getYear(date), this.getMonth(date), this.getDate(date) + days);\n }\n toIso8601(date) {\n return [\n date.getUTCFullYear(),\n this._2digit(date.getUTCMonth() + 1),\n this._2digit(date.getUTCDate())\n ].join('-');\n }\n /**\n * Returns the given value if given a valid Date or null. Deserializes valid ISO 8601 strings\n * (https://www.ietf.org/rfc/rfc3339.txt) into valid Dates and empty string into null. Returns an\n * invalid date for all other values.\n */\n deserialize(value) {\n if (typeof value === 'string') {\n if (!value) {\n return null;\n }\n // The `Date` constructor accepts formats other than ISO 8601, so we need to make sure the\n // string is the right format first.\n if (ISO_8601_REGEX.test(value)) {\n let date = new Date(value);\n if (this.isValid(date)) {\n return date;\n }\n }\n }\n return super.deserialize(value);\n }\n isDateInstance(obj) {\n return obj instanceof Date;\n }\n isValid(date) {\n return !isNaN(date.getTime());\n }\n invalid() {\n return new Date(NaN);\n }\n /** Creates a date but allows the month and date to overflow. */\n _createDateWithOverflow(year, month, date) {\n const result = new Date(year, month, date);\n // We need to correct for the fact that JS native Date treats years in range [0, 99] as\n // abbreviations for 19xx.\n if (year >= 0 && year < 100) {\n result.setFullYear(this.getYear(result) - 1900);\n }\n return result;\n }\n /**\n * Pads a number to make it two digits.\n * @param n The number to pad.\n * @returns The padded number.\n */\n _2digit(n) {\n return ('00' + n).slice(-2);\n }\n /**\n * Strip out unicode LTR and RTL characters. Edge and IE insert these into formatted dates while\n * other browsers do not. We remove them to make output consistent and because they interfere with\n * date parsing.\n * @param str The string to strip direction characters from.\n * @returns The stripped string.\n */\n _stripDirectionalityCharacters(str) {\n return str.replace(/[\\u200e\\u200f]/g, '');\n }\n /**\n * When converting Date object to string, javascript built-in functions may return wrong\n * results because it applies its internal DST rules. The DST rules around the world change\n * very frequently, and the current valid rule is not always valid in previous years though.\n * We work around this problem building a new Date object which has its internal UTC\n * representation with the local date and time.\n * @param dtf Intl.DateTimeFormat object, containg the desired string format. It must have\n * timeZone set to 'utc' to work fine.\n * @param date Date from which we want to get the string representation according to dtf\n * @returns A Date object with its UTC representation based on the passed in date info\n */\n _format(dtf, date) {\n const d = new Date(Date.UTC(date.getFullYear(), date.getMonth(), date.getDate(), date.getHours(), date.getMinutes(), date.getSeconds(), date.getMilliseconds()));\n return dtf.format(d);\n }\n}\nNativeDateAdapter.ɵfac = function NativeDateAdapter_Factory(t) { return new (t || NativeDateAdapter)(ɵngcc0.ɵɵinject(MAT_DATE_LOCALE, 8), ɵngcc0.ɵɵinject(Platform)); };\nNativeDateAdapter.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: NativeDateAdapter, factory: NativeDateAdapter.ɵfac });\nNativeDateAdapter.ctorParameters = () => [\n { type: String, decorators: [{ type: Optional }, { type: Inject, args: [MAT_DATE_LOCALE,] }] },\n { type: Platform }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NativeDateAdapter, [{\n type: Injectable\n }], function () { return [{ type: String, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [MAT_DATE_LOCALE]\n }] }, { type: Platform }]; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst MAT_NATIVE_DATE_FORMATS = {\n parse: {\n dateInput: null,\n },\n display: {\n dateInput: { year: 'numeric', month: 'numeric', day: 'numeric' },\n monthYearLabel: { year: 'numeric', month: 'short' },\n dateA11yLabel: { year: 'numeric', month: 'long', day: 'numeric' },\n monthYearA11yLabel: { year: 'numeric', month: 'long' },\n }\n};\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass NativeDateModule {\n}\nNativeDateModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: NativeDateModule });\nNativeDateModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function NativeDateModule_Factory(t) { return new (t || NativeDateModule)(); }, providers: [\n { provide: DateAdapter, useClass: NativeDateAdapter },\n ], imports: [[PlatformModule]] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(NativeDateModule, { imports: function () { return [PlatformModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NativeDateModule, [{\n type: NgModule,\n args: [{\n imports: [PlatformModule],\n providers: [\n { provide: DateAdapter, useClass: NativeDateAdapter },\n ]\n }]\n }], null, null); })();\nconst ɵ0$1 = MAT_NATIVE_DATE_FORMATS;\nclass MatNativeDateModule {\n}\nMatNativeDateModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatNativeDateModule });\nMatNativeDateModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatNativeDateModule_Factory(t) { return new (t || MatNativeDateModule)(); }, providers: [{ provide: MAT_DATE_FORMATS, useValue: ɵ0$1 }], imports: [[NativeDateModule]] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatNativeDateModule, { imports: [NativeDateModule] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatNativeDateModule, [{\n type: NgModule,\n args: [{\n imports: [NativeDateModule],\n providers: [{ provide: MAT_DATE_FORMATS, useValue: ɵ0$1 }]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Error state matcher that matches when a control is invalid and dirty. */\nclass ShowOnDirtyErrorStateMatcher {\n isErrorState(control, form) {\n return !!(control && control.invalid && (control.dirty || (form && form.submitted)));\n }\n}\nShowOnDirtyErrorStateMatcher.ɵfac = function ShowOnDirtyErrorStateMatcher_Factory(t) { return new (t || ShowOnDirtyErrorStateMatcher)(); };\nShowOnDirtyErrorStateMatcher.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: ShowOnDirtyErrorStateMatcher, factory: ShowOnDirtyErrorStateMatcher.ɵfac });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(ShowOnDirtyErrorStateMatcher, [{\n type: Injectable\n }], null, null); })();\n/** Provider that defines how form controls behave with regards to displaying error messages. */\nclass ErrorStateMatcher {\n isErrorState(control, form) {\n return !!(control && control.invalid && (control.touched || (form && form.submitted)));\n }\n}\nErrorStateMatcher.ɵfac = function ErrorStateMatcher_Factory(t) { return new (t || ErrorStateMatcher)(); };\nErrorStateMatcher.ɵprov = ɵɵdefineInjectable({ factory: function ErrorStateMatcher_Factory() { return new ErrorStateMatcher(); }, token: ErrorStateMatcher, providedIn: \"root\" });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(ErrorStateMatcher, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Shared directive to count lines inside a text area, such as a list item.\n * Line elements can be extracted with a @ContentChildren(MatLine) query, then\n * counted by checking the query list's length.\n */\nclass MatLine {\n}\nMatLine.ɵfac = function MatLine_Factory(t) { return new (t || MatLine)(); };\nMatLine.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatLine, selectors: [[\"\", \"mat-line\", \"\"], [\"\", \"matLine\", \"\"]], hostAttrs: [1, \"mat-line\"] });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatLine, [{\n type: Directive,\n args: [{\n selector: '[mat-line], [matLine]',\n host: { 'class': 'mat-line' }\n }]\n }], null, null); })();\n/**\n * Helper that takes a query list of lines and sets the correct class on the host.\n * @docs-private\n */\nfunction setLines(lines, element, prefix = 'mat') {\n // Note: doesn't need to unsubscribe, because `changes`\n // gets completed by Angular when the view is destroyed.\n lines.changes.pipe(startWith(lines)).subscribe(({ length }) => {\n setClass(element, `${prefix}-2-line`, false);\n setClass(element, `${prefix}-3-line`, false);\n setClass(element, `${prefix}-multi-line`, false);\n if (length === 2 || length === 3) {\n setClass(element, `${prefix}-${length}-line`, true);\n }\n else if (length > 3) {\n setClass(element, `${prefix}-multi-line`, true);\n }\n });\n}\n/** Adds or removes a class from an element. */\nfunction setClass(element, className, isAdd) {\n const classList = element.nativeElement.classList;\n isAdd ? classList.add(className) : classList.remove(className);\n}\n/**\n * Helper that takes a query list of lines and sets the correct class on the host.\n * @docs-private\n * @deprecated Use `setLines` instead.\n * @breaking-change 8.0.0\n */\nclass MatLineSetter {\n constructor(lines, element) {\n setLines(lines, element);\n }\n}\nclass MatLineModule {\n}\nMatLineModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatLineModule });\nMatLineModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatLineModule_Factory(t) { return new (t || MatLineModule)(); }, imports: [[MatCommonModule], MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatLineModule, { declarations: [MatLine], imports: [MatCommonModule], exports: [MatLine, MatCommonModule] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatLineModule, [{\n type: NgModule,\n args: [{\n imports: [MatCommonModule],\n exports: [MatLine, MatCommonModule],\n declarations: [MatLine]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Reference to a previously launched ripple element.\n */\nclass RippleRef {\n constructor(_renderer, \n /** Reference to the ripple HTML element. */\n element, \n /** Ripple configuration used for the ripple. */\n config) {\n this._renderer = _renderer;\n this.element = element;\n this.config = config;\n /** Current state of the ripple. */\n this.state = 3 /* HIDDEN */;\n }\n /** Fades out the ripple element. */\n fadeOut() {\n this._renderer.fadeOutRipple(this);\n }\n}\n\n/**\n * Default ripple animation configuration for ripples without an explicit\n * animation config specified.\n */\nconst defaultRippleAnimationConfig = {\n enterDuration: 450,\n exitDuration: 400\n};\n/**\n * Timeout for ignoring mouse events. Mouse events will be temporary ignored after touch\n * events to avoid synthetic mouse events.\n */\nconst ignoreMouseEventsTimeout = 800;\n/** Options that apply to all the event listeners that are bound by the ripple renderer. */\nconst passiveEventOptions = normalizePassiveListenerOptions({ passive: true });\n/** Events that signal that the pointer is down. */\nconst pointerDownEvents = ['mousedown', 'touchstart'];\n/** Events that signal that the pointer is up. */\nconst pointerUpEvents = ['mouseup', 'mouseleave', 'touchend', 'touchcancel'];\n/**\n * Helper service that performs DOM manipulations. Not intended to be used outside this module.\n * The constructor takes a reference to the ripple directive's host element and a map of DOM\n * event handlers to be installed on the element that triggers ripple animations.\n * This will eventually become a custom renderer once Angular support exists.\n * @docs-private\n */\nclass RippleRenderer {\n constructor(_target, _ngZone, elementOrElementRef, platform) {\n this._target = _target;\n this._ngZone = _ngZone;\n /** Whether the pointer is currently down or not. */\n this._isPointerDown = false;\n /** Set of currently active ripple references. */\n this._activeRipples = new Set();\n /** Whether pointer-up event listeners have been registered. */\n this._pointerUpEventsRegistered = false;\n // Only do anything if we're on the browser.\n if (platform.isBrowser) {\n this._containerElement = coerceElement(elementOrElementRef);\n }\n }\n /**\n * Fades in a ripple at the given coordinates.\n * @param x Coordinate within the element, along the X axis at which to start the ripple.\n * @param y Coordinate within the element, along the Y axis at which to start the ripple.\n * @param config Extra ripple options.\n */\n fadeInRipple(x, y, config = {}) {\n const containerRect = this._containerRect =\n this._containerRect || this._containerElement.getBoundingClientRect();\n const animationConfig = Object.assign(Object.assign({}, defaultRippleAnimationConfig), config.animation);\n if (config.centered) {\n x = containerRect.left + containerRect.width / 2;\n y = containerRect.top + containerRect.height / 2;\n }\n const radius = config.radius || distanceToFurthestCorner(x, y, containerRect);\n const offsetX = x - containerRect.left;\n const offsetY = y - containerRect.top;\n const duration = animationConfig.enterDuration;\n const ripple = document.createElement('div');\n ripple.classList.add('mat-ripple-element');\n ripple.style.left = `${offsetX - radius}px`;\n ripple.style.top = `${offsetY - radius}px`;\n ripple.style.height = `${radius * 2}px`;\n ripple.style.width = `${radius * 2}px`;\n // If a custom color has been specified, set it as inline style. If no color is\n // set, the default color will be applied through the ripple theme styles.\n if (config.color != null) {\n ripple.style.backgroundColor = config.color;\n }\n ripple.style.transitionDuration = `${duration}ms`;\n this._containerElement.appendChild(ripple);\n // By default the browser does not recalculate the styles of dynamically created\n // ripple elements. This is critical because then the `scale` would not animate properly.\n enforceStyleRecalculation(ripple);\n ripple.style.transform = 'scale(1)';\n // Exposed reference to the ripple that will be returned.\n const rippleRef = new RippleRef(this, ripple, config);\n rippleRef.state = 0 /* FADING_IN */;\n // Add the ripple reference to the list of all active ripples.\n this._activeRipples.add(rippleRef);\n if (!config.persistent) {\n this._mostRecentTransientRipple = rippleRef;\n }\n // Wait for the ripple element to be completely faded in.\n // Once it's faded in, the ripple can be hidden immediately if the mouse is released.\n this._runTimeoutOutsideZone(() => {\n const isMostRecentTransientRipple = rippleRef === this._mostRecentTransientRipple;\n rippleRef.state = 1 /* VISIBLE */;\n // When the timer runs out while the user has kept their pointer down, we want to\n // keep only the persistent ripples and the latest transient ripple. We do this,\n // because we don't want stacked transient ripples to appear after their enter\n // animation has finished.\n if (!config.persistent && (!isMostRecentTransientRipple || !this._isPointerDown)) {\n rippleRef.fadeOut();\n }\n }, duration);\n return rippleRef;\n }\n /** Fades out a ripple reference. */\n fadeOutRipple(rippleRef) {\n const wasActive = this._activeRipples.delete(rippleRef);\n if (rippleRef === this._mostRecentTransientRipple) {\n this._mostRecentTransientRipple = null;\n }\n // Clear out the cached bounding rect if we have no more ripples.\n if (!this._activeRipples.size) {\n this._containerRect = null;\n }\n // For ripples that are not active anymore, don't re-run the fade-out animation.\n if (!wasActive) {\n return;\n }\n const rippleEl = rippleRef.element;\n const animationConfig = Object.assign(Object.assign({}, defaultRippleAnimationConfig), rippleRef.config.animation);\n rippleEl.style.transitionDuration = `${animationConfig.exitDuration}ms`;\n rippleEl.style.opacity = '0';\n rippleRef.state = 2 /* FADING_OUT */;\n // Once the ripple faded out, the ripple can be safely removed from the DOM.\n this._runTimeoutOutsideZone(() => {\n rippleRef.state = 3 /* HIDDEN */;\n rippleEl.parentNode.removeChild(rippleEl);\n }, animationConfig.exitDuration);\n }\n /** Fades out all currently active ripples. */\n fadeOutAll() {\n this._activeRipples.forEach(ripple => ripple.fadeOut());\n }\n /** Sets up the trigger event listeners */\n setupTriggerEvents(elementOrElementRef) {\n const element = coerceElement(elementOrElementRef);\n if (!element || element === this._triggerElement) {\n return;\n }\n // Remove all previously registered event listeners from the trigger element.\n this._removeTriggerEvents();\n this._triggerElement = element;\n this._registerEvents(pointerDownEvents);\n }\n /**\n * Handles all registered events.\n * @docs-private\n */\n handleEvent(event) {\n if (event.type === 'mousedown') {\n this._onMousedown(event);\n }\n else if (event.type === 'touchstart') {\n this._onTouchStart(event);\n }\n else {\n this._onPointerUp();\n }\n // If pointer-up events haven't been registered yet, do so now.\n // We do this on-demand in order to reduce the total number of event listeners\n // registered by the ripples, which speeds up the rendering time for large UIs.\n if (!this._pointerUpEventsRegistered) {\n this._registerEvents(pointerUpEvents);\n this._pointerUpEventsRegistered = true;\n }\n }\n /** Function being called whenever the trigger is being pressed using mouse. */\n _onMousedown(event) {\n // Screen readers will fire fake mouse events for space/enter. Skip launching a\n // ripple in this case for consistency with the non-screen-reader experience.\n const isFakeMousedown = isFakeMousedownFromScreenReader(event);\n const isSyntheticEvent = this._lastTouchStartEvent &&\n Date.now() < this._lastTouchStartEvent + ignoreMouseEventsTimeout;\n if (!this._target.rippleDisabled && !isFakeMousedown && !isSyntheticEvent) {\n this._isPointerDown = true;\n this.fadeInRipple(event.clientX, event.clientY, this._target.rippleConfig);\n }\n }\n /** Function being called whenever the trigger is being pressed using touch. */\n _onTouchStart(event) {\n if (!this._target.rippleDisabled) {\n // Some browsers fire mouse events after a `touchstart` event. Those synthetic mouse\n // events will launch a second ripple if we don't ignore mouse events for a specific\n // time after a touchstart event.\n this._lastTouchStartEvent = Date.now();\n this._isPointerDown = true;\n // Use `changedTouches` so we skip any touches where the user put\n // their finger down, but used another finger to tap the element again.\n const touches = event.changedTouches;\n for (let i = 0; i < touches.length; i++) {\n this.fadeInRipple(touches[i].clientX, touches[i].clientY, this._target.rippleConfig);\n }\n }\n }\n /** Function being called whenever the trigger is being released. */\n _onPointerUp() {\n if (!this._isPointerDown) {\n return;\n }\n this._isPointerDown = false;\n // Fade-out all ripples that are visible and not persistent.\n this._activeRipples.forEach(ripple => {\n // By default, only ripples that are completely visible will fade out on pointer release.\n // If the `terminateOnPointerUp` option is set, ripples that still fade in will also fade out.\n const isVisible = ripple.state === 1 /* VISIBLE */ ||\n ripple.config.terminateOnPointerUp && ripple.state === 0 /* FADING_IN */;\n if (!ripple.config.persistent && isVisible) {\n ripple.fadeOut();\n }\n });\n }\n /** Runs a timeout outside of the Angular zone to avoid triggering the change detection. */\n _runTimeoutOutsideZone(fn, delay = 0) {\n this._ngZone.runOutsideAngular(() => setTimeout(fn, delay));\n }\n /** Registers event listeners for a given list of events. */\n _registerEvents(eventTypes) {\n this._ngZone.runOutsideAngular(() => {\n eventTypes.forEach((type) => {\n this._triggerElement.addEventListener(type, this, passiveEventOptions);\n });\n });\n }\n /** Removes previously registered event listeners from the trigger element. */\n _removeTriggerEvents() {\n if (this._triggerElement) {\n pointerDownEvents.forEach((type) => {\n this._triggerElement.removeEventListener(type, this, passiveEventOptions);\n });\n if (this._pointerUpEventsRegistered) {\n pointerUpEvents.forEach((type) => {\n this._triggerElement.removeEventListener(type, this, passiveEventOptions);\n });\n }\n }\n }\n}\n/** Enforces a style recalculation of a DOM element by computing its styles. */\nfunction enforceStyleRecalculation(element) {\n // Enforce a style recalculation by calling `getComputedStyle` and accessing any property.\n // Calling `getPropertyValue` is important to let optimizers know that this is not a noop.\n // See: https://gist.github.com/paulirish/5d52fb081b3570c81e3a\n window.getComputedStyle(element).getPropertyValue('opacity');\n}\n/**\n * Returns the distance from the point (x, y) to the furthest corner of a rectangle.\n */\nfunction distanceToFurthestCorner(x, y, rect) {\n const distX = Math.max(Math.abs(x - rect.left), Math.abs(x - rect.right));\n const distY = Math.max(Math.abs(y - rect.top), Math.abs(y - rect.bottom));\n return Math.sqrt(distX * distX + distY * distY);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Injection token that can be used to specify the global ripple options. */\nconst MAT_RIPPLE_GLOBAL_OPTIONS = new InjectionToken('mat-ripple-global-options');\nclass MatRipple {\n constructor(_elementRef, ngZone, platform, globalOptions, _animationMode) {\n this._elementRef = _elementRef;\n this._animationMode = _animationMode;\n /**\n * If set, the radius in pixels of foreground ripples when fully expanded. If unset, the radius\n * will be the distance from the center of the ripple to the furthest corner of the host element's\n * bounding rectangle.\n */\n this.radius = 0;\n this._disabled = false;\n /** Whether ripple directive is initialized and the input bindings are set. */\n this._isInitialized = false;\n this._globalOptions = globalOptions || {};\n this._rippleRenderer = new RippleRenderer(this, ngZone, _elementRef, platform);\n }\n /**\n * Whether click events will not trigger the ripple. Ripples can be still launched manually\n * by using the `launch()` method.\n */\n get disabled() { return this._disabled; }\n set disabled(value) {\n this._disabled = value;\n this._setupTriggerEventsIfEnabled();\n }\n /**\n * The element that triggers the ripple when click events are received.\n * Defaults to the directive's host element.\n */\n get trigger() { return this._trigger || this._elementRef.nativeElement; }\n set trigger(trigger) {\n this._trigger = trigger;\n this._setupTriggerEventsIfEnabled();\n }\n ngOnInit() {\n this._isInitialized = true;\n this._setupTriggerEventsIfEnabled();\n }\n ngOnDestroy() {\n this._rippleRenderer._removeTriggerEvents();\n }\n /** Fades out all currently showing ripple elements. */\n fadeOutAll() {\n this._rippleRenderer.fadeOutAll();\n }\n /**\n * Ripple configuration from the directive's input values.\n * @docs-private Implemented as part of RippleTarget\n */\n get rippleConfig() {\n return {\n centered: this.centered,\n radius: this.radius,\n color: this.color,\n animation: Object.assign(Object.assign(Object.assign({}, this._globalOptions.animation), (this._animationMode === 'NoopAnimations' ? { enterDuration: 0, exitDuration: 0 } : {})), this.animation),\n terminateOnPointerUp: this._globalOptions.terminateOnPointerUp,\n };\n }\n /**\n * Whether ripples on pointer-down are disabled or not.\n * @docs-private Implemented as part of RippleTarget\n */\n get rippleDisabled() {\n return this.disabled || !!this._globalOptions.disabled;\n }\n /** Sets up the trigger event listeners if ripples are enabled. */\n _setupTriggerEventsIfEnabled() {\n if (!this.disabled && this._isInitialized) {\n this._rippleRenderer.setupTriggerEvents(this.trigger);\n }\n }\n /** Launches a manual ripple at the specified coordinated or just by the ripple config. */\n launch(configOrX, y = 0, config) {\n if (typeof configOrX === 'number') {\n return this._rippleRenderer.fadeInRipple(configOrX, y, Object.assign(Object.assign({}, this.rippleConfig), config));\n }\n else {\n return this._rippleRenderer.fadeInRipple(0, 0, Object.assign(Object.assign({}, this.rippleConfig), configOrX));\n }\n }\n}\nMatRipple.ɵfac = function MatRipple_Factory(t) { return new (t || MatRipple)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(NgZone), ɵngcc0.ɵɵdirectiveInject(Platform), ɵngcc0.ɵɵdirectiveInject(MAT_RIPPLE_GLOBAL_OPTIONS, 8), ɵngcc0.ɵɵdirectiveInject(ANIMATION_MODULE_TYPE, 8)); };\nMatRipple.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatRipple, selectors: [[\"\", \"mat-ripple\", \"\"], [\"\", \"matRipple\", \"\"]], hostAttrs: [1, \"mat-ripple\"], hostVars: 2, hostBindings: function MatRipple_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵclassProp(\"mat-ripple-unbounded\", ctx.unbounded);\n } }, inputs: { radius: [\"matRippleRadius\", \"radius\"], disabled: [\"matRippleDisabled\", \"disabled\"], trigger: [\"matRippleTrigger\", \"trigger\"], color: [\"matRippleColor\", \"color\"], unbounded: [\"matRippleUnbounded\", \"unbounded\"], centered: [\"matRippleCentered\", \"centered\"], animation: [\"matRippleAnimation\", \"animation\"] }, exportAs: [\"matRipple\"] });\nMatRipple.ctorParameters = () => [\n { type: ElementRef },\n { type: NgZone },\n { type: Platform },\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [MAT_RIPPLE_GLOBAL_OPTIONS,] }] },\n { type: String, decorators: [{ type: Optional }, { type: Inject, args: [ANIMATION_MODULE_TYPE,] }] }\n];\nMatRipple.propDecorators = {\n color: [{ type: Input, args: ['matRippleColor',] }],\n unbounded: [{ type: Input, args: ['matRippleUnbounded',] }],\n centered: [{ type: Input, args: ['matRippleCentered',] }],\n radius: [{ type: Input, args: ['matRippleRadius',] }],\n animation: [{ type: Input, args: ['matRippleAnimation',] }],\n disabled: [{ type: Input, args: ['matRippleDisabled',] }],\n trigger: [{ type: Input, args: ['matRippleTrigger',] }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatRipple, [{\n type: Directive,\n args: [{\n selector: '[mat-ripple], [matRipple]',\n exportAs: 'matRipple',\n host: {\n 'class': 'mat-ripple',\n '[class.mat-ripple-unbounded]': 'unbounded'\n }\n }]\n }], function () { return [{ type: ElementRef }, { type: NgZone }, { type: Platform }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [MAT_RIPPLE_GLOBAL_OPTIONS]\n }] }, { type: String, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [ANIMATION_MODULE_TYPE]\n }] }]; }, { radius: [{\n type: Input,\n args: ['matRippleRadius']\n }], disabled: [{\n type: Input,\n args: ['matRippleDisabled']\n }], trigger: [{\n type: Input,\n args: ['matRippleTrigger']\n }], color: [{\n type: Input,\n args: ['matRippleColor']\n }], unbounded: [{\n type: Input,\n args: ['matRippleUnbounded']\n }], centered: [{\n type: Input,\n args: ['matRippleCentered']\n }], animation: [{\n type: Input,\n args: ['matRippleAnimation']\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatRippleModule {\n}\nMatRippleModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatRippleModule });\nMatRippleModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatRippleModule_Factory(t) { return new (t || MatRippleModule)(); }, imports: [[MatCommonModule, PlatformModule], MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatRippleModule, { declarations: function () { return [MatRipple]; }, imports: function () { return [MatCommonModule, PlatformModule]; }, exports: function () { return [MatRipple, MatCommonModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatRippleModule, [{\n type: NgModule,\n args: [{\n imports: [MatCommonModule, PlatformModule],\n exports: [MatRipple, MatCommonModule],\n declarations: [MatRipple]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Component that shows a simplified checkbox without including any kind of \"real\" checkbox.\n * Meant to be used when the checkbox is purely decorative and a large number of them will be\n * included, such as for the options in a multi-select. Uses no SVGs or complex animations.\n * Note that theming is meant to be handled by the parent element, e.g.\n * `mat-primary .mat-pseudo-checkbox`.\n *\n * Note that this component will be completely invisible to screen-reader users. This is *not*\n * interchangeable with `` and should *not* be used if the user would directly\n * interact with the checkbox. The pseudo-checkbox should only be used as an implementation detail\n * of more complex components that appropriately handle selected / checked state.\n * @docs-private\n */\nclass MatPseudoCheckbox {\n constructor(_animationMode) {\n this._animationMode = _animationMode;\n /** Display state of the checkbox. */\n this.state = 'unchecked';\n /** Whether the checkbox is disabled. */\n this.disabled = false;\n }\n}\nMatPseudoCheckbox.ɵfac = function MatPseudoCheckbox_Factory(t) { return new (t || MatPseudoCheckbox)(ɵngcc0.ɵɵdirectiveInject(ANIMATION_MODULE_TYPE, 8)); };\nMatPseudoCheckbox.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatPseudoCheckbox, selectors: [[\"mat-pseudo-checkbox\"]], hostAttrs: [1, \"mat-pseudo-checkbox\"], hostVars: 8, hostBindings: function MatPseudoCheckbox_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵclassProp(\"mat-pseudo-checkbox-indeterminate\", ctx.state === \"indeterminate\")(\"mat-pseudo-checkbox-checked\", ctx.state === \"checked\")(\"mat-pseudo-checkbox-disabled\", ctx.disabled)(\"_mat-animation-noopable\", ctx._animationMode === \"NoopAnimations\");\n } }, inputs: { state: \"state\", disabled: \"disabled\" }, decls: 0, vars: 0, template: function MatPseudoCheckbox_Template(rf, ctx) { }, styles: [\".mat-pseudo-checkbox{width:16px;height:16px;border:2px solid;border-radius:2px;cursor:pointer;display:inline-block;vertical-align:middle;box-sizing:border-box;position:relative;flex-shrink:0;transition:border-color 90ms cubic-bezier(0, 0, 0.2, 0.1),background-color 90ms cubic-bezier(0, 0, 0.2, 0.1)}.mat-pseudo-checkbox::after{position:absolute;opacity:0;content:\\\"\\\";border-bottom:2px solid currentColor;transition:opacity 90ms cubic-bezier(0, 0, 0.2, 0.1)}.mat-pseudo-checkbox.mat-pseudo-checkbox-checked,.mat-pseudo-checkbox.mat-pseudo-checkbox-indeterminate{border-color:transparent}._mat-animation-noopable.mat-pseudo-checkbox{transition:none;animation:none}._mat-animation-noopable.mat-pseudo-checkbox::after{transition:none}.mat-pseudo-checkbox-disabled{cursor:default}.mat-pseudo-checkbox-indeterminate::after{top:5px;left:1px;width:10px;opacity:1;border-radius:2px}.mat-pseudo-checkbox-checked::after{top:2.4px;left:1px;width:8px;height:3px;border-left:2px solid currentColor;transform:rotate(-45deg);opacity:1;box-sizing:content-box}\\n\"], encapsulation: 2, changeDetection: 0 });\nMatPseudoCheckbox.ctorParameters = () => [\n { type: String, decorators: [{ type: Optional }, { type: Inject, args: [ANIMATION_MODULE_TYPE,] }] }\n];\nMatPseudoCheckbox.propDecorators = {\n state: [{ type: Input }],\n disabled: [{ type: Input }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatPseudoCheckbox, [{\n type: Component,\n args: [{\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n selector: 'mat-pseudo-checkbox',\n template: '',\n host: {\n 'class': 'mat-pseudo-checkbox',\n '[class.mat-pseudo-checkbox-indeterminate]': 'state === \"indeterminate\"',\n '[class.mat-pseudo-checkbox-checked]': 'state === \"checked\"',\n '[class.mat-pseudo-checkbox-disabled]': 'disabled',\n '[class._mat-animation-noopable]': '_animationMode === \"NoopAnimations\"'\n },\n styles: [\".mat-pseudo-checkbox{width:16px;height:16px;border:2px solid;border-radius:2px;cursor:pointer;display:inline-block;vertical-align:middle;box-sizing:border-box;position:relative;flex-shrink:0;transition:border-color 90ms cubic-bezier(0, 0, 0.2, 0.1),background-color 90ms cubic-bezier(0, 0, 0.2, 0.1)}.mat-pseudo-checkbox::after{position:absolute;opacity:0;content:\\\"\\\";border-bottom:2px solid currentColor;transition:opacity 90ms cubic-bezier(0, 0, 0.2, 0.1)}.mat-pseudo-checkbox.mat-pseudo-checkbox-checked,.mat-pseudo-checkbox.mat-pseudo-checkbox-indeterminate{border-color:transparent}._mat-animation-noopable.mat-pseudo-checkbox{transition:none;animation:none}._mat-animation-noopable.mat-pseudo-checkbox::after{transition:none}.mat-pseudo-checkbox-disabled{cursor:default}.mat-pseudo-checkbox-indeterminate::after{top:5px;left:1px;width:10px;opacity:1;border-radius:2px}.mat-pseudo-checkbox-checked::after{top:2.4px;left:1px;width:8px;height:3px;border-left:2px solid currentColor;transform:rotate(-45deg);opacity:1;box-sizing:content-box}\\n\"]\n }]\n }], function () { return [{ type: String, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [ANIMATION_MODULE_TYPE]\n }] }]; }, { state: [{\n type: Input\n }], disabled: [{\n type: Input\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatPseudoCheckboxModule {\n}\nMatPseudoCheckboxModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatPseudoCheckboxModule });\nMatPseudoCheckboxModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatPseudoCheckboxModule_Factory(t) { return new (t || MatPseudoCheckboxModule)(); } });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatPseudoCheckboxModule, { declarations: [MatPseudoCheckbox], exports: [MatPseudoCheckbox] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatPseudoCheckboxModule, [{\n type: NgModule,\n args: [{\n exports: [MatPseudoCheckbox],\n declarations: [MatPseudoCheckbox]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Boilerplate for applying mixins to MatOptgroup.\n/** @docs-private */\nclass MatOptgroupBase {\n}\nconst _MatOptgroupMixinBase = mixinDisabled(MatOptgroupBase);\n// Counter for unique group ids.\nlet _uniqueOptgroupIdCounter = 0;\nclass _MatOptgroupBase extends _MatOptgroupMixinBase {\n constructor() {\n super(...arguments);\n /** Unique id for the underlying label. */\n this._labelId = `mat-optgroup-label-${_uniqueOptgroupIdCounter++}`;\n }\n}\n_MatOptgroupBase.ɵfac = function _MatOptgroupBase_Factory(t) { return ɵ_MatOptgroupBase_BaseFactory(t || _MatOptgroupBase); };\n_MatOptgroupBase.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: _MatOptgroupBase, inputs: { label: \"label\" }, features: [ɵngcc0.ɵɵInheritDefinitionFeature] });\n_MatOptgroupBase.propDecorators = {\n label: [{ type: Input }]\n};\nconst ɵ_MatOptgroupBase_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(_MatOptgroupBase);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(_MatOptgroupBase, [{\n type: Directive\n }], null, { label: [{\n type: Input\n }] }); })();\n/**\n * Injection token that can be used to reference instances of `MatOptgroup`. It serves as\n * alternative token to the actual `MatOptgroup` class which could cause unnecessary\n * retention of the class and its component metadata.\n */\nconst MAT_OPTGROUP = new InjectionToken('MatOptgroup');\n/**\n * Component that is used to group instances of `mat-option`.\n */\nclass MatOptgroup extends _MatOptgroupBase {\n}\nMatOptgroup.ɵfac = function MatOptgroup_Factory(t) { return ɵMatOptgroup_BaseFactory(t || MatOptgroup); };\nMatOptgroup.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatOptgroup, selectors: [[\"mat-optgroup\"]], hostAttrs: [\"role\", \"group\", 1, \"mat-optgroup\"], hostVars: 4, hostBindings: function MatOptgroup_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"aria-disabled\", ctx.disabled.toString())(\"aria-labelledby\", ctx._labelId);\n ɵngcc0.ɵɵclassProp(\"mat-optgroup-disabled\", ctx.disabled);\n } }, inputs: { disabled: \"disabled\" }, exportAs: [\"matOptgroup\"], features: [ɵngcc0.ɵɵProvidersFeature([{ provide: MAT_OPTGROUP, useExisting: MatOptgroup }]), ɵngcc0.ɵɵInheritDefinitionFeature], ngContentSelectors: _c1, decls: 4, vars: 2, consts: [[1, \"mat-optgroup-label\", 3, \"id\"]], template: function MatOptgroup_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef(_c0);\n ɵngcc0.ɵɵelementStart(0, \"label\", 0);\n ɵngcc0.ɵɵtext(1);\n ɵngcc0.ɵɵprojection(2);\n ɵngcc0.ɵɵelementEnd();\n ɵngcc0.ɵɵprojection(3, 1);\n } if (rf & 2) {\n ɵngcc0.ɵɵproperty(\"id\", ctx._labelId);\n ɵngcc0.ɵɵadvance(1);\n ɵngcc0.ɵɵtextInterpolate1(\"\", ctx.label, \" \");\n } }, styles: [\".mat-optgroup-label{white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-optgroup-label[disabled]{cursor:default}[dir=rtl] .mat-optgroup-label{text-align:right}.mat-optgroup-label .mat-icon{margin-right:16px;vertical-align:middle}.mat-optgroup-label .mat-icon svg{vertical-align:top}[dir=rtl] .mat-optgroup-label .mat-icon{margin-left:16px;margin-right:0}\\n\"], encapsulation: 2, changeDetection: 0 });\nconst ɵMatOptgroup_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(MatOptgroup);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatOptgroup, [{\n type: Component,\n args: [{\n selector: 'mat-optgroup',\n exportAs: 'matOptgroup',\n template: \"\\n\\n\",\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n inputs: ['disabled'],\n host: {\n 'class': 'mat-optgroup',\n 'role': 'group',\n '[class.mat-optgroup-disabled]': 'disabled',\n '[attr.aria-disabled]': 'disabled.toString()',\n '[attr.aria-labelledby]': '_labelId'\n },\n providers: [{ provide: MAT_OPTGROUP, useExisting: MatOptgroup }],\n styles: [\".mat-optgroup-label{white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-optgroup-label[disabled]{cursor:default}[dir=rtl] .mat-optgroup-label{text-align:right}.mat-optgroup-label .mat-icon{margin-right:16px;vertical-align:middle}.mat-optgroup-label .mat-icon svg{vertical-align:top}[dir=rtl] .mat-optgroup-label .mat-icon{margin-left:16px;margin-right:0}\\n\"]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Option IDs need to be unique across components, so this counter exists outside of\n * the component definition.\n */\nlet _uniqueIdCounter = 0;\n/** Event object emitted by MatOption when selected or deselected. */\nclass MatOptionSelectionChange {\n constructor(\n /** Reference to the option that emitted the event. */\n source, \n /** Whether the change in the option's value was a result of a user action. */\n isUserInput = false) {\n this.source = source;\n this.isUserInput = isUserInput;\n }\n}\n/**\n * Injection token used to provide the parent component to options.\n */\nconst MAT_OPTION_PARENT_COMPONENT = new InjectionToken('MAT_OPTION_PARENT_COMPONENT');\nclass _MatOptionBase {\n constructor(_element, _changeDetectorRef, _parent, group) {\n this._element = _element;\n this._changeDetectorRef = _changeDetectorRef;\n this._parent = _parent;\n this.group = group;\n this._selected = false;\n this._active = false;\n this._disabled = false;\n this._mostRecentViewValue = '';\n /** The unique ID of the option. */\n this.id = `mat-option-${_uniqueIdCounter++}`;\n /** Event emitted when the option is selected or deselected. */\n // tslint:disable-next-line:no-output-on-prefix\n this.onSelectionChange = new EventEmitter();\n /** Emits when the state of the option changes and any parents have to be notified. */\n this._stateChanges = new Subject();\n }\n /** Whether the wrapping component is in multiple selection mode. */\n get multiple() { return this._parent && this._parent.multiple; }\n /** Whether or not the option is currently selected. */\n get selected() { return this._selected; }\n /** Whether the option is disabled. */\n get disabled() { return (this.group && this.group.disabled) || this._disabled; }\n set disabled(value) { this._disabled = coerceBooleanProperty(value); }\n /** Whether ripples for the option are disabled. */\n get disableRipple() { return this._parent && this._parent.disableRipple; }\n /**\n * Whether or not the option is currently active and ready to be selected.\n * An active option displays styles as if it is focused, but the\n * focus is actually retained somewhere else. This comes in handy\n * for components like autocomplete where focus must remain on the input.\n */\n get active() {\n return this._active;\n }\n /**\n * The displayed value of the option. It is necessary to show the selected option in the\n * select's trigger.\n */\n get viewValue() {\n // TODO(kara): Add input property alternative for node envs.\n return (this._getHostElement().textContent || '').trim();\n }\n /** Selects the option. */\n select() {\n if (!this._selected) {\n this._selected = true;\n this._changeDetectorRef.markForCheck();\n this._emitSelectionChangeEvent();\n }\n }\n /** Deselects the option. */\n deselect() {\n if (this._selected) {\n this._selected = false;\n this._changeDetectorRef.markForCheck();\n this._emitSelectionChangeEvent();\n }\n }\n /** Sets focus onto this option. */\n focus(_origin, options) {\n // Note that we aren't using `_origin`, but we need to keep it because some internal consumers\n // use `MatOption` in a `FocusKeyManager` and we need it to match `FocusableOption`.\n const element = this._getHostElement();\n if (typeof element.focus === 'function') {\n element.focus(options);\n }\n }\n /**\n * This method sets display styles on the option to make it appear\n * active. This is used by the ActiveDescendantKeyManager so key\n * events will display the proper options as active on arrow key events.\n */\n setActiveStyles() {\n if (!this._active) {\n this._active = true;\n this._changeDetectorRef.markForCheck();\n }\n }\n /**\n * This method removes display styles on the option that made it appear\n * active. This is used by the ActiveDescendantKeyManager so key\n * events will display the proper options as active on arrow key events.\n */\n setInactiveStyles() {\n if (this._active) {\n this._active = false;\n this._changeDetectorRef.markForCheck();\n }\n }\n /** Gets the label to be used when determining whether the option should be focused. */\n getLabel() {\n return this.viewValue;\n }\n /** Ensures the option is selected when activated from the keyboard. */\n _handleKeydown(event) {\n if ((event.keyCode === ENTER || event.keyCode === SPACE) && !hasModifierKey(event)) {\n this._selectViaInteraction();\n // Prevent the page from scrolling down and form submits.\n event.preventDefault();\n }\n }\n /**\n * `Selects the option while indicating the selection came from the user. Used to\n * determine if the select's view -> model callback should be invoked.`\n */\n _selectViaInteraction() {\n if (!this.disabled) {\n this._selected = this.multiple ? !this._selected : true;\n this._changeDetectorRef.markForCheck();\n this._emitSelectionChangeEvent(true);\n }\n }\n /**\n * Gets the `aria-selected` value for the option. We explicitly omit the `aria-selected`\n * attribute from single-selection, unselected options. Including the `aria-selected=\"false\"`\n * attributes adds a significant amount of noise to screen-reader users without providing useful\n * information.\n */\n _getAriaSelected() {\n return this.selected || (this.multiple ? false : null);\n }\n /** Returns the correct tabindex for the option depending on disabled state. */\n _getTabIndex() {\n return this.disabled ? '-1' : '0';\n }\n /** Gets the host DOM element. */\n _getHostElement() {\n return this._element.nativeElement;\n }\n ngAfterViewChecked() {\n // Since parent components could be using the option's label to display the selected values\n // (e.g. `mat-select`) and they don't have a way of knowing if the option's label has changed\n // we have to check for changes in the DOM ourselves and dispatch an event. These checks are\n // relatively cheap, however we still limit them only to selected options in order to avoid\n // hitting the DOM too often.\n if (this._selected) {\n const viewValue = this.viewValue;\n if (viewValue !== this._mostRecentViewValue) {\n this._mostRecentViewValue = viewValue;\n this._stateChanges.next();\n }\n }\n }\n ngOnDestroy() {\n this._stateChanges.complete();\n }\n /** Emits the selection change event. */\n _emitSelectionChangeEvent(isUserInput = false) {\n this.onSelectionChange.emit(new MatOptionSelectionChange(this, isUserInput));\n }\n}\n_MatOptionBase.ɵfac = function _MatOptionBase_Factory(t) { return new (t || _MatOptionBase)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(ChangeDetectorRef), ɵngcc0.ɵɵdirectiveInject(undefined), ɵngcc0.ɵɵdirectiveInject(_MatOptgroupBase)); };\n_MatOptionBase.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: _MatOptionBase, inputs: { id: \"id\", disabled: \"disabled\", value: \"value\" }, outputs: { onSelectionChange: \"onSelectionChange\" } });\n_MatOptionBase.ctorParameters = () => [\n { type: ElementRef },\n { type: ChangeDetectorRef },\n { type: undefined },\n { type: _MatOptgroupBase }\n];\n_MatOptionBase.propDecorators = {\n value: [{ type: Input }],\n id: [{ type: Input }],\n disabled: [{ type: Input }],\n onSelectionChange: [{ type: Output }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(_MatOptionBase, [{\n type: Directive\n }], function () { return [{ type: ElementRef }, { type: ChangeDetectorRef }, { type: undefined }, { type: _MatOptgroupBase }]; }, { id: [{\n type: Input\n }], onSelectionChange: [{\n type: Output\n }], disabled: [{\n type: Input\n }], value: [{\n type: Input\n }] }); })();\n/**\n * Single option inside of a `` element.\n */\nclass MatOption extends _MatOptionBase {\n constructor(element, changeDetectorRef, parent, group) {\n super(element, changeDetectorRef, parent, group);\n }\n}\nMatOption.ɵfac = function MatOption_Factory(t) { return new (t || MatOption)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(ChangeDetectorRef), ɵngcc0.ɵɵdirectiveInject(MAT_OPTION_PARENT_COMPONENT, 8), ɵngcc0.ɵɵdirectiveInject(MAT_OPTGROUP, 8)); };\nMatOption.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatOption, selectors: [[\"mat-option\"]], hostAttrs: [\"role\", \"option\", 1, \"mat-option\", \"mat-focus-indicator\"], hostVars: 12, hostBindings: function MatOption_HostBindings(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵlistener(\"click\", function MatOption_click_HostBindingHandler() { return ctx._selectViaInteraction(); })(\"keydown\", function MatOption_keydown_HostBindingHandler($event) { return ctx._handleKeydown($event); });\n } if (rf & 2) {\n ɵngcc0.ɵɵhostProperty(\"id\", ctx.id);\n ɵngcc0.ɵɵattribute(\"tabindex\", ctx._getTabIndex())(\"aria-selected\", ctx._getAriaSelected())(\"aria-disabled\", ctx.disabled.toString());\n ɵngcc0.ɵɵclassProp(\"mat-selected\", ctx.selected)(\"mat-option-multiple\", ctx.multiple)(\"mat-active\", ctx.active)(\"mat-option-disabled\", ctx.disabled);\n } }, exportAs: [\"matOption\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature], ngContentSelectors: _c2, decls: 4, vars: 3, consts: [[\"class\", \"mat-option-pseudo-checkbox\", 3, \"state\", \"disabled\", 4, \"ngIf\"], [1, \"mat-option-text\"], [\"mat-ripple\", \"\", 1, \"mat-option-ripple\", 3, \"matRippleTrigger\", \"matRippleDisabled\"], [1, \"mat-option-pseudo-checkbox\", 3, \"state\", \"disabled\"]], template: function MatOption_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵtemplate(0, MatOption_mat_pseudo_checkbox_0_Template, 1, 2, \"mat-pseudo-checkbox\", 0);\n ɵngcc0.ɵɵelementStart(1, \"span\", 1);\n ɵngcc0.ɵɵprojection(2);\n ɵngcc0.ɵɵelementEnd();\n ɵngcc0.ɵɵelement(3, \"div\", 2);\n } if (rf & 2) {\n ɵngcc0.ɵɵproperty(\"ngIf\", ctx.multiple);\n ɵngcc0.ɵɵadvance(3);\n ɵngcc0.ɵɵproperty(\"matRippleTrigger\", ctx._getHostElement())(\"matRippleDisabled\", ctx.disabled || ctx.disableRipple);\n } }, directives: [ɵngcc1.NgIf, MatRipple, MatPseudoCheckbox], styles: [\".mat-option{white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;position:relative;cursor:pointer;outline:none;display:flex;flex-direction:row;max-width:100%;box-sizing:border-box;align-items:center;-webkit-tap-highlight-color:transparent}.mat-option[disabled]{cursor:default}[dir=rtl] .mat-option{text-align:right}.mat-option .mat-icon{margin-right:16px;vertical-align:middle}.mat-option .mat-icon svg{vertical-align:top}[dir=rtl] .mat-option .mat-icon{margin-left:16px;margin-right:0}.mat-option[aria-disabled=true]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-optgroup .mat-option:not(.mat-option-multiple){padding-left:32px}[dir=rtl] .mat-optgroup .mat-option:not(.mat-option-multiple){padding-left:16px;padding-right:32px}.cdk-high-contrast-active .mat-option{margin:0 1px}.cdk-high-contrast-active .mat-option.mat-active{border:solid 1px currentColor;margin:0}.mat-option-text{display:inline-block;flex-grow:1;overflow:hidden;text-overflow:ellipsis}.mat-option .mat-option-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}.cdk-high-contrast-active .mat-option .mat-option-ripple{opacity:.5}.mat-option-pseudo-checkbox{margin-right:8px}[dir=rtl] .mat-option-pseudo-checkbox{margin-left:8px;margin-right:0}\\n\"], encapsulation: 2, changeDetection: 0 });\nMatOption.ctorParameters = () => [\n { type: ElementRef },\n { type: ChangeDetectorRef },\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [MAT_OPTION_PARENT_COMPONENT,] }] },\n { type: MatOptgroup, decorators: [{ type: Optional }, { type: Inject, args: [MAT_OPTGROUP,] }] }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatOption, [{\n type: Component,\n args: [{\n selector: 'mat-option',\n exportAs: 'matOption',\n host: {\n 'role': 'option',\n '[attr.tabindex]': '_getTabIndex()',\n '[class.mat-selected]': 'selected',\n '[class.mat-option-multiple]': 'multiple',\n '[class.mat-active]': 'active',\n '[id]': 'id',\n '[attr.aria-selected]': '_getAriaSelected()',\n '[attr.aria-disabled]': 'disabled.toString()',\n '[class.mat-option-disabled]': 'disabled',\n '(click)': '_selectViaInteraction()',\n '(keydown)': '_handleKeydown($event)',\n 'class': 'mat-option mat-focus-indicator'\n },\n template: \"\\n\\n\\n\\n
\\n
\\n\",\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n styles: [\".mat-option{white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;position:relative;cursor:pointer;outline:none;display:flex;flex-direction:row;max-width:100%;box-sizing:border-box;align-items:center;-webkit-tap-highlight-color:transparent}.mat-option[disabled]{cursor:default}[dir=rtl] .mat-option{text-align:right}.mat-option .mat-icon{margin-right:16px;vertical-align:middle}.mat-option .mat-icon svg{vertical-align:top}[dir=rtl] .mat-option .mat-icon{margin-left:16px;margin-right:0}.mat-option[aria-disabled=true]{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-optgroup .mat-option:not(.mat-option-multiple){padding-left:32px}[dir=rtl] .mat-optgroup .mat-option:not(.mat-option-multiple){padding-left:16px;padding-right:32px}.cdk-high-contrast-active .mat-option{margin:0 1px}.cdk-high-contrast-active .mat-option.mat-active{border:solid 1px currentColor;margin:0}.mat-option-text{display:inline-block;flex-grow:1;overflow:hidden;text-overflow:ellipsis}.mat-option .mat-option-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}.cdk-high-contrast-active .mat-option .mat-option-ripple{opacity:.5}.mat-option-pseudo-checkbox{margin-right:8px}[dir=rtl] .mat-option-pseudo-checkbox{margin-left:8px;margin-right:0}\\n\"]\n }]\n }], function () { return [{ type: ElementRef }, { type: ChangeDetectorRef }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [MAT_OPTION_PARENT_COMPONENT]\n }] }, { type: MatOptgroup, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [MAT_OPTGROUP]\n }] }]; }, null); })();\n/**\n * Counts the amount of option group labels that precede the specified option.\n * @param optionIndex Index of the option at which to start counting.\n * @param options Flat list of all of the options.\n * @param optionGroups Flat list of all of the option groups.\n * @docs-private\n */\nfunction _countGroupLabelsBeforeOption(optionIndex, options, optionGroups) {\n if (optionGroups.length) {\n let optionsArray = options.toArray();\n let groups = optionGroups.toArray();\n let groupCounter = 0;\n for (let i = 0; i < optionIndex + 1; i++) {\n if (optionsArray[i].group && optionsArray[i].group === groups[groupCounter]) {\n groupCounter++;\n }\n }\n return groupCounter;\n }\n return 0;\n}\n/**\n * Determines the position to which to scroll a panel in order for an option to be into view.\n * @param optionOffset Offset of the option from the top of the panel.\n * @param optionHeight Height of the options.\n * @param currentScrollPosition Current scroll position of the panel.\n * @param panelHeight Height of the panel.\n * @docs-private\n */\nfunction _getOptionScrollPosition(optionOffset, optionHeight, currentScrollPosition, panelHeight) {\n if (optionOffset < currentScrollPosition) {\n return optionOffset;\n }\n if (optionOffset + optionHeight > currentScrollPosition + panelHeight) {\n return Math.max(0, optionOffset - panelHeight + optionHeight);\n }\n return currentScrollPosition;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatOptionModule {\n}\nMatOptionModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatOptionModule });\nMatOptionModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatOptionModule_Factory(t) { return new (t || MatOptionModule)(); }, imports: [[MatRippleModule, CommonModule, MatPseudoCheckboxModule]] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatOptionModule, { declarations: function () { return [MatOption, MatOptgroup]; }, imports: function () { return [MatRippleModule, CommonModule, MatPseudoCheckboxModule]; }, exports: function () { return [MatOption, MatOptgroup]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatOptionModule, [{\n type: NgModule,\n args: [{\n imports: [MatRippleModule, CommonModule, MatPseudoCheckboxModule],\n exports: [MatOption, MatOptgroup],\n declarations: [MatOption, MatOptgroup]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * InjectionToken that can be used to specify the global label options.\n * @deprecated Use `MAT_FORM_FIELD_DEFAULT_OPTIONS` injection token from\n * `@angular/material/form-field` instead.\n * @breaking-change 11.0.0\n */\nconst MAT_LABEL_GLOBAL_OPTIONS = new InjectionToken('mat-label-global-options');\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * When constructing a Date, the month is zero-based. This can be confusing, since people are\n * used to seeing them one-based. So we create these aliases to make writing the tests easier.\n * @docs-private\n * @breaking-change 8.0.0 Remove this with V8 since it was only targeted for testing.\n */\nconst JAN = 0, FEB = 1, MAR = 2, APR = 3, MAY = 4, JUN = 5, JUL = 6, AUG = 7, SEP = 8, OCT = 9, NOV = 10, DEC = 11;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { APR, AUG, AnimationCurves, AnimationDurations, DEC, DateAdapter, ErrorStateMatcher, FEB, JAN, JUL, JUN, MAR, MATERIAL_SANITY_CHECKS, MAT_DATE_FORMATS, MAT_DATE_LOCALE, MAT_DATE_LOCALE_FACTORY, MAT_DATE_LOCALE_PROVIDER, MAT_LABEL_GLOBAL_OPTIONS, MAT_NATIVE_DATE_FORMATS, MAT_OPTGROUP, MAT_OPTION_PARENT_COMPONENT, MAT_RIPPLE_GLOBAL_OPTIONS, MAY, MatCommonModule, MatLine, MatLineModule, MatLineSetter, MatNativeDateModule, MatOptgroup, MatOption, MatOptionModule, MatOptionSelectionChange, MatPseudoCheckbox, MatPseudoCheckboxModule, MatRipple, MatRippleModule, NOV, NativeDateAdapter, NativeDateModule, OCT, RippleRef, RippleRenderer, SEP, ShowOnDirtyErrorStateMatcher, VERSION, _MatOptgroupBase, _MatOptionBase, _countGroupLabelsBeforeOption, _getOptionScrollPosition, defaultRippleAnimationConfig, mixinColor, mixinDisableRipple, mixinDisabled, mixinErrorState, mixinInitialized, mixinTabIndex, setLines, ɵ0$1 as ɵ0, MATERIAL_SANITY_CHECKS_FACTORY as ɵangular_material_src_material_core_core_a };\n\n//# sourceMappingURL=core.js.map","import { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function expand(project, concurrent = Number.POSITIVE_INFINITY, scheduler) {\n concurrent = (concurrent || 0) < 1 ? Number.POSITIVE_INFINITY : concurrent;\n return (source) => source.lift(new ExpandOperator(project, concurrent, scheduler));\n}\nexport class ExpandOperator {\n constructor(project, concurrent, scheduler) {\n this.project = project;\n this.concurrent = concurrent;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new ExpandSubscriber(subscriber, this.project, this.concurrent, this.scheduler));\n }\n}\nexport class ExpandSubscriber extends SimpleOuterSubscriber {\n constructor(destination, project, concurrent, scheduler) {\n super(destination);\n this.project = project;\n this.concurrent = concurrent;\n this.scheduler = scheduler;\n this.index = 0;\n this.active = 0;\n this.hasCompleted = false;\n if (concurrent < Number.POSITIVE_INFINITY) {\n this.buffer = [];\n }\n }\n static dispatch(arg) {\n const { subscriber, result, value, index } = arg;\n subscriber.subscribeToProjection(result, value, index);\n }\n _next(value) {\n const destination = this.destination;\n if (destination.closed) {\n this._complete();\n return;\n }\n const index = this.index++;\n if (this.active < this.concurrent) {\n destination.next(value);\n try {\n const { project } = this;\n const result = project(value, index);\n if (!this.scheduler) {\n this.subscribeToProjection(result, value, index);\n }\n else {\n const state = { subscriber: this, result, value, index };\n const destination = this.destination;\n destination.add(this.scheduler.schedule(ExpandSubscriber.dispatch, 0, state));\n }\n }\n catch (e) {\n destination.error(e);\n }\n }\n else {\n this.buffer.push(value);\n }\n }\n subscribeToProjection(result, value, index) {\n this.active++;\n const destination = this.destination;\n destination.add(innerSubscribe(result, new SimpleInnerSubscriber(this)));\n }\n _complete() {\n this.hasCompleted = true;\n if (this.hasCompleted && this.active === 0) {\n this.destination.complete();\n }\n this.unsubscribe();\n }\n notifyNext(innerValue) {\n this._next(innerValue);\n }\n notifyComplete() {\n const buffer = this.buffer;\n this.active--;\n if (buffer && buffer.length > 0) {\n this._next(buffer.shift());\n }\n if (this.hasCompleted && this.active === 0) {\n this.destination.complete();\n }\n }\n}\n//# sourceMappingURL=expand.js.map","import { reduce } from './reduce';\nexport function min(comparer) {\n const min = (typeof comparer === 'function')\n ? (x, y) => comparer(x, y) < 0 ? x : y\n : (x, y) => x < y ? x : y;\n return reduce(min);\n}\n//# sourceMappingURL=min.js.map","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst MAC_ENTER = 3;\nconst BACKSPACE = 8;\nconst TAB = 9;\nconst NUM_CENTER = 12;\nconst ENTER = 13;\nconst SHIFT = 16;\nconst CONTROL = 17;\nconst ALT = 18;\nconst PAUSE = 19;\nconst CAPS_LOCK = 20;\nconst ESCAPE = 27;\nconst SPACE = 32;\nconst PAGE_UP = 33;\nconst PAGE_DOWN = 34;\nconst END = 35;\nconst HOME = 36;\nconst LEFT_ARROW = 37;\nconst UP_ARROW = 38;\nconst RIGHT_ARROW = 39;\nconst DOWN_ARROW = 40;\nconst PLUS_SIGN = 43;\nconst PRINT_SCREEN = 44;\nconst INSERT = 45;\nconst DELETE = 46;\nconst ZERO = 48;\nconst ONE = 49;\nconst TWO = 50;\nconst THREE = 51;\nconst FOUR = 52;\nconst FIVE = 53;\nconst SIX = 54;\nconst SEVEN = 55;\nconst EIGHT = 56;\nconst NINE = 57;\nconst FF_SEMICOLON = 59; // Firefox (Gecko) fires this for semicolon instead of 186\nconst FF_EQUALS = 61; // Firefox (Gecko) fires this for equals instead of 187\nconst QUESTION_MARK = 63;\nconst AT_SIGN = 64;\nconst A = 65;\nconst B = 66;\nconst C = 67;\nconst D = 68;\nconst E = 69;\nconst F = 70;\nconst G = 71;\nconst H = 72;\nconst I = 73;\nconst J = 74;\nconst K = 75;\nconst L = 76;\nconst M = 77;\nconst N = 78;\nconst O = 79;\nconst P = 80;\nconst Q = 81;\nconst R = 82;\nconst S = 83;\nconst T = 84;\nconst U = 85;\nconst V = 86;\nconst W = 87;\nconst X = 88;\nconst Y = 89;\nconst Z = 90;\nconst META = 91; // WIN_KEY_LEFT\nconst MAC_WK_CMD_LEFT = 91;\nconst MAC_WK_CMD_RIGHT = 93;\nconst CONTEXT_MENU = 93;\nconst NUMPAD_ZERO = 96;\nconst NUMPAD_ONE = 97;\nconst NUMPAD_TWO = 98;\nconst NUMPAD_THREE = 99;\nconst NUMPAD_FOUR = 100;\nconst NUMPAD_FIVE = 101;\nconst NUMPAD_SIX = 102;\nconst NUMPAD_SEVEN = 103;\nconst NUMPAD_EIGHT = 104;\nconst NUMPAD_NINE = 105;\nconst NUMPAD_MULTIPLY = 106;\nconst NUMPAD_PLUS = 107;\nconst NUMPAD_MINUS = 109;\nconst NUMPAD_PERIOD = 110;\nconst NUMPAD_DIVIDE = 111;\nconst F1 = 112;\nconst F2 = 113;\nconst F3 = 114;\nconst F4 = 115;\nconst F5 = 116;\nconst F6 = 117;\nconst F7 = 118;\nconst F8 = 119;\nconst F9 = 120;\nconst F10 = 121;\nconst F11 = 122;\nconst F12 = 123;\nconst NUM_LOCK = 144;\nconst SCROLL_LOCK = 145;\nconst FIRST_MEDIA = 166;\nconst FF_MINUS = 173;\nconst MUTE = 173; // Firefox (Gecko) fires 181 for MUTE\nconst VOLUME_DOWN = 174; // Firefox (Gecko) fires 182 for VOLUME_DOWN\nconst VOLUME_UP = 175; // Firefox (Gecko) fires 183 for VOLUME_UP\nconst FF_MUTE = 181;\nconst FF_VOLUME_DOWN = 182;\nconst LAST_MEDIA = 183;\nconst FF_VOLUME_UP = 183;\nconst SEMICOLON = 186; // Firefox (Gecko) fires 59 for SEMICOLON\nconst EQUALS = 187; // Firefox (Gecko) fires 61 for EQUALS\nconst COMMA = 188;\nconst DASH = 189; // Firefox (Gecko) fires 173 for DASH/MINUS\nconst SLASH = 191;\nconst APOSTROPHE = 192;\nconst TILDE = 192;\nconst OPEN_SQUARE_BRACKET = 219;\nconst BACKSLASH = 220;\nconst CLOSE_SQUARE_BRACKET = 221;\nconst SINGLE_QUOTE = 222;\nconst MAC_META = 224;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Checks whether a modifier key is pressed.\n * @param event Event to be checked.\n */\nfunction hasModifierKey(event, ...modifiers) {\n if (modifiers.length) {\n return modifiers.some(modifier => event[modifier]);\n }\n return event.altKey || event.shiftKey || event.ctrlKey || event.metaKey;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { A, ALT, APOSTROPHE, AT_SIGN, B, BACKSLASH, BACKSPACE, C, CAPS_LOCK, CLOSE_SQUARE_BRACKET, COMMA, CONTEXT_MENU, CONTROL, D, DASH, DELETE, DOWN_ARROW, E, EIGHT, END, ENTER, EQUALS, ESCAPE, F, F1, F10, F11, F12, F2, F3, F4, F5, F6, F7, F8, F9, FF_EQUALS, FF_MINUS, FF_MUTE, FF_SEMICOLON, FF_VOLUME_DOWN, FF_VOLUME_UP, FIRST_MEDIA, FIVE, FOUR, G, H, HOME, I, INSERT, J, K, L, LAST_MEDIA, LEFT_ARROW, M, MAC_ENTER, MAC_META, MAC_WK_CMD_LEFT, MAC_WK_CMD_RIGHT, META, MUTE, N, NINE, NUMPAD_DIVIDE, NUMPAD_EIGHT, NUMPAD_FIVE, NUMPAD_FOUR, NUMPAD_MINUS, NUMPAD_MULTIPLY, NUMPAD_NINE, NUMPAD_ONE, NUMPAD_PERIOD, NUMPAD_PLUS, NUMPAD_SEVEN, NUMPAD_SIX, NUMPAD_THREE, NUMPAD_TWO, NUMPAD_ZERO, NUM_CENTER, NUM_LOCK, O, ONE, OPEN_SQUARE_BRACKET, P, PAGE_DOWN, PAGE_UP, PAUSE, PLUS_SIGN, PRINT_SCREEN, Q, QUESTION_MARK, R, RIGHT_ARROW, S, SCROLL_LOCK, SEMICOLON, SEVEN, SHIFT, SINGLE_QUOTE, SIX, SLASH, SPACE, T, TAB, THREE, TILDE, TWO, U, UP_ARROW, V, VOLUME_DOWN, VOLUME_UP, W, X, Y, Z, ZERO, hasModifierKey };\n\n//# sourceMappingURL=keycodes.js.map","import { Subscriber } from '../Subscriber';\nexport function takeWhile(predicate, inclusive = false) {\n return (source) => source.lift(new TakeWhileOperator(predicate, inclusive));\n}\nclass TakeWhileOperator {\n constructor(predicate, inclusive) {\n this.predicate = predicate;\n this.inclusive = inclusive;\n }\n call(subscriber, source) {\n return source.subscribe(new TakeWhileSubscriber(subscriber, this.predicate, this.inclusive));\n }\n}\nclass TakeWhileSubscriber extends Subscriber {\n constructor(destination, predicate, inclusive) {\n super(destination);\n this.predicate = predicate;\n this.inclusive = inclusive;\n this.index = 0;\n }\n _next(value) {\n const destination = this.destination;\n let result;\n try {\n result = this.predicate(value, this.index++);\n }\n catch (err) {\n destination.error(err);\n return;\n }\n this.nextOrComplete(value, result);\n }\n nextOrComplete(value, predicateResult) {\n const destination = this.destination;\n if (Boolean(predicateResult)) {\n destination.next(value);\n }\n else {\n if (this.inclusive) {\n destination.next(value);\n }\n destination.complete();\n }\n }\n}\n//# sourceMappingURL=takeWhile.js.map","import { coerceElement, coerceBooleanProperty, coerceNumberProperty } from '@angular/cdk/coercion';\nimport { ɵɵdefineInjectable, Injectable, ɵɵinject, EventEmitter, Directive, ElementRef, NgZone, Output, Input, NgModule } from '@angular/core';\nimport { Observable, Subject } from 'rxjs';\nimport { debounceTime } from 'rxjs/operators';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Factory that creates a new MutationObserver and allows us to stub it out in unit tests.\n * @docs-private\n */\nimport * as ɵngcc0 from '@angular/core';\nclass MutationObserverFactory {\n create(callback) {\n return typeof MutationObserver === 'undefined' ? null : new MutationObserver(callback);\n }\n}\nMutationObserverFactory.ɵfac = function MutationObserverFactory_Factory(t) { return new (t || MutationObserverFactory)(); };\nMutationObserverFactory.ɵprov = ɵɵdefineInjectable({ factory: function MutationObserverFactory_Factory() { return new MutationObserverFactory(); }, token: MutationObserverFactory, providedIn: \"root\" });\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MutationObserverFactory, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], null, null); })();\n/** An injectable service that allows watching elements for changes to their content. */\nclass ContentObserver {\n constructor(_mutationObserverFactory) {\n this._mutationObserverFactory = _mutationObserverFactory;\n /** Keeps track of the existing MutationObservers so they can be reused. */\n this._observedElements = new Map();\n }\n ngOnDestroy() {\n this._observedElements.forEach((_, element) => this._cleanupObserver(element));\n }\n observe(elementOrRef) {\n const element = coerceElement(elementOrRef);\n return new Observable((observer) => {\n const stream = this._observeElement(element);\n const subscription = stream.subscribe(observer);\n return () => {\n subscription.unsubscribe();\n this._unobserveElement(element);\n };\n });\n }\n /**\n * Observes the given element by using the existing MutationObserver if available, or creating a\n * new one if not.\n */\n _observeElement(element) {\n if (!this._observedElements.has(element)) {\n const stream = new Subject();\n const observer = this._mutationObserverFactory.create(mutations => stream.next(mutations));\n if (observer) {\n observer.observe(element, {\n characterData: true,\n childList: true,\n subtree: true\n });\n }\n this._observedElements.set(element, { observer, stream, count: 1 });\n }\n else {\n this._observedElements.get(element).count++;\n }\n return this._observedElements.get(element).stream;\n }\n /**\n * Un-observes the given element and cleans up the underlying MutationObserver if nobody else is\n * observing this element.\n */\n _unobserveElement(element) {\n if (this._observedElements.has(element)) {\n this._observedElements.get(element).count--;\n if (!this._observedElements.get(element).count) {\n this._cleanupObserver(element);\n }\n }\n }\n /** Clean up the underlying MutationObserver for the specified element. */\n _cleanupObserver(element) {\n if (this._observedElements.has(element)) {\n const { observer, stream } = this._observedElements.get(element);\n if (observer) {\n observer.disconnect();\n }\n stream.complete();\n this._observedElements.delete(element);\n }\n }\n}\nContentObserver.ɵfac = function ContentObserver_Factory(t) { return new (t || ContentObserver)(ɵngcc0.ɵɵinject(MutationObserverFactory)); };\nContentObserver.ɵprov = ɵɵdefineInjectable({ factory: function ContentObserver_Factory() { return new ContentObserver(ɵɵinject(MutationObserverFactory)); }, token: ContentObserver, providedIn: \"root\" });\nContentObserver.ctorParameters = () => [\n { type: MutationObserverFactory }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(ContentObserver, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], function () { return [{ type: MutationObserverFactory }]; }, null); })();\n/**\n * Directive that triggers a callback whenever the content of\n * its associated element has changed.\n */\nclass CdkObserveContent {\n constructor(_contentObserver, _elementRef, _ngZone) {\n this._contentObserver = _contentObserver;\n this._elementRef = _elementRef;\n this._ngZone = _ngZone;\n /** Event emitted for each change in the element's content. */\n this.event = new EventEmitter();\n this._disabled = false;\n this._currentSubscription = null;\n }\n /**\n * Whether observing content is disabled. This option can be used\n * to disconnect the underlying MutationObserver until it is needed.\n */\n get disabled() { return this._disabled; }\n set disabled(value) {\n this._disabled = coerceBooleanProperty(value);\n this._disabled ? this._unsubscribe() : this._subscribe();\n }\n /** Debounce interval for emitting the changes. */\n get debounce() { return this._debounce; }\n set debounce(value) {\n this._debounce = coerceNumberProperty(value);\n this._subscribe();\n }\n ngAfterContentInit() {\n if (!this._currentSubscription && !this.disabled) {\n this._subscribe();\n }\n }\n ngOnDestroy() {\n this._unsubscribe();\n }\n _subscribe() {\n this._unsubscribe();\n const stream = this._contentObserver.observe(this._elementRef);\n // TODO(mmalerba): We shouldn't be emitting on this @Output() outside the zone.\n // Consider brining it back inside the zone next time we're making breaking changes.\n // Bringing it back inside can cause things like infinite change detection loops and changed\n // after checked errors if people's code isn't handling it properly.\n this._ngZone.runOutsideAngular(() => {\n this._currentSubscription =\n (this.debounce ? stream.pipe(debounceTime(this.debounce)) : stream).subscribe(this.event);\n });\n }\n _unsubscribe() {\n if (this._currentSubscription) {\n this._currentSubscription.unsubscribe();\n }\n }\n}\nCdkObserveContent.ɵfac = function CdkObserveContent_Factory(t) { return new (t || CdkObserveContent)(ɵngcc0.ɵɵdirectiveInject(ContentObserver), ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(NgZone)); };\nCdkObserveContent.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: CdkObserveContent, selectors: [[\"\", \"cdkObserveContent\", \"\"]], inputs: { disabled: [\"cdkObserveContentDisabled\", \"disabled\"], debounce: \"debounce\" }, outputs: { event: \"cdkObserveContent\" }, exportAs: [\"cdkObserveContent\"] });\nCdkObserveContent.ctorParameters = () => [\n { type: ContentObserver },\n { type: ElementRef },\n { type: NgZone }\n];\nCdkObserveContent.propDecorators = {\n event: [{ type: Output, args: ['cdkObserveContent',] }],\n disabled: [{ type: Input, args: ['cdkObserveContentDisabled',] }],\n debounce: [{ type: Input }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(CdkObserveContent, [{\n type: Directive,\n args: [{\n selector: '[cdkObserveContent]',\n exportAs: 'cdkObserveContent'\n }]\n }], function () { return [{ type: ContentObserver }, { type: ElementRef }, { type: NgZone }]; }, { event: [{\n type: Output,\n args: ['cdkObserveContent']\n }], disabled: [{\n type: Input,\n args: ['cdkObserveContentDisabled']\n }], debounce: [{\n type: Input\n }] }); })();\nclass ObserversModule {\n}\nObserversModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: ObserversModule });\nObserversModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function ObserversModule_Factory(t) { return new (t || ObserversModule)(); }, providers: [MutationObserverFactory] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(ObserversModule, { declarations: [CdkObserveContent], exports: [CdkObserveContent] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(ObserversModule, [{\n type: NgModule,\n args: [{\n exports: [CdkObserveContent],\n declarations: [CdkObserveContent],\n providers: [MutationObserverFactory]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { CdkObserveContent, ContentObserver, MutationObserverFactory, ObserversModule };\n\n//# sourceMappingURL=observers.js.map","import { Subscriber } from '../Subscriber';\nexport function every(predicate, thisArg) {\n return (source) => source.lift(new EveryOperator(predicate, thisArg, source));\n}\nclass EveryOperator {\n constructor(predicate, thisArg, source) {\n this.predicate = predicate;\n this.thisArg = thisArg;\n this.source = source;\n }\n call(observer, source) {\n return source.subscribe(new EverySubscriber(observer, this.predicate, this.thisArg, this.source));\n }\n}\nclass EverySubscriber extends Subscriber {\n constructor(destination, predicate, thisArg, source) {\n super(destination);\n this.predicate = predicate;\n this.thisArg = thisArg;\n this.source = source;\n this.index = 0;\n this.thisArg = thisArg || this;\n }\n notifyComplete(everyValueMatch) {\n this.destination.next(everyValueMatch);\n this.destination.complete();\n }\n _next(value) {\n let result = false;\n try {\n result = this.predicate.call(this.thisArg, value, this.index++, this.source);\n }\n catch (err) {\n this.destination.error(err);\n return;\n }\n if (!result) {\n this.notifyComplete(false);\n }\n }\n _complete() {\n this.notifyComplete(true);\n }\n}\n//# sourceMappingURL=every.js.map","import { zip as zipStatic } from '../observable/zip';\nexport function zip(...observables) {\n return function zipOperatorFunction(source) {\n return source.lift.call(zipStatic(source, ...observables));\n };\n}\n//# sourceMappingURL=zip.js.map","import { Subject } from '../Subject';\nimport { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function repeatWhen(notifier) {\n return (source) => source.lift(new RepeatWhenOperator(notifier));\n}\nclass RepeatWhenOperator {\n constructor(notifier) {\n this.notifier = notifier;\n }\n call(subscriber, source) {\n return source.subscribe(new RepeatWhenSubscriber(subscriber, this.notifier, source));\n }\n}\nclass RepeatWhenSubscriber extends SimpleOuterSubscriber {\n constructor(destination, notifier, source) {\n super(destination);\n this.notifier = notifier;\n this.source = source;\n this.sourceIsBeingSubscribedTo = true;\n }\n notifyNext() {\n this.sourceIsBeingSubscribedTo = true;\n this.source.subscribe(this);\n }\n notifyComplete() {\n if (this.sourceIsBeingSubscribedTo === false) {\n return super.complete();\n }\n }\n complete() {\n this.sourceIsBeingSubscribedTo = false;\n if (!this.isStopped) {\n if (!this.retries) {\n this.subscribeToRetries();\n }\n if (!this.retriesSubscription || this.retriesSubscription.closed) {\n return super.complete();\n }\n this._unsubscribeAndRecycle();\n this.notifications.next(undefined);\n }\n }\n _unsubscribe() {\n const { notifications, retriesSubscription } = this;\n if (notifications) {\n notifications.unsubscribe();\n this.notifications = undefined;\n }\n if (retriesSubscription) {\n retriesSubscription.unsubscribe();\n this.retriesSubscription = undefined;\n }\n this.retries = undefined;\n }\n _unsubscribeAndRecycle() {\n const { _unsubscribe } = this;\n this._unsubscribe = null;\n super._unsubscribeAndRecycle();\n this._unsubscribe = _unsubscribe;\n return this;\n }\n subscribeToRetries() {\n this.notifications = new Subject();\n let retries;\n try {\n const { notifier } = this;\n retries = notifier(this.notifications);\n }\n catch (e) {\n return super.complete();\n }\n this.retries = retries;\n this.retriesSubscription = innerSubscribe(retries, new SimpleInnerSubscriber(this));\n }\n}\n//# sourceMappingURL=repeatWhen.js.map","import { of } from './of';\nimport { concatAll } from '../operators/concatAll';\nexport function concat(...observables) {\n return concatAll()(of(...observables));\n}\n//# sourceMappingURL=concat.js.map","import { canReportError } from './util/canReportError';\nimport { toSubscriber } from './util/toSubscriber';\nimport { observable as Symbol_observable } from './symbol/observable';\nimport { pipeFromArray } from './util/pipe';\nimport { config } from './config';\nexport class Observable {\n constructor(subscribe) {\n this._isScalar = false;\n if (subscribe) {\n this._subscribe = subscribe;\n }\n }\n lift(operator) {\n const observable = new Observable();\n observable.source = this;\n observable.operator = operator;\n return observable;\n }\n subscribe(observerOrNext, error, complete) {\n const { operator } = this;\n const sink = toSubscriber(observerOrNext, error, complete);\n if (operator) {\n sink.add(operator.call(sink, this.source));\n }\n else {\n sink.add(this.source || (config.useDeprecatedSynchronousErrorHandling && !sink.syncErrorThrowable) ?\n this._subscribe(sink) :\n this._trySubscribe(sink));\n }\n if (config.useDeprecatedSynchronousErrorHandling) {\n if (sink.syncErrorThrowable) {\n sink.syncErrorThrowable = false;\n if (sink.syncErrorThrown) {\n throw sink.syncErrorValue;\n }\n }\n }\n return sink;\n }\n _trySubscribe(sink) {\n try {\n return this._subscribe(sink);\n }\n catch (err) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n sink.syncErrorThrown = true;\n sink.syncErrorValue = err;\n }\n if (canReportError(sink)) {\n sink.error(err);\n }\n else {\n console.warn(err);\n }\n }\n }\n forEach(next, promiseCtor) {\n promiseCtor = getPromiseCtor(promiseCtor);\n return new promiseCtor((resolve, reject) => {\n let subscription;\n subscription = this.subscribe((value) => {\n try {\n next(value);\n }\n catch (err) {\n reject(err);\n if (subscription) {\n subscription.unsubscribe();\n }\n }\n }, reject, resolve);\n });\n }\n _subscribe(subscriber) {\n const { source } = this;\n return source && source.subscribe(subscriber);\n }\n [Symbol_observable]() {\n return this;\n }\n pipe(...operations) {\n if (operations.length === 0) {\n return this;\n }\n return pipeFromArray(operations)(this);\n }\n toPromise(promiseCtor) {\n promiseCtor = getPromiseCtor(promiseCtor);\n return new promiseCtor((resolve, reject) => {\n let value;\n this.subscribe((x) => value = x, (err) => reject(err), () => resolve(value));\n });\n }\n}\nObservable.create = (subscribe) => {\n return new Observable(subscribe);\n};\nfunction getPromiseCtor(promiseCtor) {\n if (!promiseCtor) {\n promiseCtor = config.Promise || Promise;\n }\n if (!promiseCtor) {\n throw new Error('no Promise impl found');\n }\n return promiseCtor;\n}\n//# sourceMappingURL=Observable.js.map","import { AsyncScheduler } from './AsyncScheduler';\nexport class QueueScheduler extends AsyncScheduler {\n}\n//# sourceMappingURL=QueueScheduler.js.map","import { Observable } from '../Observable';\nimport { from } from './from';\nimport { isArray } from '../util/isArray';\nimport { EMPTY } from './empty';\nexport function onErrorResumeNext(...sources) {\n if (sources.length === 0) {\n return EMPTY;\n }\n const [first, ...remainder] = sources;\n if (sources.length === 1 && isArray(first)) {\n return onErrorResumeNext(...first);\n }\n return new Observable(subscriber => {\n const subNext = () => subscriber.add(onErrorResumeNext(...remainder).subscribe(subscriber));\n return from(first).subscribe({\n next(value) { subscriber.next(value); },\n error: subNext,\n complete: subNext,\n });\n });\n}\n//# sourceMappingURL=onErrorResumeNext.js.map","import { Subscriber } from '../Subscriber';\nexport function count(predicate) {\n return (source) => source.lift(new CountOperator(predicate, source));\n}\nclass CountOperator {\n constructor(predicate, source) {\n this.predicate = predicate;\n this.source = source;\n }\n call(subscriber, source) {\n return source.subscribe(new CountSubscriber(subscriber, this.predicate, this.source));\n }\n}\nclass CountSubscriber extends Subscriber {\n constructor(destination, predicate, source) {\n super(destination);\n this.predicate = predicate;\n this.source = source;\n this.count = 0;\n this.index = 0;\n }\n _next(value) {\n if (this.predicate) {\n this._tryPredicate(value);\n }\n else {\n this.count++;\n }\n }\n _tryPredicate(value) {\n let result;\n try {\n result = this.predicate(value, this.index++, this.source);\n }\n catch (err) {\n this.destination.error(err);\n return;\n }\n if (result) {\n this.count++;\n }\n }\n _complete() {\n this.destination.next(this.count);\n this.destination.complete();\n }\n}\n//# sourceMappingURL=count.js.map","export const isArrayLike = ((x) => x && typeof x.length === 'number' && typeof x !== 'function');\n//# sourceMappingURL=isArrayLike.js.map","import { reduce } from './reduce';\nfunction toArrayReducer(arr, item, index) {\n if (index === 0) {\n return [item];\n }\n arr.push(item);\n return arr;\n}\nexport function toArray() {\n return reduce(toArrayReducer, []);\n}\n//# sourceMappingURL=toArray.js.map","import { Scheduler } from '../Scheduler';\nexport class AsyncScheduler extends Scheduler {\n constructor(SchedulerAction, now = Scheduler.now) {\n super(SchedulerAction, () => {\n if (AsyncScheduler.delegate && AsyncScheduler.delegate !== this) {\n return AsyncScheduler.delegate.now();\n }\n else {\n return now();\n }\n });\n this.actions = [];\n this.active = false;\n this.scheduled = undefined;\n }\n schedule(work, delay = 0, state) {\n if (AsyncScheduler.delegate && AsyncScheduler.delegate !== this) {\n return AsyncScheduler.delegate.schedule(work, delay, state);\n }\n else {\n return super.schedule(work, delay, state);\n }\n }\n flush(action) {\n const { actions } = this;\n if (this.active) {\n actions.push(action);\n return;\n }\n let error;\n this.active = true;\n do {\n if (error = action.execute(action.state, action.delay)) {\n break;\n }\n } while (action = actions.shift());\n this.active = false;\n if (error) {\n while (action = actions.shift()) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n//# sourceMappingURL=AsyncScheduler.js.map","import { Subscriber } from '../Subscriber';\nimport { ArgumentOutOfRangeError } from '../util/ArgumentOutOfRangeError';\nimport { empty } from '../observable/empty';\nexport function take(count) {\n return (source) => {\n if (count === 0) {\n return empty();\n }\n else {\n return source.lift(new TakeOperator(count));\n }\n };\n}\nclass TakeOperator {\n constructor(total) {\n this.total = total;\n if (this.total < 0) {\n throw new ArgumentOutOfRangeError;\n }\n }\n call(subscriber, source) {\n return source.subscribe(new TakeSubscriber(subscriber, this.total));\n }\n}\nclass TakeSubscriber extends Subscriber {\n constructor(destination, total) {\n super(destination);\n this.total = total;\n this.count = 0;\n }\n _next(value) {\n const total = this.total;\n const count = ++this.count;\n if (count <= total) {\n this.destination.next(value);\n if (count === total) {\n this.destination.complete();\n this.unsubscribe();\n }\n }\n }\n}\n//# sourceMappingURL=take.js.map","import { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function catchError(selector) {\n return function catchErrorOperatorFunction(source) {\n const operator = new CatchOperator(selector);\n const caught = source.lift(operator);\n return (operator.caught = caught);\n };\n}\nclass CatchOperator {\n constructor(selector) {\n this.selector = selector;\n }\n call(subscriber, source) {\n return source.subscribe(new CatchSubscriber(subscriber, this.selector, this.caught));\n }\n}\nclass CatchSubscriber extends SimpleOuterSubscriber {\n constructor(destination, selector, caught) {\n super(destination);\n this.selector = selector;\n this.caught = caught;\n }\n error(err) {\n if (!this.isStopped) {\n let result;\n try {\n result = this.selector(err, this.caught);\n }\n catch (err2) {\n super.error(err2);\n return;\n }\n this._unsubscribeAndRecycle();\n const innerSubscriber = new SimpleInnerSubscriber(this);\n this.add(innerSubscriber);\n const innerSubscription = innerSubscribe(result, innerSubscriber);\n if (innerSubscription !== innerSubscriber) {\n this.add(innerSubscription);\n }\n }\n }\n}\n//# sourceMappingURL=catchError.js.map","import { concat } from '../observable/concat';\nimport { isScheduler } from '../util/isScheduler';\nexport function startWith(...array) {\n const scheduler = array[array.length - 1];\n if (isScheduler(scheduler)) {\n array.pop();\n return (source) => concat(array, source, scheduler);\n }\n else {\n return (source) => concat(array, source);\n }\n}\n//# sourceMappingURL=startWith.js.map","import { ZipOperator } from '../observable/zip';\nexport function zipAll(project) {\n return (source) => source.lift(new ZipOperator(project));\n}\n//# sourceMappingURL=zipAll.js.map","import { FindValueOperator } from '../operators/find';\nexport function findIndex(predicate, thisArg) {\n return (source) => source.lift(new FindValueOperator(predicate, source, true, thisArg));\n}\n//# sourceMappingURL=findIndex.js.map","import { Subscriber } from '../Subscriber';\nimport { async } from '../scheduler/async';\nexport function debounceTime(dueTime, scheduler = async) {\n return (source) => source.lift(new DebounceTimeOperator(dueTime, scheduler));\n}\nclass DebounceTimeOperator {\n constructor(dueTime, scheduler) {\n this.dueTime = dueTime;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new DebounceTimeSubscriber(subscriber, this.dueTime, this.scheduler));\n }\n}\nclass DebounceTimeSubscriber extends Subscriber {\n constructor(destination, dueTime, scheduler) {\n super(destination);\n this.dueTime = dueTime;\n this.scheduler = scheduler;\n this.debouncedSubscription = null;\n this.lastValue = null;\n this.hasValue = false;\n }\n _next(value) {\n this.clearDebounce();\n this.lastValue = value;\n this.hasValue = true;\n this.add(this.debouncedSubscription = this.scheduler.schedule(dispatchNext, this.dueTime, this));\n }\n _complete() {\n this.debouncedNext();\n this.destination.complete();\n }\n debouncedNext() {\n this.clearDebounce();\n if (this.hasValue) {\n const { lastValue } = this;\n this.lastValue = null;\n this.hasValue = false;\n this.destination.next(lastValue);\n }\n }\n clearDebounce() {\n const debouncedSubscription = this.debouncedSubscription;\n if (debouncedSubscription !== null) {\n this.remove(debouncedSubscription);\n debouncedSubscription.unsubscribe();\n this.debouncedSubscription = null;\n }\n }\n}\nfunction dispatchNext(subscriber) {\n subscriber.debouncedNext();\n}\n//# sourceMappingURL=debounceTime.js.map","import { Subscriber } from '../Subscriber';\nexport function scan(accumulator, seed) {\n let hasSeed = false;\n if (arguments.length >= 2) {\n hasSeed = true;\n }\n return function scanOperatorFunction(source) {\n return source.lift(new ScanOperator(accumulator, seed, hasSeed));\n };\n}\nclass ScanOperator {\n constructor(accumulator, seed, hasSeed = false) {\n this.accumulator = accumulator;\n this.seed = seed;\n this.hasSeed = hasSeed;\n }\n call(subscriber, source) {\n return source.subscribe(new ScanSubscriber(subscriber, this.accumulator, this.seed, this.hasSeed));\n }\n}\nclass ScanSubscriber extends Subscriber {\n constructor(destination, accumulator, _seed, hasSeed) {\n super(destination);\n this.accumulator = accumulator;\n this._seed = _seed;\n this.hasSeed = hasSeed;\n this.index = 0;\n }\n get seed() {\n return this._seed;\n }\n set seed(value) {\n this.hasSeed = true;\n this._seed = value;\n }\n _next(value) {\n if (!this.hasSeed) {\n this.seed = value;\n this.destination.next(value);\n }\n else {\n return this._tryNext(value);\n }\n }\n _tryNext(value) {\n const index = this.index++;\n let result;\n try {\n result = this.accumulator(this.seed, value, index);\n }\n catch (err) {\n this.destination.error(err);\n }\n this.seed = result;\n this.destination.next(result);\n }\n}\n//# sourceMappingURL=scan.js.map","export function noop() { }\n//# sourceMappingURL=noop.js.map","import { isScheduler } from '../util/isScheduler';\nimport { fromArray } from './fromArray';\nimport { scheduleArray } from '../scheduled/scheduleArray';\nexport function of(...args) {\n let scheduler = args[args.length - 1];\n if (isScheduler(scheduler)) {\n args.pop();\n return scheduleArray(args, scheduler);\n }\n else {\n return fromArray(args);\n }\n}\n//# sourceMappingURL=of.js.map","export function getSymbolIterator() {\n if (typeof Symbol !== 'function' || !Symbol.iterator) {\n return '@@iterator';\n }\n return Symbol.iterator;\n}\nexport const iterator = getSymbolIterator();\nexport const $$iterator = iterator;\n//# sourceMappingURL=iterator.js.map","import { Observable } from '../Observable';\nimport { Subscription } from '../Subscription';\nimport { iterator as Symbol_iterator } from '../symbol/iterator';\nexport function scheduleIterable(input, scheduler) {\n if (!input) {\n throw new Error('Iterable cannot be null');\n }\n return new Observable(subscriber => {\n const sub = new Subscription();\n let iterator;\n sub.add(() => {\n if (iterator && typeof iterator.return === 'function') {\n iterator.return();\n }\n });\n sub.add(scheduler.schedule(() => {\n iterator = input[Symbol_iterator]();\n sub.add(scheduler.schedule(function () {\n if (subscriber.closed) {\n return;\n }\n let value;\n let done;\n try {\n const result = iterator.next();\n value = result.value;\n done = result.done;\n }\n catch (err) {\n subscriber.error(err);\n return;\n }\n if (done) {\n subscriber.complete();\n }\n else {\n subscriber.next(value);\n this.schedule();\n }\n }));\n }));\n return sub;\n });\n}\n//# sourceMappingURL=scheduleIterable.js.map","import { Subject } from '../Subject';\nimport { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function retryWhen(notifier) {\n return (source) => source.lift(new RetryWhenOperator(notifier, source));\n}\nclass RetryWhenOperator {\n constructor(notifier, source) {\n this.notifier = notifier;\n this.source = source;\n }\n call(subscriber, source) {\n return source.subscribe(new RetryWhenSubscriber(subscriber, this.notifier, this.source));\n }\n}\nclass RetryWhenSubscriber extends SimpleOuterSubscriber {\n constructor(destination, notifier, source) {\n super(destination);\n this.notifier = notifier;\n this.source = source;\n }\n error(err) {\n if (!this.isStopped) {\n let errors = this.errors;\n let retries = this.retries;\n let retriesSubscription = this.retriesSubscription;\n if (!retries) {\n errors = new Subject();\n try {\n const { notifier } = this;\n retries = notifier(errors);\n }\n catch (e) {\n return super.error(e);\n }\n retriesSubscription = innerSubscribe(retries, new SimpleInnerSubscriber(this));\n }\n else {\n this.errors = undefined;\n this.retriesSubscription = undefined;\n }\n this._unsubscribeAndRecycle();\n this.errors = errors;\n this.retries = retries;\n this.retriesSubscription = retriesSubscription;\n errors.next(err);\n }\n }\n _unsubscribe() {\n const { errors, retriesSubscription } = this;\n if (errors) {\n errors.unsubscribe();\n this.errors = undefined;\n }\n if (retriesSubscription) {\n retriesSubscription.unsubscribe();\n this.retriesSubscription = undefined;\n }\n this.retries = undefined;\n }\n notifyNext() {\n const { _unsubscribe } = this;\n this._unsubscribe = null;\n this._unsubscribeAndRecycle();\n this._unsubscribe = _unsubscribe;\n this.source.subscribe(this);\n }\n}\n//# sourceMappingURL=retryWhen.js.map","import { SecurityContext, ɵɵdefineInjectable, ɵɵinject, ErrorHandler, Injectable, Optional, Inject, SkipSelf, InjectionToken, inject, Component, ViewEncapsulation, ChangeDetectionStrategy, ElementRef, Attribute, Input, NgModule } from '@angular/core';\nimport { mixinColor, MatCommonModule } from '@angular/material/core';\nimport { coerceBooleanProperty } from '@angular/cdk/coercion';\nimport { DOCUMENT } from '@angular/common';\nimport { of, throwError, forkJoin, Subscription } from 'rxjs';\nimport { tap, map, catchError, finalize, share, take } from 'rxjs/operators';\nimport { HttpClient } from '@angular/common/http';\nimport { DomSanitizer } from '@angular/platform-browser';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Returns an exception to be thrown in the case when attempting to\n * load an icon with a name that cannot be found.\n * @docs-private\n */\nimport * as ɵngcc0 from '@angular/core';\n\nconst _c0 = [\"*\"];\nfunction getMatIconNameNotFoundError(iconName) {\n return Error(`Unable to find icon with the name \"${iconName}\"`);\n}\n/**\n * Returns an exception to be thrown when the consumer attempts to use\n * `` without including @angular/common/http.\n * @docs-private\n */\nfunction getMatIconNoHttpProviderError() {\n return Error('Could not find HttpClient provider for use with Angular Material icons. ' +\n 'Please include the HttpClientModule from @angular/common/http in your ' +\n 'app imports.');\n}\n/**\n * Returns an exception to be thrown when a URL couldn't be sanitized.\n * @param url URL that was attempted to be sanitized.\n * @docs-private\n */\nfunction getMatIconFailedToSanitizeUrlError(url) {\n return Error(`The URL provided to MatIconRegistry was not trusted as a resource URL ` +\n `via Angular's DomSanitizer. Attempted URL was \"${url}\".`);\n}\n/**\n * Returns an exception to be thrown when a HTML string couldn't be sanitized.\n * @param literal HTML that was attempted to be sanitized.\n * @docs-private\n */\nfunction getMatIconFailedToSanitizeLiteralError(literal) {\n return Error(`The literal provided to MatIconRegistry was not trusted as safe HTML by ` +\n `Angular's DomSanitizer. Attempted literal was \"${literal}\".`);\n}\n/**\n * Configuration for an icon, including the URL and possibly the cached SVG element.\n * @docs-private\n */\nclass SvgIconConfig {\n constructor(url, svgText, options) {\n this.url = url;\n this.svgText = svgText;\n this.options = options;\n }\n}\n/**\n * Service to register and display icons used by the `` component.\n * - Registers icon URLs by namespace and name.\n * - Registers icon set URLs by namespace.\n * - Registers aliases for CSS classes, for use with icon fonts.\n * - Loads icons from URLs and extracts individual icons from icon sets.\n */\nclass MatIconRegistry {\n constructor(_httpClient, _sanitizer, document, _errorHandler) {\n this._httpClient = _httpClient;\n this._sanitizer = _sanitizer;\n this._errorHandler = _errorHandler;\n /**\n * URLs and cached SVG elements for individual icons. Keys are of the format \"[namespace]:[icon]\".\n */\n this._svgIconConfigs = new Map();\n /**\n * SvgIconConfig objects and cached SVG elements for icon sets, keyed by namespace.\n * Multiple icon sets can be registered under the same namespace.\n */\n this._iconSetConfigs = new Map();\n /** Cache for icons loaded by direct URLs. */\n this._cachedIconsByUrl = new Map();\n /** In-progress icon fetches. Used to coalesce multiple requests to the same URL. */\n this._inProgressUrlFetches = new Map();\n /** Map from font identifiers to their CSS class names. Used for icon fonts. */\n this._fontCssClassesByAlias = new Map();\n /**\n * The CSS class to apply when an `` component has no icon name, url, or font specified.\n * The default 'material-icons' value assumes that the material icon font has been loaded as\n * described at http://google.github.io/material-design-icons/#icon-font-for-the-web\n */\n this._defaultFontSetClass = 'material-icons';\n this._document = document;\n }\n /**\n * Registers an icon by URL in the default namespace.\n * @param iconName Name under which the icon should be registered.\n * @param url\n */\n addSvgIcon(iconName, url, options) {\n return this.addSvgIconInNamespace('', iconName, url, options);\n }\n /**\n * Registers an icon using an HTML string in the default namespace.\n * @param iconName Name under which the icon should be registered.\n * @param literal SVG source of the icon.\n */\n addSvgIconLiteral(iconName, literal, options) {\n return this.addSvgIconLiteralInNamespace('', iconName, literal, options);\n }\n /**\n * Registers an icon by URL in the specified namespace.\n * @param namespace Namespace in which the icon should be registered.\n * @param iconName Name under which the icon should be registered.\n * @param url\n */\n addSvgIconInNamespace(namespace, iconName, url, options) {\n return this._addSvgIconConfig(namespace, iconName, new SvgIconConfig(url, null, options));\n }\n /**\n * Registers an icon using an HTML string in the specified namespace.\n * @param namespace Namespace in which the icon should be registered.\n * @param iconName Name under which the icon should be registered.\n * @param literal SVG source of the icon.\n */\n addSvgIconLiteralInNamespace(namespace, iconName, literal, options) {\n const cleanLiteral = this._sanitizer.sanitize(SecurityContext.HTML, literal);\n // TODO: add an ngDevMode check\n if (!cleanLiteral) {\n throw getMatIconFailedToSanitizeLiteralError(literal);\n }\n return this._addSvgIconConfig(namespace, iconName, new SvgIconConfig('', cleanLiteral, options));\n }\n /**\n * Registers an icon set by URL in the default namespace.\n * @param url\n */\n addSvgIconSet(url, options) {\n return this.addSvgIconSetInNamespace('', url, options);\n }\n /**\n * Registers an icon set using an HTML string in the default namespace.\n * @param literal SVG source of the icon set.\n */\n addSvgIconSetLiteral(literal, options) {\n return this.addSvgIconSetLiteralInNamespace('', literal, options);\n }\n /**\n * Registers an icon set by URL in the specified namespace.\n * @param namespace Namespace in which to register the icon set.\n * @param url\n */\n addSvgIconSetInNamespace(namespace, url, options) {\n return this._addSvgIconSetConfig(namespace, new SvgIconConfig(url, null, options));\n }\n /**\n * Registers an icon set using an HTML string in the specified namespace.\n * @param namespace Namespace in which to register the icon set.\n * @param literal SVG source of the icon set.\n */\n addSvgIconSetLiteralInNamespace(namespace, literal, options) {\n const cleanLiteral = this._sanitizer.sanitize(SecurityContext.HTML, literal);\n if (!cleanLiteral) {\n throw getMatIconFailedToSanitizeLiteralError(literal);\n }\n return this._addSvgIconSetConfig(namespace, new SvgIconConfig('', cleanLiteral, options));\n }\n /**\n * Defines an alias for a CSS class name to be used for icon fonts. Creating an matIcon\n * component with the alias as the fontSet input will cause the class name to be applied\n * to the `` element.\n *\n * @param alias Alias for the font.\n * @param className Class name override to be used instead of the alias.\n */\n registerFontClassAlias(alias, className = alias) {\n this._fontCssClassesByAlias.set(alias, className);\n return this;\n }\n /**\n * Returns the CSS class name associated with the alias by a previous call to\n * registerFontClassAlias. If no CSS class has been associated, returns the alias unmodified.\n */\n classNameForFontAlias(alias) {\n return this._fontCssClassesByAlias.get(alias) || alias;\n }\n /**\n * Sets the CSS class name to be used for icon fonts when an `` component does not\n * have a fontSet input value, and is not loading an icon by name or URL.\n *\n * @param className\n */\n setDefaultFontSetClass(className) {\n this._defaultFontSetClass = className;\n return this;\n }\n /**\n * Returns the CSS class name to be used for icon fonts when an `` component does not\n * have a fontSet input value, and is not loading an icon by name or URL.\n */\n getDefaultFontSetClass() {\n return this._defaultFontSetClass;\n }\n /**\n * Returns an Observable that produces the icon (as an `` DOM element) from the given URL.\n * The response from the URL may be cached so this will not always cause an HTTP request, but\n * the produced element will always be a new copy of the originally fetched icon. (That is,\n * it will not contain any modifications made to elements previously returned).\n *\n * @param safeUrl URL from which to fetch the SVG icon.\n */\n getSvgIconFromUrl(safeUrl) {\n const url = this._sanitizer.sanitize(SecurityContext.RESOURCE_URL, safeUrl);\n if (!url) {\n throw getMatIconFailedToSanitizeUrlError(safeUrl);\n }\n const cachedIcon = this._cachedIconsByUrl.get(url);\n if (cachedIcon) {\n return of(cloneSvg(cachedIcon));\n }\n return this._loadSvgIconFromConfig(new SvgIconConfig(safeUrl, null)).pipe(tap(svg => this._cachedIconsByUrl.set(url, svg)), map(svg => cloneSvg(svg)));\n }\n /**\n * Returns an Observable that produces the icon (as an `` DOM element) with the given name\n * and namespace. The icon must have been previously registered with addIcon or addIconSet;\n * if not, the Observable will throw an error.\n *\n * @param name Name of the icon to be retrieved.\n * @param namespace Namespace in which to look for the icon.\n */\n getNamedSvgIcon(name, namespace = '') {\n // Return (copy of) cached icon if possible.\n const key = iconKey(namespace, name);\n const config = this._svgIconConfigs.get(key);\n if (config) {\n return this._getSvgFromConfig(config);\n }\n // See if we have any icon sets registered for the namespace.\n const iconSetConfigs = this._iconSetConfigs.get(namespace);\n if (iconSetConfigs) {\n return this._getSvgFromIconSetConfigs(name, iconSetConfigs);\n }\n return throwError(getMatIconNameNotFoundError(key));\n }\n ngOnDestroy() {\n this._svgIconConfigs.clear();\n this._iconSetConfigs.clear();\n this._cachedIconsByUrl.clear();\n }\n /**\n * Returns the cached icon for a SvgIconConfig if available, or fetches it from its URL if not.\n */\n _getSvgFromConfig(config) {\n if (config.svgText) {\n // We already have the SVG element for this icon, return a copy.\n return of(cloneSvg(this._svgElementFromConfig(config)));\n }\n else {\n // Fetch the icon from the config's URL, cache it, and return a copy.\n return this._loadSvgIconFromConfig(config).pipe(map(svg => cloneSvg(svg)));\n }\n }\n /**\n * Attempts to find an icon with the specified name in any of the SVG icon sets.\n * First searches the available cached icons for a nested element with a matching name, and\n * if found copies the element to a new `` element. If not found, fetches all icon sets\n * that have not been cached, and searches again after all fetches are completed.\n * The returned Observable produces the SVG element if possible, and throws\n * an error if no icon with the specified name can be found.\n */\n _getSvgFromIconSetConfigs(name, iconSetConfigs) {\n // For all the icon set SVG elements we've fetched, see if any contain an icon with the\n // requested name.\n const namedIcon = this._extractIconWithNameFromAnySet(name, iconSetConfigs);\n if (namedIcon) {\n // We could cache namedIcon in _svgIconConfigs, but since we have to make a copy every\n // time anyway, there's probably not much advantage compared to just always extracting\n // it from the icon set.\n return of(namedIcon);\n }\n // Not found in any cached icon sets. If there are icon sets with URLs that we haven't\n // fetched, fetch them now and look for iconName in the results.\n const iconSetFetchRequests = iconSetConfigs\n .filter(iconSetConfig => !iconSetConfig.svgText)\n .map(iconSetConfig => {\n return this._loadSvgIconSetFromConfig(iconSetConfig).pipe(catchError((err) => {\n const url = this._sanitizer.sanitize(SecurityContext.RESOURCE_URL, iconSetConfig.url);\n // Swallow errors fetching individual URLs so the\n // combined Observable won't necessarily fail.\n const errorMessage = `Loading icon set URL: ${url} failed: ${err.message}`;\n this._errorHandler.handleError(new Error(errorMessage));\n return of(null);\n }));\n });\n // Fetch all the icon set URLs. When the requests complete, every IconSet should have a\n // cached SVG element (unless the request failed), and we can check again for the icon.\n return forkJoin(iconSetFetchRequests).pipe(map(() => {\n const foundIcon = this._extractIconWithNameFromAnySet(name, iconSetConfigs);\n // TODO: add an ngDevMode check\n if (!foundIcon) {\n throw getMatIconNameNotFoundError(name);\n }\n return foundIcon;\n }));\n }\n /**\n * Searches the cached SVG elements for the given icon sets for a nested icon element whose \"id\"\n * tag matches the specified name. If found, copies the nested element to a new SVG element and\n * returns it. Returns null if no matching element is found.\n */\n _extractIconWithNameFromAnySet(iconName, iconSetConfigs) {\n // Iterate backwards, so icon sets added later have precedence.\n for (let i = iconSetConfigs.length - 1; i >= 0; i--) {\n const config = iconSetConfigs[i];\n // Parsing the icon set's text into an SVG element can be expensive. We can avoid some of\n // the parsing by doing a quick check using `indexOf` to see if there's any chance for the\n // icon to be in the set. This won't be 100% accurate, but it should help us avoid at least\n // some of the parsing.\n if (config.svgText && config.svgText.indexOf(iconName) > -1) {\n const svg = this._svgElementFromConfig(config);\n const foundIcon = this._extractSvgIconFromSet(svg, iconName, config.options);\n if (foundIcon) {\n return foundIcon;\n }\n }\n }\n return null;\n }\n /**\n * Loads the content of the icon URL specified in the SvgIconConfig and creates an SVG element\n * from it.\n */\n _loadSvgIconFromConfig(config) {\n return this._fetchIcon(config).pipe(tap(svgText => config.svgText = svgText), map(() => this._svgElementFromConfig(config)));\n }\n /**\n * Loads the content of the icon set URL specified in the\n * SvgIconConfig and attaches it to the config.\n */\n _loadSvgIconSetFromConfig(config) {\n if (config.svgText) {\n return of(null);\n }\n return this._fetchIcon(config).pipe(tap(svgText => config.svgText = svgText));\n }\n /**\n * Searches the cached element of the given SvgIconConfig for a nested icon element whose \"id\"\n * tag matches the specified name. If found, copies the nested element to a new SVG element and\n * returns it. Returns null if no matching element is found.\n */\n _extractSvgIconFromSet(iconSet, iconName, options) {\n // Use the `id=\"iconName\"` syntax in order to escape special\n // characters in the ID (versus using the #iconName syntax).\n const iconSource = iconSet.querySelector(`[id=\"${iconName}\"]`);\n if (!iconSource) {\n return null;\n }\n // Clone the element and remove the ID to prevent multiple elements from being added\n // to the page with the same ID.\n const iconElement = iconSource.cloneNode(true);\n iconElement.removeAttribute('id');\n // If the icon node is itself an node, clone and return it directly. If not, set it as\n // the content of a new node.\n if (iconElement.nodeName.toLowerCase() === 'svg') {\n return this._setSvgAttributes(iconElement, options);\n }\n // If the node is a , it won't be rendered so we have to convert it into . Note\n // that the same could be achieved by referring to it via , however the \n // tag is problematic on Firefox, because it needs to include the current page path.\n if (iconElement.nodeName.toLowerCase() === 'symbol') {\n return this._setSvgAttributes(this._toSvgElement(iconElement), options);\n }\n // createElement('SVG') doesn't work as expected; the DOM ends up with\n // the correct nodes, but the SVG content doesn't render. Instead we\n // have to create an empty SVG node using innerHTML and append its content.\n // Elements created using DOMParser.parseFromString have the same problem.\n // http://stackoverflow.com/questions/23003278/svg-innerhtml-in-firefox-can-not-display\n const svg = this._svgElementFromString('');\n // Clone the node so we don't remove it from the parent icon set element.\n svg.appendChild(iconElement);\n return this._setSvgAttributes(svg, options);\n }\n /**\n * Creates a DOM element from the given SVG string.\n */\n _svgElementFromString(str) {\n const div = this._document.createElement('DIV');\n div.innerHTML = str;\n const svg = div.querySelector('svg');\n // TODO: add an ngDevMode check\n if (!svg) {\n throw Error(' tag not found');\n }\n return svg;\n }\n /**\n * Converts an element into an SVG node by cloning all of its children.\n */\n _toSvgElement(element) {\n const svg = this._svgElementFromString('');\n const attributes = element.attributes;\n // Copy over all the attributes from the `symbol` to the new SVG, except the id.\n for (let i = 0; i < attributes.length; i++) {\n const { name, value } = attributes[i];\n if (name !== 'id') {\n svg.setAttribute(name, value);\n }\n }\n for (let i = 0; i < element.childNodes.length; i++) {\n if (element.childNodes[i].nodeType === this._document.ELEMENT_NODE) {\n svg.appendChild(element.childNodes[i].cloneNode(true));\n }\n }\n return svg;\n }\n /**\n * Sets the default attributes for an SVG element to be used as an icon.\n */\n _setSvgAttributes(svg, options) {\n svg.setAttribute('fit', '');\n svg.setAttribute('height', '100%');\n svg.setAttribute('width', '100%');\n svg.setAttribute('preserveAspectRatio', 'xMidYMid meet');\n svg.setAttribute('focusable', 'false'); // Disable IE11 default behavior to make SVGs focusable.\n if (options && options.viewBox) {\n svg.setAttribute('viewBox', options.viewBox);\n }\n return svg;\n }\n /**\n * Returns an Observable which produces the string contents of the given icon. Results may be\n * cached, so future calls with the same URL may not cause another HTTP request.\n */\n _fetchIcon(iconConfig) {\n var _a;\n const { url: safeUrl, options } = iconConfig;\n const withCredentials = (_a = options === null || options === void 0 ? void 0 : options.withCredentials) !== null && _a !== void 0 ? _a : false;\n if (!this._httpClient) {\n throw getMatIconNoHttpProviderError();\n }\n // TODO: add an ngDevMode check\n if (safeUrl == null) {\n throw Error(`Cannot fetch icon from URL \"${safeUrl}\".`);\n }\n const url = this._sanitizer.sanitize(SecurityContext.RESOURCE_URL, safeUrl);\n // TODO: add an ngDevMode check\n if (!url) {\n throw getMatIconFailedToSanitizeUrlError(safeUrl);\n }\n // Store in-progress fetches to avoid sending a duplicate request for a URL when there is\n // already a request in progress for that URL. It's necessary to call share() on the\n // Observable returned by http.get() so that multiple subscribers don't cause multiple XHRs.\n const inProgressFetch = this._inProgressUrlFetches.get(url);\n if (inProgressFetch) {\n return inProgressFetch;\n }\n const req = this._httpClient.get(url, { responseType: 'text', withCredentials }).pipe(finalize(() => this._inProgressUrlFetches.delete(url)), share());\n this._inProgressUrlFetches.set(url, req);\n return req;\n }\n /**\n * Registers an icon config by name in the specified namespace.\n * @param namespace Namespace in which to register the icon config.\n * @param iconName Name under which to register the config.\n * @param config Config to be registered.\n */\n _addSvgIconConfig(namespace, iconName, config) {\n this._svgIconConfigs.set(iconKey(namespace, iconName), config);\n return this;\n }\n /**\n * Registers an icon set config in the specified namespace.\n * @param namespace Namespace in which to register the icon config.\n * @param config Config to be registered.\n */\n _addSvgIconSetConfig(namespace, config) {\n const configNamespace = this._iconSetConfigs.get(namespace);\n if (configNamespace) {\n configNamespace.push(config);\n }\n else {\n this._iconSetConfigs.set(namespace, [config]);\n }\n return this;\n }\n /** Parses a config's text into an SVG element. */\n _svgElementFromConfig(config) {\n if (!config.svgElement) {\n const svg = this._svgElementFromString(config.svgText);\n this._setSvgAttributes(svg, config.options);\n config.svgElement = svg;\n }\n return config.svgElement;\n }\n}\nMatIconRegistry.ɵfac = function MatIconRegistry_Factory(t) { return new (t || MatIconRegistry)(ɵngcc0.ɵɵinject(HttpClient, 8), ɵngcc0.ɵɵinject(DomSanitizer), ɵngcc0.ɵɵinject(DOCUMENT, 8), ɵngcc0.ɵɵinject(ErrorHandler)); };\nMatIconRegistry.ɵprov = ɵɵdefineInjectable({ factory: function MatIconRegistry_Factory() { return new MatIconRegistry(ɵɵinject(HttpClient, 8), ɵɵinject(DomSanitizer), ɵɵinject(DOCUMENT, 8), ɵɵinject(ErrorHandler)); }, token: MatIconRegistry, providedIn: \"root\" });\nMatIconRegistry.ctorParameters = () => [\n { type: HttpClient, decorators: [{ type: Optional }] },\n { type: DomSanitizer },\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [DOCUMENT,] }] },\n { type: ErrorHandler }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatIconRegistry, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], function () { return [{ type: HttpClient, decorators: [{\n type: Optional\n }] }, { type: DomSanitizer }, { type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [DOCUMENT]\n }] }, { type: ErrorHandler }]; }, null); })();\n/** @docs-private */\nfunction ICON_REGISTRY_PROVIDER_FACTORY(parentRegistry, httpClient, sanitizer, errorHandler, document) {\n return parentRegistry || new MatIconRegistry(httpClient, sanitizer, document, errorHandler);\n}\n/** @docs-private */\nconst ICON_REGISTRY_PROVIDER = {\n // If there is already an MatIconRegistry available, use that. Otherwise, provide a new one.\n provide: MatIconRegistry,\n deps: [\n [new Optional(), new SkipSelf(), MatIconRegistry],\n [new Optional(), HttpClient],\n DomSanitizer,\n ErrorHandler,\n [new Optional(), DOCUMENT],\n ],\n useFactory: ICON_REGISTRY_PROVIDER_FACTORY,\n};\n/** Clones an SVGElement while preserving type information. */\nfunction cloneSvg(svg) {\n return svg.cloneNode(true);\n}\n/** Returns the cache key to use for an icon namespace and name. */\nfunction iconKey(namespace, name) {\n return namespace + ':' + name;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Boilerplate for applying mixins to MatIcon.\n/** @docs-private */\nclass MatIconBase {\n constructor(_elementRef) {\n this._elementRef = _elementRef;\n }\n}\nconst _MatIconMixinBase = mixinColor(MatIconBase);\n/**\n * Injection token used to provide the current location to `MatIcon`.\n * Used to handle server-side rendering and to stub out during unit tests.\n * @docs-private\n */\nconst MAT_ICON_LOCATION = new InjectionToken('mat-icon-location', {\n providedIn: 'root',\n factory: MAT_ICON_LOCATION_FACTORY\n});\n/** @docs-private */\nfunction MAT_ICON_LOCATION_FACTORY() {\n const _document = inject(DOCUMENT);\n const _location = _document ? _document.location : null;\n return {\n // Note that this needs to be a function, rather than a property, because Angular\n // will only resolve it once, but we want the current path on each call.\n getPathname: () => _location ? (_location.pathname + _location.search) : ''\n };\n}\n/** SVG attributes that accept a FuncIRI (e.g. `url()`). */\nconst funcIriAttributes = [\n 'clip-path',\n 'color-profile',\n 'src',\n 'cursor',\n 'fill',\n 'filter',\n 'marker',\n 'marker-start',\n 'marker-mid',\n 'marker-end',\n 'mask',\n 'stroke'\n];\nconst ɵ0 = attr => `[${attr}]`;\n/** Selector that can be used to find all elements that are using a `FuncIRI`. */\nconst funcIriAttributeSelector = funcIriAttributes.map(ɵ0).join(', ');\n/** Regex that can be used to extract the id out of a FuncIRI. */\nconst funcIriPattern = /^url\\(['\"]?#(.*?)['\"]?\\)$/;\n/**\n * Component to display an icon. It can be used in the following ways:\n *\n * - Specify the svgIcon input to load an SVG icon from a URL previously registered with the\n * addSvgIcon, addSvgIconInNamespace, addSvgIconSet, or addSvgIconSetInNamespace methods of\n * MatIconRegistry. If the svgIcon value contains a colon it is assumed to be in the format\n * \"[namespace]:[name]\", if not the value will be the name of an icon in the default namespace.\n * Examples:\n * `\n * `\n *\n * - Use a font ligature as an icon by putting the ligature text in the content of the ``\n * component. By default the Material icons font is used as described at\n * http://google.github.io/material-design-icons/#icon-font-for-the-web. You can specify an\n * alternate font by setting the fontSet input to either the CSS class to apply to use the\n * desired font, or to an alias previously registered with MatIconRegistry.registerFontClassAlias.\n * Examples:\n * `home\n * sun`\n *\n * - Specify a font glyph to be included via CSS rules by setting the fontSet input to specify the\n * font, and the fontIcon input to specify the icon. Typically the fontIcon will specify a\n * CSS class which causes the glyph to be displayed via a :before selector, as in\n * https://fortawesome.github.io/Font-Awesome/examples/\n * Example:\n * ``\n */\nclass MatIcon extends _MatIconMixinBase {\n constructor(elementRef, _iconRegistry, ariaHidden, _location, _errorHandler) {\n super(elementRef);\n this._iconRegistry = _iconRegistry;\n this._location = _location;\n this._errorHandler = _errorHandler;\n this._inline = false;\n /** Subscription to the current in-progress SVG icon request. */\n this._currentIconFetch = Subscription.EMPTY;\n // If the user has not explicitly set aria-hidden, mark the icon as hidden, as this is\n // the right thing to do for the majority of icon use-cases.\n if (!ariaHidden) {\n elementRef.nativeElement.setAttribute('aria-hidden', 'true');\n }\n }\n /**\n * Whether the icon should be inlined, automatically sizing the icon to match the font size of\n * the element the icon is contained in.\n */\n get inline() {\n return this._inline;\n }\n set inline(inline) {\n this._inline = coerceBooleanProperty(inline);\n }\n /** Font set that the icon is a part of. */\n get fontSet() { return this._fontSet; }\n set fontSet(value) {\n this._fontSet = this._cleanupFontValue(value);\n }\n /** Name of an icon within a font set. */\n get fontIcon() { return this._fontIcon; }\n set fontIcon(value) {\n this._fontIcon = this._cleanupFontValue(value);\n }\n /**\n * Splits an svgIcon binding value into its icon set and icon name components.\n * Returns a 2-element array of [(icon set), (icon name)].\n * The separator for the two fields is ':'. If there is no separator, an empty\n * string is returned for the icon set and the entire value is returned for\n * the icon name. If the argument is falsy, returns an array of two empty strings.\n * Throws an error if the name contains two or more ':' separators.\n * Examples:\n * `'social:cake' -> ['social', 'cake']\n * 'penguin' -> ['', 'penguin']\n * null -> ['', '']\n * 'a:b:c' -> (throws Error)`\n */\n _splitIconName(iconName) {\n if (!iconName) {\n return ['', ''];\n }\n const parts = iconName.split(':');\n switch (parts.length) {\n case 1: return ['', parts[0]]; // Use default namespace.\n case 2: return parts;\n default: throw Error(`Invalid icon name: \"${iconName}\"`); // TODO: add an ngDevMode check\n }\n }\n ngOnChanges(changes) {\n // Only update the inline SVG icon if the inputs changed, to avoid unnecessary DOM operations.\n const svgIconChanges = changes['svgIcon'];\n this._svgNamespace = null;\n this._svgName = null;\n if (svgIconChanges) {\n this._currentIconFetch.unsubscribe();\n if (this.svgIcon) {\n const [namespace, iconName] = this._splitIconName(this.svgIcon);\n if (namespace) {\n this._svgNamespace = namespace;\n }\n if (iconName) {\n this._svgName = iconName;\n }\n this._currentIconFetch = this._iconRegistry.getNamedSvgIcon(iconName, namespace)\n .pipe(take(1))\n .subscribe(svg => this._setSvgElement(svg), (err) => {\n const errorMessage = `Error retrieving icon ${namespace}:${iconName}! ${err.message}`;\n this._errorHandler.handleError(new Error(errorMessage));\n });\n }\n else if (svgIconChanges.previousValue) {\n this._clearSvgElement();\n }\n }\n if (this._usingFontIcon()) {\n this._updateFontIconClasses();\n }\n }\n ngOnInit() {\n // Update font classes because ngOnChanges won't be called if none of the inputs are present,\n // e.g. arrow In this case we need to add a CSS class for the default font.\n if (this._usingFontIcon()) {\n this._updateFontIconClasses();\n }\n }\n ngAfterViewChecked() {\n const cachedElements = this._elementsWithExternalReferences;\n if (cachedElements && cachedElements.size) {\n const newPath = this._location.getPathname();\n // We need to check whether the URL has changed on each change detection since\n // the browser doesn't have an API that will let us react on link clicks and\n // we can't depend on the Angular router. The references need to be updated,\n // because while most browsers don't care whether the URL is correct after\n // the first render, Safari will break if the user navigates to a different\n // page and the SVG isn't re-rendered.\n if (newPath !== this._previousPath) {\n this._previousPath = newPath;\n this._prependPathToReferences(newPath);\n }\n }\n }\n ngOnDestroy() {\n this._currentIconFetch.unsubscribe();\n if (this._elementsWithExternalReferences) {\n this._elementsWithExternalReferences.clear();\n }\n }\n _usingFontIcon() {\n return !this.svgIcon;\n }\n _setSvgElement(svg) {\n this._clearSvgElement();\n // Workaround for IE11 and Edge ignoring `style` tags inside dynamically-created SVGs.\n // See: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/10898469/\n // Do this before inserting the element into the DOM, in order to avoid a style recalculation.\n const styleTags = svg.querySelectorAll('style');\n for (let i = 0; i < styleTags.length; i++) {\n styleTags[i].textContent += ' ';\n }\n // Note: we do this fix here, rather than the icon registry, because the\n // references have to point to the URL at the time that the icon was created.\n const path = this._location.getPathname();\n this._previousPath = path;\n this._cacheChildrenWithExternalReferences(svg);\n this._prependPathToReferences(path);\n this._elementRef.nativeElement.appendChild(svg);\n }\n _clearSvgElement() {\n const layoutElement = this._elementRef.nativeElement;\n let childCount = layoutElement.childNodes.length;\n if (this._elementsWithExternalReferences) {\n this._elementsWithExternalReferences.clear();\n }\n // Remove existing non-element child nodes and SVGs, and add the new SVG element. Note that\n // we can't use innerHTML, because IE will throw if the element has a data binding.\n while (childCount--) {\n const child = layoutElement.childNodes[childCount];\n // 1 corresponds to Node.ELEMENT_NODE. We remove all non-element nodes in order to get rid\n // of any loose text nodes, as well as any SVG elements in order to remove any old icons.\n if (child.nodeType !== 1 || child.nodeName.toLowerCase() === 'svg') {\n layoutElement.removeChild(child);\n }\n }\n }\n _updateFontIconClasses() {\n if (!this._usingFontIcon()) {\n return;\n }\n const elem = this._elementRef.nativeElement;\n const fontSetClass = this.fontSet ?\n this._iconRegistry.classNameForFontAlias(this.fontSet) :\n this._iconRegistry.getDefaultFontSetClass();\n if (fontSetClass != this._previousFontSetClass) {\n if (this._previousFontSetClass) {\n elem.classList.remove(this._previousFontSetClass);\n }\n if (fontSetClass) {\n elem.classList.add(fontSetClass);\n }\n this._previousFontSetClass = fontSetClass;\n }\n if (this.fontIcon != this._previousFontIconClass) {\n if (this._previousFontIconClass) {\n elem.classList.remove(this._previousFontIconClass);\n }\n if (this.fontIcon) {\n elem.classList.add(this.fontIcon);\n }\n this._previousFontIconClass = this.fontIcon;\n }\n }\n /**\n * Cleans up a value to be used as a fontIcon or fontSet.\n * Since the value ends up being assigned as a CSS class, we\n * have to trim the value and omit space-separated values.\n */\n _cleanupFontValue(value) {\n return typeof value === 'string' ? value.trim().split(' ')[0] : value;\n }\n /**\n * Prepends the current path to all elements that have an attribute pointing to a `FuncIRI`\n * reference. This is required because WebKit browsers require references to be prefixed with\n * the current path, if the page has a `base` tag.\n */\n _prependPathToReferences(path) {\n const elements = this._elementsWithExternalReferences;\n if (elements) {\n elements.forEach((attrs, element) => {\n attrs.forEach(attr => {\n element.setAttribute(attr.name, `url('${path}#${attr.value}')`);\n });\n });\n }\n }\n /**\n * Caches the children of an SVG element that have `url()`\n * references that we need to prefix with the current path.\n */\n _cacheChildrenWithExternalReferences(element) {\n const elementsWithFuncIri = element.querySelectorAll(funcIriAttributeSelector);\n const elements = this._elementsWithExternalReferences =\n this._elementsWithExternalReferences || new Map();\n for (let i = 0; i < elementsWithFuncIri.length; i++) {\n funcIriAttributes.forEach(attr => {\n const elementWithReference = elementsWithFuncIri[i];\n const value = elementWithReference.getAttribute(attr);\n const match = value ? value.match(funcIriPattern) : null;\n if (match) {\n let attributes = elements.get(elementWithReference);\n if (!attributes) {\n attributes = [];\n elements.set(elementWithReference, attributes);\n }\n attributes.push({ name: attr, value: match[1] });\n }\n });\n }\n }\n}\nMatIcon.ɵfac = function MatIcon_Factory(t) { return new (t || MatIcon)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(MatIconRegistry), ɵngcc0.ɵɵinjectAttribute('aria-hidden'), ɵngcc0.ɵɵdirectiveInject(MAT_ICON_LOCATION), ɵngcc0.ɵɵdirectiveInject(ErrorHandler)); };\nMatIcon.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatIcon, selectors: [[\"mat-icon\"]], hostAttrs: [\"role\", \"img\", 1, \"mat-icon\", \"notranslate\"], hostVars: 7, hostBindings: function MatIcon_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"data-mat-icon-type\", ctx._usingFontIcon() ? \"font\" : \"svg\")(\"data-mat-icon-name\", ctx._svgName || ctx.fontIcon)(\"data-mat-icon-namespace\", ctx._svgNamespace || ctx.fontSet);\n ɵngcc0.ɵɵclassProp(\"mat-icon-inline\", ctx.inline)(\"mat-icon-no-color\", ctx.color !== \"primary\" && ctx.color !== \"accent\" && ctx.color !== \"warn\");\n } }, inputs: { color: \"color\", inline: \"inline\", fontSet: \"fontSet\", fontIcon: \"fontIcon\", svgIcon: \"svgIcon\" }, exportAs: [\"matIcon\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature, ɵngcc0.ɵɵNgOnChangesFeature], ngContentSelectors: _c0, decls: 1, vars: 0, template: function MatIcon_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵprojection(0);\n } }, styles: [\".mat-icon{background-repeat:no-repeat;display:inline-block;fill:currentColor;height:24px;width:24px}.mat-icon.mat-icon-inline{font-size:inherit;height:inherit;line-height:inherit;width:inherit}[dir=rtl] .mat-icon-rtl-mirror{transform:scale(-1, 1)}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon{display:block}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon-button .mat-icon,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon-button .mat-icon{margin:auto}\\n\"], encapsulation: 2, changeDetection: 0 });\nMatIcon.ctorParameters = () => [\n { type: ElementRef },\n { type: MatIconRegistry },\n { type: String, decorators: [{ type: Attribute, args: ['aria-hidden',] }] },\n { type: undefined, decorators: [{ type: Inject, args: [MAT_ICON_LOCATION,] }] },\n { type: ErrorHandler }\n];\nMatIcon.propDecorators = {\n inline: [{ type: Input }],\n svgIcon: [{ type: Input }],\n fontSet: [{ type: Input }],\n fontIcon: [{ type: Input }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatIcon, [{\n type: Component,\n args: [{\n template: '',\n selector: 'mat-icon',\n exportAs: 'matIcon',\n inputs: ['color'],\n host: {\n 'role': 'img',\n 'class': 'mat-icon notranslate',\n '[attr.data-mat-icon-type]': '_usingFontIcon() ? \"font\" : \"svg\"',\n '[attr.data-mat-icon-name]': '_svgName || fontIcon',\n '[attr.data-mat-icon-namespace]': '_svgNamespace || fontSet',\n '[class.mat-icon-inline]': 'inline',\n '[class.mat-icon-no-color]': 'color !== \"primary\" && color !== \"accent\" && color !== \"warn\"'\n },\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n styles: [\".mat-icon{background-repeat:no-repeat;display:inline-block;fill:currentColor;height:24px;width:24px}.mat-icon.mat-icon-inline{font-size:inherit;height:inherit;line-height:inherit;width:inherit}[dir=rtl] .mat-icon-rtl-mirror{transform:scale(-1, 1)}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon{display:block}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon-button .mat-icon,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon-button .mat-icon{margin:auto}\\n\"]\n }]\n }], function () { return [{ type: ElementRef }, { type: MatIconRegistry }, { type: String, decorators: [{\n type: Attribute,\n args: ['aria-hidden']\n }] }, { type: undefined, decorators: [{\n type: Inject,\n args: [MAT_ICON_LOCATION]\n }] }, { type: ErrorHandler }]; }, { inline: [{\n type: Input\n }], fontSet: [{\n type: Input\n }], fontIcon: [{\n type: Input\n }], svgIcon: [{\n type: Input\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatIconModule {\n}\nMatIconModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatIconModule });\nMatIconModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatIconModule_Factory(t) { return new (t || MatIconModule)(); }, imports: [[MatCommonModule], MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatIconModule, { declarations: function () { return [MatIcon]; }, imports: function () { return [MatCommonModule]; }, exports: function () { return [MatIcon, MatCommonModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatIconModule, [{\n type: NgModule,\n args: [{\n imports: [MatCommonModule],\n exports: [MatIcon, MatCommonModule],\n declarations: [MatIcon]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { ICON_REGISTRY_PROVIDER, ICON_REGISTRY_PROVIDER_FACTORY, MAT_ICON_LOCATION, MAT_ICON_LOCATION_FACTORY, MatIcon, MatIconModule, MatIconRegistry, getMatIconFailedToSanitizeLiteralError, getMatIconFailedToSanitizeUrlError, getMatIconNameNotFoundError, getMatIconNoHttpProviderError, ɵ0 };\n\n//# sourceMappingURL=icon.js.map","import { Subject } from './Subject';\nimport { Subscription } from './Subscription';\nexport class AsyncSubject extends Subject {\n constructor() {\n super(...arguments);\n this.value = null;\n this.hasNext = false;\n this.hasCompleted = false;\n }\n _subscribe(subscriber) {\n if (this.hasError) {\n subscriber.error(this.thrownError);\n return Subscription.EMPTY;\n }\n else if (this.hasCompleted && this.hasNext) {\n subscriber.next(this.value);\n subscriber.complete();\n return Subscription.EMPTY;\n }\n return super._subscribe(subscriber);\n }\n next(value) {\n if (!this.hasCompleted) {\n this.value = value;\n this.hasNext = true;\n }\n }\n error(error) {\n if (!this.hasCompleted) {\n super.error(error);\n }\n }\n complete() {\n this.hasCompleted = true;\n if (this.hasNext) {\n super.next(this.value);\n }\n super.complete();\n }\n}\n//# sourceMappingURL=AsyncSubject.js.map","export function hostReportError(err) {\n setTimeout(() => { throw err; }, 0);\n}\n//# sourceMappingURL=hostReportError.js.map","import { EmptyError } from '../util/EmptyError';\nimport { filter } from './filter';\nimport { takeLast } from './takeLast';\nimport { throwIfEmpty } from './throwIfEmpty';\nimport { defaultIfEmpty } from './defaultIfEmpty';\nimport { identity } from '../util/identity';\nexport function last(predicate, defaultValue) {\n const hasDefaultValue = arguments.length >= 2;\n return (source) => source.pipe(predicate ? filter((v, i) => predicate(v, i, source)) : identity, takeLast(1), hasDefaultValue ? defaultIfEmpty(defaultValue) : throwIfEmpty(() => new EmptyError()));\n}\n//# sourceMappingURL=last.js.map","import { Observable } from '../Observable';\nexport function range(start = 0, count, scheduler) {\n return new Observable(subscriber => {\n if (count === undefined) {\n count = start;\n start = 0;\n }\n let index = 0;\n let current = start;\n if (scheduler) {\n return scheduler.schedule(dispatch, 0, {\n index, count, start, subscriber\n });\n }\n else {\n do {\n if (index++ >= count) {\n subscriber.complete();\n break;\n }\n subscriber.next(current++);\n if (subscriber.closed) {\n break;\n }\n } while (true);\n }\n return undefined;\n });\n}\nexport function dispatch(state) {\n const { start, index, count, subscriber } = state;\n if (index >= count) {\n subscriber.complete();\n return;\n }\n subscriber.next(start);\n if (subscriber.closed) {\n return;\n }\n state.index = index + 1;\n state.start = start + 1;\n this.schedule(state);\n}\n//# sourceMappingURL=range.js.map","import { Observable } from '../Observable';\nimport { from } from './from';\nimport { empty } from './empty';\nexport function defer(observableFactory) {\n return new Observable(subscriber => {\n let input;\n try {\n input = observableFactory();\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n const source = input ? from(input) : empty();\n return source.subscribe(subscriber);\n });\n}\n//# sourceMappingURL=defer.js.map","import { Subject } from '../Subject';\nimport { multicast } from './multicast';\nexport function publish(selector) {\n return selector ?\n multicast(() => new Subject(), selector) :\n multicast(new Subject());\n}\n//# sourceMappingURL=publish.js.map","import { isArray } from '../util/isArray';\nimport { fromArray } from './fromArray';\nimport { OuterSubscriber } from '../OuterSubscriber';\nimport { subscribeToResult } from '../util/subscribeToResult';\nexport function race(...observables) {\n if (observables.length === 1) {\n if (isArray(observables[0])) {\n observables = observables[0];\n }\n else {\n return observables[0];\n }\n }\n return fromArray(observables, undefined).lift(new RaceOperator());\n}\nexport class RaceOperator {\n call(subscriber, source) {\n return source.subscribe(new RaceSubscriber(subscriber));\n }\n}\nexport class RaceSubscriber extends OuterSubscriber {\n constructor(destination) {\n super(destination);\n this.hasFirst = false;\n this.observables = [];\n this.subscriptions = [];\n }\n _next(observable) {\n this.observables.push(observable);\n }\n _complete() {\n const observables = this.observables;\n const len = observables.length;\n if (len === 0) {\n this.destination.complete();\n }\n else {\n for (let i = 0; i < len && !this.hasFirst; i++) {\n const observable = observables[i];\n const subscription = subscribeToResult(this, observable, undefined, i);\n if (this.subscriptions) {\n this.subscriptions.push(subscription);\n }\n this.add(subscription);\n }\n this.observables = null;\n }\n }\n notifyNext(_outerValue, innerValue, outerIndex) {\n if (!this.hasFirst) {\n this.hasFirst = true;\n for (let i = 0; i < this.subscriptions.length; i++) {\n if (i !== outerIndex) {\n let subscription = this.subscriptions[i];\n subscription.unsubscribe();\n this.remove(subscription);\n }\n }\n this.subscriptions = null;\n }\n this.destination.next(innerValue);\n }\n}\n//# sourceMappingURL=race.js.map","import { Observable } from '../Observable';\nimport { asap } from '../scheduler/asap';\nimport { isNumeric } from '../util/isNumeric';\nexport class SubscribeOnObservable extends Observable {\n constructor(source, delayTime = 0, scheduler = asap) {\n super();\n this.source = source;\n this.delayTime = delayTime;\n this.scheduler = scheduler;\n if (!isNumeric(delayTime) || delayTime < 0) {\n this.delayTime = 0;\n }\n if (!scheduler || typeof scheduler.schedule !== 'function') {\n this.scheduler = asap;\n }\n }\n static create(source, delay = 0, scheduler = asap) {\n return new SubscribeOnObservable(source, delay, scheduler);\n }\n static dispatch(arg) {\n const { source, subscriber } = arg;\n return this.add(source.subscribe(subscriber));\n }\n _subscribe(subscriber) {\n const delay = this.delayTime;\n const source = this.source;\n const scheduler = this.scheduler;\n return scheduler.schedule(SubscribeOnObservable.dispatch, delay, {\n source, subscriber\n });\n }\n}\n//# sourceMappingURL=SubscribeOnObservable.js.map","import { Subscriber } from '../Subscriber';\nimport { Subscription } from '../Subscription';\nimport { Observable } from '../Observable';\nimport { Subject } from '../Subject';\nexport function groupBy(keySelector, elementSelector, durationSelector, subjectSelector) {\n return (source) => source.lift(new GroupByOperator(keySelector, elementSelector, durationSelector, subjectSelector));\n}\nclass GroupByOperator {\n constructor(keySelector, elementSelector, durationSelector, subjectSelector) {\n this.keySelector = keySelector;\n this.elementSelector = elementSelector;\n this.durationSelector = durationSelector;\n this.subjectSelector = subjectSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new GroupBySubscriber(subscriber, this.keySelector, this.elementSelector, this.durationSelector, this.subjectSelector));\n }\n}\nclass GroupBySubscriber extends Subscriber {\n constructor(destination, keySelector, elementSelector, durationSelector, subjectSelector) {\n super(destination);\n this.keySelector = keySelector;\n this.elementSelector = elementSelector;\n this.durationSelector = durationSelector;\n this.subjectSelector = subjectSelector;\n this.groups = null;\n this.attemptedToUnsubscribe = false;\n this.count = 0;\n }\n _next(value) {\n let key;\n try {\n key = this.keySelector(value);\n }\n catch (err) {\n this.error(err);\n return;\n }\n this._group(value, key);\n }\n _group(value, key) {\n let groups = this.groups;\n if (!groups) {\n groups = this.groups = new Map();\n }\n let group = groups.get(key);\n let element;\n if (this.elementSelector) {\n try {\n element = this.elementSelector(value);\n }\n catch (err) {\n this.error(err);\n }\n }\n else {\n element = value;\n }\n if (!group) {\n group = (this.subjectSelector ? this.subjectSelector() : new Subject());\n groups.set(key, group);\n const groupedObservable = new GroupedObservable(key, group, this);\n this.destination.next(groupedObservable);\n if (this.durationSelector) {\n let duration;\n try {\n duration = this.durationSelector(new GroupedObservable(key, group));\n }\n catch (err) {\n this.error(err);\n return;\n }\n this.add(duration.subscribe(new GroupDurationSubscriber(key, group, this)));\n }\n }\n if (!group.closed) {\n group.next(element);\n }\n }\n _error(err) {\n const groups = this.groups;\n if (groups) {\n groups.forEach((group, key) => {\n group.error(err);\n });\n groups.clear();\n }\n this.destination.error(err);\n }\n _complete() {\n const groups = this.groups;\n if (groups) {\n groups.forEach((group, key) => {\n group.complete();\n });\n groups.clear();\n }\n this.destination.complete();\n }\n removeGroup(key) {\n this.groups.delete(key);\n }\n unsubscribe() {\n if (!this.closed) {\n this.attemptedToUnsubscribe = true;\n if (this.count === 0) {\n super.unsubscribe();\n }\n }\n }\n}\nclass GroupDurationSubscriber extends Subscriber {\n constructor(key, group, parent) {\n super(group);\n this.key = key;\n this.group = group;\n this.parent = parent;\n }\n _next(value) {\n this.complete();\n }\n _unsubscribe() {\n const { parent, key } = this;\n this.key = this.parent = null;\n if (parent) {\n parent.removeGroup(key);\n }\n }\n}\nexport class GroupedObservable extends Observable {\n constructor(key, groupSubject, refCountSubscription) {\n super();\n this.key = key;\n this.groupSubject = groupSubject;\n this.refCountSubscription = refCountSubscription;\n }\n _subscribe(subscriber) {\n const subscription = new Subscription();\n const { refCountSubscription, groupSubject } = this;\n if (refCountSubscription && !refCountSubscription.closed) {\n subscription.add(new InnerRefCountSubscription(refCountSubscription));\n }\n subscription.add(groupSubject.subscribe(subscriber));\n return subscription;\n }\n}\nclass InnerRefCountSubscription extends Subscription {\n constructor(parent) {\n super();\n this.parent = parent;\n parent.count++;\n }\n unsubscribe() {\n const parent = this.parent;\n if (!parent.closed && !this.closed) {\n super.unsubscribe();\n parent.count -= 1;\n if (parent.count === 0 && parent.attemptedToUnsubscribe) {\n parent.unsubscribe();\n }\n }\n }\n}\n//# sourceMappingURL=groupBy.js.map","import { async } from '../scheduler/async';\nimport { Subscriber } from '../Subscriber';\nimport { isScheduler } from '../util/isScheduler';\nexport function bufferTime(bufferTimeSpan) {\n let length = arguments.length;\n let scheduler = async;\n if (isScheduler(arguments[arguments.length - 1])) {\n scheduler = arguments[arguments.length - 1];\n length--;\n }\n let bufferCreationInterval = null;\n if (length >= 2) {\n bufferCreationInterval = arguments[1];\n }\n let maxBufferSize = Number.POSITIVE_INFINITY;\n if (length >= 3) {\n maxBufferSize = arguments[2];\n }\n return function bufferTimeOperatorFunction(source) {\n return source.lift(new BufferTimeOperator(bufferTimeSpan, bufferCreationInterval, maxBufferSize, scheduler));\n };\n}\nclass BufferTimeOperator {\n constructor(bufferTimeSpan, bufferCreationInterval, maxBufferSize, scheduler) {\n this.bufferTimeSpan = bufferTimeSpan;\n this.bufferCreationInterval = bufferCreationInterval;\n this.maxBufferSize = maxBufferSize;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new BufferTimeSubscriber(subscriber, this.bufferTimeSpan, this.bufferCreationInterval, this.maxBufferSize, this.scheduler));\n }\n}\nclass Context {\n constructor() {\n this.buffer = [];\n }\n}\nclass BufferTimeSubscriber extends Subscriber {\n constructor(destination, bufferTimeSpan, bufferCreationInterval, maxBufferSize, scheduler) {\n super(destination);\n this.bufferTimeSpan = bufferTimeSpan;\n this.bufferCreationInterval = bufferCreationInterval;\n this.maxBufferSize = maxBufferSize;\n this.scheduler = scheduler;\n this.contexts = [];\n const context = this.openContext();\n this.timespanOnly = bufferCreationInterval == null || bufferCreationInterval < 0;\n if (this.timespanOnly) {\n const timeSpanOnlyState = { subscriber: this, context, bufferTimeSpan };\n this.add(context.closeAction = scheduler.schedule(dispatchBufferTimeSpanOnly, bufferTimeSpan, timeSpanOnlyState));\n }\n else {\n const closeState = { subscriber: this, context };\n const creationState = { bufferTimeSpan, bufferCreationInterval, subscriber: this, scheduler };\n this.add(context.closeAction = scheduler.schedule(dispatchBufferClose, bufferTimeSpan, closeState));\n this.add(scheduler.schedule(dispatchBufferCreation, bufferCreationInterval, creationState));\n }\n }\n _next(value) {\n const contexts = this.contexts;\n const len = contexts.length;\n let filledBufferContext;\n for (let i = 0; i < len; i++) {\n const context = contexts[i];\n const buffer = context.buffer;\n buffer.push(value);\n if (buffer.length == this.maxBufferSize) {\n filledBufferContext = context;\n }\n }\n if (filledBufferContext) {\n this.onBufferFull(filledBufferContext);\n }\n }\n _error(err) {\n this.contexts.length = 0;\n super._error(err);\n }\n _complete() {\n const { contexts, destination } = this;\n while (contexts.length > 0) {\n const context = contexts.shift();\n destination.next(context.buffer);\n }\n super._complete();\n }\n _unsubscribe() {\n this.contexts = null;\n }\n onBufferFull(context) {\n this.closeContext(context);\n const closeAction = context.closeAction;\n closeAction.unsubscribe();\n this.remove(closeAction);\n if (!this.closed && this.timespanOnly) {\n context = this.openContext();\n const bufferTimeSpan = this.bufferTimeSpan;\n const timeSpanOnlyState = { subscriber: this, context, bufferTimeSpan };\n this.add(context.closeAction = this.scheduler.schedule(dispatchBufferTimeSpanOnly, bufferTimeSpan, timeSpanOnlyState));\n }\n }\n openContext() {\n const context = new Context();\n this.contexts.push(context);\n return context;\n }\n closeContext(context) {\n this.destination.next(context.buffer);\n const contexts = this.contexts;\n const spliceIndex = contexts ? contexts.indexOf(context) : -1;\n if (spliceIndex >= 0) {\n contexts.splice(contexts.indexOf(context), 1);\n }\n }\n}\nfunction dispatchBufferTimeSpanOnly(state) {\n const subscriber = state.subscriber;\n const prevContext = state.context;\n if (prevContext) {\n subscriber.closeContext(prevContext);\n }\n if (!subscriber.closed) {\n state.context = subscriber.openContext();\n state.context.closeAction = this.schedule(state, state.bufferTimeSpan);\n }\n}\nfunction dispatchBufferCreation(state) {\n const { bufferCreationInterval, bufferTimeSpan, subscriber, scheduler } = state;\n const context = subscriber.openContext();\n const action = this;\n if (!subscriber.closed) {\n subscriber.add(context.closeAction = scheduler.schedule(dispatchBufferClose, bufferTimeSpan, { subscriber, context }));\n action.schedule(state, bufferCreationInterval);\n }\n}\nfunction dispatchBufferClose(arg) {\n const { subscriber, context } = arg;\n subscriber.closeContext(context);\n}\n//# sourceMappingURL=bufferTime.js.map","import { distinctUntilChanged } from './distinctUntilChanged';\nexport function distinctUntilKeyChanged(key, compare) {\n return distinctUntilChanged((x, y) => compare ? compare(x[key], y[key]) : x[key] === y[key]);\n}\n//# sourceMappingURL=distinctUntilKeyChanged.js.map","import { Subscription } from '../Subscription';\nimport { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function bufferWhen(closingSelector) {\n return function (source) {\n return source.lift(new BufferWhenOperator(closingSelector));\n };\n}\nclass BufferWhenOperator {\n constructor(closingSelector) {\n this.closingSelector = closingSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new BufferWhenSubscriber(subscriber, this.closingSelector));\n }\n}\nclass BufferWhenSubscriber extends SimpleOuterSubscriber {\n constructor(destination, closingSelector) {\n super(destination);\n this.closingSelector = closingSelector;\n this.subscribing = false;\n this.openBuffer();\n }\n _next(value) {\n this.buffer.push(value);\n }\n _complete() {\n const buffer = this.buffer;\n if (buffer) {\n this.destination.next(buffer);\n }\n super._complete();\n }\n _unsubscribe() {\n this.buffer = undefined;\n this.subscribing = false;\n }\n notifyNext() {\n this.openBuffer();\n }\n notifyComplete() {\n if (this.subscribing) {\n this.complete();\n }\n else {\n this.openBuffer();\n }\n }\n openBuffer() {\n let { closingSubscription } = this;\n if (closingSubscription) {\n this.remove(closingSubscription);\n closingSubscription.unsubscribe();\n }\n const buffer = this.buffer;\n if (this.buffer) {\n this.destination.next(buffer);\n }\n this.buffer = [];\n let closingNotifier;\n try {\n const { closingSelector } = this;\n closingNotifier = closingSelector();\n }\n catch (err) {\n return this.error(err);\n }\n closingSubscription = new Subscription();\n this.closingSubscription = closingSubscription;\n this.add(closingSubscription);\n this.subscribing = true;\n closingSubscription.add(innerSubscribe(closingNotifier, new SimpleInnerSubscriber(this)));\n this.subscribing = false;\n }\n}\n//# sourceMappingURL=bufferWhen.js.map","import { Observable } from '../Observable';\nimport { async } from '../scheduler/async';\nimport { isNumeric } from '../util/isNumeric';\nimport { isScheduler } from '../util/isScheduler';\nexport function timer(dueTime = 0, periodOrScheduler, scheduler) {\n let period = -1;\n if (isNumeric(periodOrScheduler)) {\n period = Number(periodOrScheduler) < 1 && 1 || Number(periodOrScheduler);\n }\n else if (isScheduler(periodOrScheduler)) {\n scheduler = periodOrScheduler;\n }\n if (!isScheduler(scheduler)) {\n scheduler = async;\n }\n return new Observable(subscriber => {\n const due = isNumeric(dueTime)\n ? dueTime\n : (+dueTime - scheduler.now());\n return scheduler.schedule(dispatch, due, {\n index: 0, period, subscriber\n });\n });\n}\nfunction dispatch(state) {\n const { index, period, subscriber } = state;\n subscriber.next(index);\n if (subscriber.closed) {\n return;\n }\n else if (period === -1) {\n return subscriber.complete();\n }\n state.index = index + 1;\n this.schedule(state, period);\n}\n//# sourceMappingURL=timer.js.map","import { Immediate } from '../util/Immediate';\nimport { AsyncAction } from './AsyncAction';\nexport class AsapAction extends AsyncAction {\n constructor(scheduler, work) {\n super(scheduler, work);\n this.scheduler = scheduler;\n this.work = work;\n }\n requestAsyncId(scheduler, id, delay = 0) {\n if (delay !== null && delay > 0) {\n return super.requestAsyncId(scheduler, id, delay);\n }\n scheduler.actions.push(this);\n return scheduler.scheduled || (scheduler.scheduled = Immediate.setImmediate(scheduler.flush.bind(scheduler, null)));\n }\n recycleAsyncId(scheduler, id, delay = 0) {\n if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) {\n return super.recycleAsyncId(scheduler, id, delay);\n }\n if (scheduler.actions.length === 0) {\n Immediate.clearImmediate(id);\n scheduler.scheduled = undefined;\n }\n return undefined;\n }\n}\n//# sourceMappingURL=AsapAction.js.map","/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at\n * http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at\n * http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at\n * http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at\n * http://polymer.github.io/PATENTS.txt\n */\nString(Math.random()).slice(2),window.trustedTypes&&trustedTypes.createPolicy(\"lit-html\",{createHTML:t=>t})\n/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at\n * http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at\n * http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at\n * http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at\n * http://polymer.github.io/PATENTS.txt\n */;\n/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at\n * http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at\n * http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at\n * http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at\n * http://polymer.github.io/PATENTS.txt\n */\nlet t=!1;(()=>{try{const e={get capture(){return t=!0,!1}};window.addEventListener(\"test\",e,e),window.removeEventListener(\"test\",e,e)}catch(t){}})(),\n/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at\n * http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at\n * http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at\n * http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at\n * http://polymer.github.io/PATENTS.txt\n */\n\"undefined\"!=typeof window&&(window.litHtmlVersions||(window.litHtmlVersions=[])).push(\"1.3.0\")\n/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at\n * http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at\n * http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at\n * http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at\n * http://polymer.github.io/PATENTS.txt\n */,void 0===window.ShadyCSS||void 0===window.ShadyCSS.prepareTemplateDom&&console.warn(\"Incompatible ShadyCSS version detected. Please update to at least @webcomponents/webcomponentsjs@2.0.2 and @webcomponents/shadycss@1.3.1.\")\n/**\n * @license\n * Copyright (c) 2017 The Polymer Project Authors. 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this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this}toArray(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn(\"THREE.Vector2: offset has been removed from .fromBufferAttribute().\"),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}class S{constructor(){Object.defineProperty(this,\"isMatrix3\",{value:!0}),this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error(\"THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.\")}set(t,e,n,i,r,s,o,a,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=o,c[3]=e,c[4]=r,c[5]=a,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}clone(){return(new this.constructor).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],o=n[3],a=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],v=i[1],y=i[4],x=i[7],b=i[2],w=i[5],_=i[8];return r[0]=s*m+o*v+a*b,r[3]=s*f+o*y+a*w,r[6]=s*g+o*x+a*_,r[1]=l*m+c*v+h*b,r[4]=l*f+c*y+h*w,r[7]=l*g+c*x+h*_,r[2]=u*m+d*v+p*b,r[5]=u*f+d*y+p*w,r[8]=u*g+d*x+p*_,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],o=t[5],a=t[6],l=t[7],c=t[8];return e*s*c-e*o*l-n*r*c+n*o*a+i*r*l-i*s*a}getInverse(t,e){void 0!==e&&console.warn(\"THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.\");const n=t.elements,i=this.elements,r=n[0],s=n[1],o=n[2],a=n[3],l=n[4],c=n[5],h=n[6],u=n[7],d=n[8],p=d*l-c*u,m=c*h-d*a,f=u*a-l*h,g=r*p+s*m+o*f;if(0===g)return this.set(0,0,0,0,0,0,0,0,0);const v=1/g;return i[0]=p*v,i[1]=(o*u-d*s)*v,i[2]=(c*s-o*l)*v,i[3]=m*v,i[4]=(d*r-o*h)*v,i[5]=(o*a-c*r)*v,i[6]=f*v,i[7]=(s*h-u*r)*v,i[8]=(l*r-s*a)*v,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).getInverse(this).transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,o){const a=Math.cos(r),l=Math.sin(r);this.set(n*a,n*l,-n*(a*s+l*o)+s+t,-i*l,i*a,-i*(-l*s+a*o)+o+e,0,0,1)}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],s=i[3],o=i[6],a=i[1],l=i[4],c=i[7];return i[0]=e*r+n*a,i[3]=e*s+n*l,i[6]=e*o+n*c,i[1]=-n*r+e*a,i[4]=-n*s+e*l,i[7]=-n*o+e*c,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e){void 0===e&&(e=0);for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}}let T;const E={getDataURL:function(t){if(/^data:/i.test(t.src))return t.src;if(\"undefined\"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===T&&(T=document.createElementNS(\"http://www.w3.org/1999/xhtml\",\"canvas\")),T.width=t.width,T.height=t.height;const n=T.getContext(\"2d\");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=T}return e.width>2048||e.height>2048?e.toDataURL(\"image/jpeg\",.6):e.toDataURL(\"image/png\")}};let A=0;function L(t,e,n,i,r,s,o,a,l,c){Object.defineProperty(this,\"id\",{value:A++}),this.uuid=_.generateUUID(),this.name=\"\",this.image=void 0!==t?t:L.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==e?e:L.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:1001,this.wrapT=void 0!==i?i:1001,this.magFilter=void 0!==r?r:1006,this.minFilter=void 0!==s?s:1008,this.anisotropy=void 0!==l?l:1,this.format=void 0!==o?o:1023,this.internalFormat=null,this.type=void 0!==a?a:1009,this.offset=new M(0,0),this.repeat=new M(1,1),this.center=new M(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new S,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==c?c:3e3,this.version=0,this.onUpdate=null}L.DEFAULT_IMAGE=void 0,L.DEFAULT_MAPPING=300,L.prototype=Object.assign(Object.create(x.prototype),{constructor:L,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){const e=void 0===t||\"string\"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:\"Texture\",generator:\"Texture.toJSON\"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=_.generateUUID()),!e&&void 0===t.images[i.uuid]){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(L.prototype,\"needsUpdate\",{set:function(t){!0===t&&this.version++}});class R{constructor(t=0,e=0,n=0,i=1){Object.defineProperty(this,\"isVector4\",{value:!0}),this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error(\"index is out of range: \"+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error(\"index is out of range: \"+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn(\"THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead.\"),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn(\"THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.\"),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,o=.1,a=t.elements,l=a[0],c=a[4],h=a[8],u=a[1],d=a[5],p=a[9],m=a[2],f=a[6],g=a[10];if(Math.abs(c-u)a&&t>v?tv?a=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,o=Math.sin(o*s)/r}const r=o*n;if(a=a*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-o){const t=1/Math.sqrt(a*a+l*l+c*c+h*h);a*=t,l*=t,c*=t,h*=t}}t[e]=a,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const o=n[i],a=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=o*p+c*h+a*d-l*u,t[e+1]=a*p+c*u+l*h-o*d,t[e+2]=l*p+c*d+o*u-a*h,t[e+3]=c*p-o*h-a*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error(\"THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.\");const n=t._x,i=t._y,r=t._z,s=t._order,o=Math.cos,a=Math.sin,l=o(n/2),c=o(i/2),h=o(r/2),u=a(n/2),d=a(i/2),p=a(r/2);switch(s){case\"XYZ\":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case\"YXZ\":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case\"ZXY\":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case\"ZYX\":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case\"YZX\":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case\"XZY\":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn(\"THREE.Quaternion: .setFromEuler() encountered an unknown order: \"+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],o=e[5],a=e[9],l=e[2],c=e[6],h=e[10],u=n+o+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-a)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>o&&n>h){const t=2*Math.sqrt(1+n-o-h);this._w=(c-a)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(o>h){const t=2*Math.sqrt(1+o-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(a+c)/t}else{const t=2*Math.sqrt(1+h-n-o);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(a+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<1e-6?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(_.clamp(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}inverse(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn(\"THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead.\"),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,o=e._x,a=e._y,l=e._z,c=e._w;return this._x=n*c+s*o+i*l-r*a,this._y=i*c+s*a+r*o-n*l,this._z=r*c+s*l+n*a-i*o,this._w=s*c-n*o-i*a-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let o=s*t._w+n*t._x+i*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const a=1-o*o;if(a<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(a),c=Math.atan2(l,o),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}class I{constructor(t=0,e=0,n=0){Object.defineProperty(this,\"isVector3\",{value:!0}),this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error(\"index is out of range: \"+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error(\"index is out of range: \"+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn(\"THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead.\"),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn(\"THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead.\"),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn(\"THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead.\"),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error(\"THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.\"),this.applyQuaternion(D.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(D.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,o=t.z,a=t.w,l=a*e+s*i-o*n,c=a*n+o*e-r*i,h=a*i+r*n-s*e,u=-r*e-s*n-o*i;return this.x=l*a+u*-r+c*-o-h*-s,this.y=c*a+u*-s+h*-r-l*-o,this.z=h*a+u*-o+l*-s-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn(\"THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead.\"),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,o=e.y,a=e.z;return this.x=i*a-r*o,this.y=r*s-n*a,this.z=n*o-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return N.copy(this).projectOnVector(t),this.sub(N)}reflect(t){return this.sub(N.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(_.clamp(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn(\"THREE.Vector3: offset has been removed from .fromBufferAttribute().\"),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}const N=new I,D=new O;class F{constructor(t,e){Object.defineProperty(this,\"isBox3\",{value:!0}),this.min=void 0!==t?t:new I(1/0,1/0,1/0),this.max=void 0!==e?e:new I(-1/0,-1/0,-1/0)}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,o=-1/0;for(let a=0,l=t.length;ar&&(r=l),c>s&&(s=c),h>o&&(o=h)}return this.min.set(e,n,i),this.max.set(r,s,o),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,o=-1/0;for(let a=0,l=t.count;ar&&(r=l),c>s&&(s=c),h>o&&(o=h)}return this.min.set(e,n,i),this.max.set(r,s,o),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;ethis.max.x||t.ythis.max.y||t.zthis.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return void 0===e&&(console.warn(\"THREE.Box3: .getParameter() target is now required\"),e=new I),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y||t.max.zthis.max.z)}intersectsSphere(t){return this.clampPoint(t.center,B),B.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(X),Y.subVectors(this.max,X),H.subVectors(t.a,X),G.subVectors(t.b,X),V.subVectors(t.c,X),j.subVectors(G,H),W.subVectors(V,G),q.subVectors(H,V);let e=[0,-j.z,j.y,0,-W.z,W.y,0,-q.z,q.y,j.z,0,-j.x,W.z,0,-W.x,q.z,0,-q.x,-j.y,j.x,0,-W.y,W.x,0,-q.y,q.x,0];return!!z(e,H,G,V,Y)&&(e=[1,0,0,0,1,0,0,0,1],!!z(e,H,G,V,Y)&&(J.crossVectors(j,W),e=[J.x,J.y,J.z],z(e,H,G,V,Y)))}clampPoint(t,e){return void 0===e&&(console.warn(\"THREE.Box3: .clampPoint() target is now required\"),e=new I),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return B.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return void 0===t&&console.error(\"THREE.Box3: .getBoundingSphere() target is now required\"),this.getCenter(t.center),t.radius=.5*this.getSize(B).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(U[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),U[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),U[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),U[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),U[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),U[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),U[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),U[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(U)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}function z(t,e,n,i,r){for(let s=0,o=t.length-3;s<=o;s+=3){Z.fromArray(t,s);const o=r.x*Math.abs(Z.x)+r.y*Math.abs(Z.y)+r.z*Math.abs(Z.z),a=e.dot(Z),l=n.dot(Z),c=i.dot(Z);if(Math.max(-Math.max(a,l,c),Math.min(a,l,c))>o)return!1}return!0}const U=[new I,new I,new I,new I,new I,new I,new I,new I],B=new I,k=new F,H=new I,G=new I,V=new I,j=new I,W=new I,q=new I,X=new I,Y=new I,J=new I,Z=new I,K=new F;class Q{constructor(t,e){this.center=void 0!==t?t:new I,this.radius=void 0!==e?e:-1}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):K.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return void 0===t&&(console.warn(\"THREE.Sphere: .getBoundingBox() target is now required\"),t=new F),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}}const $=new I,tt=new I,et=new I,nt=new I,it=new I,rt=new I,st=new I;class ot{constructor(t,e){this.origin=void 0!==t?t:new I,this.direction=void 0!==e?e:new I(0,0,-1)}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return void 0===e&&(console.warn(\"THREE.Ray: .at() target is now required\"),e=new I),e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,$)),this}closestPointToPoint(t,e){void 0===e&&(console.warn(\"THREE.Ray: .closestPointToPoint() target is now required\"),e=new I),e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=$.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):($.copy(this.direction).multiplyScalar(e).add(this.origin),$.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){tt.copy(t).add(e).multiplyScalar(.5),et.copy(e).sub(t).normalize(),nt.copy(this.origin).sub(tt);const r=.5*t.distanceTo(e),s=-this.direction.dot(et),o=nt.dot(this.direction),a=-nt.dot(et),l=nt.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*a-o,u=s*o-a,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*o)+u*(s*h+u+2*a)+l}else u=r,h=Math.max(0,-(s*u+o)),d=-h*h+u*(u+2*a)+l;else u=-r,h=Math.max(0,-(s*u+o)),d=-h*h+u*(u+2*a)+l;else u<=-p?(h=Math.max(0,-(-s*r+o)),u=h>0?-r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-a),r),d=u*(u+2*a)+l):(h=Math.max(0,-(s*r+o)),u=h>0?r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+o)),d=-h*h+u*(u+2*a)+l;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),i&&i.copy(et).multiplyScalar(u).add(tt),d}intersectSphere(t,e){$.subVectors(t.center,this.origin);const n=$.dot(this.direction),i=$.dot($)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),o=n-s,a=n+s;return o<0&&a<0?null:o<0?this.at(a,e):this.at(o,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,o,a;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s=0?(o=(t.min.z-u.z)*h,a=(t.max.z-u.z)*h):(o=(t.max.z-u.z)*h,a=(t.min.z-u.z)*h),n>a||o>i?null:((o>n||n!=n)&&(n=o),(a=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,$)}intersectTriangle(t,e,n,i,r){it.subVectors(e,t),rt.subVectors(n,t),st.crossVectors(it,rt);let s,o=this.direction.dot(st);if(o>0){if(i)return null;s=1}else{if(!(o<0))return null;s=-1,o=-o}nt.subVectors(this.origin,t);const a=s*this.direction.dot(rt.crossVectors(nt,rt));if(a<0)return null;const l=s*this.direction.dot(it.cross(nt));if(l<0)return null;if(a+l>o)return null;const c=-s*nt.dot(st);return c<0?null:this.at(c/o,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}class at{constructor(){Object.defineProperty(this,\"isMatrix4\",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error(\"THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.\")}set(t,e,n,i,r,s,o,a,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=o,g[13]=a,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new at).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/lt.setFromMatrixColumn(t,0).length(),r=1/lt.setFromMatrixColumn(t,1).length(),s=1/lt.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error(\"THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.\");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),o=Math.sin(n),a=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if(\"XYZ\"===t.order){const t=s*c,n=s*h,i=o*c,r=o*h;e[0]=a*c,e[4]=-a*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-o*a,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*a}else if(\"YXZ\"===t.order){const t=a*c,n=a*h,i=l*c,r=l*h;e[0]=t+r*o,e[4]=i*o-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-o,e[2]=n*o-i,e[6]=r+t*o,e[10]=s*a}else if(\"ZXY\"===t.order){const t=a*c,n=a*h,i=l*c,r=l*h;e[0]=t-r*o,e[4]=-s*h,e[8]=i+n*o,e[1]=n+i*o,e[5]=s*c,e[9]=r-t*o,e[2]=-s*l,e[6]=o,e[10]=s*a}else if(\"ZYX\"===t.order){const t=s*c,n=s*h,i=o*c,r=o*h;e[0]=a*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=a*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=o*a,e[10]=s*a}else if(\"YZX\"===t.order){const t=s*a,n=s*l,i=o*a,r=o*l;e[0]=a*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-o*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if(\"XZY\"===t.order){const t=s*a,n=s*l,i=o*a,r=o*l;e[0]=a*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=o*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ht,t,ut)}lookAt(t,e,n){const i=this.elements;return mt.subVectors(t,e),0===mt.lengthSq()&&(mt.z=1),mt.normalize(),dt.crossVectors(n,mt),0===dt.lengthSq()&&(1===Math.abs(n.z)?mt.x+=1e-4:mt.z+=1e-4,mt.normalize(),dt.crossVectors(n,mt)),dt.normalize(),pt.crossVectors(mt,dt),i[0]=dt.x,i[4]=pt.x,i[8]=mt.x,i[1]=dt.y,i[5]=pt.y,i[9]=mt.y,i[2]=dt.z,i[6]=pt.z,i[10]=mt.z,this}multiply(t,e){return void 0!==e?(console.warn(\"THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead.\"),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],o=n[4],a=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],w=i[0],_=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],O=i[14],I=i[3],N=i[7],D=i[11],F=i[15];return r[0]=s*w+o*T+a*R+l*I,r[4]=s*_+o*E+a*C+l*N,r[8]=s*M+o*A+a*P+l*D,r[12]=s*S+o*L+a*O+l*F,r[1]=c*w+h*T+u*R+d*I,r[5]=c*_+h*E+u*C+d*N,r[9]=c*M+h*A+u*P+d*D,r[13]=c*S+h*L+u*O+d*F,r[2]=p*w+m*T+f*R+g*I,r[6]=p*_+m*E+f*C+g*N,r[10]=p*M+m*A+f*P+g*D,r[14]=p*S+m*L+f*O+g*F,r[3]=v*w+y*T+x*R+b*I,r[7]=v*_+y*E+x*C+b*N,r[11]=v*M+y*A+x*P+b*D,r[15]=v*S+y*L+x*O+b*F,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],o=t[5],a=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*a*h-i*l*h-r*o*u+n*l*u+i*o*d-n*a*d)+t[7]*(+e*a*d-e*l*u+r*s*u-i*s*d+i*l*c-r*a*c)+t[11]*(+e*l*h-e*o*d-r*s*h+n*s*d+r*o*c-n*l*c)+t[15]*(-i*o*c-e*a*h+e*o*u+i*s*h-n*s*u+n*a*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}getInverse(t,e){void 0!==e&&console.warn(\"THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.\");const n=this.elements,i=t.elements,r=i[0],s=i[1],o=i[2],a=i[3],l=i[4],c=i[5],h=i[6],u=i[7],d=i[8],p=i[9],m=i[10],f=i[11],g=i[12],v=i[13],y=i[14],x=i[15],b=p*y*u-v*m*u+v*h*f-c*y*f-p*h*x+c*m*x,w=g*m*u-d*y*u-g*h*f+l*y*f+d*h*x-l*m*x,_=d*v*u-g*p*u+g*c*f-l*v*f-d*c*x+l*p*x,M=g*p*h-d*v*h-g*c*m+l*v*m+d*c*y-l*p*y,S=r*b+s*w+o*_+a*M;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const T=1/S;return n[0]=b*T,n[1]=(v*m*a-p*y*a-v*o*f+s*y*f+p*o*x-s*m*x)*T,n[2]=(c*y*a-v*h*a+v*o*u-s*y*u-c*o*x+s*h*x)*T,n[3]=(p*h*a-c*m*a-p*o*u+s*m*u+c*o*f-s*h*f)*T,n[4]=w*T,n[5]=(d*y*a-g*m*a+g*o*f-r*y*f-d*o*x+r*m*x)*T,n[6]=(g*h*a-l*y*a-g*o*u+r*y*u+l*o*x-r*h*x)*T,n[7]=(l*m*a-d*h*a+d*o*u-r*m*u-l*o*f+r*h*f)*T,n[8]=_*T,n[9]=(g*p*a-d*v*a-g*s*f+r*v*f+d*s*x-r*p*x)*T,n[10]=(l*v*a-g*c*a+g*s*u-r*v*u-l*s*x+r*c*x)*T,n[11]=(d*c*a-l*p*a-d*s*u+r*p*u+l*s*f-r*c*f)*T,n[12]=M*T,n[13]=(d*v*o-g*p*o+g*s*m-r*v*m-d*s*y+r*p*y)*T,n[14]=(g*c*o-l*v*o-g*s*h+r*v*h+l*s*y-r*c*y)*T,n[15]=(l*p*o-d*c*o+d*s*h-r*p*h-l*s*m+r*c*m)*T,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,o=t.y,a=t.z,l=r*s,c=r*o;return this.set(l*s+n,l*o-i*a,l*a+i*o,0,l*o+i*a,c*o+n,c*a-i*s,0,l*a-i*o,c*a+i*s,r*a*a+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,o=e._z,a=e._w,l=r+r,c=s+s,h=o+o,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=o*h,v=a*l,y=a*c,x=a*h,b=n.x,w=n.y,_=n.z;return i[0]=(1-(m+g))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*w,i[5]=(1-(u+g))*w,i[6]=(f+v)*w,i[7]=0,i[8]=(p+y)*_,i[9]=(f-v)*_,i[10]=(1-(u+m))*_,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=lt.set(i[0],i[1],i[2]).length();const s=lt.set(i[4],i[5],i[6]).length(),o=lt.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],ct.copy(this);const a=1/r,l=1/s,c=1/o;return ct.elements[0]*=a,ct.elements[1]*=a,ct.elements[2]*=a,ct.elements[4]*=l,ct.elements[5]*=l,ct.elements[6]*=l,ct.elements[8]*=c,ct.elements[9]*=c,ct.elements[10]*=c,e.setFromRotationMatrix(ct),n.x=r,n.y=s,n.z=o,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn(\"THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.\");const o=this.elements,a=2*r/(e-t),l=2*r/(n-i),c=(e+t)/(e-t),h=(n+i)/(n-i),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return o[0]=a,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=l,o[9]=h,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=d,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,s){const o=this.elements,a=1/(e-t),l=1/(n-i),c=1/(s-r),h=(e+t)*a,u=(n+i)*l,d=(s+r)*c;return o[0]=2*a,o[4]=0,o[8]=0,o[12]=-h,o[1]=0,o[5]=2*l,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*c,o[14]=-d,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e){void 0===e&&(e=0);for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const lt=new I,ct=new at,ht=new I(0,0,0),ut=new I(1,1,1),dt=new I,pt=new I,mt=new I;class ft{constructor(t=0,e=0,n=0,i=ft.DefaultOrder){Object.defineProperty(this,\"isEuler\",{value:!0}),this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._order=i||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e,n){const i=_.clamp,r=t.elements,s=r[0],o=r[4],a=r[8],l=r[1],c=r[5],h=r[9],u=r[2],d=r[6],p=r[10];switch(e=e||this._order){case\"XYZ\":this._y=Math.asin(i(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-o,s)):(this._x=Math.atan2(d,c),this._z=0);break;case\"YXZ\":this._x=Math.asin(-i(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,s),this._z=0);break;case\"ZXY\":this._x=Math.asin(i(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,p),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(l,s));break;case\"ZYX\":this._y=Math.asin(-i(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,s)):(this._x=0,this._z=Math.atan2(-o,c));break;case\"YZX\":this._z=Math.asin(i(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,s)):(this._x=0,this._y=Math.atan2(a,p));break;case\"XZY\":this._z=Math.asin(-i(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(a,s)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn(\"THREE.Euler: .setFromRotationMatrix() encountered an unknown order: \"+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return gt.makeRotationFromQuaternion(t),this.setFromRotationMatrix(gt,e,n)}setFromVector3(t,e){return this.set(t.x,t.y,t.z,e||this._order)}reorder(t){return vt.setFromEuler(this),this.setFromQuaternion(vt,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}toVector3(t){return t?t.set(this._x,this._y,this._z):new I(this._x,this._y,this._z)}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}ft.DefaultOrder=\"XYZ\",ft.RotationOrders=[\"XYZ\",\"YZX\",\"ZXY\",\"XZY\",\"YXZ\",\"ZYX\"];const gt=new at,vt=new O;class yt{constructor(){this.mask=1}set(t){this.mask=1<1){for(let t=0;t1){for(let t=0;t0){i.children=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),o.length>0&&(n.images=o),a.length>0&&(n.shapes=a)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e1?void 0:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return void 0===t&&(console.warn(\"THREE.Plane: .coplanarPoint() target is now required\"),t=new I),t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Dt.getNormalMatrix(t),i=this.coplanarPoint(It).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}const zt=new I,Ut=new I,Bt=new I,kt=new I,Ht=new I,Gt=new I,Vt=new I,jt=new I,Wt=new I,qt=new I;class Xt{constructor(t,e,n){this.a=void 0!==t?t:new I,this.b=void 0!==e?e:new I,this.c=void 0!==n?n:new I}static getNormal(t,e,n,i){void 0===i&&(console.warn(\"THREE.Triangle: .getNormal() target is now required\"),i=new I),i.subVectors(n,e),zt.subVectors(t,e),i.cross(zt);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){zt.subVectors(i,e),Ut.subVectors(n,e),Bt.subVectors(t,e);const s=zt.dot(zt),o=zt.dot(Ut),a=zt.dot(Bt),l=Ut.dot(Ut),c=Ut.dot(Bt),h=s*l-o*o;if(void 0===r&&(console.warn(\"THREE.Triangle: .getBarycoord() target is now required\"),r=new I),0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*a-o*c)*u,p=(s*c-o*a)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,kt),kt.x>=0&&kt.y>=0&&kt.x+kt.y<=1}static getUV(t,e,n,i,r,s,o,a){return this.getBarycoord(t,e,n,i,kt),a.set(0,0),a.addScaledVector(r,kt.x),a.addScaledVector(s,kt.y),a.addScaledVector(o,kt.z),a}static isFrontFacing(t,e,n,i){return zt.subVectors(n,e),Ut.subVectors(t,e),zt.cross(Ut).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return zt.subVectors(this.c,this.b),Ut.subVectors(this.a,this.b),.5*zt.cross(Ut).length()}getMidpoint(t){return void 0===t&&(console.warn(\"THREE.Triangle: .getMidpoint() target is now required\"),t=new I),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Xt.getNormal(this.a,this.b,this.c,t)}getPlane(t){return void 0===t&&(console.warn(\"THREE.Triangle: .getPlane() target is now required\"),t=new Ft),t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Xt.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return Xt.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Xt.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Xt.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){void 0===e&&(console.warn(\"THREE.Triangle: .closestPointToPoint() target is now required\"),e=new I);const n=this.a,i=this.b,r=this.c;let s,o;Ht.subVectors(i,n),Gt.subVectors(r,n),jt.subVectors(t,n);const a=Ht.dot(jt),l=Gt.dot(jt);if(a<=0&&l<=0)return e.copy(n);Wt.subVectors(t,i);const c=Ht.dot(Wt),h=Gt.dot(Wt);if(c>=0&&h<=c)return e.copy(i);const u=a*h-c*l;if(u<=0&&a>=0&&c<=0)return s=a/(a-c),e.copy(n).addScaledVector(Ht,s);qt.subVectors(t,r);const d=Ht.dot(qt),p=Gt.dot(qt);if(p>=0&&d<=p)return e.copy(r);const m=d*l-a*p;if(m<=0&&l>=0&&p<=0)return o=l/(l-p),e.copy(n).addScaledVector(Gt,o);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Vt.subVectors(r,i),o=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Vt,o);const g=1/(f+m+u);return s=m*g,o=u*g,e.copy(n).addScaledVector(Ht,s).addScaledVector(Gt,o)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Yt={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Jt={h:0,s:0,l:0},Zt={h:0,s:0,l:0};function Kt(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function Qt(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function $t(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}class te{constructor(t,e,n){return Object.defineProperty(this,\"isColor\",{value:!0}),void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):\"number\"==typeof t?this.setHex(t):\"string\"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this}setRGB(t,e,n){return this.r=t,this.g=e,this.b=n,this}setHSL(t,e,n){if(t=_.euclideanModulo(t,1),e=_.clamp(e,0,1),n=_.clamp(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Kt(r,i,t+1/3),this.g=Kt(r,i,t),this.b=Kt(r,i,t-1/3)}return this}setStyle(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn(\"THREE.Color: Alpha component of \"+t+\" will be ignored.\")}let n;if(n=/^((?:rgb|hsl)a?)\\(\\s*([^\\)]*)\\)/.exec(t)){let t;const i=n[1],r=n[2];switch(i){case\"rgb\":case\"rgba\":if(t=/^(\\d+)\\s*,\\s*(\\d+)\\s*,\\s*(\\d+)\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[5]),this;if(t=/^(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[5]),this;break;case\"hsl\":case\"hsla\":if(t=/^([0-9]*\\.?[0-9]+)\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(,\\s*([0-9]*\\.?[0-9]+)\\s*)?$/.exec(r)){const n=parseFloat(t[1])/360,i=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[5]),this.setHSL(n,i,r)}}}else if(n=/^\\#([A-Fa-f0-9]+)$/.exec(t)){const t=n[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=Yt[t];return void 0!==e?this.setHex(e):console.warn(\"THREE.Color: Unknown color \"+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copyGammaToLinear(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this}copyLinearToGamma(t,e){void 0===e&&(e=2);const n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this}convertGammaToLinear(t){return this.copyGammaToLinear(this,t),this}convertLinearToGamma(t){return this.copyLinearToGamma(this,t),this}copySRGBToLinear(t){return this.r=Qt(t.r),this.g=Qt(t.g),this.b=Qt(t.b),this}copyLinearToSRGB(t){return this.r=$t(t.r),this.g=$t(t.g),this.b=$t(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return(\"000000\"+this.getHex().toString(16)).slice(-6)}getHSL(t){void 0===t&&(console.warn(\"THREE.Color: .getHSL() target is now required\"),t={h:0,s:0,l:0});const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),s=Math.min(e,n,i);let o,a;const l=(s+r)/2;if(s===r)o=0,a=0;else{const t=r-s;switch(a=l<=.5?t/(r+s):t/(2-r-s),r){case 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this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return 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t=0;t0){u=[];for(let t=0;t0&&0===e.length&&console.error(\"THREE.DirectGeometry: Faceless geometries are not supported.\");for(let t=0;te&&(e=t[n]);return e}let xe=1;const be=new at,we=new Ot,_e=new I,Me=new F,Se=new F,Te=new I;function Ee(){Object.defineProperty(this,\"id\",{value:xe+=2}),this.uuid=_.generateUUID(),this.name=\"\",this.type=\"BufferGeometry\",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}Ee.prototype=Object.assign(Object.create(x.prototype),{constructor:Ee,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(ye(t)>65535?me:de)(t,1):this.index=t},getAttribute:function(t){return this.attributes[t]},setAttribute:function(t,e){return this.attributes[t]=e,this},deleteAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix4:function(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new S).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(t){return be.makeRotationX(t),this.applyMatrix4(be),this},rotateY:function(t){return be.makeRotationY(t),this.applyMatrix4(be),this},rotateZ:function(t){return be.makeRotationZ(t),this.applyMatrix4(be),this},translate:function(t,e,n){return be.makeTranslation(t,e,n),this.applyMatrix4(be),this},scale:function(t,e,n){return be.makeScale(t,e,n),this.applyMatrix4(be),this},lookAt:function(t){return we.lookAt(t),we.updateMatrix(),this.applyMatrix4(we.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(_e).negate(),this.translate(_e.x,_e.y,_e.z),this},setFromObject:function(t){const e=t.geometry;if(t.isPoints||t.isLine){const t=new fe(3*e.vertices.length,3),n=new fe(3*e.colors.length,3);if(this.setAttribute(\"position\",t.copyVector3sArray(e.vertices)),this.setAttribute(\"color\",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){const t=new fe(e.lineDistances.length,1);this.setAttribute(\"lineDistance\",t.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){const e=[];for(let n=0,i=t.length;n0){const e=new Float32Array(3*t.normals.length);this.setAttribute(\"normal\",new ae(e,3).copyVector3sArray(t.normals))}if(t.colors.length>0){const e=new Float32Array(3*t.colors.length);this.setAttribute(\"color\",new ae(e,3).copyColorsArray(t.colors))}if(t.uvs.length>0){const e=new Float32Array(2*t.uvs.length);this.setAttribute(\"uv\",new ae(e,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){const e=new Float32Array(2*t.uvs2.length);this.setAttribute(\"uv2\",new ae(e,2).copyVector2sArray(t.uvs2))}this.groups=t.groups;for(const e in t.morphTargets){const n=[],i=t.morphTargets[e];for(let t=0,e=i.length;t0){const e=new fe(4*t.skinIndices.length,4);this.setAttribute(\"skinIndex\",e.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){const e=new fe(4*t.skinWeights.length,4);this.setAttribute(\"skinWeight\",e.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new F);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set \"mesh.frustumCulled\" to \"false\".',this),void this.boundingBox.set(new I(-1/0,-1/0,-1/0),new I(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e],r=i.toJSON(t.data);\"\"!==i.name&&(r.name=i.name),t.data.attributes[e]=r}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return null!==o&&(t.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),t},clone:function(){return(new Ee).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;tn.far?null:{distance:c,point:Ve.clone(),object:t}}function qe(t,e,n,i,r,s,o,a,l,c,h,u){Ce.fromBufferAttribute(r,c),Pe.fromBufferAttribute(r,h),Oe.fromBufferAttribute(r,u);const d=t.morphTargetInfluences;if(e.morphTargets&&s&&d){Fe.set(0,0,0),ze.set(0,0,0),Ue.set(0,0,0);for(let t=0,e=s.length;t0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error(\"THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.\")}},raycast:function(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Re.copy(n.boundingSphere),Re.applyMatrix4(r),!1===t.ray.intersectsSphere(Re))return;if(Ae.getInverse(r),Le.copy(t.ray).applyMatrix4(Ae),null!==n.boundingBox&&!1===Le.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,o=n.attributes.position,a=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;n0&&(l=c);for(let n=0,c=a.length;n0)for(let t=0;t0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(let t=0,e=this.faces.length;t0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(let t=0,e=this.faces.length;t=0;t--){const e=r[t];this.faces.splice(e,1);for(let t=0,n=this.faceVertexUvs.length;t0,a=e.vertexNormals.length>0,l=1!==e.color.r||1!==e.color.g||1!==e.color.b,p=e.vertexColors.length>0;let m=0;if(m=c(m,0,0),m=c(m,1,i),m=c(m,2,r),m=c(m,3,s),m=c(m,4,o),m=c(m,5,a),m=c(m,6,l),m=c(m,7,p),n.push(m),n.push(e.a,e.b,e.c),n.push(e.materialIndex),s){const e=this.faceVertexUvs[0][t];n.push(d(e[0]),d(e[1]),d(e[2]))}if(o&&n.push(h(e.normal)),a){const t=e.vertexNormals;n.push(h(t[0]),h(t[1]),h(t[2]))}if(l&&n.push(u(e.color)),p){const t=e.vertexColors;n.push(u(t[0]),u(t[1]),u(t[2]))}}function c(t,e,n){return n?t|1<0&&(t.data.colors=s),a.length>0&&(t.data.uvs=[a]),t.data.faces=n,t},clone:function(){return(new Ke).copy(this)},copy:function(t){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;const e=t.vertices;for(let t=0,n=e.length;t0?1:-1,c.push(A.x,A.y,A.z),h.push(a/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e},rn.prototype=Object.assign(Object.create(Ot.prototype),{constructor:rn,isCamera:!0,copy:function(t,e){return Ot.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn(\"THREE.Camera: .getWorldDirection() target is now required\"),t=new I),this.updateMatrixWorld(!0);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){Ot.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(t,e){Ot.prototype.updateWorldMatrix.call(this,t,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),sn.prototype=Object.assign(Object.create(rn.prototype),{constructor:sn,isPerspectiveCamera:!0,copy:function(t,e){return rn.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){const e=.5*this.getFilmHeight()/t;this.fov=2*_.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){const t=Math.tan(.5*_.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*_.RAD2DEG*Math.atan(Math.tan(.5*_.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const t=this.near;let e=t*Math.tan(.5*_.DEG2RAD*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,o=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/o,i*=s.width/t,n*=s.height/o}const o=this.filmOffset;0!==o&&(r+=t*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){const e=Ot.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});function on(t,e,n){if(Ot.call(this),this.type=\"CubeCamera\",!0!==n.isWebGLCubeRenderTarget)return void console.error(\"THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.\");this.renderTarget=n;const i=new sn(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new I(1,0,0)),this.add(i);const r=new sn(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new I(-1,0,0)),this.add(r);const s=new sn(90,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new I(0,1,0)),this.add(s);const o=new sn(90,1,t,e);o.layers=this.layers,o.up.set(0,0,-1),o.lookAt(new I(0,-1,0)),this.add(o);const a=new sn(90,1,t,e);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new I(0,0,1)),this.add(a);const l=new sn(90,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new I(0,0,-1)),this.add(l),this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();const c=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,o),t.setRenderTarget(n,4),t.render(e,a),n.texture.generateMipmaps=u,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(h),t.xr.enabled=c},this.clear=function(t,e,i,r){const s=t.getRenderTarget();for(let s=0;s<6;s++)t.setRenderTarget(n,s),t.clear(e,i,r);t.setRenderTarget(s)}}function an(t,e,n){Number.isInteger(e)&&(console.warn(\"THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )\"),e=n),C.call(this,t,t,e),this.texture.isWebGLCubeRenderTargetTexture=!0}function ln(t,e,n,i,r,s,o,a,l,c,h,u){L.call(this,null,s,o,a,l,c,i,r,h,u),this.image={data:t||null,width:e||1,height:n||1},this.magFilter=void 0!==l?l:1003,this.minFilter=void 0!==c?c:1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}on.prototype=Object.create(Ot.prototype),on.prototype.constructor=on,an.prototype=Object.create(C.prototype),an.prototype.constructor=an,an.prototype.isWebGLCubeRenderTarget=!0,an.prototype.fromEquirectangularTexture=function(t,e){this.texture.type=e.type,this.texture.format=1023,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:\"\\n\\n\\t\\t\\tvarying vec3 vWorldDirection;\\n\\n\\t\\t\\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\\n\\n\\t\\t\\t\\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\\n\\n\\t\\t\\t}\\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\n\\t\\t\\t\\t#include \\n\\t\\t\\t\\t#include \\n\\n\\t\\t\\t}\\n\\t\\t\",fragmentShader:\"\\n\\n\\t\\t\\tuniform sampler2D tEquirect;\\n\\n\\t\\t\\tvarying vec3 vWorldDirection;\\n\\n\\t\\t\\t#include \\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tvec3 direction = normalize( vWorldDirection );\\n\\n\\t\\t\\t\\tvec2 sampleUV = equirectUv( direction );\\n\\n\\t\\t\\t\\tgl_FragColor = texture2D( tEquirect, sampleUV );\\n\\n\\t\\t\\t}\\n\\t\\t\"},i=new Qe(5,5,5),r=new nn({name:\"CubemapFromEquirect\",uniforms:$e(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new je(i,r),o=e.minFilter;1008===e.minFilter&&(e.minFilter=1006);return new on(1,10,this).update(t,s),e.minFilter=o,s.geometry.dispose(),s.material.dispose(),this},ln.prototype=Object.create(L.prototype),ln.prototype.constructor=ln,ln.prototype.isDataTexture=!0;const cn=new Q,hn=new I;class un{constructor(t,e,n,i,r,s){this.planes=[void 0!==t?t:new Ft,void 0!==e?e:new Ft,void 0!==n?n:new Ft,void 0!==i?i:new Ft,void 0!==r?r:new Ft,void 0!==s?s:new Ft]}set(t,e,n,i,r,s){const o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(n),o[3].copy(i),o[4].copy(r),o[5].copy(s),this}clone(){return(new this.constructor).copy(this)}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],o=n[3],a=n[4],l=n[5],c=n[6],h=n[7],u=n[8],d=n[9],p=n[10],m=n[11],f=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(o-i,h-a,m-u,y-f).normalize(),e[1].setComponents(o+i,h+a,m+u,y+f).normalize(),e[2].setComponents(o+r,h+l,m+d,y+g).normalize(),e[3].setComponents(o-r,h-l,m-d,y-g).normalize(),e[4].setComponents(o-s,h-c,m-p,y-v).normalize(),e[5].setComponents(o+s,h+c,m+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),cn.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(cn)}intersectsSprite(t){return cn.center.set(0,0,0),cn.radius=.7071067811865476,cn.applyMatrix4(t.matrixWorld),this.intersectsSphere(cn)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,hn.y=i.normal.y>0?t.max.y:t.min.y,hn.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(hn)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}}function dn(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function pn(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){var s=i.get(e);return void((!s||s.version 0.0 ) {\\n\\t\\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\\n\\t}\\n\\treturn distanceFalloff;\\n#else\\n\\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\\n\\t\\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\\n\\t}\\n\\treturn 1.0;\\n#endif\\n}\\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\\n\\treturn RECIPROCAL_PI * diffuseColor;\\n}\\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\\n\\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\\n\\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\\n}\\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\\n\\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\\n\\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\\n\\treturn Fr * fresnel + F0;\\n}\\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\\n\\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\\n\\treturn 1.0 / ( gl * gv );\\n}\\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\\n\\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\\n\\treturn 0.5 / max( gv + gl, EPSILON );\\n}\\nfloat D_GGX( const in float alpha, const in float dotNH ) {\\n\\tfloat a2 = pow2( alpha );\\n\\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\\n\\treturn RECIPROCAL_PI * a2 / pow2( denom );\\n}\\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\\n\\tfloat alpha = pow2( roughness );\\n\\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\\n\\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tfloat dotNH = saturate( dot( normal, halfDir ) );\\n\\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\\n\\tvec3 F = F_Schlick( specularColor, dotLH );\\n\\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\\n\\tfloat D = D_GGX( alpha, dotNH );\\n\\treturn F * ( G * D );\\n}\\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\\n\\tconst float LUT_SIZE = 64.0;\\n\\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\\n\\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\\n\\tfloat dotNV = saturate( dot( N, V ) );\\n\\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\\n\\tuv = uv * LUT_SCALE + LUT_BIAS;\\n\\treturn uv;\\n}\\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\\n\\tfloat l = length( f );\\n\\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\\n}\\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\\n\\tfloat x = dot( v1, v2 );\\n\\tfloat y = abs( x );\\n\\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\\n\\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\\n\\tfloat v = a / b;\\n\\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\\n\\treturn cross( v1, v2 ) * theta_sintheta;\\n}\\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\\n\\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\\n\\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\\n\\tvec3 lightNormal = cross( v1, v2 );\\n\\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\\n\\tvec3 T1, T2;\\n\\tT1 = normalize( V - N * dot( V, N ) );\\n\\tT2 = - cross( N, T1 );\\n\\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\\n\\tvec3 coords[ 4 ];\\n\\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\\n\\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\\n\\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\\n\\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\\n\\tcoords[ 0 ] = normalize( coords[ 0 ] );\\n\\tcoords[ 1 ] = normalize( coords[ 1 ] );\\n\\tcoords[ 2 ] = normalize( coords[ 2 ] );\\n\\tcoords[ 3 ] = normalize( coords[ 3 ] );\\n\\tvec3 vectorFormFactor = vec3( 0.0 );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\\n\\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\\n\\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\\n\\treturn vec3( result );\\n}\\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\\n\\tfloat dotNV = saturate( dot( normal, viewDir ) );\\n\\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\\n\\treturn specularColor * brdf.x + brdf.y;\\n}\\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\\n\\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\\n\\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\\n\\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\\n\\tvec3 FssEss = F * brdf.x + brdf.y;\\n\\tfloat Ess = brdf.x + brdf.y;\\n\\tfloat Ems = 1.0 - Ess;\\n\\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\\n\\tsingleScatter += FssEss;\\n\\tmultiScatter += Fms * Ems;\\n}\\nfloat G_BlinnPhong_Implicit( ) {\\n\\treturn 0.25;\\n}\\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\\n\\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\\n}\\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\\n\\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\\n\\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\\n\\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\\n\\tvec3 F = F_Schlick( specularColor, dotLH );\\n\\tfloat G = G_BlinnPhong_Implicit( );\\n\\tfloat D = D_BlinnPhong( shininess, dotNH );\\n\\treturn F * ( G * D );\\n}\\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\\n\\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\\n}\\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\\n\\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\\n}\\n#if defined( USE_SHEEN )\\nfloat D_Charlie(float roughness, float NoH) {\\n\\tfloat invAlpha = 1.0 / roughness;\\n\\tfloat cos2h = NoH * NoH;\\n\\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\\n}\\nfloat V_Neubelt(float NoV, float NoL) {\\n\\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\\n}\\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\\n\\tvec3 N = geometry.normal;\\n\\tvec3 V = geometry.viewDir;\\n\\tvec3 H = normalize( V + L );\\n\\tfloat dotNH = saturate( dot( N, H ) );\\n\\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\\n}\\n#endif\",bumpmap_pars_fragment:\"#ifdef USE_BUMPMAP\\n\\tuniform sampler2D bumpMap;\\n\\tuniform float bumpScale;\\n\\tvec2 dHdxy_fwd() {\\n\\t\\tvec2 dSTdx = dFdx( vUv );\\n\\t\\tvec2 dSTdy = dFdy( vUv );\\n\\t\\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\\n\\t\\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\\n\\t\\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\\n\\t\\treturn vec2( dBx, dBy );\\n\\t}\\n\\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\\n\\t\\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\\n\\t\\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\\n\\t\\tvec3 vN = surf_norm;\\n\\t\\tvec3 R1 = cross( vSigmaY, vN );\\n\\t\\tvec3 R2 = cross( vN, vSigmaX );\\n\\t\\tfloat fDet = dot( vSigmaX, R1 );\\n\\t\\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t\\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\\n\\t\\treturn normalize( abs( fDet ) * surf_norm - vGrad );\\n\\t}\\n#endif\",clipping_planes_fragment:\"#if NUM_CLIPPING_PLANES > 0\\n\\tvec4 plane;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\\n\\t\\tplane = clippingPlanes[ i ];\\n\\t\\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\\n\\t\\tbool clipped = true;\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\\n\\t\\t\\tplane = clippingPlanes[ i ];\\n\\t\\t\\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t\\tif ( clipped ) discard;\\n\\t#endif\\n#endif\",clipping_planes_pars_fragment:\"#if NUM_CLIPPING_PLANES > 0\\n\\tvarying vec3 vClipPosition;\\n\\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\\n#endif\",clipping_planes_pars_vertex:\"#if NUM_CLIPPING_PLANES > 0\\n\\tvarying vec3 vClipPosition;\\n#endif\",clipping_planes_vertex:\"#if NUM_CLIPPING_PLANES > 0\\n\\tvClipPosition = - mvPosition.xyz;\\n#endif\",color_fragment:\"#ifdef USE_COLOR\\n\\tdiffuseColor.rgb *= vColor;\\n#endif\",color_pars_fragment:\"#ifdef USE_COLOR\\n\\tvarying vec3 vColor;\\n#endif\",color_pars_vertex:\"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\\n\\tvarying vec3 vColor;\\n#endif\",color_vertex:\"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\\n\\tvColor = vec3( 1.0 );\\n#endif\\n#ifdef USE_COLOR\\n\\tvColor.xyz *= color.xyz;\\n#endif\\n#ifdef USE_INSTANCING_COLOR\\n\\tvColor.xyz *= instanceColor.xyz;\\n#endif\",common:\"#define PI 3.141592653589793\\n#define PI2 6.283185307179586\\n#define PI_HALF 1.5707963267948966\\n#define RECIPROCAL_PI 0.3183098861837907\\n#define RECIPROCAL_PI2 0.15915494309189535\\n#define EPSILON 1e-6\\n#ifndef saturate\\n#define saturate(a) clamp( a, 0.0, 1.0 )\\n#endif\\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\\nfloat pow2( const in float x ) { return x*x; }\\nfloat pow3( const in float x ) { return x*x*x; }\\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\\nhighp float rand( const in vec2 uv ) {\\n\\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\\n\\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\\n\\treturn fract(sin(sn) * c);\\n}\\n#ifdef HIGH_PRECISION\\n\\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\\n#else\\n\\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\\n\\tfloat precisionSafeLength( vec3 v ) {\\n\\t\\tfloat maxComponent = max3( abs( v ) );\\n\\t\\treturn length( v / maxComponent ) * maxComponent;\\n\\t}\\n#endif\\nstruct IncidentLight {\\n\\tvec3 color;\\n\\tvec3 direction;\\n\\tbool visible;\\n};\\nstruct ReflectedLight {\\n\\tvec3 directDiffuse;\\n\\tvec3 directSpecular;\\n\\tvec3 indirectDiffuse;\\n\\tvec3 indirectSpecular;\\n};\\nstruct GeometricContext {\\n\\tvec3 position;\\n\\tvec3 normal;\\n\\tvec3 viewDir;\\n#ifdef CLEARCOAT\\n\\tvec3 clearcoatNormal;\\n#endif\\n};\\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\\n}\\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\\n\\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\\n}\\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\tfloat distance = dot( planeNormal, point - pointOnPlane );\\n\\treturn - distance * planeNormal + point;\\n}\\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\treturn sign( dot( point - pointOnPlane, planeNormal ) );\\n}\\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\\n\\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\\n}\\nmat3 transposeMat3( const in mat3 m ) {\\n\\tmat3 tmp;\\n\\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\\n\\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\\n\\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\\n\\treturn tmp;\\n}\\nfloat linearToRelativeLuminance( const in vec3 color ) {\\n\\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\\n\\treturn dot( weights, color.rgb );\\n}\\nbool isPerspectiveMatrix( mat4 m ) {\\n\\treturn m[ 2 ][ 3 ] == - 1.0;\\n}\\nvec2 equirectUv( in vec3 dir ) {\\n\\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\\n\\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\\n\\treturn vec2( u, v );\\n}\",cube_uv_reflection_fragment:\"#ifdef ENVMAP_TYPE_CUBE_UV\\n\\t#define cubeUV_maxMipLevel 8.0\\n\\t#define cubeUV_minMipLevel 4.0\\n\\t#define cubeUV_maxTileSize 256.0\\n\\t#define cubeUV_minTileSize 16.0\\n\\tfloat getFace( vec3 direction ) {\\n\\t\\tvec3 absDirection = abs( direction );\\n\\t\\tfloat face = - 1.0;\\n\\t\\tif ( absDirection.x > absDirection.z ) {\\n\\t\\t\\tif ( absDirection.x > absDirection.y )\\n\\t\\t\\t\\tface = direction.x > 0.0 ? 0.0 : 3.0;\\n\\t\\t\\telse\\n\\t\\t\\t\\tface = direction.y > 0.0 ? 1.0 : 4.0;\\n\\t\\t} else {\\n\\t\\t\\tif ( absDirection.z > absDirection.y )\\n\\t\\t\\t\\tface = direction.z > 0.0 ? 2.0 : 5.0;\\n\\t\\t\\telse\\n\\t\\t\\t\\tface = direction.y > 0.0 ? 1.0 : 4.0;\\n\\t\\t}\\n\\t\\treturn face;\\n\\t}\\n\\tvec2 getUV( vec3 direction, float face ) {\\n\\t\\tvec2 uv;\\n\\t\\tif ( face == 0.0 ) {\\n\\t\\t\\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\\n\\t\\t} else if ( face == 1.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\\n\\t\\t} else if ( face == 2.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\\n\\t\\t} else if ( face == 3.0 ) {\\n\\t\\t\\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\\n\\t\\t} else if ( face == 4.0 ) {\\n\\t\\t\\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\\n\\t\\t} else {\\n\\t\\t\\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\\n\\t\\t}\\n\\t\\treturn 0.5 * ( uv + 1.0 );\\n\\t}\\n\\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\\n\\t\\tfloat face = getFace( direction );\\n\\t\\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\\n\\t\\tmipInt = max( mipInt, cubeUV_minMipLevel );\\n\\t\\tfloat faceSize = exp2( mipInt );\\n\\t\\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\\n\\t\\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\\n\\t\\tvec2 f = fract( uv );\\n\\t\\tuv += 0.5 - f;\\n\\t\\tif ( face > 2.0 ) {\\n\\t\\t\\tuv.y += faceSize;\\n\\t\\t\\tface -= 3.0;\\n\\t\\t}\\n\\t\\tuv.x += face * faceSize;\\n\\t\\tif ( mipInt < cubeUV_maxMipLevel ) {\\n\\t\\t\\tuv.y += 2.0 * cubeUV_maxTileSize;\\n\\t\\t}\\n\\t\\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\\n\\t\\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\\n\\t\\tuv *= texelSize;\\n\\t\\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\\n\\t\\tuv.x += texelSize;\\n\\t\\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\\n\\t\\tuv.y += texelSize;\\n\\t\\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\\n\\t\\tuv.x -= texelSize;\\n\\t\\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\\n\\t\\tvec3 tm = mix( tl, tr, f.x );\\n\\t\\tvec3 bm = mix( bl, br, f.x );\\n\\t\\treturn mix( tm, bm, f.y );\\n\\t}\\n\\t#define r0 1.0\\n\\t#define v0 0.339\\n\\t#define m0 - 2.0\\n\\t#define r1 0.8\\n\\t#define v1 0.276\\n\\t#define m1 - 1.0\\n\\t#define r4 0.4\\n\\t#define v4 0.046\\n\\t#define m4 2.0\\n\\t#define r5 0.305\\n\\t#define v5 0.016\\n\\t#define m5 3.0\\n\\t#define r6 0.21\\n\\t#define v6 0.0038\\n\\t#define m6 4.0\\n\\tfloat roughnessToMip( float roughness ) {\\n\\t\\tfloat mip = 0.0;\\n\\t\\tif ( roughness >= r1 ) {\\n\\t\\t\\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\\n\\t\\t} else if ( roughness >= r4 ) {\\n\\t\\t\\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\\n\\t\\t} else if ( roughness >= r5 ) {\\n\\t\\t\\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\\n\\t\\t} else if ( roughness >= r6 ) {\\n\\t\\t\\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\\n\\t\\t} else {\\n\\t\\t\\tmip = - 2.0 * log2( 1.16 * roughness );\\t\\t}\\n\\t\\treturn mip;\\n\\t}\\n\\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\\n\\t\\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\\n\\t\\tfloat mipF = fract( mip );\\n\\t\\tfloat mipInt = floor( mip );\\n\\t\\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\\n\\t\\tif ( mipF == 0.0 ) {\\n\\t\\t\\treturn vec4( color0, 1.0 );\\n\\t\\t} else {\\n\\t\\t\\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\\n\\t\\t\\treturn vec4( mix( color0, color1, mipF ), 1.0 );\\n\\t\\t}\\n\\t}\\n#endif\",defaultnormal_vertex:\"vec3 transformedNormal = objectNormal;\\n#ifdef USE_INSTANCING\\n\\tmat3 m = mat3( instanceMatrix );\\n\\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\\n\\ttransformedNormal = m * transformedNormal;\\n#endif\\ntransformedNormal = normalMatrix * transformedNormal;\\n#ifdef FLIP_SIDED\\n\\ttransformedNormal = - transformedNormal;\\n#endif\\n#ifdef USE_TANGENT\\n\\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\\n\\t#ifdef FLIP_SIDED\\n\\t\\ttransformedTangent = - transformedTangent;\\n\\t#endif\\n#endif\",displacementmap_pars_vertex:\"#ifdef USE_DISPLACEMENTMAP\\n\\tuniform sampler2D displacementMap;\\n\\tuniform float displacementScale;\\n\\tuniform float displacementBias;\\n#endif\",displacementmap_vertex:\"#ifdef USE_DISPLACEMENTMAP\\n\\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\\n#endif\",emissivemap_fragment:\"#ifdef USE_EMISSIVEMAP\\n\\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\\n\\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\\n\\ttotalEmissiveRadiance *= emissiveColor.rgb;\\n#endif\",emissivemap_pars_fragment:\"#ifdef USE_EMISSIVEMAP\\n\\tuniform sampler2D emissiveMap;\\n#endif\",encodings_fragment:\"gl_FragColor = linearToOutputTexel( gl_FragColor );\",encodings_pars_fragment:\"\\nvec4 LinearToLinear( in vec4 value ) {\\n\\treturn value;\\n}\\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\\n\\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\\n}\\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\\n\\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\\n}\\nvec4 sRGBToLinear( in vec4 value ) {\\n\\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\\n}\\nvec4 LinearTosRGB( in vec4 value ) {\\n\\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\\n}\\nvec4 RGBEToLinear( in vec4 value ) {\\n\\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\\n}\\nvec4 LinearToRGBE( in vec4 value ) {\\n\\tfloat maxComponent = max( max( value.r, value.g ), value.b );\\n\\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\\n\\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\\n}\\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\\n\\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\\n}\\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\\n\\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\\n\\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\\n\\tM = ceil( M * 255.0 ) / 255.0;\\n\\treturn vec4( value.rgb / ( M * maxRange ), M );\\n}\\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\\n\\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\\n}\\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\\n\\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\\n\\tfloat D = max( maxRange / maxRGB, 1.0 );\\n\\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\\n\\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\\n}\\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\\nvec4 LinearToLogLuv( in vec4 value ) {\\n\\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\\n\\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\\n\\tvec4 vResult;\\n\\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\\n\\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\\n\\tvResult.w = fract( Le );\\n\\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\\n\\treturn vResult;\\n}\\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\\nvec4 LogLuvToLinear( in vec4 value ) {\\n\\tfloat Le = value.z * 255.0 + value.w;\\n\\tvec3 Xp_Y_XYZp;\\n\\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\\n\\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\\n\\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\\n\\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\\n\\treturn vec4( max( vRGB, 0.0 ), 1.0 );\\n}\",envmap_fragment:\"#ifdef USE_ENVMAP\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvec3 cameraToFrag;\\n\\t\\tif ( isOrthographic ) {\\n\\t\\t\\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\\n\\t\\t} else {\\n\\t\\t\\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\\n\\t\\t}\\n\\t\\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#else\\n\\t\\tvec3 reflectVec = vReflect;\\n\\t#endif\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\\n\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\\n\\t#else\\n\\t\\tvec4 envColor = vec4( 0.0 );\\n\\t#endif\\n\\t#ifndef ENVMAP_TYPE_CUBE_UV\\n\\t\\tenvColor = envMapTexelToLinear( envColor );\\n\\t#endif\\n\\t#ifdef ENVMAP_BLENDING_MULTIPLY\\n\\t\\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_MIX )\\n\\t\\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\\n\\t#elif defined( ENVMAP_BLENDING_ADD )\\n\\t\\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\\n\\t#endif\\n#endif\",envmap_common_pars_fragment:\"#ifdef USE_ENVMAP\\n\\tuniform float envMapIntensity;\\n\\tuniform float flipEnvMap;\\n\\tuniform int maxMipLevel;\\n\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\tuniform samplerCube envMap;\\n\\t#else\\n\\t\\tuniform sampler2D envMap;\\n\\t#endif\\n\\t\\n#endif\",envmap_pars_fragment:\"#ifdef USE_ENVMAP\\n\\tuniform float reflectivity;\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\\n\\t\\t#define ENV_WORLDPOS\\n\\t#endif\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t\\tuniform float refractionRatio;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t#endif\\n#endif\",envmap_pars_vertex:\"#ifdef USE_ENVMAP\\n\\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\\n\\t\\t#define ENV_WORLDPOS\\n\\t#endif\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\t\\n\\t\\tvarying vec3 vWorldPosition;\\n\\t#else\\n\\t\\tvarying vec3 vReflect;\\n\\t\\tuniform float refractionRatio;\\n\\t#endif\\n#endif\",envmap_physical_pars_fragment:\"#if defined( USE_ENVMAP )\\n\\t#ifdef ENVMAP_MODE_REFRACTION\\n\\t\\tuniform float refractionRatio;\\n\\t#endif\\n\\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\\n\\t\\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\t\\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\t\\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\\n\\t\\t#else\\n\\t\\t\\tvec4 envMapColor = vec4( 0.0 );\\n\\t\\t#endif\\n\\t\\treturn PI * envMapColor.rgb * envMapIntensity;\\n\\t}\\n\\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\\n\\t\\tfloat maxMIPLevelScalar = float( maxMIPLevel );\\n\\t\\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\\n\\t\\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\\n\\t\\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\\n\\t}\\n\\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvec3 reflectVec = reflect( -viewDir, normal );\\n\\t\\t\\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\\n\\t\\t#else\\n\\t\\t\\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\\n\\t\\t#endif\\n\\t\\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\\n\\t\\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\\n\\t\\t#ifdef ENVMAP_TYPE_CUBE\\n\\t\\t\\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\\n\\t\\t\\t#ifdef TEXTURE_LOD_EXT\\n\\t\\t\\t\\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\\n\\t\\t\\t#else\\n\\t\\t\\t\\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\\n\\t\\t\\t#endif\\n\\t\\t\\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\\n\\t\\t#elif defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\t\\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\\n\\t\\t#endif\\n\\t\\treturn envMapColor.rgb * envMapIntensity;\\n\\t}\\n#endif\",envmap_vertex:\"#ifdef USE_ENVMAP\\n\\t#ifdef ENV_WORLDPOS\\n\\t\\tvWorldPosition = worldPosition.xyz;\\n\\t#else\\n\\t\\tvec3 cameraToVertex;\\n\\t\\tif ( isOrthographic ) {\\n\\t\\t\\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\\n\\t\\t} else {\\n\\t\\t\\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\\n\\t\\t}\\n\\t\\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\\n\\t\\t#ifdef ENVMAP_MODE_REFLECTION\\n\\t\\t\\tvReflect = reflect( cameraToVertex, worldNormal );\\n\\t\\t#else\\n\\t\\t\\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\\n\\t\\t#endif\\n\\t#endif\\n#endif\",fog_vertex:\"#ifdef USE_FOG\\n\\tfogDepth = - mvPosition.z;\\n#endif\",fog_pars_vertex:\"#ifdef USE_FOG\\n\\tvarying float fogDepth;\\n#endif\",fog_fragment:\"#ifdef USE_FOG\\n\\t#ifdef FOG_EXP2\\n\\t\\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\\n\\t#else\\n\\t\\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\\n\\t#endif\\n\\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\\n#endif\",fog_pars_fragment:\"#ifdef USE_FOG\\n\\tuniform vec3 fogColor;\\n\\tvarying float fogDepth;\\n\\t#ifdef FOG_EXP2\\n\\t\\tuniform float fogDensity;\\n\\t#else\\n\\t\\tuniform float fogNear;\\n\\t\\tuniform float fogFar;\\n\\t#endif\\n#endif\",gradientmap_pars_fragment:\"#ifdef USE_GRADIENTMAP\\n\\tuniform sampler2D gradientMap;\\n#endif\\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\\n\\tfloat dotNL = dot( normal, lightDirection );\\n\\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\\n\\t#ifdef USE_GRADIENTMAP\\n\\t\\treturn texture2D( gradientMap, coord ).rgb;\\n\\t#else\\n\\t\\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\\n\\t#endif\\n}\",lightmap_fragment:\"#ifdef USE_LIGHTMAP\\n\\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\\n\\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\\n#endif\",lightmap_pars_fragment:\"#ifdef USE_LIGHTMAP\\n\\tuniform sampler2D lightMap;\\n\\tuniform float lightMapIntensity;\\n#endif\",lights_lambert_vertex:\"vec3 diffuse = vec3( 1.0 );\\nGeometricContext geometry;\\ngeometry.position = mvPosition.xyz;\\ngeometry.normal = normalize( transformedNormal );\\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\\nGeometricContext backGeometry;\\nbackGeometry.position = geometry.position;\\nbackGeometry.normal = -geometry.normal;\\nbackGeometry.viewDir = geometry.viewDir;\\nvLightFront = vec3( 0.0 );\\nvIndirectFront = vec3( 0.0 );\\n#ifdef DOUBLE_SIDED\\n\\tvLightBack = vec3( 0.0 );\\n\\tvIndirectBack = vec3( 0.0 );\\n#endif\\nIncidentLight directLight;\\nfloat dotNL;\\nvec3 directLightColor_Diffuse;\\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\\n#ifdef DOUBLE_SIDED\\n\\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\\n\\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\\n#endif\\n#if NUM_POINT_LIGHTS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if NUM_SPOT_LIGHTS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if NUM_DIR_LIGHTS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\\n\\t\\tdotNL = dot( geometry.normal, directLight.direction );\\n\\t\\tdirectLightColor_Diffuse = PI * directLight.color;\\n\\t\\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\\n\\t\\t#endif\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if NUM_HEMI_LIGHTS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\\n\\t\\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\\n\\t\\t#endif\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\",lights_pars_begin:\"uniform bool receiveShadow;\\nuniform vec3 ambientLightColor;\\nuniform vec3 lightProbe[ 9 ];\\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\\n\\tfloat x = normal.x, y = normal.y, z = normal.z;\\n\\tvec3 result = shCoefficients[ 0 ] * 0.886227;\\n\\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\\n\\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\\n\\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\\n\\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\\n\\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\\n\\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\\n\\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\\n\\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\\n\\treturn result;\\n}\\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\\n\\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\\n\\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\\n\\treturn irradiance;\\n}\\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\\n\\tvec3 irradiance = ambientLightColor;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\treturn irradiance;\\n}\\n#if NUM_DIR_LIGHTS > 0\\n\\tstruct DirectionalLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t};\\n\\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\\n\\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\\n\\t\\tdirectLight.color = directionalLight.color;\\n\\t\\tdirectLight.direction = directionalLight.direction;\\n\\t\\tdirectLight.visible = true;\\n\\t}\\n#endif\\n#if NUM_POINT_LIGHTS > 0\\n\\tstruct PointLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t};\\n\\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\\n\\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\\n\\t\\tvec3 lVector = pointLight.position - geometry.position;\\n\\t\\tdirectLight.direction = normalize( lVector );\\n\\t\\tfloat lightDistance = length( lVector );\\n\\t\\tdirectLight.color = pointLight.color;\\n\\t\\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\\n\\t\\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\\n\\t}\\n#endif\\n#if NUM_SPOT_LIGHTS > 0\\n\\tstruct SpotLight {\\n\\t\\tvec3 position;\\n\\t\\tvec3 direction;\\n\\t\\tvec3 color;\\n\\t\\tfloat distance;\\n\\t\\tfloat decay;\\n\\t\\tfloat coneCos;\\n\\t\\tfloat penumbraCos;\\n\\t};\\n\\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\\n\\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\\n\\t\\tvec3 lVector = spotLight.position - geometry.position;\\n\\t\\tdirectLight.direction = normalize( lVector );\\n\\t\\tfloat lightDistance = length( lVector );\\n\\t\\tfloat angleCos = dot( directLight.direction, spotLight.direction );\\n\\t\\tif ( angleCos > spotLight.coneCos ) {\\n\\t\\t\\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\\n\\t\\t\\tdirectLight.color = spotLight.color;\\n\\t\\t\\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\\n\\t\\t\\tdirectLight.visible = true;\\n\\t\\t} else {\\n\\t\\t\\tdirectLight.color = vec3( 0.0 );\\n\\t\\t\\tdirectLight.visible = false;\\n\\t\\t}\\n\\t}\\n#endif\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tstruct RectAreaLight {\\n\\t\\tvec3 color;\\n\\t\\tvec3 position;\\n\\t\\tvec3 halfWidth;\\n\\t\\tvec3 halfHeight;\\n\\t};\\n\\tuniform sampler2D ltc_1;\\tuniform sampler2D ltc_2;\\n\\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\\n#endif\\n#if NUM_HEMI_LIGHTS > 0\\n\\tstruct HemisphereLight {\\n\\t\\tvec3 direction;\\n\\t\\tvec3 skyColor;\\n\\t\\tvec3 groundColor;\\n\\t};\\n\\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\\n\\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\\n\\t\\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\\n\\t\\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\\n\\t\\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\\n\\t\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\t\\tirradiance *= PI;\\n\\t\\t#endif\\n\\t\\treturn irradiance;\\n\\t}\\n#endif\",lights_toon_fragment:\"ToonMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\",lights_toon_pars_fragment:\"varying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\nstruct ToonMaterial {\\n\\tvec3 diffuseColor;\\n};\\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Toon\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Toon\\n#define Material_LightProbeLOD( material )\\t(0)\",lights_phong_fragment:\"BlinnPhongMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb;\\nmaterial.specularColor = specular;\\nmaterial.specularShininess = shininess;\\nmaterial.specularStrength = specularStrength;\",lights_phong_pars_fragment:\"varying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\nstruct BlinnPhongMaterial {\\n\\tvec3 diffuseColor;\\n\\tvec3 specularColor;\\n\\tfloat specularShininess;\\n\\tfloat specularStrength;\\n};\\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n\\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\\n}\\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_BlinnPhong\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_BlinnPhong\\n#define Material_LightProbeLOD( material )\\t(0)\",lights_physical_fragment:\"PhysicalMaterial material;\\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\\n#ifdef REFLECTIVITY\\n\\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\\n#else\\n\\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\\n#endif\\n#ifdef CLEARCOAT\\n\\tmaterial.clearcoat = clearcoat;\\n\\tmaterial.clearcoatRoughness = clearcoatRoughness;\\n\\t#ifdef USE_CLEARCOATMAP\\n\\t\\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\\n\\t#endif\\n\\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\t\\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\\n\\t#endif\\n\\tmaterial.clearcoat = saturate( material.clearcoat );\\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\\n\\tmaterial.clearcoatRoughness += geometryRoughness;\\n\\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\\n#endif\\n#ifdef USE_SHEEN\\n\\tmaterial.sheenColor = sheen;\\n#endif\",lights_physical_pars_fragment:\"struct PhysicalMaterial {\\n\\tvec3 diffuseColor;\\n\\tfloat specularRoughness;\\n\\tvec3 specularColor;\\n#ifdef CLEARCOAT\\n\\tfloat clearcoat;\\n\\tfloat clearcoatRoughness;\\n#endif\\n#ifdef USE_SHEEN\\n\\tvec3 sheenColor;\\n#endif\\n};\\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\\n\\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\\n}\\n#if NUM_RECT_AREA_LIGHTS > 0\\n\\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\t\\tvec3 normal = geometry.normal;\\n\\t\\tvec3 viewDir = geometry.viewDir;\\n\\t\\tvec3 position = geometry.position;\\n\\t\\tvec3 lightPos = rectAreaLight.position;\\n\\t\\tvec3 halfWidth = rectAreaLight.halfWidth;\\n\\t\\tvec3 halfHeight = rectAreaLight.halfHeight;\\n\\t\\tvec3 lightColor = rectAreaLight.color;\\n\\t\\tfloat roughness = material.specularRoughness;\\n\\t\\tvec3 rectCoords[ 4 ];\\n\\t\\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\\t\\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\\n\\t\\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\\n\\t\\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\\n\\t\\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\\n\\t\\tvec4 t1 = texture2D( ltc_1, uv );\\n\\t\\tvec4 t2 = texture2D( ltc_2, uv );\\n\\t\\tmat3 mInv = mat3(\\n\\t\\t\\tvec3( t1.x, 0, t1.y ),\\n\\t\\t\\tvec3( 0, 1, 0 ),\\n\\t\\t\\tvec3( t1.z, 0, t1.w )\\n\\t\\t);\\n\\t\\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\\n\\t\\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\\n\\t\\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\\n\\t}\\n#endif\\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\\n\\tvec3 irradiance = dotNL * directLight.color;\\n\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\tirradiance *= PI;\\n\\t#endif\\n\\t#ifdef CLEARCOAT\\n\\t\\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\\n\\t\\tvec3 ccIrradiance = ccDotNL * directLight.color;\\n\\t\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\t\\tccIrradiance *= PI;\\n\\t\\t#endif\\n\\t\\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\\n\\t\\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\\n\\t#else\\n\\t\\tfloat clearcoatDHR = 0.0;\\n\\t#endif\\n\\t#ifdef USE_SHEEN\\n\\t\\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\\n\\t\\t\\tmaterial.specularRoughness,\\n\\t\\t\\tdirectLight.direction,\\n\\t\\t\\tgeometry,\\n\\t\\t\\tmaterial.sheenColor\\n\\t\\t);\\n\\t#else\\n\\t\\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\\n\\t#endif\\n\\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\\n\\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\\n}\\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\\n\\t#ifdef CLEARCOAT\\n\\t\\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\\n\\t\\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\\n\\t\\tfloat ccDotNL = ccDotNV;\\n\\t\\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\\n\\t#else\\n\\t\\tfloat clearcoatDHR = 0.0;\\n\\t#endif\\n\\tfloat clearcoatInv = 1.0 - clearcoatDHR;\\n\\tvec3 singleScattering = vec3( 0.0 );\\n\\tvec3 multiScattering = vec3( 0.0 );\\n\\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\\n\\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\\n\\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\\n\\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\\n\\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\\n\\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\\n}\\n#define RE_Direct\\t\\t\\t\\tRE_Direct_Physical\\n#define RE_Direct_RectArea\\t\\tRE_Direct_RectArea_Physical\\n#define RE_IndirectDiffuse\\t\\tRE_IndirectDiffuse_Physical\\n#define RE_IndirectSpecular\\t\\tRE_IndirectSpecular_Physical\\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\\n\\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\\n}\",lights_fragment_begin:\"\\nGeometricContext geometry;\\ngeometry.position = - vViewPosition;\\ngeometry.normal = normal;\\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\\n#ifdef CLEARCOAT\\n\\tgeometry.clearcoatNormal = clearcoatNormal;\\n#endif\\nIncidentLight directLight;\\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tPointLight pointLight;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\\n\\tPointLightShadow pointLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\\n\\t\\tpointLight = pointLights[ i ];\\n\\t\\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\\n\\t\\tpointLightShadow = pointLightShadows[ i ];\\n\\t\\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tSpotLight spotLight;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\\n\\tSpotLightShadow spotLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\\n\\t\\tspotLight = spotLights[ i ];\\n\\t\\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\\n\\t\\tspotLightShadow = spotLightShadows[ i ];\\n\\t\\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\\n\\tDirectionalLight directionalLight;\\n\\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\\n\\tDirectionalLightShadow directionalLightShadow;\\n\\t#endif\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLights[ i ];\\n\\t\\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\\n\\t\\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\\n\\t\\tdirectionalLightShadow = directionalLightShadows[ i ];\\n\\t\\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t\\t#endif\\n\\t\\tRE_Direct( directLight, geometry, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\\n\\tRectAreaLight rectAreaLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\\n\\t\\trectAreaLight = rectAreaLights[ i ];\\n\\t\\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\\n\\t}\\n\\t#pragma unroll_loop_end\\n#endif\\n#if defined( RE_IndirectDiffuse )\\n\\tvec3 iblIrradiance = vec3( 0.0 );\\n\\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\\n\\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\\n\\t#if ( NUM_HEMI_LIGHTS > 0 )\\n\\t\\t#pragma unroll_loop_start\\n\\t\\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\\n\\t\\t\\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\\n\\t\\t}\\n\\t\\t#pragma unroll_loop_end\\n\\t#endif\\n#endif\\n#if defined( RE_IndirectSpecular )\\n\\tvec3 radiance = vec3( 0.0 );\\n\\tvec3 clearcoatRadiance = vec3( 0.0 );\\n#endif\",lights_fragment_maps:\"#if defined( RE_IndirectDiffuse )\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\\n\\t\\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\\n\\t\\t#ifndef PHYSICALLY_CORRECT_LIGHTS\\n\\t\\t\\tlightMapIrradiance *= PI;\\n\\t\\t#endif\\n\\t\\tirradiance += lightMapIrradiance;\\n\\t#endif\\n\\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\\n\\t\\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\\n\\t#endif\\n#endif\\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\\n\\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\\n\\t#ifdef CLEARCOAT\\n\\t\\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\\n\\t#endif\\n#endif\",lights_fragment_end:\"#if defined( RE_IndirectDiffuse )\\n\\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\\n#endif\\n#if defined( RE_IndirectSpecular )\\n\\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\\n#endif\",logdepthbuf_fragment:\"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\\n\\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\\n#endif\",logdepthbuf_pars_fragment:\"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\\n\\tuniform float logDepthBufFC;\\n\\tvarying float vFragDepth;\\n\\tvarying float vIsPerspective;\\n#endif\",logdepthbuf_pars_vertex:\"#ifdef USE_LOGDEPTHBUF\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tvarying float vFragDepth;\\n\\t\\tvarying float vIsPerspective;\\n\\t#else\\n\\t\\tuniform float logDepthBufFC;\\n\\t#endif\\n#endif\",logdepthbuf_vertex:\"#ifdef USE_LOGDEPTHBUF\\n\\t#ifdef USE_LOGDEPTHBUF_EXT\\n\\t\\tvFragDepth = 1.0 + gl_Position.w;\\n\\t\\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\\n\\t#else\\n\\t\\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\\n\\t\\t\\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\\n\\t\\t\\tgl_Position.z *= gl_Position.w;\\n\\t\\t}\\n\\t#endif\\n#endif\",map_fragment:\"#ifdef USE_MAP\\n\\tvec4 texelColor = texture2D( map, vUv );\\n\\ttexelColor = mapTexelToLinear( texelColor );\\n\\tdiffuseColor *= texelColor;\\n#endif\",map_pars_fragment:\"#ifdef USE_MAP\\n\\tuniform sampler2D map;\\n#endif\",map_particle_fragment:\"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\\n\\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\\n#endif\\n#ifdef USE_MAP\\n\\tvec4 mapTexel = texture2D( map, uv );\\n\\tdiffuseColor *= mapTexelToLinear( mapTexel );\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\\n#endif\",map_particle_pars_fragment:\"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\\n\\tuniform mat3 uvTransform;\\n#endif\\n#ifdef USE_MAP\\n\\tuniform sampler2D map;\\n#endif\\n#ifdef USE_ALPHAMAP\\n\\tuniform sampler2D alphaMap;\\n#endif\",metalnessmap_fragment:\"float metalnessFactor = metalness;\\n#ifdef USE_METALNESSMAP\\n\\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\\n\\tmetalnessFactor *= texelMetalness.b;\\n#endif\",metalnessmap_pars_fragment:\"#ifdef USE_METALNESSMAP\\n\\tuniform sampler2D metalnessMap;\\n#endif\",morphnormal_vertex:\"#ifdef USE_MORPHNORMALS\\n\\tobjectNormal *= morphTargetBaseInfluence;\\n\\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\\n\\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\\n\\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\\n\\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\\n#endif\",morphtarget_pars_vertex:\"#ifdef USE_MORPHTARGETS\\n\\tuniform float morphTargetBaseInfluence;\\n\\t#ifndef USE_MORPHNORMALS\\n\\t\\tuniform float morphTargetInfluences[ 8 ];\\n\\t#else\\n\\t\\tuniform float morphTargetInfluences[ 4 ];\\n\\t#endif\\n#endif\",morphtarget_vertex:\"#ifdef USE_MORPHTARGETS\\n\\ttransformed *= morphTargetBaseInfluence;\\n\\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\\n\\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\\n\\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\\n\\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\\n\\t#ifndef USE_MORPHNORMALS\\n\\t\\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\\n\\t\\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\\n\\t\\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\\n\\t\\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\\n\\t#endif\\n#endif\",normal_fragment_begin:\"#ifdef FLAT_SHADED\\n\\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\\n\\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\\n\\tvec3 normal = normalize( cross( fdx, fdy ) );\\n#else\\n\\tvec3 normal = normalize( vNormal );\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t#endif\\n\\t#ifdef USE_TANGENT\\n\\t\\tvec3 tangent = normalize( vTangent );\\n\\t\\tvec3 bitangent = normalize( vBitangent );\\n\\t\\t#ifdef DOUBLE_SIDED\\n\\t\\t\\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t\\t\\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t\\t#endif\\n\\t\\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\\n\\t\\t\\tmat3 vTBN = mat3( tangent, bitangent, normal );\\n\\t\\t#endif\\n\\t#endif\\n#endif\\nvec3 geometryNormal = normal;\",normal_fragment_maps:\"#ifdef OBJECTSPACE_NORMALMAP\\n\\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\\n\\t#ifdef FLIP_SIDED\\n\\t\\tnormal = - normal;\\n\\t#endif\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t#endif\\n\\tnormal = normalize( normalMatrix * normal );\\n#elif defined( TANGENTSPACE_NORMALMAP )\\n\\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\\n\\tmapN.xy *= normalScale;\\n\\t#ifdef USE_TANGENT\\n\\t\\tnormal = normalize( vTBN * mapN );\\n\\t#else\\n\\t\\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\\n\\t#endif\\n#elif defined( USE_BUMPMAP )\\n\\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\\n#endif\",normalmap_pars_fragment:\"#ifdef USE_NORMALMAP\\n\\tuniform sampler2D normalMap;\\n\\tuniform vec2 normalScale;\\n#endif\\n#ifdef OBJECTSPACE_NORMALMAP\\n\\tuniform mat3 normalMatrix;\\n#endif\\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\\n\\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\\n\\t\\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\\n\\t\\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\\n\\t\\tvec2 st0 = dFdx( vUv.st );\\n\\t\\tvec2 st1 = dFdy( vUv.st );\\n\\t\\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\\n\\t\\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\\n\\t\\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\\n\\t\\tvec3 N = normalize( surf_norm );\\n\\t\\tmat3 tsn = mat3( S, T, N );\\n\\t\\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\\n\\t\\treturn normalize( tsn * mapN );\\n\\t}\\n#endif\",clearcoat_normal_fragment_begin:\"#ifdef CLEARCOAT\\n\\tvec3 clearcoatNormal = geometryNormal;\\n#endif\",clearcoat_normal_fragment_maps:\"#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\\n\\tclearcoatMapN.xy *= clearcoatNormalScale;\\n\\t#ifdef USE_TANGENT\\n\\t\\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\\n\\t#else\\n\\t\\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\\n\\t#endif\\n#endif\",clearcoat_pars_fragment:\"#ifdef USE_CLEARCOATMAP\\n\\tuniform sampler2D clearcoatMap;\\n#endif\\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\\n\\tuniform sampler2D clearcoatRoughnessMap;\\n#endif\\n#ifdef USE_CLEARCOAT_NORMALMAP\\n\\tuniform sampler2D clearcoatNormalMap;\\n\\tuniform vec2 clearcoatNormalScale;\\n#endif\",packing:\"vec3 packNormalToRGB( const in vec3 normal ) {\\n\\treturn normalize( normal ) * 0.5 + 0.5;\\n}\\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\\n\\treturn 2.0 * rgb.xyz - 1.0;\\n}\\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\\nconst float ShiftRight8 = 1. / 256.;\\nvec4 packDepthToRGBA( const in float v ) {\\n\\tvec4 r = vec4( fract( v * PackFactors ), v );\\n\\tr.yzw -= r.xyz * ShiftRight8;\\treturn r * PackUpscale;\\n}\\nfloat unpackRGBAToDepth( const in vec4 v ) {\\n\\treturn dot( v, UnpackFactors );\\n}\\nvec4 pack2HalfToRGBA( vec2 v ) {\\n\\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\\n\\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\\n}\\nvec2 unpackRGBATo2Half( vec4 v ) {\\n\\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\\n}\\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\\n\\treturn ( viewZ + near ) / ( near - far );\\n}\\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\\n\\treturn linearClipZ * ( near - far ) - near;\\n}\\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\\n\\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\\n}\\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\\n\\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\\n}\",premultiplied_alpha_fragment:\"#ifdef PREMULTIPLIED_ALPHA\\n\\tgl_FragColor.rgb *= gl_FragColor.a;\\n#endif\",project_vertex:\"vec4 mvPosition = vec4( transformed, 1.0 );\\n#ifdef USE_INSTANCING\\n\\tmvPosition = instanceMatrix * mvPosition;\\n#endif\\nmvPosition = modelViewMatrix * mvPosition;\\ngl_Position = projectionMatrix * mvPosition;\",dithering_fragment:\"#ifdef DITHERING\\n\\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\\n#endif\",dithering_pars_fragment:\"#ifdef DITHERING\\n\\tvec3 dithering( vec3 color ) {\\n\\t\\tfloat grid_position = rand( gl_FragCoord.xy );\\n\\t\\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\\n\\t\\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\\n\\t\\treturn color + dither_shift_RGB;\\n\\t}\\n#endif\",roughnessmap_fragment:\"float roughnessFactor = roughness;\\n#ifdef USE_ROUGHNESSMAP\\n\\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\\n\\troughnessFactor *= texelRoughness.g;\\n#endif\",roughnessmap_pars_fragment:\"#ifdef USE_ROUGHNESSMAP\\n\\tuniform sampler2D roughnessMap;\\n#endif\",shadowmap_pars_fragment:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tstruct DirectionalLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t\\tstruct SpotLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tstruct PointLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t\\tfloat shadowCameraNear;\\n\\t\\t\\tfloat shadowCameraFar;\\n\\t\\t};\\n\\t\\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\\n\\t\\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\\n\\t}\\n\\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\\n\\t\\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\\n\\t}\\n\\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\\n\\t\\tfloat occlusion = 1.0;\\n\\t\\tvec2 distribution = texture2DDistribution( shadow, uv );\\n\\t\\tfloat hard_shadow = step( compare , distribution.x );\\n\\t\\tif (hard_shadow != 1.0 ) {\\n\\t\\t\\tfloat distance = compare - distribution.x ;\\n\\t\\t\\tfloat variance = max( 0.00000, distribution.y * distribution.y );\\n\\t\\t\\tfloat softness_probability = variance / (variance + distance * distance );\\t\\t\\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\\t\\t\\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\\n\\t\\t}\\n\\t\\treturn occlusion;\\n\\t}\\n\\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\\n\\t\\tfloat shadow = 1.0;\\n\\t\\tshadowCoord.xyz /= shadowCoord.w;\\n\\t\\tshadowCoord.z += shadowBias;\\n\\t\\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\\n\\t\\tbool inFrustum = all( inFrustumVec );\\n\\t\\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\\n\\t\\tbool frustumTest = all( frustumTestVec );\\n\\t\\tif ( frustumTest ) {\\n\\t\\t#if defined( SHADOWMAP_TYPE_PCF )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx0 = - texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy0 = - texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx1 = + texelSize.x * shadowRadius;\\n\\t\\t\\tfloat dy1 = + texelSize.y * shadowRadius;\\n\\t\\t\\tfloat dx2 = dx0 / 2.0;\\n\\t\\t\\tfloat dy2 = dy0 / 2.0;\\n\\t\\t\\tfloat dx3 = dx1 / 2.0;\\n\\t\\t\\tfloat dy3 = dy1 / 2.0;\\n\\t\\t\\tshadow = (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\\n\\t\\t\\t) * ( 1.0 / 17.0 );\\n\\t\\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\\n\\t\\t\\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\\n\\t\\t\\tfloat dx = texelSize.x;\\n\\t\\t\\tfloat dy = texelSize.y;\\n\\t\\t\\tvec2 uv = shadowCoord.xy;\\n\\t\\t\\tvec2 f = fract( uv * shadowMapSize + 0.5 );\\n\\t\\t\\tuv -= f * texelSize;\\n\\t\\t\\tshadow = (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.x ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.x ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.y ) +\\n\\t\\t\\t\\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t f.y ) +\\n\\t\\t\\t\\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t f.x ),\\n\\t\\t\\t\\t\\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \\n\\t\\t\\t\\t\\t\\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\\n\\t\\t\\t\\t\\t\\t f.x ),\\n\\t\\t\\t\\t\\t f.y )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#elif defined( SHADOWMAP_TYPE_VSM )\\n\\t\\t\\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\\n\\t\\t#else\\n\\t\\t\\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\\n\\t\\t#endif\\n\\t\\t}\\n\\t\\treturn shadow;\\n\\t}\\n\\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\\n\\t\\tvec3 absV = abs( v );\\n\\t\\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\\n\\t\\tabsV *= scaleToCube;\\n\\t\\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\\n\\t\\tvec2 planar = v.xy;\\n\\t\\tfloat almostATexel = 1.5 * texelSizeY;\\n\\t\\tfloat almostOne = 1.0 - almostATexel;\\n\\t\\tif ( absV.z >= almostOne ) {\\n\\t\\t\\tif ( v.z > 0.0 )\\n\\t\\t\\t\\tplanar.x = 4.0 - v.x;\\n\\t\\t} else if ( absV.x >= almostOne ) {\\n\\t\\t\\tfloat signX = sign( v.x );\\n\\t\\t\\tplanar.x = v.z * signX + 2.0 * signX;\\n\\t\\t} else if ( absV.y >= almostOne ) {\\n\\t\\t\\tfloat signY = sign( v.y );\\n\\t\\t\\tplanar.x = v.x + 2.0 * signY + 2.0;\\n\\t\\t\\tplanar.y = v.z * signY - 2.0;\\n\\t\\t}\\n\\t\\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\\n\\t}\\n\\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\\n\\t\\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\\n\\t\\tvec3 lightToPosition = shadowCoord.xyz;\\n\\t\\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\\t\\tdp += shadowBias;\\n\\t\\tvec3 bd3D = normalize( lightToPosition );\\n\\t\\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\\n\\t\\t\\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\\n\\t\\t\\treturn (\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\\n\\t\\t\\t\\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\\n\\t\\t\\t) * ( 1.0 / 9.0 );\\n\\t\\t#else\\n\\t\\t\\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\\n\\t\\t#endif\\n\\t}\\n#endif\",shadowmap_pars_vertex:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t\\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t\\tstruct DirectionalLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\t\\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t\\tstruct SpotLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t};\\n\\t\\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t\\tstruct PointLightShadow {\\n\\t\\t\\tfloat shadowBias;\\n\\t\\t\\tfloat shadowNormalBias;\\n\\t\\t\\tfloat shadowRadius;\\n\\t\\t\\tvec2 shadowMapSize;\\n\\t\\t\\tfloat shadowCameraNear;\\n\\t\\t\\tfloat shadowCameraFar;\\n\\t\\t};\\n\\t\\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\\n\\t#endif\\n#endif\",shadowmap_vertex:\"#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\\n\\t\\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\\n\\t\\tvec4 shadowWorldPosition;\\n\\t#endif\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\\n\\t\\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\\n\\t\\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\\n\\t\\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n#endif\",shadowmask_pars_fragment:\"float getShadowMask() {\\n\\tfloat shadow = 1.0;\\n\\t#ifdef USE_SHADOWMAP\\n\\t#if NUM_DIR_LIGHT_SHADOWS > 0\\n\\tDirectionalLightShadow directionalLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tdirectionalLight = directionalLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_SPOT_LIGHT_SHADOWS > 0\\n\\tSpotLightShadow spotLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tspotLight = spotLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#if NUM_POINT_LIGHT_SHADOWS > 0\\n\\tPointLightShadow pointLight;\\n\\t#pragma unroll_loop_start\\n\\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\\n\\t\\tpointLight = pointLightShadows[ i ];\\n\\t\\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\\n\\t}\\n\\t#pragma unroll_loop_end\\n\\t#endif\\n\\t#endif\\n\\treturn shadow;\\n}\",skinbase_vertex:\"#ifdef USE_SKINNING\\n\\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\\n\\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\\n\\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\\n\\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\\n#endif\",skinning_pars_vertex:\"#ifdef USE_SKINNING\\n\\tuniform mat4 bindMatrix;\\n\\tuniform mat4 bindMatrixInverse;\\n\\t#ifdef BONE_TEXTURE\\n\\t\\tuniform highp sampler2D boneTexture;\\n\\t\\tuniform int boneTextureSize;\\n\\t\\tmat4 getBoneMatrix( const in float i ) {\\n\\t\\t\\tfloat j = i * 4.0;\\n\\t\\t\\tfloat x = mod( j, float( boneTextureSize ) );\\n\\t\\t\\tfloat y = floor( j / float( boneTextureSize ) );\\n\\t\\t\\tfloat dx = 1.0 / float( boneTextureSize );\\n\\t\\t\\tfloat dy = 1.0 / float( boneTextureSize );\\n\\t\\t\\ty = dy * ( y + 0.5 );\\n\\t\\t\\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\\n\\t\\t\\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\\n\\t\\t\\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\\n\\t\\t\\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\\n\\t\\t\\tmat4 bone = mat4( v1, v2, v3, v4 );\\n\\t\\t\\treturn bone;\\n\\t\\t}\\n\\t#else\\n\\t\\tuniform mat4 boneMatrices[ MAX_BONES ];\\n\\t\\tmat4 getBoneMatrix( const in float i ) {\\n\\t\\t\\tmat4 bone = boneMatrices[ int(i) ];\\n\\t\\t\\treturn bone;\\n\\t\\t}\\n\\t#endif\\n#endif\",skinning_vertex:\"#ifdef USE_SKINNING\\n\\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\\n\\tvec4 skinned = vec4( 0.0 );\\n\\tskinned += boneMatX * skinVertex * skinWeight.x;\\n\\tskinned += boneMatY * skinVertex * skinWeight.y;\\n\\tskinned += boneMatZ * skinVertex * skinWeight.z;\\n\\tskinned += boneMatW * skinVertex * skinWeight.w;\\n\\ttransformed = ( bindMatrixInverse * skinned ).xyz;\\n#endif\",skinnormal_vertex:\"#ifdef USE_SKINNING\\n\\tmat4 skinMatrix = mat4( 0.0 );\\n\\tskinMatrix += skinWeight.x * boneMatX;\\n\\tskinMatrix += skinWeight.y * boneMatY;\\n\\tskinMatrix += skinWeight.z * boneMatZ;\\n\\tskinMatrix += skinWeight.w * boneMatW;\\n\\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\\n\\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\\n\\t#ifdef USE_TANGENT\\n\\t\\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\\n\\t#endif\\n#endif\",specularmap_fragment:\"float specularStrength;\\n#ifdef USE_SPECULARMAP\\n\\tvec4 texelSpecular = texture2D( specularMap, vUv );\\n\\tspecularStrength = texelSpecular.r;\\n#else\\n\\tspecularStrength = 1.0;\\n#endif\",specularmap_pars_fragment:\"#ifdef USE_SPECULARMAP\\n\\tuniform sampler2D specularMap;\\n#endif\",tonemapping_fragment:\"#if defined( TONE_MAPPING )\\n\\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\\n#endif\",tonemapping_pars_fragment:\"#ifndef saturate\\n#define saturate(a) clamp( a, 0.0, 1.0 )\\n#endif\\nuniform float toneMappingExposure;\\nvec3 LinearToneMapping( vec3 color ) {\\n\\treturn toneMappingExposure * color;\\n}\\nvec3 ReinhardToneMapping( vec3 color ) {\\n\\tcolor *= toneMappingExposure;\\n\\treturn saturate( color / ( vec3( 1.0 ) + color ) );\\n}\\nvec3 OptimizedCineonToneMapping( vec3 color ) {\\n\\tcolor *= toneMappingExposure;\\n\\tcolor = max( vec3( 0.0 ), color - 0.004 );\\n\\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\\n}\\nvec3 RRTAndODTFit( vec3 v ) {\\n\\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\\n\\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\\n\\treturn a / b;\\n}\\nvec3 ACESFilmicToneMapping( vec3 color ) {\\n\\tconst mat3 ACESInputMat = mat3(\\n\\t\\tvec3( 0.59719, 0.07600, 0.02840 ),\\t\\tvec3( 0.35458, 0.90834, 0.13383 ),\\n\\t\\tvec3( 0.04823, 0.01566, 0.83777 )\\n\\t);\\n\\tconst mat3 ACESOutputMat = mat3(\\n\\t\\tvec3( 1.60475, -0.10208, -0.00327 ),\\t\\tvec3( -0.53108, 1.10813, -0.07276 ),\\n\\t\\tvec3( -0.07367, -0.00605, 1.07602 )\\n\\t);\\n\\tcolor *= toneMappingExposure / 0.6;\\n\\tcolor = ACESInputMat * color;\\n\\tcolor = RRTAndODTFit( color );\\n\\tcolor = ACESOutputMat * color;\\n\\treturn saturate( color );\\n}\\nvec3 CustomToneMapping( vec3 color ) { return color; }\",transmissionmap_fragment:\"#ifdef USE_TRANSMISSIONMAP\\n\\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\\n#endif\",transmissionmap_pars_fragment:\"#ifdef USE_TRANSMISSIONMAP\\n\\tuniform sampler2D transmissionMap;\\n#endif\",uv_pars_fragment:\"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\\n\\tvarying vec2 vUv;\\n#endif\",uv_pars_vertex:\"#ifdef USE_UV\\n\\t#ifdef UVS_VERTEX_ONLY\\n\\t\\tvec2 vUv;\\n\\t#else\\n\\t\\tvarying vec2 vUv;\\n\\t#endif\\n\\tuniform mat3 uvTransform;\\n#endif\",uv_vertex:\"#ifdef USE_UV\\n\\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\\n#endif\",uv2_pars_fragment:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tvarying vec2 vUv2;\\n#endif\",uv2_pars_vertex:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tattribute vec2 uv2;\\n\\tvarying vec2 vUv2;\\n\\tuniform mat3 uv2Transform;\\n#endif\",uv2_vertex:\"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\\n\\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\\n#endif\",worldpos_vertex:\"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\\n\\tvec4 worldPosition = vec4( transformed, 1.0 );\\n\\t#ifdef USE_INSTANCING\\n\\t\\tworldPosition = instanceMatrix * worldPosition;\\n\\t#endif\\n\\tworldPosition = modelMatrix * worldPosition;\\n#endif\",background_frag:\"uniform sampler2D t2D;\\nvarying vec2 vUv;\\nvoid main() {\\n\\tvec4 texColor = texture2D( t2D, vUv );\\n\\tgl_FragColor = mapTexelToLinear( texColor );\\n\\t#include \\n\\t#include \\n}\",background_vert:\"varying vec2 vUv;\\nuniform mat3 uvTransform;\\nvoid main() {\\n\\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\\n\\tgl_Position = vec4( position.xy, 1.0, 1.0 );\\n}\",cube_frag:\"#include \\nuniform float opacity;\\nvarying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvec3 vReflect = vWorldDirection;\\n\\t#include \\n\\tgl_FragColor = envColor;\\n\\tgl_FragColor.a *= opacity;\\n\\t#include \\n\\t#include \\n}\",cube_vert:\"varying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\t#include \\n\\t#include \\n\\tgl_Position.z = gl_Position.w;\\n}\",depth_frag:\"#if DEPTH_PACKING == 3200\\n\\tuniform float opacity;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvarying vec2 vHighPrecisionZW;\\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( 1.0 );\\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tdiffuseColor.a = opacity;\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\\n\\t#if DEPTH_PACKING == 3200\\n\\t\\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\\n\\t#elif DEPTH_PACKING == 3201\\n\\t\\tgl_FragColor = packDepthToRGBA( fragCoordZ );\\n\\t#endif\\n}\",depth_vert:\"#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvarying vec2 vHighPrecisionZW;\\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#ifdef USE_DISPLACEMENTMAP\\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvHighPrecisionZW = gl_Position.zw;\\n}\",distanceRGBA_frag:\"#define DISTANCE\\nuniform vec3 referencePosition;\\nuniform float nearDistance;\\nuniform float farDistance;\\nvarying vec3 vWorldPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main () {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( 1.0 );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\tfloat dist = length( vWorldPosition - referencePosition );\\n\\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\\n\\tdist = saturate( dist );\\n\\tgl_FragColor = packDepthToRGBA( dist );\\n}\",distanceRGBA_vert:\"#define DISTANCE\\nvarying vec3 vWorldPosition;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#ifdef USE_DISPLACEMENTMAP\\n\\t\\t#include \\n\\t\\t#include \\n\\t\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvWorldPosition = worldPosition.xyz;\\n}\",equirect_frag:\"uniform sampler2D tEquirect;\\nvarying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvec3 direction = normalize( vWorldDirection );\\n\\tvec2 sampleUV = equirectUv( direction );\\n\\tvec4 texColor = texture2D( tEquirect, sampleUV );\\n\\tgl_FragColor = mapTexelToLinear( texColor );\\n\\t#include \\n\\t#include \\n}\",equirect_vert:\"varying vec3 vWorldDirection;\\n#include \\nvoid main() {\\n\\tvWorldDirection = transformDirection( position, modelMatrix );\\n\\t#include \\n\\t#include \\n}\",linedashed_frag:\"uniform vec3 diffuse;\\nuniform float opacity;\\nuniform float dashSize;\\nuniform float totalSize;\\nvarying float vLineDistance;\\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\\n\\t\\tdiscard;\\n\\t}\\n\\tvec3 outgoingLight = vec3( 0.0 );\\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\t#include \\n\\toutgoingLight = diffuseColor.rgb;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",linedashed_vert:\"uniform float scale;\\nattribute float lineDistance;\\nvarying float vLineDistance;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\tvLineDistance = scale * lineDistance;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshbasic_frag:\"uniform vec3 diffuse;\\nuniform float opacity;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\t#ifdef USE_LIGHTMAP\\n\\t\\n\\t\\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\\n\\t\\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\\n\\t#else\\n\\t\\treflectedLight.indirectDiffuse += vec3( 1.0 );\\n\\t#endif\\n\\t#include \\n\\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\\n\\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\\n\\t#include \\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshbasic_vert:\"#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#ifdef USE_ENVMAP\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshlambert_frag:\"uniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float opacity;\\nvarying vec3 vLightFront;\\nvarying vec3 vIndirectFront;\\n#ifdef DOUBLE_SIDED\\n\\tvarying vec3 vLightBack;\\n\\tvarying vec3 vIndirectBack;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#ifdef DOUBLE_SIDED\\n\\t\\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\\n\\t#else\\n\\t\\treflectedLight.indirectDiffuse += vIndirectFront;\\n\\t#endif\\n\\t#include \\n\\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\\n\\t#ifdef DOUBLE_SIDED\\n\\t\\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\\n\\t#else\\n\\t\\treflectedLight.directDiffuse = vLightFront;\\n\\t#endif\\n\\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\\n\\t#include \\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshlambert_vert:\"#define LAMBERT\\nvarying vec3 vLightFront;\\nvarying vec3 vIndirectFront;\\n#ifdef DOUBLE_SIDED\\n\\tvarying vec3 vLightBack;\\n\\tvarying vec3 vIndirectBack;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshmatcap_frag:\"#define MATCAP\\nuniform vec3 diffuse;\\nuniform float opacity;\\nuniform sampler2D matcap;\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 viewDir = normalize( vViewPosition );\\n\\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\\n\\tvec3 y = cross( viewDir, x );\\n\\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\\n\\t#ifdef USE_MATCAP\\n\\t\\tvec4 matcapColor = texture2D( matcap, uv );\\n\\t\\tmatcapColor = matcapTexelToLinear( matcapColor );\\n\\t#else\\n\\t\\tvec4 matcapColor = vec4( 1.0 );\\n\\t#endif\\n\\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshmatcap_vert:\"#define MATCAP\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#ifndef FLAT_SHADED\\n\\t\\tvNormal = normalize( transformedNormal );\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n}\",meshtoon_frag:\"#define TOON\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshtoon_vert:\"#define TOON\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshphong_frag:\"#define PHONG\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform vec3 specular;\\nuniform float shininess;\\nuniform float opacity;\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\\n\\t#include \\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshphong_vert:\"#define PHONG\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshphysical_frag:\"#define STANDARD\\n#ifdef PHYSICAL\\n\\t#define REFLECTIVITY\\n\\t#define CLEARCOAT\\n\\t#define TRANSMISSION\\n#endif\\nuniform vec3 diffuse;\\nuniform vec3 emissive;\\nuniform float roughness;\\nuniform float metalness;\\nuniform float opacity;\\n#ifdef TRANSMISSION\\n\\tuniform float transmission;\\n#endif\\n#ifdef REFLECTIVITY\\n\\tuniform float reflectivity;\\n#endif\\n#ifdef CLEARCOAT\\n\\tuniform float clearcoat;\\n\\tuniform float clearcoatRoughness;\\n#endif\\n#ifdef USE_SHEEN\\n\\tuniform vec3 sheen;\\n#endif\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 diffuseColor = vec4( diffuse, opacity );\\n\\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\\n\\tvec3 totalEmissiveRadiance = emissive;\\n\\t#ifdef TRANSMISSION\\n\\t\\tfloat totalTransmission = transmission;\\n\\t#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\\n\\t#ifdef TRANSMISSION\\n\\t\\tdiffuseColor.a *= saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\\n\\t#endif\\n\\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n}\",meshphysical_vert:\"#define STANDARD\\nvarying vec3 vViewPosition;\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n\\t#ifdef USE_TANGENT\\n\\t\\tvTangent = normalize( transformedTangent );\\n\\t\\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\\n\\t#endif\\n#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tvViewPosition = - mvPosition.xyz;\\n\\t#include \\n\\t#include \\n\\t#include \\n}\",normal_frag:\"#define NORMAL\\nuniform float opacity;\\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\\n}\",normal_vert:\"#define NORMAL\\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\\n\\tvarying vec3 vViewPosition;\\n#endif\\n#ifndef FLAT_SHADED\\n\\tvarying vec3 vNormal;\\n\\t#ifdef USE_TANGENT\\n\\t\\tvarying vec3 vTangent;\\n\\t\\tvarying vec3 vBitangent;\\n\\t#endif\\n#endif\\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#ifndef FLAT_SHADED\\n\\tvNormal = normalize( transformedNormal );\\n\\t#ifdef USE_TANGENT\\n\\t\\tvTangent = normalize( transformedTangent );\\n\\t\\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\\n\\t#endif\\n#endif\\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n\\t#include \\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\\n\\tvViewPosition = - 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\\n}\",sprite_vert:\"uniform float rotation;\\nuniform vec2 center;\\n#include \\n#include \\n#include \\n#include \\n#include \\nvoid main() {\\n\\t#include \\n\\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\\n\\tvec2 scale;\\n\\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\\n\\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\\n\\t#ifndef USE_SIZEATTENUATION\\n\\t\\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\\n\\t\\tif ( isPerspective ) scale *= - mvPosition.z;\\n\\t#endif\\n\\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\\n\\tvec2 rotatedPosition;\\n\\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\\n\\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\\n\\tmvPosition.xy += rotatedPosition;\\n\\tgl_Position = projectionMatrix * 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ie.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},cr.prototype=Object.create(ie.prototype),cr.prototype.constructor=cr,cr.prototype.isMeshDistanceMaterial=!0,cr.prototype.copy=function(t){return ie.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this};function hr(t,e,n){let i=new un;const r=new M,s=new M,o=new R,a=[],l=[],c={},h={0:1,1:0,2:2},u=new nn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new M},radius:{value:4}},vertexShader:\"void main() {\\n\\tgl_Position = vec4( position, 1.0 );\\n}\",fragmentShader:\"uniform sampler2D shadow_pass;\\nuniform vec2 resolution;\\nuniform float radius;\\n#include \\nvoid main() {\\n\\tfloat mean = 0.0;\\n\\tfloat squared_mean = 0.0;\\n\\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\\n\\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\\n\\t\\t#ifdef HORIZONAL_PASS\\n\\t\\t\\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\\n\\t\\t\\tmean += distribution.x;\\n\\t\\t\\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\\n\\t\\t#else\\n\\t\\t\\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) 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o=!1;a!==x&&(pt.bindFramebuffer(36160,a),o=!0);try{const a=t.texture,l=a.format,c=a.type;if(1023!==l&&ut.convert(l)!==pt.getParameter(35739))return void console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.\");if(!(1009===c||ut.convert(c)===pt.getParameter(35738)||1015===c&&(q.isWebGL2||W.get(\"OES_texture_float\")||W.get(\"WEBGL_color_buffer_float\"))||1016===c&&(q.isWebGL2?W.get(\"EXT_color_buffer_float\"):W.get(\"EXT_color_buffer_half_float\"))))return void console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.\");36053===pt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&pt.readPixels(e,n,i,r,ut.convert(l),ut.convert(c),s):console.error(\"THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.\")}finally{o&&pt.bindFramebuffer(36160,x)}}},this.copyFramebufferToTexture=function(t,e,n){void 0===n&&(n=0);const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i),o=ut.convert(e.format);Z.setTexture2D(e,0),pt.copyTexImage2D(3553,n,o,t.x,t.y,r,s,0),X.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i){void 0===i&&(i=0);const r=e.image.width,s=e.image.height,o=ut.convert(n.format),a=ut.convert(n.type);Z.setTexture2D(n,0),pt.pixelStorei(37440,n.flipY),pt.pixelStorei(37441,n.premultiplyAlpha),pt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?pt.texSubImage2D(3553,i,t.x,t.y,r,s,o,a,e.image.data):e.isCompressedTexture?pt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,o,e.mipmaps[0].data):pt.texSubImage2D(3553,i,t.x,t.y,o,a,e.image),0===i&&n.generateMipmaps&&pt.generateMipmap(3553),X.unbindTexture()},this.initTexture=function(t){Z.setTexture2D(t,0),X.unbindTexture()},\"undefined\"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent(\"observe\",{detail:this}))}function br(t){xr.call(this,t)}mr.prototype=Object.assign(Object.create(sn.prototype),{constructor:mr,isArrayCamera:!0}),fr.prototype=Object.assign(Object.create(Ot.prototype),{constructor:fr,isGroup:!0}),Object.assign(gr.prototype,{constructor:gr,getHandSpace:function(){if(null===this._hand&&(this._hand=new fr,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(let t=0;t<=window.XRHand.LITTLE_PHALANX_TIP;t++){const t=new fr;t.matrixAutoUpdate=!1,t.visible=!1,this._hand.joints.push(t),this._hand.add(t)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new fr,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new fr,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this},disconnect:function(t){return this.dispatchEvent({type:\"disconnected\",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(t,e,n){let i=null,r=null,s=null;const o=this._targetRay,a=this._grip,l=this._hand;if(t)if(l&&t.hand){s=!0;for(let i=0;i<=window.XRHand.LITTLE_PHALANX_TIP;i++)if(t.hand[i]){const r=e.getJointPose(t.hand[i],n),s=l.joints[i];null!==r&&(s.matrix.fromArray(r.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.jointRadius=r.radius),s.visible=null!==r;const o=l.joints[window.XRHand.INDEX_PHALANX_TIP],a=l.joints[window.XRHand.THUMB_PHALANX_TIP],c=o.position.distanceTo(a.position),h=.02,u=.005;l.inputState.pinching&&c>h+u?(l.inputState.pinching=!1,this.dispatchEvent({type:\"pinchend\",handedness:t.handedness,target:this})):!l.inputState.pinching&&c<=h-u&&(l.inputState.pinching=!0,this.dispatchEvent({type:\"pinchstart\",handedness:t.handedness,target:this}))}}else null!==o&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale))),null!==a&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==o&&(o.visible=null!==i),null!==a&&(a.visible=null!==r),null!==l&&(l.visible=null!==s),this}}),Object.assign(vr.prototype,x.prototype),br.prototype=Object.assign(Object.create(xr.prototype),{constructor:br,isWebGL1Renderer:!0});class wr{constructor(t,e){Object.defineProperty(this,\"isFogExp2\",{value:!0}),this.name=\"\",this.color=new te(t),this.density=void 0!==e?e:25e-5}clone(){return new wr(this.color,this.density)}toJSON(){return{type:\"FogExp2\",color:this.color.getHex(),density:this.density}}}class _r{constructor(t,e,n){Object.defineProperty(this,\"isFog\",{value:!0}),this.name=\"\",this.color=new te(t),this.near=void 0!==e?e:1,this.far=void 0!==n?n:1e3}clone(){return new _r(this.color,this.near,this.far)}toJSON(){return{type:\"Fog\",color:this.color.getHex(),near:this.near,far:this.far}}}class Mr extends Ot{constructor(){super(),Object.defineProperty(this,\"isScene\",{value:!0}),this.type=\"Scene\",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,\"undefined\"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent(\"observe\",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.environment&&(e.object.environment=this.environment.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}function Sr(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=_.generateUUID()}Object.defineProperty(Sr.prototype,\"needsUpdate\",{set:function(t){!0===t&&this.version++}}),Object.assign(Sr.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:a,point:Rr.clone(),uv:Xt.getUV(Rr,Dr,Fr,zr,Ur,Br,kr,new M),face:null,object:this})},copy:function(t){return Ot.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}});const Vr=new I,jr=new I;function Wr(){Ot.call(this),this._currentLevel=0,this.type=\"LOD\",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}function qr(t,e){t&&t.isGeometry&&console.error(\"THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.\"),je.call(this,t,e),this.type=\"SkinnedMesh\",this.bindMode=\"attached\",this.bindMatrix=new at,this.bindMatrixInverse=new at}Wr.prototype=Object.assign(Object.create(Ot.prototype),{constructor:Wr,isLOD:!0,copy:function(t){Ot.prototype.copy.call(this,t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){Vr.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(Vr);this.getObjectForDistance(n).raycast(t,e)}},update:function(t){const e=this.levels;if(e.length>1){Vr.setFromMatrixPosition(t.matrixWorld),jr.setFromMatrixPosition(this.matrixWorld);const n=Vr.distanceTo(jr)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;io)continue;h.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(h);dt.far||e.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else for(let n=0,i=r.length/3-1;no)continue;h.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(h);it.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){const i=n.vertices,r=i.length;for(let n=0;no)continue;h.applyMatrix4(this.matrixWorld);const r=t.ray.origin.distanceTo(h);rt.far||e.push({distance:r,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error(\"THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.\")}}});const cs=new I,hs=new I;function us(t,e){ls.call(this,t,e),this.type=\"LineSegments\"}function ds(t,e){ls.call(this,t,e),this.type=\"LineLoop\"}function ps(t){ie.call(this),this.type=\"PointsMaterial\",this.color=new te(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(t)}us.prototype=Object.assign(Object.create(ls.prototype),{constructor:us,isLineSegments:!0,computeLineDistances:function(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(a),point:n,index:e,face:null,object:o})}}function bs(t,e,n,i,r,s,o,a,l){L.call(this,t,e,n,i,r,s,o,a,l),this.format=void 0!==o?o:1022,this.minFilter=void 0!==s?s:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const c=this;\"requestVideoFrameCallback\"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}function ws(t,e,n,i,r,s,o,a,l,c,h,u){L.call(this,null,s,o,a,l,c,i,r,h,u),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function _s(t,e,n,i,r,s,o,a,l){L.call(this,t,e,n,i,r,s,o,a,l),this.needsUpdate=!0}function Ms(t,e,n,i,r,s,o,a,l,c){if(1026!==(c=void 0!==c?c:1026)&&1027!==c)throw new Error(\"DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat\");void 0===n&&1026===c&&(n=1012),void 0===n&&1027===c&&(n=1020),L.call(this,null,i,r,s,o,a,c,n,l),this.image={width:t,height:e},this.magFilter=void 0!==o?o:1003,this.minFilter=void 0!==a?a:1003,this.flipY=!1,this.generateMipmaps=!1}ys.prototype=Object.assign(Object.create(Ot.prototype),{constructor:ys,isPoints:!0,copy:function(t){return Ot.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},raycast:function(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),gs.copy(n.boundingSphere),gs.applyMatrix4(i),gs.radius+=r,!1===t.ray.intersectsSphere(gs))return;ms.getInverse(i),fs.copy(t.ray).applyMatrix4(ms);const s=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s;if(n.isBufferGeometry){const r=n.index,s=n.attributes.position.array;if(null!==r){const n=r.array;for(let r=0,a=n.length;r0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error(\"THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.\")}}}),bs.prototype=Object.assign(Object.create(L.prototype),{constructor:bs,isVideoTexture:!0,update:function(){const t=this.image;!1===\"requestVideoFrameCallback\"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),ws.prototype=Object.create(L.prototype),ws.prototype.constructor=ws,ws.prototype.isCompressedTexture=!0,_s.prototype=Object.create(L.prototype),_s.prototype.constructor=_s,_s.prototype.isCanvasTexture=!0,Ms.prototype=Object.create(L.prototype),Ms.prototype.constructor=Ms,Ms.prototype.isDepthTexture=!0;function Ss(t,e,n){Ke.call(this),this.type=\"ParametricGeometry\",this.parameters={func:t,slices:e,stacks:n},this.fromBufferGeometry(new Ts(t,e,n)),this.mergeVertices()}function Ts(t,e,n){Ee.call(this),this.type=\"ParametricBufferGeometry\",this.parameters={func:t,slices:e,stacks:n};const i=[],r=[],s=[],o=[],a=1e-5,l=new I,c=new I,h=new I,u=new I,d=new I;t.length<3&&console.error(\"THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.\");const p=e+1;for(let i=0;i<=n;i++){const p=i/n;for(let n=0;n<=e;n++){const i=n/e;t(i,p,c),r.push(c.x,c.y,c.z),i-a>=0?(t(i-a,p,h),u.subVectors(c,h)):(t(i+a,p,h),u.subVectors(h,c)),p-a>=0?(t(i,p-a,h),d.subVectors(c,h)):(t(i,p+a,h),d.subVectors(h,c)),l.crossVectors(u,d).normalize(),s.push(l.x,l.y,l.z),o.push(i,p)}}for(let t=0;t.9&&o<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute(\"position\",new fe(r,3)),this.setAttribute(\"normal\",new fe(r.slice(),3)),this.setAttribute(\"uv\",new fe(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}}class As extends Es{constructor(t,e){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type=\"TetrahedronBufferGeometry\",this.parameters={radius:t,detail:e}}}class Ls extends Es{constructor(t,e){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type=\"OctahedronBufferGeometry\",this.parameters={radius:t,detail:e}}}class Rs extends Es{constructor(t,e){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type=\"IcosahedronBufferGeometry\",this.parameters={radius:t,detail:e}}}class Cs extends Es{constructor(t,e){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type=\"DodecahedronBufferGeometry\",this.parameters={radius:t,detail:e}}}class Ps extends Ee{constructor(t,e,n,i,r){super(),this.type=\"TubeBufferGeometry\",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r},e=e||64,n=n||1,i=i||8,r=r||!1;const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const o=new I,a=new I,l=new M;let c=new I;const h=[],u=[],d=[],p=[];function m(r){c=t.getPointAt(r/e,c);const l=s.normals[r],d=s.binormals[r];for(let 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t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),ca.prototype=Object.create(la.prototype),ca.prototype.constructor=ca,ca.prototype.isEllipseCurve=!0,ca.prototype.getPoint=function(t,e){const n=e||new M,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?o=i[(l-1)%r]:(da.subVectors(i[0],i[1]).add(i[0]),o=da);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(va(o,a.x,l.x,c.x,h.x),va(o,a.y,l.y,c.y,h.y)),n},Ea.prototype.copy=function(t){la.prototype.copy.call(this,t),this.points=[];for(let e=0,n=t.points.length;e=e){const t=n[i]-e,r=this.curves[i],s=r.getLength(),o=0===s?0:1-t/s;return r.getPointAt(o)}i++}return null},getLength:function(){const t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e},copy:function(t){la.prototype.copy.call(this,t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this},copy:function(t){return La.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){const t=La.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return La.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),Ca.prototype=Object.assign(Object.create(Ra.prototype),{constructor:Ca,getPointsHoles:function(t){const e=[];for(let n=0,i=this.holes.length;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case\"t\":i.uniforms[e].value=n(r.value);break;case\"c\":i.uniforms[e].value=(new te).setHex(r.value);break;case\"v2\":i.uniforms[e].value=(new M).fromArray(r.value);break;case\"v3\":i.uniforms[e].value=(new I).fromArray(r.value);break;case\"v4\":i.uniforms[e].value=(new R).fromArray(r.value);break;case\"m3\":i.uniforms[e].value=(new S).fromArray(r.value);break;case\"m4\":i.uniforms[e].value=(new at).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new M).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new M).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),i},setTextures:function(t){return this.textures=t,this}});const qa=function(t){if(\"undefined\"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e=\"\";for(let n=0,i=t.length;n0){const o=new Ko(e);r=new ra(o),r.setCrossOrigin(this.crossOrigin);for(let e=0,r=t.length;eNumber.EPSILON){if(l<0&&(n=e[s],a=-a,o=e[r],l=-l),t.yo.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-a*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(o.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=o.x)return!0}}return i}const r=so.isClockWise,s=this.subPaths;if(0===s.length)return[];if(!0===e)return n(s);let o,a,l;const c=[];if(1===s.length)return a=s[0],l=new Ca,l.curves=a.curves,c.push(l),c;let h=!r(s[0].getPoints());h=t?!h:h;const u=[],d=[];let p,m,f=[],g=0;d[g]=void 0,f[g]=[];for(let e=0,n=s.length;e1){let t=!1;const e=[];for(let t=0,e=d.length;t0&&(t||(f=u))}for(let t=0,e=d.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){o.setValue(n,i);break}},saveOriginalState:function(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_setAdditiveIdentityNumeric:function(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]},_slerp:function(t,e,n,i){O.slerpFlat(t,e,t,e,t,n,i)},_slerpAdditive:function(t,e,n,i,r){const s=this._workIndex*r;O.multiplyQuaternionsFlat(t,s,t,e,t,n),O.slerpFlat(t,e,t,e,t,s,i)},_lerp:function(t,e,n,i,r){const s=1-i;for(let o=0;o!==r;++o){const r=e+o;t[r]=t[r]*s+t[n+o]*i}},_lerpAdditive:function(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}});const fl=new RegExp(\"[\\\\[\\\\]\\\\.:\\\\/]\",\"g\"),gl=\"[^\"+\"\\\\[\\\\]\\\\.:\\\\/\".replace(\"\\\\.\",\"\")+\"]\",vl=/((?:WC+[\\/:])*)/.source.replace(\"WC\",\"[^\\\\[\\\\]\\\\.:\\\\/]\"),yl=/(WCOD+)?/.source.replace(\"WCOD\",gl),xl=/(?:\\.(WC+)(?:\\[(.+)\\])?)?/.source.replace(\"WC\",\"[^\\\\[\\\\]\\\\.:\\\\/]\"),bl=/\\.(WC+)(?:\\[(.+)\\])?/.source.replace(\"WC\",\"[^\\\\[\\\\]\\\\.:\\\\/]\"),wl=new RegExp(\"^\"+vl+yl+xl+bl+\"$\"),_l=[\"material\",\"materials\",\"bones\"];function Ml(t,e,n){const i=n||Sl.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}function Sl(t,e,n){this.path=e,this.parsedPath=n||Sl.parseTrackName(e),this.node=Sl.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}Object.assign(Ml.prototype,{getValue:function(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)},setValue:function(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)},bind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(Sl,{Composite:Ml,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new Sl.Composite(t,e,n):new Sl(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\\s/g,\"_\").replace(fl,\"\")},parseTrackName:function(t){const e=wl.exec(t);if(!e)throw new Error(\"PropertyBinding: Cannot parse trackName: \"+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(\".\");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==_l.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error(\"PropertyBinding: can not parse propertyName from trackName: \"+t);return n},findNode:function(t,e){if(!e||\"\"===e||\".\"===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[a]=s,t[s]=o;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r},uncache:function(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let o=0,a=arguments.length;o!==a;++o){const a=arguments[o].uuid,l=e[a];if(void 0!==l)if(delete e[a],l0){const t=this._interpolants,e=this._propertyBindings;switch(this.blendMode){case 2501:for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(o);break;case 2500:default:for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,o)}}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:\"finished\",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const o=this.repetitions-r;if(o<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:\"finished\",action:this,direction:t>0?1:-1});else{if(1===o){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:\"loop\",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const o=s.parameterPositions,a=s.sampleValues;return o[0]=r,a[0]=e,o[1]=r+t,a[1]=n,this}}function El(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}El.prototype=Object.assign(Object.create(x.prototype),{constructor:El,_bindAction:function(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,o=t._interpolants,a=n.uuid,l=this._bindingsByRootAndName;let c=l[a];void 0===c&&(c={},l[a]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new ml(Sl.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,l),s[t]=h}o[t].resultBuffer=h.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this},update:function(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let o=0;o!==n;++o){e[o]._update(i,t,r,s)}const o=this._bindings,a=this._nActiveBindings;for(let t=0;t!==a;++t)o[t].apply(s);return this},setTime:function(t){this.time=0;for(let t=0;t4?o=Hl[r-8+4-1]:0==r&&(o=0),n.push(o);const a=1/(s-1),l=-a/2,c=1+a/2,h=[l,l,c,l,c,c,l,l,c,c,l,c],u=6,d=6,p=3,m=2,f=1,g=new Float32Array(p*d*u),v=new Float32Array(m*d*u),y=new Float32Array(f*d*u);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];g.set(i,p*d*t),v.set(h,m*d*t);const r=[t,t,t,t,t,t];y.set(r,f*d*t)}const x=new Ee;x.setAttribute(\"position\",new ae(g,p)),x.setAttribute(\"uv\",new ae(v,m)),x.setAttribute(\"faceIndex\",new ae(y,f)),t.push(x),i>4&&i--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}();let Yl=null;const Jl=(1+Math.sqrt(5))/2,Zl=1/Jl,Kl=[new I(1,1,1),new I(-1,1,1),new I(1,1,-1),new I(-1,1,-1),new I(0,Jl,Zl),new I(0,Jl,-Zl),new I(Zl,0,Jl),new I(-Zl,0,Jl),new I(Jl,Zl,0),new I(-Jl,Zl,0)];class Ql{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._blurMaterial=function(t){const e=new Float32Array(t),n=new I(0,1,0);return new To({name:\"SphericalGaussianBlur\",defines:{n:t},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:e},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n},inputEncoding:{value:Vl[3e3]},outputEncoding:{value:Vl[3e3]}},vertexShader:rc(),fragmentShader:`\\n\\n\\t\\t\\tprecision mediump float;\\n\\t\\t\\tprecision mediump int;\\n\\n\\t\\t\\tvarying vec3 vOutputDirection;\\n\\n\\t\\t\\tuniform sampler2D envMap;\\n\\t\\t\\tuniform int samples;\\n\\t\\t\\tuniform float weights[ n ];\\n\\t\\t\\tuniform bool latitudinal;\\n\\t\\t\\tuniform float dTheta;\\n\\t\\t\\tuniform float mipInt;\\n\\t\\t\\tuniform vec3 poleAxis;\\n\\n\\t\\t\\t${sc()}\\n\\n\\t\\t\\t#define ENVMAP_TYPE_CUBE_UV\\n\\t\\t\\t#include \\n\\n\\t\\t\\tvec3 getSample( float theta, vec3 axis ) {\\n\\n\\t\\t\\t\\tfloat cosTheta = cos( theta );\\n\\t\\t\\t\\t// Rodrigues' axis-angle rotation\\n\\t\\t\\t\\tvec3 sampleDirection = vOutputDirection * cosTheta\\n\\t\\t\\t\\t\\t+ cross( axis, vOutputDirection ) * sin( theta )\\n\\t\\t\\t\\t\\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\\n\\n\\t\\t\\t\\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\\n\\n\\t\\t\\t}\\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\\n\\n\\t\\t\\t\\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\\n\\n\\t\\t\\t\\t\\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\taxis = normalize( axis );\\n\\n\\t\\t\\t\\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\\n\\t\\t\\t\\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\\n\\n\\t\\t\\t\\tfor ( int i = 1; i < n; i++ ) {\\n\\n\\t\\t\\t\\t\\tif ( i >= samples ) {\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tfloat theta = dTheta * float( i );\\n\\t\\t\\t\\t\\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\\n\\t\\t\\t\\t\\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tgl_FragColor = linearToOutputTexel( gl_FragColor );\\n\\n\\t\\t\\t}\\n\\t\\t`,blending:0,depthTest:!1,depthWrite:!1})}(20),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Yl=this._renderer.getRenderTarget();const r=this._allocateTargets();return this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t){return this._fromTexture(t)}fromCubemap(t){return this._fromTexture(t)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=ic(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=nc(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let t=0;t2?kl:0,kl,kl),a.setRenderTarget(i),a.render(t,r)}a.toneMapping=c,a.outputEncoding=l,a.setClearColor(h,u)}_textureToCubeUV(t,e){const n=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=ic()):null==this._equirectShader&&(this._equirectShader=nc());const i=t.isCubeTexture?this._cubemapShader:this._equirectShader,r=new je(Wl[0],i),s=i.uniforms;s.envMap.value=t,t.isCubeTexture||s.texelSize.value.set(1/t.image.width,1/t.image.height),s.inputEncoding.value=Vl[t.encoding],s.outputEncoding.value=Vl[e.texture.encoding],ec(e,0,0,3*kl,2*kl),n.setRenderTarget(e),n.render(r,jl)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;e20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<20;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0==t?g+=n:t4?i-8+4:0),3*v,2*v),a.setRenderTarget(e),a.render(c,jl)}}function $l(t){return void 0!==t&&1009===t.type&&(3e3===t.encoding||3001===t.encoding||3007===t.encoding)}function tc(t){const e=new C(3*kl,3*kl,t);return e.texture.mapping=306,e.texture.name=\"PMREM.cubeUv\",e.scissorTest=!0,e}function ec(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function nc(){return new To({name:\"EquirectangularToCubeUV\",uniforms:{envMap:{value:null},texelSize:{value:new M(1,1)},inputEncoding:{value:Vl[3e3]},outputEncoding:{value:Vl[3e3]}},vertexShader:rc(),fragmentShader:`\\n\\n\\t\\t\\tprecision mediump float;\\n\\t\\t\\tprecision mediump int;\\n\\n\\t\\t\\tvarying vec3 vOutputDirection;\\n\\n\\t\\t\\tuniform sampler2D envMap;\\n\\t\\t\\tuniform vec2 texelSize;\\n\\n\\t\\t\\t${sc()}\\n\\n\\t\\t\\t#include \\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\\n\\n\\t\\t\\t\\tvec3 outputDirection = normalize( vOutputDirection );\\n\\t\\t\\t\\tvec2 uv = equirectUv( outputDirection );\\n\\n\\t\\t\\t\\tvec2 f = fract( uv / texelSize - 0.5 );\\n\\t\\t\\t\\tuv -= f * texelSize;\\n\\t\\t\\t\\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\\n\\t\\t\\t\\tuv.x += texelSize.x;\\n\\t\\t\\t\\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\\n\\t\\t\\t\\tuv.y += texelSize.y;\\n\\t\\t\\t\\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\\n\\t\\t\\t\\tuv.x -= texelSize.x;\\n\\t\\t\\t\\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\\n\\n\\t\\t\\t\\tvec3 tm = mix( tl, tr, f.x );\\n\\t\\t\\t\\tvec3 bm = mix( bl, br, f.x );\\n\\t\\t\\t\\tgl_FragColor.rgb = mix( tm, bm, f.y );\\n\\n\\t\\t\\t\\tgl_FragColor = linearToOutputTexel( gl_FragColor );\\n\\n\\t\\t\\t}\\n\\t\\t`,blending:0,depthTest:!1,depthWrite:!1})}function ic(){return new To({name:\"CubemapToCubeUV\",uniforms:{envMap:{value:null},inputEncoding:{value:Vl[3e3]},outputEncoding:{value:Vl[3e3]}},vertexShader:rc(),fragmentShader:`\\n\\n\\t\\t\\tprecision mediump float;\\n\\t\\t\\tprecision mediump int;\\n\\n\\t\\t\\tvarying vec3 vOutputDirection;\\n\\n\\t\\t\\tuniform samplerCube envMap;\\n\\n\\t\\t\\t${sc()}\\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\\n\\t\\t\\t\\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\\n\\t\\t\\t\\tgl_FragColor = linearToOutputTexel( gl_FragColor );\\n\\n\\t\\t\\t}\\n\\t\\t`,blending:0,depthTest:!1,depthWrite:!1})}function rc(){return\"\\n\\n\\t\\tprecision mediump float;\\n\\t\\tprecision mediump int;\\n\\n\\t\\tattribute vec3 position;\\n\\t\\tattribute vec2 uv;\\n\\t\\tattribute float faceIndex;\\n\\n\\t\\tvarying vec3 vOutputDirection;\\n\\n\\t\\t// RH coordinate system; PMREM face-indexing convention\\n\\t\\tvec3 getDirection( vec2 uv, float face ) {\\n\\n\\t\\t\\tuv = 2.0 * uv - 1.0;\\n\\n\\t\\t\\tvec3 direction = vec3( uv, 1.0 );\\n\\n\\t\\t\\tif ( face == 0.0 ) {\\n\\n\\t\\t\\t\\tdirection = direction.zyx; // ( 1, v, u ) pos x\\n\\n\\t\\t\\t} else if ( face == 1.0 ) {\\n\\n\\t\\t\\t\\tdirection = direction.xzy;\\n\\t\\t\\t\\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\\n\\n\\t\\t\\t} else if ( face == 2.0 ) {\\n\\n\\t\\t\\t\\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\\n\\n\\t\\t\\t} else if ( face == 3.0 ) {\\n\\n\\t\\t\\t\\tdirection = direction.zyx;\\n\\t\\t\\t\\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\\n\\n\\t\\t\\t} else if ( face == 4.0 ) {\\n\\n\\t\\t\\t\\tdirection = direction.xzy;\\n\\t\\t\\t\\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\\n\\n\\t\\t\\t} else if ( face == 5.0 ) {\\n\\n\\t\\t\\t\\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\\n\\n\\t\\t\\t}\\n\\n\\t\\t\\treturn direction;\\n\\n\\t\\t}\\n\\n\\t\\tvoid main() {\\n\\n\\t\\t\\tvOutputDirection = getDirection( uv, faceIndex );\\n\\t\\t\\tgl_Position = vec4( position, 1.0 );\\n\\n\\t\\t}\\n\\t\"}function sc(){return\"\\n\\n\\t\\tuniform int inputEncoding;\\n\\t\\tuniform int outputEncoding;\\n\\n\\t\\t#include \\n\\n\\t\\tvec4 inputTexelToLinear( vec4 value ) {\\n\\n\\t\\t\\tif ( inputEncoding == 0 ) {\\n\\n\\t\\t\\t\\treturn value;\\n\\n\\t\\t\\t} else if ( inputEncoding == 1 ) {\\n\\n\\t\\t\\t\\treturn sRGBToLinear( value );\\n\\n\\t\\t\\t} else if ( inputEncoding == 2 ) {\\n\\n\\t\\t\\t\\treturn RGBEToLinear( value );\\n\\n\\t\\t\\t} else if ( inputEncoding == 3 ) {\\n\\n\\t\\t\\t\\treturn RGBMToLinear( value, 7.0 );\\n\\n\\t\\t\\t} else if ( inputEncoding == 4 ) {\\n\\n\\t\\t\\t\\treturn RGBMToLinear( value, 16.0 );\\n\\n\\t\\t\\t} else if ( inputEncoding == 5 ) {\\n\\n\\t\\t\\t\\treturn RGBDToLinear( value, 256.0 );\\n\\n\\t\\t\\t} else {\\n\\n\\t\\t\\t\\treturn GammaToLinear( value, 2.2 );\\n\\n\\t\\t\\t}\\n\\n\\t\\t}\\n\\n\\t\\tvec4 linearToOutputTexel( vec4 value ) {\\n\\n\\t\\t\\tif ( outputEncoding == 0 ) {\\n\\n\\t\\t\\t\\treturn value;\\n\\n\\t\\t\\t} else if ( outputEncoding == 1 ) {\\n\\n\\t\\t\\t\\treturn LinearTosRGB( value );\\n\\n\\t\\t\\t} else if ( outputEncoding == 2 ) {\\n\\n\\t\\t\\t\\treturn LinearToRGBE( value );\\n\\n\\t\\t\\t} else if ( outputEncoding == 3 ) {\\n\\n\\t\\t\\t\\treturn LinearToRGBM( value, 7.0 );\\n\\n\\t\\t\\t} else if ( outputEncoding == 4 ) {\\n\\n\\t\\t\\t\\treturn LinearToRGBM( value, 16.0 );\\n\\n\\t\\t\\t} else if ( outputEncoding == 5 ) {\\n\\n\\t\\t\\t\\treturn LinearToRGBD( value, 256.0 );\\n\\n\\t\\t\\t} else {\\n\\n\\t\\t\\t\\treturn LinearToGamma( value, 2.2 );\\n\\n\\t\\t\\t}\\n\\n\\t\\t}\\n\\n\\t\\tvec4 envMapTexelToLinear( vec4 color ) {\\n\\n\\t\\t\\treturn inputTexelToLinear( color );\\n\\n\\t\\t}\\n\\t\"}function oc(t){console.warn(\"THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.\"),ga.call(this,t),this.type=\"catmullrom\"}la.create=function(t,e){return console.log(\"THREE.Curve.create() has been deprecated\"),t.prototype=Object.create(la.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(La.prototype,{createPointsGeometry:function(t){console.warn(\"THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.\");const e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn(\"THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.\");const e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn(\"THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.\");const e=new Ke;for(let n=0,i=t.length;nthis.max.x||t.ythis.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return void 0===e&&(console.warn(\"THREE.Box2: .getParameter() target is now required\"),e=new M),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y)}clampPoint(t,e){return void 0===e&&(console.warn(\"THREE.Box2: .clampPoint() target is now required\"),e=new M),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Nl.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}.prototype,{center:function(t){return console.warn(\"THREE.Box2: .center() has been renamed to .getCenter().\"),this.getCenter(t)},empty:function(){return console.warn(\"THREE.Box2: .empty() has been renamed to .isEmpty().\"),this.isEmpty()},isIntersectionBox:function(t){return console.warn(\"THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().\"),this.intersectsBox(t)},size:function(t){return console.warn(\"THREE.Box2: .size() has been renamed to .getSize().\"),this.getSize(t)}}),Object.assign(F.prototype,{center:function(t){return console.warn(\"THREE.Box3: .center() has been renamed to .getCenter().\"),this.getCenter(t)},empty:function(){return console.warn(\"THREE.Box3: .empty() has been renamed to .isEmpty().\"),this.isEmpty()},isIntersectionBox:function(t){return console.warn(\"THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().\"),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn(\"THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().\"),this.intersectsSphere(t)},size:function(t){return console.warn(\"THREE.Box3: .size() has been renamed to .getSize().\"),this.getSize(t)}}),Object.assign(Q.prototype,{empty:function(){return console.warn(\"THREE.Sphere: .empty() has been renamed to .isEmpty().\"),this.isEmpty()}}),un.prototype.setFromMatrix=function(t){return console.warn(\"THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().\"),this.setFromProjectionMatrix(t)},Object.assign(_,{random16:function(){return console.warn(\"THREE.Math: .random16() has been deprecated. Use Math.random() instead.\"),Math.random()},nearestPowerOfTwo:function(t){return console.warn(\"THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().\"),_.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn(\"THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().\"),_.ceilPowerOfTwo(t)}}),Object.assign(S.prototype,{flattenToArrayOffset:function(t,e){return console.warn(\"THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.\"),this.toArray(t,e)},multiplyVector3:function(t){return console.warn(\"THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.\"),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error(\"THREE.Matrix3: .multiplyVector3Array() has been removed.\")},applyToBufferAttribute:function(t){return console.warn(\"THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.\"),t.applyMatrix3(this)},applyToVector3Array:function(){console.error(\"THREE.Matrix3: .applyToVector3Array() has been removed.\")}}),Object.assign(at.prototype,{extractPosition:function(t){return console.warn(\"THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().\"),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn(\"THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.\"),this.toArray(t,e)},getPosition:function(){return console.warn(\"THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.\"),(new I).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn(\"THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().\"),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn(\"THREE.Matrix4: .multiplyToArray() has been removed.\")},multiplyVector3:function(t){return console.warn(\"THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.\"),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn(\"THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.\"),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error(\"THREE.Matrix4: .multiplyVector3Array() has been removed.\")},rotateAxis:function(t){console.warn(\"THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.\"),t.transformDirection(this)},crossVector:function(t){return console.warn(\"THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.\"),t.applyMatrix4(this)},translate:function(){console.error(\"THREE.Matrix4: .translate() has been removed.\")},rotateX:function(){console.error(\"THREE.Matrix4: .rotateX() has been removed.\")},rotateY:function(){console.error(\"THREE.Matrix4: .rotateY() has been removed.\")},rotateZ:function(){console.error(\"THREE.Matrix4: .rotateZ() has been removed.\")},rotateByAxis:function(){console.error(\"THREE.Matrix4: .rotateByAxis() has been removed.\")},applyToBufferAttribute:function(t){return console.warn(\"THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.\"),t.applyMatrix4(this)},applyToVector3Array:function(){console.error(\"THREE.Matrix4: .applyToVector3Array() has been removed.\")},makeFrustum:function(t,e,n,i,r,s){return console.warn(\"THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.\"),this.makePerspective(t,e,i,n,r,s)}}),Ft.prototype.isIntersectionLine=function(t){return console.warn(\"THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().\"),this.intersectsLine(t)},O.prototype.multiplyVector3=function(t){return console.warn(\"THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.\"),t.applyQuaternion(this)},Object.assign(ot.prototype,{isIntersectionBox:function(t){return console.warn(\"THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().\"),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn(\"THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().\"),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn(\"THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().\"),this.intersectsSphere(t)}}),Object.assign(Xt.prototype,{area:function(){return console.warn(\"THREE.Triangle: .area() has been renamed to .getArea().\"),this.getArea()},barycoordFromPoint:function(t,e){return console.warn(\"THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().\"),this.getBarycoord(t,e)},midpoint:function(t){return console.warn(\"THREE.Triangle: .midpoint() has been renamed to .getMidpoint().\"),this.getMidpoint(t)},normal:function(t){return console.warn(\"THREE.Triangle: .normal() has been renamed to .getNormal().\"),this.getNormal(t)},plane:function(t){return console.warn(\"THREE.Triangle: .plane() has been renamed to .getPlane().\"),this.getPlane(t)}}),Object.assign(Xt,{barycoordFromPoint:function(t,e,n,i,r){return console.warn(\"THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().\"),Xt.getBarycoord(t,e,n,i,r)},normal:function(t,e,n,i){return console.warn(\"THREE.Triangle: .normal() has been renamed to .getNormal().\"),Xt.getNormal(t,e,n,i)}}),Object.assign(Ca.prototype,{extractAllPoints:function(t){return console.warn(\"THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.\"),this.extractPoints(t)},extrude:function(t){return console.warn(\"THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.\"),new lo(this,t)},makeGeometry:function(t){return console.warn(\"THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.\"),new vo(this,t)}}),Object.assign(M.prototype,{fromAttribute:function(t,e,n){return console.warn(\"THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().\"),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn(\"THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().\"),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn(\"THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().\"),this.manhattanLength()}}),Object.assign(I.prototype,{setEulerFromRotationMatrix:function(){console.error(\"THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.\")},setEulerFromQuaternion:function(){console.error(\"THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.\")},getPositionFromMatrix:function(t){return console.warn(\"THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().\"),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn(\"THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().\"),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn(\"THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().\"),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn(\"THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.\"),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn(\"THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().\"),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn(\"THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().\"),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn(\"THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().\"),this.manhattanLength()}}),Object.assign(R.prototype,{fromAttribute:function(t,e,n){return console.warn(\"THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().\"),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn(\"THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().\"),this.manhattanLength()}}),Object.assign(Ke.prototype,{computeTangents:function(){console.error(\"THREE.Geometry: .computeTangents() has been removed.\")},computeLineDistances:function(){console.error(\"THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.\")},applyMatrix:function(t){return console.warn(\"THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().\"),this.applyMatrix4(t)}}),Object.assign(Ot.prototype,{getChildByName:function(t){return console.warn(\"THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().\"),this.getObjectByName(t)},renderDepth:function(){console.warn(\"THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.\")},translate:function(t,e){return console.warn(\"THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.\"),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error(\"THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.\")},applyMatrix:function(t){return console.warn(\"THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().\"),this.applyMatrix4(t)}}),Object.defineProperties(Ot.prototype,{eulerOrder:{get:function(){return console.warn(\"THREE.Object3D: .eulerOrder is now .rotation.order.\"),this.rotation.order},set:function(t){console.warn(\"THREE.Object3D: .eulerOrder is now .rotation.order.\"),this.rotation.order=t}},useQuaternion:{get:function(){console.warn(\"THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.\")},set:function(){console.warn(\"THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.\")}}}),Object.assign(je.prototype,{setDrawMode:function(){console.error(\"THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.\")}}),Object.defineProperties(je.prototype,{drawMode:{get:function(){return console.error(\"THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.\"),0},set:function(){console.error(\"THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.\")}}}),Object.defineProperties(Wr.prototype,{objects:{get:function(){return console.warn(\"THREE.LOD: .objects has been renamed to .levels.\"),this.levels}}}),Object.defineProperty(Jr.prototype,\"useVertexTexture\",{get:function(){console.warn(\"THREE.Skeleton: useVertexTexture has been removed.\")},set:function(){console.warn(\"THREE.Skeleton: useVertexTexture has been removed.\")}}),qr.prototype.initBones=function(){console.error(\"THREE.SkinnedMesh: initBones() has been removed.\")},Object.defineProperty(la.prototype,\"__arcLengthDivisions\",{get:function(){return console.warn(\"THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.\"),this.arcLengthDivisions},set:function(t){console.warn(\"THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.\"),this.arcLengthDivisions=t}}),sn.prototype.setLens=function(t,e){console.warn(\"THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.\"),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Pa.prototype,{onlyShadow:{set:function(){console.warn(\"THREE.Light: .onlyShadow has been removed.\")}},shadowCameraFov:{set:function(t){console.warn(\"THREE.Light: .shadowCameraFov is now .shadow.camera.fov.\"),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn(\"THREE.Light: .shadowCameraLeft is now .shadow.camera.left.\"),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn(\"THREE.Light: .shadowCameraRight is now .shadow.camera.right.\"),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn(\"THREE.Light: .shadowCameraTop is now .shadow.camera.top.\"),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn(\"THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.\"),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn(\"THREE.Light: .shadowCameraNear is now .shadow.camera.near.\"),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn(\"THREE.Light: .shadowCameraFar is now .shadow.camera.far.\"),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn(\"THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.\")}},shadowBias:{set:function(t){console.warn(\"THREE.Light: .shadowBias is now .shadow.bias.\"),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn(\"THREE.Light: .shadowDarkness has been removed.\")}},shadowMapWidth:{set:function(t){console.warn(\"THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.\"),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn(\"THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.\"),this.shadow.mapSize.height=t}}}),Object.defineProperties(ae.prototype,{length:{get:function(){return console.warn(\"THREE.BufferAttribute: .length has been deprecated. Use .count instead.\"),this.array.length}},dynamic:{get:function(){return console.warn(\"THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.\"),35048===this.usage},set:function(){console.warn(\"THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.\"),this.setUsage(35048)}}}),Object.assign(ae.prototype,{setDynamic:function(t){return console.warn(\"THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.\"),this.setUsage(!0===t?35048:35044),this},copyIndicesArray:function(){console.error(\"THREE.BufferAttribute: .copyIndicesArray() has been removed.\")},setArray:function(){console.error(\"THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers\")}}),Object.assign(Ee.prototype,{addIndex:function(t){console.warn(\"THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().\"),this.setIndex(t)},addAttribute:function(t,e){return console.warn(\"THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().\"),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?\"index\"===t?(console.warn(\"THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute.\"),this.setIndex(e),this):this.setAttribute(t,e):(console.warn(\"THREE.BufferGeometry: .addAttribute() now expects ( name, attribute ).\"),this.setAttribute(t,new ae(arguments[1],arguments[2])))},addDrawCall:function(t,e,n){void 0!==n&&console.warn(\"THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.\"),console.warn(\"THREE.BufferGeometry: .addDrawCall() is now .addGroup().\"),this.addGroup(t,e)},clearDrawCalls:function(){console.warn(\"THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().\"),this.clearGroups()},computeTangents:function(){console.warn(\"THREE.BufferGeometry: .computeTangents() has been removed.\")},computeOffsets:function(){console.warn(\"THREE.BufferGeometry: .computeOffsets() has been removed.\")},removeAttribute:function(t){return console.warn(\"THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().\"),this.deleteAttribute(t)},applyMatrix:function(t){return console.warn(\"THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().\"),this.applyMatrix4(t)}}),Object.defineProperties(Ee.prototype,{drawcalls:{get:function(){return console.error(\"THREE.BufferGeometry: .drawcalls has been renamed to .groups.\"),this.groups}},offsets:{get:function(){return console.warn(\"THREE.BufferGeometry: .offsets has been renamed to .groups.\"),this.groups}}}),Object.defineProperties(Ya.prototype,{maxInstancedCount:{get:function(){return console.warn(\"THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.\"),this.instanceCount},set:function(t){console.warn(\"THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.\"),this.instanceCount=t}}}),Object.defineProperties(Cl.prototype,{linePrecision:{get:function(){return console.warn(\"THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.\"),this.params.Line.threshold},set:function(t){console.warn(\"THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.\"),this.params.Line.threshold=t}}}),Object.defineProperties(Sr.prototype,{dynamic:{get:function(){return console.warn(\"THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.\"),35048===this.usage},set:function(t){console.warn(\"THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.\"),this.setUsage(t)}}}),Object.assign(Sr.prototype,{setDynamic:function(t){return console.warn(\"THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.\"),this.setUsage(!0===t?35048:35044),this},setArray:function(){console.error(\"THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers\")}}),Object.assign(co.prototype,{getArrays:function(){console.error(\"THREE.ExtrudeBufferGeometry: .getArrays() has been removed.\")},addShapeList:function(){console.error(\"THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.\")},addShape:function(){console.error(\"THREE.ExtrudeBufferGeometry: .addShape() has been removed.\")}}),Object.assign(Mr.prototype,{dispose:function(){console.error(\"THREE.Scene: .dispose() has been removed.\")}}),Object.defineProperties(Al.prototype,{dynamic:{set:function(){console.warn(\"THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.\")}},onUpdate:{value:function(){return console.warn(\"THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.\"),this}}}),Object.defineProperties(ie.prototype,{wrapAround:{get:function(){console.warn(\"THREE.Material: .wrapAround has been removed.\")},set:function(){console.warn(\"THREE.Material: .wrapAround has been removed.\")}},overdraw:{get:function(){console.warn(\"THREE.Material: .overdraw has been removed.\")},set:function(){console.warn(\"THREE.Material: .overdraw has been removed.\")}},wrapRGB:{get:function(){return console.warn(\"THREE.Material: .wrapRGB has been removed.\"),new te}},shading:{get:function(){console.error(\"THREE.\"+this.type+\": .shading has been removed. Use the boolean .flatShading instead.\")},set:function(t){console.warn(\"THREE.\"+this.type+\": .shading has been removed. Use the boolean .flatShading instead.\"),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn(\"THREE.\"+this.type+\": .stencilMask has been removed. Use .stencilFuncMask instead.\"),this.stencilFuncMask},set:function(t){console.warn(\"THREE.\"+this.type+\": .stencilMask has been removed. Use .stencilFuncMask instead.\"),this.stencilFuncMask=t}}}),Object.defineProperties(Lo.prototype,{metal:{get:function(){return console.warn(\"THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.\"),!1},set:function(){console.warn(\"THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead\")}}}),Object.defineProperties(Ao.prototype,{transparency:{get:function(){return console.warn(\"THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.\"),this.transmission},set:function(t){console.warn(\"THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.\"),this.transmission=t}}}),Object.defineProperties(nn.prototype,{derivatives:{get:function(){return console.warn(\"THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.\"),this.extensions.derivatives},set:function(t){console.warn(\"THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.\"),this.extensions.derivatives=t}}}),Object.assign(xr.prototype,{clearTarget:function(t,e,n,i){console.warn(\"THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.\"),this.setRenderTarget(t),this.clear(e,n,i)},animate:function(t){console.warn(\"THREE.WebGLRenderer: .animate() is now .setAnimationLoop().\"),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn(\"THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().\"),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn(\"THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().\"),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn(\"THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.\"),this.capabilities.precision},resetGLState:function(){return console.warn(\"THREE.WebGLRenderer: .resetGLState() is now .state.reset().\"),this.state.reset()},supportsFloatTextures:function(){return console.warn(\"THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).\"),this.extensions.get(\"OES_texture_float\")},supportsHalfFloatTextures:function(){return console.warn(\"THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).\"),this.extensions.get(\"OES_texture_half_float\")},supportsStandardDerivatives:function(){return console.warn(\"THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).\"),this.extensions.get(\"OES_standard_derivatives\")},supportsCompressedTextureS3TC:function(){return console.warn(\"THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).\"),this.extensions.get(\"WEBGL_compressed_texture_s3tc\")},supportsCompressedTexturePVRTC:function(){return console.warn(\"THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).\"),this.extensions.get(\"WEBGL_compressed_texture_pvrtc\")},supportsBlendMinMax:function(){return console.warn(\"THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).\"),this.extensions.get(\"EXT_blend_minmax\")},supportsVertexTextures:function(){return console.warn(\"THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.\"),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn(\"THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).\"),this.extensions.get(\"ANGLE_instanced_arrays\")},enableScissorTest:function(t){console.warn(\"THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().\"),this.setScissorTest(t)},initMaterial:function(){console.warn(\"THREE.WebGLRenderer: .initMaterial() has been removed.\")},addPrePlugin:function(){console.warn(\"THREE.WebGLRenderer: .addPrePlugin() has been removed.\")},addPostPlugin:function(){console.warn(\"THREE.WebGLRenderer: .addPostPlugin() has been removed.\")},updateShadowMap:function(){console.warn(\"THREE.WebGLRenderer: .updateShadowMap() has been removed.\")},setFaceCulling:function(){console.warn(\"THREE.WebGLRenderer: .setFaceCulling() has been removed.\")},allocTextureUnit:function(){console.warn(\"THREE.WebGLRenderer: .allocTextureUnit() has been removed.\")},setTexture:function(){console.warn(\"THREE.WebGLRenderer: .setTexture() has been removed.\")},setTexture2D:function(){console.warn(\"THREE.WebGLRenderer: .setTexture2D() has been removed.\")},setTextureCube:function(){console.warn(\"THREE.WebGLRenderer: .setTextureCube() has been removed.\")},getActiveMipMapLevel:function(){return console.warn(\"THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().\"),this.getActiveMipmapLevel()}}),Object.defineProperties(xr.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn(\"THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.\"),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn(\"THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.\"),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn(\"THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.\")},set:function(){console.warn(\"THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.\")}},context:{get:function(){return console.warn(\"THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.\"),this.getContext()}},vr:{get:function(){return console.warn(\"THREE.WebGLRenderer: .vr has been renamed to .xr\"),this.xr}},gammaInput:{get:function(){return console.warn(\"THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.\"),!1},set:function(){console.warn(\"THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.\")}},gammaOutput:{get:function(){return console.warn(\"THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.\"),!1},set:function(t){console.warn(\"THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.\"),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn(\"THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.\"),1},set:function(){console.warn(\"THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.\")}}}),Object.defineProperties(hr.prototype,{cullFace:{get:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.\")},set:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.\")}},renderReverseSided:{get:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.\")},set:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.\")}},renderSingleSided:{get:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.\")},set:function(){console.warn(\"THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.\")}}}),Object.defineProperties(C.prototype,{wrapS:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.\"),this.texture.wrapS},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.\"),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.\"),this.texture.wrapT},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.\"),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.\"),this.texture.magFilter},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.\"),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.\"),this.texture.minFilter},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.\"),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.\"),this.texture.anisotropy},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.\"),this.texture.anisotropy=t}},offset:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .offset is now .texture.offset.\"),this.texture.offset},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .offset is now .texture.offset.\"),this.texture.offset=t}},repeat:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .repeat is now .texture.repeat.\"),this.texture.repeat},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .repeat is now .texture.repeat.\"),this.texture.repeat=t}},format:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .format is now .texture.format.\"),this.texture.format},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .format is now .texture.format.\"),this.texture.format=t}},type:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .type is now .texture.type.\"),this.texture.type},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .type is now .texture.type.\"),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn(\"THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.\"),this.texture.generateMipmaps},set:function(t){console.warn(\"THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.\"),this.texture.generateMipmaps=t}}}),Object.defineProperties(class extends Ot{constructor(t){super(),this.type=\"Audio\",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType=\"empty\",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType=\"audioNode\",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType=\"mediaNode\",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType=\"mediaStreamNode\",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType=\"buffer\",this.autoplay&&this.play(),this}play(t){if(void 0===t&&(t=0),!0===this.isPlaying)return void console.warn(\"THREE.Audio: Audio is already playing.\");if(!1===this.hasPlaybackControl)return void console.warn(\"THREE.Audio: this Audio has no playback control.\");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn(\"THREE.Audio: this Audio has no playback control.\")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn(\"THREE.Audio: this Audio has no playback control.\")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(t,n).then(e).catch(i)},n,i)},decodeDracoFile:function(t,e,n,i){var r={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:i||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(t,r).then(e)},decodeGeometry:function(t,e){for(var n in e.attributeTypes){var i=e.attributeTypes[n];void 0!==i.BYTES_PER_ELEMENT&&(e.attributeTypes[n]=i.name)}var r,s=JSON.stringify(e);if(ac.taskCache.has(t)){var o=ac.taskCache.get(t);if(o.key===s)return o.promise;if(0===t.byteLength)throw new Error(\"THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.\")}var a=this.workerNextTaskID++,l=t.byteLength,c=this._getWorker(a,l).then(n=>(r=n,new Promise((n,i)=>{r._callbacks[a]={resolve:n,reject:i},r.postMessage({type:\"decode\",id:a,taskConfig:e,buffer:t},[t])}))).then(t=>this._createGeometry(t.geometry));return c.catch(()=>!0).then(()=>{r&&a&&this._releaseTask(r,a)}),ac.taskCache.set(t,{key:s,promise:c}),c},_createGeometry:function(t){var e=new Ee;t.index&&e.setIndex(new ae(t.index.array,1));for(var n=0;n{n.load(t,e,void 0,i)})},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var t=\"object\"!=typeof WebAssembly||\"js\"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary(\"draco_decoder.js\",\"text\")):(e.push(this._loadLibrary(\"draco_wasm_wrapper.js\",\"text\")),e.push(this._loadLibrary(\"draco_decoder.wasm\",\"arraybuffer\"))),this.decoderPending=Promise.all(e).then(e=>{var n=e[0];t||(this.decoderConfig.wasmBinary=e[1]);var i=ac.DRACOWorker.toString(),r=[\"/* draco decoder */\",n,\"\",\"/* worker */\",i.substring(i.indexOf(\"{\")+1,i.lastIndexOf(\"}\"))].join(\"\\n\");this.workerSourceURL=URL.createObjectURL(new Blob([r]))}),this.decoderPending},_getWorker:function(t,e){return this._initDecoder().then(()=>{var n;this.workerPool.lengthe._taskLoad?-1:1}));return(n=this.workerPool[this.workerPool.length-1])._taskCosts[t]=e,n._taskLoad+=e,n})},_releaseTask:function(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]},debug:function(){console.log(\"Task load: \",this.workerPool.map(t=>t._taskLoad))},dispose:function(){for(var t=0;t{var e=t.draco,i=new e.Decoder,a=new e.DecoderBuffer;a.Init(new Int8Array(s),s.byteLength);try{var l=function(t,e,i,r){var s,o,a=r.attributeIDs,l=r.attributeTypes,c=e.GetEncodedGeometryType(i);if(c===t.TRIANGULAR_MESH)s=new t.Mesh,o=e.DecodeBufferToMesh(i,s);else{if(c!==t.POINT_CLOUD)throw new Error(\"THREE.DRACOLoader: Unexpected geometry type.\");s=new t.PointCloud,o=e.DecodeBufferToPointCloud(i,s)}if(!o.ok()||0===s.ptr)throw new Error(\"THREE.DRACOLoader: Decoding failed: \"+o.error_msg());var h={index:null,attributes:[]};for(var u in a){var d,p,m=self[l[u]];if(r.useUniqueIDs)p=a[u],d=e.GetAttributeByUniqueId(s,p);else{if(-1===(p=e.GetAttributeId(s,t[a[u]])))continue;d=e.GetAttribute(s,p)}h.attributes.push(n(t,e,s,u,m,d))}if(c===t.TRIANGULAR_MESH){for(var f=s.num_faces(),g=new Uint32Array(3*f),v=new t.DracoInt32Array,y=0;yt.array.buffer);l.index&&c.push(l.index.array.buffer),self.postMessage({type:\"decode\",id:r.id,geometry:l},c)}catch(t){console.error(t),self.postMessage({type:\"error\",id:r.id,error:t.message})}finally{e.destroy(a),e.destroy(i)}})}}},ac.taskCache=new WeakMap,ac.setDecoderPath=function(){console.warn(\"THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.\")},ac.setDecoderConfig=function(){console.warn(\"THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.\")},ac.releaseDecoderModule=function(){console.warn(\"THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.\")},ac.getDecoderModule=function(){console.warn(\"THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.\")};var lc,cc,hc=function(){function t(t){$o.call(this,t),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.pluginCallbacks=[],this.register((function(t){return new o(t)})),this.register((function(t){return new l(t)})),this.register((function(t){return new a(t)}))}function e(){var t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}t.prototype=Object.assign(Object.create($o.prototype),{constructor:t,load:function(t,e,n,i){var r,s=this;r=\"\"!==this.resourcePath?this.resourcePath:\"\"!==this.path?this.path:Xa(t),s.manager.itemStart(t);var o=function(e){i?i(e):console.error(e),s.manager.itemError(t),s.manager.itemEnd(t)},a=new ea(s.manager);a.setPath(this.path),a.setResponseType(\"arraybuffer\"),a.setRequestHeader(this.requestHeader),\"use-credentials\"===s.crossOrigin&&a.setWithCredentials(!0),a.load(t,(function(n){try{s.parse(n,r,(function(n){e(n),s.manager.itemEnd(t)}),o)}catch(t){o(t)}}),n,o)},setDRACOLoader:function(t){return this.dracoLoader=t,this},setDDSLoader:function(t){return this.ddsLoader=t,this},setKTX2Loader:function(t){return this.ktx2Loader=t,this},register:function(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this},unregister:function(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this},parse:function(t,e,o,a){var l,h={},u={};if(\"string\"==typeof t)l=t;else if(qa(new Uint8Array(t,0,4))===c){try{h[n.KHR_BINARY_GLTF]=new d(t)}catch(t){return void(a&&a(t))}l=h[n.KHR_BINARY_GLTF].content}else l=qa(new Uint8Array(t));var f=JSON.parse(l);if(void 0===f.asset||f.asset.version[0]<2)a&&a(new Error(\"THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.\"));else{var y=new q(f,{path:e||this.resourcePath||\"\",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader});y.fileLoader.setRequestHeader(this.requestHeader);for(var x=0;x=0&&void 0===u[w]&&console.warn('THREE.GLTFLoader: Unknown extension \"'+w+'\".')}}y.setExtensions(h),y.setPlugins(u),y.parse(o,a)}}});var n={KHR_BINARY_GLTF:\"KHR_binary_glTF\",KHR_DRACO_MESH_COMPRESSION:\"KHR_draco_mesh_compression\",KHR_LIGHTS_PUNCTUAL:\"KHR_lights_punctual\",KHR_MATERIALS_CLEARCOAT:\"KHR_materials_clearcoat\",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:\"KHR_materials_pbrSpecularGlossiness\",KHR_MATERIALS_TRANSMISSION:\"KHR_materials_transmission\",KHR_MATERIALS_UNLIT:\"KHR_materials_unlit\",KHR_TEXTURE_BASISU:\"KHR_texture_basisu\",KHR_TEXTURE_TRANSFORM:\"KHR_texture_transform\",KHR_MESH_QUANTIZATION:\"KHR_mesh_quantization\",MSFT_TEXTURE_DDS:\"MSFT_texture_dds\"};function i(t){if(!t)throw new Error(\"THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader\");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=t}function r(t){this.name=n.KHR_LIGHTS_PUNCTUAL;var e=t.extensions&&t.extensions[n.KHR_LIGHTS_PUNCTUAL]||{};this.lightDefs=e.lights||[]}function s(){this.name=n.KHR_MATERIALS_UNLIT}function o(t){this.parser=t,this.name=n.KHR_MATERIALS_CLEARCOAT}function a(t){this.parser=t,this.name=n.KHR_MATERIALS_TRANSMISSION}function l(t){this.parser=t,this.name=n.KHR_TEXTURE_BASISU}r.prototype.loadLight=function(t){var e,n=this.lightDefs[t],i=new te(16777215);void 0!==n.color&&i.fromArray(n.color);var r=void 0!==n.range?n.range:0;switch(n.type){case\"directional\":(e=new ka(i)).target.position.set(0,0,-1),e.add(e.target);break;case\"point\":(e=new za(i)).distance=r;break;case\"spot\":(e=new Da(i)).distance=r,n.spot=n.spot||{},n.spot.innerConeAngle=void 0!==n.spot.innerConeAngle?n.spot.innerConeAngle:0,n.spot.outerConeAngle=void 0!==n.spot.outerConeAngle?n.spot.outerConeAngle:Math.PI/4,e.angle=n.spot.outerConeAngle,e.penumbra=1-n.spot.innerConeAngle/n.spot.outerConeAngle,e.target.position.set(0,0,-1),e.add(e.target);break;default:throw new Error('THREE.GLTFLoader: Unexpected light type, \"'+n.type+'\".')}return e.position.set(0,0,0),e.decay=2,void 0!==n.intensity&&(e.intensity=n.intensity),e.name=n.name||\"light_\"+t,Promise.resolve(e)},s.prototype.getMaterialType=function(){return re},s.prototype.extendParams=function(t,e,n){var i=[];t.color=new te(1,1,1),t.opacity=1;var r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){var s=r.baseColorFactor;t.color.fromArray(s),t.opacity=s[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,\"map\",r.baseColorTexture))}return Promise.all(i)},o.prototype.getMaterialType=function(t){var e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Ao:null},o.prototype.extendMaterialParams=function(t,e){var n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,\"clearcoatMap\",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,\"clearcoatRoughnessMap\",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,\"clearcoatNormalMap\",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){var o=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new M(o,o)}return Promise.all(r)},a.prototype.getMaterialType=function(t){var e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Ao:null},a.prototype.extendMaterialParams=function(t,e){var n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,\"transmissionMap\",s.transmissionTexture)),Promise.all(r)},l.prototype.loadTexture=function(t){var e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;var r=i.extensions[this.name],s=n.images[r.source],o=e.options.ktx2Loader;if(!o)throw new Error(\"THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures\");return e.loadTextureImage(t,s,o)};var c=\"glTF\",h=1313821514,u=5130562;function d(t){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var e=new DataView(t,0,12);if(this.header={magic:qa(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==c)throw new Error(\"THREE.GLTFLoader: Unsupported glTF-Binary header.\");if(this.header.version<2)throw new Error(\"THREE.GLTFLoader: Legacy binary file detected.\");for(var i=new DataView(t,12),r=0;r\",e),t.fragmentShader=t.fragmentShader.replace(\"#include \",n),t.fragmentShader=t.fragmentShader.replace(\"#include \",i),t.fragmentShader=t.fragmentShader.replace(\"#include \",r),t.fragmentShader=t.fragmentShader.replace(\"#include \",s)},Object.defineProperties(this,{specular:{get:function(){return o.specular.value},set:function(t){o.specular.value=t}},specularMap:{get:function(){return o.specularMap.value},set:function(t){o.specularMap.value=t}},glossiness:{get:function(){return o.glossiness.value},set:function(t){o.glossiness.value=t}},glossinessMap:{get:function(){return o.glossinessMap.value},set:function(t){o.glossinessMap.value=t,t?(this.defines.USE_GLOSSINESSMAP=\"\",this.defines.USE_ROUGHNESSMAP=\"\"):(delete this.defines.USE_ROUGHNESSMAP,delete this.defines.USE_GLOSSINESSMAP)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}function g(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:[\"color\",\"map\",\"lightMap\",\"lightMapIntensity\",\"aoMap\",\"aoMapIntensity\",\"emissive\",\"emissiveIntensity\",\"emissiveMap\",\"bumpMap\",\"bumpScale\",\"normalMap\",\"normalMapType\",\"displacementMap\",\"displacementScale\",\"displacementBias\",\"specularMap\",\"specular\",\"glossinessMap\",\"glossiness\",\"alphaMap\",\"envMap\",\"envMapIntensity\",\"refractionRatio\"],getMaterialType:function(){return f},extendParams:function(t,e,n){var i=e.extensions[this.name];t.color=new te(1,1,1),t.opacity=1;var r=[];if(Array.isArray(i.diffuseFactor)){var s=i.diffuseFactor;t.color.fromArray(s),t.opacity=s[3]}if(void 0!==i.diffuseTexture&&r.push(n.assignTexture(t,\"map\",i.diffuseTexture)),t.emissive=new te(0,0,0),t.glossiness=void 0!==i.glossinessFactor?i.glossinessFactor:1,t.specular=new te(1,1,1),Array.isArray(i.specularFactor)&&t.specular.fromArray(i.specularFactor),void 0!==i.specularGlossinessTexture){var o=i.specularGlossinessTexture;r.push(n.assignTexture(t,\"glossinessMap\",o)),r.push(n.assignTexture(t,\"specularMap\",o))}return Promise.all(r)},createMaterial:function(t){var e=new f(t);return e.fog=!0,e.color=t.color,e.map=void 0===t.map?null:t.map,e.lightMap=null,e.lightMapIntensity=1,e.aoMap=void 0===t.aoMap?null:t.aoMap,e.aoMapIntensity=1,e.emissive=t.emissive,e.emissiveIntensity=1,e.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,e.bumpMap=void 0===t.bumpMap?null:t.bumpMap,e.bumpScale=1,e.normalMap=void 0===t.normalMap?null:t.normalMap,e.normalMapType=0,t.normalScale&&(e.normalScale=t.normalScale),e.displacementMap=null,e.displacementScale=1,e.displacementBias=0,e.specularMap=void 0===t.specularMap?null:t.specularMap,e.specular=t.specular,e.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,e.glossiness=t.glossiness,e.alphaMap=null,e.envMap=void 0===t.envMap?null:t.envMap,e.envMapIntensity=1,e.refractionRatio=.98,e}}}function v(){this.name=n.KHR_MESH_QUANTIZATION}function y(t,e,n,i){Fo.call(this,t,e,n,i)}p.prototype.decodePrimitive=function(t,e){var n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,o={},a={},l={};for(var c in s){var h=O[c]||c.toLowerCase();o[h]=s[c]}for(c in t.attributes){h=O[c]||c.toLowerCase();if(void 0!==s[c]){var u=n.accessors[t.attributes[c]],d=L[u.componentType];l[h]=d,a[h]=!0===u.normalized}}return e.getDependency(\"bufferView\",r).then((function(t){return new Promise((function(e){i.decodeDracoFile(t,(function(t){for(var n in t.attributes){var i=t.attributes[n],r=a[n];void 0!==r&&(i.normalized=r)}e(t)}),o,l)}))}))},m.prototype.extendTexture=function(t,e){return t=t.clone(),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),void 0!==e.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in \"'+this.name+'\" extension not yet supported.'),t.needsUpdate=!0,t},f.prototype=Object.create(Eo.prototype),f.prototype.constructor=f,f.prototype.copy=function(t){return Eo.prototype.copy.call(this,t),this.specularMap=t.specularMap,this.specular.copy(t.specular),this.glossinessMap=t.glossinessMap,this.glossiness=t.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},y.prototype=Object.create(Fo.prototype),y.prototype.constructor=y,y.prototype.copySampleValue_=function(t){for(var e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i,s=0;s!==i;s++)e[s]=n[r+s];return e},y.prototype.beforeStart_=y.prototype.copySampleValue_,y.prototype.afterEnd_=y.prototype.copySampleValue_,y.prototype.interpolate_=function(t,e,n,i){for(var r=this.resultBuffer,s=this.sampleValues,o=this.valueSize,a=2*o,l=3*o,c=i-e,h=(n-e)/c,u=h*h,d=u*h,p=t*l,m=p-l,f=-2*d+3*u,g=d-u,v=1-f,y=g-u+h,x=0;x!==o;x++){var b=s[m+x+o],w=s[m+x+a]*c,_=s[p+x+o],M=s[p+x]*c;r[x]=v*b+y*w+f*_+g*M}return r};var x=0,b=1,w=2,S=3,T=4,E=5,A=6,L={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},R={9728:1003,9729:1006,9984:1004,9985:1007,9986:1005,9987:1008},C={33071:1001,33648:1002,10497:1e3},P={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},O={POSITION:\"position\",NORMAL:\"normal\",TANGENT:\"tangent\",TEXCOORD_0:\"uv\",TEXCOORD_1:\"uv2\",COLOR_0:\"color\",WEIGHTS_0:\"skinWeight\",JOINTS_0:\"skinIndex\"},N={scale:\"scale\",translation:\"position\",rotation:\"quaternion\",weights:\"morphTargetInfluences\"},D={CUBICSPLINE:void 0,LINEAR:2301,STEP:2300},z=\"OPAQUE\",U=\"MASK\",B=\"BLEND\";function k(t,e){return\"string\"!=typeof t||\"\"===t?\"\":(/^https?:\\/\\//i.test(e)&&/^\\//.test(t)&&(e=e.replace(/(^https?:\\/\\/[^\\/]+).*/i,\"$1\")),/^(https?:)?\\/\\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}function H(t){return void 0===t.DefaultMaterial&&(t.DefaultMaterial=new Eo({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),t.DefaultMaterial}function G(t,e,n){for(var i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function V(t,e){void 0!==e.extras&&(\"object\"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn(\"THREE.GLTFLoader: Ignoring primitive type .extras, \"+e.extras))}function j(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(var n=0,i=e.weights.length;n=2&&r.setY(S,w[_*o+1]),o>=3&&r.setZ(S,w[_*o+2]),o>=4&&r.setW(S,w[_*o+3]),o>=5)throw new Error(\"THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.\")}}return r}))},q.prototype.loadTexture=function(t){var e,i,r=this.json,s=this.options,o=r.textures[t],a=o.extensions||{};return(e=a[n.MSFT_TEXTURE_DDS]?r.images[a[n.MSFT_TEXTURE_DDS].source]:r.images[o.source]).uri&&(i=s.manager.getHandler(e.uri)),i||(i=a[n.MSFT_TEXTURE_DDS]?this.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(t,e,i)},q.prototype.loadTextureImage=function(t,e,n){var i=this,r=this.json,s=this.options,o=r.textures[t],a=self.URL||self.webkitURL,l=e.uri,c=!1,h=!0;return\"image/jpeg\"===e.mimeType&&(h=!1),void 0!==e.bufferView&&(l=i.getDependency(\"bufferView\",e.bufferView).then((function(t){\"image/png\"===e.mimeType&&(h=6===new DataView(t,25,1).getUint8(0,!1)),c=!0;var n=new Blob([t],{type:e.mimeType});return l=a.createObjectURL(n)}))),Promise.resolve(l).then((function(t){return new Promise((function(e,i){var r=e;!0===n.isImageBitmapLoader&&(r=function(t){e(new _s(t))}),n.load(k(t,s.path),r,void 0,i)}))})).then((function(e){!0===c&&a.revokeObjectURL(l),e.flipY=!1,o.name&&(e.name=o.name),h||(e.format=1022);var n=(r.samplers||{})[o.sampler]||{};return e.magFilter=R[n.magFilter]||1006,e.minFilter=R[n.minFilter]||1008,e.wrapS=C[n.wrapS]||1e3,e.wrapT=C[n.wrapT]||1e3,i.associations.set(e,{type:\"textures\",index:t}),e}))},q.prototype.assignTexture=function(t,e,i){var r=this;return this.getDependency(\"texture\",i.index).then((function(s){if(void 0===i.texCoord||0==i.texCoord||\"aoMap\"===e&&1==i.texCoord||console.warn(\"THREE.GLTFLoader: Custom UV set \"+i.texCoord+\" for texture \"+e+\" not yet supported.\"),r.extensions[n.KHR_TEXTURE_TRANSFORM]){var o=void 0!==i.extensions?i.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(o){var a=r.associations.get(s);s=r.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(s,o),r.associations.set(s,a)}}t[e]=s}))},q.prototype.assignFinalMaterial=function(t){var e=t.geometry,n=t.material,i=void 0!==e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal,o=!0===t.isSkinnedMesh,a=Object.keys(e.morphAttributes).length>0,l=a&&void 0!==e.morphAttributes.normal;if(t.isPoints){var c=\"PointsMaterial:\"+n.uuid,h=this.cache.get(c);h||(h=new ps,ie.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(c,h)),n=h}else if(t.isLine){c=\"LineBasicMaterial:\"+n.uuid;var u=this.cache.get(c);u||(u=new ns,ie.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(c,u)),n=u}if(i||r||s||o||a){c=\"ClonedMaterial:\"+n.uuid+\":\";n.isGLTFSpecularGlossinessMaterial&&(c+=\"specular-glossiness:\"),o&&(c+=\"skinning:\"),i&&(c+=\"vertex-tangents:\"),r&&(c+=\"vertex-colors:\"),s&&(c+=\"flat-shading:\"),a&&(c+=\"morph-targets:\"),l&&(c+=\"morph-normals:\");var d=this.cache.get(c);d||(d=n.clone(),o&&(d.skinning=!0),i&&(d.vertexTangents=!0),r&&(d.vertexColors=!0),s&&(d.flatShading=!0),a&&(d.morphTargets=!0),l&&(d.morphNormals=!0),this.cache.add(c,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===e.attributes.uv2&&void 0!==e.attributes.uv&&e.setAttribute(\"uv2\",e.attributes.uv),n.normalScale&&!i&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!i&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),t.material=n},q.prototype.getMaterialType=function(){return Eo},q.prototype.loadMaterial=function(t){var e,i=this,r=this.json,s=this.extensions,o=r.materials[t],a={},l=o.extensions||{},c=[];if(l[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var h=s[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];e=h.getMaterialType(),c.push(h.extendParams(a,o,i))}else if(l[n.KHR_MATERIALS_UNLIT]){var u=s[n.KHR_MATERIALS_UNLIT];e=u.getMaterialType(),c.push(u.extendParams(a,o,i))}else{var d=o.pbrMetallicRoughness||{};if(a.color=new te(1,1,1),a.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;a.color.fromArray(p),a.opacity=p[3]}void 0!==d.baseColorTexture&&c.push(i.assignTexture(a,\"map\",d.baseColorTexture)),a.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,a.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(c.push(i.assignTexture(a,\"metalnessMap\",d.metallicRoughnessTexture)),c.push(i.assignTexture(a,\"roughnessMap\",d.metallicRoughnessTexture))),e=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),c.push(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)})))}!0===o.doubleSided&&(a.side=2);var m=o.alphaMode||z;return m===B?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,m===U&&(a.alphaTest=void 0!==o.alphaCutoff?o.alphaCutoff:.5)),void 0!==o.normalTexture&&e!==re&&(c.push(i.assignTexture(a,\"normalMap\",o.normalTexture)),a.normalScale=new M(1,1),void 0!==o.normalTexture.scale&&a.normalScale.set(o.normalTexture.scale,o.normalTexture.scale)),void 0!==o.occlusionTexture&&e!==re&&(c.push(i.assignTexture(a,\"aoMap\",o.occlusionTexture)),void 0!==o.occlusionTexture.strength&&(a.aoMapIntensity=o.occlusionTexture.strength)),void 0!==o.emissiveFactor&&e!==re&&(a.emissive=(new te).fromArray(o.emissiveFactor)),void 0!==o.emissiveTexture&&e!==re&&c.push(i.assignTexture(a,\"emissiveMap\",o.emissiveTexture)),Promise.all(c).then((function(){var r;return r=e===f?s[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new e(a),o.name&&(r.name=o.name),r.map&&(r.map.encoding=3001),r.emissiveMap&&(r.emissiveMap.encoding=3001),V(r,o),i.associations.set(r,{type:\"materials\",index:t}),o.extensions&&G(s,r,o),r}))},q.prototype.loadGeometries=function(t){var e=this,i=this.extensions,r=this.primitiveCache;function s(t){return i[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return X(n,t,e)}))}for(var o,a,l=[],c=0,h=t.length;c0&&j(h,n),h.name=n.name||\"mesh_\"+t,o.length>1&&(h.name+=\"_\"+l),V(h,n),e.assignFinalMaterial(h),a.push(h)}if(1===a.length)return a[0];var m=new fr;for(l=0,c=a.length;l1?new fr:1===e.length?e[0]:new Ot)!==e[0])for(var o=0,a=e.length;o=this[mc];--t){const e=this[dc][t];0===this[uc].get(e)&&(this[fc].delete(e),this[dc].splice(t,1))}}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var vc,yc;const xc=new Map,bc=new Map;let wc;const _c=new ac,Mc=Symbol(\"loader\"),Sc=Symbol(\"evictionPolicy\"),Tc=Symbol(\"GLTFInstance\");class Ec extends x{constructor(t){super(),this[yc]=new hc,this[Tc]=t,this[Mc].setDRACOLoader(_c)}static setDRACODecoderLocation(t){wc=t,_c.setDecoderPath(t)}static getDRACODecoderLocation(){return wc}static get cache(){return xc}static clearCache(){xc.forEach((t,e)=>{this.delete(e)}),this[Sc].reset()}static has(t){return xc.has(t)}static async delete(t){if(!this.has(t))return;const e=xc.get(t);bc.delete(t),xc.delete(t);(await e).dispose()}static hasFinishedLoading(t){return!!bc.get(t)}get[(vc=Sc,yc=Mc,Sc)](){return this.constructor[Sc]}async preload(t,e,n=(()=>{})){if(this.dispatchEvent({type:\"preload\",element:e,src:t}),!xc.has(t)){const e=((t,e,n=(()=>{}))=>{const i=t=>{const e=t.loaded/t.total;n(Math.max(0,Math.min(1,isFinite(e)?e:1)))};return new Promise((n,r)=>{e.load(t,n,i,r)})})(t,this[Mc],t=>{n(.8*t)}),i=this[Tc],r=e.then(t=>i.prepare(t)).then(t=>(n(.9),new i(t)));xc.set(t,r)}await xc.get(t),bc.set(t,!0),n&&n(1)}async load(t,e,n=(()=>{})){await this.preload(t,e,n);const i=await xc.get(t),r=await i.clone();return this[Sc].retain(t),r.dispose=(()=>{const e=r.dispose;let n=!1;return()=>{n||(n=!0,e.apply(r),this[Sc].release(t))}})(),r}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Ac;Ec[vc]=new gc(Ec);const Lc=Symbol(\"velocity\");class Rc{constructor(){this[Ac]=0}update(t,e,n,i){if(null==t||0===i)return e;if(t===e&&0===this[Lc])return e;if(n<0)return t;const r=t-e,s=this[Lc]+.02*r,o=r+n*s,a=Math.exp(-.02*n),l=(s-.02*o)*a,c=-.02*(l+s*a);return Math.abs(l)<4000000000000001e-21*Math.abs(i)&&c*r>=0?(this[Lc]=0,e):(this[Lc]=l,e+o*a)}}Ac=Lc;var Cc=function(t){Ot.call(this),this.element=t||document.createElement(\"div\"),this.element.style.position=\"absolute\",this.addEventListener(\"removed\",(function(){this.traverse((function(t){t.element instanceof Element&&null!==t.element.parentNode&&t.element.parentNode.removeChild(t.element)}))}))};Cc.prototype=Object.assign(Object.create(Ot.prototype),{constructor:Cc,copy:function(t,e){return Ot.prototype.copy.call(this,t,e),this.element=t.element.cloneNode(!0),this}});var Pc=function(){var t,e,n,i,r=this,s=new I,o=new at,a=new at,l={objects:new WeakMap},c=document.createElement(\"div\");c.style.overflow=\"hidden\",this.domElement=c,this.getSize=function(){return{width:t,height:e}},this.setSize=function(r,s){n=(t=r)/2,i=(e=s)/2,c.style.width=r+\"px\",c.style.height=s+\"px\"};var h,u,d=function(t,e,o){if(t instanceof Cc){t.onBeforeRender(r,e,o),s.setFromMatrixPosition(t.matrixWorld),s.applyMatrix4(a);var h=t.element,u=\"translate(-50%,-50%) translate(\"+(s.x*n+n)+\"px,\"+(-s.y*i+i)+\"px)\";h.style.WebkitTransform=u,h.style.MozTransform=u,h.style.oTransform=u,h.style.transform=u,h.style.display=t.visible&&s.z>=-1&&s.z<=1?\"\":\"none\";var m={distanceToCameraSquared:p(o,t)};l.objects.set(t,m),h.parentNode!==c&&c.appendChild(h),t.onAfterRender(r,e,o)}for(var f=0,g=t.children.length;f({type:\"number\",number:t,unit:e}),Ic=(()=>{const t={};return e=>{const n=e;if(n in t)return t[n];const i=[];let r=0;for(;e;){if(++r>1e3){e=\"\";break}const t=Nc(e),n=t.nodes[0];if(null==n||0===n.terms.length)break;i.push(n),e=t.remainingInput}return t[n]=i}})(),Nc=(()=>{const t=/^(\\-\\-|[a-z\\u0240-\\uffff])/i,e=/^([\\*\\+\\/]|[\\-]\\s)/i,n=/^[\\),]/;return i=>{const r=[];for(;i.length&&(i=i.trim(),!n.test(i));)if(\"(\"===i[0]){const{nodes:t,remainingInput:e}=Uc(i);i=e,r.push({type:\"function\",name:{type:\"ident\",value:\"calc\"},arguments:t})}else if(t.test(i)){const t=Dc(i),e=t.nodes[0];if(\"(\"===(i=t.remainingInput)[0]){const{nodes:t,remainingInput:n}=Uc(i);r.push({type:\"function\",name:e,arguments:t}),i=n}else r.push(e)}else if(e.test(i))r.push({type:\"operator\",value:i[0]}),i=i.slice(1);else{const{nodes:t,remainingInput:e}=\"#\"===i[0]?zc(i):Fc(i);if(0===t.length)break;r.push(t[0]),i=e}return{nodes:[{type:\"expression\",terms:r}],remainingInput:i}}})(),Dc=(()=>{const t=/[^a-z^0-9^_^\\-^\\u0240-\\uffff]/i;return e=>{const n=e.match(t);return{nodes:[{type:\"ident\",value:null==n?e:e.substr(0,n.index)}],remainingInput:null==n?\"\":e.substr(n.index)}}})(),Fc=(()=>{const t=/[\\+\\-]?(\\d+[\\.]\\d+|\\d+|[\\.]\\d+)([eE][\\+\\-]?\\d+)?/,e=/^[a-z%]+/i,n=/^(m|mm|cm|rad|deg|[%])$/;return i=>{const r=i.match(t),s=null==r?\"0\":r[0],o=(i=null==s?i:i.slice(s.length)).match(e);let a=null!=o&&\"\"!==o[0]?o[0]:null;const l=null==o?i:i.slice(a.length);return null==a||n.test(a)||(a=null),{nodes:[{type:\"number\",number:parseFloat(s)||0,unit:a}],remainingInput:l}}})(),zc=(()=>{const t=/^[a-f0-9]*/i;return e=>{const n=(e=e.slice(1).trim()).match(t);return{nodes:null==n?[]:[{type:\"hex\",value:n[0]}],remainingInput:null==n?e:e.slice(n[0].length)}}})(),Uc=t=>{const e=[];for(t=t.slice(1).trim();t.length;){const n=Nc(t);if(e.push(n.nodes[0]),\",\"===(t=n.remainingInput.trim())[0])t=t.slice(1).trim();else if(\")\"===t[0]){t=t.slice(1);break}}return{nodes:e,remainingInput:t}},Bc=Symbol(\"visitedTypes\");class kc{constructor(t){this[Bc]=t}walk(t,e){const n=t.slice();for(;n.length;){const t=n.shift();switch(this[Bc].indexOf(t.type)>-1&&e(t),t.type){case\"expression\":n.unshift(...t.terms);break;case\"function\":n.unshift(t.name,...t.arguments)}}}}const Hc=Object.freeze({type:\"number\",number:0,unit:null}),Gc=(t,e=0)=>{let{number:n,unit:i}=t;if(isFinite(n)){if(\"rad\"===t.unit||null==t.unit)return t}else n=e,i=\"rad\";return{type:\"number\",number:(\"deg\"===i&&null!=n?n:0)*Math.PI/180,unit:\"rad\"}},Vc=(t,e=0)=>{let n,{number:i,unit:r}=t;if(isFinite(i)){if(\"m\"===t.unit)return t}else i=e,r=\"m\";switch(r){default:n=1;break;case\"cm\":n=.01;break;case\"mm\":n=.001}return{type:\"number\",number:n*i,unit:\"m\"}},jc=(()=>{const t=t=>t,e={rad:t,deg:Gc,m:t,mm:Vc,cm:Vc};return(t,n=Hc)=>{let{number:i,unit:r}=t;if(isFinite(i)||(i=n.number,r=n.unit),null==r)return t;const s=e[r];return null==s?n:s(t)}})();\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Wc,qc,Xc,Yc;const Jc=Symbol(\"slot\"),Zc=Symbol(\"pivot\"),Kc=Symbol(\"referenceCount\"),Qc=Symbol(\"updateVisibility\"),$c=Symbol(\"visible\");class th extends Cc{constructor(t){super(document.createElement(\"div\")),this.normal=new I(0,1,0),this[Wc]=!1,this[qc]=1,this[Xc]=document.createElement(\"div\"),this[Yc]=document.createElement(\"slot\"),this.element.classList.add(\"annotation-wrapper\"),this[Jc].name=t.name,this.element.appendChild(this[Zc]),this[Zc].appendChild(this[Jc]),this.updatePosition(t.position),this.updateNormal(t.normal)}show(){this[$c]||(this[$c]=!0,this[Qc]())}hide(){this[$c]&&(this[$c]=!1,this[Qc]())}increment(){this[Kc]++}decrement(){return this[Kc]>0&&--this[Kc],0===this[Kc]}updatePosition(t){if(null==t)return;const e=Ic(t)[0].terms;for(let t=0;t<3;++t)this.position.setComponent(t,jc(e[t]).number)}updateNormal(t){if(null==t)return;const e=Ic(t)[0].terms;for(let t=0;t<3;++t)this.normal.setComponent(t,jc(e[t]).number)}orient(t){this[Zc].style.transform=`rotate(${t}rad)`}[(Wc=$c,qc=Kc,Xc=Zc,Yc=Jc,Qc)](){this[$c]?this.element.classList.remove(\"hide\"):this.element.classList.add(\"hide\"),this[Jc].assignedNodes().forEach(t=>{if(t.nodeType!==Node.ELEMENT_NODE)return;const e=t,n=e.dataset.visibilityAttribute;if(null!=n){const t=\"data-\"+n;this[$c]?e.setAttribute(t,\"\"):e.removeAttribute(t)}e.dispatchEvent(new CustomEvent(\"hotspot-visibility\",{detail:{visible:this[$c]}}))})}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */const eh=(t,e)=>{let n=0;const i=new I;return t.traverse(t=>{let r,s;t.updateWorldMatrix(!1,!1);let o=t.geometry;if(void 0!==o)if(o.isGeometry){let a=o.vertices;for(r=0,s=a.length;r0,this.boundingBox.copy(t.boundingBox),this.size.copy(t.size);const{boundingBox:n,size:i}=this;if(this.isAnimated){const t=2*Math.max(i.x,i.y,i.z);i.y=t,n.expandByVector(i.subScalar(t).multiplyScalar(-.5)),n.max.y=n.min.y+t,i.set(t,t,t)}const r=.001*i.y;this.position.y=n.max.y+r,n.getCenter(this.floor.position),this.setSoftness(e)}setSoftness(t){const e=Math.pow(2,9-3*t);this.setMapSize(e)}setMapSize(t){const{camera:e,mapSize:n,map:i}=this.shadow,{size:r,boundingBox:s}=this;null!=i&&(i.dispose(),this.shadow.map=null),this.isAnimated&&(t*=2);const o=Math.floor(r.x>r.z?t:t*r.x/r.z),a=Math.floor(r.x>r.z?t*r.z/r.x:t);n.set(o,a);const l=2.5*r.x/o,c=2.5*r.z/a;e.left=-s.max.x-l,e.right=-s.min.x+l,e.bottom=s.min.z-c,e.top=s.max.z+c,this.setScaleAndOffset(e.zoom,0),this.shadow.updateMatrices(this),this.floor.scale.set(r.x+2*l,r.z+2*c,1),this.needsUpdate=!0}setIntensity(t){this.shadowMaterial.opacity=t,t>0?(this.visible=!0,this.floor.visible=!0):(this.visible=!1,this.floor.visible=!1)}getIntensity(){return this.shadowMaterial.opacity}setRotation(t){this.shadow.camera.up.set(Math.sin(t),0,Math.cos(t)),this.shadow.updateMatrices(this)}setScaleAndOffset(t,e){const n=this.size.y,i=1/t,r=.001*n;this.floor.position.y=2*r-n+e*i;const{camera:s}=this.shadow;s.zoom=t,s.near=0,s.far=n*t-e,s.projectionMatrix.makeOrthographic(s.left*t,s.right*t,s.top*t,s.bottom*t,s.near,s.far),s.projectionMatrixInverse.getInverse(s.projectionMatrix)}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var ih,rh;const sh=22.5*Math.PI/180,oh=Math.sin(sh),ah=Math.tan(sh),lh=Symbol(\"shadow\"),ch=Symbol(\"cancelPendingSourceChange\"),hh=Symbol(\"currentGLTF\"),uh=new I,dh=new I,ph=new I;class mh extends Ot{constructor(){super(),this[ih]=null,this[rh]=null,this.animationsByName=new Map,this.currentAnimationAction=null,this.animations=[],this.modelContainer=new Ot,this.animationNames=[],this.boundingBox=new F,this.size=new I,this.idealCameraDistance=0,this.fieldOfViewAspect=0,this.userData={url:null},this.url=null,this.name=\"Model\",this.modelContainer.name=\"ModelContainer\",this.add(this.modelContainer),this.mixer=new El(this.modelContainer)}get currentGLTF(){return this[hh]}hasModel(){return!!this.modelContainer.children.length}setObject(t){this.clear(),this.modelContainer.add(t),this.updateFraming(),this.dispatchEvent({type:\"model-load\"})}async setSource(t,e,n){if(!e||e===this.url)return void(n&&n(1));let i;null!=this[ch]&&(this[ch](),this[ch]=null),this.url=e;try{i=await new Promise(async(i,r)=>{this[ch]=()=>r();try{i(await t[am].loader.load(e,t,n))}catch(t){r(t)}})}catch(t){if(null==t)return;throw t}this.clear(),this[hh]=i,null!=i&&this.modelContainer.add(i.scene);const{animations:r}=i,s=new Map,o=[];for(const t of r)s.set(t.name,t),o.push(t.name);this.animations=r,this.animationsByName=s,this.animationNames=o,this.userData.url=e,this.updateFraming(),this.dispatchEvent({type:\"model-load\",url:e})}set animationTime(t){this.mixer.setTime(t)}get animationTime(){return null!=this.currentAnimationAction?this.currentAnimationAction.time:0}get hasActiveAnimation(){return null!=this.currentAnimationAction}playAnimation(t=null,e=0){const{animations:n}=this;if(null==n||0===n.length)return void console.warn(\"Cannot play animation (model does not have any animations)\");let i=null;null!=t&&(i=this.animationsByName.get(t)),null==i&&(i=n[0]);try{const{currentAnimationAction:t}=this;this.currentAnimationAction=this.mixer.clipAction(i,this).play(),this.currentAnimationAction.enabled=!0,null!=t&&this.currentAnimationAction!==t&&this.currentAnimationAction.crossFadeFrom(t,e,!1)}catch(t){console.error(t)}}stopAnimation(){null!=this.currentAnimationAction&&(this.currentAnimationAction.stop(),this.currentAnimationAction.reset(),this.currentAnimationAction=null),this.mixer.stopAllAction()}updateAnimation(t){this.mixer.update(t)}clear(){this.url=null,this.userData={url:null};const t=this[hh];if(null!=t){for(const t of this.modelContainer.children)this.modelContainer.remove(t);t.dispose(),this[hh]=null}null!=this.currentAnimationAction&&(this.currentAnimationAction.stop(),this.currentAnimationAction=null),this.mixer.stopAllAction(),this.mixer.uncacheRoot(this)}updateFraming(t=null){this.remove(this.modelContainer),null==t&&(this.boundingBox.setFromObject(this.modelContainer),this.boundingBox.getSize(this.size),t=this.boundingBox.getCenter(new I));const e=Math.sqrt(eh(this.modelContainer,(e,n)=>Math.max(e,t.distanceToSquared(n))));this.idealCameraDistance=e/oh;this.fieldOfViewAspect=eh(this.modelContainer,(e,n)=>{n.sub(t);const i=Math.sqrt(n.x*n.x+n.z*n.z);return Math.max(e,i/(this.idealCameraDistance-Math.abs(n.y)))})/ah,this.add(this.modelContainer)}setShadowIntensity(t,e){let n=this[lh];null!=n?(n.setIntensity(t),n.setModel(this,e)):t>0&&(n=new nh(this,e),n.setIntensity(t),this[lh]=n)}setShadowSoftness(t){const e=this[lh];null!=e&&e.setSoftness(t)}setShadowRotation(t){const e=this[lh];null!=e&&e.setRotation(t)}updateShadow(){const t=this[lh];if(null==t)return!1;{const{needsUpdate:e}=t;return t.needsUpdate=!1,e}}setShadowScaleAndOffset(t,e){const n=this[lh];null!=n&&n.setScaleAndOffset(t,e)}addHotspot(t){this.add(t)}removeHotspot(t){this.remove(t)}forHotspots(t){const{children:e}=this;for(let n=0,i=e.length;n{uh.copy(t),dh.setFromMatrixPosition(e.matrixWorld),uh.sub(dh),ph.copy(e.normal).transformDirection(this.matrixWorld),uh.dot(ph)<0?e.hide():e.show()})}orientHotspots(t){this.forHotspots(e=>{e.orient(t)})}setHotspotsVisibility(t){this.forHotspots(e=>{e.visible=t})}}ih=lh,rh=hh;\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nconst fh=Math.tan(22.5*Math.PI/180),gh=new Cl,vh=new I;class yh extends Mr{constructor({canvas:t,element:e,width:n,height:i}){super(),this.aspect=1,this.shadowIntensity=0,this.shadowSoftness=1,this.width=1,this.height=1,this.isDirty=!1,this.context=null,this.exposure=1,this.canScale=!0,this.framedFieldOfView=45,this.camera=new sn(45,1,.1,100),this.goalTarget=new I,this.targetDamperX=new Rc,this.targetDamperY=new Rc,this.targetDamperZ=new Rc,this.name=\"ModelScene\",this.element=e,this.canvas=t,this.model=new mh,this.camera=new sn(45,1,.1,100),this.camera.name=\"MainCamera\",this.activeCamera=this.camera,this.add(this.model),this.setSize(n,i),this.model.addEventListener(\"model-load\",t=>this.onModelLoad(t))}createContext(){this.context=this.canvas.getContext(\"2d\")}async setModelSource(t,e){try{await this.model.setSource(this.element,t,e)}catch(e){throw new Error(`Could not set model source to '${t}': ${e.message}`)}}setSize(t,e){this.width===t&&this.height===e||(this.width=Math.max(t,1),this.height=Math.max(e,1),this.aspect=this.width/this.height,this.frameModel(),this.isDirty=!0)}frameModel(){const t=fh*Math.max(1,this.model.fieldOfViewAspect/this.aspect);this.framedFieldOfView=2*Math.atan(t)*180/Math.PI}getSize(){return{width:this.width,height:this.height}}getCamera(){return this.activeCamera}setCamera(t){this.activeCamera=t}onModelLoad(t){this.frameModel(),this.setShadowIntensity(this.shadowIntensity),this.isDirty=!0,this.dispatchEvent({type:\"model-load\",url:t.url})}setTarget(t,e,n){this.goalTarget.set(-t,-e,-n)}getTarget(){return vh.copy(this.goalTarget).multiplyScalar(-1)}jumpToGoal(){this.updateTarget(1e4)}updateTarget(t){const e=this.goalTarget,n=this.model.position;if(!e.equals(n)){const i=this.model.idealCameraDistance;let{x:r,y:s,z:o}=n;r=this.targetDamperX.update(r,e.x,t,i),s=this.targetDamperY.update(s,e.y,t,i),o=this.targetDamperZ.update(o,e.z,t,i),this.model.position.set(r,s,o),this.model.updateMatrixWorld(),this.model.setShadowRotation(this.yaw),this.isDirty=!0}}pointTowards(t,e){const{x:n,z:i}=this.position;this.yaw=Math.atan2(t-n,e-i)}set yaw(t){this.rotation.y=t,this.model.setShadowRotation(t),this.isDirty=!0}get yaw(){return this.rotation.y}setShadowIntensity(t){t=Math.max(t,0),this.shadowIntensity=t,this.model.hasModel()&&this.model.setShadowIntensity(t,this.shadowSoftness)}setShadowSoftness(t){this.shadowSoftness=t,this.model.setShadowSoftness(t)}positionAndNormalFromPoint(t,e=this){gh.setFromCamera(t,this.getCamera());const n=gh.intersectObject(e,!0);if(0===n.length)return null;const i=n[0];return null==i.face?null:(i.face.normal.applyNormalMatrix((new S).getNormalMatrix(i.object.matrixWorld)),{position:i.point,normal:i.face.normal})}}var xh,bh=((xh=new To({uniforms:{roughnessMap:{value:null},normalMap:{value:null},texelSize:{value:new M(1,1)}},vertexShader:\"\\n\\t\\t\\tprecision mediump float;\\n\\t\\t\\tprecision mediump int;\\n\\n\\t\\t\\tattribute vec3 position;\\n\\t\\t\\tattribute vec2 uv;\\n\\n\\t\\t\\tvarying vec2 vUv;\\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tvUv = uv;\\n\\n\\t\\t\\t\\tgl_Position = vec4( position, 1.0 );\\n\\n\\t\\t\\t}\\n\\t\\t\",fragmentShader:\"\\n\\t\\t\\tprecision mediump float;\\n\\t\\t\\tprecision mediump int;\\n\\n\\t\\t\\tvarying vec2 vUv;\\n\\n\\t\\t\\tuniform sampler2D roughnessMap;\\n\\t\\t\\tuniform sampler2D normalMap;\\n\\t\\t\\tuniform vec2 texelSize;\\n\\n\\t\\t\\t#define ENVMAP_TYPE_CUBE_UV\\n\\n\\t\\t\\tvec4 envMapTexelToLinear( vec4 a ) { return a; }\\n\\n\\t\\t\\t#include \\n\\n\\t\\t\\tfloat roughnessToVariance( float roughness ) {\\n\\n\\t\\t\\t\\tfloat variance = 0.0;\\n\\n\\t\\t\\t\\tif ( roughness >= r1 ) {\\n\\n\\t\\t\\t\\t\\tvariance = ( r0 - roughness ) * ( v1 - v0 ) / ( r0 - r1 ) + v0;\\n\\n\\t\\t\\t\\t} else if ( roughness >= r4 ) {\\n\\n\\t\\t\\t\\t\\tvariance = ( r1 - roughness ) * ( v4 - v1 ) / ( r1 - r4 ) + v1;\\n\\n\\t\\t\\t\\t} else if ( roughness >= r5 ) {\\n\\n\\t\\t\\t\\t\\tvariance = ( r4 - roughness ) * ( v5 - v4 ) / ( r4 - r5 ) + v4;\\n\\n\\t\\t\\t\\t} else {\\n\\n\\t\\t\\t\\t\\tfloat roughness2 = roughness * roughness;\\n\\n\\t\\t\\t\\t\\tvariance = 1.79 * roughness2 * roughness2;\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\treturn variance;\\n\\n\\t\\t\\t}\\n\\n\\t\\t\\tfloat varianceToRoughness( float variance ) {\\n\\n\\t\\t\\t\\tfloat roughness = 0.0;\\n\\n\\t\\t\\t\\tif ( variance >= v1 ) {\\n\\n\\t\\t\\t\\t\\troughness = ( v0 - variance ) * ( r1 - r0 ) / ( v0 - v1 ) + r0;\\n\\n\\t\\t\\t\\t} else if ( variance >= v4 ) {\\n\\n\\t\\t\\t\\t\\troughness = ( v1 - variance ) * ( r4 - r1 ) / ( v1 - v4 ) + r1;\\n\\n\\t\\t\\t\\t} else if ( variance >= v5 ) {\\n\\n\\t\\t\\t\\t\\troughness = ( v4 - variance ) * ( r5 - r4 ) / ( v4 - v5 ) + r4;\\n\\n\\t\\t\\t\\t} else {\\n\\n\\t\\t\\t\\t\\troughness = pow( 0.559 * variance, 0.25 ); // 0.559 = 1.0 / 1.79\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\treturn roughness;\\n\\n\\t\\t\\t}\\n\\n\\t\\t\\tvoid main() {\\n\\n\\t\\t\\t\\tgl_FragColor = texture2D( roughnessMap, vUv, - 1.0 );\\n\\n\\t\\t\\t\\tif ( texelSize.x == 0.0 ) return;\\n\\n\\t\\t\\t\\tfloat roughness = gl_FragColor.g;\\n\\n\\t\\t\\t\\tfloat variance = roughnessToVariance( roughness );\\n\\n\\t\\t\\t\\tvec3 avgNormal;\\n\\n\\t\\t\\t\\tfor ( float x = - 1.0; x < 2.0; x += 2.0 ) {\\n\\n\\t\\t\\t\\t\\tfor ( float y = - 1.0; y < 2.0; y += 2.0 ) {\\n\\n\\t\\t\\t\\t\\t\\tvec2 uv = vUv + vec2( x, y ) * 0.25 * texelSize;\\n\\n\\t\\t\\t\\t\\t\\tavgNormal += normalize( texture2D( normalMap, uv, - 1.0 ).xyz - 0.5 );\\n\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tvariance += 1.0 - 0.25 * length( avgNormal );\\n\\n\\t\\t\\t\\tgl_FragColor.g = varianceToRoughness( variance );\\n\\n\\t\\t\\t}\\n\\t\\t\",blending:0,depthTest:!1,depthWrite:!1})).type=\"RoughnessMipmapper\",xh),wh=new je(new mn(2,2),bh),_h=new Ua(0,1,0,1,0,1),Mh=null,Sh=null;function Th(t){(Sh=t).compile(wh,_h)}Th.prototype={constructor:Th,generateMipmaps:function(t){if(\"roughnessMap\"in t!=!1){var{roughnessMap:e,normalMap:n}=t;if(null!==e&&null!==n&&e.generateMipmaps&&!t.userData.roughnessUpdated){t.userData.roughnessUpdated=!0;var i=Math.max(e.image.width,n.image.width),r=Math.max(e.image.height,n.image.height);if(_.isPowerOfTwo(i)&&_.isPowerOfTwo(r)){var s=Sh.getRenderTarget(),o=Sh.autoClear;if(Sh.autoClear=!1,null!==Mh&&Mh.width===i&&Mh.height===r||(null!==Mh&&Mh.dispose(),(Mh=new C(i,r,{depthBuffer:!1})).scissorTest=!0),i!==e.image.width||r!==e.image.height){var a=new C(i,r,{wrapS:e.wrapS,wrapT:e.wrapT,magFilter:e.magFilter,minFilter:e.minFilter,depthBuffer:!1});a.texture.generateMipmaps=!0,Sh.setRenderTarget(a),t.roughnessMap=a.texture,t.metalnessMap==e&&(t.metalnessMap=t.roughnessMap),t.aoMap==e&&(t.aoMap=t.roughnessMap)}bh.uniforms.roughnessMap.value=e,bh.uniforms.normalMap.value=n;for(var l=new M(0,0),c=bh.uniforms.texelSize.value,h=0;i>=1&&r>=1;++h,i/=2,r/=2)c.set(1/i,1/r),0==h&&c.set(0,0),Mh.viewport.set(l.x,l.y,i,r),Mh.scissor.set(l.x,l.y,i,r),Sh.setRenderTarget(Mh),Sh.render(wh,_h),Sh.copyFramebufferToTexture(l,t.roughnessMap,h),bh.uniforms.roughnessMap.value=t.roughnessMap;e!==t.roughnessMap&&e.dispose(),Sh.setRenderTarget(s),Sh.autoClear=o}}}},dispose:function(){bh.dispose(),wh.geometry.dispose(),null!=Mh&&Mh.dispose()}};\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nconst Eh=t=>t&&\"null\"!==t?Lh(t):null,Ah=()=>{if(u)return;const t=[];throw a||t.push(\"WebXR Device API\"),l||t.push(\"WebXR Hit Test API\"),new Error(\"The following APIs are required for AR, but are missing in this browser: \"+t.join(\", \"))},Lh=t=>new URL(t,window.location.toString()).toString(),Rh=(t,e)=>{let n=null;return(...i)=>{null!=n&&self.clearTimeout(n),n=self.setTimeout(()=>{n=null,t(...i)},e)}},Ch=(t,e,n)=>Math.max(e,Math.min(n,t)),Ph=(()=>{const t=(()=>{const t=null!=document.head?Array.from(document.head.querySelectorAll(\"meta\")):[];for(const e of t)if(\"viewport\"===e.name)return!0;return!1})();return t||console.warn('No detected; will cap pixel density at 1.'),()=>t?window.devicePixelRatio:1})(),Oh=(()=>{const t=new RegExp(\"[?&]model-viewer-debug-mode(&|$)\");return()=>self.ModelViewerElement&&self.ModelViewerElement.debugMode||self.location&&self.location.search&&self.location.search.match(t)})(),Ih=Math.PI/24,Nh=new M,Dh=(t,e,n)=>{let i=e>0?n>0?0:-Math.PI/2:n>0?Math.PI/2:Math.PI;for(let r=0;r<=12;++r)t.push(e+.17*Math.cos(i),n+.17*Math.sin(i),0,e+.2*Math.cos(i),n+.2*Math.sin(i),0),i+=Ih};class Fh extends je{constructor(t){const e=new Ee,n=[],i=[],{size:r,boundingBox:s}=t,o=r.x/2,a=r.z/2;Dh(i,o,a),Dh(i,-o,a),Dh(i,-o,-a),Dh(i,o,-a);const l=i.length/3;for(let t=0;t0}dispose(){const{geometry:t,material:e}=this.hitPlane;t.dispose(),e.dispose(),this.geometry.dispose(),this.material.dispose()}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var zh,Uh,Bh,kh,Hh,Gh,Vh,jh,Wh,qh,Xh,Yh,Jh,Zh,Kh,Qh,$h,tu,eu,nu,iu,ru,su,ou,au,lu,cu,hu,uu,du,pu,mu,fu,gu,vu,yu,xu;const bu=\"not-presenting\",wu=\"session-started\",_u=\"object-placed\",Mu=\"failed\",Su=Symbol(\"presentedScene\"),Tu=Symbol(\"placementBox\"),Eu=Symbol(\"lastTick\"),Au=Symbol(\"turntableRotation\"),Lu=Symbol(\"oldShadowIntensity\"),Ru=Symbol(\"oldBackground\"),Cu=Symbol(\"rafId\"),Pu=Symbol(\"currentSession\"),Ou=Symbol(\"tick\"),Iu=Symbol(\"refSpace\"),Nu=Symbol(\"viewerRefSpace\"),Du=Symbol(\"frame\"),Fu=Symbol(\"initialized\"),zu=Symbol(\"initialModelToWorld\"),Uu=Symbol(\"placementComplete\"),Bu=Symbol(\"hitTestSource\"),ku=Symbol(\"transiertHitTestSource\"),Hu=Symbol(\"inputSource\"),Gu=Symbol(\"isTranslating\"),Vu=Symbol(\"isRotating\"),ju=Symbol(\"isScaling\"),Wu=Symbol(\"lastDragPosition\"),qu=Symbol(\"lastScalar\"),Xu=Symbol(\"goalPosition\"),Yu=Symbol(\"goalYaw\"),Ju=Symbol(\"goalScale\"),Zu=Symbol(\"xDamper\"),Ku=Symbol(\"yDamper\"),Qu=Symbol(\"zDamper\"),$u=Symbol(\"yawDamper\"),td=Symbol(\"scaleDamper\"),ed=Symbol(\"damperRate\"),nd=Symbol(\"resolveCleanup\"),id=Symbol(\"exitWebXRButtonContainer\"),rd=Symbol(\"onWebXRFrame\"),sd=Symbol(\"postSessionCleanup\"),od=Symbol(\"updateCamera\"),ad=Symbol(\"placeInitially\"),ld=Symbol(\"getHitPoint\"),cd=Symbol(\"onSelectStart\"),hd=Symbol(\"onSelect\"),ud=Symbol(\"onUpdateScene\"),dd=Symbol(\"fingerSeparation\"),pd=Symbol(\"processInput\"),md=Symbol(\"moveScene\"),fd=Symbol(\"onExitWebXRButtonContainerClick\"),gd=new I,vd=new at,yd=new I;class xd extends x{constructor(t){super(),this.renderer=t,this.camera=new sn,this[zh]=null,this[Uh]=null,this[Bh]=null,this[kh]=null,this[Hh]=null,this[Gh]=null,this[Vh]=null,this[jh]=null,this[Wh]=null,this[qh]=null,this[Xh]=null,this[Yh]=null,this[Jh]=null,this[Zh]=null,this[Kh]=null,this[Qh]=null,this[$h]=!1,this[tu]=new at,this[eu]=!1,this[nu]=!1,this[iu]=!1,this[ru]=!1,this[su]=new I,this[ou]=0,this[au]=new I,this[lu]=0,this[cu]=1,this[hu]=new Rc,this[uu]=new Rc,this[du]=new Rc,this[pu]=new Rc,this[mu]=new Rc,this[fu]=1,this[gu]=()=>this.stopPresenting(),this[vu]=()=>{null!=this[Tu]&&this.isPresenting&&(this[Tu].dispose(),this[Tu]=new Fh(this[Su].model))},this[yu]=t=>{const e=this[ku];if(null==e)return;const n=this[Du].getHitTestResultsForTransientInput(e),i=this[Su],r=this[Tu];if(1===n.length){this[Hu]=t.inputSource;const{axes:e}=this[Hu].gamepad,n=r.getHit(this[Su],e[0],e[1]);r.show=!0,null!=n?(this[Gu]=!0,this[Wu].copy(n)):(this[Vu]=!0,this[qu]=e[0])}else 2===n.length&&i.canScale&&(r.show=!0,this[ju]=!0,this[qu]=this[dd](n)/i.scale.x)},this[xu]=()=>{this[Gu]=!1,this[Vu]=!1,this[ju]=!1,this[Hu]=null,this[Xu].y+=this[Tu].offsetHeight*this[Su].scale.x,this[Tu].show=!1},this.threeRenderer=t.threeRenderer,this.camera.matrixAutoUpdate=!1}async resolveARSession(t){Ah();const e=await navigator.xr.requestSession(\"immersive-ar\",{requiredFeatures:[\"hit-test\"],optionalFeatures:[\"dom-overlay\"],domOverlay:{root:t.element.shadowRoot.querySelector(\"div.annotation-container\")}}),n=this.threeRenderer.context;await n.makeXRCompatible(),e.updateRenderState({baseLayer:new XRWebGLLayer(e,n,{alpha:!0})});let i=new Promise((t,n)=>{e.requestAnimationFrame(()=>t())});await i,t.element[om](window.screen);const{framebuffer:r,framebufferWidth:s,framebufferHeight:o}=e.renderState.baseLayer;this.threeRenderer.setFramebuffer(r),this.threeRenderer.setPixelRatio(1),this.threeRenderer.setSize(s,o,!1);const a=t.element.shadowRoot.querySelector(\".slot.exit-webxr-ar-button\");return a.classList.add(\"enabled\"),a.addEventListener(\"click\",this[fd]),this[id]=a,e}get presentedScene(){return this[Su]}async supportsPresentation(){try{return Ah(),await navigator.xr.isSessionSupported(\"immersive-ar\")}catch(t){return!1}}async present(t){this.isPresenting&&console.warn(\"Cannot present while a model is already presenting\");let e=new Promise((t,e)=>{requestAnimationFrame(()=>t())});t.model.setHotspotsVisibility(!1),t.isDirty=!0,await e,this[Su]=t;const n=await this.resolveARSession(t);n.addEventListener(\"end\",()=>{this[sd]()},{once:!0}),this[Iu]=await n.requestReferenceSpace(\"local\"),this[Nu]=await n.requestReferenceSpace(\"viewer\"),t.setCamera(this.camera),this[Fu]=!1,this[ed]=.4,this[Au]=t.yaw,t.yaw=0,this[Yu]=0,this[Ju]=1,this[Ru]=t.background,t.background=null,this[Lu]=t.shadowIntensity,t.setShadowIntensity(0),t.addEventListener(\"model-load\",this[ud]);const i=20*Math.PI/180,r=new XRRay(new DOMPoint(0,0,0),{x:0,y:-Math.sin(i),z:-Math.cos(i)});n.requestHitTestSource({space:this[Nu],offsetRay:r}).then(t=>{this[Bu]=t}),this[Pu]=n,this[Tu]=new Fh(t.model),this[Uu]=!1,this[Eu]=performance.now(),this[Ou]()}async stopPresenting(){if(!this.isPresenting)return;const t=new Promise(t=>{this[nd]=t});try{await this[Pu].end(),await t}catch(t){console.warn(\"Error while trying to end AR session\"),console.warn(t),this[sd]()}}[(zh=Tu,Uh=Eu,Bh=Au,kh=Lu,Hh=Ru,Gh=Cu,Vh=Pu,jh=Iu,Wh=Nu,qh=Du,Xh=Bu,Yh=ku,Jh=Hu,Zh=Su,Kh=nd,Qh=id,$h=Fu,tu=zu,eu=Uu,nu=Gu,iu=Vu,ru=ju,su=Wu,ou=qu,au=Xu,lu=Yu,cu=Ju,hu=Zu,uu=Ku,du=Qu,pu=$u,mu=td,fu=ed,gu=fd,sd)](){this.threeRenderer.setFramebuffer(null);const t=this[Pu];null!=t&&(t.removeEventListener(\"selectstart\",this[cd]),t.removeEventListener(\"selectend\",this[hd]),t.cancelAnimationFrame(this[Cu]),this[Pu]=null);const e=this[Su];if(null!=e){const{model:t,element:n}=e;e.setCamera(e.camera),t.remove(this[Tu]),e.position.set(0,0,0),e.scale.set(1,1,1),t.setShadowScaleAndOffset(1,0);const i=this[Au];null!=i&&(e.yaw=i);const r=this[Lu];null!=r&&e.setShadowIntensity(r);const s=this[Ru];null!=s&&(e.background=s),e.removeEventListener(\"model-load\",this[ud]),t.orientHotspots(0),n.requestUpdate(\"cameraTarget\"),n[om](n.getBoundingClientRect())}this.renderer.height=0;const n=this[id];null!=n&&(n.classList.remove(\"enabled\"),n.removeEventListener(\"click\",this[fd]),this[id]=null);const i=this[ku];null!=i&&(i.cancel(),this[ku]=null);const r=this[Bu];null!=r&&(r.cancel(),this[Bu]=null),null!=this[Tu]&&(this[Tu].dispose(),this[Tu]=null),this[Eu]=null,this[Au]=null,this[Lu]=null,this[Ru]=null,this[Cu]=null,this[Iu]=null,this[Su]=null,this[Nu]=null,this[Du]=null,this[Hu]=null,null!=this[nd]&&this[nd](),this.dispatchEvent({type:\"status\",status:bu})}get isPresenting(){return null!=this[Su]}updateTarget(){const t=this[Su];if(null!=t){const e=t.getTarget();t.setTarget(e.x,t.model.boundingBox.min.y,e.z)}}[(vu=ud,od)](t){const{camera:e}=this,{matrix:n}=e;if(n.fromArray(t.transform.matrix),e.updateMatrixWorld(!0),e.position.setFromMatrixPosition(n),null!=this[Bu]){const{position:t,model:n}=this[Su],i=n.idealCameraDistance;e.getWorldDirection(t),t.multiplyScalar(i),t.add(e.position)}if(!this[Fu]){e.projectionMatrix.fromArray(t.projectionMatrix),e.projectionMatrixInverse.getInverse(e.projectionMatrix);const{x:n,z:i}=e.position,r=this[Su];r.pointTowards(n,i),r.model.updateMatrixWorld(!0),this[Yu]=r.yaw,this[zu].copy(r.model.matrixWorld),r.model.setHotspotsVisibility(!0),this[Fu]=!0,this.dispatchEvent({type:\"status\",status:wu})}this[Su].model.orientHotspots(Math.atan2(n.elements[1],n.elements[5]))}[ad](t){const e=this[Bu];if(null==e)return;const n=t.getHitTestResults(e);if(0==n.length)return;const i=n[0],r=this[ld](i);if(null==r)return;this.placeModel(r),e.cancel(),this[Bu]=null;const{session:s}=t;s.addEventListener(\"selectstart\",this[cd]),s.addEventListener(\"selectend\",this[hd]),s.requestHitTestSourceForTransientInput({profile:\"generic-touchscreen\"}).then(t=>{this[ku]=t})}[ld](t){const e=t.getPose(this[Iu]);if(null==e)return null;const n=vd.fromArray(e.transform.matrix);return n.elements[5]>.75?yd.setFromMatrixPosition(n):null}placeModel(t){const e=this[Su],{model:n}=e,{min:i,max:r}=n.boundingBox;this[Tu].show=!0;const s=this[Xu];s.copy(t);const o=t.y,a=this.camera.position.clone(),l=t.clone().sub(a).normalize();a.sub(l.multiplyScalar(n.idealCameraDistance));const c=new ot(a,l.normalize()),h=this[zu],u=(new I).setFromMatrixPosition(h).add(t);h.setPosition(u);const d=(new at).getInverse(h);c.applyMatrix4(d),r.y+=10,c.intersectBox(n.boundingBox,u),r.y-=10,null!=u&&(u.applyMatrix4(h),s.add(t).sub(u));const p=e.getTarget();e.setTarget(p.x,i.y,p.z),s.y=o,this.dispatchEvent({type:\"status\",status:_u})}[(yu=cd,xu=hd,dd)](t){const e=t[0].inputSource.gamepad.axes,n=t[1].inputSource.gamepad.axes,i=n[0]-e[0],r=n[1]-e[1];return Math.sqrt(i*i+r*r)}[pd](t){const e=this[ku];if(null==e)return;if(!this[Gu]&&!this[ju]&&!this[Vu])return;const n=t.getHitTestResultsForTransientInput(e),i=this[Su],r=i.scale.x;if(this[ju])if(n.length<2)this[ju]=!1;else{const t=this[dd](n)/this[qu];this[Ju]=t<1.2&&t>.8333333333333334?1:t}else{if(2===n.length&&i.canScale)return this[Gu]=!1,this[Vu]=!1,this[ju]=!0,void(this[qu]=this[dd](n)/r);if(this[Vu]){const t=this[Hu].gamepad.axes[0];this[Yu]+=1.5*(t-this[qu]),this[qu]=t}else this[Gu]&&n.forEach(t=>{if(t.inputSource!==this[Hu]||t.results.length<1)return;const e=this[ld](t.results[0]);if(null==e)return;this[Xu].sub(this[Wu]);const n=e.y-this[Wu].y;if(n<0){this[Tu].offsetHeight=n/r,this[Su].model.setShadowScaleAndOffset(r,n);const t=gd.copy(this.camera.position),i=-n/(t.y-e.y);t.multiplyScalar(i),e.multiplyScalar(1-i).add(t)}this[Xu].add(e),this[Wu].copy(e)})}}[md](t){const e=this[Su],{model:n,position:i,yaw:r}=e,s=n.idealCameraDistance,o=this[Xu],a=e.scale.x,l=this[Tu];if(null==this[Bu]&&(!o.equals(i)||this[Ju]!==a)){let{x:r,y:c,z:h}=i;t*=this[ed],r=this[Zu].update(r,o.x,t,s),c=this[Ku].update(c,o.y,t,s),h=this[Qu].update(h,o.z,t,s),i.set(r,c,h);const u=this[td].update(a,this[Ju],t,1);if(e.scale.set(u,u,u),!this[Gu]){const t=o.y-c;this[Uu]?(l.offsetHeight=t/u,n.setShadowScaleAndOffset(u,t)):0===t&&(this[Uu]=!0,l.show=!1,e.setShadowIntensity(.3),this[ed]=1)}}l.updateOpacity(t),e.updateTarget(t),e.updateMatrixWorld(!0),e.yaw=this[$u].update(r,this[Yu],t,Math.PI)}[Ou](){this[Cu]=this[Pu].requestAnimationFrame((t,e)=>this[rd](t,e))}[rd](t,e){this[Du]=e;const n=e.getViewerPose(this[Iu]);this[Ou]();const i=this[Su];if(null==n||null==i)return;this[od](n.views[0]),this[ad](e),this[pd](e);const r=t-this[Eu];this[md](r),this.renderer.preRender(i,t,r),this[Eu]=t,this.threeRenderer.render(i,this.camera)}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */class bd{constructor(t){t.threeRenderer.debug={checkShaderErrors:!0},Promise.resolve().then(()=>{self.dispatchEvent(new CustomEvent(\"model-viewer-renderer-debug\",{detail:{renderer:t,THREE:{ShaderMaterial:nn,Texture:L,Mesh:je,Scene:Mr,PlaneBufferGeometry:mn,OrthographicCamera:Ua,WebGLRenderTarget:C}}}))})}addScene(t){self.dispatchEvent(new CustomEvent(\"model-viewer-scene-added-debug\",{detail:{scene:t}}))}removeScene(t){self.dispatchEvent(new CustomEvent(\"model-viewer-scene-removed-debug\",{detail:{scene:t}}))}}const wd=Symbol(\"threeGLTF\"),_d=Symbol(\"gltf\"),Md=Symbol(\"gltfElementMap\"),Sd=Symbol(\"threeObjectMap\"),Td=Symbol(\"parallelTraverseThreeScene\"),Ed=Symbol(\"correlateOriginalThreeGLTF\"),Ad=Symbol(\"correlateCloneThreeGLTF\");class Ld{constructor(t,e,n,i){this[wd]=t,this[_d]=e,this[Md]=i,this[Sd]=n}static from(t,e){return null!=e?this[Ad](t,e):this[Ed](t)}static[Ed](t){const e=t.parser.json,{associations:n}=t.parser,i=new Map;return n.forEach((t,n)=>{if(null==t)return;const{type:r,index:s}=t,o=(e[r]||[])[s];if(null==o)return;let a=i.get(o);null==a&&(a=new Set,i.set(o,a)),a.add(n)}),new Ld(t,e,n,i)}static[Ad](t,e){const n=e.threeGLTF,i=e.gltf,r=JSON.parse(JSON.stringify(i)),s=new Map,o=new Map;for(let i=0;i{const i=e.threeObjectMap.get(t);if(null!=i){const{type:t,index:e}=i,a=r[t][e];s.set(n,{type:t,index:e});const l=o.get(a)||new Set;l.add(n),o.set(a,l)}});return new Ld(t,r,s,o)}static[Td](t,e,n){const i=(t,e)=>{if(n(t,e),t.isObject3D){if(t.isMesh)if(Array.isArray(t.material))for(let n=0;n{t.traverse(t=>{if(!t.isMesh)return;const e=t;(Array.isArray(e.material)?e.material:[e.material]).forEach(t=>{t.dispose()}),e.geometry.dispose()})})}[Wd](){const t=this[jd],e=Hd(this.scene),n=[e],i=t.userData?Object.assign({},t.userData):{};return Object.assign(Object.assign({},t),{scene:e,scenes:n,userData:i})}}\n/**\n * @license MIT\n * @see https://github.com/mrdoob/three.js/blob/dev/LICENSE\n */const Xd=\"\\n#ifdef ALPHATEST\\n\\n if ( diffuseColor.a < ALPHATEST ) discard;\\n diffuseColor.a = 1.0;\\n\\n#endif\\n\",Yd=Symbol(\"cloneAndPatchMaterial\"),Jd=Symbol(\"correlatedSceneGraph\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */class Zd extends qd{static[Vd](t){const e=super[Vd](t);null==e[Jd]&&(e[Jd]=Ld.from(e));const{scene:n}=e,i=[];n.traverse(t=>{if(t.renderOrder=1e3,t.frustumCulled=!1,t.name||(t.name=t.uuid),!t.isMesh)return;t.castShadow=!0;const e=t;let n=!1;(Array.isArray(e.material)?e.material:[e.material]).forEach(t=>{t.isMeshStandardMaterial&&(t.transparent&&2===t.side&&(n=!0,t.side=0),vp.singleton.roughnessMipmapper.generateMipmaps(t))}),n&&i.push(e)});for(const t of i){const e=(Array.isArray(t.material)?t.material:[t.material]).map(t=>{const e=t.clone();return e.side=1,e}),n=Array.isArray(t.material)?e:e[0],i=new je(t.geometry,n);i.renderOrder=-1,t.add(i)}return e}get correlatedSceneGraph(){return this[jd][Jd]}[Wd](){const t=super[Wd](),e=new Map;return t.scene.traverse(t=>{if(t.isMesh){const n=t;Array.isArray(n.material)?n.material=n.material.map(t=>this[Yd](t,e)):null!=n.material&&(n.material=this[Yd](n.material,e))}}),t[Jd]=Ld.from(t,this.correlatedSceneGraph),t}[Yd](t,e){if(e.has(t.uuid))return e.get(t.uuid);const n=t.clone(),i=t.onBeforeCompile;return n.onBeforeCompile=t.isGLTFSpecularGlossinessMaterial?t=>{i(t,void 0),t.fragmentShader=t.fragmentShader.replace(\"#include \",Xd)}:t=>{t.fragmentShader=t.fragmentShader.replace(\"#include \",Xd),i(t,void 0)},n.shadowSide=0,n.transparent&&(n.depthWrite=!1),n.alphaTest||n.transparent||(n.alphaTest=-.5),e.set(t.uuid,n),n}}var Kd,Qd,$d=function(t){oa.call(this,t),this.type=1009};$d.prototype=Object.assign(Object.create(oa.prototype),{constructor:$d,parse:function(t){var e=function(t,e){switch(t){case 1:console.error(\"RGBELoader Read Error: \"+(e||\"\"));break;case 2:console.error(\"RGBELoader Write Error: \"+(e||\"\"));break;case 3:console.error(\"RGBELoader Bad File Format: \"+(e||\"\"));break;default:case 4:console.error(\"RGBELoader: Error: \"+(e||\"\"))}return-1},n=function(t,e,n){e=e||1024;for(var i=t.pos,r=-1,s=0,o=\"\",a=String.fromCharCode.apply(null,new Uint16Array(t.subarray(i,i+128)));0>(r=a.indexOf(\"\\n\"))&&s>16&32768,s=i>>12&2047,o=i>>23&255;return o<103?r:o>142?(r|=31744,r|=(255==o?0:1)&&8388607&i):o<113?r|=((s|=2048)>>114-o)+(s>>113-o&1):(r|=o-112<<10|s>>1,r+=1&s)}return function(t,e,i,r){var s=t[e+3],o=Math.pow(2,s-128)/255;i[r+0]=n(t[e+0]*o),i[r+1]=n(t[e+1]*o),i[r+2]=n(t[e+2]*o)}}(),s=new Uint8Array(t);s.pos=0;var o=function(t){var i,r,s=/^\\s*GAMMA\\s*=\\s*(\\d+(\\.\\d+)?)\\s*$/,o=/^\\s*EXPOSURE\\s*=\\s*(\\d+(\\.\\d+)?)\\s*$/,a=/^\\s*FORMAT=(\\S+)\\s*$/,l=/^\\s*\\-Y\\s+(\\d+)\\s+\\+X\\s+(\\d+)\\s*$/,c={valid:0,string:\"\",comments:\"\",programtype:\"RGBE\",format:\"\",gamma:1,exposure:1,width:0,height:0};if(t.pos>=t.byteLength||!(i=n(t)))return e(1,\"no header found\");if(!(r=i.match(/^#\\?(\\S+)$/)))return e(3,\"bad initial token\");for(c.valid|=1,c.programtype=r[1],c.string+=i+\"\\n\";!1!==(i=n(t));)if(c.string+=i+\"\\n\",\"#\"!==i.charAt(0)){if((r=i.match(s))&&(c.gamma=parseFloat(r[1],10)),(r=i.match(o))&&(c.exposure=parseFloat(r[1],10)),(r=i.match(a))&&(c.valid|=2,c.format=r[1]),(r=i.match(l))&&(c.valid|=4,c.height=parseInt(r[1],10),c.width=parseInt(r[2],10)),2&c.valid&&4&c.valid)break}else c.comments+=i+\"\\n\";return 2&c.valid?4&c.valid?c:e(3,\"missing image size specifier\"):e(3,\"missing format specifier\")}(s);if(-1!==o){var a=o.width,l=o.height,c=function(t,n,i){var r,s,o,a,l,c,h,u,d,p,m,f,g,v=n,y=i;if(v<8||v>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);if(v!==(t[2]<<8|t[3]))return e(3,\"wrong scanline width\");if(!(r=new Uint8Array(4*n*i)).length)return e(4,\"unable to allocate buffer space\");for(s=0,o=0,u=4*v,g=new Uint8Array(4),c=new Uint8Array(u);y>0&&ot.byteLength)return e(1);if(g[0]=t[o++],g[1]=t[o++],g[2]=t[o++],g[3]=t[o++],2!=g[0]||2!=g[1]||(g[2]<<8|g[3])!=v)return e(3,\"bad rgbe scanline format\");for(h=0;h128)&&(a-=128),0===a||h+a>u)return e(3,\"bad scanline data\");if(f)for(l=t[o++],d=0;d{})){try{this[op].compileEquirectangularShader();const n=ep.test(t),i=n?ip:np,r=await new Promise((n,r)=>i.load(t,n,t=>{e(t.loaded/t.total*.9)},r));return e(1),this[ap](r,t,\"Equirectangular\"),n?(r.encoding=3002,r.minFilter=1003,r.magFilter=1003,r.flipY=!0):r.encoding=3007,r}finally{e&&e(1)}}async loadEquirectAsCubeUV(t,e=(()=>{})){let n=null;try{n=await this.load(t,e);const i=this[op].fromEquirectangular(n);return this[ap](i.texture,t,\"CubeUV\"),i}finally{null!=n&&n.dispose()}}async generateEnvironmentMapAndSkybox(t=null,e=null,n={}){const{progressTracker:i}=n,r=null!=i?i.beginActivity():()=>{};try{let n,s=Promise.resolve(null);t&&(s=this[lp](t,i)),n=e?this[lp](e,i):t?s:this[cp]();let[o,a]=await Promise.all([n,s]);if(null==o)throw new Error(\"Failed to load environment map.\");return o=o,this[ap](o.texture,e,\"PMREM\"),null!=a&&this[ap](a.texture,t,\"PMREM\"),{environmentMap:o,skybox:a}}finally{r(1)}}[(Kd=sp,Qd=rp,ap)](t,e,n){null!=t&&(t.userData=Object.assign(Object.assign({},hp),{url:e,mapping:n}))}[lp](t,e){if(!this[rp].has(t)){const n=e?e.beginActivity():()=>{},i=this.loadEquirectAsCubeUV(t,n);this[rp].set(t,i)}return this[rp].get(t)}[cp](){if(null==this[sp]){const t=new tp;this[sp]=this[op].fromScene(t,.04)}return Promise.resolve(this[sp])}async dispose(){const t=[];this[rp].forEach(e=>{t.push(e)}),this[rp].clear();for(const e of t)try{(await e).dispose()}catch(t){}null!=this[sp]&&(this[sp].dispose(),this[sp]=null)}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var dp,pp;const mp=Symbol(\"onWebGLContextLost\"),fp=Symbol(\"webGLContextLostHandler\"),gp=Symbol(\"singleton\");class vp extends x{constructor(t){super(),this.loader=new Ec(Zd),this.width=0,this.height=0,this.dpr=1,this.minScale=.5,this.debugger=null,this.scenes=new Set,this.multipleScenesVisible=!1,this.scale=1,this.avgFrameDuration=22,this[pp]=t=>this[mp](t),this.dpr=Ph(),this.canvasElement=document.createElement(\"canvas\"),this.canvasElement.id=\"webgl-canvas\",this.canvas3D=this.canvasElement,this.canvas3D.addEventListener(\"webglcontextlost\",this[fp]);try{this.threeRenderer=new br({canvas:this.canvas3D,alpha:!0,antialias:!0,powerPreference:\"high-performance\",preserveDrawingBuffer:!0}),this.threeRenderer.autoClear=!0,this.threeRenderer.outputEncoding=3007,this.threeRenderer.gammaFactor=2.2,this.threeRenderer.physicallyCorrectLights=!0,this.threeRenderer.setPixelRatio(1),this.threeRenderer.shadowMap.enabled=!0,this.threeRenderer.shadowMap.type=2,this.threeRenderer.shadowMap.autoUpdate=!1,this.debugger=null!=t&&t.debug?new bd(this):null,this.threeRenderer.debug={checkShaderErrors:!!this.debugger},this.threeRenderer.toneMapping=4}catch(t){console.warn(t)}this.arRenderer=new xd(this),this.textureUtils=this.canRender?new up(this.threeRenderer):null,this.roughnessMipmapper=new Th(this.threeRenderer),this.updateRendererSize(),this.lastTick=performance.now(),this.avgFrameDuration=0}static get singleton(){return this[gp]}static resetSingleton(){this[gp].dispose(),this[gp]=new vp({debug:Oh()})}get canRender(){return null!=this.threeRenderer}get scaleFactor(){return this.scale}updateRendererSize(){const t=Ph();if(t!==this.dpr)for(const t of this.scenes){const{element:e}=t;e[qp](e.getBoundingClientRect())}let e=0,n=0;for(const t of this.scenes)e=Math.max(e,t.width),n=Math.max(n,t.height);if(e===this.width&&n===this.height&&t===this.dpr)return;this.width=e,this.height=n,this.dpr=t,this.canRender&&this.threeRenderer.setSize(e*t,n*t,!1);const i=e/this.scale,r=n/this.scale;this.canvasElement.style.width=i+\"px\",this.canvasElement.style.height=r+\"px\";for(const s of this.scenes){const{canvas:o}=s;o.width=e*t,o.height=n*t,o.style.width=i+\"px\",o.style.height=r+\"px\",s.isDirty=!0}}updateRendererScale(){let{scale:t}=this;if(this.avgFrameDuration>26&&t>this.minScale?t*=.79:this.avgFrameDuration<18&&t<1&&(t/=.79,t=Math.min(t,1)),t=Math.max(t,this.minScale),t==this.scale)return;this.scale=t,this.avgFrameDuration=22;const e=this.width/t,n=this.height/t;this.canvasElement.style.width=e+\"px\",this.canvasElement.style.height=n+\"px\";for(const t of this.scenes){const{style:i}=t.canvas;i.width=e+\"px\",i.height=n+\"px\",t.isDirty=!0}}registerScene(t){this.scenes.add(t);const{canvas:e}=t;e.width=this.width*this.dpr,e.height=this.height*this.dpr,e.style.width=this.width/this.scale+\"px\",e.style.height=this.height/this.scale+\"px\",this.multipleScenesVisible&&e.classList.add(\"show\"),t.isDirty=!0,this.canRender&&this.scenes.size>0&&this.threeRenderer.setAnimationLoop(t=>this.render(t)),null!=this.debugger&&this.debugger.addScene(t)}unregisterScene(t){this.scenes.delete(t),this.canRender&&0===this.scenes.size&&this.threeRenderer.setAnimationLoop(null),null!=this.debugger&&this.debugger.removeScene(t)}displayCanvas(t){return this.multipleScenesVisible?t.element[em]:this.canvasElement}selectCanvas(){let t=0,e=null;for(const n of this.scenes){const{element:i}=n;i.modelIsVisible&&(++t,e=i[tm])}const n=t>1||false,{canvasElement:i}=this;if(n!==this.multipleScenesVisible||!n&&i.parentElement!==e){this.multipleScenesVisible=n,n&&i.classList.remove(\"show\");for(const t of this.scenes){const r=t.element[tm],s=t.element[em];n?(s.classList.add(\"show\"),t.isDirty=!0):r===e&&(r.appendChild(i),i.classList.add(\"show\"),s.classList.remove(\"show\"),t.isDirty=!0)}}}orderedScenes(){const t=[];for(const e of[!1,!0])for(const n of this.scenes)n.element.modelIsVisible===e&&t.push(n);return t}get isPresenting(){return this.arRenderer.isPresenting}preRender(t,e,n){const{element:i,exposure:r,model:s}=t;i[rm](e,n);const o=\"number\"==typeof r&&!self.isNaN(r);this.threeRenderer.toneMappingExposure=o?r:1,s.updateShadow()&&(this.threeRenderer.shadowMap.needsUpdate=!0)}render(t){const e=t-this.lastTick;if(this.lastTick=t,!this.canRender||this.isPresenting)return;this.avgFrameDuration+=Ch(.2*(e-this.avgFrameDuration),-2,2),this.selectCanvas(),this.updateRendererSize(),this.updateRendererScale();const{dpr:n,scale:i}=this;for(const r of this.orderedScenes()){if(!r.element[dm]())continue;if(this.preRender(r,t,e),!r.isDirty)continue;if(r.isDirty=!1,!r.element.modelIsVisible&&!this.multipleScenesVisible)for(const t of this.scenes)t.element.modelIsVisible&&(t.isDirty=!0);const s=Math.min(Math.ceil(r.width*i*n),this.canvas3D.width),o=Math.min(Math.ceil(r.height*i*n),this.canvas3D.height);if(this.threeRenderer.setRenderTarget(null),this.threeRenderer.setViewport(0,Math.floor(this.height*n)-o,s,o),this.threeRenderer.render(r,r.getCamera()),this.multipleScenesVisible){null==r.context&&r.createContext();{const t=r.context;t.clearRect(0,0,s,o),t.drawImage(this.canvas3D,0,0,s,o,0,0,s,o)}}}}dispose(){null!=this.textureUtils&&this.textureUtils.dispose(),null!=this.threeRenderer&&this.threeRenderer.dispose(),this.textureUtils=null,this.threeRenderer=null,this.scenes.clear(),this.canvas3D.removeEventListener(\"webglcontextlost\",this[fp])}[(dp=gp,pp=fp,mp)](t){this.dispatchEvent({type:\"contextlost\",sourceEvent:t})}}vp[dp]=new vp({debug:Oh()});\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar yp,xp;const bp=Symbol(\"ongoingActivities\"),wp=Symbol(\"announceTotalProgress\"),_p=Symbol(\"eventDelegate\");class Mp{constructor(){this[yp]=document.createDocumentFragment(),this.addEventListener=(...t)=>this[_p].addEventListener(...t),this.removeEventListener=(...t)=>this[_p].removeEventListener(...t),this.dispatchEvent=(...t)=>this[_p].dispatchEvent(...t),this[xp]=new Set}get ongoingActivityCount(){return this[bp].size}beginActivity(){const t={progress:0};return this[bp].add(t),1===this.ongoingActivityCount&&this[wp](),e=>{let n;return n=Math.max(Ch(e,0,1),t.progress),n!==t.progress&&(t.progress=n,this[wp]()),t.progress}}[(yp=_p,xp=bp,wp)](){let t=0,e=0,n=0;for(const i of this[bp]){const{progress:r}=i;t+=r*(.5/Math.pow(2,e++)),1===r&&n++}n===this.ongoingActivityCount&&(t=1,this[bp].clear()),this.dispatchEvent(new CustomEvent(\"progress\",{detail:{totalProgress:t}}))}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var Sp,Tp,Ep,Ap,Lp,Rp,Cp,Pp,Op,Ip,Np=function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};const Dp=document.createElement(\"canvas\");let Fp=null;const zp=Symbol(\"template\"),Up=Symbol(\"fallbackResizeHandler\"),Bp=Symbol(\"defaultAriaLabel\"),kp=Symbol(\"resizeObserver\"),Hp=Symbol(\"intersectionObserver\"),Gp=Symbol(\"clearModelTimeout\"),Vp=Symbol(\"onContextLost\"),jp=Symbol(\"contextLostHandler\"),Wp=Symbol(\"loaded\"),qp=Symbol(\"updateSize\"),Xp=Symbol(\"isElementInViewport\"),Yp=Symbol(\"announceModelVisibility\"),Jp=Symbol(\"ariaLabel\"),Zp=Symbol(\"loadedTime\"),Kp=Symbol(\"updateSource\"),Qp=Symbol(\"markLoaded\"),$p=Symbol(\"container\"),tm=Symbol(\"input\"),em=Symbol(\"canvas\"),nm=Symbol(\"scene\"),im=Symbol(\"needsRender\"),rm=Symbol(\"tick\"),sm=Symbol(\"onModelLoad\"),om=Symbol(\"onResize\"),am=Symbol(\"renderer\"),lm=Symbol(\"progressTracker\"),cm=Symbol(\"getLoaded\"),hm=Symbol(\"getModelIsVisible\"),um=Symbol(\"shouldAttemptPreload\"),dm=Symbol(\"sceneIsReady\"),pm=Symbol(\"hasTransitioned\"),mm=t=>({x:t.x,y:t.y,z:t.z,toString(){return`${this.x}m ${this.y}m ${this.z}m`}});class fm extends r{constructor(){super(),this.alt=null,this.src=null,this[Sp]=!1,this[Tp]=!1,this[Ep]=0,this[Ap]=null,this[Lp]=Rh(()=>{const t=this.getBoundingClientRect();this[qp](t)},50),this[Rp]=Rh(t=>{const e=this.modelIsVisible;e!==t&&this.dispatchEvent(new CustomEvent(\"model-visibility\",{detail:{visible:e}}))},0),this[Cp]=null,this[Pp]=null,this[Op]=new Mp,this[Ip]=t=>this[Vp](t);const t=this.constructor.template;window.ShadyCSS&&window.ShadyCSS.styleElement(this,{}),this.attachShadow({mode:\"open\"});const e=this.shadowRoot;let n,i;if(e.appendChild(t.content.cloneNode(!0)),this[$p]=e.querySelector(\".container\"),this[tm]=e.querySelector(\".userInput\"),this[em]=e.querySelector(\"canvas\"),this[Bp]=this[tm].getAttribute(\"aria-label\"),this.isConnected){const t=this.getBoundingClientRect();n=t.width,i=t.height}else n=300,i=150;this[nm]=new yh({canvas:this[em],element:this,width:n,height:i}),this[nm].addEventListener(\"model-load\",t=>{this[Qp](),this[sm](),this.dispatchEvent(new CustomEvent(\"load\",{detail:{url:t.url}}))}),Promise.resolve().then(()=>{this[qp](this.getBoundingClientRect())}),c&&(this[kp]=new ResizeObserver(t=>{if(!this[am].isPresenting)for(let e of t)e.target===this&&this[qp](e.contentRect)})),h?this[Hp]=new IntersectionObserver(t=>{for(let e of t)if(e.target===this){const t=this.modelIsVisible;this[Xp]=e.isIntersecting,this[Yp](t),this[Xp]&&!this[dm]()&&this[Kp]()}},{root:null,rootMargin:\"0px\",threshold:0}):this[Xp]=!0}static get is(){return\"model-viewer\"}static get template(){return this.hasOwnProperty(zp)||(this[zp]=(t=>{const e=document.createElement(\"template\");return e.innerHTML=y.innerHTML,window.ShadyCSS&&window.ShadyCSS.prepareTemplate(e,t),e})(this.is)),this[zp]}static set modelCacheSize(t){Ec[Sc].evictionThreshold=t}static get modelCacheSize(){return Ec[Sc].evictionThreshold}static set minimumRenderScale(t){t>1&&console.warn(\" minimumRenderScale has been clamped to a maximum value of 1.\"),t<=0&&console.warn(\" minimumRenderScale has been clamped to a minimum value of 0. This could result in single-pixel renders on some devices; consider increasing.\"),vp.singleton.minScale=Math.max(0,Math.min(1,t))}static get minimumRenderScale(){return vp.singleton.minScale}get loaded(){return this[cm]()}get[(Sp=Xp,Tp=Wp,Ep=Zp,Ap=Gp,Lp=Up,Rp=Yp,Cp=kp,Pp=Hp,Op=lm,Ip=jp,am)](){return vp.singleton}get modelIsVisible(){return this[hm]()}connectedCallback(){super.connectedCallback&&super.connectedCallback(),c?this[kp].observe(this):self.addEventListener(\"resize\",this[Up]),h&&this[Hp].observe(this);const t=this[am];t.addEventListener(\"contextlost\",this[jp]),t.registerScene(this[nm]),null!=this[Gp]&&(self.clearTimeout(this[Gp]),this[Gp]=null,this.requestUpdate(\"src\",null))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),c?this[kp].unobserve(this):self.removeEventListener(\"resize\",this[Up]),h&&this[Hp].unobserve(this);const t=this[am];t.removeEventListener(\"contextlost\",this[jp]),t.unregisterScene(this[nm]),this[Gp]=self.setTimeout(()=>{this[nm].model.clear()},1e3)}updated(t){if(super.updated(t),!t.has(\"src\")||null!=this.src&&this.src===this[nm].model.url||(this[Wp]=!1,this[Zp]=0,this[Kp]()),t.has(\"alt\")){const t=null==this.alt?this[Bp]:this.alt;this[tm].setAttribute(\"aria-label\",t)}}toDataURL(t,e){return this[am].displayCanvas(this[nm]).toDataURL(t,e)}async toBlob(t){const e=t?t.mimeType:void 0,n=t?t.qualityArgument:void 0,i=t?t.idealAspect:void 0,{width:r,height:s,model:o,aspect:a}=this[nm],{dpr:l,scaleFactor:c}=this[am];let h=r*c*l,u=s*c*l,d=0,p=0;if(!0===i)if(o.fieldOfViewAspect>a){const t=u;u=Math.round(h/o.fieldOfViewAspect),p=(t-u)/2}else{const t=h;h=Math.round(u*o.fieldOfViewAspect),d=(t-h)/2}Dp.width=h,Dp.height=u;try{return new Promise(async(t,i)=>(null==Fp&&(Fp=Dp.getContext(\"2d\")),Fp.drawImage(this[am].displayCanvas(this[nm]),d,p,h,u,0,0,h,u),!Dp.msToBlob||e&&\"image/png\"!==e?Dp.toBlob?void Dp.toBlob(e=>{if(!e)return i(new Error(\"Unable to retrieve canvas blob\"));t(e)},e,n):t(await(async t=>new Promise((e,n)=>{const i=t.match(/data:(.*);/);if(!i)return n(new Error(t+\" is not a valid data Url\"));const r=i[1],s=t.replace(/data:image\\/\\w+;base64,/,\"\"),o=atob(s),a=[];for(let t=0;tt(.8*e));const n={url:e};this.dispatchEvent(new CustomEvent(\"preload\",{detail:n}))}catch(t){this.dispatchEvent(new CustomEvent(\"error\",{detail:t}))}finally{t(.9),requestAnimationFrame(()=>{t(1)})}}}Np([o({type:String})],fm.prototype,\"alt\",void 0),Np([o({type:String})],fm.prototype,\"src\",void 0);\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar gm=function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};const vm=Symbol(\"changeAnimation\"),ym=Symbol(\"paused\"),xm=Symbol(\"annotationRenderer\"),bm=Symbol(\"hotspotMap\"),wm=Symbol(\"mutationCallback\"),_m=Symbol(\"observer\"),Mm=Symbol(\"addHotspot\"),Sm=Symbol(\"removeHotspot\"),Tm=new M,Em=new at,Am=new S,Lm=t=>e=>{try{const n=Ic(e),i=(n.length?n[0].terms:[]).filter(t=>t&&\"ident\"===t.type).map(t=>t.value).filter(e=>t.indexOf(e)>-1),r=new Set;for(const t of i)r.add(t);return r}catch(t){}return new Set}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */;var Rm=function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};let Cm=!1,Pm=!1;const Om=Lm([\"safari\",\"chrome\"]),Im=Lm([\"quick-look\",\"scene-viewer\",\"webxr\",\"none\"]),Nm=\"quick-look\",Dm=\"scene-viewer\",Fm=\"webxr\",zm=\"none\",Um=Symbol(\"arButtonContainer\"),Bm=Symbol(\"enterARWithWebXR\"),km=Symbol(\"openSceneViewer\"),Hm=Symbol(\"openIOSARQuickLook\"),Gm=Symbol(\"canActivateAR\"),Vm=Symbol(\"arMode\"),jm=Symbol(\"arModes\"),Wm=Symbol(\"canLaunchQuickLook\"),qm=Symbol(\"quickLookBrowsers\"),Xm=Symbol(\"arAnchor\"),Ym=Symbol(\"onARButtonContainerClick\"),Jm=Symbol(\"onARStatus\"),Zm=Symbol(\"onARTap\"),Km=Symbol(\"selectARMode\");\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Qm,$m,tf;const ef=Symbol(\"evaluate\"),nf=Symbol(\"lastValue\");class rf{constructor(){this[Qm]=null}static evaluatableFor(t,e=Hc){if(t instanceof rf)return t;if(\"number\"===t.type)return\"%\"===t.unit?new af(t,e):t;switch(t.name.value){case\"calc\":return new df(t,e);case\"env\":return new cf(t)}return Hc}static evaluate(t){return t instanceof rf?t.evaluate():t}static isConstant(t){return!(t instanceof rf)||t.isConstant}static applyIntrinsics(t,e){const{basis:n,keywords:i}=e,{auto:r}=i;return n.map((e,n)=>{const s=null==r[n]?e:r[n];let o=t[n]?t[n]:s;if(\"ident\"===o.type){const t=o.value;t in i&&(o=i[t][n])}return null!=o&&\"ident\"!==o.type||(o=s),\"%\"===o.unit?Oc(o.number/100*e.number,e.unit):(o=jc(o,e),o.unit!==e.unit?e:o)})}get isConstant(){return!1}evaluate(){return this.isConstant&&null!=this[nf]||(this[nf]=this[ef]()),this[nf]}}Qm=nf;const sf=Symbol(\"percentage\"),of=Symbol(\"basis\");class af extends rf{constructor(t,e){super(),this[sf]=t,this[of]=e}get isConstant(){return!0}[ef](){return Oc(this[sf].number/100*this[of].number,this[of].unit)}}const lf=Symbol(\"identNode\");class cf extends rf{constructor(t){super(),this[$m]=null;const e=t.arguments.length?t.arguments[0].terms[0]:null;null!=e&&\"ident\"===e.type&&(this[lf]=e)}get isConstant(){return!1}[($m=lf,ef)](){if(null!=this[lf])switch(this[lf].value){case\"window-scroll-y\":return{type:\"number\",number:window.pageYOffset/(Math.max(document.body.scrollHeight,document.body.offsetHeight,document.documentElement.clientHeight,document.documentElement.scrollHeight,document.documentElement.offsetHeight)-window.innerHeight)||0,unit:null}}return Hc}}const hf=/[\\*\\/]/,uf=Symbol(\"evalutor\");class df extends rf{constructor(t,e=Hc){if(super(),this[tf]=null,1!==t.arguments.length)return;const n=t.arguments[0].terms.slice(),i=[];for(;n.length;){const t=n.shift();if(i.length>0){const n=i[i.length-1];if(\"operator\"===n.type&&hf.test(n.value)){const n=i.pop(),r=i.pop();if(null==r)return;i.push(new gf(n,rf.evaluatableFor(r,e),rf.evaluatableFor(t,e)));continue}}i.push(\"operator\"===t.type?t:rf.evaluatableFor(t,e))}for(;i.length>2;){const[t,n,r]=i.splice(0,3);if(\"operator\"!==n.type)return;i.unshift(new gf(n,rf.evaluatableFor(t,e),rf.evaluatableFor(r,e)))}1===i.length&&(this[uf]=i[0])}get isConstant(){return null==this[uf]||rf.isConstant(this[uf])}[(tf=uf,ef)](){return null!=this[uf]?rf.evaluate(this[uf]):Hc}}const pf=Symbol(\"operator\"),mf=Symbol(\"left\"),ff=Symbol(\"right\");class gf extends rf{constructor(t,e,n){super(),this[pf]=t,this[mf]=e,this[ff]=n}get isConstant(){return rf.isConstant(this[mf])&&rf.isConstant(this[ff])}[ef](){const t=jc(rf.evaluate(this[mf])),e=jc(rf.evaluate(this[ff])),{number:n,unit:i}=t,{number:r,unit:s}=e;if(null!=s&&null!=i&&s!=i)return Hc;const o=i||s;let a;switch(this[pf].value){case\"+\":a=n+r;break;case\"-\":a=n-r;break;case\"/\":a=n/r;break;case\"*\":a=n*r;break;default:return Hc}return{type:\"number\",number:a,unit:o}}}const vf=Symbol(\"evaluatables\"),yf=Symbol(\"intrinsics\");class xf extends rf{constructor(t,e){super(),this[yf]=e;const n=t[0],i=null!=n?n.terms:[];this[vf]=e.basis.map((t,e)=>{const n=i[e];return null==n?{type:\"ident\",value:\"auto\"}:\"ident\"===n.type?n:rf.evaluatableFor(n,t)})}get isConstant(){for(const t of this[vf])if(!rf.isConstant(t))return!1;return!0}[ef](){const t=this[vf].map(t=>rf.evaluate(t));return rf.applyIntrinsics(t,this[yf]).map(t=>t.number)}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var bf,wf,_f,Mf;const Sf=Symbol(\"instances\"),Tf=Symbol(\"activateListener\"),Ef=Symbol(\"deactivateListener\"),Af=Symbol(\"notifyInstances\"),Lf=Symbol(\"notify\"),Rf=Symbol(\"callback\");class Cf{constructor(t){this[Rf]=t}static[Af](){for(const t of Cf[Sf])t[Lf]()}static[(bf=Sf,Tf)](){window.addEventListener(\"scroll\",this[Af],{passive:!0})}static[Ef](){window.removeEventListener(\"scroll\",this[Af])}observe(){0===Cf[Sf].size&&Cf[Tf](),Cf[Sf].add(this)}disconnect(){Cf[Sf].delete(this),0===Cf[Sf].size&&Cf[Ef]()}[Lf](){this[Rf]()}}Cf[bf]=new Set;const Pf=Symbol(\"computeStyleCallback\"),Of=Symbol(\"astWalker\"),If=Symbol(\"dependencies\"),Nf=Symbol(\"scrollHandler\"),Df=Symbol(\"onScroll\");class Ff{constructor(t){this[wf]={},this[_f]=new kc([\"function\"]),this[Mf]=()=>this[Df](),this[Pf]=t}observeEffectsFor(t){const e={},n=this[If];this[Of].walk(t,t=>{const{name:i}=t,r=t.arguments[0].terms[0];if(\"env\"===i.value&&null!=r&&\"ident\"===r.type)switch(r.value){case\"window-scroll-y\":if(null==e[\"window-scroll\"]){const t=\"window-scroll\"in n?n[\"window-scroll\"]:new Cf(this[Nf]);t.observe(),delete n[\"window-scroll\"],e[\"window-scroll\"]=t}}});for(const t in n){n[t].disconnect()}this[If]=e}dispose(){for(const t in this[If]){this[If][t].disconnect()}}[(wf=If,_f=Of,Mf=Nf,Df)](){this[Pf]({relatedState:\"window-scroll\"})}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */const zf=t=>{const e=t.observeEffects||!1,n=t.intrinsics instanceof Function?t.intrinsics:()=>t.intrinsics;return(i,r)=>{const s=i.updated,o=i.connectedCallback,a=i.disconnectedCallback,l=Symbol(r+\"StyleEffector\"),c=Symbol(r+\"StyleEvaluator\"),h=Symbol(r+\"UpdateEvaluator\"),u=Symbol(r+\"EvaluateAndSync\");Object.defineProperties(i,{[l]:{value:null,writable:!0},[c]:{value:null,writable:!0},[h]:{value:function(){const t=Ic(this[r]);this[c]=new xf(t,n(this)),null==this[l]&&e&&(this[l]=new Ff(()=>this[u]())),null!=this[l]&&this[l].observeEffectsFor(t)}},[u]:{value:function(){if(null==this[c])return;const e=this[c].evaluate();this[t.updateHandler](e)}},updated:{value:function(t){t.has(r)&&(this[h](),this[u]()),s.call(this,t)}},connectedCallback:{value:function(){o.call(this),this.requestUpdate(r,this[r])}},disconnectedCallback:{value:function(){a.call(this),null!=this[l]&&(this[l].dispose(),this[l]=null)}}})}};\n/* @license\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var Uf,Bf,kf,Hf,Gf,Vf,jf,Wf,qf,Xf,Yf;const Jf=Object.freeze({minimumRadius:0,maximumRadius:1/0,minimumPolarAngle:Math.PI/8,maximumPolarAngle:Math.PI-Math.PI/8,minimumAzimuthalAngle:-1/0,maximumAzimuthalAngle:1/0,minimumFieldOfView:10,maximumFieldOfView:45,eventHandlingBehavior:\"prevent-all\",interactionPolicy:\"always-allow\"}),Zf=Symbol(\"spherical\"),Kf=Symbol(\"goalSpherical\"),Qf=Symbol(\"thetaDamper\"),$f=Symbol(\"phiDamper\"),tg=Symbol(\"radiusDamper\"),eg=Symbol(\"fov\"),ng=Symbol(\"goalLogFov\"),ig=Symbol(\"fovDamper\"),rg=Symbol(\"options\"),sg=Symbol(\"touchMode\"),og=Symbol(\"canInteract\"),ag=Symbol(\"interactionEnabled\"),lg=Symbol(\"userAdjustOrbit\"),cg=Symbol(\"isUserChange\"),hg=Symbol(\"isMoving\"),ug=Symbol(\"moveCamera\"),dg=Symbol(\"isUserPointing\"),pg=Symbol(\"pointerIsDown\"),mg=Symbol(\"lastPointerPosition\"),fg=Symbol(\"lastTouches\"),gg=Symbol(\"pixelLengthToSphericalAngle\"),vg=Symbol(\"twoTouchDistance\"),yg=Symbol(\"wrapAngle\"),xg=Symbol(\"onMouseMove\"),bg=Symbol(\"onMouseDown\"),wg=Symbol(\"onMouseUp\"),_g=Symbol(\"onTouchStart\"),Mg=Symbol(\"onTouchEnd\"),Sg=Symbol(\"onTouchMove\"),Tg=Symbol(\"onWheel\"),Eg=Symbol(\"onKeyDown\"),Ag=Symbol(\"handlePointerMove\"),Lg=Symbol(\"handleSinglePointerMove\"),Rg=Symbol(\"handlePointerDown\"),Cg=Symbol(\"handleSinglePointerDown\"),Pg=Symbol(\"handlePointerUp\"),Og=Symbol(\"handleWheel\"),Ig=Symbol(\"handleKey\"),Ng=/^touch(start|end|move)$/,Dg=Math.PI/8,Fg=33,zg=34,Ug=37,Bg=38,kg=39,Hg=40,Gg=\"user-interaction\",Vg=\"none\";class jg extends x{constructor(t,e){super(),this.camera=t,this.element=e,this[Uf]=!1,this[Bf]=!1,this[kf]=!1,this[Hf]=new Il,this[Gf]=new Il,this[Vf]=new Rc,this[jf]=new Rc,this[Wf]=new Rc,this[qf]=new Rc,this[Xf]=!1,this[Yf]={clientX:0,clientY:0},this[xg]=t=>this[Ag](t),this[bg]=t=>this[Rg](t),this[wg]=t=>this[Pg](t),this[Tg]=t=>this[Og](t),this[Eg]=t=>this[Ig](t),this[_g]=t=>this[Rg](t),this[Mg]=t=>this[Pg](t),this[Sg]=t=>this[Ag](t),this[rg]=Object.assign({},Jf),this.setOrbit(0,Math.PI/2,1),this.setFieldOfView(100),this.jumpToGoal()}get interactionEnabled(){return this[ag]}enableInteraction(){if(!1===this[ag]){const{element:t}=this;t.addEventListener(\"mousemove\",this[xg]),t.addEventListener(\"mousedown\",this[bg]),t.addEventListener(\"wheel\",this[Tg]),t.addEventListener(\"keydown\",this[Eg]),t.addEventListener(\"touchstart\",this[_g]),t.addEventListener(\"touchmove\",this[Sg]),self.addEventListener(\"mouseup\",this[wg]),self.addEventListener(\"touchend\",this[Mg]),this.element.style.cursor=\"grab\",this[ag]=!0}}disableInteraction(){if(!0===this[ag]){const{element:t}=this;t.removeEventListener(\"mousemove\",this[xg]),t.removeEventListener(\"mousedown\",this[bg]),t.removeEventListener(\"wheel\",this[Tg]),t.removeEventListener(\"keydown\",this[Eg]),t.removeEventListener(\"touchstart\",this[_g]),t.removeEventListener(\"touchmove\",this[Sg]),self.removeEventListener(\"mouseup\",this[wg]),self.removeEventListener(\"touchend\",this[Mg]),t.style.cursor=\"\",this[ag]=!1}}get options(){return this[rg]}getCameraSpherical(t=new Il){return t.copy(this[Zf])}getFieldOfView(){return this.camera.fov}applyOptions(t){Object.assign(this[rg],t),this.setOrbit(),this.setFieldOfView(Math.exp(this[ng]))}updateNearFar(t,e){this.camera.near=Math.max(t,e/1e3),this.camera.far=e,this.camera.updateProjectionMatrix()}updateAspect(t){this.camera.aspect=t,this.camera.updateProjectionMatrix()}setOrbit(t=this[Kf].theta,e=this[Kf].phi,n=this[Kf].radius){const{minimumAzimuthalAngle:i,maximumAzimuthalAngle:r,minimumPolarAngle:s,maximumPolarAngle:o,minimumRadius:a,maximumRadius:l}=this[rg],{theta:c,phi:h,radius:u}=this[Kf],d=Ch(t,i,r);isFinite(i)||isFinite(r)||(this[Zf].theta=this[yg](this[Zf].theta-d)+d);const p=Ch(e,s,o),m=Ch(n,a,l);return(d!==c||p!==h||m!==u)&&(this[Kf].theta=d,this[Kf].phi=p,this[Kf].radius=m,this[Kf].makeSafe(),this[cg]=!1,!0)}setRadius(t){this[Kf].radius=t,this.setOrbit()}setFieldOfView(t){const{minimumFieldOfView:e,maximumFieldOfView:n}=this[rg];t=Ch(t,e,n),this[ng]=Math.log(t)}adjustOrbit(t,e,n){const{theta:i,phi:r,radius:s}=this[Kf],{minimumRadius:o,maximumRadius:a,minimumFieldOfView:l,maximumFieldOfView:c}=this[rg],h=this[Zf].theta-i,u=Math.PI-.001,d=i-Ch(t,-u-h,u-h),p=r-e,m=0===n?0:n>0?(a-s)/(Math.log(c)-this[ng]):(s-o)/(this[ng]-Math.log(l)),f=s+n*Math.min(isFinite(m)?m:1/0,a-o);let g=this.setOrbit(d,p,f);if(0!==n){const t=this[ng]+n;this.setFieldOfView(Math.exp(t)),g=!0}return g}jumpToGoal(){this.update(0,1e4)}update(t,e){if(this[hg]())return;const{maximumPolarAngle:n,maximumRadius:i}=this[rg],r=this[Zf].theta-this[Kf].theta;Math.abs(r)>Math.PI&&!isFinite(this[rg].minimumAzimuthalAngle)&&!isFinite(this[rg].maximumAzimuthalAngle)&&(this[Zf].theta-=2*Math.sign(r)*Math.PI),this[Zf].theta=this[Qf].update(this[Zf].theta,this[Kf].theta,e,Math.PI),this[Zf].phi=this[$f].update(this[Zf].phi,this[Kf].phi,e,n),this[Zf].radius=this[tg].update(this[Zf].radius,this[Kf].radius,e,i),this[eg]=this[ig].update(this[eg],this[ng],e,1),this[ug]()}[(Uf=ag,Bf=cg,kf=dg,Hf=Zf,Gf=Kf,Vf=Qf,jf=$f,Wf=tg,qf=ig,Xf=pg,Yf=mg,hg)](){return this[Kf].theta===this[Zf].theta&&this[Kf].phi===this[Zf].phi&&this[Kf].radius===this[Zf].radius&&this[ng]===this[eg]}[ug](){this[Zf].makeSafe(),this.camera.position.setFromSpherical(this[Zf]),this.camera.setRotationFromEuler(new ft(this[Zf].phi-Math.PI/2,this[Zf].theta,0,\"YXZ\")),this.camera.fov!==Math.exp(this[eg])&&(this.camera.fov=Math.exp(this[eg]),this.camera.updateProjectionMatrix());const t=this[cg]?Gg:Vg;this.dispatchEvent({type:\"change\",source:t})}get[og](){if(\"allow-when-focused\"==this[rg].interactionPolicy){return this.element.getRootNode().activeElement===this.element}return\"always-allow\"===this[rg].interactionPolicy}[lg](t,e,n){const i=this.adjustOrbit(t,e,n);return this[cg]=!0,this.dispatchEvent({type:\"change\",source:Gg}),i}[yg](t){const e=(t+Math.PI)/(2*Math.PI);return 2*(e-Math.floor(e))*Math.PI-Math.PI}[gg](t){return 2*Math.PI*t/this.element.clientHeight}[vg](t,e){const{clientX:n,clientY:i}=t,{clientX:r,clientY:s}=e,o=r-n,a=s-i;return Math.sqrt(o*o+a*a)}[Ag](t){if(!this[pg]||!this[og])return;let e=!1;if(Ng.test(t.type)){const{touches:n}=t;switch(this[sg]){case\"zoom\":if(this[fg].length>1&&n.length>1){const t=.04*(this[vg](this[fg][0],this[fg][1])-this[vg](n[0],n[1]))/10;e=this[lg](0,0,t)}break;case\"rotate\":e=this[Lg](n[0])}this[fg]=n}else e=this[Lg](t);(e||\"prevent-all\"===this[rg].eventHandlingBehavior)&&t.cancelable&&t.preventDefault()}[Lg](t){const{clientX:e,clientY:n}=t,i=this[gg](e-this[mg].clientX),r=this[gg](n-this[mg].clientY);return this[mg].clientX=e,this[mg].clientY=n,!1===this[dg]&&(this[dg]=!0,this.dispatchEvent({type:\"pointer-change-start\",pointer:Object.assign({},t)})),this[lg](i,r,0)}[Rg](t){if(this[pg]=!0,this[dg]=!1,Ng.test(t.type)){const{touches:e}=t;switch(e.length){default:case 1:this[sg]=\"rotate\",this[Cg](e[0]);break;case 2:this[sg]=\"zoom\"}this[fg]=e}else this[Cg](t)}[Cg](t){this[mg].clientX=t.clientX,this[mg].clientY=t.clientY,this.element.style.cursor=\"grabbing\"}[Pg](t){this.element.style.cursor=\"grab\",this[pg]=!1,this[dg]&&this.dispatchEvent({type:\"pointer-change-end\",pointer:Object.assign({},this[mg])})}[Og](t){if(!this[og])return;const e=t.deltaY*(1==t.deltaMode?18:1)*.04/30;(this[lg](0,0,e)||\"prevent-all\"===this[rg].eventHandlingBehavior)&&t.cancelable&&t.preventDefault()}[Ig](t){let e=!1,n=!1;switch(t.keyCode){case Fg:e=!0,n=this[lg](0,0,.04);break;case zg:e=!0,n=this[lg](0,0,-.04);break;case Bg:e=!0,n=this[lg](0,-Dg,0);break;case Hg:e=!0,n=this[lg](0,Dg,0);break;case Ug:e=!0,n=this[lg](-Dg,0,0);break;case kg:e=!0,n=this[lg](Dg,0,0)}e&&(n||\"prevent-all\"===this[rg].eventHandlingBehavior)&&t.cancelable&&t.preventDefault()}}\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */const Wg=t=>t<.5?2*t*t:(4-2*t)*t-1,qg=(t,e,n=Wg)=>i=>t+(e-t)*n(i),Xg=(t,e)=>{const n=[],i=[];let r=t;for(let t=0;t{const n=e.reduce((t,e)=>t+e,0),i=e.map(t=>t/n);return e=>{let n=0,r=1/0,s=()=>0;for(let o=0;o=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};const Jg=Xg(0,[{frames:6,value:0},{frames:5,value:-1},{frames:1,value:-1},{frames:8,value:1},{frames:1,value:1},{frames:5,value:0},{frames:12,value:0}]),Zg=Xg(0,[{frames:2,value:0},{frames:1,value:1},{frames:5,value:1},{frames:1,value:0},{frames:4,value:0}]),Kg=1.1*oh,Qg=[\"front\",\"right\",\"back\",\"left\"],$g=[\"upper-\",\"\",\"lower-\"],tv=\"auto\",ev=\"when-focused\",nv=\"wiggle\",iv=\"always-allow\",rv=t=>({basis:[Oc(t[Nv]*Math.PI/180,\"rad\")],keywords:{auto:[null]}}),sv={basis:[Gc(Oc(25,\"deg\"))],keywords:{auto:[null]}},ov=t=>{const e=t[nm];return{basis:[Gc(Oc(45,\"deg\"))],keywords:{auto:[Oc(e.framedFieldOfView,\"deg\")]}}},av=(()=>{const t=Ic(\"0deg 75deg 105%\")[0].terms,e=jc(t[0]),n=jc(t[1]);return t=>{const i=t[nm].model.idealCameraDistance;return{basis:[e,n,Oc(i,\"m\")],keywords:{auto:[null,null,Oc(105,\"%\")]}}}})(),lv=t=>{const e=Kg*t[nm].model.idealCameraDistance;return{basis:[Oc(-1/0,\"rad\"),Oc(Math.PI/8,\"rad\"),Oc(e,\"m\")],keywords:{auto:[null,null,null]}}},cv=t=>{const e=av(t),n=new xf([],e).evaluate()[2];return{basis:[Oc(1/0,\"rad\"),Oc(Math.PI-Math.PI/8,\"rad\"),Oc(n,\"m\")],keywords:{auto:[null,null,null]}}},hv=t=>{const e=t[nm].model.boundingBox.getCenter(new I);return{basis:[Oc(e.x,\"m\"),Oc(e.y,\"m\"),Oc(e.z,\"m\")],keywords:{auto:[null,null,null]}}},uv=Math.PI/2,dv=Math.PI/3,pv=uv/2,mv=2*Math.PI,fv=Symbol(\"controls\"),gv=Symbol(\"promptElement\"),vv=Symbol(\"promptAnimatedContainer\"),yv=Symbol(\"deferInteractionPrompt\"),xv=Symbol(\"updateAria\"),bv=Symbol(\"updateCameraForRadius\"),wv=Symbol(\"blurHandler\"),_v=Symbol(\"focusHandler\"),Mv=Symbol(\"changeHandler\"),Sv=Symbol(\"pointerChangeHandler\"),Tv=Symbol(\"onBlur\"),Ev=Symbol(\"onFocus\"),Av=Symbol(\"onChange\"),Lv=Symbol(\"onPointerChange\"),Rv=Symbol(\"waitingToPromptUser\"),Cv=Symbol(\"userHasInteracted\"),Pv=Symbol(\"promptElementVisibleTime\"),Ov=Symbol(\"lastPromptOffset\"),Iv=Symbol(\"focusedTime\"),Nv=Symbol(\"zoomAdjustedFieldOfView\"),Dv=Symbol(\"lastSpherical\"),Fv=Symbol(\"jumpCamera\"),zv=Symbol(\"initialized\"),Uv=Symbol(\"maintainThetaPhi\"),Bv=Symbol(\"syncCameraOrbit\"),kv=Symbol(\"syncFieldOfView\"),Hv=Symbol(\"syncCameraTarget\"),Gv=Symbol(\"syncMinCameraOrbit\"),Vv=Symbol(\"syncMaxCameraOrbit\"),jv=Symbol(\"syncMinFieldOfView\"),Wv=Symbol(\"syncMaxFieldOfView\");\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar qv=function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};const Xv=Symbol(\"currentEnvironmentMap\"),Yv=Symbol(\"applyEnvironmentMap\"),Jv=Symbol(\"updateEnvironment\"),Zv=Symbol(\"cancelEnvironmentUpdate\"),Kv=Symbol(\"onPreload\");\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Qv,$v;const ty=Symbol(\"modelViewerStatusInstance\"),ey=Symbol(\"updateStatus\");Qv=ty,$v=ey;\n/* @license\n * Copyright 2019 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar ny=function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);return s>3&&o&&Object.defineProperty(e,n,o),o};const iy=\"auto\",ry=\"manual\",sy=\"auto\",oy=\"eager\",ay=\"interaction\",ly=new class extends x{constructor(){super(),this[Qv]=null,this.registeredInstanceStatuses=new Map,this.loadingPromises=[],this.statusElement=document.createElement(\"p\"),this.statusUpdateInProgress=!1,this[$v]=Rh(()=>this.updateStatus(),100);const{statusElement:t}=this,{style:e}=t;t.setAttribute(\"role\",\"status\"),t.classList.add(\"screen-reader-only\"),e.top=e.left=\"0\",e.pointerEvents=\"none\"}registerInstance(t){if(this.registeredInstanceStatuses.has(t))return;let e=()=>{};const n=!1===t.loaded&&!!t.src,i=new Promise(i=>{if(!n)return void i();const r=()=>{i(),t.removeEventListener(\"load\",r),t.removeEventListener(\"error\",r)};t.addEventListener(\"load\",r),t.addEventListener(\"error\",r),e=r});this.registeredInstanceStatuses.set(t,{onUnregistered:e}),this.loadingPromises.push(i),null==this.modelViewerStatusInstance&&(this.modelViewerStatusInstance=t)}unregisterInstance(t){if(!this.registeredInstanceStatuses.has(t))return;const e=this.registeredInstanceStatuses,n=e.get(t);e.delete(t),n.onUnregistered(),this.modelViewerStatusInstance===t&&(this.modelViewerStatusInstance=e.size>0?(t=>{if(null!=t.keys)return t.keys().next().value||null;let e=null;try{t.forEach((t,n,i)=>{throw e=n,new Error})}catch(t){}return e})(e):null)}get modelViewerStatusInstance(){return this[ty]}set modelViewerStatusInstance(t){if(this[ty]===t)return;const{statusElement:e}=this;null!=t&&null!=t.shadowRoot?t.shadowRoot.appendChild(e):null!=e.parentNode&&e.parentNode.removeChild(e),this[ty]=t,this[ey]()}async updateStatus(){if(!this.statusUpdateInProgress&&0!==this.loadingPromises.length){for(this.statusElement.textContent=\"This page includes one or more 3D models that are loading\",this.statusUpdateInProgress=!0,this.dispatchEvent({type:\"initial-status-announced\"});this.loadingPromises.length;){const{loadingPromises:t}=this;this.loadingPromises=[],await Promise.all(t)}this.statusElement.textContent=\"All 3D models in the page have loaded\",this.statusUpdateInProgress=!1,this.dispatchEvent({type:\"finished-loading-announced\"})}}},cy=Symbol(\"defaultProgressBarElement\"),hy=Symbol(\"defaultProgressMaskElement\"),uy=Symbol(\"posterContainerElement\"),dy=Symbol(\"defaultPosterElement\"),py=Symbol(\"posterDismissalSource\"),my=Symbol(\"showPoster\"),fy=Symbol(\"hidePoster\"),gy=Symbol(\"modelIsRevealed\"),vy=Symbol(\"updateProgressBar\"),yy=Symbol(\"lastReportedProgress\"),xy=Symbol(\"transitioned\"),by=Symbol(\"ariaLabelCallToAction\"),wy=Symbol(\"clickHandler\"),_y=Symbol(\"keydownHandler\"),My=Symbol(\"processHandler\"),Sy=Symbol(\"onClick\"),Ty=Symbol(\"onKeydown\"),Ey=Symbol(\"onProgress\"),Ay=3,Ly=4,Ry=6,Cy=Symbol(\"ownerModel\");class Py{constructor(t){if(null==t)throw new Error(\"Illegal constructor\");this[Cy]=t.model}get ownerModel(){return this[Cy]}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */const Oy=Symbol(\"kernel\"),Iy=Symbol(\"uri\"),Ny=Symbol(\"name\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Dy,Fy,zy;const Uy=Symbol(\"pbrMetallicRoughness\"),By=Symbol(\"normalTexture\"),ky=Symbol(\"occlusionTexture\"),Hy=Symbol(\"emissiveTexture\"),Gy=Symbol(\"kernel\"),Vy=Symbol(\"name\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar jy;Dy=By,Fy=ky,zy=Hy;const Wy=Symbol(\"material\"),qy=Symbol(\"kernel\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Xy,Yy;jy=Wy;const Jy=Symbol(\"kernel\"),Zy=Symbol(\"baseColorFactor\"),Ky=Symbol(\"baseColorTexture\"),Qy=Symbol(\"metallicRoughnessTexture\"),$y=Symbol(\"metallicFactor\"),tx=Symbol(\"roughnessFactor\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar ex,nx;Xy=Ky,Yy=Qy;const ix=Symbol(\"kernel\"),rx=Symbol(\"minFilter\"),sx=Symbol(\"magFilter\"),ox=Symbol(\"wrapS\"),ax=Symbol(\"wrapT\"),lx=Symbol(\"name\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar cx;ex=rx,nx=sx;const hx=Symbol(\"kernel\"),ux=Symbol(\"texture\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar dx,px;cx=ux;const mx=Symbol(\"kernel\"),fx=Symbol(\"source\"),gx=Symbol(\"sampler\"),vx=Symbol(\"name\");\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar yx,xx,bx,wx,_x,Mx;dx=fx,px=gx;const Sx={model:class extends Py{constructor(t,e){super(t),this[jy]=Object.freeze([]),this[qy]=t;for(const t of e.materials)this[qy].deserialize(\"material\",t)}get materials(){return this[qy].getElementsByType(\"material\")}get ownerModel(){return this}},material:class extends Py{constructor(t,e){super(t),this[Dy]=null,this[Fy]=null,this[zy]=null,this[Gy]=t,null!=e.name&&(this[Vy]=e.name);const{pbrMetallicRoughness:n,normalTexture:i,occlusionTexture:r,emissiveTexture:s}=e;this[Uy]=t.deserialize(\"pbr-metallic-roughness\",n),null!=i&&(this[By]=t.deserialize(\"texture-info\",i)),null!=r&&(this[ky]=t.deserialize(\"texture-info\",r)),null!=s&&(this[Hy]=t.deserialize(\"texture-info\",s))}get pbrMetallicRoughness(){return this[Uy]}get normalTexture(){return this[By]}get occlusionTexture(){return this[ky]}get emissiveTexture(){return this[Hy]}get name(){return this[Vy]}},\"pbr-metallic-roughness\":class extends Py{constructor(t,e){super(t),this[Xy]=null,this[Yy]=null,this[Jy]=t,this[Zy]=Object.freeze(e.baseColorFactor),this[$y]=e.metallicFactor,this[tx]=e.roughnessFactor;const{baseColorTexture:n,metallicRoughnessTexture:i}=e;null!=n&&(this[Ky]=t.deserialize(\"texture-info\",n)),null!=i&&(this[Qy]=t.deserialize(\"texture-info\",i))}get baseColorFactor(){return this[Zy]}get metallicFactor(){return this[$y]}get roughnessFactor(){return this[tx]}get baseColorTexture(){return this[Ky]}get metallicRoughnessTexture(){return this[Qy]}async setBaseColorFactor(t){await this[Jy].mutate(this,\"baseColorFactor\",t),this[Zy]=Object.freeze(t)}async setMetallicFactor(t){await this[Jy].mutate(this,\"metallicFactor\",t),this[$y]=t}async setRoughnessFactor(t){await this[Jy].mutate(this,\"roughnessFactor\",t),this[tx]=t}},image:class extends Py{constructor(t,e){super(t),this[Oy]=t,this[Iy]=e.uri||null,this[Ny]=e.name}get name(){return this[Ny]}get type(){return null!=this.uri?\"external\":\"embedded\"}get uri(){return this[Iy]}async setURI(t){await this[Oy].mutate(this,\"uri\",t),this[Iy]=t}},sampler:class extends Py{constructor(t,e){super(t),this[ex]=null,this[nx]=null,this[ix]=t,this[lx]=e.name,this[rx]=e.minFilter||null,this[sx]=e.magFilter||null,this[ox]=e.wrapS||10497,this[ax]=e.wrapT||10497}get name(){return this[lx]}get minFilter(){return this[rx]}get magFilter(){return this[sx]}get wrapS(){return this[ox]}get wrapT(){return this[ax]}async setMinFilter(t){await this[ix].mutate(this,\"minFilter\",t),this[rx]=t}async setMagFilter(t){await this[ix].mutate(this,\"magFilter\",t),this[sx]=t}async setWrapS(t){await this[ix].mutate(this,\"wrapS\",t),this[ox]=t}async setWrapT(t){await this[ix].mutate(this,\"wrapT\",t),this[ax]=t}},texture:class extends Py{constructor(t,e){super(t),this[dx]=null,this[px]=null,this[mx]=t;const{sampler:n,source:i,name:r}=e;this[vx]=r,null!=n&&(this[gx]=t.deserialize(\"sampler\",n)),null!=i&&(this[fx]=t.deserialize(\"image\",i))}get name(){return this[vx]}get sampler(){return this[gx]}get source(){return this[fx]}async setSampler(t){await this[mx].mutate(this,\"sampler\",t),this[gx]=t}async setSource(t){await this[mx].mutate(this,\"source\",t),this[fx]=t}},\"texture-info\":class extends Py{constructor(t,e){super(t),this[cx]=null,this[hx]=t;const{texture:n}=e;null!=n&&(this[ux]=t.deserialize(\"texture\",n))}get texture(){return this[ux]}async setTexture(t){await this[hx].mutate(this,\"texture\",t),this[ux]=t}}},Tx=Symbol(\"onMessageEvent\"),Ex=Symbol(\"messageEventHandler\"),Ax=Symbol(\"port\"),Lx=Symbol(\"model\"),Rx=Symbol(\"elementsByLocalId\"),Cx=Symbol(\"localIdsByElement\"),Px=Symbol(\"elementsByType\"),Ox=Symbol(\"pendingMutations\"),Ix=Symbol(\"nextMutationId\");class Nx{constructor(t,e){this[yx]=new Map,this[xx]=new Map,this[bx]=new Map,this[wx]=t=>this[Tx](t),this[_x]=new Map,this[Mx]=0;const n=new Array(\"model\",\"material\",\"pbr-metallic-roughness\",\"sampler\",\"image\",\"texture\",\"texture-info\");for(const t of n)this[Px].set(t,new Set);this[Ax]=t,this[Ax].addEventListener(\"message\",this[Ex]),this[Ax].start(),this[Lx]=this.deserialize(\"model\",e)}get model(){return this[Lx]}async mutate(t,e,n){if(!this[Cx].has(t))throw new Error(\"Cannot mutate unknown element\");const i=this[Cx].get(t);return n instanceof Py&&(n=this[Cx].get(n)),new Promise((t,r)=>{const s=this[Ix]++;this[Ax].postMessage({type:Ry,id:i,property:e,value:n,mutationId:s}),this[Ox].set(s,{resolve:t,reject:r})})}deserialize(t,e){const{id:n}=e;if(this[Rx].has(n))return this[Rx].get(n);const i=Sx[t];if(null==i)throw new Error(\"Cannot deserialize unknown type: \"+t);const r=new i(this,e);return this[Rx].set(n,r),this[Cx].set(r,n),this[Px].get(t).add(r),r}getElementsByType(t){return this[Px].has(t)?Array.from(this[Px].get(t)):[]}deactivate(){this[Ax].close(),this[Ax].removeEventListener(\"message\",this[Ex])}[(yx=Rx,xx=Cx,bx=Px,wx=Ex,_x=Ox,Mx=Ix,Tx)](t){const{data:e}=t;switch(e&&e.type){case Ly:{const t=e,{applied:n,mutationId:i}=t,r=this[Ox].get(i);this[Ox].delete(i),null!=r&&(n?r.resolve():r.reject());break}}}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var Dx;const Fx=Symbol(\"modelGraft\"),zx=Symbol(\"port\"),Ux=Symbol(\"messageEventHandler\"),Bx=Symbol(\"onMessageEvent\");class kx{constructor(t,e){this[Dx]=t=>this[Bx](t),this[Fx]=t,this[zx]=e,this[zx].addEventListener(\"message\",this[Ux]),this[zx].start()}dispose(){this[zx].removeEventListener(\"message\",this[Ux]),this[zx].close()}async[(Dx=Ux,Bx)](t){const{data:e}=t;if(e&&e.type&&e.type===Ry){let t=!1;const{mutationId:n}=e;try{await this[Fx].mutate(e.id,e.property,e.value),t=!0}finally{this[zx].postMessage({type:Ly,applied:t,mutationId:n})}}}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */const Hx=(()=>{let t=0;return()=>t++})(),Gx=Symbol(\"callbacks\"),Vx=Symbol(\"visitMesh\"),jx=Symbol(\"visitElement\"),Wx=Symbol(\"visitNode\"),qx=Symbol(\"visitScene\"),Xx=Symbol(\"visitMaterial\");class Yx{constructor(t){this[Gx]=t}visit(t,e={}){const n=!!e.allScenes,i=!!e.sparse,r=n?t.scenes||[]:t.scenes&&null!=t.scene?[t.scenes[t.scene]]:[],s={hierarchy:[],visited:new Set,sparse:i,gltf:t};for(const e of r)this[qx](t.scenes.indexOf(e),s)}[jx](t,e,n,i,r){if(null==e)return;const s=e[t],{sparse:o,hierarchy:a,visited:l}=n;null!=s&&(o&&l.has(s)||(l.add(s),a.push(s),null!=i&&i(s,t,a),null!=r&&r(s),a.pop()))}[qx](t,e){const{gltf:n}=e,{scene:i}=this[Gx];this[jx](t,n.scenes,e,i,t=>{if(null!=t.nodes)for(const n of t.nodes)this[Wx](n,e)})}[Wx](t,e){const{gltf:n}=e,{node:i}=this[Gx];this[jx](t,n.nodes,e,i,t=>{if(null!=t.mesh&&this[Vx](t.mesh,e),null!=t.children)for(const n of t.children)this[Wx](n,e)})}[Vx](t,e){const{gltf:n}=e,{mesh:i}=this[Gx];this[jx](t,n.meshes,e,i,t=>{for(const n of t.primitives)null!=n.material&&this[Xx](n.material,e)})}[Xx](t,e){const{gltf:n}=e,{material:i}=this[Gx];this[jx](t,n.materials,e,i)}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var Jx;const Zx=Symbol(\"correlatedObjects\"),Kx=Symbol(\"sourceObject\"),Qx=Symbol(\"graft\"),$x=Symbol(\"id\");class tb{constructor(t,e,n=null){this[Jx]=Hx(),this[Qx]=t,this[Kx]=e,this[Zx]=n,t.adopt(this)}get ownerModel(){return this[Qx].model}get internalID(){return this[$x]}get name(){return this[Kx].name||null}get correlatedObjects(){return this[Zx]}get sourceObject(){return this[Kx]}mutate(t,e){throw new Error(\"Mutation not implemented for this element\")}toJSON(){const t={id:this[$x]},{name:e}=this;return null!=e&&(t.name=e),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar eb;Jx=$x;const nb=new ra,ib=Symbol(\"threeTextures\"),rb=Symbol(\"bufferViewImages\");class sb extends tb{constructor(t,e,n){if(super(t,e,n),this[eb]=new WeakMap,null!=e.bufferView)for(const t of n)this[rb].set(t,t.image)}get[ib](){return this[Zx]}async mutate(t,e){let n=null;if(\"uri\"!==t)throw new Error(`Cannot configure property \"${t}\" on Image`);null!=e&&(n=await new Promise((t,n)=>{nb.load(e,t,void 0,n)}));for(const t of this[ib])null==n&&null!=this.sourceObject.bufferView?t.image=this[rb].get(t):t.image=n,t.needsUpdate=!0}toJSON(){const t=super.toJSON(),{uri:e}=this.sourceObject;return null!=e&&(t.uri=e),t}}eb=rb;\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nconst ob=(()=>{const t=[9728,9729,9984,9985,9986,9987];return e=>t.indexOf(e)>-1})(),ab=(()=>{const t=[9728,9729];return e=>t.indexOf(e)>-1})(),lb=(()=>{const t=[33071,33648,10497];return e=>t.indexOf(e)>-1})(),cb={minFilter:9987,magFilter:9729,wrapS:10497,wrapT:10497},hb=Symbol(\"threeTextures\");class ub extends tb{get[hb](){return this[Zx]}constructor(t,e,n){super(t,e,n)}async mutate(t,e){const n=this.sourceObject;if(null!=e){if(((t,e)=>{switch(t){case\"minFilter\":return ob(e);case\"magFilter\":return ab(e);case\"wrapS\":case\"wrapT\":return lb(e);default:throw new Error(`Cannot configure property \"${t}\" on Sampler`)}})(t,e)){n[t]=e;for(const n of this[hb])n[t]=e,n.needsUpdate=!0}}else if(t in n){delete n[t];for(const e of this[hb])e[t]=cb[t],e.needsUpdate=!0}}toJSON(){const t=super.toJSON(),{minFilter:e,magFilter:n,wrapS:i,wrapT:r}=this.sourceObject;return null!=e&&(t.minFilter=e),null!=n&&(t.magFilter=n),10497!==i&&(t.wrapS=i),10497!==r&&(t.wrapT=r),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var db,pb;const mb=Symbol(\"source\"),fb=Symbol(\"sampler\");class gb extends tb{constructor(t,e,n){super(t,e,n),this[db]=null,this[pb]=null;const i=t.correlatedSceneGraph.gltf,{sampler:r,source:s}=e;if(null!=r){const e=i.samplers&&i.samplers[r];null!=e&&(this[fb]=new ub(t,e,n))}if(null!=s){const e=i.images&&i.images[s];null!=e&&(this[mb]=new sb(t,e,n))}}get sampler(){return this[fb]}get source(){return this[mb]}toJSON(){const t=super.toJSON(),{sampler:e,source:n}=this;return null!=e&&(t.sampler=e.toJSON()),null!=n&&(t.source=n.toJSON()),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar vb;db=mb,pb=fb;const yb=Symbol(\"texture\");class xb extends tb{constructor(t,e,n){super(t,e,n),this[vb]=null;const i=t.correlatedSceneGraph.gltf,{index:r}=e,s=null!=r&&null!=i.textures?i.textures[r]:null;null!=s&&(this[yb]=new gb(t,s,n))}get texture(){return this[yb]}toJSON(){const t=super.toJSON(),{texture:e}=this;return null!=e&&(t.texture=e.toJSON()),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar bb,wb;vb=yb;const _b=Symbol(\"threeMaterials\"),Mb=Symbol(\"baseColorTexture\"),Sb=Symbol(\"metallicRoughnessTexture\");class Tb extends tb{constructor(t,e,n){super(t,e,n),this[bb]=null,this[wb]=null;const{baseColorTexture:i,metallicRoughnessTexture:r}=e,s=new Set,o=new Set;for(const t of n)null!=i&&null!=t.map&&s.add(t.map),null!=r&&null!=t.metalnessMap&&o.add(t.metalnessMap);s.size>0&&(this[Mb]=new xb(t,i,s)),o.size>0&&(this[Sb]=new xb(t,r,o))}get[(bb=Mb,wb=Sb,_b)](){return this[Zx]}get baseColorFactor(){return this.sourceObject.baseColorFactor||[1,1,1,1]}get metallicFactor(){return this.sourceObject.metallicFactor||0}get roughnessFactor(){return this.sourceObject.roughnessFactor||0}get baseColorTexture(){return this[Mb]}get metallicRoughnessTexture(){return this[Sb]}async mutate(t,e){if(![\"baseColorFactor\",\"metallicFactor\",\"roughnessFactor\"].includes(t))throw new Error(`Cannot mutate ${t} on PBRMetallicRoughness`);switch(t){case\"baseColorFactor\":for(const t of this[_b]){t.color.fromArray(e),t.opacity=e[3];const n=this[Kx];1===e&&1===e&&1===e&&1===e?delete n.baseColorFactor:n.baseColorFactor=e}break;case\"metallicFactor\":for(const t of this[_b]){t.metalness=e;this[Kx].metallicFactor=e}break;case\"roughnessFactor\":for(const t of this[_b]){t.roughness=e;this[Kx].roughnessFactor=e}}}toJSON(){const t=super.toJSON(),{baseColorTexture:e,metallicRoughnessTexture:n,baseColorFactor:i,roughnessFactor:r,metallicFactor:s}=this;return null!=e&&(t.baseColorTexture=e.toJSON()),null!=i&&(t.baseColorFactor=i),null!=s&&(t.metallicFactor=s),null!=r&&(t.roughnessFactor=r),null!=n&&(t.metallicRoughnessTexture=n.toJSON()),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */var Eb,Ab,Lb,Rb;const Cb=Symbol(\"pbrMetallicRoughness\"),Pb=Symbol(\"normalTexture\"),Ob=Symbol(\"occlusionTexture\"),Ib=Symbol(\"emissiveTexture\");class Nb extends tb{constructor(t,e,n){super(t,e,n),this[Eb]=null,this[Ab]=null,this[Lb]=null,this[Rb]=null;const{pbrMetallicRoughness:i,normalTexture:r,occlusionTexture:s,emissiveTexture:o}=e;null!=i&&(this[Cb]=new Tb(t,i,n));const a=new Set,l=new Set,c=new Set;for(const t of n){const{normalMap:e,aoMap:n,emissiveMap:i}=t;null!=r&&null!=e&&a.add(e),null!=s&&null!=n&&l.add(n),null!=o&&null!=i&&c.add(i)}a.size>0&&(this[Pb]=new xb(t,r,a)),l.size>0&&(this[Ob]=new xb(t,s,l)),c.size>0&&(this[Ib]=new xb(t,o,c))}get pbrMetallicRoughness(){return this[Cb]}get normalTexture(){return this[Pb]}get occlusionTexture(){return this[Ob]}get emissiveTexture(){return this[Ib]}toJSON(){const t=super.toJSON(),{pbrMetallicRoughness:e,normalTexture:n,occlusionTexture:i,emissiveTexture:r}=this;return null!=e&&(t.pbrMetallicRoughness=e.toJSON()),null!=n&&(t.normalTexture=n.toJSON()),null!=i&&(t.occlusionTexture=i.toJSON()),null!=r&&(t.emissiveTexture=r.toJSON()),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar Db,Fb;Eb=Cb,Ab=Pb,Lb=Ob,Rb=Ib;const zb=Symbol(\"modelUri\"),Ub=Symbol(\"materials\");class Bb extends tb{constructor(t,e,n){super(t,n.gltf),this[Db]=\"\",this[Fb]=[],this[zb]=e;new Yx({material:e=>{this[Ub].push(new Nb(t,e,n.gltfElementMap.get(e)))}}).visit(n.gltf,{sparse:!0})}get materials(){return this[Ub]}toJSON(){const t=super.toJSON();return t.modelUri=this[zb],t.materials=this[Ub].map(t=>t.toJSON()),t}}\n/* @license\n * Copyright 2020 Google LLC. All Rights Reserved.\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\nvar kb,Hb;Db=zb,Fb=Ub;const Gb=Symbol(\"model\"),Vb=Symbol(\"correlatedSceneGraph\"),jb=Symbol(\"elementsByInternalId\"),Wb=Symbol(\"eventDelegate\");class qb{constructor(t,e){this[kb]=document.createDocumentFragment(),this.addEventListener=(...t)=>this[Wb].addEventListener(...t),this.removeEventListener=(...t)=>this[Wb].removeEventListener(...t),this.dispatchEvent=(...t)=>this[Wb].dispatchEvent(...t),this[Hb]=new Map,this[Vb]=e,this[Gb]=new Bb(this,t,e)}get correlatedSceneGraph(){return this[Vb]}get model(){return this[Gb]}getElementByInternalId(t){const e=this[jb].get(t);return null==e?null:e}adopt(t){this[jb].set(t.internalID,t)}async mutate(t,e,n){const i=this.getElementByInternalId(t);await i.mutate(e,n),this.dispatchEvent(new CustomEvent(\"mutation\",{detail:{element:i}}))}}kb=Wb,Hb=jb;var Xb=0,Yb=1,Jb=2,Zb=3,Kb=4,Qb=5121,$b=5123,tw=5126,ew=5125,nw=34962,iw=34963,rw=9728,sw=9729,ow=9984,aw=9985,lw=9986,cw=9987,hw=33071,uw=33648,dw=10497,pw={};pw[1003]=rw,pw[1004]=ow,pw[1005]=lw,pw[1006]=sw,pw[1007]=aw,pw[1008]=cw,pw[1001]=hw,pw[1e3]=dw,pw[1002]=uw;var mw={scale:\"scale\",position:\"translation\",quaternion:\"rotation\",morphTargetInfluences:\"weights\"},fw=function(){};fw.prototype={constructor:fw,parse:function(t,e,n){var i={binary:!1,trs:!1,onlyVisible:!0,truncateDrawRange:!0,embedImages:!0,maxTextureSize:1/0,animations:[],forcePowerOfTwoTextures:!1,includeCustomExtensions:!1};(n=Object.assign({},i,n)).animations.length>0&&(n.trs=!0);var r,s={asset:{version:\"2.0\",generator:\"GLTFExporter\"}},o=0,a=[],l=[],c=new Map,h=[],u={},d={meshes:new Map,attributes:new Map,attributesNormalized:new Map,materials:new Map,textures:new Map,images:new Map},p=new Map,m=0;function f(t){return p.has(t)||p.set(t,m++),p.get(t)}function g(t,e){return t.length===e.length&&t.every((function(t,n){return t===e[n]}))}function v(t){return 4*Math.ceil(t/4)}function y(t,e){e=e||0;var n=v(t.byteLength);if(n!==t.byteLength){var i=new Uint8Array(n);if(i.set(new Uint8Array(t)),0!==e)for(var r=t.byteLength;r0&&(e.extras=i)}catch(e){console.warn(\"THREE.GLTFExporter: userData of '\"+t.name+\"' won't be serialized because of JSON.stringify error - \"+e.message)}}function b(t,e){var n=!1,i={};0===e.offset.x&&0===e.offset.y||(i.offset=e.offset.toArray(),n=!0),0!==e.rotation&&(i.rotation=e.rotation,n=!0),1===e.repeat.x&&1===e.repeat.y||(i.scale=e.repeat.toArray(),n=!0),n&&(t.extensions=t.extensions||{},t.extensions.KHR_texture_transform=i,u.KHR_texture_transform=!0)}function w(t){return s.buffers||(s.buffers=[{byteLength:0}]),a.push(t),0}function M(t,e,i,r){var a;if(t.array.constructor===Float32Array)a=tw;else if(t.array.constructor===Uint32Array)a=ew;else if(t.array.constructor===Uint16Array)a=$b;else{if(t.array.constructor!==Uint8Array)throw new Error(\"THREE.GLTFExporter: Unsupported bufferAttribute component type.\");a=Qb}if(void 0===i&&(i=0),void 0===r&&(r=t.count),n.truncateDrawRange&&void 0!==e&&null===e.index){var l=i+r,c=e.drawRange.count===1/0?t.count:e.drawRange.start+e.drawRange.count;i=Math.max(i,e.drawRange.start),(r=Math.min(l,c)-i)<0&&(r=0)}if(0===r)return null;var h,u=function(t,e,n){for(var i={min:new Array(t.itemSize).fill(Number.POSITIVE_INFINITY),max:new Array(t.itemSize).fill(Number.NEGATIVE_INFINITY)},r=e;r4?p=t.array[u*t.itemSize+d]:0===d?p=t.getX(u):1===d?p=t.getY(u):2===d?p=t.getZ(u):3===d&&(p=t.getW(u)),e===tw?c.setFloat32(h,p,!0):e===ew?c.setUint32(h,p,!0):e===$b?c.setUint16(h,p,!0):e===Qb&&c.setUint8(h,p),h+=a}var m={buffer:w(c.buffer),byteOffset:o,byteLength:l};return void 0!==r&&(m.target=r),r===nw&&(m.byteStride=t.itemSize*a),o+=l,s.bufferViews.push(m),{id:s.bufferViews.length-1,byteLength:0}}(t,a,i,r,h),p={bufferView:d.id,byteOffset:d.byteOffset,componentType:a,count:r,max:u.max,min:u.min,type:{1:\"SCALAR\",2:\"VEC2\",3:\"VEC3\",4:\"VEC4\",16:\"MAT4\"}[t.itemSize]};return!0===t.normalized&&(p.normalized=!0),s.accessors||(s.accessors=[]),s.accessors.push(p),s.accessors.length-1}function S(t,e,i){d.images.has(t)||d.images.set(t,{});var a=d.images.get(t),c=1023===e?\"image/png\":\"image/jpeg\",h=c+\":flipY/\"+i.toString();if(void 0!==a[h])return a[h];s.images||(s.images=[]);var u={mimeType:c};if(n.embedImages){var p=r=r||document.createElement(\"canvas\");p.width=Math.min(t.width,n.maxTextureSize),p.height=Math.min(t.height,n.maxTextureSize),n.forcePowerOfTwoTextures&&!function(t){return _.isPowerOfTwo(t.width)&&_.isPowerOfTwo(t.height)}(p)&&(console.warn(\"GLTFExporter: Resized non-power-of-two image.\",t),p.width=_.floorPowerOfTwo(p.width),p.height=_.floorPowerOfTwo(p.height));var m=p.getContext(\"2d\");!0===i&&(m.translate(0,p.height),m.scale(1,-1)),m.drawImage(t,0,0,p.width,p.height),!0===n.binary?l.push(new Promise((function(t){p.toBlob((function(e){(function(t){return s.bufferViews||(s.bufferViews=[]),new Promise((function(e){var n=new window.FileReader;n.readAsArrayBuffer(t),n.onloadend=function(){var t=y(n.result),i={buffer:w(t),byteOffset:o,byteLength:t.byteLength};o+=t.byteLength,s.bufferViews.push(i),e(s.bufferViews.length-1)}}))})(e).then((function(e){u.bufferView=e,t()}))}),c)}))):u.uri=p.toDataURL(c)}else u.uri=t.src;s.images.push(u);var f=s.images.length-1;return a[h]=f,f}function T(t){s.samplers||(s.samplers=[]);var e={magFilter:pw[t.magFilter],minFilter:pw[t.minFilter],wrapS:pw[t.wrapS],wrapT:pw[t.wrapT]};return s.samplers.push(e),s.samplers.length-1}function E(t){if(d.textures.has(t))return d.textures.get(t);s.textures||(s.textures=[]);var e={sampler:T(t),source:S(t.image,t.format,t.flipY)};t.name&&(e.name=t.name),s.textures.push(e);var n=s.textures.length-1;return d.textures.set(t,n),n}function A(t){if(d.materials.has(t))return d.materials.get(t);if(t.isShaderMaterial)return console.warn(\"GLTFExporter: THREE.ShaderMaterial not supported.\"),null;s.materials||(s.materials=[]);var e={pbrMetallicRoughness:{}};t.isMeshBasicMaterial?(e.extensions={KHR_materials_unlit:{}},u.KHR_materials_unlit=!0):t.isGLTFSpecularGlossinessMaterial?(e.extensions={KHR_materials_pbrSpecularGlossiness:{}},u.KHR_materials_pbrSpecularGlossiness=!0):t.isMeshStandardMaterial||console.warn(\"GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.\");var 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n=this[yw];null!=n&&n.addEventListener(\"mutation\",this[Sw])}}[(c=yw,e=vw,n=xw,i=bw,r=ww,s=_w,sm)](){super[sm](),this[gw]()}[gw](){const t=this[nm],{model:e}=t,{currentGLTF:n}=e;let i=null,r=null;if(null!=n){const{correlatedSceneGraph:t}=n,s=this[yw],o=this[ww];if(null!=t){if(null!=o&&o.dispose(),null!=s&&n===this[vw])return;i=new qb(e.url||\"\",t);let a=null;null!=i&&null!=i.model?(a=new MessageChannel,r=new kx(i,a.port1),this[bw].postMessage({type:Ay,model:i.model.toJSON(),port:a.port2},[a.port2])):this[bw].postMessage({type:Ay,model:null,port:null})}}this[yw]=i,this[ww]=r,this[vw]=n}async exportScene(t){const{model:e}=this[nm];return new Promise(async(n,i)=>{if(null==e)return i(\"Model missing or not yet loaded\");const r={binary:!0,onlyVisible:!0,maxTextureSize:1/0,forcePowerOfTwoTextures:!1,includeCustomExtensions:!1,embedImages:!0};Object.assign(r,t),r.animations=e.animations,r.truncateDrawRange=!0;const s=e[lh];let o=!1;null!=s&&(o=s.visible,s.visible=!1);(new fw).parse(e.modelContainer,t=>n(new Blob([r.binary?t:JSON.stringify(t)],{type:r.binary?\"application/octet-stream\":\"application/json\"})),r),null!=s&&(s.visible=o)})}}return a=Mw,l=Sw,function(t,e,n,i){for(var r,s=arguments.length,o=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,a=t.length-1;a>=0;a--)(r=t[a])&&(o=(s<3?r(o):s>3?r(e,n,o):r(e,n))||o);s>3&&o&&Object.defineProperty(e,n,o)}([o({type:Object})],h.prototype,c,void 0),h})((t=>{var e,n,i;class r extends 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this[fv].getFieldOfView()}getMinimumFieldOfView(){return this[fv].options.minimumFieldOfView}getMaximumFieldOfView(){return this[fv].options.maximumFieldOfView}jumpCameraToGoal(){this[Fv]=!0,this.requestUpdate(Fv,!1)}resetInteractionPrompt(){this[Ov]=0,this[Pv]=1/0,this[Cv]=!1,this[Rv]=this.interactionPrompt===tv&&this.cameraControls}connectedCallback(){super.connectedCallback(),this[fv].addEventListener(\"change\",this[Mv]),this[fv].addEventListener(\"pointer-change-start\",this[Sv]),this[fv].addEventListener(\"pointer-change-end\",this[Sv])}disconnectedCallback(){super.disconnectedCallback(),this[fv].removeEventListener(\"change\",this[Mv]),this[fv].removeEventListener(\"pointer-change-start\",this[Sv]),this[fv].removeEventListener(\"pointer-change-end\",this[Sv])}updated(t){super.updated(t);const e=this[fv],n=this[tm];if(t.has(\"cameraControls\")&&(this.cameraControls?(e.enableInteraction(),this.interactionPrompt===tv&&(this[Rv]=!0),n.addEventListener(\"focus\",this[_v]),n.addEventListener(\"blur\",this[wv])):(n.removeEventListener(\"focus\",this[_v]),n.removeEventListener(\"blur\",this[wv]),e.disableInteraction(),this[yv]())),(t.has(\"interactionPrompt\")||t.has(\"cameraControls\")||t.has(\"src\"))&&(this.interactionPrompt===tv&&this.cameraControls&&!this[Cv]?this[Rv]=!0:this[yv]()),t.has(\"interactionPromptStyle\")&&this[gv].classList.toggle(\"wiggle\",this.interactionPromptStyle===nv),t.has(\"interactionPolicy\")){const t=this.interactionPolicy;e.applyOptions({interactionPolicy:t})}!0===this[Fv]&&Promise.resolve().then(()=>{this[fv].jumpToGoal(),this[nm].jumpToGoal(),this[Fv]=!1})}[(e=gv,n=vv,i=Iv,r=Ov,s=Pv,a=Cv,l=Rv,c=fv,h=Nv,u=Dv,d=Fv,p=zv,m=Uv,f=Mv,g=Sv,v=_v,y=wv,kv)](t){this[fv].setFieldOfView(180*t[0]/Math.PI)}[Bv](t){if(this[Uv]){const{theta:e,phi:n}=this.getCameraOrbit();t[0]=e,t[1]=n,this[Uv]=!1}this[fv].setOrbit(t[0],t[1],t[2])}[Gv](t){this[fv].applyOptions({minimumAzimuthalAngle:t[0],minimumPolarAngle:t[1],minimumRadius:t[2]}),this.jumpCameraToGoal()}[Vv](t){this[fv].applyOptions({maximumAzimuthalAngle:t[0],maximumPolarAngle:t[1],maximumRadius:t[2]}),this[bv](t[2]),this.jumpCameraToGoal()}[jv](t){this[fv].applyOptions({minimumFieldOfView:180*t[0]/Math.PI}),this.jumpCameraToGoal()}[Wv](t){this[fv].applyOptions({maximumFieldOfView:180*t[0]/Math.PI}),this.jumpCameraToGoal()}[Hv](t){const[e,n,i]=t;this[nm].setTarget(e,n,i),this[am].arRenderer.updateTarget()}[rm](t,e){if(super[rm](t,e),this[am].isPresenting||!this[pm]())return;const n=performance.now();if(this[Rv]){const t=this.interactionPrompt===tv?this[Zp]:this[Iv];this.loaded&&n>t+this.interactionPromptThreshold&&(this[tm].setAttribute(\"aria-label\",\"Use mouse, touch or arrow keys to control the camera!\"),this[Rv]=!1,this[Pv]=n,this[gv].classList.add(\"visible\"))}if(isFinite(this[Pv])&&this.interactionPromptStyle===nv){const t=this[nm],e=(n-this[Pv])/5e3%1,i=Jg(e),r=Zg(e);if(this[vv].style.opacity=\"\"+r,i!==this[Ov]){const e=i*t.width*.05,n=(i-this[Ov])*Math.PI/16;this[vv].style.transform=`translateX(${e}px)`,this[fv].adjustOrbit(n,0,0),this[Ov]=i}}this[fv].update(t,e),this[nm].updateTarget(e)}[yv](){this[Rv]=!1,this[gv].classList.remove(\"visible\"),this[Pv]=1/0}[bv](t){const{idealCameraDistance:e}=this[nm].model,n=2*Math.max(e,t);this[fv].updateNearFar(0,n)}[xv](){const{theta:t,phi:e}=this[Dv],{theta:n,phi:i}=this[fv].getCameraSpherical(this[Dv]),r=this.getRootNode();if(null!=r&&r.activeElement===this){const r=(4+Math.floor((t%mv+pv)/uv))%4,s=(4+Math.floor((n%mv+pv)/uv))%4,o=Math.floor(e/dv),a=Math.floor(i/dv);if(s!==r||a!==o){const t=`View from stage ${$g[a]}${Qg[s]}`;this[tm].setAttribute(\"aria-label\",t)}}}[om](t){const e=this[fv],n=this[nm].framedFieldOfView;super[om](t);const i=this[nm].framedFieldOfView,r=e.getFieldOfView()/n;this[Nv]=i*r,e.updateAspect(this[nm].aspect),this.requestUpdate(\"maxFieldOfView\",this.maxFieldOfView),this.requestUpdate(\"fieldOfView\",this.fieldOfView),this.jumpCameraToGoal()}[sm](){super[sm]();const{framedFieldOfView:t}=this[nm];this[Nv]=t,this[zv]?this[Uv]=!0:this[zv]=!0,this.requestUpdate(\"maxFieldOfView\",this.maxFieldOfView),this.requestUpdate(\"fieldOfView\",this.fieldOfView),this.requestUpdate(\"minCameraOrbit\",this.minCameraOrbit),this.requestUpdate(\"maxCameraOrbit\",this.maxCameraOrbit),this.requestUpdate(\"cameraOrbit\",this.cameraOrbit),this.requestUpdate(\"cameraTarget\",this.cameraTarget),this.jumpCameraToGoal()}[Ev](){const t=this[tm];isFinite(this[Iv])||(this[Iv]=performance.now());const e=this[Jp];t.getAttribute(\"aria-label\")!==e&&t.setAttribute(\"aria-label\",e),this.interactionPrompt!==ev||this[Cv]||(this[Rv]=!0)}[Tv](){this.interactionPrompt===ev&&(this[Rv]=!1,this[gv].classList.remove(\"visible\"),this[Pv]=1/0,this[Iv]=1/0)}[Av]({source:t}){this[xv](),this[im](),t===Gg&&(this[Cv]=!0,this[yv]()),this.dispatchEvent(new CustomEvent(\"camera-change\",{detail:{source:t}}))}[Lv](t){\"pointer-change-start\"===t.type?this[$p].classList.add(\"pointer-tumbling\"):this[$p].classList.remove(\"pointer-tumbling\")}}return Yg([o({type:Boolean,attribute:\"camera-controls\"})],x.prototype,\"cameraControls\",void 0),Yg([zf({intrinsics:av,observeEffects:!0,updateHandler:Bv}),o({type:String,attribute:\"camera-orbit\",hasChanged:()=>!0})],x.prototype,\"cameraOrbit\",void 0),Yg([zf({intrinsics:hv,observeEffects:!0,updateHandler:Hv}),o({type:String,attribute:\"camera-target\",hasChanged:()=>!0})],x.prototype,\"cameraTarget\",void 0),Yg([zf({intrinsics:rv,observeEffects:!0,updateHandler:kv}),o({type:String,attribute:\"field-of-view\",hasChanged:()=>!0})],x.prototype,\"fieldOfView\",void 0),Yg([zf({intrinsics:lv,updateHandler:Gv}),o({type:String,attribute:\"min-camera-orbit\",hasChanged:()=>!0})],x.prototype,\"minCameraOrbit\",void 0),Yg([zf({intrinsics:cv,updateHandler:Vv}),o({type:String,attribute:\"max-camera-orbit\",hasChanged:()=>!0})],x.prototype,\"maxCameraOrbit\",void 0),Yg([zf({intrinsics:sv,updateHandler:jv}),o({type:String,attribute:\"min-field-of-view\",hasChanged:()=>!0})],x.prototype,\"minFieldOfView\",void 0),Yg([zf({intrinsics:ov,updateHandler:Wv}),o({type:String,attribute:\"max-field-of-view\",hasChanged:()=>!0})],x.prototype,\"maxFieldOfView\",void 0),Yg([o({type:Number,attribute:\"interaction-prompt-threshold\"})],x.prototype,\"interactionPromptThreshold\",void 0),Yg([o({type:String,attribute:\"interaction-prompt-style\"})],x.prototype,\"interactionPromptStyle\",void 0),Yg([o({type:String,attribute:\"interaction-prompt\"})],x.prototype,\"interactionPrompt\",void 0),Yg([o({type:String,attribute:\"interaction-policy\"})],x.prototype,\"interactionPolicy\",void 0),x})((t=>{var e,n,i,r,s,a,l,c,h;class p extends t{constructor(){super(...arguments),this.ar=!1,this.arScale=\"auto\",this.arModes=\"webxr scene-viewer quick-look\",this.iosSrc=null,this.quickLookBrowsers=\"safari\",this[e]=!1,this[n]=this.shadowRoot.querySelector(\".ar-button\"),this[i]=document.createElement(\"a\"),this[r]=new Set,this[s]=zm,this[a]=new Set,this[l]=t=>{t.preventDefault(),this.activateAR()},this[c]=({status:t})=>{t!==bu&&this[am].arRenderer.presentedScene!==this[nm]||(this.setAttribute(\"ar-status\",t),this.dispatchEvent(new CustomEvent(\"ar-status\",{detail:{status:t}})))},this[h]=t=>{\"_apple_ar_quicklook_button_tapped\"==t.data&&this.dispatchEvent(new CustomEvent(\"quick-look-button-tapped\"))}}get canActivateAR(){return this[Vm]!==zm}connectedCallback(){super.connectedCallback(),this[am].arRenderer.addEventListener(\"status\",this[Jm]),this.setAttribute(\"ar-status\",bu),this[Xm].addEventListener(\"message\",this[Zm])}disconnectedCallback(){super.disconnectedCallback(),this[am].arRenderer.removeEventListener(\"status\",this[Jm]),this[Xm].removeEventListener(\"message\",this[Zm])}async update(t){super.update(t),t.has(\"quickLookBrowsers\")&&(this[qm]=Om(this.quickLookBrowsers)),(t.has(\"ar\")||t.has(\"arModes\")||t.has(\"iosSrc\"))&&(t.has(\"arModes\")&&(this[jm]=Im(this.arModes)),t.has(\"arScale\")&&(this[nm].canScale=\"fixed\"!==this.arScale),this[Km]())}async activateAR(){switch(this[Vm]){case Nm:this[Hm]();break;case Fm:await this[Bm]();break;case Dm:this[km]();break;default:console.warn(\"No AR Mode can be activated. This is probably due to missing configuration or device capabilities\")}}async[(e=Gm,n=Um,i=Xm,r=jm,s=Vm,a=qm,l=Ym,c=Jm,h=Zm,Km)](){if(this[Vm]=zm,this.ar){const t=[];this[jm].forEach(e=>{t.push(e)});for(const e of t){if(\"webxr\"===e&&u&&!Cm&&await this[am].arRenderer.supportsPresentation()){this[Vm]=Fm;break}if(\"scene-viewer\"===e&&d&&!Pm){this[Vm]=Dm;break}if(\"quick-look\"===e&&this.iosSrc&&this[Wm]&&m){this[Vm]=Nm;break}}}if(this.canActivateAR)this[Um].classList.add(\"enabled\"),this[Um].addEventListener(\"click\",this[Ym]);else if(this[Um].classList.contains(\"enabled\")){this[Um].removeEventListener(\"click\",this[Ym]),this[Um].classList.remove(\"enabled\");const t=Mu;this.setAttribute(\"ar-status\",t),this.dispatchEvent(new CustomEvent(\"ar-status\",{detail:{status:t}}))}}get[Wm](){return g?this[qm].has(\"chrome\"):!!v&&this[qm].has(\"safari\")}async[Bm](){console.log(\"Attempting to present in AR...\");try{this[Um].removeEventListener(\"click\",this[Ym]),await this[am].arRenderer.present(this[nm])}catch(t){console.warn(\"Error while trying to present to AR\"),console.error(t),await this[am].arRenderer.stopPresenting(),Cm=!0,await this[Km](),this.activateAR()}finally{this[Km]()}}[km](){const t=this.src.replace(\"?\",\"&\"),e=self.location.toString(),n=new URL(e),i=new URL(t,e);n.hash=\"#model-viewer-no-ar-fallback\";let r=`?file=${i.toString()}&mode=ar_only`;t.includes(\"&link=\")||(r+=\"&link=\"+e),t.includes(\"&title=\")||(r+=\"&title=\"+encodeURIComponent(this.alt||\"\")),\"fixed\"===this.arScale&&(r+=\"&resizable=false\");const s=`intent://arvr.google.com/scene-viewer/1.0${r}#Intent;scheme=https;package=com.google.ar.core;action=android.intent.action.VIEW;S.browser_fallback_url=${encodeURIComponent(n.toString())};end;`;self.addEventListener(\"hashchange\",()=>{\"#model-viewer-no-ar-fallback\"===self.location.hash&&(Pm=!0,self.history.back(),this[Km]())},{once:!0}),this[Xm].setAttribute(\"href\",s),this[Xm].click()}[Hm](){const t=new URL(this.iosSrc,self.location.toString());\"fixed\"===this.arScale&&(t.hash=\"allowsContentScaling=0\");const e=this[Xm];e.setAttribute(\"rel\",\"ar\");const n=document.createElement(\"img\");e.appendChild(n),e.setAttribute(\"href\",t.toString()),e.click(),e.removeChild(n)}}return Rm([o({type:Boolean,attribute:\"ar\"})],p.prototype,\"ar\",void 0),Rm([o({type:String,attribute:\"ar-scale\"})],p.prototype,\"arScale\",void 0),Rm([o({type:String,attribute:\"ar-modes\"})],p.prototype,\"arModes\",void 0),Rm([o({type:String,attribute:\"ios-src\"})],p.prototype,\"iosSrc\",void 0),Rm([o({type:String,attribute:\"quick-look-browsers\"})],p.prototype,\"quickLookBrowsers\",void 0),p})((t=>{var e,n,i,r,s,a,l,c,h,u,d,p,m;class f extends t{constructor(...t){super(...t),this.poster=null,this.reveal=iy,this.loading=sy,this[e]=!1,this[n]=!1,this[i]=0,this[r]=null,this[s]=this.shadowRoot.querySelector(\".slot.poster\"),this[a]=this.shadowRoot.querySelector(\"#default-poster\"),this[l]=this.shadowRoot.querySelector(\"#default-progress-bar > .bar\"),this[c]=this.shadowRoot.querySelector(\"#default-progress-bar > .mask\"),this[h]=this[dy].getAttribute(\"aria-label\"),this[u]=()=>this[Sy](),this[d]=t=>this[Ty](t),this[p]=t=>this[Ey](t),this[m]=((t,e)=>{let n=null;const i=(...i)=>{null==n&&(t(...i),n=self.setTimeout(()=>n=null,e))};return i.flush=()=>{null!=n&&(self.clearTimeout(n),n=null)},i})(t=>{const e=this[cy].parentNode;requestAnimationFrame(()=>{this[hy].style.opacity=\"\"+.2*(1-t),this[cy].style.transform=`scaleX(${t})`,0===t&&(e.removeChild(this[cy]),e.appendChild(this[cy])),1===t?this[cy].classList.add(\"hide\"):this[cy].classList.remove(\"hide\")})},100);const o=(self.ModelViewerElement||{}).dracoDecoderLocation||\"https://www.gstatic.com/draco/versioned/decoders/1.3.5/\";Ec.setDRACODecoderLocation(o)}static set dracoDecoderLocation(t){Ec.setDRACODecoderLocation(t)}static get dracoDecoderLocation(){return Ec.getDRACODecoderLocation()}static mapURLs(t){vp.singleton.loader[Mc].manager.setURLModifier(t)}dismissPoster(){this[dm]()?this[fy]():(this[py]=ay,this[Kp]())}connectedCallback(){super.connectedCallback(),this[uy].addEventListener(\"click\",this[wy]),this[uy].addEventListener(\"keydown\",this[_y]),this[lm].addEventListener(\"progress\",this[My]),ly.registerInstance(this)}disconnectedCallback(){super.disconnectedCallback(),this[uy].removeEventListener(\"click\",this[wy]),this[uy].removeEventListener(\"keydown\",this[_y]),this[lm].removeEventListener(\"progress\",this[My]),ly.unregisterInstance(this)}async updated(t){super.updated(t),t.has(\"poster\")&&null!=this.poster&&(this[dy].style.backgroundImage=`url(${this.poster})`),t.has(\"alt\")&&this[dy].setAttribute(\"aria-label\",`${this[Jp]}. ${this[by]}`),(t.has(\"reveal\")||t.has(\"loaded\"))&&(this[dm]()||this[Kp]())}[(e=gy,n=xy,i=yy,r=py,s=uy,a=dy,l=cy,c=hy,h=by,u=wy,d=_y,p=My,m=vy,Sy)](){this.reveal!==ry&&this.dismissPoster()}[Ty](t){if(this.reveal!==ry)switch(t.keyCode){case 32:case 13:this.dismissPoster()}}[Ey](t){const e=t.detail.totalProgress;this[yy]=Math.max(e,this[yy]),1===e&&(this[vy].flush(),!this[dm]()||null==this[py]&&this.reveal!==iy||this[fy]()),this[vy](e),this.dispatchEvent(new CustomEvent(\"progress\",{detail:{totalProgress:e}}))}[um](){return!!this.src&&(null!=this[py]||this.loading===oy||this.reveal===iy&&this[Xp])}[dm](){const{src:t}=this;return!!t&&super[dm]()&&1===this[yy]}[my](){const t=this[uy],e=this[dy];e.removeAttribute(\"tabindex\"),e.removeAttribute(\"aria-hidden\"),t.classList.add(\"show\");const n=this.modelIsVisible;this[gy]=!1,this[Yp](n),this[xy]=!1}[fy](){this[py]=null;const t=this[uy],e=this[dy];if(t.classList.contains(\"show\")){t.classList.remove(\"show\");const n=this.modelIsVisible;this[gy]=!0,this[Yp](n),t.addEventListener(\"transitionend\",()=>{requestAnimationFrame(()=>{this[xy]=!0;const t=this.getRootNode();t&&t.activeElement===this&&this[tm].focus(),e.setAttribute(\"aria-hidden\",\"true\"),e.tabIndex=-1,this.dispatchEvent(new CustomEvent(\"poster-dismissed\"))})},{once:!0})}}[hm](){return super[hm]()&&this[gy]}[pm](){return super[pm]()&&this[xy]}async[Kp](){this[yy]=0,null!=this[nm].model.currentGLTF&&null!=this.src&&this[um]()||this[my](),await super[Kp]()}}return ny([o({type:String})],f.prototype,\"poster\",void 0),ny([o({type:String})],f.prototype,\"reveal\",void 0),ny([o({type:String})],f.prototype,\"loading\",void 0),f})((t=>{var e;class n extends t{constructor(){super(...arguments),this.autoplay=!1,this.animationName=void 0,this.animationCrossfadeDuration=300,this[e]=!0}get availableAnimations(){return this.loaded?this[nm].model.animationNames:[]}get paused(){return this[ym]}get currentTime(){return this[nm].model.animationTime}set currentTime(t){this[nm].model.animationTime=t,this[am].threeRenderer.shadowMap.needsUpdate=!0,this[im]()}pause(){this[ym]||(this[ym]=!0,this[am].threeRenderer.shadowMap.autoUpdate=!1,this.dispatchEvent(new CustomEvent(\"pause\")))}play(){this[ym]&&this.availableAnimations.length>0&&(this[ym]=!1,this[am].threeRenderer.shadowMap.autoUpdate=!0,this[nm].model.hasActiveAnimation||this[vm](),this.dispatchEvent(new CustomEvent(\"play\")))}[(e=ym,sm)](){this[ym]=!0,this.autoplay&&(this[vm](),this.play())}[rm](t,e){if(super[rm](t,e),this[ym]||!this[pm]())return;const{model:n}=this[nm];n.updateAnimation(e/1e3),this[im]()}updated(t){super.updated(t),t.has(\"autoplay\")&&this.autoplay&&this.play(),t.has(\"animationName\")&&this[vm]()}async[Kp](){return this[nm].model.stopAnimation(),super[Kp]()}[vm](){const{model:t}=this[nm];t.playAnimation(this.animationName,this.animationCrossfadeDuration/1e3),this[ym]&&(t.updateAnimation(0),this[im]())}}return gm([o({type:Boolean})],n.prototype,\"autoplay\",void 0),gm([o({type:String,attribute:\"animation-name\"})],n.prototype,\"animationName\",void 0),gm([o({type:Number,attribute:\"animation-crossfade-duration\"})],n.prototype,\"animationCrossfadeDuration\",void 0),n})((t=>{var e;const n=Symbol(\"endPolyfillCoordination\");return e=n,class extends t{constructor(){super(...arguments),this[e]=null}connectedCallback(){super.connectedCallback&&super.connectedCallback(),null==this[n]&&(this[n]=(t=>{if(null==t.shadowRoot||t.hasAttribute(\"data-js-focus-visible\"))return()=>{};if(!self.applyFocusVisiblePolyfill){const e=()=>{self.applyFocusVisiblePolyfill(t.shadowRoot)};return self.addEventListener(\"focus-visible-polyfill-ready\",e,{once:!0}),()=>{self.removeEventListener(\"focus-visible-polyfill-ready\",e)}}return self.applyFocusVisiblePolyfill(t.shadowRoot),()=>{}})(this))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),null!=this[n]&&(this[n](),this[n]=null)}}})(fm)))))))));customElements.define(\"model-viewer\",Iw);export{Iw as ModelViewerElement};\n//# sourceMappingURL=model-viewer.min.js.map\n","import { observable as Symbol_observable } from '../symbol/observable';\nexport function isInteropObservable(input) {\n return input && typeof input[Symbol_observable] === 'function';\n}\n//# sourceMappingURL=isInteropObservable.js.map","import { Observable } from '../Observable';\nimport { from } from './from';\nimport { EMPTY } from './empty';\nexport function using(resourceFactory, observableFactory) {\n return new Observable(subscriber => {\n let resource;\n try {\n resource = resourceFactory();\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n let result;\n try {\n result = observableFactory(resource);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n const source = result ? from(result) : EMPTY;\n const subscription = source.subscribe(subscriber);\n return () => {\n subscription.unsubscribe();\n if (resource) {\n resource.unsubscribe();\n }\n };\n });\n}\n//# sourceMappingURL=using.js.map","import { Observable } from '../Observable';\nimport { AsyncSubject } from '../AsyncSubject';\nimport { map } from '../operators/map';\nimport { canReportError } from '../util/canReportError';\nimport { isArray } from '../util/isArray';\nimport { isScheduler } from '../util/isScheduler';\nexport function bindCallback(callbackFunc, resultSelector, scheduler) {\n if (resultSelector) {\n if (isScheduler(resultSelector)) {\n scheduler = resultSelector;\n }\n else {\n return (...args) => bindCallback(callbackFunc, scheduler)(...args).pipe(map((args) => isArray(args) ? resultSelector(...args) : resultSelector(args)));\n }\n }\n return function (...args) {\n const context = this;\n let subject;\n const params = {\n context,\n subject,\n callbackFunc,\n scheduler,\n };\n return new Observable(subscriber => {\n if (!scheduler) {\n if (!subject) {\n subject = new AsyncSubject();\n const handler = (...innerArgs) => {\n subject.next(innerArgs.length <= 1 ? innerArgs[0] : innerArgs);\n subject.complete();\n };\n try {\n callbackFunc.apply(context, [...args, handler]);\n }\n catch (err) {\n if (canReportError(subject)) {\n subject.error(err);\n }\n else {\n console.warn(err);\n }\n }\n }\n return subject.subscribe(subscriber);\n }\n else {\n const state = {\n args, subscriber, params,\n };\n return scheduler.schedule(dispatch, 0, state);\n }\n });\n };\n}\nfunction dispatch(state) {\n const self = this;\n const { args, subscriber, params } = state;\n const { callbackFunc, context, scheduler } = params;\n let { subject } = params;\n if (!subject) {\n subject = params.subject = new AsyncSubject();\n const handler = (...innerArgs) => {\n const value = innerArgs.length <= 1 ? innerArgs[0] : innerArgs;\n this.add(scheduler.schedule(dispatchNext, 0, { value, subject }));\n };\n try {\n callbackFunc.apply(context, [...args, handler]);\n }\n catch (err) {\n subject.error(err);\n }\n }\n this.add(subject.subscribe(subscriber));\n}\nfunction dispatchNext(state) {\n const { value, subject } = state;\n subject.next(value);\n subject.complete();\n}\nfunction dispatchError(state) {\n const { err, subject } = state;\n subject.error(err);\n}\n//# sourceMappingURL=bindCallback.js.map","/**\n * @license Angular v10.1.1\n * (c) 2010-2020 Google LLC. https://angular.io/\n * License: MIT\n */\n\n/**\n * An injectable service that produces an animation sequence programmatically within an\n * Angular component or directive.\n * Provided by the `BrowserAnimationsModule` or `NoopAnimationsModule`.\n *\n * @usageNotes\n *\n * To use this service, add it to your component or directive as a dependency.\n * The service is instantiated along with your component.\n *\n * Apps do not typically need to create their own animation players, but if you\n * do need to, follow these steps:\n *\n * 1. Use the `build()` method to create a programmatic animation using the\n * `animate()` function. The method returns an `AnimationFactory` instance.\n *\n * 2. Use the factory object to create an `AnimationPlayer` and attach it to a DOM element.\n *\n * 3. Use the player object to control the animation programmatically.\n *\n * For example:\n *\n * ```ts\n * // import the service from BrowserAnimationsModule\n * import {AnimationBuilder} from '@angular/animations';\n * // require the service as a dependency\n * class MyCmp {\n * constructor(private _builder: AnimationBuilder) {}\n *\n * makeAnimation(element: any) {\n * // first define a reusable animation\n * const myAnimation = this._builder.build([\n * style({ width: 0 }),\n * animate(1000, style({ width: '100px' }))\n * ]);\n *\n * // use the returned factory object to create a player\n * const player = myAnimation.create(element);\n *\n * player.play();\n * }\n * }\n * ```\n *\n * @publicApi\n */\nclass AnimationBuilder {\n}\n/**\n * A factory object returned from the `AnimationBuilder`.`build()` method.\n *\n * @publicApi\n */\nclass AnimationFactory {\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Specifies automatic styling.\n *\n * @publicApi\n */\nconst AUTO_STYLE = '*';\n/**\n * Creates a named animation trigger, containing a list of `state()`\n * and `transition()` entries to be evaluated when the expression\n * bound to the trigger changes.\n *\n * @param name An identifying string.\n * @param definitions An animation definition object, containing an array of `state()`\n * and `transition()` declarations.\n *\n * @return An object that encapsulates the trigger data.\n *\n * @usageNotes\n * Define an animation trigger in the `animations` section of `@Component` metadata.\n * In the template, reference the trigger by name and bind it to a trigger expression that\n * evaluates to a defined animation state, using the following format:\n *\n * `[@triggerName]=\"expression\"`\n *\n * Animation trigger bindings convert all values to strings, and then match the\n * previous and current values against any linked transitions.\n * Booleans can be specified as `1` or `true` and `0` or `false`.\n *\n * ### Usage Example\n *\n * The following example creates an animation trigger reference based on the provided\n * name value.\n * The provided animation value is expected to be an array consisting of state and\n * transition declarations.\n *\n * ```typescript\n * @Component({\n * selector: \"my-component\",\n * templateUrl: \"my-component-tpl.html\",\n * animations: [\n * trigger(\"myAnimationTrigger\", [\n * state(...),\n * state(...),\n * transition(...),\n * transition(...)\n * ])\n * ]\n * })\n * class MyComponent {\n * myStatusExp = \"something\";\n * }\n * ```\n *\n * The template associated with this component makes use of the defined trigger\n * by binding to an element within its template code.\n *\n * ```html\n * \n *
...
\n * ```\n *\n * ### Using an inline function\n * The `transition` animation method also supports reading an inline function which can decide\n * if its associated animation should be run.\n *\n * ```typescript\n * // this method is run each time the `myAnimationTrigger` trigger value changes.\n * function myInlineMatcherFn(fromState: string, toState: string, element: any, params: {[key:\n string]: any}): boolean {\n * // notice that `element` and `params` are also available here\n * return toState == 'yes-please-animate';\n * }\n *\n * @Component({\n * selector: 'my-component',\n * templateUrl: 'my-component-tpl.html',\n * animations: [\n * trigger('myAnimationTrigger', [\n * transition(myInlineMatcherFn, [\n * // the animation sequence code\n * ]),\n * ])\n * ]\n * })\n * class MyComponent {\n * myStatusExp = \"yes-please-animate\";\n * }\n * ```\n *\n * ### Disabling Animations\n * When true, the special animation control binding `@.disabled` binding prevents\n * all animations from rendering.\n * Place the `@.disabled` binding on an element to disable\n * animations on the element itself, as well as any inner animation triggers\n * within the element.\n *\n * The following example shows how to use this feature:\n *\n * ```typescript\n * @Component({\n * selector: 'my-component',\n * template: `\n *
\n *
\n *
\n * `,\n * animations: [\n * trigger(\"childAnimation\", [\n * // ...\n * ])\n * ]\n * })\n * class MyComponent {\n * isDisabled = true;\n * exp = '...';\n * }\n * ```\n *\n * When `@.disabled` is true, it prevents the `@childAnimation` trigger from animating,\n * along with any inner animations.\n *\n * ### Disable animations application-wide\n * When an area of the template is set to have animations disabled,\n * **all** inner components have their animations disabled as well.\n * This means that you can disable all animations for an app\n * by placing a host binding set on `@.disabled` on the topmost Angular component.\n *\n * ```typescript\n * import {Component, HostBinding} from '@angular/core';\n *\n * @Component({\n * selector: 'app-component',\n * templateUrl: 'app.component.html',\n * })\n * class AppComponent {\n * @HostBinding('@.disabled')\n * public animationsDisabled = true;\n * }\n * ```\n *\n * ### Overriding disablement of inner animations\n * Despite inner animations being disabled, a parent animation can `query()`\n * for inner elements located in disabled areas of the template and still animate\n * them if needed. This is also the case for when a sub animation is\n * queried by a parent and then later animated using `animateChild()`.\n *\n * ### Detecting when an animation is disabled\n * If a region of the DOM (or the entire application) has its animations disabled, the animation\n * trigger callbacks still fire, but for zero seconds. When the callback fires, it provides\n * an instance of an `AnimationEvent`. If animations are disabled,\n * the `.disabled` flag on the event is true.\n *\n * @publicApi\n */\nfunction trigger(name, definitions) {\n return { type: 7 /* Trigger */, name, definitions, options: {} };\n}\n/**\n * Defines an animation step that combines styling information with timing information.\n *\n * @param timings Sets `AnimateTimings` for the parent animation.\n * A string in the format \"duration [delay] [easing]\".\n * - Duration and delay are expressed as a number and optional time unit,\n * such as \"1s\" or \"10ms\" for one second and 10 milliseconds, respectively.\n * The default unit is milliseconds.\n * - The easing value controls how the animation accelerates and decelerates\n * during its runtime. Value is one of `ease`, `ease-in`, `ease-out`,\n * `ease-in-out`, or a `cubic-bezier()` function call.\n * If not supplied, no easing is applied.\n *\n * For example, the string \"1s 100ms ease-out\" specifies a duration of\n * 1000 milliseconds, and delay of 100 ms, and the \"ease-out\" easing style,\n * which decelerates near the end of the duration.\n * @param styles Sets AnimationStyles for the parent animation.\n * A function call to either `style()` or `keyframes()`\n * that returns a collection of CSS style entries to be applied to the parent animation.\n * When null, uses the styles from the destination state.\n * This is useful when describing an animation step that will complete an animation;\n * see \"Animating to the final state\" in `transitions()`.\n * @returns An object that encapsulates the animation step.\n *\n * @usageNotes\n * Call within an animation `sequence()`, `{@link animations/group group()}`, or\n * `transition()` call to specify an animation step\n * that applies given style data to the parent animation for a given amount of time.\n *\n * ### Syntax Examples\n * **Timing examples**\n *\n * The following examples show various `timings` specifications.\n * - `animate(500)` : Duration is 500 milliseconds.\n * - `animate(\"1s\")` : Duration is 1000 milliseconds.\n * - `animate(\"100ms 0.5s\")` : Duration is 100 milliseconds, delay is 500 milliseconds.\n * - `animate(\"5s ease-in\")` : Duration is 5000 milliseconds, easing in.\n * - `animate(\"5s 10ms cubic-bezier(.17,.67,.88,.1)\")` : Duration is 5000 milliseconds, delay is 10\n * milliseconds, easing according to a bezier curve.\n *\n * **Style examples**\n *\n * The following example calls `style()` to set a single CSS style.\n * ```typescript\n * animate(500, style({ background: \"red\" }))\n * ```\n * The following example calls `keyframes()` to set a CSS style\n * to different values for successive keyframes.\n * ```typescript\n * animate(500, keyframes(\n * [\n * style({ background: \"blue\" })),\n * style({ background: \"red\" }))\n * ])\n * ```\n *\n * @publicApi\n */\nfunction animate(timings, styles = null) {\n return { type: 4 /* Animate */, styles, timings };\n}\n/**\n * @description Defines a list of animation steps to be run in parallel.\n *\n * @param steps An array of animation step objects.\n * - When steps are defined by `style()` or `animate()`\n * function calls, each call within the group is executed instantly.\n * - To specify offset styles to be applied at a later time, define steps with\n * `keyframes()`, or use `animate()` calls with a delay value.\n * For example:\n *\n * ```typescript\n * group([\n * animate(\"1s\", style({ background: \"black\" })),\n * animate(\"2s\", style({ color: \"white\" }))\n * ])\n * ```\n *\n * @param options An options object containing a delay and\n * developer-defined parameters that provide styling defaults and\n * can be overridden on invocation.\n *\n * @return An object that encapsulates the group data.\n *\n * @usageNotes\n * Grouped animations are useful when a series of styles must be\n * animated at different starting times and closed off at different ending times.\n *\n * When called within a `sequence()` or a\n * `transition()` call, does not continue to the next\n * instruction until all of the inner animation steps have completed.\n *\n * @publicApi\n */\nfunction group(steps, options = null) {\n return { type: 3 /* Group */, steps, options };\n}\n/**\n * Defines a list of animation steps to be run sequentially, one by one.\n *\n * @param steps An array of animation step objects.\n * - Steps defined by `style()` calls apply the styling data immediately.\n * - Steps defined by `animate()` calls apply the styling data over time\n * as specified by the timing data.\n *\n * ```typescript\n * sequence([\n * style({ opacity: 0 }),\n * animate(\"1s\", style({ opacity: 1 }))\n * ])\n * ```\n *\n * @param options An options object containing a delay and\n * developer-defined parameters that provide styling defaults and\n * can be overridden on invocation.\n *\n * @return An object that encapsulates the sequence data.\n *\n * @usageNotes\n * When you pass an array of steps to a\n * `transition()` call, the steps run sequentially by default.\n * Compare this to the `{@link animations/group group()}` call, which runs animation steps in\n *parallel.\n *\n * When a sequence is used within a `{@link animations/group group()}` or a `transition()` call,\n * execution continues to the next instruction only after each of the inner animation\n * steps have completed.\n *\n * @publicApi\n **/\nfunction sequence(steps, options = null) {\n return { type: 2 /* Sequence */, steps, options };\n}\n/**\n * Declares a key/value object containing CSS properties/styles that\n * can then be used for an animation `state`, within an animation `sequence`,\n * or as styling data for calls to `animate()` and `keyframes()`.\n *\n * @param tokens A set of CSS styles or HTML styles associated with an animation state.\n * The value can be any of the following:\n * - A key-value style pair associating a CSS property with a value.\n * - An array of key-value style pairs.\n * - An asterisk (*), to use auto-styling, where styles are derived from the element\n * being animated and applied to the animation when it starts.\n *\n * Auto-styling can be used to define a state that depends on layout or other\n * environmental factors.\n *\n * @return An object that encapsulates the style data.\n *\n * @usageNotes\n * The following examples create animation styles that collect a set of\n * CSS property values:\n *\n * ```typescript\n * // string values for CSS properties\n * style({ background: \"red\", color: \"blue\" })\n *\n * // numerical pixel values\n * style({ width: 100, height: 0 })\n * ```\n *\n * The following example uses auto-styling to allow a component to animate from\n * a height of 0 up to the height of the parent element:\n *\n * ```\n * style({ height: 0 }),\n * animate(\"1s\", style({ height: \"*\" }))\n * ```\n *\n * @publicApi\n **/\nfunction style(tokens) {\n return { type: 6 /* Style */, styles: tokens, offset: null };\n}\n/**\n * Declares an animation state within a trigger attached to an element.\n *\n * @param name One or more names for the defined state in a comma-separated string.\n * The following reserved state names can be supplied to define a style for specific use\n * cases:\n *\n * - `void` You can associate styles with this name to be used when\n * the element is detached from the application. For example, when an `ngIf` evaluates\n * to false, the state of the associated element is void.\n * - `*` (asterisk) Indicates the default state. You can associate styles with this name\n * to be used as the fallback when the state that is being animated is not declared\n * within the trigger.\n *\n * @param styles A set of CSS styles associated with this state, created using the\n * `style()` function.\n * This set of styles persists on the element once the state has been reached.\n * @param options Parameters that can be passed to the state when it is invoked.\n * 0 or more key-value pairs.\n * @return An object that encapsulates the new state data.\n *\n * @usageNotes\n * Use the `trigger()` function to register states to an animation trigger.\n * Use the `transition()` function to animate between states.\n * When a state is active within a component, its associated styles persist on the element,\n * even when the animation ends.\n *\n * @publicApi\n **/\nfunction state(name, styles, options) {\n return { type: 0 /* State */, name, styles, options };\n}\n/**\n * Defines a set of animation styles, associating each style with an optional `offset` value.\n *\n * @param steps A set of animation styles with optional offset data.\n * The optional `offset` value for a style specifies a percentage of the total animation\n * time at which that style is applied.\n * @returns An object that encapsulates the keyframes data.\n *\n * @usageNotes\n * Use with the `animate()` call. Instead of applying animations\n * from the current state\n * to the destination state, keyframes describe how each style entry is applied and at what point\n * within the animation arc.\n * Compare [CSS Keyframe Animations](https://www.w3schools.com/css/css3_animations.asp).\n *\n * ### Usage\n *\n * In the following example, the offset values describe\n * when each `backgroundColor` value is applied. The color is red at the start, and changes to\n * blue when 20% of the total time has elapsed.\n *\n * ```typescript\n * // the provided offset values\n * animate(\"5s\", keyframes([\n * style({ backgroundColor: \"red\", offset: 0 }),\n * style({ backgroundColor: \"blue\", offset: 0.2 }),\n * style({ backgroundColor: \"orange\", offset: 0.3 }),\n * style({ backgroundColor: \"black\", offset: 1 })\n * ]))\n * ```\n *\n * If there are no `offset` values specified in the style entries, the offsets\n * are calculated automatically.\n *\n * ```typescript\n * animate(\"5s\", keyframes([\n * style({ backgroundColor: \"red\" }) // offset = 0\n * style({ backgroundColor: \"blue\" }) // offset = 0.33\n * style({ backgroundColor: \"orange\" }) // offset = 0.66\n * style({ backgroundColor: \"black\" }) // offset = 1\n * ]))\n *```\n\n * @publicApi\n */\nfunction keyframes(steps) {\n return { type: 5 /* Keyframes */, steps };\n}\n/**\n * Declares an animation transition as a sequence of animation steps to run when a given\n * condition is satisfied. The condition is a Boolean expression or function that compares\n * the previous and current animation states, and returns true if this transition should occur.\n * When the state criteria of a defined transition are met, the associated animation is\n * triggered.\n *\n * @param stateChangeExpr A Boolean expression or function that compares the previous and current\n * animation states, and returns true if this transition should occur. Note that \"true\" and \"false\"\n * match 1 and 0, respectively. An expression is evaluated each time a state change occurs in the\n * animation trigger element.\n * The animation steps run when the expression evaluates to true.\n *\n * - A state-change string takes the form \"state1 => state2\", where each side is a defined animation\n * state, or an asterix (*) to refer to a dynamic start or end state.\n * - The expression string can contain multiple comma-separated statements;\n * for example \"state1 => state2, state3 => state4\".\n * - Special values `:enter` and `:leave` initiate a transition on the entry and exit states,\n * equivalent to \"void => *\" and \"* => void\".\n * - Special values `:increment` and `:decrement` initiate a transition when a numeric value has\n * increased or decreased in value.\n * - A function is executed each time a state change occurs in the animation trigger element.\n * The animation steps run when the function returns true.\n *\n * @param steps One or more animation objects, as returned by the `animate()` or\n * `sequence()` function, that form a transformation from one state to another.\n * A sequence is used by default when you pass an array.\n * @param options An options object that can contain a delay value for the start of the animation,\n * and additional developer-defined parameters. Provided values for additional parameters are used\n * as defaults, and override values can be passed to the caller on invocation.\n * @returns An object that encapsulates the transition data.\n *\n * @usageNotes\n * The template associated with a component binds an animation trigger to an element.\n *\n * ```HTML\n * \n *
...
\n * ```\n *\n * All transitions are defined within an animation trigger,\n * along with named states that the transitions change to and from.\n *\n * ```typescript\n * trigger(\"myAnimationTrigger\", [\n * // define states\n * state(\"on\", style({ background: \"green\" })),\n * state(\"off\", style({ background: \"grey\" })),\n * ...]\n * ```\n *\n * Note that when you call the `sequence()` function within a `{@link animations/group group()}`\n * or a `transition()` call, execution does not continue to the next instruction\n * until each of the inner animation steps have completed.\n *\n * ### Syntax examples\n *\n * The following examples define transitions between the two defined states (and default states),\n * using various options:\n *\n * ```typescript\n * // Transition occurs when the state value\n * // bound to \"myAnimationTrigger\" changes from \"on\" to \"off\"\n * transition(\"on => off\", animate(500))\n * // Run the same animation for both directions\n * transition(\"on <=> off\", animate(500))\n * // Define multiple state-change pairs separated by commas\n * transition(\"on => off, off => void\", animate(500))\n * ```\n *\n * ### Special values for state-change expressions\n *\n * - Catch-all state change for when an element is inserted into the page and the\n * destination state is unknown:\n *\n * ```typescript\n * transition(\"void => *\", [\n * style({ opacity: 0 }),\n * animate(500)\n * ])\n * ```\n *\n * - Capture a state change between any states:\n *\n * `transition(\"* => *\", animate(\"1s 0s\"))`\n *\n * - Entry and exit transitions:\n *\n * ```typescript\n * transition(\":enter\", [\n * style({ opacity: 0 }),\n * animate(500, style({ opacity: 1 }))\n * ]),\n * transition(\":leave\", [\n * animate(500, style({ opacity: 0 }))\n * ])\n * ```\n *\n * - Use `:increment` and `:decrement` to initiate transitions:\n *\n * ```typescript\n * transition(\":increment\", group([\n * query(':enter', [\n * style({ left: '100%' }),\n * animate('0.5s ease-out', style('*'))\n * ]),\n * query(':leave', [\n * animate('0.5s ease-out', style({ left: '-100%' }))\n * ])\n * ]))\n *\n * transition(\":decrement\", group([\n * query(':enter', [\n * style({ left: '100%' }),\n * animate('0.5s ease-out', style('*'))\n * ]),\n * query(':leave', [\n * animate('0.5s ease-out', style({ left: '-100%' }))\n * ])\n * ]))\n * ```\n *\n * ### State-change functions\n *\n * Here is an example of a `fromState` specified as a state-change function that invokes an\n * animation when true:\n *\n * ```typescript\n * transition((fromState, toState) =>\n * {\n * return fromState == \"off\" && toState == \"on\";\n * },\n * animate(\"1s 0s\"))\n * ```\n *\n * ### Animating to the final state\n *\n * If the final step in a transition is a call to `animate()` that uses a timing value\n * with no style data, that step is automatically considered the final animation arc,\n * for the element to reach the final state. Angular automatically adds or removes\n * CSS styles to ensure that the element is in the correct final state.\n *\n * The following example defines a transition that starts by hiding the element,\n * then makes sure that it animates properly to whatever state is currently active for trigger:\n *\n * ```typescript\n * transition(\"void => *\", [\n * style({ opacity: 0 }),\n * animate(500)\n * ])\n * ```\n * ### Boolean value matching\n * If a trigger binding value is a Boolean, it can be matched using a transition expression\n * that compares true and false or 1 and 0. For example:\n *\n * ```\n * // in the template\n *
...
\n * // in the component metadata\n * trigger('openClose', [\n * state('true', style({ height: '*' })),\n * state('false', style({ height: '0px' })),\n * transition('false <=> true', animate(500))\n * ])\n * ```\n *\n * @publicApi\n **/\nfunction transition(stateChangeExpr, steps, options = null) {\n return { type: 1 /* Transition */, expr: stateChangeExpr, animation: steps, options };\n}\n/**\n * Produces a reusable animation that can be invoked in another animation or sequence,\n * by calling the `useAnimation()` function.\n *\n * @param steps One or more animation objects, as returned by the `animate()`\n * or `sequence()` function, that form a transformation from one state to another.\n * A sequence is used by default when you pass an array.\n * @param options An options object that can contain a delay value for the start of the\n * animation, and additional developer-defined parameters.\n * Provided values for additional parameters are used as defaults,\n * and override values can be passed to the caller on invocation.\n * @returns An object that encapsulates the animation data.\n *\n * @usageNotes\n * The following example defines a reusable animation, providing some default parameter\n * values.\n *\n * ```typescript\n * var fadeAnimation = animation([\n * style({ opacity: '{{ start }}' }),\n * animate('{{ time }}',\n * style({ opacity: '{{ end }}'}))\n * ],\n * { params: { time: '1000ms', start: 0, end: 1 }});\n * ```\n *\n * The following invokes the defined animation with a call to `useAnimation()`,\n * passing in override parameter values.\n *\n * ```js\n * useAnimation(fadeAnimation, {\n * params: {\n * time: '2s',\n * start: 1,\n * end: 0\n * }\n * })\n * ```\n *\n * If any of the passed-in parameter values are missing from this call,\n * the default values are used. If one or more parameter values are missing before a step is\n * animated, `useAnimation()` throws an error.\n *\n * @publicApi\n */\nfunction animation(steps, options = null) {\n return { type: 8 /* Reference */, animation: steps, options };\n}\n/**\n * Executes a queried inner animation element within an animation sequence.\n *\n * @param options An options object that can contain a delay value for the start of the\n * animation, and additional override values for developer-defined parameters.\n * @return An object that encapsulates the child animation data.\n *\n * @usageNotes\n * Each time an animation is triggered in Angular, the parent animation\n * has priority and any child animations are blocked. In order\n * for a child animation to run, the parent animation must query each of the elements\n * containing child animations, and run them using this function.\n *\n * Note that this feature is designed to be used with `query()` and it will only work\n * with animations that are assigned using the Angular animation library. CSS keyframes\n * and transitions are not handled by this API.\n *\n * @publicApi\n */\nfunction animateChild(options = null) {\n return { type: 9 /* AnimateChild */, options };\n}\n/**\n * Starts a reusable animation that is created using the `animation()` function.\n *\n * @param animation The reusable animation to start.\n * @param options An options object that can contain a delay value for the start of\n * the animation, and additional override values for developer-defined parameters.\n * @return An object that contains the animation parameters.\n *\n * @publicApi\n */\nfunction useAnimation(animation, options = null) {\n return { type: 10 /* AnimateRef */, animation, options };\n}\n/**\n * Finds one or more inner elements within the current element that is\n * being animated within a sequence. Use with `animate()`.\n *\n * @param selector The element to query, or a set of elements that contain Angular-specific\n * characteristics, specified with one or more of the following tokens.\n * - `query(\":enter\")` or `query(\":leave\")` : Query for newly inserted/removed elements.\n * - `query(\":animating\")` : Query all currently animating elements.\n * - `query(\"@triggerName\")` : Query elements that contain an animation trigger.\n * - `query(\"@*\")` : Query all elements that contain an animation triggers.\n * - `query(\":self\")` : Include the current element into the animation sequence.\n *\n * @param animation One or more animation steps to apply to the queried element or elements.\n * An array is treated as an animation sequence.\n * @param options An options object. Use the 'limit' field to limit the total number of\n * items to collect.\n * @return An object that encapsulates the query data.\n *\n * @usageNotes\n * Tokens can be merged into a combined query selector string. For example:\n *\n * ```typescript\n * query(':self, .record:enter, .record:leave, @subTrigger', [...])\n * ```\n *\n * The `query()` function collects multiple elements and works internally by using\n * `element.querySelectorAll`. Use the `limit` field of an options object to limit\n * the total number of items to be collected. For example:\n *\n * ```js\n * query('div', [\n * animate(...),\n * animate(...)\n * ], { limit: 1 })\n * ```\n *\n * By default, throws an error when zero items are found. Set the\n * `optional` flag to ignore this error. For example:\n *\n * ```js\n * query('.some-element-that-may-not-be-there', [\n * animate(...),\n * animate(...)\n * ], { optional: true })\n * ```\n *\n * ### Usage Example\n *\n * The following example queries for inner elements and animates them\n * individually using `animate()`.\n *\n * ```typescript\n * @Component({\n * selector: 'inner',\n * template: `\n *
\n *

Title

\n *
\n * Blah blah blah\n *
\n *
\n * `,\n * animations: [\n * trigger('queryAnimation', [\n * transition('* => goAnimate', [\n * // hide the inner elements\n * query('h1', style({ opacity: 0 })),\n * query('.content', style({ opacity: 0 })),\n *\n * // animate the inner elements in, one by one\n * query('h1', animate(1000, style({ opacity: 1 }))),\n * query('.content', animate(1000, style({ opacity: 1 }))),\n * ])\n * ])\n * ]\n * })\n * class Cmp {\n * exp = '';\n *\n * goAnimate() {\n * this.exp = 'goAnimate';\n * }\n * }\n * ```\n *\n * @publicApi\n */\nfunction query(selector, animation, options = null) {\n return { type: 11 /* Query */, selector, animation, options };\n}\n/**\n * Use within an animation `query()` call to issue a timing gap after\n * each queried item is animated.\n *\n * @param timings A delay value.\n * @param animation One ore more animation steps.\n * @returns An object that encapsulates the stagger data.\n *\n * @usageNotes\n * In the following example, a container element wraps a list of items stamped out\n * by an `ngFor`. The container element contains an animation trigger that will later be set\n * to query for each of the inner items.\n *\n * Each time items are added, the opacity fade-in animation runs,\n * and each removed item is faded out.\n * When either of these animations occur, the stagger effect is\n * applied after each item's animation is started.\n *\n * ```html\n * \n * \n *
\n *
\n *
\n * {{ item }}\n *
\n *
\n * ```\n *\n * Here is the component code:\n *\n * ```typescript\n * import {trigger, transition, style, animate, query, stagger} from '@angular/animations';\n * @Component({\n * templateUrl: 'list.component.html',\n * animations: [\n * trigger('listAnimation', [\n * ...\n * ])\n * ]\n * })\n * class ListComponent {\n * items = [];\n *\n * showItems() {\n * this.items = [0,1,2,3,4];\n * }\n *\n * hideItems() {\n * this.items = [];\n * }\n *\n * toggle() {\n * this.items.length ? this.hideItems() : this.showItems();\n * }\n * }\n * ```\n *\n * Here is the animation trigger code:\n *\n * ```typescript\n * trigger('listAnimation', [\n * transition('* => *', [ // each time the binding value changes\n * query(':leave', [\n * stagger(100, [\n * animate('0.5s', style({ opacity: 0 }))\n * ])\n * ]),\n * query(':enter', [\n * style({ opacity: 0 }),\n * stagger(100, [\n * animate('0.5s', style({ opacity: 1 }))\n * ])\n * ])\n * ])\n * ])\n * ```\n *\n * @publicApi\n */\nfunction stagger(timings, animation) {\n return { type: 12 /* Stagger */, timings, animation };\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction scheduleMicroTask(cb) {\n Promise.resolve(null).then(cb);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * An empty programmatic controller for reusable animations.\n * Used internally when animations are disabled, to avoid\n * checking for the null case when an animation player is expected.\n *\n * @see `animate()`\n * @see `AnimationPlayer`\n * @see `GroupPlayer`\n *\n * @publicApi\n */\nclass NoopAnimationPlayer {\n constructor(duration = 0, delay = 0) {\n this._onDoneFns = [];\n this._onStartFns = [];\n this._onDestroyFns = [];\n this._started = false;\n this._destroyed = false;\n this._finished = false;\n this.parentPlayer = null;\n this.totalTime = duration + delay;\n }\n _onFinish() {\n if (!this._finished) {\n this._finished = true;\n this._onDoneFns.forEach(fn => fn());\n this._onDoneFns = [];\n }\n }\n onStart(fn) {\n this._onStartFns.push(fn);\n }\n onDone(fn) {\n this._onDoneFns.push(fn);\n }\n onDestroy(fn) {\n this._onDestroyFns.push(fn);\n }\n hasStarted() {\n return this._started;\n }\n init() { }\n play() {\n if (!this.hasStarted()) {\n this._onStart();\n this.triggerMicrotask();\n }\n this._started = true;\n }\n /** @internal */\n triggerMicrotask() {\n scheduleMicroTask(() => this._onFinish());\n }\n _onStart() {\n this._onStartFns.forEach(fn => fn());\n this._onStartFns = [];\n }\n pause() { }\n restart() { }\n finish() {\n this._onFinish();\n }\n destroy() {\n if (!this._destroyed) {\n this._destroyed = true;\n if (!this.hasStarted()) {\n this._onStart();\n }\n this.finish();\n this._onDestroyFns.forEach(fn => fn());\n this._onDestroyFns = [];\n }\n }\n reset() { }\n setPosition(position) { }\n getPosition() {\n return 0;\n }\n /** @internal */\n triggerCallback(phaseName) {\n const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;\n methods.forEach(fn => fn());\n methods.length = 0;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A programmatic controller for a group of reusable animations.\n * Used internally to control animations.\n *\n * @see `AnimationPlayer`\n * @see `{@link animations/group group()}`\n *\n */\nclass AnimationGroupPlayer {\n constructor(_players) {\n this._onDoneFns = [];\n this._onStartFns = [];\n this._finished = false;\n this._started = false;\n this._destroyed = false;\n this._onDestroyFns = [];\n this.parentPlayer = null;\n this.totalTime = 0;\n this.players = _players;\n let doneCount = 0;\n let destroyCount = 0;\n let startCount = 0;\n const total = this.players.length;\n if (total == 0) {\n scheduleMicroTask(() => this._onFinish());\n }\n else {\n this.players.forEach(player => {\n player.onDone(() => {\n if (++doneCount == total) {\n this._onFinish();\n }\n });\n player.onDestroy(() => {\n if (++destroyCount == total) {\n this._onDestroy();\n }\n });\n player.onStart(() => {\n if (++startCount == total) {\n this._onStart();\n }\n });\n });\n }\n this.totalTime = this.players.reduce((time, player) => Math.max(time, player.totalTime), 0);\n }\n _onFinish() {\n if (!this._finished) {\n this._finished = true;\n this._onDoneFns.forEach(fn => fn());\n this._onDoneFns = [];\n }\n }\n init() {\n this.players.forEach(player => player.init());\n }\n onStart(fn) {\n this._onStartFns.push(fn);\n }\n _onStart() {\n if (!this.hasStarted()) {\n this._started = true;\n this._onStartFns.forEach(fn => fn());\n this._onStartFns = [];\n }\n }\n onDone(fn) {\n this._onDoneFns.push(fn);\n }\n onDestroy(fn) {\n this._onDestroyFns.push(fn);\n }\n hasStarted() {\n return this._started;\n }\n play() {\n if (!this.parentPlayer) {\n this.init();\n }\n this._onStart();\n this.players.forEach(player => player.play());\n }\n pause() {\n this.players.forEach(player => player.pause());\n }\n restart() {\n this.players.forEach(player => player.restart());\n }\n finish() {\n this._onFinish();\n this.players.forEach(player => player.finish());\n }\n destroy() {\n this._onDestroy();\n }\n _onDestroy() {\n if (!this._destroyed) {\n this._destroyed = true;\n this._onFinish();\n this.players.forEach(player => player.destroy());\n this._onDestroyFns.forEach(fn => fn());\n this._onDestroyFns = [];\n }\n }\n reset() {\n this.players.forEach(player => player.reset());\n this._destroyed = false;\n this._finished = false;\n this._started = false;\n }\n setPosition(p) {\n const timeAtPosition = p * this.totalTime;\n this.players.forEach(player => {\n const position = player.totalTime ? Math.min(1, timeAtPosition / player.totalTime) : 1;\n player.setPosition(position);\n });\n }\n getPosition() {\n let min = 0;\n this.players.forEach(player => {\n const p = player.getPosition();\n min = Math.min(p, min);\n });\n return min;\n }\n beforeDestroy() {\n this.players.forEach(player => {\n if (player.beforeDestroy) {\n player.beforeDestroy();\n }\n });\n }\n /** @internal */\n triggerCallback(phaseName) {\n const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;\n methods.forEach(fn => fn());\n methods.length = 0;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst ɵPRE_STYLE = '!';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { AUTO_STYLE, AnimationBuilder, AnimationFactory, NoopAnimationPlayer, animate, animateChild, animation, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, AnimationGroupPlayer as ɵAnimationGroupPlayer, ɵPRE_STYLE };\n\n//# sourceMappingURL=animations.js.map","/**\n * @license Angular v10.1.1\n * (c) 2010-2020 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport { ViewEncapsulation, Injectable, RendererFactory2, Inject, NgZone, InjectionToken, NgModule } from '@angular/core';\nimport { ɵDomRendererFactory2, BrowserModule } from '@angular/platform-browser';\nimport { AnimationBuilder, sequence, AnimationFactory } from '@angular/animations';\nimport { ɵAnimationEngine, AnimationDriver, ɵAnimationStyleNormalizer, ɵsupportsWebAnimations, ɵWebAnimationsDriver, ɵCssKeyframesDriver, ɵWebAnimationsStyleNormalizer, ɵNoopAnimationDriver } from '@angular/animations/browser';\nimport { DOCUMENT } from '@angular/common';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport * as ɵngcc0 from '@angular/core';\nclass BrowserAnimationBuilder extends AnimationBuilder {\n constructor(rootRenderer, doc) {\n super();\n this._nextAnimationId = 0;\n const typeData = { id: '0', encapsulation: ViewEncapsulation.None, styles: [], data: { animation: [] } };\n this._renderer = rootRenderer.createRenderer(doc.body, typeData);\n }\n build(animation) {\n const id = this._nextAnimationId.toString();\n this._nextAnimationId++;\n const entry = Array.isArray(animation) ? sequence(animation) : animation;\n issueAnimationCommand(this._renderer, null, id, 'register', [entry]);\n return new BrowserAnimationFactory(id, this._renderer);\n }\n}\nBrowserAnimationBuilder.ɵfac = function BrowserAnimationBuilder_Factory(t) { return new (t || BrowserAnimationBuilder)(ɵngcc0.ɵɵinject(RendererFactory2), ɵngcc0.ɵɵinject(DOCUMENT)); };\nBrowserAnimationBuilder.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: BrowserAnimationBuilder, factory: BrowserAnimationBuilder.ɵfac });\nBrowserAnimationBuilder.ctorParameters = () => [\n { type: RendererFactory2 },\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(BrowserAnimationBuilder, [{\n type: Injectable\n }], function () { return [{ type: RendererFactory2 }, { type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }]; }, null); })();\nclass BrowserAnimationFactory extends AnimationFactory {\n constructor(_id, _renderer) {\n super();\n this._id = _id;\n this._renderer = _renderer;\n }\n create(element, options) {\n return new RendererAnimationPlayer(this._id, element, options || {}, this._renderer);\n }\n}\nclass RendererAnimationPlayer {\n constructor(id, element, options, _renderer) {\n this.id = id;\n this.element = element;\n this._renderer = _renderer;\n this.parentPlayer = null;\n this._started = false;\n this.totalTime = 0;\n this._command('create', options);\n }\n _listen(eventName, callback) {\n return this._renderer.listen(this.element, `@@${this.id}:${eventName}`, callback);\n }\n _command(command, ...args) {\n return issueAnimationCommand(this._renderer, this.element, this.id, command, args);\n }\n onDone(fn) {\n this._listen('done', fn);\n }\n onStart(fn) {\n this._listen('start', fn);\n }\n onDestroy(fn) {\n this._listen('destroy', fn);\n }\n init() {\n this._command('init');\n }\n hasStarted() {\n return this._started;\n }\n play() {\n this._command('play');\n this._started = true;\n }\n pause() {\n this._command('pause');\n }\n restart() {\n this._command('restart');\n }\n finish() {\n this._command('finish');\n }\n destroy() {\n this._command('destroy');\n }\n reset() {\n this._command('reset');\n }\n setPosition(p) {\n this._command('setPosition', p);\n }\n getPosition() {\n return 0;\n }\n}\nfunction issueAnimationCommand(renderer, element, id, command, args) {\n return renderer.setProperty(element, `@@${id}:${command}`, args);\n}\n\nconst ANIMATION_PREFIX = '@';\nconst DISABLE_ANIMATIONS_FLAG = '@.disabled';\nclass AnimationRendererFactory {\n constructor(delegate, engine, _zone) {\n this.delegate = delegate;\n this.engine = engine;\n this._zone = _zone;\n this._currentId = 0;\n this._microtaskId = 1;\n this._animationCallbacksBuffer = [];\n this._rendererCache = new Map();\n this._cdRecurDepth = 0;\n this.promise = Promise.resolve(0);\n engine.onRemovalComplete = (element, delegate) => {\n // Note: if an component element has a leave animation, and the component\n // a host leave animation, the view engine will call `removeChild` for the parent\n // component renderer as well as for the child component renderer.\n // Therefore, we need to check if we already removed the element.\n if (delegate && delegate.parentNode(element)) {\n delegate.removeChild(element.parentNode, element);\n }\n };\n }\n createRenderer(hostElement, type) {\n const EMPTY_NAMESPACE_ID = '';\n // cache the delegates to find out which cached delegate can\n // be used by which cached renderer\n const delegate = this.delegate.createRenderer(hostElement, type);\n if (!hostElement || !type || !type.data || !type.data['animation']) {\n let renderer = this._rendererCache.get(delegate);\n if (!renderer) {\n renderer = new BaseAnimationRenderer(EMPTY_NAMESPACE_ID, delegate, this.engine);\n // only cache this result when the base renderer is used\n this._rendererCache.set(delegate, renderer);\n }\n return renderer;\n }\n const componentId = type.id;\n const namespaceId = type.id + '-' + this._currentId;\n this._currentId++;\n this.engine.register(namespaceId, hostElement);\n const registerTrigger = (trigger) => {\n if (Array.isArray(trigger)) {\n trigger.forEach(registerTrigger);\n }\n else {\n this.engine.registerTrigger(componentId, namespaceId, hostElement, trigger.name, trigger);\n }\n };\n const animationTriggers = type.data['animation'];\n animationTriggers.forEach(registerTrigger);\n return new AnimationRenderer(this, namespaceId, delegate, this.engine);\n }\n begin() {\n this._cdRecurDepth++;\n if (this.delegate.begin) {\n this.delegate.begin();\n }\n }\n _scheduleCountTask() {\n // always use promise to schedule microtask instead of use Zone\n this.promise.then(() => {\n this._microtaskId++;\n });\n }\n /** @internal */\n scheduleListenerCallback(count, fn, data) {\n if (count >= 0 && count < this._microtaskId) {\n this._zone.run(() => fn(data));\n return;\n }\n if (this._animationCallbacksBuffer.length == 0) {\n Promise.resolve(null).then(() => {\n this._zone.run(() => {\n this._animationCallbacksBuffer.forEach(tuple => {\n const [fn, data] = tuple;\n fn(data);\n });\n this._animationCallbacksBuffer = [];\n });\n });\n }\n this._animationCallbacksBuffer.push([fn, data]);\n }\n end() {\n this._cdRecurDepth--;\n // this is to prevent animations from running twice when an inner\n // component does CD when a parent component instead has inserted it\n if (this._cdRecurDepth == 0) {\n this._zone.runOutsideAngular(() => {\n this._scheduleCountTask();\n this.engine.flush(this._microtaskId);\n });\n }\n if (this.delegate.end) {\n this.delegate.end();\n }\n }\n whenRenderingDone() {\n return this.engine.whenRenderingDone();\n }\n}\nAnimationRendererFactory.ɵfac = function AnimationRendererFactory_Factory(t) { return new (t || AnimationRendererFactory)(ɵngcc0.ɵɵinject(RendererFactory2), ɵngcc0.ɵɵinject(ɵAnimationEngine), ɵngcc0.ɵɵinject(NgZone)); };\nAnimationRendererFactory.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: AnimationRendererFactory, factory: AnimationRendererFactory.ɵfac });\nAnimationRendererFactory.ctorParameters = () => [\n { type: RendererFactory2 },\n { type: ɵAnimationEngine },\n { type: NgZone }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(AnimationRendererFactory, [{\n type: Injectable\n }], function () { return [{ type: RendererFactory2 }, { type: ɵAnimationEngine }, { type: NgZone }]; }, null); })();\nclass BaseAnimationRenderer {\n constructor(namespaceId, delegate, engine) {\n this.namespaceId = namespaceId;\n this.delegate = delegate;\n this.engine = engine;\n this.destroyNode = this.delegate.destroyNode ? (n) => delegate.destroyNode(n) : null;\n }\n get data() {\n return this.delegate.data;\n }\n destroy() {\n this.engine.destroy(this.namespaceId, this.delegate);\n this.delegate.destroy();\n }\n createElement(name, namespace) {\n return this.delegate.createElement(name, namespace);\n }\n createComment(value) {\n return this.delegate.createComment(value);\n }\n createText(value) {\n return this.delegate.createText(value);\n }\n appendChild(parent, newChild) {\n this.delegate.appendChild(parent, newChild);\n this.engine.onInsert(this.namespaceId, newChild, parent, false);\n }\n insertBefore(parent, newChild, refChild) {\n this.delegate.insertBefore(parent, newChild, refChild);\n this.engine.onInsert(this.namespaceId, newChild, parent, true);\n }\n removeChild(parent, oldChild, isHostElement) {\n this.engine.onRemove(this.namespaceId, oldChild, this.delegate, isHostElement);\n }\n selectRootElement(selectorOrNode, preserveContent) {\n return this.delegate.selectRootElement(selectorOrNode, preserveContent);\n }\n parentNode(node) {\n return this.delegate.parentNode(node);\n }\n nextSibling(node) {\n return this.delegate.nextSibling(node);\n }\n setAttribute(el, name, value, namespace) {\n this.delegate.setAttribute(el, name, value, namespace);\n }\n removeAttribute(el, name, namespace) {\n this.delegate.removeAttribute(el, name, namespace);\n }\n addClass(el, name) {\n this.delegate.addClass(el, name);\n }\n removeClass(el, name) {\n this.delegate.removeClass(el, name);\n }\n setStyle(el, style, value, flags) {\n this.delegate.setStyle(el, style, value, flags);\n }\n removeStyle(el, style, flags) {\n this.delegate.removeStyle(el, style, flags);\n }\n setProperty(el, name, value) {\n if (name.charAt(0) == ANIMATION_PREFIX && name == DISABLE_ANIMATIONS_FLAG) {\n this.disableAnimations(el, !!value);\n }\n else {\n this.delegate.setProperty(el, name, value);\n }\n }\n setValue(node, value) {\n this.delegate.setValue(node, value);\n }\n listen(target, eventName, callback) {\n return this.delegate.listen(target, eventName, callback);\n }\n disableAnimations(element, value) {\n this.engine.disableAnimations(element, value);\n }\n}\nclass AnimationRenderer extends BaseAnimationRenderer {\n constructor(factory, namespaceId, delegate, engine) {\n super(namespaceId, delegate, engine);\n this.factory = factory;\n this.namespaceId = namespaceId;\n }\n setProperty(el, name, value) {\n if (name.charAt(0) == ANIMATION_PREFIX) {\n if (name.charAt(1) == '.' && name == DISABLE_ANIMATIONS_FLAG) {\n value = value === undefined ? true : !!value;\n this.disableAnimations(el, value);\n }\n else {\n this.engine.process(this.namespaceId, el, name.substr(1), value);\n }\n }\n else {\n this.delegate.setProperty(el, name, value);\n }\n }\n listen(target, eventName, callback) {\n if (eventName.charAt(0) == ANIMATION_PREFIX) {\n const element = resolveElementFromTarget(target);\n let name = eventName.substr(1);\n let phase = '';\n // @listener.phase is for trigger animation callbacks\n // @@listener is for animation builder callbacks\n if (name.charAt(0) != ANIMATION_PREFIX) {\n [name, phase] = parseTriggerCallbackName(name);\n }\n return this.engine.listen(this.namespaceId, element, name, phase, event => {\n const countId = event['_data'] || -1;\n this.factory.scheduleListenerCallback(countId, callback, event);\n });\n }\n return this.delegate.listen(target, eventName, callback);\n }\n}\nfunction resolveElementFromTarget(target) {\n switch (target) {\n case 'body':\n return document.body;\n case 'document':\n return document;\n case 'window':\n return window;\n default:\n return target;\n }\n}\nfunction parseTriggerCallbackName(triggerName) {\n const dotIndex = triggerName.indexOf('.');\n const trigger = triggerName.substring(0, dotIndex);\n const phase = triggerName.substr(dotIndex + 1);\n return [trigger, phase];\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass InjectableAnimationEngine extends ɵAnimationEngine {\n constructor(doc, driver, normalizer) {\n super(doc.body, driver, normalizer);\n }\n}\nInjectableAnimationEngine.ɵfac = function InjectableAnimationEngine_Factory(t) { return new (t || InjectableAnimationEngine)(ɵngcc0.ɵɵinject(DOCUMENT), ɵngcc0.ɵɵinject(AnimationDriver), ɵngcc0.ɵɵinject(ɵAnimationStyleNormalizer)); };\nInjectableAnimationEngine.ɵprov = ɵngcc0.ɵɵdefineInjectable({ token: InjectableAnimationEngine, factory: InjectableAnimationEngine.ɵfac });\nInjectableAnimationEngine.ctorParameters = () => [\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] },\n { type: AnimationDriver },\n { type: ɵAnimationStyleNormalizer }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(InjectableAnimationEngine, [{\n type: Injectable\n }], function () { return [{ type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }, { type: AnimationDriver }, { type: ɵAnimationStyleNormalizer }]; }, null); })();\nfunction instantiateSupportedAnimationDriver() {\n return ɵsupportsWebAnimations() ? new ɵWebAnimationsDriver() : new ɵCssKeyframesDriver();\n}\nfunction instantiateDefaultStyleNormalizer() {\n return new ɵWebAnimationsStyleNormalizer();\n}\nfunction instantiateRendererFactory(renderer, engine, zone) {\n return new AnimationRendererFactory(renderer, engine, zone);\n}\n/**\n * @publicApi\n */\nconst ANIMATION_MODULE_TYPE = new InjectionToken('AnimationModuleType');\nconst SHARED_ANIMATION_PROVIDERS = [\n { provide: AnimationBuilder, useClass: BrowserAnimationBuilder },\n { provide: ɵAnimationStyleNormalizer, useFactory: instantiateDefaultStyleNormalizer },\n { provide: ɵAnimationEngine, useClass: InjectableAnimationEngine }, {\n provide: RendererFactory2,\n useFactory: instantiateRendererFactory,\n deps: [ɵDomRendererFactory2, ɵAnimationEngine, NgZone]\n }\n];\n/**\n * Separate providers from the actual module so that we can do a local modification in Google3 to\n * include them in the BrowserModule.\n */\nconst BROWSER_ANIMATIONS_PROVIDERS = [\n { provide: AnimationDriver, useFactory: instantiateSupportedAnimationDriver },\n { provide: ANIMATION_MODULE_TYPE, useValue: 'BrowserAnimations' }, ...SHARED_ANIMATION_PROVIDERS\n];\n/**\n * Separate providers from the actual module so that we can do a local modification in Google3 to\n * include them in the BrowserTestingModule.\n */\nconst BROWSER_NOOP_ANIMATIONS_PROVIDERS = [\n { provide: AnimationDriver, useClass: ɵNoopAnimationDriver },\n { provide: ANIMATION_MODULE_TYPE, useValue: 'NoopAnimations' }, ...SHARED_ANIMATION_PROVIDERS\n];\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Exports `BrowserModule` with additional [dependency-injection providers](guide/glossary#provider)\n * for use with animations. See [Animations](guide/animations).\n * @publicApi\n */\nclass BrowserAnimationsModule {\n}\nBrowserAnimationsModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: BrowserAnimationsModule });\nBrowserAnimationsModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function BrowserAnimationsModule_Factory(t) { return new (t || BrowserAnimationsModule)(); }, providers: BROWSER_ANIMATIONS_PROVIDERS, imports: [BrowserModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(BrowserAnimationsModule, { exports: function () { return [BrowserModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(BrowserAnimationsModule, [{\n type: NgModule,\n args: [{\n exports: [BrowserModule],\n providers: BROWSER_ANIMATIONS_PROVIDERS\n }]\n }], null, null); })();\n/**\n * A null player that must be imported to allow disabling of animations.\n * @publicApi\n */\nclass NoopAnimationsModule {\n}\nNoopAnimationsModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: NoopAnimationsModule });\nNoopAnimationsModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function NoopAnimationsModule_Factory(t) { return new (t || NoopAnimationsModule)(); }, providers: BROWSER_NOOP_ANIMATIONS_PROVIDERS, imports: [BrowserModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(NoopAnimationsModule, { exports: function () { return [BrowserModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(NoopAnimationsModule, [{\n type: NgModule,\n args: [{\n exports: [BrowserModule],\n providers: BROWSER_NOOP_ANIMATIONS_PROVIDERS\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { ANIMATION_MODULE_TYPE, BrowserAnimationsModule, NoopAnimationsModule, AnimationRenderer as ɵAnimationRenderer, AnimationRendererFactory as ɵAnimationRendererFactory, BrowserAnimationBuilder as ɵBrowserAnimationBuilder, BrowserAnimationFactory as ɵBrowserAnimationFactory, InjectableAnimationEngine as ɵInjectableAnimationEngine, instantiateSupportedAnimationDriver as ɵangular_packages_platform_browser_animations_animations_a, instantiateDefaultStyleNormalizer as ɵangular_packages_platform_browser_animations_animations_b, instantiateRendererFactory as ɵangular_packages_platform_browser_animations_animations_c, BROWSER_ANIMATIONS_PROVIDERS as ɵangular_packages_platform_browser_animations_animations_d, BROWSER_NOOP_ANIMATIONS_PROVIDERS as ɵangular_packages_platform_browser_animations_animations_e, BaseAnimationRenderer as ɵangular_packages_platform_browser_animations_animations_f };\n\n//# sourceMappingURL=animations.js.map","import { AsyncScheduler } from './AsyncScheduler';\nexport class AsapScheduler extends AsyncScheduler {\n flush(action) {\n this.active = true;\n this.scheduled = undefined;\n const { actions } = this;\n let error;\n let index = -1;\n let count = actions.length;\n action = action || actions.shift();\n do {\n if (error = action.execute(action.state, action.delay)) {\n break;\n }\n } while (++index < count && (action = actions.shift()));\n this.active = false;\n if (error) {\n while (++index < count && (action = actions.shift())) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n//# sourceMappingURL=AsapScheduler.js.map","import { FocusMonitor, FocusKeyManager, isFakeMousedownFromScreenReader } from '@angular/cdk/a11y';\nimport { coerceBooleanProperty } from '@angular/cdk/coercion';\nimport { UP_ARROW, DOWN_ARROW, RIGHT_ARROW, LEFT_ARROW, ESCAPE, hasModifierKey } from '@angular/cdk/keycodes';\nimport { InjectionToken, Directive, TemplateRef, ComponentFactoryResolver, ApplicationRef, Injector, ViewContainerRef, Inject, ChangeDetectorRef, Component, ChangeDetectionStrategy, ViewEncapsulation, ElementRef, Optional, Input, HostListener, QueryList, EventEmitter, NgZone, ContentChildren, ViewChild, ContentChild, Output, Self, NgModule } from '@angular/core';\nimport { Subject, Subscription, merge, of, asapScheduler } from 'rxjs';\nimport { startWith, switchMap, take, filter, takeUntil, delay } from 'rxjs/operators';\nimport { trigger, state, style, transition, group, query, animate } from '@angular/animations';\nimport { TemplatePortal, DomPortalOutlet } from '@angular/cdk/portal';\nimport { DOCUMENT, CommonModule } from '@angular/common';\nimport { mixinDisableRipple, mixinDisabled, MatCommonModule, MatRippleModule } from '@angular/material/core';\nimport { Directionality } from '@angular/cdk/bidi';\nimport { Overlay, OverlayConfig, OverlayModule } from '@angular/cdk/overlay';\nimport { normalizePassiveListenerOptions } from '@angular/cdk/platform';\nimport { CdkScrollableModule } from '@angular/cdk/scrolling';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Animations used by the mat-menu component.\n * Animation duration and timing values are based on:\n * https://material.io/guidelines/components/menus.html#menus-usage\n * @docs-private\n */\nimport * as ɵngcc0 from '@angular/core';\nimport * as ɵngcc1 from '@angular/material/core';\nimport * as ɵngcc2 from '@angular/common';\n\nconst _c0 = [\"mat-menu-item\", \"\"];\nconst _c1 = [\"*\"];\nfunction _MatMenu_ng_template_0_Template(rf, ctx) { if (rf & 1) {\n const _r2 = ɵngcc0.ɵɵgetCurrentView();\n ɵngcc0.ɵɵelementStart(0, \"div\", 0);\n ɵngcc0.ɵɵlistener(\"keydown\", function _MatMenu_ng_template_0_Template_div_keydown_0_listener($event) { ɵngcc0.ɵɵrestoreView(_r2); const ctx_r1 = ɵngcc0.ɵɵnextContext(); return ctx_r1._handleKeydown($event); })(\"click\", function _MatMenu_ng_template_0_Template_div_click_0_listener() { ɵngcc0.ɵɵrestoreView(_r2); const ctx_r3 = ɵngcc0.ɵɵnextContext(); return ctx_r3.closed.emit(\"click\"); })(\"@transformMenu.start\", function _MatMenu_ng_template_0_Template_div_animation_transformMenu_start_0_listener($event) { ɵngcc0.ɵɵrestoreView(_r2); const ctx_r4 = ɵngcc0.ɵɵnextContext(); return ctx_r4._onAnimationStart($event); })(\"@transformMenu.done\", function _MatMenu_ng_template_0_Template_div_animation_transformMenu_done_0_listener($event) { ɵngcc0.ɵɵrestoreView(_r2); const ctx_r5 = ɵngcc0.ɵɵnextContext(); return ctx_r5._onAnimationDone($event); });\n ɵngcc0.ɵɵelementStart(1, \"div\", 1);\n ɵngcc0.ɵɵprojection(2);\n ɵngcc0.ɵɵelementEnd();\n ɵngcc0.ɵɵelementEnd();\n} if (rf & 2) {\n const ctx_r0 = ɵngcc0.ɵɵnextContext();\n ɵngcc0.ɵɵproperty(\"id\", ctx_r0.panelId)(\"ngClass\", ctx_r0._classList)(\"@transformMenu\", ctx_r0._panelAnimationState);\n ɵngcc0.ɵɵattribute(\"aria-label\", ctx_r0.ariaLabel || null)(\"aria-labelledby\", ctx_r0.ariaLabelledby || null)(\"aria-describedby\", ctx_r0.ariaDescribedby || null);\n} }\nconst matMenuAnimations = {\n /**\n * This animation controls the menu panel's entry and exit from the page.\n *\n * When the menu panel is added to the DOM, it scales in and fades in its border.\n *\n * When the menu panel is removed from the DOM, it simply fades out after a brief\n * delay to display the ripple.\n */\n transformMenu: trigger('transformMenu', [\n state('void', style({\n opacity: 0,\n transform: 'scale(0.8)'\n })),\n transition('void => enter', group([\n query('.mat-menu-content, .mat-mdc-menu-content', animate('100ms linear', style({\n opacity: 1\n }))),\n animate('120ms cubic-bezier(0, 0, 0.2, 1)', style({ transform: 'scale(1)' })),\n ])),\n transition('* => void', animate('100ms 25ms linear', style({ opacity: 0 })))\n ]),\n /**\n * This animation fades in the background color and content of the menu panel\n * after its containing element is scaled in.\n */\n fadeInItems: trigger('fadeInItems', [\n // TODO(crisbeto): this is inside the `transformMenu`\n // now. Remove next time we do breaking changes.\n state('showing', style({ opacity: 1 })),\n transition('void => *', [\n style({ opacity: 0 }),\n animate('400ms 100ms cubic-bezier(0.55, 0, 0.55, 0.2)')\n ])\n ])\n};\n/**\n * @deprecated\n * @breaking-change 8.0.0\n * @docs-private\n */\nconst fadeInItems = matMenuAnimations.fadeInItems;\n/**\n * @deprecated\n * @breaking-change 8.0.0\n * @docs-private\n */\nconst transformMenu = matMenuAnimations.transformMenu;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Injection token that can be used to reference instances of `MatMenuContent`. It serves\n * as alternative token to the actual `MatMenuContent` class which could cause unnecessary\n * retention of the class and its directive metadata.\n */\nconst MAT_MENU_CONTENT = new InjectionToken('MatMenuContent');\n/**\n * Menu content that will be rendered lazily once the menu is opened.\n */\nclass MatMenuContent {\n constructor(_template, _componentFactoryResolver, _appRef, _injector, _viewContainerRef, _document, _changeDetectorRef) {\n this._template = _template;\n this._componentFactoryResolver = _componentFactoryResolver;\n this._appRef = _appRef;\n this._injector = _injector;\n this._viewContainerRef = _viewContainerRef;\n this._document = _document;\n this._changeDetectorRef = _changeDetectorRef;\n /** Emits when the menu content has been attached. */\n this._attached = new Subject();\n }\n /**\n * Attaches the content with a particular context.\n * @docs-private\n */\n attach(context = {}) {\n if (!this._portal) {\n this._portal = new TemplatePortal(this._template, this._viewContainerRef);\n }\n this.detach();\n if (!this._outlet) {\n this._outlet = new DomPortalOutlet(this._document.createElement('div'), this._componentFactoryResolver, this._appRef, this._injector);\n }\n const element = this._template.elementRef.nativeElement;\n // Because we support opening the same menu from different triggers (which in turn have their\n // own `OverlayRef` panel), we have to re-insert the host element every time, otherwise we\n // risk it staying attached to a pane that's no longer in the DOM.\n element.parentNode.insertBefore(this._outlet.outletElement, element);\n // When `MatMenuContent` is used in an `OnPush` component, the insertion of the menu\n // content via `createEmbeddedView` does not cause the content to be seen as \"dirty\"\n // by Angular. This causes the `@ContentChildren` for menu items within the menu to\n // not be updated by Angular. By explicitly marking for check here, we tell Angular that\n // it needs to check for new menu items and update the `@ContentChild` in `MatMenu`.\n // @breaking-change 9.0.0 Make change detector ref required\n if (this._changeDetectorRef) {\n this._changeDetectorRef.markForCheck();\n }\n this._portal.attach(this._outlet, context);\n this._attached.next();\n }\n /**\n * Detaches the content.\n * @docs-private\n */\n detach() {\n if (this._portal.isAttached) {\n this._portal.detach();\n }\n }\n ngOnDestroy() {\n if (this._outlet) {\n this._outlet.dispose();\n }\n }\n}\nMatMenuContent.ɵfac = function MatMenuContent_Factory(t) { return new (t || MatMenuContent)(ɵngcc0.ɵɵdirectiveInject(TemplateRef), ɵngcc0.ɵɵdirectiveInject(ComponentFactoryResolver), ɵngcc0.ɵɵdirectiveInject(ApplicationRef), ɵngcc0.ɵɵdirectiveInject(Injector), ɵngcc0.ɵɵdirectiveInject(ViewContainerRef), ɵngcc0.ɵɵdirectiveInject(DOCUMENT), ɵngcc0.ɵɵdirectiveInject(ChangeDetectorRef)); };\nMatMenuContent.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatMenuContent, selectors: [[\"ng-template\", \"matMenuContent\", \"\"]], features: [ɵngcc0.ɵɵProvidersFeature([{ provide: MAT_MENU_CONTENT, useExisting: MatMenuContent }])] });\nMatMenuContent.ctorParameters = () => [\n { type: TemplateRef },\n { type: ComponentFactoryResolver },\n { type: ApplicationRef },\n { type: Injector },\n { type: ViewContainerRef },\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] },\n { type: ChangeDetectorRef }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatMenuContent, [{\n type: Directive,\n args: [{\n selector: 'ng-template[matMenuContent]',\n providers: [{ provide: MAT_MENU_CONTENT, useExisting: MatMenuContent }]\n }]\n }], function () { return [{ type: TemplateRef }, { type: ComponentFactoryResolver }, { type: ApplicationRef }, { type: Injector }, { type: ViewContainerRef }, { type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }, { type: ChangeDetectorRef }]; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Throws an exception for the case when menu trigger doesn't have a valid mat-menu instance\n * @docs-private\n */\nfunction throwMatMenuMissingError() {\n throw Error(`matMenuTriggerFor: must pass in an mat-menu instance.\n\n Example:\n \n `);\n}\n/**\n * Throws an exception for the case when menu's x-position value isn't valid.\n * In other words, it doesn't match 'before' or 'after'.\n * @docs-private\n */\nfunction throwMatMenuInvalidPositionX() {\n throw Error(`xPosition value must be either 'before' or after'.\n Example: `);\n}\n/**\n * Throws an exception for the case when menu's y-position value isn't valid.\n * In other words, it doesn't match 'above' or 'below'.\n * @docs-private\n */\nfunction throwMatMenuInvalidPositionY() {\n throw Error(`yPosition value must be either 'above' or below'.\n Example: `);\n}\n/**\n * Throws an exception for the case when a menu is assigned\n * to a trigger that is placed inside the same menu.\n * @docs-private\n */\nfunction throwMatMenuRecursiveError() {\n throw Error(`matMenuTriggerFor: menu cannot contain its own trigger. Assign a menu that is ` +\n `not a parent of the trigger or move the trigger outside of the menu.`);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Injection token used to provide the parent menu to menu-specific components.\n * @docs-private\n */\nconst MAT_MENU_PANEL = new InjectionToken('MAT_MENU_PANEL');\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Boilerplate for applying mixins to MatMenuItem.\n/** @docs-private */\nclass MatMenuItemBase {\n}\nconst _MatMenuItemMixinBase = mixinDisableRipple(mixinDisabled(MatMenuItemBase));\n/**\n * Single item inside of a `mat-menu`. Provides the menu item styling and accessibility treatment.\n */\nclass MatMenuItem extends _MatMenuItemMixinBase {\n constructor(_elementRef, document, _focusMonitor, _parentMenu) {\n // @breaking-change 8.0.0 make `_focusMonitor` and `document` required params.\n super();\n this._elementRef = _elementRef;\n this._focusMonitor = _focusMonitor;\n this._parentMenu = _parentMenu;\n /** ARIA role for the menu item. */\n this.role = 'menuitem';\n /** Stream that emits when the menu item is hovered. */\n this._hovered = new Subject();\n /** Stream that emits when the menu item is focused. */\n this._focused = new Subject();\n /** Whether the menu item is highlighted. */\n this._highlighted = false;\n /** Whether the menu item acts as a trigger for a sub-menu. */\n this._triggersSubmenu = false;\n if (_parentMenu && _parentMenu.addItem) {\n _parentMenu.addItem(this);\n }\n this._document = document;\n }\n /** Focuses the menu item. */\n focus(origin = 'program', options) {\n if (this._focusMonitor) {\n this._focusMonitor.focusVia(this._getHostElement(), origin, options);\n }\n else {\n this._getHostElement().focus(options);\n }\n this._focused.next(this);\n }\n ngAfterViewInit() {\n if (this._focusMonitor) {\n // Start monitoring the element so it gets the appropriate focused classes. We want\n // to show the focus style for menu items only when the focus was not caused by a\n // mouse or touch interaction.\n this._focusMonitor.monitor(this._elementRef, false);\n }\n }\n ngOnDestroy() {\n if (this._focusMonitor) {\n this._focusMonitor.stopMonitoring(this._elementRef);\n }\n if (this._parentMenu && this._parentMenu.removeItem) {\n this._parentMenu.removeItem(this);\n }\n this._hovered.complete();\n this._focused.complete();\n }\n /** Used to set the `tabindex`. */\n _getTabIndex() {\n return this.disabled ? '-1' : '0';\n }\n /** Returns the host DOM element. */\n _getHostElement() {\n return this._elementRef.nativeElement;\n }\n /** Prevents the default element actions if it is disabled. */\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n _checkDisabled(event) {\n if (this.disabled) {\n event.preventDefault();\n event.stopPropagation();\n }\n }\n /** Emits to the hover stream. */\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n _handleMouseEnter() {\n this._hovered.next(this);\n }\n /** Gets the label to be used when determining whether the option should be focused. */\n getLabel() {\n const element = this._elementRef.nativeElement;\n const textNodeType = this._document ? this._document.TEXT_NODE : 3;\n let output = '';\n if (element.childNodes) {\n const length = element.childNodes.length;\n // Go through all the top-level text nodes and extract their text.\n // We skip anything that's not a text node to prevent the text from\n // being thrown off by something like an icon.\n for (let i = 0; i < length; i++) {\n if (element.childNodes[i].nodeType === textNodeType) {\n output += element.childNodes[i].textContent;\n }\n }\n }\n return output.trim();\n }\n}\nMatMenuItem.ɵfac = function MatMenuItem_Factory(t) { return new (t || MatMenuItem)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(DOCUMENT), ɵngcc0.ɵɵdirectiveInject(FocusMonitor), ɵngcc0.ɵɵdirectiveInject(MAT_MENU_PANEL, 8)); };\nMatMenuItem.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatMenuItem, selectors: [[\"\", \"mat-menu-item\", \"\"]], hostAttrs: [1, \"mat-focus-indicator\"], hostVars: 10, hostBindings: function MatMenuItem_HostBindings(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵlistener(\"click\", function MatMenuItem_click_HostBindingHandler($event) { return ctx._checkDisabled($event); })(\"mouseenter\", function MatMenuItem_mouseenter_HostBindingHandler() { return ctx._handleMouseEnter(); });\n } if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"role\", ctx.role)(\"tabindex\", ctx._getTabIndex())(\"aria-disabled\", ctx.disabled.toString())(\"disabled\", ctx.disabled || null);\n ɵngcc0.ɵɵclassProp(\"mat-menu-item\", true)(\"mat-menu-item-highlighted\", ctx._highlighted)(\"mat-menu-item-submenu-trigger\", ctx._triggersSubmenu);\n } }, inputs: { disabled: \"disabled\", disableRipple: \"disableRipple\", role: \"role\" }, exportAs: [\"matMenuItem\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature], attrs: _c0, ngContentSelectors: _c1, decls: 2, vars: 2, consts: [[\"matRipple\", \"\", 1, \"mat-menu-ripple\", 3, \"matRippleDisabled\", \"matRippleTrigger\"]], template: function MatMenuItem_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵprojection(0);\n ɵngcc0.ɵɵelement(1, \"div\", 0);\n } if (rf & 2) {\n ɵngcc0.ɵɵadvance(1);\n ɵngcc0.ɵɵproperty(\"matRippleDisabled\", ctx.disableRipple || ctx.disabled)(\"matRippleTrigger\", ctx._getHostElement());\n } }, directives: [ɵngcc1.MatRipple], encapsulation: 2, changeDetection: 0 });\nMatMenuItem.ctorParameters = () => [\n { type: ElementRef },\n { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] },\n { type: FocusMonitor },\n { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_PANEL,] }, { type: Optional }] }\n];\nMatMenuItem.propDecorators = {\n role: [{ type: Input }],\n _checkDisabled: [{ type: HostListener, args: ['click', ['$event'],] }],\n _handleMouseEnter: [{ type: HostListener, args: ['mouseenter',] }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatMenuItem, [{\n type: Component,\n args: [{\n selector: '[mat-menu-item]',\n exportAs: 'matMenuItem',\n inputs: ['disabled', 'disableRipple'],\n host: {\n '[attr.role]': 'role',\n '[class.mat-menu-item]': 'true',\n '[class.mat-menu-item-highlighted]': '_highlighted',\n '[class.mat-menu-item-submenu-trigger]': '_triggersSubmenu',\n '[attr.tabindex]': '_getTabIndex()',\n '[attr.aria-disabled]': 'disabled.toString()',\n '[attr.disabled]': 'disabled || null',\n 'class': 'mat-focus-indicator'\n },\n changeDetection: ChangeDetectionStrategy.OnPush,\n encapsulation: ViewEncapsulation.None,\n template: \"\\n
\\n
\\n\"\n }]\n }], function () { return [{ type: ElementRef }, { type: undefined, decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }] }, { type: FocusMonitor }, { type: undefined, decorators: [{\n type: Inject,\n args: [MAT_MENU_PANEL]\n }, {\n type: Optional\n }] }]; }, { role: [{\n type: Input\n }], \n /** Prevents the default element actions if it is disabled. */\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n _checkDisabled: [{\n type: HostListener,\n args: ['click', ['$event']]\n }], \n /** Emits to the hover stream. */\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n _handleMouseEnter: [{\n type: HostListener,\n args: ['mouseenter']\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Injection token to be used to override the default options for `mat-menu`. */\nconst MAT_MENU_DEFAULT_OPTIONS = new InjectionToken('mat-menu-default-options', {\n providedIn: 'root',\n factory: MAT_MENU_DEFAULT_OPTIONS_FACTORY\n});\n/** @docs-private */\nfunction MAT_MENU_DEFAULT_OPTIONS_FACTORY() {\n return {\n overlapTrigger: false,\n xPosition: 'after',\n yPosition: 'below',\n backdropClass: 'cdk-overlay-transparent-backdrop',\n };\n}\n/**\n * Start elevation for the menu panel.\n * @docs-private\n */\nconst MAT_MENU_BASE_ELEVATION = 4;\nlet menuPanelUid = 0;\n/** Base class with all of the `MatMenu` functionality. */\nclass _MatMenuBase {\n constructor(_elementRef, _ngZone, _defaultOptions) {\n this._elementRef = _elementRef;\n this._ngZone = _ngZone;\n this._defaultOptions = _defaultOptions;\n this._xPosition = this._defaultOptions.xPosition;\n this._yPosition = this._defaultOptions.yPosition;\n /** Only the direct descendant menu items. */\n this._directDescendantItems = new QueryList();\n /** Subscription to tab events on the menu panel */\n this._tabSubscription = Subscription.EMPTY;\n /** Config object to be passed into the menu's ngClass */\n this._classList = {};\n /** Current state of the panel animation. */\n this._panelAnimationState = 'void';\n /** Emits whenever an animation on the menu completes. */\n this._animationDone = new Subject();\n /** Class or list of classes to be added to the overlay panel. */\n this.overlayPanelClass = this._defaultOptions.overlayPanelClass || '';\n /** Class to be added to the backdrop element. */\n this.backdropClass = this._defaultOptions.backdropClass;\n this._overlapTrigger = this._defaultOptions.overlapTrigger;\n this._hasBackdrop = this._defaultOptions.hasBackdrop;\n /** Event emitted when the menu is closed. */\n this.closed = new EventEmitter();\n /**\n * Event emitted when the menu is closed.\n * @deprecated Switch to `closed` instead\n * @breaking-change 8.0.0\n */\n this.close = this.closed;\n this.panelId = `mat-menu-panel-${menuPanelUid++}`;\n }\n /** Position of the menu in the X axis. */\n get xPosition() { return this._xPosition; }\n set xPosition(value) {\n if (value !== 'before' && value !== 'after' &&\n (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throwMatMenuInvalidPositionX();\n }\n this._xPosition = value;\n this.setPositionClasses();\n }\n /** Position of the menu in the Y axis. */\n get yPosition() { return this._yPosition; }\n set yPosition(value) {\n if (value !== 'above' && value !== 'below' && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throwMatMenuInvalidPositionY();\n }\n this._yPosition = value;\n this.setPositionClasses();\n }\n /** Whether the menu should overlap its trigger. */\n get overlapTrigger() { return this._overlapTrigger; }\n set overlapTrigger(value) {\n this._overlapTrigger = coerceBooleanProperty(value);\n }\n /** Whether the menu has a backdrop. */\n get hasBackdrop() { return this._hasBackdrop; }\n set hasBackdrop(value) {\n this._hasBackdrop = coerceBooleanProperty(value);\n }\n /**\n * This method takes classes set on the host mat-menu element and applies them on the\n * menu template that displays in the overlay container. Otherwise, it's difficult\n * to style the containing menu from outside the component.\n * @param classes list of class names\n */\n set panelClass(classes) {\n const previousPanelClass = this._previousPanelClass;\n if (previousPanelClass && previousPanelClass.length) {\n previousPanelClass.split(' ').forEach((className) => {\n this._classList[className] = false;\n });\n }\n this._previousPanelClass = classes;\n if (classes && classes.length) {\n classes.split(' ').forEach((className) => {\n this._classList[className] = true;\n });\n this._elementRef.nativeElement.className = '';\n }\n }\n /**\n * This method takes classes set on the host mat-menu element and applies them on the\n * menu template that displays in the overlay container. Otherwise, it's difficult\n * to style the containing menu from outside the component.\n * @deprecated Use `panelClass` instead.\n * @breaking-change 8.0.0\n */\n get classList() { return this.panelClass; }\n set classList(classes) { this.panelClass = classes; }\n ngOnInit() {\n this.setPositionClasses();\n }\n ngAfterContentInit() {\n this._updateDirectDescendants();\n this._keyManager = new FocusKeyManager(this._directDescendantItems)\n .withWrap()\n .withTypeAhead()\n .withHomeAndEnd();\n this._tabSubscription = this._keyManager.tabOut.subscribe(() => this.closed.emit('tab'));\n // If a user manually (programatically) focuses a menu item, we need to reflect that focus\n // change back to the key manager. Note that we don't need to unsubscribe here because _focused\n // is internal and we know that it gets completed on destroy.\n this._directDescendantItems.changes.pipe(startWith(this._directDescendantItems), switchMap(items => merge(...items.map((item) => item._focused)))).subscribe(focusedItem => this._keyManager.updateActiveItem(focusedItem));\n }\n ngOnDestroy() {\n this._directDescendantItems.destroy();\n this._tabSubscription.unsubscribe();\n this.closed.complete();\n }\n /** Stream that emits whenever the hovered menu item changes. */\n _hovered() {\n // Coerce the `changes` property because Angular types it as `Observable`\n const itemChanges = this._directDescendantItems.changes;\n return itemChanges.pipe(startWith(this._directDescendantItems), switchMap(items => merge(...items.map((item) => item._hovered))));\n }\n /*\n * Registers a menu item with the menu.\n * @docs-private\n * @deprecated No longer being used. To be removed.\n * @breaking-change 9.0.0\n */\n addItem(_item) { }\n /**\n * Removes an item from the menu.\n * @docs-private\n * @deprecated No longer being used. To be removed.\n * @breaking-change 9.0.0\n */\n removeItem(_item) { }\n /** Handle a keyboard event from the menu, delegating to the appropriate action. */\n _handleKeydown(event) {\n const keyCode = event.keyCode;\n const manager = this._keyManager;\n switch (keyCode) {\n case ESCAPE:\n if (!hasModifierKey(event)) {\n event.preventDefault();\n this.closed.emit('keydown');\n }\n break;\n case LEFT_ARROW:\n if (this.parentMenu && this.direction === 'ltr') {\n this.closed.emit('keydown');\n }\n break;\n case RIGHT_ARROW:\n if (this.parentMenu && this.direction === 'rtl') {\n this.closed.emit('keydown');\n }\n break;\n default:\n if (keyCode === UP_ARROW || keyCode === DOWN_ARROW) {\n manager.setFocusOrigin('keyboard');\n }\n manager.onKeydown(event);\n }\n }\n /**\n * Focus the first item in the menu.\n * @param origin Action from which the focus originated. Used to set the correct styling.\n */\n focusFirstItem(origin = 'program') {\n // When the content is rendered lazily, it takes a bit before the items are inside the DOM.\n if (this.lazyContent) {\n this._ngZone.onStable\n .pipe(take(1))\n .subscribe(() => this._focusFirstItem(origin));\n }\n else {\n this._focusFirstItem(origin);\n }\n }\n /**\n * Actual implementation that focuses the first item. Needs to be separated\n * out so we don't repeat the same logic in the public `focusFirstItem` method.\n */\n _focusFirstItem(origin) {\n const manager = this._keyManager;\n manager.setFocusOrigin(origin).setFirstItemActive();\n // If there's no active item at this point, it means that all the items are disabled.\n // Move focus to the menu panel so keyboard events like Escape still work. Also this will\n // give _some_ feedback to screen readers.\n if (!manager.activeItem && this._directDescendantItems.length) {\n let element = this._directDescendantItems.first._getHostElement().parentElement;\n // Because the `mat-menu` is at the DOM insertion point, not inside the overlay, we don't\n // have a nice way of getting a hold of the menu panel. We can't use a `ViewChild` either\n // because the panel is inside an `ng-template`. We work around it by starting from one of\n // the items and walking up the DOM.\n while (element) {\n if (element.getAttribute('role') === 'menu') {\n element.focus();\n break;\n }\n else {\n element = element.parentElement;\n }\n }\n }\n }\n /**\n * Resets the active item in the menu. This is used when the menu is opened, allowing\n * the user to start from the first option when pressing the down arrow.\n */\n resetActiveItem() {\n this._keyManager.setActiveItem(-1);\n }\n /**\n * Sets the menu panel elevation.\n * @param depth Number of parent menus that come before the menu.\n */\n setElevation(depth) {\n // The elevation starts at the base and increases by one for each level.\n // Capped at 24 because that's the maximum elevation defined in the Material design spec.\n const elevation = Math.min(MAT_MENU_BASE_ELEVATION + depth, 24);\n const newElevation = `mat-elevation-z${elevation}`;\n const customElevation = Object.keys(this._classList).find(c => c.startsWith('mat-elevation-z'));\n if (!customElevation || customElevation === this._previousElevation) {\n if (this._previousElevation) {\n this._classList[this._previousElevation] = false;\n }\n this._classList[newElevation] = true;\n this._previousElevation = newElevation;\n }\n }\n /**\n * Adds classes to the menu panel based on its position. Can be used by\n * consumers to add specific styling based on the position.\n * @param posX Position of the menu along the x axis.\n * @param posY Position of the menu along the y axis.\n * @docs-private\n */\n setPositionClasses(posX = this.xPosition, posY = this.yPosition) {\n const classes = this._classList;\n classes['mat-menu-before'] = posX === 'before';\n classes['mat-menu-after'] = posX === 'after';\n classes['mat-menu-above'] = posY === 'above';\n classes['mat-menu-below'] = posY === 'below';\n }\n /** Starts the enter animation. */\n _startAnimation() {\n // @breaking-change 8.0.0 Combine with _resetAnimation.\n this._panelAnimationState = 'enter';\n }\n /** Resets the panel animation to its initial state. */\n _resetAnimation() {\n // @breaking-change 8.0.0 Combine with _startAnimation.\n this._panelAnimationState = 'void';\n }\n /** Callback that is invoked when the panel animation completes. */\n _onAnimationDone(event) {\n this._animationDone.next(event);\n this._isAnimating = false;\n }\n _onAnimationStart(event) {\n this._isAnimating = true;\n // Scroll the content element to the top as soon as the animation starts. This is necessary,\n // because we move focus to the first item while it's still being animated, which can throw\n // the browser off when it determines the scroll position. Alternatively we can move focus\n // when the animation is done, however moving focus asynchronously will interrupt screen\n // readers which are in the process of reading out the menu already. We take the `element`\n // from the `event` since we can't use a `ViewChild` to access the pane.\n if (event.toState === 'enter' && this._keyManager.activeItemIndex === 0) {\n event.element.scrollTop = 0;\n }\n }\n /**\n * Sets up a stream that will keep track of any newly-added menu items and will update the list\n * of direct descendants. We collect the descendants this way, because `_allItems` can include\n * items that are part of child menus, and using a custom way of registering items is unreliable\n * when it comes to maintaining the item order.\n */\n _updateDirectDescendants() {\n this._allItems.changes\n .pipe(startWith(this._allItems))\n .subscribe((items) => {\n this._directDescendantItems.reset(items.filter(item => item._parentMenu === this));\n this._directDescendantItems.notifyOnChanges();\n });\n }\n}\n_MatMenuBase.ɵfac = function _MatMenuBase_Factory(t) { return new (t || _MatMenuBase)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(NgZone), ɵngcc0.ɵɵdirectiveInject(MAT_MENU_DEFAULT_OPTIONS)); };\n_MatMenuBase.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: _MatMenuBase, contentQueries: function _MatMenuBase_ContentQueries(rf, ctx, dirIndex) { if (rf & 1) {\n ɵngcc0.ɵɵcontentQuery(dirIndex, MAT_MENU_CONTENT, true);\n ɵngcc0.ɵɵcontentQuery(dirIndex, MatMenuItem, true);\n ɵngcc0.ɵɵcontentQuery(dirIndex, MatMenuItem, false);\n } if (rf & 2) {\n var _t;\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx.lazyContent = _t.first);\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx._allItems = _t);\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx.items = _t);\n } }, viewQuery: function _MatMenuBase_Query(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵviewQuery(TemplateRef, true);\n } if (rf & 2) {\n var _t;\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx.templateRef = _t.first);\n } }, inputs: { backdropClass: \"backdropClass\", xPosition: \"xPosition\", yPosition: \"yPosition\", overlapTrigger: \"overlapTrigger\", hasBackdrop: \"hasBackdrop\", panelClass: [\"class\", \"panelClass\"], classList: \"classList\", ariaLabel: [\"aria-label\", \"ariaLabel\"], ariaLabelledby: [\"aria-labelledby\", \"ariaLabelledby\"], ariaDescribedby: [\"aria-describedby\", \"ariaDescribedby\"] }, outputs: { closed: \"closed\", close: \"close\" } });\n_MatMenuBase.ctorParameters = () => [\n { type: ElementRef },\n { type: NgZone },\n { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] }] }\n];\n_MatMenuBase.propDecorators = {\n _allItems: [{ type: ContentChildren, args: [MatMenuItem, { descendants: true },] }],\n backdropClass: [{ type: Input }],\n ariaLabel: [{ type: Input, args: ['aria-label',] }],\n ariaLabelledby: [{ type: Input, args: ['aria-labelledby',] }],\n ariaDescribedby: [{ type: Input, args: ['aria-describedby',] }],\n xPosition: [{ type: Input }],\n yPosition: [{ type: Input }],\n templateRef: [{ type: ViewChild, args: [TemplateRef,] }],\n items: [{ type: ContentChildren, args: [MatMenuItem, { descendants: false },] }],\n lazyContent: [{ type: ContentChild, args: [MAT_MENU_CONTENT,] }],\n overlapTrigger: [{ type: Input }],\n hasBackdrop: [{ type: Input }],\n panelClass: [{ type: Input, args: ['class',] }],\n classList: [{ type: Input }],\n closed: [{ type: Output }],\n close: [{ type: Output }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(_MatMenuBase, [{\n type: Directive\n }], function () { return [{ type: ElementRef }, { type: NgZone }, { type: undefined, decorators: [{\n type: Inject,\n args: [MAT_MENU_DEFAULT_OPTIONS]\n }] }]; }, { backdropClass: [{\n type: Input\n }], closed: [{\n type: Output\n }], close: [{\n type: Output\n }], xPosition: [{\n type: Input\n }], yPosition: [{\n type: Input\n }], overlapTrigger: [{\n type: Input\n }], hasBackdrop: [{\n type: Input\n }], panelClass: [{\n type: Input,\n args: ['class']\n }], classList: [{\n type: Input\n }], _allItems: [{\n type: ContentChildren,\n args: [MatMenuItem, { descendants: true }]\n }], ariaLabel: [{\n type: Input,\n args: ['aria-label']\n }], ariaLabelledby: [{\n type: Input,\n args: ['aria-labelledby']\n }], ariaDescribedby: [{\n type: Input,\n args: ['aria-describedby']\n }], templateRef: [{\n type: ViewChild,\n args: [TemplateRef]\n }], items: [{\n type: ContentChildren,\n args: [MatMenuItem, { descendants: false }]\n }], lazyContent: [{\n type: ContentChild,\n args: [MAT_MENU_CONTENT]\n }] }); })();\n/** @docs-private We show the \"_MatMenu\" class as \"MatMenu\" in the docs. */\nclass MatMenu extends _MatMenuBase {\n}\nMatMenu.ɵfac = function MatMenu_Factory(t) { return ɵMatMenu_BaseFactory(t || MatMenu); };\nMatMenu.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatMenu, features: [ɵngcc0.ɵɵInheritDefinitionFeature] });\nconst ɵMatMenu_BaseFactory = /*@__PURE__*/ ɵngcc0.ɵɵgetInheritedFactory(MatMenu);\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatMenu, [{\n type: Directive\n }], null, null); })();\n// Note on the weird inheritance setup: we need three classes, because the MDC-based menu has to\n// extend `MatMenu`, however keeping a reference to it will cause the inlined template and styles\n// to be retained as well. The MDC menu also has to provide itself as a `MatMenu` in order for\n// queries and DI to work correctly, while still not referencing the actual menu class.\n// Class responsibility is split up as follows:\n// * _MatMenuBase - provides all the functionality without any of the Angular metadata.\n// * MatMenu - keeps the same name symbol name as the current menu and\n// is used as a provider for DI and query purposes.\n// * _MatMenu - the actual menu component implementation with the Angular metadata that should\n// be tree shaken away for MDC.\n/** @docs-public MatMenu */\nclass _MatMenu extends MatMenu {\n constructor(elementRef, ngZone, defaultOptions) {\n super(elementRef, ngZone, defaultOptions);\n }\n}\n_MatMenu.ɵfac = function _MatMenu_Factory(t) { return new (t || _MatMenu)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(NgZone), ɵngcc0.ɵɵdirectiveInject(MAT_MENU_DEFAULT_OPTIONS)); };\n_MatMenu.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: _MatMenu, selectors: [[\"mat-menu\"]], exportAs: [\"matMenu\"], features: [ɵngcc0.ɵɵProvidersFeature([\n { provide: MAT_MENU_PANEL, useExisting: MatMenu },\n { provide: MatMenu, useExisting: _MatMenu }\n ]), ɵngcc0.ɵɵInheritDefinitionFeature], ngContentSelectors: _c1, decls: 1, vars: 0, consts: [[\"tabindex\", \"-1\", \"role\", \"menu\", 1, \"mat-menu-panel\", 3, \"id\", \"ngClass\", \"keydown\", \"click\"], [1, \"mat-menu-content\"]], template: function _MatMenu_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵtemplate(0, _MatMenu_ng_template_0_Template, 3, 6, \"ng-template\");\n } }, directives: [ɵngcc2.NgClass], styles: [\".mat-menu-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;max-height:calc(100vh - 48px);border-radius:4px;outline:0;min-height:64px}.mat-menu-panel.ng-animating{pointer-events:none}.cdk-high-contrast-active .mat-menu-panel{outline:solid 1px}.mat-menu-content:not(:empty){padding-top:8px;padding-bottom:8px}.mat-menu-item{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;position:relative}.mat-menu-item::-moz-focus-inner{border:0}.mat-menu-item[disabled]{cursor:default}[dir=rtl] .mat-menu-item{text-align:right}.mat-menu-item .mat-icon{margin-right:16px;vertical-align:middle}.mat-menu-item .mat-icon svg{vertical-align:top}[dir=rtl] .mat-menu-item .mat-icon{margin-left:16px;margin-right:0}.mat-menu-item[disabled]{pointer-events:none}.cdk-high-contrast-active .mat-menu-item.cdk-program-focused,.cdk-high-contrast-active .mat-menu-item.cdk-keyboard-focused,.cdk-high-contrast-active .mat-menu-item-highlighted{outline:dotted 1px}.mat-menu-item-submenu-trigger{padding-right:32px}.mat-menu-item-submenu-trigger::after{width:0;height:0;border-style:solid;border-width:5px 0 5px 5px;border-color:transparent transparent transparent currentColor;content:\\\"\\\";display:inline-block;position:absolute;top:50%;right:16px;transform:translateY(-50%)}[dir=rtl] .mat-menu-item-submenu-trigger{padding-right:16px;padding-left:32px}[dir=rtl] .mat-menu-item-submenu-trigger::after{right:auto;left:16px;transform:rotateY(180deg) translateY(-50%)}button.mat-menu-item{width:100%}.mat-menu-item .mat-menu-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}\\n\"], encapsulation: 2, data: { animation: [\n matMenuAnimations.transformMenu,\n matMenuAnimations.fadeInItems\n ] }, changeDetection: 0 });\n_MatMenu.ctorParameters = () => [\n { type: ElementRef },\n { type: NgZone },\n { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] }] }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(_MatMenu, [{\n type: Component,\n args: [{\n selector: 'mat-menu',\n template: \"\\n \\n
\\n \\n
\\n
\\n\\n\",\n changeDetection: ChangeDetectionStrategy.OnPush,\n encapsulation: ViewEncapsulation.None,\n exportAs: 'matMenu',\n animations: [\n matMenuAnimations.transformMenu,\n matMenuAnimations.fadeInItems\n ],\n providers: [\n { provide: MAT_MENU_PANEL, useExisting: MatMenu },\n { provide: MatMenu, useExisting: _MatMenu }\n ],\n styles: [\".mat-menu-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;max-height:calc(100vh - 48px);border-radius:4px;outline:0;min-height:64px}.mat-menu-panel.ng-animating{pointer-events:none}.cdk-high-contrast-active .mat-menu-panel{outline:solid 1px}.mat-menu-content:not(:empty){padding-top:8px;padding-bottom:8px}.mat-menu-item{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;position:relative}.mat-menu-item::-moz-focus-inner{border:0}.mat-menu-item[disabled]{cursor:default}[dir=rtl] .mat-menu-item{text-align:right}.mat-menu-item .mat-icon{margin-right:16px;vertical-align:middle}.mat-menu-item .mat-icon svg{vertical-align:top}[dir=rtl] .mat-menu-item .mat-icon{margin-left:16px;margin-right:0}.mat-menu-item[disabled]{pointer-events:none}.cdk-high-contrast-active .mat-menu-item.cdk-program-focused,.cdk-high-contrast-active .mat-menu-item.cdk-keyboard-focused,.cdk-high-contrast-active .mat-menu-item-highlighted{outline:dotted 1px}.mat-menu-item-submenu-trigger{padding-right:32px}.mat-menu-item-submenu-trigger::after{width:0;height:0;border-style:solid;border-width:5px 0 5px 5px;border-color:transparent transparent transparent currentColor;content:\\\"\\\";display:inline-block;position:absolute;top:50%;right:16px;transform:translateY(-50%)}[dir=rtl] .mat-menu-item-submenu-trigger{padding-right:16px;padding-left:32px}[dir=rtl] .mat-menu-item-submenu-trigger::after{right:auto;left:16px;transform:rotateY(180deg) translateY(-50%)}button.mat-menu-item{width:100%}.mat-menu-item .mat-menu-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}\\n\"]\n }]\n }], function () { return [{ type: ElementRef }, { type: NgZone }, { type: undefined, decorators: [{\n type: Inject,\n args: [MAT_MENU_DEFAULT_OPTIONS]\n }] }]; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Injection token that determines the scroll handling while the menu is open. */\nconst MAT_MENU_SCROLL_STRATEGY = new InjectionToken('mat-menu-scroll-strategy');\n/** @docs-private */\nfunction MAT_MENU_SCROLL_STRATEGY_FACTORY(overlay) {\n return () => overlay.scrollStrategies.reposition();\n}\n/** @docs-private */\nconst MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER = {\n provide: MAT_MENU_SCROLL_STRATEGY,\n deps: [Overlay],\n useFactory: MAT_MENU_SCROLL_STRATEGY_FACTORY,\n};\n/** Default top padding of the menu panel. */\nconst MENU_PANEL_TOP_PADDING = 8;\n/** Options for binding a passive event listener. */\nconst passiveEventListenerOptions = normalizePassiveListenerOptions({ passive: true });\n// TODO(andrewseguin): Remove the kebab versions in favor of camelCased attribute selectors\n/** Directive applied to an element that should trigger a `mat-menu`. */\nclass MatMenuTrigger {\n constructor(_overlay, _element, _viewContainerRef, scrollStrategy, \n // `MatMenu` is always used in combination with a `MatMenuTrigger`.\n // tslint:disable-next-line: lightweight-tokens\n _parentMenu, \n // `MatMenuTrigger` is commonly used in combination with a `MatMenuItem`.\n // tslint:disable-next-line: lightweight-tokens\n _menuItemInstance, _dir, \n // TODO(crisbeto): make the _focusMonitor required when doing breaking changes.\n // @breaking-change 8.0.0\n _focusMonitor) {\n this._overlay = _overlay;\n this._element = _element;\n this._viewContainerRef = _viewContainerRef;\n this._parentMenu = _parentMenu;\n this._menuItemInstance = _menuItemInstance;\n this._dir = _dir;\n this._focusMonitor = _focusMonitor;\n this._overlayRef = null;\n this._menuOpen = false;\n this._closingActionsSubscription = Subscription.EMPTY;\n this._hoverSubscription = Subscription.EMPTY;\n this._menuCloseSubscription = Subscription.EMPTY;\n /**\n * Handles touch start events on the trigger.\n * Needs to be an arrow function so we can easily use addEventListener and removeEventListener.\n */\n this._handleTouchStart = () => this._openedBy = 'touch';\n // Tracking input type is necessary so it's possible to only auto-focus\n // the first item of the list when the menu is opened via the keyboard\n this._openedBy = null;\n /**\n * Whether focus should be restored when the menu is closed.\n * Note that disabling this option can have accessibility implications\n * and it's up to you to manage focus, if you decide to turn it off.\n */\n this.restoreFocus = true;\n /** Event emitted when the associated menu is opened. */\n this.menuOpened = new EventEmitter();\n /**\n * Event emitted when the associated menu is opened.\n * @deprecated Switch to `menuOpened` instead\n * @breaking-change 8.0.0\n */\n // tslint:disable-next-line:no-output-on-prefix\n this.onMenuOpen = this.menuOpened;\n /** Event emitted when the associated menu is closed. */\n this.menuClosed = new EventEmitter();\n /**\n * Event emitted when the associated menu is closed.\n * @deprecated Switch to `menuClosed` instead\n * @breaking-change 8.0.0\n */\n // tslint:disable-next-line:no-output-on-prefix\n this.onMenuClose = this.menuClosed;\n _element.nativeElement.addEventListener('touchstart', this._handleTouchStart, passiveEventListenerOptions);\n if (_menuItemInstance) {\n _menuItemInstance._triggersSubmenu = this.triggersSubmenu();\n }\n this._scrollStrategy = scrollStrategy;\n }\n /**\n * @deprecated\n * @breaking-change 8.0.0\n */\n get _deprecatedMatMenuTriggerFor() { return this.menu; }\n set _deprecatedMatMenuTriggerFor(v) {\n this.menu = v;\n }\n /** References the menu instance that the trigger is associated with. */\n get menu() { return this._menu; }\n set menu(menu) {\n if (menu === this._menu) {\n return;\n }\n this._menu = menu;\n this._menuCloseSubscription.unsubscribe();\n if (menu) {\n if (menu === this._parentMenu && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throwMatMenuRecursiveError();\n }\n this._menuCloseSubscription = menu.close.subscribe((reason) => {\n this._destroyMenu();\n // If a click closed the menu, we should close the entire chain of nested menus.\n if ((reason === 'click' || reason === 'tab') && this._parentMenu) {\n this._parentMenu.closed.emit(reason);\n }\n });\n }\n }\n ngAfterContentInit() {\n this._checkMenu();\n this._handleHover();\n }\n ngOnDestroy() {\n if (this._overlayRef) {\n this._overlayRef.dispose();\n this._overlayRef = null;\n }\n this._element.nativeElement.removeEventListener('touchstart', this._handleTouchStart, passiveEventListenerOptions);\n this._menuCloseSubscription.unsubscribe();\n this._closingActionsSubscription.unsubscribe();\n this._hoverSubscription.unsubscribe();\n }\n /** Whether the menu is open. */\n get menuOpen() {\n return this._menuOpen;\n }\n /** The text direction of the containing app. */\n get dir() {\n return this._dir && this._dir.value === 'rtl' ? 'rtl' : 'ltr';\n }\n /** Whether the menu triggers a sub-menu or a top-level one. */\n triggersSubmenu() {\n return !!(this._menuItemInstance && this._parentMenu);\n }\n /** Toggles the menu between the open and closed states. */\n toggleMenu() {\n return this._menuOpen ? this.closeMenu() : this.openMenu();\n }\n /** Opens the menu. */\n openMenu() {\n if (this._menuOpen) {\n return;\n }\n this._checkMenu();\n const overlayRef = this._createOverlay();\n const overlayConfig = overlayRef.getConfig();\n this._setPosition(overlayConfig.positionStrategy);\n overlayConfig.hasBackdrop = this.menu.hasBackdrop == null ? !this.triggersSubmenu() :\n this.menu.hasBackdrop;\n overlayRef.attach(this._getPortal());\n if (this.menu.lazyContent) {\n this.menu.lazyContent.attach(this.menuData);\n }\n this._closingActionsSubscription = this._menuClosingActions().subscribe(() => this.closeMenu());\n this._initMenu();\n if (this.menu instanceof MatMenu) {\n this.menu._startAnimation();\n }\n }\n /** Closes the menu. */\n closeMenu() {\n this.menu.close.emit();\n }\n /**\n * Focuses the menu trigger.\n * @param origin Source of the menu trigger's focus.\n */\n focus(origin = 'program', options) {\n if (this._focusMonitor) {\n this._focusMonitor.focusVia(this._element, origin, options);\n }\n else {\n this._element.nativeElement.focus(options);\n }\n }\n /** Closes the menu and does the necessary cleanup. */\n _destroyMenu() {\n if (!this._overlayRef || !this.menuOpen) {\n return;\n }\n const menu = this.menu;\n this._closingActionsSubscription.unsubscribe();\n this._overlayRef.detach();\n this._restoreFocus();\n if (menu instanceof MatMenu) {\n menu._resetAnimation();\n if (menu.lazyContent) {\n // Wait for the exit animation to finish before detaching the content.\n menu._animationDone\n .pipe(filter(event => event.toState === 'void'), take(1), \n // Interrupt if the content got re-attached.\n takeUntil(menu.lazyContent._attached))\n .subscribe({\n next: () => menu.lazyContent.detach(),\n // No matter whether the content got re-attached, reset the menu.\n complete: () => this._setIsMenuOpen(false)\n });\n }\n else {\n this._setIsMenuOpen(false);\n }\n }\n else {\n this._setIsMenuOpen(false);\n if (menu.lazyContent) {\n menu.lazyContent.detach();\n }\n }\n }\n /**\n * This method sets the menu state to open and focuses the first item if\n * the menu was opened via the keyboard.\n */\n _initMenu() {\n this.menu.parentMenu = this.triggersSubmenu() ? this._parentMenu : undefined;\n this.menu.direction = this.dir;\n this._setMenuElevation();\n this._setIsMenuOpen(true);\n this.menu.focusFirstItem(this._openedBy || 'program');\n }\n /** Updates the menu elevation based on the amount of parent menus that it has. */\n _setMenuElevation() {\n if (this.menu.setElevation) {\n let depth = 0;\n let parentMenu = this.menu.parentMenu;\n while (parentMenu) {\n depth++;\n parentMenu = parentMenu.parentMenu;\n }\n this.menu.setElevation(depth);\n }\n }\n /** Restores focus to the element that was focused before the menu was open. */\n _restoreFocus() {\n // We should reset focus if the user is navigating using a keyboard or\n // if we have a top-level trigger which might cause focus to be lost\n // when clicking on the backdrop.\n if (this.restoreFocus) {\n if (!this._openedBy) {\n // Note that the focus style will show up both for `program` and\n // `keyboard` so we don't have to specify which one it is.\n this.focus();\n }\n else if (!this.triggersSubmenu()) {\n this.focus(this._openedBy);\n }\n }\n this._openedBy = null;\n }\n // set state rather than toggle to support triggers sharing a menu\n _setIsMenuOpen(isOpen) {\n this._menuOpen = isOpen;\n this._menuOpen ? this.menuOpened.emit() : this.menuClosed.emit();\n if (this.triggersSubmenu()) {\n this._menuItemInstance._highlighted = isOpen;\n }\n }\n /**\n * This method checks that a valid instance of MatMenu has been passed into\n * matMenuTriggerFor. If not, an exception is thrown.\n */\n _checkMenu() {\n if (!this.menu && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throwMatMenuMissingError();\n }\n }\n /**\n * This method creates the overlay from the provided menu's template and saves its\n * OverlayRef so that it can be attached to the DOM when openMenu is called.\n */\n _createOverlay() {\n if (!this._overlayRef) {\n const config = this._getOverlayConfig();\n this._subscribeToPositions(config.positionStrategy);\n this._overlayRef = this._overlay.create(config);\n // Consume the `keydownEvents` in order to prevent them from going to another overlay.\n // Ideally we'd also have our keyboard event logic in here, however doing so will\n // break anybody that may have implemented the `MatMenuPanel` themselves.\n this._overlayRef.keydownEvents().subscribe();\n }\n return this._overlayRef;\n }\n /**\n * This method builds the configuration object needed to create the overlay, the OverlayState.\n * @returns OverlayConfig\n */\n _getOverlayConfig() {\n return new OverlayConfig({\n positionStrategy: this._overlay.position()\n .flexibleConnectedTo(this._element)\n .withLockedPosition()\n .withTransformOriginOn('.mat-menu-panel, .mat-mdc-menu-panel'),\n backdropClass: this.menu.backdropClass || 'cdk-overlay-transparent-backdrop',\n panelClass: this.menu.overlayPanelClass,\n scrollStrategy: this._scrollStrategy(),\n direction: this._dir\n });\n }\n /**\n * Listens to changes in the position of the overlay and sets the correct classes\n * on the menu based on the new position. This ensures the animation origin is always\n * correct, even if a fallback position is used for the overlay.\n */\n _subscribeToPositions(position) {\n if (this.menu.setPositionClasses) {\n position.positionChanges.subscribe(change => {\n const posX = change.connectionPair.overlayX === 'start' ? 'after' : 'before';\n const posY = change.connectionPair.overlayY === 'top' ? 'below' : 'above';\n this.menu.setPositionClasses(posX, posY);\n });\n }\n }\n /**\n * Sets the appropriate positions on a position strategy\n * so the overlay connects with the trigger correctly.\n * @param positionStrategy Strategy whose position to update.\n */\n _setPosition(positionStrategy) {\n let [originX, originFallbackX] = this.menu.xPosition === 'before' ? ['end', 'start'] : ['start', 'end'];\n let [overlayY, overlayFallbackY] = this.menu.yPosition === 'above' ? ['bottom', 'top'] : ['top', 'bottom'];\n let [originY, originFallbackY] = [overlayY, overlayFallbackY];\n let [overlayX, overlayFallbackX] = [originX, originFallbackX];\n let offsetY = 0;\n if (this.triggersSubmenu()) {\n // When the menu is a sub-menu, it should always align itself\n // to the edges of the trigger, instead of overlapping it.\n overlayFallbackX = originX = this.menu.xPosition === 'before' ? 'start' : 'end';\n originFallbackX = overlayX = originX === 'end' ? 'start' : 'end';\n offsetY = overlayY === 'bottom' ? MENU_PANEL_TOP_PADDING : -MENU_PANEL_TOP_PADDING;\n }\n else if (!this.menu.overlapTrigger) {\n originY = overlayY === 'top' ? 'bottom' : 'top';\n originFallbackY = overlayFallbackY === 'top' ? 'bottom' : 'top';\n }\n positionStrategy.withPositions([\n { originX, originY, overlayX, overlayY, offsetY },\n { originX: originFallbackX, originY, overlayX: overlayFallbackX, overlayY, offsetY },\n {\n originX,\n originY: originFallbackY,\n overlayX,\n overlayY: overlayFallbackY,\n offsetY: -offsetY\n },\n {\n originX: originFallbackX,\n originY: originFallbackY,\n overlayX: overlayFallbackX,\n overlayY: overlayFallbackY,\n offsetY: -offsetY\n }\n ]);\n }\n /** Returns a stream that emits whenever an action that should close the menu occurs. */\n _menuClosingActions() {\n const backdrop = this._overlayRef.backdropClick();\n const detachments = this._overlayRef.detachments();\n const parentClose = this._parentMenu ? this._parentMenu.closed : of();\n const hover = this._parentMenu ? this._parentMenu._hovered().pipe(filter(active => active !== this._menuItemInstance), filter(() => this._menuOpen)) : of();\n return merge(backdrop, parentClose, hover, detachments);\n }\n /** Handles mouse presses on the trigger. */\n _handleMousedown(event) {\n if (!isFakeMousedownFromScreenReader(event)) {\n // Since right or middle button clicks won't trigger the `click` event,\n // we shouldn't consider the menu as opened by mouse in those cases.\n this._openedBy = event.button === 0 ? 'mouse' : null;\n // Since clicking on the trigger won't close the menu if it opens a sub-menu,\n // we should prevent focus from moving onto it via click to avoid the\n // highlight from lingering on the menu item.\n if (this.triggersSubmenu()) {\n event.preventDefault();\n }\n }\n }\n /** Handles key presses on the trigger. */\n _handleKeydown(event) {\n const keyCode = event.keyCode;\n if (this.triggersSubmenu() && ((keyCode === RIGHT_ARROW && this.dir === 'ltr') ||\n (keyCode === LEFT_ARROW && this.dir === 'rtl'))) {\n this.openMenu();\n }\n }\n /** Handles click events on the trigger. */\n _handleClick(event) {\n if (this.triggersSubmenu()) {\n // Stop event propagation to avoid closing the parent menu.\n event.stopPropagation();\n this.openMenu();\n }\n else {\n this.toggleMenu();\n }\n }\n /** Handles the cases where the user hovers over the trigger. */\n _handleHover() {\n // Subscribe to changes in the hovered item in order to toggle the panel.\n if (!this.triggersSubmenu()) {\n return;\n }\n this._hoverSubscription = this._parentMenu._hovered()\n // Since we might have multiple competing triggers for the same menu (e.g. a sub-menu\n // with different data and triggers), we have to delay it by a tick to ensure that\n // it won't be closed immediately after it is opened.\n .pipe(filter(active => active === this._menuItemInstance && !active.disabled), delay(0, asapScheduler))\n .subscribe(() => {\n this._openedBy = 'mouse';\n // If the same menu is used between multiple triggers, it might still be animating\n // while the new trigger tries to re-open it. Wait for the animation to finish\n // before doing so. Also interrupt if the user moves to another item.\n if (this.menu instanceof MatMenu && this.menu._isAnimating) {\n // We need the `delay(0)` here in order to avoid\n // 'changed after checked' errors in some cases. See #12194.\n this.menu._animationDone\n .pipe(take(1), delay(0, asapScheduler), takeUntil(this._parentMenu._hovered()))\n .subscribe(() => this.openMenu());\n }\n else {\n this.openMenu();\n }\n });\n }\n /** Gets the portal that should be attached to the overlay. */\n _getPortal() {\n // Note that we can avoid this check by keeping the portal on the menu panel.\n // While it would be cleaner, we'd have to introduce another required method on\n // `MatMenuPanel`, making it harder to consume.\n if (!this._portal || this._portal.templateRef !== this.menu.templateRef) {\n this._portal = new TemplatePortal(this.menu.templateRef, this._viewContainerRef);\n }\n return this._portal;\n }\n}\nMatMenuTrigger.ɵfac = function MatMenuTrigger_Factory(t) { return new (t || MatMenuTrigger)(ɵngcc0.ɵɵdirectiveInject(Overlay), ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(ViewContainerRef), ɵngcc0.ɵɵdirectiveInject(MAT_MENU_SCROLL_STRATEGY), ɵngcc0.ɵɵdirectiveInject(MatMenu, 8), ɵngcc0.ɵɵdirectiveInject(MatMenuItem, 10), ɵngcc0.ɵɵdirectiveInject(Directionality, 8), ɵngcc0.ɵɵdirectiveInject(FocusMonitor)); };\nMatMenuTrigger.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: MatMenuTrigger, selectors: [[\"\", \"mat-menu-trigger-for\", \"\"], [\"\", \"matMenuTriggerFor\", \"\"]], hostAttrs: [\"aria-haspopup\", \"true\", 1, \"mat-menu-trigger\"], hostVars: 2, hostBindings: function MatMenuTrigger_HostBindings(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵlistener(\"mousedown\", function MatMenuTrigger_mousedown_HostBindingHandler($event) { return ctx._handleMousedown($event); })(\"keydown\", function MatMenuTrigger_keydown_HostBindingHandler($event) { return ctx._handleKeydown($event); })(\"click\", function MatMenuTrigger_click_HostBindingHandler($event) { return ctx._handleClick($event); });\n } if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"aria-expanded\", ctx.menuOpen || null)(\"aria-controls\", ctx.menuOpen ? ctx.menu.panelId : null);\n } }, inputs: { restoreFocus: [\"matMenuTriggerRestoreFocus\", \"restoreFocus\"], _deprecatedMatMenuTriggerFor: [\"mat-menu-trigger-for\", \"_deprecatedMatMenuTriggerFor\"], menu: [\"matMenuTriggerFor\", \"menu\"], menuData: [\"matMenuTriggerData\", \"menuData\"] }, outputs: { menuOpened: \"menuOpened\", onMenuOpen: \"onMenuOpen\", menuClosed: \"menuClosed\", onMenuClose: \"onMenuClose\" }, exportAs: [\"matMenuTrigger\"] });\nMatMenuTrigger.ctorParameters = () => [\n { type: Overlay },\n { type: ElementRef },\n { type: ViewContainerRef },\n { type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_SCROLL_STRATEGY,] }] },\n { type: MatMenu, decorators: [{ type: Optional }] },\n { type: MatMenuItem, decorators: [{ type: Optional }, { type: Self }] },\n { type: Directionality, decorators: [{ type: Optional }] },\n { type: FocusMonitor }\n];\nMatMenuTrigger.propDecorators = {\n _deprecatedMatMenuTriggerFor: [{ type: Input, args: ['mat-menu-trigger-for',] }],\n menu: [{ type: Input, args: ['matMenuTriggerFor',] }],\n menuData: [{ type: Input, args: ['matMenuTriggerData',] }],\n restoreFocus: [{ type: Input, args: ['matMenuTriggerRestoreFocus',] }],\n menuOpened: [{ type: Output }],\n onMenuOpen: [{ type: Output }],\n menuClosed: [{ type: Output }],\n onMenuClose: [{ type: Output }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatMenuTrigger, [{\n type: Directive,\n args: [{\n selector: `[mat-menu-trigger-for], [matMenuTriggerFor]`,\n host: {\n 'class': 'mat-menu-trigger',\n 'aria-haspopup': 'true',\n '[attr.aria-expanded]': 'menuOpen || null',\n '[attr.aria-controls]': 'menuOpen ? menu.panelId : null',\n '(mousedown)': '_handleMousedown($event)',\n '(keydown)': '_handleKeydown($event)',\n '(click)': '_handleClick($event)'\n },\n exportAs: 'matMenuTrigger'\n }]\n }], function () { return [{ type: Overlay }, { type: ElementRef }, { type: ViewContainerRef }, { type: undefined, decorators: [{\n type: Inject,\n args: [MAT_MENU_SCROLL_STRATEGY]\n }] }, { type: MatMenu, decorators: [{\n type: Optional\n }] }, { type: MatMenuItem, decorators: [{\n type: Optional\n }, {\n type: Self\n }] }, { type: Directionality, decorators: [{\n type: Optional\n }] }, { type: FocusMonitor }]; }, { restoreFocus: [{\n type: Input,\n args: ['matMenuTriggerRestoreFocus']\n }], menuOpened: [{\n type: Output\n }], onMenuOpen: [{\n type: Output\n }], menuClosed: [{\n type: Output\n }], onMenuClose: [{\n type: Output\n }], _deprecatedMatMenuTriggerFor: [{\n type: Input,\n args: ['mat-menu-trigger-for']\n }], menu: [{\n type: Input,\n args: ['matMenuTriggerFor']\n }], menuData: [{\n type: Input,\n args: ['matMenuTriggerData']\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Used by both the current `MatMenuModule` and the MDC `MatMenuModule`\n * to declare the menu-related directives.\n */\nclass _MatMenuDirectivesModule {\n}\n_MatMenuDirectivesModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: _MatMenuDirectivesModule });\n_MatMenuDirectivesModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function _MatMenuDirectivesModule_Factory(t) { return new (t || _MatMenuDirectivesModule)(); }, providers: [MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER], imports: [MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(_MatMenuDirectivesModule, { declarations: function () { return [MatMenuTrigger, MatMenuContent]; }, exports: function () { return [MatMenuTrigger, MatMenuContent, MatCommonModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(_MatMenuDirectivesModule, [{\n type: NgModule,\n args: [{\n exports: [MatMenuTrigger, MatMenuContent, MatCommonModule],\n declarations: [\n MatMenuTrigger,\n MatMenuContent,\n ],\n providers: [MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER]\n }]\n }], null, null); })();\nclass MatMenuModule {\n}\nMatMenuModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatMenuModule });\nMatMenuModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatMenuModule_Factory(t) { return new (t || MatMenuModule)(); }, providers: [MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER], imports: [[\n CommonModule,\n MatCommonModule,\n MatRippleModule,\n OverlayModule,\n _MatMenuDirectivesModule,\n ], CdkScrollableModule, MatCommonModule, _MatMenuDirectivesModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatMenuModule, { declarations: function () { return [_MatMenu, MatMenuItem]; }, imports: function () { return [CommonModule,\n MatCommonModule,\n MatRippleModule,\n OverlayModule, _MatMenuDirectivesModule]; }, exports: function () { return [CdkScrollableModule, MatCommonModule, _MatMenu, MatMenuItem, _MatMenuDirectivesModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatMenuModule, [{\n type: NgModule,\n args: [{\n imports: [\n CommonModule,\n MatCommonModule,\n MatRippleModule,\n OverlayModule,\n _MatMenuDirectivesModule,\n ],\n exports: [CdkScrollableModule, MatCommonModule, _MatMenu, MatMenuItem, _MatMenuDirectivesModule],\n declarations: [_MatMenu, MatMenuItem],\n providers: [MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { MAT_MENU_CONTENT, MAT_MENU_DEFAULT_OPTIONS, MAT_MENU_PANEL, MAT_MENU_SCROLL_STRATEGY, MatMenu, MatMenuContent, MatMenuItem, MatMenuModule, MatMenuTrigger, _MatMenu, _MatMenuBase, _MatMenuDirectivesModule, fadeInItems, matMenuAnimations, transformMenu, MAT_MENU_DEFAULT_OPTIONS_FACTORY as ɵangular_material_src_material_menu_menu_a, MAT_MENU_SCROLL_STRATEGY_FACTORY as ɵangular_material_src_material_menu_menu_b, MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER as ɵangular_material_src_material_menu_menu_c };\n\n//# sourceMappingURL=menu.js.map","import { subscribeToArray } from './subscribeToArray';\nimport { subscribeToPromise } from './subscribeToPromise';\nimport { subscribeToIterable } from './subscribeToIterable';\nimport { subscribeToObservable } from './subscribeToObservable';\nimport { isArrayLike } from './isArrayLike';\nimport { isPromise } from './isPromise';\nimport { isObject } from './isObject';\nimport { iterator as Symbol_iterator } from '../symbol/iterator';\nimport { observable as Symbol_observable } from '../symbol/observable';\nexport const subscribeTo = (result) => {\n if (!!result && typeof result[Symbol_observable] === 'function') {\n return subscribeToObservable(result);\n }\n else if (isArrayLike(result)) {\n return subscribeToArray(result);\n }\n else if (isPromise(result)) {\n return subscribeToPromise(result);\n }\n else if (!!result && typeof result[Symbol_iterator] === 'function') {\n return subscribeToIterable(result);\n }\n else {\n const value = isObject(result) ? 'an invalid object' : `'${result}'`;\n const msg = `You provided ${value} where a stream was expected.`\n + ' You can provide an Observable, Promise, Array, or Iterable.';\n throw new TypeError(msg);\n }\n};\n//# sourceMappingURL=subscribeTo.js.map","export function identity(x) {\n return x;\n}\n//# sourceMappingURL=identity.js.map","import { EmptyError } from '../util/EmptyError';\nimport { filter } from './filter';\nimport { take } from './take';\nimport { defaultIfEmpty } from './defaultIfEmpty';\nimport { throwIfEmpty } from './throwIfEmpty';\nimport { identity } from '../util/identity';\nexport function first(predicate, defaultValue) {\n const hasDefaultValue = arguments.length >= 2;\n return (source) => source.pipe(predicate ? filter((v, i) => predicate(v, i, source)) : identity, take(1), hasDefaultValue ? defaultIfEmpty(defaultValue) : throwIfEmpty(() => new EmptyError()));\n}\n//# sourceMappingURL=first.js.map","import { BehaviorSubject } from '../BehaviorSubject';\nimport { multicast } from './multicast';\nexport function publishBehavior(value) {\n return (source) => multicast(new BehaviorSubject(value))(source);\n}\n//# sourceMappingURL=publishBehavior.js.map","import { Subject } from '../Subject';\nimport { async } from '../scheduler/async';\nimport { Subscriber } from '../Subscriber';\nimport { isNumeric } from '../util/isNumeric';\nimport { isScheduler } from '../util/isScheduler';\nexport function windowTime(windowTimeSpan) {\n let scheduler = async;\n let windowCreationInterval = null;\n let maxWindowSize = Number.POSITIVE_INFINITY;\n if (isScheduler(arguments[3])) {\n scheduler = arguments[3];\n }\n if (isScheduler(arguments[2])) {\n scheduler = arguments[2];\n }\n else if (isNumeric(arguments[2])) {\n maxWindowSize = Number(arguments[2]);\n }\n if (isScheduler(arguments[1])) {\n scheduler = arguments[1];\n }\n else if (isNumeric(arguments[1])) {\n windowCreationInterval = Number(arguments[1]);\n }\n return function windowTimeOperatorFunction(source) {\n return source.lift(new WindowTimeOperator(windowTimeSpan, windowCreationInterval, maxWindowSize, scheduler));\n };\n}\nclass WindowTimeOperator {\n constructor(windowTimeSpan, windowCreationInterval, maxWindowSize, scheduler) {\n this.windowTimeSpan = windowTimeSpan;\n this.windowCreationInterval = windowCreationInterval;\n this.maxWindowSize = maxWindowSize;\n this.scheduler = scheduler;\n }\n call(subscriber, source) {\n return source.subscribe(new WindowTimeSubscriber(subscriber, this.windowTimeSpan, this.windowCreationInterval, this.maxWindowSize, this.scheduler));\n }\n}\nclass CountedSubject extends Subject {\n constructor() {\n super(...arguments);\n this._numberOfNextedValues = 0;\n }\n next(value) {\n this._numberOfNextedValues++;\n super.next(value);\n }\n get numberOfNextedValues() {\n return this._numberOfNextedValues;\n }\n}\nclass WindowTimeSubscriber extends Subscriber {\n constructor(destination, windowTimeSpan, windowCreationInterval, maxWindowSize, scheduler) {\n super(destination);\n this.destination = destination;\n this.windowTimeSpan = windowTimeSpan;\n this.windowCreationInterval = windowCreationInterval;\n this.maxWindowSize = maxWindowSize;\n this.scheduler = scheduler;\n this.windows = [];\n const window = this.openWindow();\n if (windowCreationInterval !== null && windowCreationInterval >= 0) {\n const closeState = { subscriber: this, window, context: null };\n const creationState = { windowTimeSpan, windowCreationInterval, subscriber: this, scheduler };\n this.add(scheduler.schedule(dispatchWindowClose, windowTimeSpan, closeState));\n this.add(scheduler.schedule(dispatchWindowCreation, windowCreationInterval, creationState));\n }\n else {\n const timeSpanOnlyState = { subscriber: this, window, windowTimeSpan };\n this.add(scheduler.schedule(dispatchWindowTimeSpanOnly, windowTimeSpan, timeSpanOnlyState));\n }\n }\n _next(value) {\n const windows = this.windows;\n const len = windows.length;\n for (let i = 0; i < len; i++) {\n const window = windows[i];\n if (!window.closed) {\n window.next(value);\n if (window.numberOfNextedValues >= this.maxWindowSize) {\n this.closeWindow(window);\n }\n }\n }\n }\n _error(err) {\n const windows = this.windows;\n while (windows.length > 0) {\n windows.shift().error(err);\n }\n this.destination.error(err);\n }\n _complete() {\n const windows = this.windows;\n while (windows.length > 0) {\n const window = windows.shift();\n if (!window.closed) {\n window.complete();\n }\n }\n this.destination.complete();\n }\n openWindow() {\n const window = new CountedSubject();\n this.windows.push(window);\n const destination = this.destination;\n destination.next(window);\n return window;\n }\n closeWindow(window) {\n window.complete();\n const windows = this.windows;\n windows.splice(windows.indexOf(window), 1);\n }\n}\nfunction dispatchWindowTimeSpanOnly(state) {\n const { subscriber, windowTimeSpan, window } = state;\n if (window) {\n subscriber.closeWindow(window);\n }\n state.window = subscriber.openWindow();\n this.schedule(state, windowTimeSpan);\n}\nfunction dispatchWindowCreation(state) {\n const { windowTimeSpan, subscriber, scheduler, windowCreationInterval } = state;\n const window = subscriber.openWindow();\n const action = this;\n let context = { action, subscription: null };\n const timeSpanState = { subscriber, window, context };\n context.subscription = scheduler.schedule(dispatchWindowClose, windowTimeSpan, timeSpanState);\n action.add(context.subscription);\n action.schedule(state, windowCreationInterval);\n}\nfunction dispatchWindowClose(state) {\n const { subscriber, window, context } = state;\n if (context && context.action && context.subscription) {\n context.action.remove(context.subscription);\n }\n subscriber.closeWindow(window);\n}\n//# sourceMappingURL=windowTime.js.map","import { mergeMap } from './mergeMap';\nexport function mergeMapTo(innerObservable, resultSelector, concurrent = Number.POSITIVE_INFINITY) {\n if (typeof resultSelector === 'function') {\n return mergeMap(() => innerObservable, resultSelector, concurrent);\n }\n if (typeof resultSelector === 'number') {\n concurrent = resultSelector;\n }\n return mergeMap(() => innerObservable, concurrent);\n}\n//# sourceMappingURL=mergeMapTo.js.map","import { ReplaySubject } from '../ReplaySubject';\nexport function shareReplay(configOrBufferSize, windowTime, scheduler) {\n let config;\n if (configOrBufferSize && typeof configOrBufferSize === 'object') {\n config = configOrBufferSize;\n }\n else {\n config = {\n bufferSize: configOrBufferSize,\n windowTime,\n refCount: false,\n scheduler\n };\n }\n return (source) => source.lift(shareReplayOperator(config));\n}\nfunction shareReplayOperator({ bufferSize = Number.POSITIVE_INFINITY, windowTime = Number.POSITIVE_INFINITY, refCount: useRefCount, scheduler }) {\n let subject;\n let refCount = 0;\n let subscription;\n let hasError = false;\n let isComplete = false;\n return function shareReplayOperation(source) {\n refCount++;\n let innerSub;\n if (!subject || hasError) {\n hasError = false;\n subject = new ReplaySubject(bufferSize, windowTime, scheduler);\n innerSub = subject.subscribe(this);\n subscription = source.subscribe({\n next(value) { subject.next(value); },\n error(err) {\n hasError = true;\n subject.error(err);\n },\n complete() {\n isComplete = true;\n subscription = undefined;\n subject.complete();\n },\n });\n }\n else {\n innerSub = subject.subscribe(this);\n }\n this.add(() => {\n refCount--;\n innerSub.unsubscribe();\n if (subscription && !isComplete && useRefCount && refCount === 0) {\n subscription.unsubscribe();\n subscription = undefined;\n subject = undefined;\n }\n });\n };\n}\n//# sourceMappingURL=shareReplay.js.map","import { Observable } from '../Observable';\nimport { isScheduler } from '../util/isScheduler';\nimport { mergeAll } from '../operators/mergeAll';\nimport { fromArray } from './fromArray';\nexport function merge(...observables) {\n let concurrent = Number.POSITIVE_INFINITY;\n let scheduler = null;\n let last = observables[observables.length - 1];\n if (isScheduler(last)) {\n scheduler = observables.pop();\n if (observables.length > 1 && typeof observables[observables.length - 1] === 'number') {\n concurrent = observables.pop();\n }\n }\n else if (typeof last === 'number') {\n concurrent = observables.pop();\n }\n if (scheduler === null && observables.length === 1 && observables[0] instanceof Observable) {\n return observables[0];\n }\n return mergeAll(concurrent)(fromArray(observables, scheduler));\n}\n//# sourceMappingURL=merge.js.map","import { AsyncAction } from './AsyncAction';\nexport class AnimationFrameAction extends AsyncAction {\n constructor(scheduler, work) {\n super(scheduler, work);\n this.scheduler = scheduler;\n this.work = work;\n }\n requestAsyncId(scheduler, id, delay = 0) {\n if (delay !== null && delay > 0) {\n return super.requestAsyncId(scheduler, id, delay);\n }\n scheduler.actions.push(this);\n return scheduler.scheduled || (scheduler.scheduled = requestAnimationFrame(() => scheduler.flush(null)));\n }\n recycleAsyncId(scheduler, id, delay = 0) {\n if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) {\n return super.recycleAsyncId(scheduler, id, delay);\n }\n if (scheduler.actions.length === 0) {\n cancelAnimationFrame(id);\n scheduler.scheduled = undefined;\n }\n return undefined;\n }\n}\n//# sourceMappingURL=AnimationFrameAction.js.map","import { empty } from './observable/empty';\nimport { of } from './observable/of';\nimport { throwError } from './observable/throwError';\nexport var NotificationKind;\n(function (NotificationKind) {\n NotificationKind[\"NEXT\"] = \"N\";\n NotificationKind[\"ERROR\"] = \"E\";\n NotificationKind[\"COMPLETE\"] = \"C\";\n})(NotificationKind || (NotificationKind = {}));\nexport class Notification {\n constructor(kind, value, error) {\n this.kind = kind;\n this.value = value;\n this.error = error;\n this.hasValue = kind === 'N';\n }\n observe(observer) {\n switch (this.kind) {\n case 'N':\n return observer.next && observer.next(this.value);\n case 'E':\n return observer.error && observer.error(this.error);\n case 'C':\n return observer.complete && observer.complete();\n }\n }\n do(next, error, complete) {\n const kind = this.kind;\n switch (kind) {\n case 'N':\n return next && next(this.value);\n case 'E':\n return error && error(this.error);\n case 'C':\n return complete && complete();\n }\n }\n accept(nextOrObserver, error, complete) {\n if (nextOrObserver && typeof nextOrObserver.next === 'function') {\n return this.observe(nextOrObserver);\n }\n else {\n return this.do(nextOrObserver, error, complete);\n }\n }\n toObservable() {\n const kind = this.kind;\n switch (kind) {\n case 'N':\n return of(this.value);\n case 'E':\n return throwError(this.error);\n case 'C':\n return empty();\n }\n throw new Error('unexpected notification kind value');\n }\n static createNext(value) {\n if (typeof value !== 'undefined') {\n return new Notification('N', value);\n }\n return Notification.undefinedValueNotification;\n }\n static createError(err) {\n return new Notification('E', undefined, err);\n }\n static createComplete() {\n return Notification.completeNotification;\n }\n}\nNotification.completeNotification = new Notification('C');\nNotification.undefinedValueNotification = new Notification('N', undefined);\n//# sourceMappingURL=Notification.js.map","import { Observable } from '../Observable';\nimport { identity } from '../util/identity';\nimport { isScheduler } from '../util/isScheduler';\nexport function generate(initialStateOrOptions, condition, iterate, resultSelectorOrObservable, scheduler) {\n let resultSelector;\n let initialState;\n if (arguments.length == 1) {\n const options = initialStateOrOptions;\n initialState = options.initialState;\n condition = options.condition;\n iterate = options.iterate;\n resultSelector = options.resultSelector || identity;\n scheduler = options.scheduler;\n }\n else if (resultSelectorOrObservable === undefined || isScheduler(resultSelectorOrObservable)) {\n initialState = initialStateOrOptions;\n resultSelector = identity;\n scheduler = resultSelectorOrObservable;\n }\n else {\n initialState = initialStateOrOptions;\n resultSelector = resultSelectorOrObservable;\n }\n return new Observable(subscriber => {\n let state = initialState;\n if (scheduler) {\n return scheduler.schedule(dispatch, 0, {\n subscriber,\n iterate,\n condition,\n resultSelector,\n state\n });\n }\n do {\n if (condition) {\n let conditionResult;\n try {\n conditionResult = condition(state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n if (!conditionResult) {\n subscriber.complete();\n break;\n }\n }\n let value;\n try {\n value = resultSelector(state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n subscriber.next(value);\n if (subscriber.closed) {\n break;\n }\n try {\n state = iterate(state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n } while (true);\n return undefined;\n });\n}\nfunction dispatch(state) {\n const { subscriber, condition } = state;\n if (subscriber.closed) {\n return undefined;\n }\n if (state.needIterate) {\n try {\n state.state = state.iterate(state.state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n }\n else {\n state.needIterate = true;\n }\n if (condition) {\n let conditionResult;\n try {\n conditionResult = condition(state.state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n if (!conditionResult) {\n subscriber.complete();\n return undefined;\n }\n if (subscriber.closed) {\n return undefined;\n }\n }\n let value;\n try {\n value = state.resultSelector(state.state);\n }\n catch (err) {\n subscriber.error(err);\n return undefined;\n }\n if (subscriber.closed) {\n return undefined;\n }\n subscriber.next(value);\n if (subscriber.closed) {\n return undefined;\n }\n return this.schedule(state);\n}\n//# sourceMappingURL=generate.js.map","import { Subscriber } from '../Subscriber';\nimport { rxSubscriber as rxSubscriberSymbol } from '../symbol/rxSubscriber';\nimport { empty as emptyObserver } from '../Observer';\nexport function toSubscriber(nextOrObserver, error, complete) {\n if (nextOrObserver) {\n if (nextOrObserver instanceof Subscriber) {\n return nextOrObserver;\n }\n if (nextOrObserver[rxSubscriberSymbol]) {\n return nextOrObserver[rxSubscriberSymbol]();\n }\n }\n if (!nextOrObserver && !error && !complete) {\n return new Subscriber(emptyObserver);\n }\n return new Subscriber(nextOrObserver, error, complete);\n}\n//# sourceMappingURL=toSubscriber.js.map","import { EmptyError } from '../util/EmptyError';\nimport { Subscriber } from '../Subscriber';\nexport function throwIfEmpty(errorFactory = defaultErrorFactory) {\n return (source) => {\n return source.lift(new ThrowIfEmptyOperator(errorFactory));\n };\n}\nclass ThrowIfEmptyOperator {\n constructor(errorFactory) {\n this.errorFactory = errorFactory;\n }\n call(subscriber, source) {\n return source.subscribe(new ThrowIfEmptySubscriber(subscriber, this.errorFactory));\n }\n}\nclass ThrowIfEmptySubscriber extends Subscriber {\n constructor(destination, errorFactory) {\n super(destination);\n this.errorFactory = errorFactory;\n this.hasValue = false;\n }\n _next(value) {\n this.hasValue = true;\n this.destination.next(value);\n }\n _complete() {\n if (!this.hasValue) {\n let err;\n try {\n err = this.errorFactory();\n }\n catch (e) {\n err = e;\n }\n this.destination.error(err);\n }\n else {\n return this.destination.complete();\n }\n }\n}\nfunction defaultErrorFactory() {\n return new EmptyError();\n}\n//# sourceMappingURL=throwIfEmpty.js.map","import { Observable } from './Observable';\nimport { Subscriber } from './Subscriber';\nimport { Subscription } from './Subscription';\nimport { ObjectUnsubscribedError } from './util/ObjectUnsubscribedError';\nimport { SubjectSubscription } from './SubjectSubscription';\nimport { rxSubscriber as rxSubscriberSymbol } from '../internal/symbol/rxSubscriber';\nexport class SubjectSubscriber extends Subscriber {\n constructor(destination) {\n super(destination);\n this.destination = destination;\n }\n}\nexport class Subject extends Observable {\n constructor() {\n super();\n this.observers = [];\n this.closed = false;\n this.isStopped = false;\n this.hasError = false;\n this.thrownError = null;\n }\n [rxSubscriberSymbol]() {\n return new SubjectSubscriber(this);\n }\n lift(operator) {\n const subject = new AnonymousSubject(this, this);\n subject.operator = operator;\n return subject;\n }\n next(value) {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n if (!this.isStopped) {\n const { observers } = this;\n const len = observers.length;\n const copy = observers.slice();\n for (let i = 0; i < len; i++) {\n copy[i].next(value);\n }\n }\n }\n error(err) {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n this.hasError = true;\n this.thrownError = err;\n this.isStopped = true;\n const { observers } = this;\n const len = observers.length;\n const copy = observers.slice();\n for (let i = 0; i < len; i++) {\n copy[i].error(err);\n }\n this.observers.length = 0;\n }\n complete() {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n this.isStopped = true;\n const { observers } = this;\n const len = observers.length;\n const copy = observers.slice();\n for (let i = 0; i < len; i++) {\n copy[i].complete();\n }\n this.observers.length = 0;\n }\n unsubscribe() {\n this.isStopped = true;\n this.closed = true;\n this.observers = null;\n }\n _trySubscribe(subscriber) {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n else {\n return super._trySubscribe(subscriber);\n }\n }\n _subscribe(subscriber) {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n else if (this.hasError) {\n subscriber.error(this.thrownError);\n return Subscription.EMPTY;\n }\n else if (this.isStopped) {\n subscriber.complete();\n return Subscription.EMPTY;\n }\n else {\n this.observers.push(subscriber);\n return new SubjectSubscription(this, subscriber);\n }\n }\n asObservable() {\n const observable = new Observable();\n observable.source = this;\n return observable;\n }\n}\nSubject.create = (destination, source) => {\n return new AnonymousSubject(destination, source);\n};\nexport class AnonymousSubject extends Subject {\n constructor(destination, source) {\n super();\n this.destination = destination;\n this.source = source;\n }\n next(value) {\n const { destination } = this;\n if (destination && destination.next) {\n destination.next(value);\n }\n }\n error(err) {\n const { destination } = this;\n if (destination && destination.error) {\n this.destination.error(err);\n }\n }\n complete() {\n const { destination } = this;\n if (destination && destination.complete) {\n this.destination.complete();\n }\n }\n _subscribe(subscriber) {\n const { source } = this;\n if (source) {\n return this.source.subscribe(subscriber);\n }\n else {\n return Subscription.EMPTY;\n }\n }\n}\n//# sourceMappingURL=Subject.js.map","export function isObject(x) {\n return x !== null && typeof x === 'object';\n}\n//# sourceMappingURL=isObject.js.map","import { map } from './map';\nimport { from } from '../observable/from';\nimport { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function exhaustMap(project, resultSelector) {\n if (resultSelector) {\n return (source) => source.pipe(exhaustMap((a, i) => from(project(a, i)).pipe(map((b, ii) => resultSelector(a, b, i, ii)))));\n }\n return (source) => source.lift(new ExhaustMapOperator(project));\n}\nclass ExhaustMapOperator {\n constructor(project) {\n this.project = project;\n }\n call(subscriber, source) {\n return source.subscribe(new ExhaustMapSubscriber(subscriber, this.project));\n }\n}\nclass ExhaustMapSubscriber extends SimpleOuterSubscriber {\n constructor(destination, project) {\n super(destination);\n this.project = project;\n this.hasSubscription = false;\n this.hasCompleted = false;\n this.index = 0;\n }\n _next(value) {\n if (!this.hasSubscription) {\n this.tryNext(value);\n }\n }\n tryNext(value) {\n let result;\n const index = this.index++;\n try {\n result = this.project(value, index);\n }\n catch (err) {\n this.destination.error(err);\n return;\n }\n this.hasSubscription = true;\n this._innerSub(result);\n }\n _innerSub(result) {\n const innerSubscriber = new SimpleInnerSubscriber(this);\n const destination = this.destination;\n destination.add(innerSubscriber);\n const innerSubscription = innerSubscribe(result, innerSubscriber);\n if (innerSubscription !== innerSubscriber) {\n destination.add(innerSubscription);\n }\n }\n _complete() {\n this.hasCompleted = true;\n if (!this.hasSubscription) {\n this.destination.complete();\n }\n this.unsubscribe();\n }\n notifyNext(innerValue) {\n this.destination.next(innerValue);\n }\n notifyError(err) {\n this.destination.error(err);\n }\n notifyComplete() {\n this.hasSubscription = false;\n if (this.hasCompleted) {\n this.destination.complete();\n }\n }\n}\n//# sourceMappingURL=exhaustMap.js.map","export class Scheduler {\n constructor(SchedulerAction, now = Scheduler.now) {\n this.SchedulerAction = SchedulerAction;\n this.now = now;\n }\n schedule(work, delay = 0, state) {\n return new this.SchedulerAction(this, work).schedule(state, delay);\n }\n}\nScheduler.now = () => Date.now();\n//# sourceMappingURL=Scheduler.js.map","const TimeoutErrorImpl = (() => {\n function TimeoutErrorImpl() {\n Error.call(this);\n this.message = 'Timeout has occurred';\n this.name = 'TimeoutError';\n return this;\n }\n TimeoutErrorImpl.prototype = Object.create(Error.prototype);\n return TimeoutErrorImpl;\n})();\nexport const TimeoutError = TimeoutErrorImpl;\n//# sourceMappingURL=TimeoutError.js.map","import { switchMap } from './switchMap';\nimport { identity } from '../util/identity';\nexport function switchAll() {\n return switchMap(identity);\n}\n//# sourceMappingURL=switchAll.js.map","import { isArray } from './isArray';\nexport function isNumeric(val) {\n return !isArray(val) && (val - parseFloat(val) + 1) >= 0;\n}\n//# sourceMappingURL=isNumeric.js.map","import { Subscription } from './Subscription';\nexport class SubjectSubscription extends Subscription {\n constructor(subject, subscriber) {\n super();\n this.subject = subject;\n this.subscriber = subscriber;\n this.closed = false;\n }\n unsubscribe() {\n if (this.closed) {\n return;\n }\n this.closed = true;\n const subject = this.subject;\n const observers = subject.observers;\n this.subject = null;\n if (!observers || observers.length === 0 || subject.isStopped || subject.closed) {\n return;\n }\n const subscriberIndex = observers.indexOf(this.subscriber);\n if (subscriberIndex !== -1) {\n observers.splice(subscriberIndex, 1);\n }\n }\n}\n//# sourceMappingURL=SubjectSubscription.js.map","import { AsyncAction } from './AsyncAction';\nexport class QueueAction extends AsyncAction {\n constructor(scheduler, work) {\n super(scheduler, work);\n this.scheduler = scheduler;\n this.work = work;\n }\n schedule(state, delay = 0) {\n if (delay > 0) {\n return super.schedule(state, delay);\n }\n this.delay = delay;\n this.state = state;\n this.scheduler.flush(this);\n return this;\n }\n execute(state, delay) {\n return (delay > 0 || this.closed) ?\n super.execute(state, delay) :\n this._execute(state, delay);\n }\n requestAsyncId(scheduler, id, delay = 0) {\n if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) {\n return super.requestAsyncId(scheduler, id, delay);\n }\n return scheduler.flush(this);\n }\n}\n//# sourceMappingURL=QueueAction.js.map","import { InnerSubscriber } from '../InnerSubscriber';\nimport { subscribeTo } from './subscribeTo';\nimport { Observable } from '../Observable';\nexport function subscribeToResult(outerSubscriber, result, outerValue, outerIndex, innerSubscriber = new InnerSubscriber(outerSubscriber, outerValue, outerIndex)) {\n if (innerSubscriber.closed) {\n return undefined;\n }\n if (result instanceof Observable) {\n return result.subscribe(innerSubscriber);\n }\n return subscribeTo(result)(innerSubscriber);\n}\n//# sourceMappingURL=subscribeToResult.js.map","import { Subscriber } from '../Subscriber';\nexport function pairwise() {\n return (source) => source.lift(new PairwiseOperator());\n}\nclass PairwiseOperator {\n call(subscriber, source) {\n return source.subscribe(new PairwiseSubscriber(subscriber));\n }\n}\nclass PairwiseSubscriber extends Subscriber {\n constructor(destination) {\n super(destination);\n this.hasPrev = false;\n }\n _next(value) {\n let pair;\n if (this.hasPrev) {\n pair = [this.prev, value];\n }\n else {\n this.hasPrev = true;\n }\n this.prev = value;\n if (pair) {\n this.destination.next(pair);\n }\n }\n}\n//# sourceMappingURL=pairwise.js.map","import { Subscriber } from '../Subscriber';\nexport function sequenceEqual(compareTo, comparator) {\n return (source) => source.lift(new SequenceEqualOperator(compareTo, comparator));\n}\nexport class SequenceEqualOperator {\n constructor(compareTo, comparator) {\n this.compareTo = compareTo;\n this.comparator = comparator;\n }\n call(subscriber, source) {\n return source.subscribe(new SequenceEqualSubscriber(subscriber, this.compareTo, this.comparator));\n }\n}\nexport class SequenceEqualSubscriber extends Subscriber {\n constructor(destination, compareTo, comparator) {\n super(destination);\n this.compareTo = compareTo;\n this.comparator = comparator;\n this._a = [];\n this._b = [];\n this._oneComplete = false;\n this.destination.add(compareTo.subscribe(new SequenceEqualCompareToSubscriber(destination, this)));\n }\n _next(value) {\n if (this._oneComplete && this._b.length === 0) {\n this.emit(false);\n }\n else {\n this._a.push(value);\n this.checkValues();\n }\n }\n _complete() {\n if (this._oneComplete) {\n this.emit(this._a.length === 0 && this._b.length === 0);\n }\n else {\n this._oneComplete = true;\n }\n this.unsubscribe();\n }\n checkValues() {\n const { _a, _b, comparator } = this;\n while (_a.length > 0 && _b.length > 0) {\n let a = _a.shift();\n let b = _b.shift();\n let areEqual = false;\n try {\n areEqual = comparator ? comparator(a, b) : a === b;\n }\n catch (e) {\n this.destination.error(e);\n }\n if (!areEqual) {\n this.emit(false);\n }\n }\n }\n emit(value) {\n const { destination } = this;\n destination.next(value);\n destination.complete();\n }\n nextB(value) {\n if (this._oneComplete && this._a.length === 0) {\n this.emit(false);\n }\n else {\n this._b.push(value);\n this.checkValues();\n }\n }\n completeB() {\n if (this._oneComplete) {\n this.emit(this._a.length === 0 && this._b.length === 0);\n }\n else {\n this._oneComplete = true;\n }\n }\n}\nclass SequenceEqualCompareToSubscriber extends Subscriber {\n constructor(destination, parent) {\n super(destination);\n this.parent = parent;\n }\n _next(value) {\n this.parent.nextB(value);\n }\n _error(err) {\n this.parent.error(err);\n this.unsubscribe();\n }\n _complete() {\n this.parent.completeB();\n this.unsubscribe();\n }\n}\n//# sourceMappingURL=sequenceEqual.js.map","import { hostReportError } from './hostReportError';\nexport const subscribeToPromise = (promise) => (subscriber) => {\n promise.then((value) => {\n if (!subscriber.closed) {\n subscriber.next(value);\n subscriber.complete();\n }\n }, (err) => subscriber.error(err))\n .then(null, hostReportError);\n return subscriber;\n};\n//# sourceMappingURL=subscribeToPromise.js.map","import { switchMap } from './switchMap';\nexport function switchMapTo(innerObservable, resultSelector) {\n return resultSelector ? switchMap(() => innerObservable, resultSelector) : switchMap(() => innerObservable);\n}\n//# sourceMappingURL=switchMapTo.js.map","import { mergeMap } from './mergeMap';\nimport { identity } from '../util/identity';\nexport function mergeAll(concurrent = Number.POSITIVE_INFINITY) {\n return mergeMap(identity, concurrent);\n}\n//# sourceMappingURL=mergeAll.js.map","import { mergeMap } from './mergeMap';\nexport function concatMap(project, resultSelector) {\n return mergeMap(project, resultSelector, 1);\n}\n//# sourceMappingURL=concatMap.js.map","import { Component, ViewEncapsulation, ChangeDetectionStrategy, ElementRef, Optional, Inject, ViewChild, Input, NgModule } from '@angular/core';\nimport { mixinColor, mixinDisabled, mixinDisableRipple, MatRipple, MatRippleModule, MatCommonModule } from '@angular/material/core';\nimport { FocusMonitor } from '@angular/cdk/a11y';\nimport { ANIMATION_MODULE_TYPE } from '@angular/platform-browser/animations';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/** Default color palette for round buttons (mat-fab and mat-mini-fab) */\nimport * as ɵngcc0 from '@angular/core';\nimport * as ɵngcc1 from '@angular/material/core';\n\nconst _c0 = [\"mat-button\", \"\"];\nconst _c1 = [\"*\"];\nconst _c2 = \".mat-button .mat-button-focus-overlay,.mat-icon-button .mat-button-focus-overlay{opacity:0}.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:.04}@media(hover: none){.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:0}}.mat-button,.mat-icon-button,.mat-stroked-button,.mat-flat-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-button.mat-button-disabled,.mat-icon-button.mat-button-disabled,.mat-stroked-button.mat-button-disabled,.mat-flat-button.mat-button-disabled{cursor:default}.mat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-button.cdk-program-focused .mat-button-focus-overlay,.mat-icon-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-icon-button.cdk-program-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-program-focused .mat-button-focus-overlay,.mat-flat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-flat-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-raised-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1)}.mat-raised-button::-moz-focus-inner{border:0}.mat-raised-button.mat-button-disabled{cursor:default}.mat-raised-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-raised-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-raised-button::-moz-focus-inner{border:0}._mat-animation-noopable.mat-raised-button{transition:none;animation:none}.mat-stroked-button{border:1px solid currentColor;padding:0 15px;line-height:34px}.mat-stroked-button .mat-button-ripple.mat-ripple,.mat-stroked-button .mat-button-focus-overlay{top:-1px;left:-1px;right:-1px;bottom:-1px}.mat-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:56px;height:56px;padding:0;flex-shrink:0}.mat-fab::-moz-focus-inner{border:0}.mat-fab.mat-button-disabled{cursor:default}.mat-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-fab{transition:none;animation:none}.mat-fab .mat-button-wrapper{padding:16px 0;display:inline-block;line-height:24px}.mat-mini-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:40px;height:40px;padding:0;flex-shrink:0}.mat-mini-fab::-moz-focus-inner{border:0}.mat-mini-fab.mat-button-disabled{cursor:default}.mat-mini-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-mini-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-mini-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-mini-fab{transition:none;animation:none}.mat-mini-fab .mat-button-wrapper{padding:8px 0;display:inline-block;line-height:24px}.mat-icon-button{padding:0;min-width:0;width:40px;height:40px;flex-shrink:0;line-height:40px;border-radius:50%}.mat-icon-button i,.mat-icon-button .mat-icon{line-height:24px}.mat-button-ripple.mat-ripple,.mat-button-focus-overlay{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none;border-radius:inherit}.mat-button-ripple.mat-ripple:not(:empty){transform:translateZ(0)}.mat-button-focus-overlay{opacity:0;transition:opacity 200ms cubic-bezier(0.35, 0, 0.25, 1),background-color 200ms cubic-bezier(0.35, 0, 0.25, 1)}._mat-animation-noopable .mat-button-focus-overlay{transition:none}.cdk-high-contrast-active .mat-button-focus-overlay{background-color:#fff}.cdk-high-contrast-black-on-white .mat-button-focus-overlay{background-color:#000}.mat-button-ripple-round{border-radius:50%;z-index:1}.mat-button .mat-button-wrapper>*,.mat-flat-button .mat-button-wrapper>*,.mat-stroked-button .mat-button-wrapper>*,.mat-raised-button .mat-button-wrapper>*,.mat-icon-button .mat-button-wrapper>*,.mat-fab .mat-button-wrapper>*,.mat-mini-fab .mat-button-wrapper>*{vertical-align:middle}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon-button,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon-button{display:block;font-size:inherit;width:2.5em;height:2.5em}.cdk-high-contrast-active .mat-button,.cdk-high-contrast-active .mat-flat-button,.cdk-high-contrast-active .mat-raised-button,.cdk-high-contrast-active .mat-icon-button,.cdk-high-contrast-active .mat-fab,.cdk-high-contrast-active .mat-mini-fab{outline:solid 1px}\\n\";\nconst DEFAULT_ROUND_BUTTON_COLOR = 'accent';\n/**\n * List of classes to add to MatButton instances based on host attributes to\n * style as different variants.\n */\nconst BUTTON_HOST_ATTRIBUTES = [\n 'mat-button',\n 'mat-flat-button',\n 'mat-icon-button',\n 'mat-raised-button',\n 'mat-stroked-button',\n 'mat-mini-fab',\n 'mat-fab',\n];\n// Boilerplate for applying mixins to MatButton.\n/** @docs-private */\nclass MatButtonBase {\n constructor(_elementRef) {\n this._elementRef = _elementRef;\n }\n}\nconst _MatButtonMixinBase = mixinColor(mixinDisabled(mixinDisableRipple(MatButtonBase)));\n/**\n * Material design button.\n */\nclass MatButton extends _MatButtonMixinBase {\n constructor(elementRef, _focusMonitor, _animationMode) {\n super(elementRef);\n this._focusMonitor = _focusMonitor;\n this._animationMode = _animationMode;\n /** Whether the button is round. */\n this.isRoundButton = this._hasHostAttributes('mat-fab', 'mat-mini-fab');\n /** Whether the button is icon button. */\n this.isIconButton = this._hasHostAttributes('mat-icon-button');\n // For each of the variant selectors that is present in the button's host\n // attributes, add the correct corresponding class.\n for (const attr of BUTTON_HOST_ATTRIBUTES) {\n if (this._hasHostAttributes(attr)) {\n this._getHostElement().classList.add(attr);\n }\n }\n // Add a class that applies to all buttons. This makes it easier to target if somebody\n // wants to target all Material buttons. We do it here rather than `host` to ensure that\n // the class is applied to derived classes.\n elementRef.nativeElement.classList.add('mat-button-base');\n if (this.isRoundButton) {\n this.color = DEFAULT_ROUND_BUTTON_COLOR;\n }\n }\n ngAfterViewInit() {\n this._focusMonitor.monitor(this._elementRef, true);\n }\n ngOnDestroy() {\n this._focusMonitor.stopMonitoring(this._elementRef);\n }\n /** Focuses the button. */\n focus(origin = 'program', options) {\n this._focusMonitor.focusVia(this._getHostElement(), origin, options);\n }\n _getHostElement() {\n return this._elementRef.nativeElement;\n }\n _isRippleDisabled() {\n return this.disableRipple || this.disabled;\n }\n /** Gets whether the button has one of the given attributes. */\n _hasHostAttributes(...attributes) {\n return attributes.some(attribute => this._getHostElement().hasAttribute(attribute));\n }\n}\nMatButton.ɵfac = function MatButton_Factory(t) { return new (t || MatButton)(ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(FocusMonitor), ɵngcc0.ɵɵdirectiveInject(ANIMATION_MODULE_TYPE, 8)); };\nMatButton.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatButton, selectors: [[\"button\", \"mat-button\", \"\"], [\"button\", \"mat-raised-button\", \"\"], [\"button\", \"mat-icon-button\", \"\"], [\"button\", \"mat-fab\", \"\"], [\"button\", \"mat-mini-fab\", \"\"], [\"button\", \"mat-stroked-button\", \"\"], [\"button\", \"mat-flat-button\", \"\"]], viewQuery: function MatButton_Query(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵviewQuery(MatRipple, true);\n } if (rf & 2) {\n var _t;\n ɵngcc0.ɵɵqueryRefresh(_t = ɵngcc0.ɵɵloadQuery()) && (ctx.ripple = _t.first);\n } }, hostAttrs: [1, \"mat-focus-indicator\"], hostVars: 5, hostBindings: function MatButton_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"disabled\", ctx.disabled || null);\n ɵngcc0.ɵɵclassProp(\"_mat-animation-noopable\", ctx._animationMode === \"NoopAnimations\")(\"mat-button-disabled\", ctx.disabled);\n } }, inputs: { disabled: \"disabled\", disableRipple: \"disableRipple\", color: \"color\" }, exportAs: [\"matButton\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature], attrs: _c0, ngContentSelectors: _c1, decls: 4, vars: 5, consts: [[1, \"mat-button-wrapper\"], [\"matRipple\", \"\", 1, \"mat-button-ripple\", 3, \"matRippleDisabled\", \"matRippleCentered\", \"matRippleTrigger\"], [1, \"mat-button-focus-overlay\"]], template: function MatButton_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵelementStart(0, \"span\", 0);\n ɵngcc0.ɵɵprojection(1);\n ɵngcc0.ɵɵelementEnd();\n ɵngcc0.ɵɵelement(2, \"span\", 1);\n ɵngcc0.ɵɵelement(3, \"span\", 2);\n } if (rf & 2) {\n ɵngcc0.ɵɵadvance(2);\n ɵngcc0.ɵɵclassProp(\"mat-button-ripple-round\", ctx.isRoundButton || ctx.isIconButton);\n ɵngcc0.ɵɵproperty(\"matRippleDisabled\", ctx._isRippleDisabled())(\"matRippleCentered\", ctx.isIconButton)(\"matRippleTrigger\", ctx._getHostElement());\n } }, directives: [ɵngcc1.MatRipple], styles: [_c2], encapsulation: 2, changeDetection: 0 });\nMatButton.ctorParameters = () => [\n { type: ElementRef },\n { type: FocusMonitor },\n { type: String, decorators: [{ type: Optional }, { type: Inject, args: [ANIMATION_MODULE_TYPE,] }] }\n];\nMatButton.propDecorators = {\n ripple: [{ type: ViewChild, args: [MatRipple,] }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatButton, [{\n type: Component,\n args: [{\n selector: `button[mat-button], button[mat-raised-button], button[mat-icon-button],\n button[mat-fab], button[mat-mini-fab], button[mat-stroked-button],\n button[mat-flat-button]`,\n exportAs: 'matButton',\n host: {\n '[attr.disabled]': 'disabled || null',\n '[class._mat-animation-noopable]': '_animationMode === \"NoopAnimations\"',\n // Add a class for disabled button styling instead of the using attribute\n // selector or pseudo-selector. This allows users to create focusabled\n // disabled buttons without recreating the styles.\n '[class.mat-button-disabled]': 'disabled',\n 'class': 'mat-focus-indicator'\n },\n template: \"\\n\\n\\n\",\n inputs: ['disabled', 'disableRipple', 'color'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n styles: [\".mat-button .mat-button-focus-overlay,.mat-icon-button .mat-button-focus-overlay{opacity:0}.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:.04}@media(hover: none){.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:0}}.mat-button,.mat-icon-button,.mat-stroked-button,.mat-flat-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-button.mat-button-disabled,.mat-icon-button.mat-button-disabled,.mat-stroked-button.mat-button-disabled,.mat-flat-button.mat-button-disabled{cursor:default}.mat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-button.cdk-program-focused .mat-button-focus-overlay,.mat-icon-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-icon-button.cdk-program-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-program-focused .mat-button-focus-overlay,.mat-flat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-flat-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-raised-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1)}.mat-raised-button::-moz-focus-inner{border:0}.mat-raised-button.mat-button-disabled{cursor:default}.mat-raised-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-raised-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-raised-button::-moz-focus-inner{border:0}._mat-animation-noopable.mat-raised-button{transition:none;animation:none}.mat-stroked-button{border:1px solid currentColor;padding:0 15px;line-height:34px}.mat-stroked-button .mat-button-ripple.mat-ripple,.mat-stroked-button .mat-button-focus-overlay{top:-1px;left:-1px;right:-1px;bottom:-1px}.mat-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:56px;height:56px;padding:0;flex-shrink:0}.mat-fab::-moz-focus-inner{border:0}.mat-fab.mat-button-disabled{cursor:default}.mat-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-fab{transition:none;animation:none}.mat-fab .mat-button-wrapper{padding:16px 0;display:inline-block;line-height:24px}.mat-mini-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:40px;height:40px;padding:0;flex-shrink:0}.mat-mini-fab::-moz-focus-inner{border:0}.mat-mini-fab.mat-button-disabled{cursor:default}.mat-mini-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-mini-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-mini-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-mini-fab{transition:none;animation:none}.mat-mini-fab .mat-button-wrapper{padding:8px 0;display:inline-block;line-height:24px}.mat-icon-button{padding:0;min-width:0;width:40px;height:40px;flex-shrink:0;line-height:40px;border-radius:50%}.mat-icon-button i,.mat-icon-button .mat-icon{line-height:24px}.mat-button-ripple.mat-ripple,.mat-button-focus-overlay{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none;border-radius:inherit}.mat-button-ripple.mat-ripple:not(:empty){transform:translateZ(0)}.mat-button-focus-overlay{opacity:0;transition:opacity 200ms cubic-bezier(0.35, 0, 0.25, 1),background-color 200ms cubic-bezier(0.35, 0, 0.25, 1)}._mat-animation-noopable .mat-button-focus-overlay{transition:none}.cdk-high-contrast-active .mat-button-focus-overlay{background-color:#fff}.cdk-high-contrast-black-on-white .mat-button-focus-overlay{background-color:#000}.mat-button-ripple-round{border-radius:50%;z-index:1}.mat-button .mat-button-wrapper>*,.mat-flat-button .mat-button-wrapper>*,.mat-stroked-button .mat-button-wrapper>*,.mat-raised-button .mat-button-wrapper>*,.mat-icon-button .mat-button-wrapper>*,.mat-fab .mat-button-wrapper>*,.mat-mini-fab .mat-button-wrapper>*{vertical-align:middle}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon-button,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon-button{display:block;font-size:inherit;width:2.5em;height:2.5em}.cdk-high-contrast-active .mat-button,.cdk-high-contrast-active .mat-flat-button,.cdk-high-contrast-active .mat-raised-button,.cdk-high-contrast-active .mat-icon-button,.cdk-high-contrast-active .mat-fab,.cdk-high-contrast-active .mat-mini-fab{outline:solid 1px}\\n\"]\n }]\n }], function () { return [{ type: ElementRef }, { type: FocusMonitor }, { type: String, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [ANIMATION_MODULE_TYPE]\n }] }]; }, { ripple: [{\n type: ViewChild,\n args: [MatRipple]\n }] }); })();\n/**\n * Material design anchor button.\n */\nclass MatAnchor extends MatButton {\n constructor(focusMonitor, elementRef, animationMode) {\n super(elementRef, focusMonitor, animationMode);\n }\n _haltDisabledEvents(event) {\n // A disabled button shouldn't apply any actions\n if (this.disabled) {\n event.preventDefault();\n event.stopImmediatePropagation();\n }\n }\n}\nMatAnchor.ɵfac = function MatAnchor_Factory(t) { return new (t || MatAnchor)(ɵngcc0.ɵɵdirectiveInject(FocusMonitor), ɵngcc0.ɵɵdirectiveInject(ElementRef), ɵngcc0.ɵɵdirectiveInject(ANIMATION_MODULE_TYPE, 8)); };\nMatAnchor.ɵcmp = ɵngcc0.ɵɵdefineComponent({ type: MatAnchor, selectors: [[\"a\", \"mat-button\", \"\"], [\"a\", \"mat-raised-button\", \"\"], [\"a\", \"mat-icon-button\", \"\"], [\"a\", \"mat-fab\", \"\"], [\"a\", \"mat-mini-fab\", \"\"], [\"a\", \"mat-stroked-button\", \"\"], [\"a\", \"mat-flat-button\", \"\"]], hostAttrs: [1, \"mat-focus-indicator\"], hostVars: 7, hostBindings: function MatAnchor_HostBindings(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵlistener(\"click\", function MatAnchor_click_HostBindingHandler($event) { return ctx._haltDisabledEvents($event); });\n } if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"tabindex\", ctx.disabled ? -1 : ctx.tabIndex || 0)(\"disabled\", ctx.disabled || null)(\"aria-disabled\", ctx.disabled.toString());\n ɵngcc0.ɵɵclassProp(\"_mat-animation-noopable\", ctx._animationMode === \"NoopAnimations\")(\"mat-button-disabled\", ctx.disabled);\n } }, inputs: { disabled: \"disabled\", disableRipple: \"disableRipple\", color: \"color\", tabIndex: \"tabIndex\" }, exportAs: [\"matButton\", \"matAnchor\"], features: [ɵngcc0.ɵɵInheritDefinitionFeature], attrs: _c0, ngContentSelectors: _c1, decls: 4, vars: 5, consts: [[1, \"mat-button-wrapper\"], [\"matRipple\", \"\", 1, \"mat-button-ripple\", 3, \"matRippleDisabled\", \"matRippleCentered\", \"matRippleTrigger\"], [1, \"mat-button-focus-overlay\"]], template: function MatAnchor_Template(rf, ctx) { if (rf & 1) {\n ɵngcc0.ɵɵprojectionDef();\n ɵngcc0.ɵɵelementStart(0, \"span\", 0);\n ɵngcc0.ɵɵprojection(1);\n ɵngcc0.ɵɵelementEnd();\n ɵngcc0.ɵɵelement(2, \"span\", 1);\n ɵngcc0.ɵɵelement(3, \"span\", 2);\n } if (rf & 2) {\n ɵngcc0.ɵɵadvance(2);\n ɵngcc0.ɵɵclassProp(\"mat-button-ripple-round\", ctx.isRoundButton || ctx.isIconButton);\n ɵngcc0.ɵɵproperty(\"matRippleDisabled\", ctx._isRippleDisabled())(\"matRippleCentered\", ctx.isIconButton)(\"matRippleTrigger\", ctx._getHostElement());\n } }, directives: [ɵngcc1.MatRipple], styles: [_c2], encapsulation: 2, changeDetection: 0 });\nMatAnchor.ctorParameters = () => [\n { type: FocusMonitor },\n { type: ElementRef },\n { type: String, decorators: [{ type: Optional }, { type: Inject, args: [ANIMATION_MODULE_TYPE,] }] }\n];\nMatAnchor.propDecorators = {\n tabIndex: [{ type: Input }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatAnchor, [{\n type: Component,\n args: [{\n selector: `a[mat-button], a[mat-raised-button], a[mat-icon-button], a[mat-fab],\n a[mat-mini-fab], a[mat-stroked-button], a[mat-flat-button]`,\n exportAs: 'matButton, matAnchor',\n host: {\n // Note that we ignore the user-specified tabindex when it's disabled for\n // consistency with the `mat-button` applied on native buttons where even\n // though they have an index, they're not tabbable.\n '[attr.tabindex]': 'disabled ? -1 : (tabIndex || 0)',\n '[attr.disabled]': 'disabled || null',\n '[attr.aria-disabled]': 'disabled.toString()',\n '(click)': '_haltDisabledEvents($event)',\n '[class._mat-animation-noopable]': '_animationMode === \"NoopAnimations\"',\n '[class.mat-button-disabled]': 'disabled',\n 'class': 'mat-focus-indicator'\n },\n inputs: ['disabled', 'disableRipple', 'color'],\n template: \"\\n\\n\\n\",\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n styles: [\".mat-button .mat-button-focus-overlay,.mat-icon-button .mat-button-focus-overlay{opacity:0}.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:.04}@media(hover: none){.mat-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay,.mat-stroked-button:hover:not(.mat-button-disabled) .mat-button-focus-overlay{opacity:0}}.mat-button,.mat-icon-button,.mat-stroked-button,.mat-flat-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-button.mat-button-disabled,.mat-icon-button.mat-button-disabled,.mat-stroked-button.mat-button-disabled,.mat-flat-button.mat-button-disabled{cursor:default}.mat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-button.cdk-program-focused .mat-button-focus-overlay,.mat-icon-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-icon-button.cdk-program-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-stroked-button.cdk-program-focused .mat-button-focus-overlay,.mat-flat-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-flat-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-button::-moz-focus-inner,.mat-icon-button::-moz-focus-inner,.mat-stroked-button::-moz-focus-inner,.mat-flat-button::-moz-focus-inner{border:0}.mat-raised-button{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1)}.mat-raised-button::-moz-focus-inner{border:0}.mat-raised-button.mat-button-disabled{cursor:default}.mat-raised-button.cdk-keyboard-focused .mat-button-focus-overlay,.mat-raised-button.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-raised-button::-moz-focus-inner{border:0}._mat-animation-noopable.mat-raised-button{transition:none;animation:none}.mat-stroked-button{border:1px solid currentColor;padding:0 15px;line-height:34px}.mat-stroked-button .mat-button-ripple.mat-ripple,.mat-stroked-button .mat-button-focus-overlay{top:-1px;left:-1px;right:-1px;bottom:-1px}.mat-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:56px;height:56px;padding:0;flex-shrink:0}.mat-fab::-moz-focus-inner{border:0}.mat-fab.mat-button-disabled{cursor:default}.mat-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-fab{transition:none;animation:none}.mat-fab .mat-button-wrapper{padding:16px 0;display:inline-block;line-height:24px}.mat-mini-fab{box-sizing:border-box;position:relative;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;display:inline-block;white-space:nowrap;text-decoration:none;vertical-align:baseline;text-align:center;margin:0;min-width:64px;line-height:36px;padding:0 16px;border-radius:4px;overflow:visible;transform:translate3d(0, 0, 0);transition:background 400ms cubic-bezier(0.25, 0.8, 0.25, 1),box-shadow 280ms cubic-bezier(0.4, 0, 0.2, 1);min-width:0;border-radius:50%;width:40px;height:40px;padding:0;flex-shrink:0}.mat-mini-fab::-moz-focus-inner{border:0}.mat-mini-fab.mat-button-disabled{cursor:default}.mat-mini-fab.cdk-keyboard-focused .mat-button-focus-overlay,.mat-mini-fab.cdk-program-focused .mat-button-focus-overlay{opacity:.12}.mat-mini-fab::-moz-focus-inner{border:0}._mat-animation-noopable.mat-mini-fab{transition:none;animation:none}.mat-mini-fab .mat-button-wrapper{padding:8px 0;display:inline-block;line-height:24px}.mat-icon-button{padding:0;min-width:0;width:40px;height:40px;flex-shrink:0;line-height:40px;border-radius:50%}.mat-icon-button i,.mat-icon-button .mat-icon{line-height:24px}.mat-button-ripple.mat-ripple,.mat-button-focus-overlay{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none;border-radius:inherit}.mat-button-ripple.mat-ripple:not(:empty){transform:translateZ(0)}.mat-button-focus-overlay{opacity:0;transition:opacity 200ms cubic-bezier(0.35, 0, 0.25, 1),background-color 200ms cubic-bezier(0.35, 0, 0.25, 1)}._mat-animation-noopable .mat-button-focus-overlay{transition:none}.cdk-high-contrast-active .mat-button-focus-overlay{background-color:#fff}.cdk-high-contrast-black-on-white .mat-button-focus-overlay{background-color:#000}.mat-button-ripple-round{border-radius:50%;z-index:1}.mat-button .mat-button-wrapper>*,.mat-flat-button .mat-button-wrapper>*,.mat-stroked-button .mat-button-wrapper>*,.mat-raised-button .mat-button-wrapper>*,.mat-icon-button .mat-button-wrapper>*,.mat-fab .mat-button-wrapper>*,.mat-mini-fab .mat-button-wrapper>*{vertical-align:middle}.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-prefix .mat-icon-button,.mat-form-field:not(.mat-form-field-appearance-legacy) .mat-form-field-suffix .mat-icon-button{display:block;font-size:inherit;width:2.5em;height:2.5em}.cdk-high-contrast-active .mat-button,.cdk-high-contrast-active .mat-flat-button,.cdk-high-contrast-active .mat-raised-button,.cdk-high-contrast-active .mat-icon-button,.cdk-high-contrast-active .mat-fab,.cdk-high-contrast-active .mat-mini-fab{outline:solid 1px}\\n\"]\n }]\n }], function () { return [{ type: FocusMonitor }, { type: ElementRef }, { type: String, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [ANIMATION_MODULE_TYPE]\n }] }]; }, { tabIndex: [{\n type: Input\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass MatButtonModule {\n}\nMatButtonModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: MatButtonModule });\nMatButtonModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function MatButtonModule_Factory(t) { return new (t || MatButtonModule)(); }, imports: [[\n MatRippleModule,\n MatCommonModule,\n ], MatCommonModule] });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(MatButtonModule, { declarations: function () { return [MatButton, MatAnchor]; }, imports: function () { return [MatRippleModule,\n MatCommonModule]; }, exports: function () { return [MatButton, MatAnchor, MatCommonModule]; } }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(MatButtonModule, [{\n type: NgModule,\n args: [{\n imports: [\n MatRippleModule,\n MatCommonModule,\n ],\n exports: [\n MatButton,\n MatAnchor,\n MatCommonModule,\n ],\n declarations: [\n MatButton,\n MatAnchor,\n ]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { MatAnchor, MatButton, MatButtonModule };\n\n//# sourceMappingURL=button.js.map","export function isPromise(value) {\n return !!value && typeof value.subscribe !== 'function' && typeof value.then === 'function';\n}\n//# sourceMappingURL=isPromise.js.map","import { SimpleOuterSubscriber, innerSubscribe, SimpleInnerSubscriber } from '../innerSubscribe';\nexport function sample(notifier) {\n return (source) => source.lift(new SampleOperator(notifier));\n}\nclass SampleOperator {\n constructor(notifier) {\n this.notifier = notifier;\n }\n call(subscriber, source) {\n const sampleSubscriber = new SampleSubscriber(subscriber);\n const subscription = source.subscribe(sampleSubscriber);\n subscription.add(innerSubscribe(this.notifier, new SimpleInnerSubscriber(sampleSubscriber)));\n return subscription;\n }\n}\nclass SampleSubscriber extends SimpleOuterSubscriber {\n constructor() {\n super(...arguments);\n this.hasValue = false;\n }\n _next(value) {\n this.value = value;\n this.hasValue = true;\n }\n notifyNext() {\n this.emitValue();\n }\n notifyComplete() {\n this.emitValue();\n }\n emitValue() {\n if (this.hasValue) {\n this.hasValue = false;\n this.destination.next(this.value);\n }\n }\n}\n//# sourceMappingURL=sample.js.map","let nextHandle = 1;\nconst RESOLVED = (() => Promise.resolve())();\nconst activeHandles = {};\nfunction findAndClearHandle(handle) {\n if (handle in activeHandles) {\n delete activeHandles[handle];\n return true;\n }\n return false;\n}\nexport const Immediate = {\n setImmediate(cb) {\n const handle = nextHandle++;\n activeHandles[handle] = true;\n RESOLVED.then(() => findAndClearHandle(handle) && cb());\n return handle;\n },\n clearImmediate(handle) {\n findAndClearHandle(handle);\n },\n};\nexport const TestTools = {\n pending() {\n return Object.keys(activeHandles).length;\n }\n};\n//# sourceMappingURL=Immediate.js.map","import { Subscriber } from '../Subscriber';\nexport function find(predicate, thisArg) {\n if (typeof predicate !== 'function') {\n throw new TypeError('predicate is not a function');\n }\n return (source) => source.lift(new FindValueOperator(predicate, source, false, thisArg));\n}\nexport class FindValueOperator {\n constructor(predicate, source, yieldIndex, thisArg) {\n this.predicate = predicate;\n this.source = source;\n this.yieldIndex = yieldIndex;\n this.thisArg = thisArg;\n }\n call(observer, source) {\n return source.subscribe(new FindValueSubscriber(observer, this.predicate, this.source, this.yieldIndex, this.thisArg));\n }\n}\nexport class FindValueSubscriber extends Subscriber {\n constructor(destination, predicate, source, yieldIndex, thisArg) {\n super(destination);\n this.predicate = predicate;\n this.source = source;\n this.yieldIndex = yieldIndex;\n this.thisArg = thisArg;\n this.index = 0;\n }\n notifyComplete(value) {\n const destination = this.destination;\n destination.next(value);\n destination.complete();\n this.unsubscribe();\n }\n _next(value) {\n const { predicate, thisArg } = this;\n const index = this.index++;\n try {\n const result = predicate.call(thisArg || this, value, index, this.source);\n if (result) {\n this.notifyComplete(this.yieldIndex ? index : value);\n }\n }\n catch (err) {\n this.destination.error(err);\n }\n }\n _complete() {\n this.notifyComplete(this.yieldIndex ? -1 : undefined);\n }\n}\n//# sourceMappingURL=find.js.map","import { InjectionToken, inject, EventEmitter, ɵɵdefineInjectable, ɵɵinject, Injectable, Optional, Inject, Directive, Output, Input, NgModule } from '@angular/core';\nimport { DOCUMENT } from '@angular/common';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Injection token used to inject the document into Directionality.\n * This is used so that the value can be faked in tests.\n *\n * We can't use the real document in tests because changing the real `dir` causes geometry-based\n * tests in Safari to fail.\n *\n * We also can't re-provide the DOCUMENT token from platform-brower because the unit tests\n * themselves use things like `querySelector` in test code.\n *\n * This token is defined in a separate file from Directionality as a workaround for\n * https://github.com/angular/angular/issues/22559\n *\n * @docs-private\n */\nimport * as ɵngcc0 from '@angular/core';\nconst DIR_DOCUMENT = new InjectionToken('cdk-dir-doc', {\n providedIn: 'root',\n factory: DIR_DOCUMENT_FACTORY,\n});\n/** @docs-private */\nfunction DIR_DOCUMENT_FACTORY() {\n return inject(DOCUMENT);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * The directionality (LTR / RTL) context for the application (or a subtree of it).\n * Exposes the current direction and a stream of direction changes.\n */\nclass Directionality {\n constructor(_document) {\n /** The current 'ltr' or 'rtl' value. */\n this.value = 'ltr';\n /** Stream that emits whenever the 'ltr' / 'rtl' state changes. */\n this.change = new EventEmitter();\n if (_document) {\n // TODO: handle 'auto' value -\n // We still need to account for dir=\"auto\".\n // It looks like HTMLElemenet.dir is also \"auto\" when that's set to the attribute,\n // but getComputedStyle return either \"ltr\" or \"rtl\". avoiding getComputedStyle for now\n const bodyDir = _document.body ? _document.body.dir : null;\n const htmlDir = _document.documentElement ? _document.documentElement.dir : null;\n const value = bodyDir || htmlDir;\n this.value = (value === 'ltr' || value === 'rtl') ? value : 'ltr';\n }\n }\n ngOnDestroy() {\n this.change.complete();\n }\n}\nDirectionality.ɵfac = function Directionality_Factory(t) { return new (t || Directionality)(ɵngcc0.ɵɵinject(DIR_DOCUMENT, 8)); };\nDirectionality.ɵprov = ɵɵdefineInjectable({ factory: function Directionality_Factory() { return new Directionality(ɵɵinject(DIR_DOCUMENT, 8)); }, token: Directionality, providedIn: \"root\" });\nDirectionality.ctorParameters = () => [\n { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [DIR_DOCUMENT,] }] }\n];\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(Directionality, [{\n type: Injectable,\n args: [{ providedIn: 'root' }]\n }], function () { return [{ type: undefined, decorators: [{\n type: Optional\n }, {\n type: Inject,\n args: [DIR_DOCUMENT]\n }] }]; }, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Directive to listen for changes of direction of part of the DOM.\n *\n * Provides itself as Directionality such that descendant directives only need to ever inject\n * Directionality to get the closest direction.\n */\nclass Dir {\n constructor() {\n /** Normalized direction that accounts for invalid/unsupported values. */\n this._dir = 'ltr';\n /** Whether the `value` has been set to its initial value. */\n this._isInitialized = false;\n /** Event emitted when the direction changes. */\n this.change = new EventEmitter();\n }\n /** @docs-private */\n get dir() { return this._dir; }\n set dir(value) {\n const old = this._dir;\n const normalizedValue = value ? value.toLowerCase() : value;\n this._rawDir = value;\n this._dir = (normalizedValue === 'ltr' || normalizedValue === 'rtl') ? normalizedValue : 'ltr';\n if (old !== this._dir && this._isInitialized) {\n this.change.emit(this._dir);\n }\n }\n /** Current layout direction of the element. */\n get value() { return this.dir; }\n /** Initialize once default value has been set. */\n ngAfterContentInit() {\n this._isInitialized = true;\n }\n ngOnDestroy() {\n this.change.complete();\n }\n}\nDir.ɵfac = function Dir_Factory(t) { return new (t || Dir)(); };\nDir.ɵdir = ɵngcc0.ɵɵdefineDirective({ type: Dir, selectors: [[\"\", \"dir\", \"\"]], hostVars: 1, hostBindings: function Dir_HostBindings(rf, ctx) { if (rf & 2) {\n ɵngcc0.ɵɵattribute(\"dir\", ctx._rawDir);\n } }, inputs: { dir: \"dir\" }, outputs: { change: \"dirChange\" }, exportAs: [\"dir\"], features: [ɵngcc0.ɵɵProvidersFeature([{ provide: Directionality, useExisting: Dir }])] });\nDir.propDecorators = {\n change: [{ type: Output, args: ['dirChange',] }],\n dir: [{ type: Input }]\n};\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(Dir, [{\n type: Directive,\n args: [{\n selector: '[dir]',\n providers: [{ provide: Directionality, useExisting: Dir }],\n host: { '[attr.dir]': '_rawDir' },\n exportAs: 'dir'\n }]\n }], function () { return []; }, { change: [{\n type: Output,\n args: ['dirChange']\n }], dir: [{\n type: Input\n }] }); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass BidiModule {\n}\nBidiModule.ɵmod = ɵngcc0.ɵɵdefineNgModule({ type: BidiModule });\nBidiModule.ɵinj = ɵngcc0.ɵɵdefineInjector({ factory: function BidiModule_Factory(t) { return new (t || BidiModule)(); } });\n(function () { (typeof ngJitMode === \"undefined\" || ngJitMode) && ɵngcc0.ɵɵsetNgModuleScope(BidiModule, { declarations: [Dir], exports: [Dir] }); })();\n/*@__PURE__*/ (function () { ɵngcc0.ɵsetClassMetadata(BidiModule, [{\n type: NgModule,\n args: [{\n exports: [Dir],\n declarations: [Dir]\n }]\n }], null, null); })();\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { BidiModule, DIR_DOCUMENT, Dir, Directionality, DIR_DOCUMENT_FACTORY as ɵangular_material_src_cdk_bidi_bidi_a };\n\n//# sourceMappingURL=bidi.js.map","import { Subscriber } from '../Subscriber';\nimport { Observable } from '../Observable';\nimport { OuterSubscriber } from '../OuterSubscriber';\nimport { subscribeToResult } from '../util/subscribeToResult';\nexport function delayWhen(delayDurationSelector, subscriptionDelay) {\n if (subscriptionDelay) {\n return (source) => new SubscriptionDelayObservable(source, subscriptionDelay)\n .lift(new DelayWhenOperator(delayDurationSelector));\n }\n return (source) => source.lift(new DelayWhenOperator(delayDurationSelector));\n}\nclass DelayWhenOperator {\n constructor(delayDurationSelector) {\n this.delayDurationSelector = delayDurationSelector;\n }\n call(subscriber, source) {\n return source.subscribe(new DelayWhenSubscriber(subscriber, this.delayDurationSelector));\n }\n}\nclass DelayWhenSubscriber extends OuterSubscriber {\n constructor(destination, delayDurationSelector) {\n super(destination);\n this.delayDurationSelector = delayDurationSelector;\n this.completed = false;\n this.delayNotifierSubscriptions = [];\n this.index = 0;\n }\n notifyNext(outerValue, _innerValue, _outerIndex, _innerIndex, innerSub) {\n this.destination.next(outerValue);\n this.removeSubscription(innerSub);\n this.tryComplete();\n }\n notifyError(error, innerSub) {\n this._error(error);\n }\n notifyComplete(innerSub) {\n const value = this.removeSubscription(innerSub);\n if (value) {\n this.destination.next(value);\n }\n this.tryComplete();\n }\n _next(value) {\n const index = this.index++;\n try {\n const delayNotifier = this.delayDurationSelector(value, index);\n if (delayNotifier) {\n this.tryDelay(delayNotifier, value);\n }\n }\n catch (err) {\n this.destination.error(err);\n }\n }\n _complete() {\n this.completed = true;\n this.tryComplete();\n this.unsubscribe();\n }\n removeSubscription(subscription) {\n subscription.unsubscribe();\n const subscriptionIdx = this.delayNotifierSubscriptions.indexOf(subscription);\n if (subscriptionIdx !== -1) {\n this.delayNotifierSubscriptions.splice(subscriptionIdx, 1);\n }\n return subscription.outerValue;\n }\n tryDelay(delayNotifier, value) {\n const notifierSubscription = subscribeToResult(this, delayNotifier, value);\n if (notifierSubscription && !notifierSubscription.closed) {\n const destination = this.destination;\n destination.add(notifierSubscription);\n this.delayNotifierSubscriptions.push(notifierSubscription);\n }\n }\n tryComplete() {\n if (this.completed && this.delayNotifierSubscriptions.length === 0) {\n this.destination.complete();\n }\n }\n}\nclass SubscriptionDelayObservable extends Observable {\n constructor(source, subscriptionDelay) {\n super();\n this.source = source;\n this.subscriptionDelay = subscriptionDelay;\n }\n _subscribe(subscriber) {\n this.subscriptionDelay.subscribe(new SubscriptionDelaySubscriber(subscriber, this.source));\n }\n}\nclass SubscriptionDelaySubscriber extends Subscriber {\n constructor(parent, source) {\n super();\n this.parent = parent;\n this.source = source;\n this.sourceSubscribed = false;\n }\n _next(unused) {\n this.subscribeToSource();\n }\n _error(err) {\n this.unsubscribe();\n this.parent.error(err);\n }\n _complete() {\n this.unsubscribe();\n this.subscribeToSource();\n }\n subscribeToSource() {\n if (!this.sourceSubscribed) {\n this.sourceSubscribed = true;\n this.unsubscribe();\n this.source.subscribe(this.parent);\n }\n }\n}\n//# sourceMappingURL=delayWhen.js.map","import { Observable } from '../Observable';\nimport { isArray } from '../util/isArray';\nimport { map } from '../operators/map';\nimport { isObject } from '../util/isObject';\nimport { from } from './from';\nexport function forkJoin(...sources) {\n if (sources.length === 1) {\n const first = sources[0];\n if (isArray(first)) {\n return forkJoinInternal(first, null);\n }\n if (isObject(first) && Object.getPrototypeOf(first) === Object.prototype) {\n const keys = Object.keys(first);\n return forkJoinInternal(keys.map(key => first[key]), keys);\n }\n }\n if (typeof sources[sources.length - 1] === 'function') {\n const resultSelector = sources.pop();\n sources = (sources.length === 1 && isArray(sources[0])) ? sources[0] : sources;\n return forkJoinInternal(sources, null).pipe(map((args) => resultSelector(...args)));\n }\n return forkJoinInternal(sources, null);\n}\nfunction forkJoinInternal(sources, keys) {\n return new Observable(subscriber => {\n const len = sources.length;\n if (len === 0) {\n subscriber.complete();\n return;\n }\n const values = new Array(len);\n let completed = 0;\n let emitted = 0;\n for (let i = 0; i < len; i++) {\n const source = from(sources[i]);\n let hasValue = false;\n subscriber.add(source.subscribe({\n next: value => {\n if (!hasValue) {\n hasValue = true;\n emitted++;\n }\n values[i] = value;\n },\n error: err => subscriber.error(err),\n complete: () => {\n completed++;\n if (completed === len || !hasValue) {\n if (emitted === len) {\n subscriber.next(keys ?\n keys.reduce((result, key, i) => (result[key] = values[i], result), {}) :\n values);\n }\n subscriber.complete();\n }\n }\n }));\n }\n });\n}\n//# sourceMappingURL=forkJoin.js.map","import { Subscriber } from '../Subscriber';\nimport { EmptyError } from '../util/EmptyError';\nexport function single(predicate) {\n return (source) => source.lift(new SingleOperator(predicate, source));\n}\nclass SingleOperator {\n constructor(predicate, source) {\n this.predicate = predicate;\n this.source = source;\n }\n call(subscriber, source) {\n return source.subscribe(new SingleSubscriber(subscriber, this.predicate, this.source));\n }\n}\nclass SingleSubscriber extends Subscriber {\n constructor(destination, predicate, source) {\n super(destination);\n this.predicate = predicate;\n this.source = source;\n this.seenValue = false;\n this.index = 0;\n }\n applySingleValue(value) {\n if (this.seenValue) {\n this.destination.error('Sequence contains more than one element');\n }\n else {\n this.seenValue = true;\n this.singleValue = value;\n }\n }\n _next(value) {\n const index = this.index++;\n if (this.predicate) {\n this.tryNext(value, index);\n }\n else {\n this.applySingleValue(value);\n }\n }\n tryNext(value, index) {\n try {\n if (this.predicate(value, index, this.source)) {\n this.applySingleValue(value);\n }\n }\n catch (err) {\n this.destination.error(err);\n }\n }\n _complete() {\n const destination = this.destination;\n if (this.index > 0) {\n destination.next(this.seenValue ? this.singleValue : undefined);\n destination.complete();\n }\n else {\n destination.error(new EmptyError);\n }\n }\n}\n//# sourceMappingURL=single.js.map","import { Subscriber } from '../Subscriber';\nimport { Notification } from '../Notification';\nexport function materialize() {\n return function materializeOperatorFunction(source) {\n return source.lift(new MaterializeOperator());\n };\n}\nclass MaterializeOperator {\n call(subscriber, source) {\n return source.subscribe(new MaterializeSubscriber(subscriber));\n }\n}\nclass MaterializeSubscriber extends Subscriber {\n constructor(destination) {\n super(destination);\n }\n _next(value) {\n this.destination.next(Notification.createNext(value));\n }\n _error(err) {\n const destination = this.destination;\n destination.next(Notification.createError(err));\n destination.complete();\n }\n _complete() {\n const destination = this.destination;\n destination.next(Notification.createComplete());\n destination.complete();\n }\n}\n//# sourceMappingURL=materialize.js.map","import { map } from './map';\nimport { from } from '../observable/from';\nimport { SimpleOuterSubscriber, SimpleInnerSubscriber, innerSubscribe } from '../innerSubscribe';\nexport function switchMap(project, resultSelector) {\n if (typeof resultSelector === 'function') {\n return (source) => source.pipe(switchMap((a, i) => from(project(a, i)).pipe(map((b, ii) => resultSelector(a, b, i, ii)))));\n }\n return (source) => source.lift(new SwitchMapOperator(project));\n}\nclass SwitchMapOperator {\n constructor(project) {\n this.project = project;\n }\n call(subscriber, source) {\n return source.subscribe(new SwitchMapSubscriber(subscriber, this.project));\n }\n}\nclass SwitchMapSubscriber extends SimpleOuterSubscriber {\n constructor(destination, project) {\n super(destination);\n this.project = project;\n this.index = 0;\n }\n _next(value) {\n let result;\n const index = this.index++;\n try {\n result = this.project(value, index);\n }\n catch (error) {\n this.destination.error(error);\n return;\n }\n this._innerSub(result);\n }\n _innerSub(result) {\n const innerSubscription = this.innerSubscription;\n if (innerSubscription) {\n innerSubscription.unsubscribe();\n }\n const innerSubscriber = new SimpleInnerSubscriber(this);\n const destination = this.destination;\n destination.add(innerSubscriber);\n this.innerSubscription = innerSubscribe(result, innerSubscriber);\n if (this.innerSubscription !== innerSubscriber) {\n destination.add(this.innerSubscription);\n }\n }\n _complete() {\n const { innerSubscription } = this;\n if (!innerSubscription || innerSubscription.closed) {\n super._complete();\n }\n this.unsubscribe();\n }\n _unsubscribe() {\n this.innerSubscription = undefined;\n }\n notifyComplete() {\n this.innerSubscription = undefined;\n if (this.isStopped) {\n super._complete();\n }\n }\n notifyNext(innerValue) {\n this.destination.next(innerValue);\n }\n}\n//# sourceMappingURL=switchMap.js.map","import { AnimationFrameAction } from './AnimationFrameAction';\nimport { AnimationFrameScheduler } from './AnimationFrameScheduler';\nexport const animationFrameScheduler = new AnimationFrameScheduler(AnimationFrameAction);\nexport const animationFrame = animationFrameScheduler;\n//# sourceMappingURL=animationFrame.js.map","import { concat as concatStatic } from '../observable/concat';\nexport function concat(...observables) {\n return (source) => source.lift.call(concatStatic(source, ...observables));\n}\n//# sourceMappingURL=concat.js.map","import { isArray } from '../util/isArray';\nimport { CombineLatestOperator } from '../observable/combineLatest';\nimport { from } from '../observable/from';\nconst none = {};\nexport function combineLatest(...observables) {\n let project = null;\n if (typeof observables[observables.length - 1] === 'function') {\n project = observables.pop();\n }\n if (observables.length === 1 && isArray(observables[0])) {\n observables = observables[0].slice();\n }\n return (source) => source.lift.call(from([source, ...observables]), new CombineLatestOperator(project));\n}\n//# sourceMappingURL=combineLatest.js.map","/**\n * @license Angular v10.1.1\n * (c) 2010-2020 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport { Subject, Subscription, Observable, merge as merge$1 } from 'rxjs';\nimport { share } from 'rxjs/operators';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Convince closure compiler that the wrapped function has no side-effects.\n *\n * Closure compiler always assumes that `toString` has no side-effects. We use this quirk to\n * allow us to execute a function but have closure compiler mark the call as no-side-effects.\n * It is important that the return value for the `noSideEffects` function be assigned\n * to something which is retained otherwise the call to `noSideEffects` will be removed by closure\n * compiler.\n */\nfunction noSideEffects(fn) {\n return { toString: fn }.toString();\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst ANNOTATIONS = '__annotations__';\nconst PARAMETERS = '__parameters__';\nconst PROP_METADATA = '__prop__metadata__';\n/**\n * @suppress {globalThis}\n */\nfunction makeDecorator(name, props, parentClass, additionalProcessing, typeFn) {\n return noSideEffects(() => {\n const metaCtor = makeMetadataCtor(props);\n function DecoratorFactory(...args) {\n if (this instanceof DecoratorFactory) {\n metaCtor.call(this, ...args);\n return this;\n }\n const annotationInstance = new DecoratorFactory(...args);\n return function TypeDecorator(cls) {\n if (typeFn)\n typeFn(cls, ...args);\n // Use of Object.defineProperty is important since it creates non-enumerable property which\n // prevents the property is copied during subclassing.\n const annotations = cls.hasOwnProperty(ANNOTATIONS) ?\n cls[ANNOTATIONS] :\n Object.defineProperty(cls, ANNOTATIONS, { value: [] })[ANNOTATIONS];\n annotations.push(annotationInstance);\n if (additionalProcessing)\n additionalProcessing(cls);\n return cls;\n };\n }\n if (parentClass) {\n DecoratorFactory.prototype = Object.create(parentClass.prototype);\n }\n DecoratorFactory.prototype.ngMetadataName = name;\n DecoratorFactory.annotationCls = DecoratorFactory;\n return DecoratorFactory;\n });\n}\nfunction makeMetadataCtor(props) {\n return function ctor(...args) {\n if (props) {\n const values = props(...args);\n for (const propName in values) {\n this[propName] = values[propName];\n }\n }\n };\n}\nfunction makeParamDecorator(name, props, parentClass) {\n return noSideEffects(() => {\n const metaCtor = makeMetadataCtor(props);\n function ParamDecoratorFactory(...args) {\n if (this instanceof ParamDecoratorFactory) {\n metaCtor.apply(this, args);\n return this;\n }\n const annotationInstance = new ParamDecoratorFactory(...args);\n ParamDecorator.annotation = annotationInstance;\n return ParamDecorator;\n function ParamDecorator(cls, unusedKey, index) {\n // Use of Object.defineProperty is important since it creates non-enumerable property which\n // prevents the property is copied during subclassing.\n const parameters = cls.hasOwnProperty(PARAMETERS) ?\n cls[PARAMETERS] :\n Object.defineProperty(cls, PARAMETERS, { value: [] })[PARAMETERS];\n // there might be gaps if some in between parameters do not have annotations.\n // we pad with nulls.\n while (parameters.length <= index) {\n parameters.push(null);\n }\n (parameters[index] = parameters[index] || []).push(annotationInstance);\n return cls;\n }\n }\n if (parentClass) {\n ParamDecoratorFactory.prototype = Object.create(parentClass.prototype);\n }\n ParamDecoratorFactory.prototype.ngMetadataName = name;\n ParamDecoratorFactory.annotationCls = ParamDecoratorFactory;\n return ParamDecoratorFactory;\n });\n}\nfunction makePropDecorator(name, props, parentClass, additionalProcessing) {\n return noSideEffects(() => {\n const metaCtor = makeMetadataCtor(props);\n function PropDecoratorFactory(...args) {\n if (this instanceof PropDecoratorFactory) {\n metaCtor.apply(this, args);\n return this;\n }\n const decoratorInstance = new PropDecoratorFactory(...args);\n function PropDecorator(target, name) {\n const constructor = target.constructor;\n // Use of Object.defineProperty is important because it creates a non-enumerable property\n // which prevents the property from being copied during subclassing.\n const meta = constructor.hasOwnProperty(PROP_METADATA) ?\n constructor[PROP_METADATA] :\n Object.defineProperty(constructor, PROP_METADATA, { value: {} })[PROP_METADATA];\n meta[name] = meta.hasOwnProperty(name) && meta[name] || [];\n meta[name].unshift(decoratorInstance);\n if (additionalProcessing)\n additionalProcessing(target, name, ...args);\n }\n return PropDecorator;\n }\n if (parentClass) {\n PropDecoratorFactory.prototype = Object.create(parentClass.prototype);\n }\n PropDecoratorFactory.prototype.ngMetadataName = name;\n PropDecoratorFactory.annotationCls = PropDecoratorFactory;\n return PropDecoratorFactory;\n });\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst ɵ0 = (token) => ({ token });\n/**\n * Inject decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst Inject = makeParamDecorator('Inject', ɵ0);\n/**\n * Optional decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst Optional = makeParamDecorator('Optional');\n/**\n * Self decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst Self = makeParamDecorator('Self');\n/**\n * `SkipSelf` decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst SkipSelf = makeParamDecorator('SkipSelf');\n/**\n * Host decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst Host = makeParamDecorator('Host');\nconst ɵ1 = (attributeName) => ({ attributeName });\n/**\n * Attribute decorator and metadata.\n *\n * @Annotation\n * @publicApi\n */\nconst Attribute = makeParamDecorator('Attribute', ɵ1);\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Injection flags for DI.\n *\n * @publicApi\n */\nvar InjectFlags;\n(function (InjectFlags) {\n // TODO(alxhub): make this 'const' when ngc no longer writes exports of it into ngfactory files.\n /** Check self and check parent injector if needed */\n InjectFlags[InjectFlags[\"Default\"] = 0] = \"Default\";\n /**\n * Specifies that an injector should retrieve a dependency from any injector until reaching the\n * host element of the current component. (Only used with Element Injector)\n */\n InjectFlags[InjectFlags[\"Host\"] = 1] = \"Host\";\n /** Don't ascend to ancestors of the node requesting injection. */\n InjectFlags[InjectFlags[\"Self\"] = 2] = \"Self\";\n /** Skip the node that is requesting injection. */\n InjectFlags[InjectFlags[\"SkipSelf\"] = 4] = \"SkipSelf\";\n /** Inject `defaultValue` instead if token not found. */\n InjectFlags[InjectFlags[\"Optional\"] = 8] = \"Optional\";\n})(InjectFlags || (InjectFlags = {}));\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction getClosureSafeProperty(objWithPropertyToExtract) {\n for (let key in objWithPropertyToExtract) {\n if (objWithPropertyToExtract[key] === getClosureSafeProperty) {\n return key;\n }\n }\n throw Error('Could not find renamed property on target object.');\n}\n/**\n * Sets properties on a target object from a source object, but only if\n * the property doesn't already exist on the target object.\n * @param target The target to set properties on\n * @param source The source of the property keys and values to set\n */\nfunction fillProperties(target, source) {\n for (const key in source) {\n if (source.hasOwnProperty(key) && !target.hasOwnProperty(key)) {\n target[key] = source[key];\n }\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Construct an `InjectableDef` which defines how a token will be constructed by the DI system, and\n * in which injectors (if any) it will be available.\n *\n * This should be assigned to a static `ɵprov` field on a type, which will then be an\n * `InjectableType`.\n *\n * Options:\n * * `providedIn` determines which injectors will include the injectable, by either associating it\n * with an `@NgModule` or other `InjectorType`, or by specifying that this injectable should be\n * provided in the `'root'` injector, which will be the application-level injector in most apps.\n * * `factory` gives the zero argument function which will create an instance of the injectable.\n * The factory can call `inject` to access the `Injector` and request injection of dependencies.\n *\n * @codeGenApi\n * @publicApi This instruction has been emitted by ViewEngine for some time and is deployed to npm.\n */\nfunction ɵɵdefineInjectable(opts) {\n return {\n token: opts.token,\n providedIn: opts.providedIn || null,\n factory: opts.factory,\n value: undefined,\n };\n}\n/**\n * @deprecated in v8, delete after v10. This API should be used only be generated code, and that\n * code should now use ɵɵdefineInjectable instead.\n * @publicApi\n */\nconst defineInjectable = ɵɵdefineInjectable;\n/**\n * Construct an `InjectorDef` which configures an injector.\n *\n * This should be assigned to a static injector def (`ɵinj`) field on a type, which will then be an\n * `InjectorType`.\n *\n * Options:\n *\n * * `factory`: an `InjectorType` is an instantiable type, so a zero argument `factory` function to\n * create the type must be provided. If that factory function needs to inject arguments, it can\n * use the `inject` function.\n * * `providers`: an optional array of providers to add to the injector. Each provider must\n * either have a factory or point to a type which has a `ɵprov` static property (the\n * type must be an `InjectableType`).\n * * `imports`: an optional array of imports of other `InjectorType`s or `InjectorTypeWithModule`s\n * whose providers will also be added to the injector. Locally provided types will override\n * providers from imports.\n *\n * @codeGenApi\n */\nfunction ɵɵdefineInjector(options) {\n return {\n factory: options.factory,\n providers: options.providers || [],\n imports: options.imports || [],\n };\n}\n/**\n * Read the injectable def (`ɵprov`) for `type` in a way which is immune to accidentally reading\n * inherited value.\n *\n * @param type A type which may have its own (non-inherited) `ɵprov`.\n */\nfunction getInjectableDef(type) {\n return getOwnDefinition(type, type[NG_PROV_DEF]) ||\n getOwnDefinition(type, type[NG_INJECTABLE_DEF]);\n}\n/**\n * Return `def` only if it is defined directly on `type` and is not inherited from a base\n * class of `type`.\n *\n * The function `Object.hasOwnProperty` is not sufficient to distinguish this case because in older\n * browsers (e.g. IE10) static property inheritance is implemented by copying the properties.\n *\n * Instead, the definition's `token` is compared to the `type`, and if they don't match then the\n * property was not defined directly on the type itself, and was likely inherited. The definition\n * is only returned if the `type` matches the `def.token`.\n */\nfunction getOwnDefinition(type, def) {\n return def && def.token === type ? def : null;\n}\n/**\n * Read the injectable def (`ɵprov`) for `type` or read the `ɵprov` from one of its ancestors.\n *\n * @param type A type which may have `ɵprov`, via inheritance.\n *\n * @deprecated Will be removed in a future version of Angular, where an error will occur in the\n * scenario if we find the `ɵprov` on an ancestor only.\n */\nfunction getInheritedInjectableDef(type) {\n // See `jit/injectable.ts#compileInjectable` for context on NG_PROV_DEF_FALLBACK.\n const def = type &&\n (type[NG_PROV_DEF] || type[NG_INJECTABLE_DEF] ||\n (type[NG_PROV_DEF_FALLBACK] && type[NG_PROV_DEF_FALLBACK]()));\n if (def) {\n const typeName = getTypeName(type);\n // TODO(FW-1307): Re-add ngDevMode when closure can handle it\n // ngDevMode &&\n console.warn(`DEPRECATED: DI is instantiating a token \"${typeName}\" that inherits its @Injectable decorator but does not provide one itself.\\n` +\n `This will become an error in a future version of Angular. Please add @Injectable() to the \"${typeName}\" class.`);\n return def;\n }\n else {\n return null;\n }\n}\n/** Gets the name of a type, accounting for some cross-browser differences. */\nfunction getTypeName(type) {\n // `Function.prototype.name` behaves differently between IE and other browsers. In most browsers\n // it'll always return the name of the function itself, no matter how many other functions it\n // inherits from. On IE the function doesn't have its own `name` property, but it takes it from\n // the lowest level in the prototype chain. E.g. if we have `class Foo extends Parent` most\n // browsers will evaluate `Foo.name` to `Foo` while IE will return `Parent`. We work around\n // the issue by converting the function to a string and parsing its name out that way via a regex.\n if (type.hasOwnProperty('name')) {\n return type.name;\n }\n const match = ('' + type).match(/^function\\s*([^\\s(]+)/);\n return match === null ? '' : match[1];\n}\n/**\n * Read the injector def type in a way which is immune to accidentally reading inherited value.\n *\n * @param type type which may have an injector def (`ɵinj`)\n */\nfunction getInjectorDef(type) {\n return type && (type.hasOwnProperty(NG_INJ_DEF) || type.hasOwnProperty(NG_INJECTOR_DEF)) ?\n type[NG_INJ_DEF] :\n null;\n}\nconst NG_PROV_DEF = getClosureSafeProperty({ ɵprov: getClosureSafeProperty });\nconst NG_INJ_DEF = getClosureSafeProperty({ ɵinj: getClosureSafeProperty });\n// On IE10 properties defined via `defineProperty` won't be inherited by child classes,\n// which will break inheriting the injectable definition from a grandparent through an\n// undecorated parent class. We work around it by defining a fallback method which will be\n// used to retrieve the definition. This should only be a problem in JIT mode, because in\n// AOT TypeScript seems to have a workaround for static properties. When inheriting from an\n// undecorated parent is no longer supported in v10, this can safely be removed.\nconst NG_PROV_DEF_FALLBACK = getClosureSafeProperty({ ɵprovFallback: getClosureSafeProperty });\n// We need to keep these around so we can read off old defs if new defs are unavailable\nconst NG_INJECTABLE_DEF = getClosureSafeProperty({ ngInjectableDef: getClosureSafeProperty });\nconst NG_INJECTOR_DEF = getClosureSafeProperty({ ngInjectorDef: getClosureSafeProperty });\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction stringify(token) {\n if (typeof token === 'string') {\n return token;\n }\n if (Array.isArray(token)) {\n return '[' + token.map(stringify).join(', ') + ']';\n }\n if (token == null) {\n return '' + token;\n }\n if (token.overriddenName) {\n return `${token.overriddenName}`;\n }\n if (token.name) {\n return `${token.name}`;\n }\n const res = token.toString();\n if (res == null) {\n return '' + res;\n }\n const newLineIndex = res.indexOf('\\n');\n return newLineIndex === -1 ? res : res.substring(0, newLineIndex);\n}\n/**\n * Concatenates two strings with separator, allocating new strings only when necessary.\n *\n * @param before before string.\n * @param separator separator string.\n * @param after after string.\n * @returns concatenated string.\n */\nfunction concatStringsWithSpace(before, after) {\n return (before == null || before === '') ?\n (after === null ? '' : after) :\n ((after == null || after === '') ? before : before + ' ' + after);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst __forward_ref__ = getClosureSafeProperty({ __forward_ref__: getClosureSafeProperty });\n/**\n * Allows to refer to references which are not yet defined.\n *\n * For instance, `forwardRef` is used when the `token` which we need to refer to for the purposes of\n * DI is declared, but not yet defined. It is also used when the `token` which we use when creating\n * a query is not yet defined.\n *\n * @usageNotes\n * ### Example\n * {@example core/di/ts/forward_ref/forward_ref_spec.ts region='forward_ref'}\n * @publicApi\n */\nfunction forwardRef(forwardRefFn) {\n forwardRefFn.__forward_ref__ = forwardRef;\n forwardRefFn.toString = function () {\n return stringify(this());\n };\n return forwardRefFn;\n}\n/**\n * Lazily retrieves the reference value from a forwardRef.\n *\n * Acts as the identity function when given a non-forward-ref value.\n *\n * @usageNotes\n * ### Example\n *\n * {@example core/di/ts/forward_ref/forward_ref_spec.ts region='resolve_forward_ref'}\n *\n * @see `forwardRef`\n * @publicApi\n */\nfunction resolveForwardRef(type) {\n return isForwardRef(type) ? type() : type;\n}\n/** Checks whether a function is wrapped by a `forwardRef`. */\nfunction isForwardRef(fn) {\n return typeof fn === 'function' && fn.hasOwnProperty(__forward_ref__) &&\n fn.__forward_ref__ === forwardRef;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst __globalThis = typeof globalThis !== 'undefined' && globalThis;\nconst __window = typeof window !== 'undefined' && window;\nconst __self = typeof self !== 'undefined' && typeof WorkerGlobalScope !== 'undefined' &&\n self instanceof WorkerGlobalScope && self;\nconst __global = typeof global !== 'undefined' && global;\n// Always use __globalThis if available, which is the spec-defined global variable across all\n// environments, then fallback to __global first, because in Node tests both __global and\n// __window may be defined and _global should be __global in that case.\nconst _global = __globalThis || __global || __window || __self;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nvar R3ResolvedDependencyType;\n(function (R3ResolvedDependencyType) {\n R3ResolvedDependencyType[R3ResolvedDependencyType[\"Token\"] = 0] = \"Token\";\n R3ResolvedDependencyType[R3ResolvedDependencyType[\"Attribute\"] = 1] = \"Attribute\";\n R3ResolvedDependencyType[R3ResolvedDependencyType[\"ChangeDetectorRef\"] = 2] = \"ChangeDetectorRef\";\n R3ResolvedDependencyType[R3ResolvedDependencyType[\"Invalid\"] = 3] = \"Invalid\";\n})(R3ResolvedDependencyType || (R3ResolvedDependencyType = {}));\nvar R3FactoryTarget;\n(function (R3FactoryTarget) {\n R3FactoryTarget[R3FactoryTarget[\"Directive\"] = 0] = \"Directive\";\n R3FactoryTarget[R3FactoryTarget[\"Component\"] = 1] = \"Component\";\n R3FactoryTarget[R3FactoryTarget[\"Injectable\"] = 2] = \"Injectable\";\n R3FactoryTarget[R3FactoryTarget[\"Pipe\"] = 3] = \"Pipe\";\n R3FactoryTarget[R3FactoryTarget[\"NgModule\"] = 4] = \"NgModule\";\n})(R3FactoryTarget || (R3FactoryTarget = {}));\nvar ViewEncapsulation;\n(function (ViewEncapsulation) {\n ViewEncapsulation[ViewEncapsulation[\"Emulated\"] = 0] = \"Emulated\";\n ViewEncapsulation[ViewEncapsulation[\"Native\"] = 1] = \"Native\";\n ViewEncapsulation[ViewEncapsulation[\"None\"] = 2] = \"None\";\n ViewEncapsulation[ViewEncapsulation[\"ShadowDom\"] = 3] = \"ShadowDom\";\n})(ViewEncapsulation || (ViewEncapsulation = {}));\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction getCompilerFacade() {\n const globalNg = _global['ng'];\n if (!globalNg || !globalNg.ɵcompilerFacade) {\n throw new Error(`Angular JIT compilation failed: '@angular/compiler' not loaded!\\n` +\n ` - JIT compilation is discouraged for production use-cases! Consider AOT mode instead.\\n` +\n ` - Did you bootstrap using '@angular/platform-browser-dynamic' or '@angular/platform-server'?\\n` +\n ` - Alternatively provide the compiler with 'import \"@angular/compiler\";' before bootstrapping.`);\n }\n return globalNg.ɵcompilerFacade;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst NG_COMP_DEF = getClosureSafeProperty({ ɵcmp: getClosureSafeProperty });\nconst NG_DIR_DEF = getClosureSafeProperty({ ɵdir: getClosureSafeProperty });\nconst NG_PIPE_DEF = getClosureSafeProperty({ ɵpipe: getClosureSafeProperty });\nconst NG_MOD_DEF = getClosureSafeProperty({ ɵmod: getClosureSafeProperty });\nconst NG_LOC_ID_DEF = getClosureSafeProperty({ ɵloc: getClosureSafeProperty });\nconst NG_FACTORY_DEF = getClosureSafeProperty({ ɵfac: getClosureSafeProperty });\n/**\n * If a directive is diPublic, bloomAdd sets a property on the type with this constant as\n * the key and the directive's unique ID as the value. This allows us to map directives to their\n * bloom filter bit for DI.\n */\n// TODO(misko): This is wrong. The NG_ELEMENT_ID should never be minified.\nconst NG_ELEMENT_ID = getClosureSafeProperty({ __NG_ELEMENT_ID__: getClosureSafeProperty });\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction ngDevModeResetPerfCounters() {\n const locationString = typeof location !== 'undefined' ? location.toString() : '';\n const newCounters = {\n namedConstructors: locationString.indexOf('ngDevMode=namedConstructors') != -1,\n firstCreatePass: 0,\n tNode: 0,\n tView: 0,\n rendererCreateTextNode: 0,\n rendererSetText: 0,\n rendererCreateElement: 0,\n rendererAddEventListener: 0,\n rendererSetAttribute: 0,\n rendererRemoveAttribute: 0,\n rendererSetProperty: 0,\n rendererSetClassName: 0,\n rendererAddClass: 0,\n rendererRemoveClass: 0,\n rendererSetStyle: 0,\n rendererRemoveStyle: 0,\n rendererDestroy: 0,\n rendererDestroyNode: 0,\n rendererMoveNode: 0,\n rendererRemoveNode: 0,\n rendererAppendChild: 0,\n rendererInsertBefore: 0,\n rendererCreateComment: 0,\n };\n // Make sure to refer to ngDevMode as ['ngDevMode'] for closure.\n const allowNgDevModeTrue = locationString.indexOf('ngDevMode=false') === -1;\n _global['ngDevMode'] = allowNgDevModeTrue && newCounters;\n return newCounters;\n}\n/**\n * This function checks to see if the `ngDevMode` has been set. If yes,\n * then we honor it, otherwise we default to dev mode with additional checks.\n *\n * The idea is that unless we are doing production build where we explicitly\n * set `ngDevMode == false` we should be helping the developer by providing\n * as much early warning and errors as possible.\n *\n * `ɵɵdefineComponent` is guaranteed to have been called before any component template functions\n * (and thus Ivy instructions), so a single initialization there is sufficient to ensure ngDevMode\n * is defined for the entire instruction set.\n *\n * When checking `ngDevMode` on toplevel, always init it before referencing it\n * (e.g. `((typeof ngDevMode === 'undefined' || ngDevMode) && initNgDevMode())`), otherwise you can\n * get a `ReferenceError` like in https://github.com/angular/angular/issues/31595.\n *\n * Details on possible values for `ngDevMode` can be found on its docstring.\n *\n * NOTE:\n * - changes to the `ngDevMode` name must be synced with `compiler-cli/src/tooling.ts`.\n */\nfunction initNgDevMode() {\n // The below checks are to ensure that calling `initNgDevMode` multiple times does not\n // reset the counters.\n // If the `ngDevMode` is not an object, then it means we have not created the perf counters\n // yet.\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n if (typeof ngDevMode !== 'object') {\n ngDevModeResetPerfCounters();\n }\n return !!ngDevMode;\n }\n return false;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Creates a token that can be used in a DI Provider.\n *\n * Use an `InjectionToken` whenever the type you are injecting is not reified (does not have a\n * runtime representation) such as when injecting an interface, callable type, array or\n * parameterized type.\n *\n * `InjectionToken` is parameterized on `T` which is the type of object which will be returned by\n * the `Injector`. This provides additional level of type safety.\n *\n * ```\n * interface MyInterface {...}\n * var myInterface = injector.get(new InjectionToken('SomeToken'));\n * // myInterface is inferred to be MyInterface.\n * ```\n *\n * When creating an `InjectionToken`, you can optionally specify a factory function which returns\n * (possibly by creating) a default value of the parameterized type `T`. This sets up the\n * `InjectionToken` using this factory as a provider as if it was defined explicitly in the\n * application's root injector. If the factory function, which takes zero arguments, needs to inject\n * dependencies, it can do so using the `inject` function. See below for an example.\n *\n * Additionally, if a `factory` is specified you can also specify the `providedIn` option, which\n * overrides the above behavior and marks the token as belonging to a particular `@NgModule`. As\n * mentioned above, `'root'` is the default value for `providedIn`.\n *\n * @usageNotes\n * ### Basic Example\n *\n * ### Plain InjectionToken\n *\n * {@example core/di/ts/injector_spec.ts region='InjectionToken'}\n *\n * ### Tree-shakable InjectionToken\n *\n * {@example core/di/ts/injector_spec.ts region='ShakableInjectionToken'}\n *\n *\n * @publicApi\n */\nclass InjectionToken {\n constructor(_desc, options) {\n this._desc = _desc;\n /** @internal */\n this.ngMetadataName = 'InjectionToken';\n this.ɵprov = undefined;\n if (typeof options == 'number') {\n // This is a special hack to assign __NG_ELEMENT_ID__ to this instance.\n // __NG_ELEMENT_ID__ is Used by Ivy to determine bloom filter id.\n // We are using it to assign `-1` which is used to identify `Injector`.\n this.__NG_ELEMENT_ID__ = options;\n }\n else if (options !== undefined) {\n this.ɵprov = ɵɵdefineInjectable({\n token: this,\n providedIn: options.providedIn || 'root',\n factory: options.factory,\n });\n }\n }\n toString() {\n return `InjectionToken ${this._desc}`;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * An InjectionToken that gets the current `Injector` for `createInjector()`-style injectors.\n *\n * Requesting this token instead of `Injector` allows `StaticInjector` to be tree-shaken from a\n * project.\n *\n * @publicApi\n */\nconst INJECTOR = new InjectionToken('INJECTOR', -1 // `-1` is used by Ivy DI system as special value to recognize it as `Injector`.\n);\nconst _THROW_IF_NOT_FOUND = {};\nconst THROW_IF_NOT_FOUND = _THROW_IF_NOT_FOUND;\nconst NG_TEMP_TOKEN_PATH = 'ngTempTokenPath';\nconst NG_TOKEN_PATH = 'ngTokenPath';\nconst NEW_LINE = /\\n/gm;\nconst NO_NEW_LINE = 'ɵ';\nconst SOURCE = '__source';\nconst ɵ0$1 = getClosureSafeProperty;\nconst USE_VALUE = getClosureSafeProperty({ provide: String, useValue: ɵ0$1 });\n/**\n * Current injector value used by `inject`.\n * - `undefined`: it is an error to call `inject`\n * - `null`: `inject` can be called but there is no injector (limp-mode).\n * - Injector instance: Use the injector for resolution.\n */\nlet _currentInjector = undefined;\nfunction setCurrentInjector(injector) {\n const former = _currentInjector;\n _currentInjector = injector;\n return former;\n}\n/**\n * Current implementation of inject.\n *\n * By default, it is `injectInjectorOnly`, which makes it `Injector`-only aware. It can be changed\n * to `directiveInject`, which brings in the `NodeInjector` system of ivy. It is designed this\n * way for two reasons:\n * 1. `Injector` should not depend on ivy logic.\n * 2. To maintain tree shake-ability we don't want to bring in unnecessary code.\n */\nlet _injectImplementation;\n/**\n * Sets the current inject implementation.\n */\nfunction setInjectImplementation(impl) {\n const previous = _injectImplementation;\n _injectImplementation = impl;\n return previous;\n}\nfunction injectInjectorOnly(token, flags = InjectFlags.Default) {\n if (_currentInjector === undefined) {\n throw new Error(`inject() must be called from an injection context`);\n }\n else if (_currentInjector === null) {\n return injectRootLimpMode(token, undefined, flags);\n }\n else {\n return _currentInjector.get(token, flags & InjectFlags.Optional ? null : undefined, flags);\n }\n}\nfunction ɵɵinject(token, flags = InjectFlags.Default) {\n return (_injectImplementation || injectInjectorOnly)(resolveForwardRef(token), flags);\n}\n/**\n * Throws an error indicating that a factory function could not be generated by the compiler for a\n * particular class.\n *\n * This instruction allows the actual error message to be optimized away when ngDevMode is turned\n * off, saving bytes of generated code while still providing a good experience in dev mode.\n *\n * The name of the class is not mentioned here, but will be in the generated factory function name\n * and thus in the stack trace.\n *\n * @codeGenApi\n */\nfunction ɵɵinvalidFactoryDep(index) {\n const msg = ngDevMode ?\n `This constructor is not compatible with Angular Dependency Injection because its dependency at index ${index} of the parameter list is invalid.\nThis can happen if the dependency type is a primitive like a string or if an ancestor of this class is missing an Angular decorator.\n\nPlease check that 1) the type for the parameter at index ${index} is correct and 2) the correct Angular decorators are defined for this class and its ancestors.` :\n 'invalid';\n throw new Error(msg);\n}\n/**\n * Injects a token from the currently active injector.\n *\n * Must be used in the context of a factory function such as one defined for an\n * `InjectionToken`. Throws an error if not called from such a context.\n *\n * Within such a factory function, using this function to request injection of a dependency\n * is faster and more type-safe than providing an additional array of dependencies\n * (as has been common with `useFactory` providers).\n *\n * @param token The injection token for the dependency to be injected.\n * @param flags Optional flags that control how injection is executed.\n * The flags correspond to injection strategies that can be specified with\n * parameter decorators `@Host`, `@Self`, `@SkipSef`, and `@Optional`.\n * @returns True if injection is successful, null otherwise.\n *\n * @usageNotes\n *\n * ### Example\n *\n * {@example core/di/ts/injector_spec.ts region='ShakableInjectionToken'}\n *\n * @publicApi\n */\nconst inject = ɵɵinject;\n/**\n * Injects `root` tokens in limp mode.\n *\n * If no injector exists, we can still inject tree-shakable providers which have `providedIn` set to\n * `\"root\"`. This is known as the limp mode injection. In such case the value is stored in the\n * `InjectableDef`.\n */\nfunction injectRootLimpMode(token, notFoundValue, flags) {\n const injectableDef = getInjectableDef(token);\n if (injectableDef && injectableDef.providedIn == 'root') {\n return injectableDef.value === undefined ? injectableDef.value = injectableDef.factory() :\n injectableDef.value;\n }\n if (flags & InjectFlags.Optional)\n return null;\n if (notFoundValue !== undefined)\n return notFoundValue;\n throw new Error(`Injector: NOT_FOUND [${stringify(token)}]`);\n}\nfunction injectArgs(types) {\n const args = [];\n for (let i = 0; i < types.length; i++) {\n const arg = resolveForwardRef(types[i]);\n if (Array.isArray(arg)) {\n if (arg.length === 0) {\n throw new Error('Arguments array must have arguments.');\n }\n let type = undefined;\n let flags = InjectFlags.Default;\n for (let j = 0; j < arg.length; j++) {\n const meta = arg[j];\n if (meta instanceof Optional || meta.ngMetadataName === 'Optional' || meta === Optional) {\n flags |= InjectFlags.Optional;\n }\n else if (meta instanceof SkipSelf || meta.ngMetadataName === 'SkipSelf' || meta === SkipSelf) {\n flags |= InjectFlags.SkipSelf;\n }\n else if (meta instanceof Self || meta.ngMetadataName === 'Self' || meta === Self) {\n flags |= InjectFlags.Self;\n }\n else if (meta instanceof Inject || meta === Inject) {\n type = meta.token;\n }\n else {\n type = meta;\n }\n }\n args.push(ɵɵinject(type, flags));\n }\n else {\n args.push(ɵɵinject(arg));\n }\n }\n return args;\n}\nclass NullInjector {\n get(token, notFoundValue = THROW_IF_NOT_FOUND) {\n if (notFoundValue === THROW_IF_NOT_FOUND) {\n // Intentionally left behind: With dev tools open the debugger will stop here. There is no\n // reason why correctly written application should cause this exception.\n // TODO(misko): uncomment the next line once `ngDevMode` works with closure.\n // if (ngDevMode) debugger;\n const error = new Error(`NullInjectorError: No provider for ${stringify(token)}!`);\n error.name = 'NullInjectorError';\n throw error;\n }\n return notFoundValue;\n }\n}\nfunction catchInjectorError(e, token, injectorErrorName, source) {\n const tokenPath = e[NG_TEMP_TOKEN_PATH];\n if (token[SOURCE]) {\n tokenPath.unshift(token[SOURCE]);\n }\n e.message = formatError('\\n' + e.message, tokenPath, injectorErrorName, source);\n e[NG_TOKEN_PATH] = tokenPath;\n e[NG_TEMP_TOKEN_PATH] = null;\n throw e;\n}\nfunction formatError(text, obj, injectorErrorName, source = null) {\n text = text && text.charAt(0) === '\\n' && text.charAt(1) == NO_NEW_LINE ? text.substr(2) : text;\n let context = stringify(obj);\n if (Array.isArray(obj)) {\n context = obj.map(stringify).join(' -> ');\n }\n else if (typeof obj === 'object') {\n let parts = [];\n for (let key in obj) {\n if (obj.hasOwnProperty(key)) {\n let value = obj[key];\n parts.push(key + ':' + (typeof value === 'string' ? JSON.stringify(value) : stringify(value)));\n }\n }\n context = `{${parts.join(', ')}}`;\n }\n return `${injectorErrorName}${source ? '(' + source + ')' : ''}[${context}]: ${text.replace(NEW_LINE, '\\n ')}`;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * A mapping of the @angular/core API surface used in generated expressions to the actual symbols.\n *\n * This should be kept up to date with the public exports of @angular/core.\n */\nconst angularCoreDiEnv = {\n 'ɵɵdefineInjectable': ɵɵdefineInjectable,\n 'ɵɵdefineInjector': ɵɵdefineInjector,\n 'ɵɵinject': ɵɵinject,\n 'ɵɵgetFactoryOf': getFactoryOf,\n 'ɵɵinvalidFactoryDep': ɵɵinvalidFactoryDep,\n};\nfunction getFactoryOf(type) {\n const typeAny = type;\n if (isForwardRef(type)) {\n return (() => {\n const factory = getFactoryOf(resolveForwardRef(typeAny));\n return factory ? factory() : null;\n });\n }\n const def = getInjectableDef(typeAny) || getInjectorDef(typeAny);\n if (!def || def.factory === undefined) {\n return null;\n }\n return def.factory;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Represents an instance of an `NgModule` created by an `NgModuleFactory`.\n * Provides access to the `NgModule` instance and related objects.\n *\n * @publicApi\n */\nclass NgModuleRef {\n}\n/**\n * @publicApi\n */\nclass NgModuleFactory {\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction assertNumber(actual, msg) {\n if (!(typeof actual === 'number')) {\n throwError(msg, typeof actual, 'number', '===');\n }\n}\nfunction assertNumberInRange(actual, minInclusive, maxInclusive) {\n assertNumber(actual, 'Expected a number');\n assertLessThanOrEqual(actual, maxInclusive, 'Expected number to be less than or equal to');\n assertGreaterThanOrEqual(actual, minInclusive, 'Expected number to be greater than or equal to');\n}\nfunction assertString(actual, msg) {\n if (!(typeof actual === 'string')) {\n throwError(msg, actual === null ? 'null' : typeof actual, 'string', '===');\n }\n}\nfunction assertEqual(actual, expected, msg) {\n if (!(actual == expected)) {\n throwError(msg, actual, expected, '==');\n }\n}\nfunction assertNotEqual(actual, expected, msg) {\n if (!(actual != expected)) {\n throwError(msg, actual, expected, '!=');\n }\n}\nfunction assertSame(actual, expected, msg) {\n if (!(actual === expected)) {\n throwError(msg, actual, expected, '===');\n }\n}\nfunction assertNotSame(actual, expected, msg) {\n if (!(actual !== expected)) {\n throwError(msg, actual, expected, '!==');\n }\n}\nfunction assertLessThan(actual, expected, msg) {\n if (!(actual < expected)) {\n throwError(msg, actual, expected, '<');\n }\n}\nfunction assertLessThanOrEqual(actual, expected, msg) {\n if (!(actual <= expected)) {\n throwError(msg, actual, expected, '<=');\n }\n}\nfunction assertGreaterThan(actual, expected, msg) {\n if (!(actual > expected)) {\n throwError(msg, actual, expected, '>');\n }\n}\nfunction assertGreaterThanOrEqual(actual, expected, msg) {\n if (!(actual >= expected)) {\n throwError(msg, actual, expected, '>=');\n }\n}\nfunction assertNotDefined(actual, msg) {\n if (actual != null) {\n throwError(msg, actual, null, '==');\n }\n}\nfunction assertDefined(actual, msg) {\n if (actual == null) {\n throwError(msg, actual, null, '!=');\n }\n}\nfunction throwError(msg, actual, expected, comparison) {\n throw new Error(`ASSERTION ERROR: ${msg}` +\n (comparison == null ? '' : ` [Expected=> ${expected} ${comparison} ${actual} <=Actual]`));\n}\nfunction assertDomNode(node) {\n // If we're in a worker, `Node` will not be defined.\n assertEqual((typeof Node !== 'undefined' && node instanceof Node) ||\n (typeof node === 'object' && node != null &&\n node.constructor.name === 'WebWorkerRenderNode'), true, `The provided value must be an instance of a DOM Node but got ${stringify(node)}`);\n}\nfunction assertIndexInRange(arr, index) {\n const maxLen = arr ? arr.length : 0;\n assertLessThan(index, maxLen, `Index expected to be less than ${maxLen} but got ${index}`);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Equivalent to ES6 spread, add each item to an array.\n *\n * @param items The items to add\n * @param arr The array to which you want to add the items\n */\nfunction addAllToArray(items, arr) {\n for (let i = 0; i < items.length; i++) {\n arr.push(items[i]);\n }\n}\n/**\n * Flattens an array.\n */\nfunction flatten(list, dst) {\n if (dst === undefined)\n dst = list;\n for (let i = 0; i < list.length; i++) {\n let item = list[i];\n if (Array.isArray(item)) {\n // we need to inline it.\n if (dst === list) {\n // Our assumption that the list was already flat was wrong and\n // we need to clone flat since we need to write to it.\n dst = list.slice(0, i);\n }\n flatten(item, dst);\n }\n else if (dst !== list) {\n dst.push(item);\n }\n }\n return dst;\n}\nfunction deepForEach(input, fn) {\n input.forEach(value => Array.isArray(value) ? deepForEach(value, fn) : fn(value));\n}\nfunction addToArray(arr, index, value) {\n // perf: array.push is faster than array.splice!\n if (index >= arr.length) {\n arr.push(value);\n }\n else {\n arr.splice(index, 0, value);\n }\n}\nfunction removeFromArray(arr, index) {\n // perf: array.pop is faster than array.splice!\n if (index >= arr.length - 1) {\n return arr.pop();\n }\n else {\n return arr.splice(index, 1)[0];\n }\n}\nfunction newArray(size, value) {\n const list = [];\n for (let i = 0; i < size; i++) {\n list.push(value);\n }\n return list;\n}\n/**\n * Remove item from array (Same as `Array.splice()` but faster.)\n *\n * `Array.splice()` is not as fast because it has to allocate an array for the elements which were\n * removed. This causes memory pressure and slows down code when most of the time we don't\n * care about the deleted items array.\n *\n * https://jsperf.com/fast-array-splice (About 20x faster)\n *\n * @param array Array to splice\n * @param index Index of element in array to remove.\n * @param count Number of items to remove.\n */\nfunction arraySplice(array, index, count) {\n const length = array.length - count;\n while (index < length) {\n array[index] = array[index + count];\n index++;\n }\n while (count--) {\n array.pop(); // shrink the array\n }\n}\n/**\n * Same as `Array.splice(index, 0, value)` but faster.\n *\n * `Array.splice()` is not fast because it has to allocate an array for the elements which were\n * removed. This causes memory pressure and slows down code when most of the time we don't\n * care about the deleted items array.\n *\n * @param array Array to splice.\n * @param index Index in array where the `value` should be added.\n * @param value Value to add to array.\n */\nfunction arrayInsert(array, index, value) {\n ngDevMode && assertLessThanOrEqual(index, array.length, 'Can\\'t insert past array end.');\n let end = array.length;\n while (end > index) {\n const previousEnd = end - 1;\n array[end] = array[previousEnd];\n end = previousEnd;\n }\n array[index] = value;\n}\n/**\n * Same as `Array.splice2(index, 0, value1, value2)` but faster.\n *\n * `Array.splice()` is not fast because it has to allocate an array for the elements which were\n * removed. This causes memory pressure and slows down code when most of the time we don't\n * care about the deleted items array.\n *\n * @param array Array to splice.\n * @param index Index in array where the `value` should be added.\n * @param value1 Value to add to array.\n * @param value2 Value to add to array.\n */\nfunction arrayInsert2(array, index, value1, value2) {\n ngDevMode && assertLessThanOrEqual(index, array.length, 'Can\\'t insert past array end.');\n let end = array.length;\n if (end == index) {\n // inserting at the end.\n array.push(value1, value2);\n }\n else if (end === 1) {\n // corner case when we have less items in array than we have items to insert.\n array.push(value2, array[0]);\n array[0] = value1;\n }\n else {\n end--;\n array.push(array[end - 1], array[end]);\n while (end > index) {\n const previousEnd = end - 2;\n array[end] = array[previousEnd];\n end--;\n }\n array[index] = value1;\n array[index + 1] = value2;\n }\n}\n/**\n * Insert a `value` into an `array` so that the array remains sorted.\n *\n * NOTE:\n * - Duplicates are not allowed, and are ignored.\n * - This uses binary search algorithm for fast inserts.\n *\n * @param array A sorted array to insert into.\n * @param value The value to insert.\n * @returns index of the inserted value.\n */\nfunction arrayInsertSorted(array, value) {\n let index = arrayIndexOfSorted(array, value);\n if (index < 0) {\n // if we did not find it insert it.\n index = ~index;\n arrayInsert(array, index, value);\n }\n return index;\n}\n/**\n * Remove `value` from a sorted `array`.\n *\n * NOTE:\n * - This uses binary search algorithm for fast removals.\n *\n * @param array A sorted array to remove from.\n * @param value The value to remove.\n * @returns index of the removed value.\n * - positive index if value found and removed.\n * - negative index if value not found. (`~index` to get the value where it should have been\n * inserted)\n */\nfunction arrayRemoveSorted(array, value) {\n const index = arrayIndexOfSorted(array, value);\n if (index >= 0) {\n arraySplice(array, index, 1);\n }\n return index;\n}\n/**\n * Get an index of an `value` in a sorted `array`.\n *\n * NOTE:\n * - This uses binary search algorithm for fast removals.\n *\n * @param array A sorted array to binary search.\n * @param value The value to look for.\n * @returns index of the value.\n * - positive index if value found.\n * - negative index if value not found. (`~index` to get the value where it should have been\n * located)\n */\nfunction arrayIndexOfSorted(array, value) {\n return _arrayIndexOfSorted(array, value, 0);\n}\n/**\n * Set a `value` for a `key`.\n *\n * @param keyValueArray to modify.\n * @param key The key to locate or create.\n * @param value The value to set for a `key`.\n * @returns index (always even) of where the value vas set.\n */\nfunction keyValueArraySet(keyValueArray, key, value) {\n let index = keyValueArrayIndexOf(keyValueArray, key);\n if (index >= 0) {\n // if we found it set it.\n keyValueArray[index | 1] = value;\n }\n else {\n index = ~index;\n arrayInsert2(keyValueArray, index, key, value);\n }\n return index;\n}\n/**\n * Retrieve a `value` for a `key` (on `undefined` if not found.)\n *\n * @param keyValueArray to search.\n * @param key The key to locate.\n * @return The `value` stored at the `key` location or `undefined if not found.\n */\nfunction keyValueArrayGet(keyValueArray, key) {\n const index = keyValueArrayIndexOf(keyValueArray, key);\n if (index >= 0) {\n // if we found it retrieve it.\n return keyValueArray[index | 1];\n }\n return undefined;\n}\n/**\n * Retrieve a `key` index value in the array or `-1` if not found.\n *\n * @param keyValueArray to search.\n * @param key The key to locate.\n * @returns index of where the key is (or should have been.)\n * - positive (even) index if key found.\n * - negative index if key not found. (`~index` (even) to get the index where it should have\n * been inserted.)\n */\nfunction keyValueArrayIndexOf(keyValueArray, key) {\n return _arrayIndexOfSorted(keyValueArray, key, 1);\n}\n/**\n * Delete a `key` (and `value`) from the `KeyValueArray`.\n *\n * @param keyValueArray to modify.\n * @param key The key to locate or delete (if exist).\n * @returns index of where the key was (or should have been.)\n * - positive (even) index if key found and deleted.\n * - negative index if key not found. (`~index` (even) to get the index where it should have\n * been.)\n */\nfunction keyValueArrayDelete(keyValueArray, key) {\n const index = keyValueArrayIndexOf(keyValueArray, key);\n if (index >= 0) {\n // if we found it remove it.\n arraySplice(keyValueArray, index, 2);\n }\n return index;\n}\n/**\n * INTERNAL: Get an index of an `value` in a sorted `array` by grouping search by `shift`.\n *\n * NOTE:\n * - This uses binary search algorithm for fast removals.\n *\n * @param array A sorted array to binary search.\n * @param value The value to look for.\n * @param shift grouping shift.\n * - `0` means look at every location\n * - `1` means only look at every other (even) location (the odd locations are to be ignored as\n * they are values.)\n * @returns index of the value.\n * - positive index if value found.\n * - negative index if value not found. (`~index` to get the value where it should have been\n * inserted)\n */\nfunction _arrayIndexOfSorted(array, value, shift) {\n ngDevMode && assertEqual(Array.isArray(array), true, 'Expecting an array');\n let start = 0;\n let end = array.length >> shift;\n while (end !== start) {\n const middle = start + ((end - start) >> 1); // find the middle.\n const current = array[middle << shift];\n if (value === current) {\n return (middle << shift);\n }\n else if (current > value) {\n end = middle;\n }\n else {\n start = middle + 1; // We already searched middle so make it non-inclusive by adding 1\n }\n }\n return ~(end << shift);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * The strategy that the default change detector uses to detect changes.\n * When set, takes effect the next time change detection is triggered.\n *\n * @see {@link ChangeDetectorRef#usage-notes Change detection usage}\n *\n * @publicApi\n */\nvar ChangeDetectionStrategy;\n(function (ChangeDetectionStrategy) {\n /**\n * Use the `CheckOnce` strategy, meaning that automatic change detection is deactivated\n * until reactivated by setting the strategy to `Default` (`CheckAlways`).\n * Change detection can still be explicitly invoked.\n * This strategy applies to all child directives and cannot be overridden.\n */\n ChangeDetectionStrategy[ChangeDetectionStrategy[\"OnPush\"] = 0] = \"OnPush\";\n /**\n * Use the default `CheckAlways` strategy, in which change detection is automatic until\n * explicitly deactivated.\n */\n ChangeDetectionStrategy[ChangeDetectionStrategy[\"Default\"] = 1] = \"Default\";\n})(ChangeDetectionStrategy || (ChangeDetectionStrategy = {}));\n/**\n * Defines the possible states of the default change detector.\n * @see `ChangeDetectorRef`\n */\nvar ChangeDetectorStatus;\n(function (ChangeDetectorStatus) {\n /**\n * A state in which, after calling `detectChanges()`, the change detector\n * state becomes `Checked`, and must be explicitly invoked or reactivated.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"CheckOnce\"] = 0] = \"CheckOnce\";\n /**\n * A state in which change detection is skipped until the change detector mode\n * becomes `CheckOnce`.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"Checked\"] = 1] = \"Checked\";\n /**\n * A state in which change detection continues automatically until explicitly\n * deactivated.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"CheckAlways\"] = 2] = \"CheckAlways\";\n /**\n * A state in which a change detector sub tree is not a part of the main tree and\n * should be skipped.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"Detached\"] = 3] = \"Detached\";\n /**\n * Indicates that the change detector encountered an error checking a binding\n * or calling a directive lifecycle method and is now in an inconsistent state. Change\n * detectors in this state do not detect changes.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"Errored\"] = 4] = \"Errored\";\n /**\n * Indicates that the change detector has been destroyed.\n */\n ChangeDetectorStatus[ChangeDetectorStatus[\"Destroyed\"] = 5] = \"Destroyed\";\n})(ChangeDetectorStatus || (ChangeDetectorStatus = {}));\n/**\n * Reports whether a given strategy is currently the default for change detection.\n * @param changeDetectionStrategy The strategy to check.\n * @returns True if the given strategy is the current default, false otherwise.\n * @see `ChangeDetectorStatus`\n * @see `ChangeDetectorRef`\n */\nfunction isDefaultChangeDetectionStrategy(changeDetectionStrategy) {\n return changeDetectionStrategy == null ||\n changeDetectionStrategy === ChangeDetectionStrategy.Default;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Defines template and style encapsulation options available for Component's {@link Component}.\n *\n * See {@link Component#encapsulation encapsulation}.\n *\n * @usageNotes\n * ### Example\n *\n * {@example core/ts/metadata/encapsulation.ts region='longform'}\n *\n * @publicApi\n */\nvar ViewEncapsulation$1;\n(function (ViewEncapsulation) {\n /**\n * Emulate `Native` scoping of styles by adding an attribute containing surrogate id to the Host\n * Element and pre-processing the style rules provided via {@link Component#styles styles} or\n * {@link Component#styleUrls styleUrls}, and adding the new Host Element attribute to all\n * selectors.\n *\n * This is the default option.\n */\n ViewEncapsulation[ViewEncapsulation[\"Emulated\"] = 0] = \"Emulated\";\n /**\n * @deprecated v6.1.0 - use {ViewEncapsulation.ShadowDom} instead.\n * Use the native encapsulation mechanism of the renderer.\n *\n * For the DOM this means using the deprecated [Shadow DOM\n * v0](https://w3c.github.io/webcomponents/spec/shadow/) and\n * creating a ShadowRoot for Component's Host Element.\n */\n ViewEncapsulation[ViewEncapsulation[\"Native\"] = 1] = \"Native\";\n /**\n * Don't provide any template or style encapsulation.\n */\n ViewEncapsulation[ViewEncapsulation[\"None\"] = 2] = \"None\";\n /**\n * Use Shadow DOM to encapsulate styles.\n *\n * For the DOM this means using modern [Shadow\n * DOM](https://w3c.github.io/webcomponents/spec/shadow/) and\n * creating a ShadowRoot for Component's Host Element.\n */\n ViewEncapsulation[ViewEncapsulation[\"ShadowDom\"] = 3] = \"ShadowDom\";\n})(ViewEncapsulation$1 || (ViewEncapsulation$1 = {}));\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * This file contains reuseable \"empty\" symbols that can be used as default return values\n * in different parts of the rendering code. Because the same symbols are returned, this\n * allows for identity checks against these values to be consistently used by the framework\n * code.\n */\nconst EMPTY_OBJ = {};\nconst EMPTY_ARRAY = [];\n// freezing the values prevents any code from accidentally inserting new values in\nif ((typeof ngDevMode === 'undefined' || ngDevMode) && initNgDevMode()) {\n // These property accesses can be ignored because ngDevMode will be set to false\n // when optimizing code and the whole if statement will be dropped.\n // tslint:disable-next-line:no-toplevel-property-access\n Object.freeze(EMPTY_OBJ);\n // tslint:disable-next-line:no-toplevel-property-access\n Object.freeze(EMPTY_ARRAY);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nlet _renderCompCount = 0;\n/**\n * Create a component definition object.\n *\n *\n * # Example\n * ```\n * class MyDirective {\n * // Generated by Angular Template Compiler\n * // [Symbol] syntax will not be supported by TypeScript until v2.7\n * static ɵcmp = defineComponent({\n * ...\n * });\n * }\n * ```\n * @codeGenApi\n */\nfunction ɵɵdefineComponent(componentDefinition) {\n return noSideEffects(() => {\n // Initialize ngDevMode. This must be the first statement in ɵɵdefineComponent.\n // See the `initNgDevMode` docstring for more information.\n (typeof ngDevMode === 'undefined' || ngDevMode) && initNgDevMode();\n const type = componentDefinition.type;\n const typePrototype = type.prototype;\n const declaredInputs = {};\n const def = {\n type: type,\n providersResolver: null,\n decls: componentDefinition.decls,\n vars: componentDefinition.vars,\n factory: null,\n template: componentDefinition.template || null,\n consts: componentDefinition.consts || null,\n ngContentSelectors: componentDefinition.ngContentSelectors,\n hostBindings: componentDefinition.hostBindings || null,\n hostVars: componentDefinition.hostVars || 0,\n hostAttrs: componentDefinition.hostAttrs || null,\n contentQueries: componentDefinition.contentQueries || null,\n declaredInputs: declaredInputs,\n inputs: null,\n outputs: null,\n exportAs: componentDefinition.exportAs || null,\n onPush: componentDefinition.changeDetection === ChangeDetectionStrategy.OnPush,\n directiveDefs: null,\n pipeDefs: null,\n selectors: componentDefinition.selectors || EMPTY_ARRAY,\n viewQuery: componentDefinition.viewQuery || null,\n features: componentDefinition.features || null,\n data: componentDefinition.data || {},\n // TODO(misko): convert ViewEncapsulation into const enum so that it can be used\n // directly in the next line. Also `None` should be 0 not 2.\n encapsulation: componentDefinition.encapsulation || ViewEncapsulation$1.Emulated,\n id: 'c',\n styles: componentDefinition.styles || EMPTY_ARRAY,\n _: null,\n setInput: null,\n schemas: componentDefinition.schemas || null,\n tView: null,\n };\n const directiveTypes = componentDefinition.directives;\n const feature = componentDefinition.features;\n const pipeTypes = componentDefinition.pipes;\n def.id += _renderCompCount++;\n def.inputs = invertObject(componentDefinition.inputs, declaredInputs),\n def.outputs = invertObject(componentDefinition.outputs),\n feature && feature.forEach((fn) => fn(def));\n def.directiveDefs = directiveTypes ?\n () => (typeof directiveTypes === 'function' ? directiveTypes() : directiveTypes)\n .map(extractDirectiveDef) :\n null;\n def.pipeDefs = pipeTypes ?\n () => (typeof pipeTypes === 'function' ? pipeTypes() : pipeTypes).map(extractPipeDef) :\n null;\n return def;\n });\n}\n/**\n * @codeGenApi\n */\nfunction ɵɵsetComponentScope(type, directives, pipes) {\n const def = type.ɵcmp;\n def.directiveDefs = () => directives.map(extractDirectiveDef);\n def.pipeDefs = () => pipes.map(extractPipeDef);\n}\nfunction extractDirectiveDef(type) {\n const def = getComponentDef(type) || getDirectiveDef(type);\n if (ngDevMode && !def) {\n throw new Error(`'${type.name}' is neither 'ComponentType' or 'DirectiveType'.`);\n }\n return def;\n}\nfunction extractPipeDef(type) {\n const def = getPipeDef(type);\n if (ngDevMode && !def) {\n throw new Error(`'${type.name}' is not a 'PipeType'.`);\n }\n return def;\n}\nconst autoRegisterModuleById = {};\n/**\n * @codeGenApi\n */\nfunction ɵɵdefineNgModule(def) {\n const res = {\n type: def.type,\n bootstrap: def.bootstrap || EMPTY_ARRAY,\n declarations: def.declarations || EMPTY_ARRAY,\n imports: def.imports || EMPTY_ARRAY,\n exports: def.exports || EMPTY_ARRAY,\n transitiveCompileScopes: null,\n schemas: def.schemas || null,\n id: def.id || null,\n };\n if (def.id != null) {\n noSideEffects(() => {\n autoRegisterModuleById[def.id] = def.type;\n });\n }\n return res;\n}\n/**\n * Adds the module metadata that is necessary to compute the module's transitive scope to an\n * existing module definition.\n *\n * Scope metadata of modules is not used in production builds, so calls to this function can be\n * marked pure to tree-shake it from the bundle, allowing for all referenced declarations\n * to become eligible for tree-shaking as well.\n *\n * @codeGenApi\n */\nfunction ɵɵsetNgModuleScope(type, scope) {\n return noSideEffects(() => {\n const ngModuleDef = getNgModuleDef(type, true);\n ngModuleDef.declarations = scope.declarations || EMPTY_ARRAY;\n ngModuleDef.imports = scope.imports || EMPTY_ARRAY;\n ngModuleDef.exports = scope.exports || EMPTY_ARRAY;\n });\n}\n/**\n * Inverts an inputs or outputs lookup such that the keys, which were the\n * minified keys, are part of the values, and the values are parsed so that\n * the publicName of the property is the new key\n *\n * e.g. for\n *\n * ```\n * class Comp {\n * @Input()\n * propName1: string;\n *\n * @Input('publicName2')\n * declaredPropName2: number;\n * }\n * ```\n *\n * will be serialized as\n *\n * ```\n * {\n * propName1: 'propName1',\n * declaredPropName2: ['publicName2', 'declaredPropName2'],\n * }\n * ```\n *\n * which is than translated by the minifier as:\n *\n * ```\n * {\n * minifiedPropName1: 'propName1',\n * minifiedPropName2: ['publicName2', 'declaredPropName2'],\n * }\n * ```\n *\n * becomes: (public name => minifiedName)\n *\n * ```\n * {\n * 'propName1': 'minifiedPropName1',\n * 'publicName2': 'minifiedPropName2',\n * }\n * ```\n *\n * Optionally the function can take `secondary` which will result in: (public name => declared name)\n *\n * ```\n * {\n * 'propName1': 'propName1',\n * 'publicName2': 'declaredPropName2',\n * }\n * ```\n *\n\n */\nfunction invertObject(obj, secondary) {\n if (obj == null)\n return EMPTY_OBJ;\n const newLookup = {};\n for (const minifiedKey in obj) {\n if (obj.hasOwnProperty(minifiedKey)) {\n let publicName = obj[minifiedKey];\n let declaredName = publicName;\n if (Array.isArray(publicName)) {\n declaredName = publicName[1];\n publicName = publicName[0];\n }\n newLookup[publicName] = minifiedKey;\n if (secondary) {\n (secondary[publicName] = declaredName);\n }\n }\n }\n return newLookup;\n}\n/**\n * Create a directive definition object.\n *\n * # Example\n * ```ts\n * class MyDirective {\n * // Generated by Angular Template Compiler\n * // [Symbol] syntax will not be supported by TypeScript until v2.7\n * static ɵdir = ɵɵdefineDirective({\n * ...\n * });\n * }\n * ```\n *\n * @codeGenApi\n */\nconst ɵɵdefineDirective = ɵɵdefineComponent;\n/**\n * Create a pipe definition object.\n *\n * # Example\n * ```\n * class MyPipe implements PipeTransform {\n * // Generated by Angular Template Compiler\n * static ɵpipe = definePipe({\n * ...\n * });\n * }\n * ```\n * @param pipeDef Pipe definition generated by the compiler\n *\n * @codeGenApi\n */\nfunction ɵɵdefinePipe(pipeDef) {\n return {\n type: pipeDef.type,\n name: pipeDef.name,\n factory: null,\n pure: pipeDef.pure !== false,\n onDestroy: pipeDef.type.prototype.ngOnDestroy || null\n };\n}\n/**\n * The following getter methods retrieve the definition form the type. Currently the retrieval\n * honors inheritance, but in the future we may change the rule to require that definitions are\n * explicit. This would require some sort of migration strategy.\n */\nfunction getComponentDef(type) {\n return type[NG_COMP_DEF] || null;\n}\nfunction getDirectiveDef(type) {\n return type[NG_DIR_DEF] || null;\n}\nfunction getPipeDef(type) {\n return type[NG_PIPE_DEF] || null;\n}\nfunction getFactoryDef(type, throwNotFound) {\n const hasFactoryDef = type.hasOwnProperty(NG_FACTORY_DEF);\n if (!hasFactoryDef && throwNotFound === true && ngDevMode) {\n throw new Error(`Type ${stringify(type)} does not have 'ɵfac' property.`);\n }\n return hasFactoryDef ? type[NG_FACTORY_DEF] : null;\n}\nfunction getNgModuleDef(type, throwNotFound) {\n const ngModuleDef = type[NG_MOD_DEF] || null;\n if (!ngModuleDef && throwNotFound === true) {\n throw new Error(`Type ${stringify(type)} does not have 'ɵmod' property.`);\n }\n return ngModuleDef;\n}\nfunction getNgLocaleIdDef(type) {\n return type[NG_LOC_ID_DEF] || null;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// Below are constants for LView indices to help us look up LView members\n// without having to remember the specific indices.\n// Uglify will inline these when minifying so there shouldn't be a cost.\nconst HOST = 0;\nconst TVIEW = 1;\nconst FLAGS = 2;\nconst PARENT = 3;\nconst NEXT = 4;\nconst TRANSPLANTED_VIEWS_TO_REFRESH = 5;\nconst T_HOST = 6;\nconst CLEANUP = 7;\nconst CONTEXT = 8;\nconst INJECTOR$1 = 9;\nconst RENDERER_FACTORY = 10;\nconst RENDERER = 11;\nconst SANITIZER = 12;\nconst CHILD_HEAD = 13;\nconst CHILD_TAIL = 14;\nconst DECLARATION_VIEW = 15;\nconst DECLARATION_COMPONENT_VIEW = 16;\nconst DECLARATION_LCONTAINER = 17;\nconst PREORDER_HOOK_FLAGS = 18;\nconst QUERIES = 19;\n/** Size of LView's header. Necessary to adjust for it when setting slots. */\nconst HEADER_OFFSET = 20;\n// Note: This hack is necessary so we don't erroneously get a circular dependency\n// failure based on types.\nconst unusedValueExportToPlacateAjd = 1;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Special location which allows easy identification of type. If we have an array which was\n * retrieved from the `LView` and that array has `true` at `TYPE` location, we know it is\n * `LContainer`.\n */\nconst TYPE = 1;\n/**\n * Below are constants for LContainer indices to help us look up LContainer members\n * without having to remember the specific indices.\n * Uglify will inline these when minifying so there shouldn't be a cost.\n */\n/**\n * Flag to signify that this `LContainer` may have transplanted views which need to be change\n * detected. (see: `LView[DECLARATION_COMPONENT_VIEW])`.\n *\n * This flag, once set, is never unset for the `LContainer`. This means that when unset we can skip\n * a lot of work in `refreshEmbeddedViews`. But when set we still need to verify\n * that the `MOVED_VIEWS` are transplanted and on-push.\n */\nconst HAS_TRANSPLANTED_VIEWS = 2;\n// PARENT, NEXT, TRANSPLANTED_VIEWS_TO_REFRESH are indices 3, 4, and 5\n// As we already have these constants in LView, we don't need to re-create them.\n// T_HOST is index 6\n// We already have this constants in LView, we don't need to re-create it.\nconst NATIVE = 7;\nconst VIEW_REFS = 8;\nconst MOVED_VIEWS = 9;\n/**\n * Size of LContainer's header. Represents the index after which all views in the\n * container will be inserted. We need to keep a record of current views so we know\n * which views are already in the DOM (and don't need to be re-added) and so we can\n * remove views from the DOM when they are no longer required.\n */\nconst CONTAINER_HEADER_OFFSET = 10;\n// Note: This hack is necessary so we don't erroneously get a circular dependency\n// failure based on types.\nconst unusedValueExportToPlacateAjd$1 = 1;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * True if `value` is `LView`.\n * @param value wrapped value of `RNode`, `LView`, `LContainer`\n */\nfunction isLView(value) {\n return Array.isArray(value) && typeof value[TYPE] === 'object';\n}\n/**\n * True if `value` is `LContainer`.\n * @param value wrapped value of `RNode`, `LView`, `LContainer`\n */\nfunction isLContainer(value) {\n return Array.isArray(value) && value[TYPE] === true;\n}\nfunction isContentQueryHost(tNode) {\n return (tNode.flags & 8 /* hasContentQuery */) !== 0;\n}\nfunction isComponentHost(tNode) {\n return (tNode.flags & 2 /* isComponentHost */) === 2 /* isComponentHost */;\n}\nfunction isDirectiveHost(tNode) {\n return (tNode.flags & 1 /* isDirectiveHost */) === 1 /* isDirectiveHost */;\n}\nfunction isComponentDef(def) {\n return def.template !== null;\n}\nfunction isRootView(target) {\n return (target[FLAGS] & 512 /* IsRoot */) !== 0;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// [Assert functions do not constraint type when they are guarded by a truthy\n// expression.](https://github.com/microsoft/TypeScript/issues/37295)\nfunction assertTNodeForLView(tNode, lView) {\n tNode.hasOwnProperty('tView_') &&\n assertEqual(tNode.tView_, lView[TVIEW], 'This TNode does not belong to this LView.');\n}\nfunction assertComponentType(actual, msg = 'Type passed in is not ComponentType, it does not have \\'ɵcmp\\' property.') {\n if (!getComponentDef(actual)) {\n throwError(msg);\n }\n}\nfunction assertNgModuleType(actual, msg = 'Type passed in is not NgModuleType, it does not have \\'ɵmod\\' property.') {\n if (!getNgModuleDef(actual)) {\n throwError(msg);\n }\n}\nfunction assertPreviousIsParent(isParent) {\n assertEqual(isParent, true, 'previousOrParentTNode should be a parent');\n}\nfunction assertHasParent(tNode) {\n assertDefined(tNode, 'previousOrParentTNode should exist!');\n assertDefined(tNode.parent, 'previousOrParentTNode should have a parent');\n}\nfunction assertDataNext(lView, index, arr) {\n if (arr == null)\n arr = lView;\n assertEqual(arr.length, index, `index ${index} expected to be at the end of arr (length ${arr.length})`);\n}\nfunction assertLContainer(value) {\n assertDefined(value, 'LContainer must be defined');\n assertEqual(isLContainer(value), true, 'Expecting LContainer');\n}\nfunction assertLViewOrUndefined(value) {\n value && assertEqual(isLView(value), true, 'Expecting LView or undefined or null');\n}\nfunction assertLView(value) {\n assertDefined(value, 'LView must be defined');\n assertEqual(isLView(value), true, 'Expecting LView');\n}\nfunction assertFirstCreatePass(tView, errMessage) {\n assertEqual(tView.firstCreatePass, true, errMessage || 'Should only be called in first create pass.');\n}\nfunction assertFirstUpdatePass(tView, errMessage) {\n assertEqual(tView.firstUpdatePass, true, errMessage || 'Should only be called in first update pass.');\n}\n/**\n * This is a basic sanity check that an object is probably a directive def. DirectiveDef is\n * an interface, so we can't do a direct instanceof check.\n */\nfunction assertDirectiveDef(obj) {\n if (obj.type === undefined || obj.selectors == undefined || obj.inputs === undefined) {\n throwError(`Expected a DirectiveDef/ComponentDef and this object does not seem to have the expected shape.`);\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Represents a basic change from a previous to a new value for a single\n * property on a directive instance. Passed as a value in a\n * {@link SimpleChanges} object to the `ngOnChanges` hook.\n *\n * @see `OnChanges`\n *\n * @publicApi\n */\nclass SimpleChange {\n constructor(previousValue, currentValue, firstChange) {\n this.previousValue = previousValue;\n this.currentValue = currentValue;\n this.firstChange = firstChange;\n }\n /**\n * Check whether the new value is the first value assigned.\n */\n isFirstChange() {\n return this.firstChange;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * The NgOnChangesFeature decorates a component with support for the ngOnChanges\n * lifecycle hook, so it should be included in any component that implements\n * that hook.\n *\n * If the component or directive uses inheritance, the NgOnChangesFeature MUST\n * be included as a feature AFTER {@link InheritDefinitionFeature}, otherwise\n * inherited properties will not be propagated to the ngOnChanges lifecycle\n * hook.\n *\n * Example usage:\n *\n * ```\n * static ɵcmp = defineComponent({\n * ...\n * inputs: {name: 'publicName'},\n * features: [NgOnChangesFeature]\n * });\n * ```\n *\n * @codeGenApi\n */\nfunction ɵɵNgOnChangesFeature() {\n return NgOnChangesFeatureImpl;\n}\nfunction NgOnChangesFeatureImpl(definition) {\n if (definition.type.prototype.ngOnChanges) {\n definition.setInput = ngOnChangesSetInput;\n }\n return rememberChangeHistoryAndInvokeOnChangesHook;\n}\n// This option ensures that the ngOnChanges lifecycle hook will be inherited\n// from superclasses (in InheritDefinitionFeature).\n/** @nocollapse */\n// tslint:disable-next-line:no-toplevel-property-access\nɵɵNgOnChangesFeature.ngInherit = true;\n/**\n * This is a synthetic lifecycle hook which gets inserted into `TView.preOrderHooks` to simulate\n * `ngOnChanges`.\n *\n * The hook reads the `NgSimpleChangesStore` data from the component instance and if changes are\n * found it invokes `ngOnChanges` on the component instance.\n *\n * @param this Component instance. Because this function gets inserted into `TView.preOrderHooks`,\n * it is guaranteed to be called with component instance.\n */\nfunction rememberChangeHistoryAndInvokeOnChangesHook() {\n const simpleChangesStore = getSimpleChangesStore(this);\n const current = simpleChangesStore === null || simpleChangesStore === void 0 ? void 0 : simpleChangesStore.current;\n if (current) {\n const previous = simpleChangesStore.previous;\n if (previous === EMPTY_OBJ) {\n simpleChangesStore.previous = current;\n }\n else {\n // New changes are copied to the previous store, so that we don't lose history for inputs\n // which were not changed this time\n for (let key in current) {\n previous[key] = current[key];\n }\n }\n simpleChangesStore.current = null;\n this.ngOnChanges(current);\n }\n}\nfunction ngOnChangesSetInput(instance, value, publicName, privateName) {\n const simpleChangesStore = getSimpleChangesStore(instance) ||\n setSimpleChangesStore(instance, { previous: EMPTY_OBJ, current: null });\n const current = simpleChangesStore.current || (simpleChangesStore.current = {});\n const previous = simpleChangesStore.previous;\n const declaredName = this.declaredInputs[publicName];\n const previousChange = previous[declaredName];\n current[declaredName] = new SimpleChange(previousChange && previousChange.currentValue, value, previous === EMPTY_OBJ);\n instance[privateName] = value;\n}\nconst SIMPLE_CHANGES_STORE = '__ngSimpleChanges__';\nfunction getSimpleChangesStore(instance) {\n return instance[SIMPLE_CHANGES_STORE] || null;\n}\nfunction setSimpleChangesStore(instance, store) {\n return instance[SIMPLE_CHANGES_STORE] = store;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\nconst MATH_ML_NAMESPACE = 'http://www.w3.org/1998/MathML/';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * This property will be monkey-patched on elements, components and directives\n */\nconst MONKEY_PATCH_KEY_NAME = '__ngContext__';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Most of the use of `document` in Angular is from within the DI system so it is possible to simply\n * inject the `DOCUMENT` token and are done.\n *\n * Ivy is special because it does not rely upon the DI and must get hold of the document some other\n * way.\n *\n * The solution is to define `getDocument()` and `setDocument()` top-level functions for ivy.\n * Wherever ivy needs the global document, it calls `getDocument()` instead.\n *\n * When running ivy outside of a browser environment, it is necessary to call `setDocument()` to\n * tell ivy what the global `document` is.\n *\n * Angular does this for us in each of the standard platforms (`Browser`, `Server`, and `WebWorker`)\n * by calling `setDocument()` when providing the `DOCUMENT` token.\n */\nlet DOCUMENT = undefined;\n/**\n * Tell ivy what the `document` is for this platform.\n *\n * It is only necessary to call this if the current platform is not a browser.\n *\n * @param document The object representing the global `document` in this environment.\n */\nfunction setDocument(document) {\n DOCUMENT = document;\n}\n/**\n * Access the object that represents the `document` for this platform.\n *\n * Ivy calls this whenever it needs to access the `document` object.\n * For example to create the renderer or to do sanitization.\n */\nfunction getDocument() {\n if (DOCUMENT !== undefined) {\n return DOCUMENT;\n }\n else if (typeof document !== 'undefined') {\n return document;\n }\n // No \"document\" can be found. This should only happen if we are running ivy outside Angular and\n // the current platform is not a browser. Since this is not a supported scenario at the moment\n // this should not happen in Angular apps.\n // Once we support running ivy outside of Angular we will need to publish `setDocument()` as a\n // public API. Meanwhile we just return `undefined` and let the application fail.\n return undefined;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n// TODO: cleanup once the code is merged in angular/angular\nvar RendererStyleFlags3;\n(function (RendererStyleFlags3) {\n RendererStyleFlags3[RendererStyleFlags3[\"Important\"] = 1] = \"Important\";\n RendererStyleFlags3[RendererStyleFlags3[\"DashCase\"] = 2] = \"DashCase\";\n})(RendererStyleFlags3 || (RendererStyleFlags3 = {}));\n/** Returns whether the `renderer` is a `ProceduralRenderer3` */\nfunction isProceduralRenderer(renderer) {\n return !!(renderer.listen);\n}\nconst ɵ0$2 = (hostElement, rendererType) => {\n return getDocument();\n};\nconst domRendererFactory3 = {\n createRenderer: ɵ0$2\n};\n// Note: This hack is necessary so we don't erroneously get a circular dependency\n// failure based on types.\nconst unusedValueExportToPlacateAjd$2 = 1;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * For efficiency reasons we often put several different data types (`RNode`, `LView`, `LContainer`)\n * in same location in `LView`. This is because we don't want to pre-allocate space for it\n * because the storage is sparse. This file contains utilities for dealing with such data types.\n *\n * How do we know what is stored at a given location in `LView`.\n * - `Array.isArray(value) === false` => `RNode` (The normal storage value)\n * - `Array.isArray(value) === true` => then the `value[0]` represents the wrapped value.\n * - `typeof value[TYPE] === 'object'` => `LView`\n * - This happens when we have a component at a given location\n * - `typeof value[TYPE] === true` => `LContainer`\n * - This happens when we have `LContainer` binding at a given location.\n *\n *\n * NOTE: it is assumed that `Array.isArray` and `typeof` operations are very efficient.\n */\n/**\n * Returns `RNode`.\n * @param value wrapped value of `RNode`, `LView`, `LContainer`\n */\nfunction unwrapRNode(value) {\n while (Array.isArray(value)) {\n value = value[HOST];\n }\n return value;\n}\n/**\n * Returns `LView` or `null` if not found.\n * @param value wrapped value of `RNode`, `LView`, `LContainer`\n */\nfunction unwrapLView(value) {\n while (Array.isArray(value)) {\n // This check is same as `isLView()` but we don't call at as we don't want to call\n // `Array.isArray()` twice and give JITer more work for inlining.\n if (typeof value[TYPE] === 'object')\n return value;\n value = value[HOST];\n }\n return null;\n}\n/**\n * Returns `LContainer` or `null` if not found.\n * @param value wrapped value of `RNode`, `LView`, `LContainer`\n */\nfunction unwrapLContainer(value) {\n while (Array.isArray(value)) {\n // This check is same as `isLContainer()` but we don't call at as we don't want to call\n // `Array.isArray()` twice and give JITer more work for inlining.\n if (value[TYPE] === true)\n return value;\n value = value[HOST];\n }\n return null;\n}\n/**\n * Retrieves an element value from the provided `viewData`, by unwrapping\n * from any containers, component views, or style contexts.\n */\nfunction getNativeByIndex(index, lView) {\n return unwrapRNode(lView[index + HEADER_OFFSET]);\n}\n/**\n * Retrieve an `RNode` for a given `TNode` and `LView`.\n *\n * This function guarantees in dev mode to retrieve a non-null `RNode`.\n *\n * @param tNode\n * @param lView\n */\nfunction getNativeByTNode(tNode, lView) {\n ngDevMode && assertTNodeForLView(tNode, lView);\n ngDevMode && assertIndexInRange(lView, tNode.index);\n const node = unwrapRNode(lView[tNode.index]);\n ngDevMode && !isProceduralRenderer(lView[RENDERER]) && assertDomNode(node);\n return node;\n}\n/**\n * Retrieve an `RNode` or `null` for a given `TNode` and `LView`.\n *\n * Some `TNode`s don't have associated `RNode`s. For example `Projection`\n *\n * @param tNode\n * @param lView\n */\nfunction getNativeByTNodeOrNull(tNode, lView) {\n const index = tNode.index;\n if (index !== -1) {\n ngDevMode && assertTNodeForLView(tNode, lView);\n const node = unwrapRNode(lView[index]);\n ngDevMode && node !== null && !isProceduralRenderer(lView[RENDERER]) && assertDomNode(node);\n return node;\n }\n return null;\n}\nfunction getTNode(tView, index) {\n ngDevMode && assertGreaterThan(index, -1, 'wrong index for TNode');\n ngDevMode && assertLessThan(index, tView.data.length, 'wrong index for TNode');\n return tView.data[index + HEADER_OFFSET];\n}\n/** Retrieves a value from any `LView` or `TData`. */\nfunction load(view, index) {\n ngDevMode && assertIndexInRange(view, index + HEADER_OFFSET);\n return view[index + HEADER_OFFSET];\n}\nfunction getComponentLViewByIndex(nodeIndex, hostView) {\n // Could be an LView or an LContainer. If LContainer, unwrap to find LView.\n ngDevMode && assertIndexInRange(hostView, nodeIndex);\n const slotValue = hostView[nodeIndex];\n const lView = isLView(slotValue) ? slotValue : slotValue[HOST];\n return lView;\n}\n/**\n * Returns the monkey-patch value data present on the target (which could be\n * a component, directive or a DOM node).\n */\nfunction readPatchedData(target) {\n ngDevMode && assertDefined(target, 'Target expected');\n return target[MONKEY_PATCH_KEY_NAME] || null;\n}\nfunction readPatchedLView(target) {\n const value = readPatchedData(target);\n if (value) {\n return Array.isArray(value) ? value : value.lView;\n }\n return null;\n}\n/** Checks whether a given view is in creation mode */\nfunction isCreationMode(view) {\n return (view[FLAGS] & 4 /* CreationMode */) === 4 /* CreationMode */;\n}\n/**\n * Returns a boolean for whether the view is attached to the change detection tree.\n *\n * Note: This determines whether a view should be checked, not whether it's inserted\n * into a container. For that, you'll want `viewAttachedToContainer` below.\n */\nfunction viewAttachedToChangeDetector(view) {\n return (view[FLAGS] & 128 /* Attached */) === 128 /* Attached */;\n}\n/** Returns a boolean for whether the view is attached to a container. */\nfunction viewAttachedToContainer(view) {\n return isLContainer(view[PARENT]);\n}\n/** Returns a constant from `TConstants` instance. */\nfunction getConstant(consts, index) {\n return consts === null || index == null ? null : consts[index];\n}\n/**\n * Resets the pre-order hook flags of the view.\n * @param lView the LView on which the flags are reset\n */\nfunction resetPreOrderHookFlags(lView) {\n lView[PREORDER_HOOK_FLAGS] = 0;\n}\n/**\n * Updates the `TRANSPLANTED_VIEWS_TO_REFRESH` counter on the `LContainer` as well as the parents\n * whose\n * 1. counter goes from 0 to 1, indicating that there is a new child that has a view to refresh\n * or\n * 2. counter goes from 1 to 0, indicating there are no more descendant views to refresh\n */\nfunction updateTransplantedViewCount(lContainer, amount) {\n lContainer[TRANSPLANTED_VIEWS_TO_REFRESH] += amount;\n let viewOrContainer = lContainer;\n let parent = lContainer[PARENT];\n while (parent !== null &&\n ((amount === 1 && viewOrContainer[TRANSPLANTED_VIEWS_TO_REFRESH] === 1) ||\n (amount === -1 && viewOrContainer[TRANSPLANTED_VIEWS_TO_REFRESH] === 0))) {\n parent[TRANSPLANTED_VIEWS_TO_REFRESH] += amount;\n viewOrContainer = parent;\n parent = parent[PARENT];\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst instructionState = {\n lFrame: createLFrame(null),\n bindingsEnabled: true,\n checkNoChangesMode: false,\n};\nfunction getElementDepthCount() {\n return instructionState.lFrame.elementDepthCount;\n}\nfunction increaseElementDepthCount() {\n instructionState.lFrame.elementDepthCount++;\n}\nfunction decreaseElementDepthCount() {\n instructionState.lFrame.elementDepthCount--;\n}\nfunction getBindingsEnabled() {\n return instructionState.bindingsEnabled;\n}\n/**\n * Enables directive matching on elements.\n *\n * * Example:\n * ```\n * \n * Should match component / directive.\n * \n *
\n * \n * \n * Should not match component / directive because we are in ngNonBindable.\n * \n * \n *
\n * ```\n *\n * @codeGenApi\n */\nfunction ɵɵenableBindings() {\n instructionState.bindingsEnabled = true;\n}\n/**\n * Disables directive matching on element.\n *\n * * Example:\n * ```\n * \n * Should match component / directive.\n * \n *
\n * \n * \n * Should not match component / directive because we are in ngNonBindable.\n * \n * \n *
\n * ```\n *\n * @codeGenApi\n */\nfunction ɵɵdisableBindings() {\n instructionState.bindingsEnabled = false;\n}\n/**\n * Return the current `LView`.\n */\nfunction getLView() {\n return instructionState.lFrame.lView;\n}\n/**\n * Return the current `TView`.\n */\nfunction getTView() {\n return instructionState.lFrame.tView;\n}\n/**\n * Restores `contextViewData` to the given OpaqueViewState instance.\n *\n * Used in conjunction with the getCurrentView() instruction to save a snapshot\n * of the current view and restore it when listeners are invoked. This allows\n * walking the declaration view tree in listeners to get vars from parent views.\n *\n * @param viewToRestore The OpaqueViewState instance to restore.\n *\n * @codeGenApi\n */\nfunction ɵɵrestoreView(viewToRestore) {\n instructionState.lFrame.contextLView = viewToRestore;\n}\nfunction getPreviousOrParentTNode() {\n return instructionState.lFrame.previousOrParentTNode;\n}\nfunction setPreviousOrParentTNode(tNode, isParent) {\n instructionState.lFrame.previousOrParentTNode = tNode;\n instructionState.lFrame.isParent = isParent;\n}\nfunction getIsParent() {\n return instructionState.lFrame.isParent;\n}\nfunction setIsNotParent() {\n instructionState.lFrame.isParent = false;\n}\nfunction setIsParent() {\n instructionState.lFrame.isParent = true;\n}\nfunction getContextLView() {\n return instructionState.lFrame.contextLView;\n}\nfunction getCheckNoChangesMode() {\n // TODO(misko): remove this from the LView since it is ngDevMode=true mode only.\n return instructionState.checkNoChangesMode;\n}\nfunction setCheckNoChangesMode(mode) {\n instructionState.checkNoChangesMode = mode;\n}\n// top level variables should not be exported for performance reasons (PERF_NOTES.md)\nfunction getBindingRoot() {\n const lFrame = instructionState.lFrame;\n let index = lFrame.bindingRootIndex;\n if (index === -1) {\n index = lFrame.bindingRootIndex = lFrame.tView.bindingStartIndex;\n }\n return index;\n}\nfunction getBindingIndex() {\n return instructionState.lFrame.bindingIndex;\n}\nfunction setBindingIndex(value) {\n return instructionState.lFrame.bindingIndex = value;\n}\nfunction nextBindingIndex() {\n return instructionState.lFrame.bindingIndex++;\n}\nfunction incrementBindingIndex(count) {\n const lFrame = instructionState.lFrame;\n const index = lFrame.bindingIndex;\n lFrame.bindingIndex = lFrame.bindingIndex + count;\n return index;\n}\n/**\n * Set a new binding root index so that host template functions can execute.\n *\n * Bindings inside the host template are 0 index. But because we don't know ahead of time\n * how many host bindings we have we can't pre-compute them. For this reason they are all\n * 0 index and we just shift the root so that they match next available location in the LView.\n *\n * @param bindingRootIndex Root index for `hostBindings`\n * @param currentDirectiveIndex `TData[currentDirectiveIndex]` will point to the current directive\n * whose `hostBindings` are being processed.\n */\nfunction setBindingRootForHostBindings(bindingRootIndex, currentDirectiveIndex) {\n const lFrame = instructionState.lFrame;\n lFrame.bindingIndex = lFrame.bindingRootIndex = bindingRootIndex;\n setCurrentDirectiveIndex(currentDirectiveIndex);\n}\n/**\n * When host binding is executing this points to the directive index.\n * `TView.data[getCurrentDirectiveIndex()]` is `DirectiveDef`\n * `LView[getCurrentDirectiveIndex()]` is directive instance.\n */\nfunction getCurrentDirectiveIndex() {\n return instructionState.lFrame.currentDirectiveIndex;\n}\n/**\n * Sets an index of a directive whose `hostBindings` are being processed.\n *\n * @param currentDirectiveIndex `TData` index where current directive instance can be found.\n */\nfunction setCurrentDirectiveIndex(currentDirectiveIndex) {\n instructionState.lFrame.currentDirectiveIndex = currentDirectiveIndex;\n}\n/**\n * Retrieve the current `DirectiveDef` which is active when `hostBindings` instruction is being\n * executed.\n *\n * @param tData Current `TData` where the `DirectiveDef` will be looked up at.\n */\nfunction getCurrentDirectiveDef(tData) {\n const currentDirectiveIndex = instructionState.lFrame.currentDirectiveIndex;\n return currentDirectiveIndex === -1 ? null : tData[currentDirectiveIndex];\n}\nfunction getCurrentQueryIndex() {\n return instructionState.lFrame.currentQueryIndex;\n}\nfunction setCurrentQueryIndex(value) {\n instructionState.lFrame.currentQueryIndex = value;\n}\n/**\n * This is a light weight version of the `enterView` which is needed by the DI system.\n * @param newView\n * @param tNode\n */\nfunction enterDI(newView, tNode) {\n ngDevMode && assertLViewOrUndefined(newView);\n const newLFrame = allocLFrame();\n instructionState.lFrame = newLFrame;\n newLFrame.previousOrParentTNode = tNode;\n newLFrame.lView = newView;\n}\n/**\n * Swap the current lView with a new lView.\n *\n * For performance reasons we store the lView in the top level of the module.\n * This way we minimize the number of properties to read. Whenever a new view\n * is entered we have to store the lView for later, and when the view is\n * exited the state has to be restored\n *\n * @param newView New lView to become active\n * @param tNode Element to which the View is a child of\n * @returns the previously active lView;\n */\nfunction enterView(newView, tNode) {\n ngDevMode && assertLViewOrUndefined(newView);\n const newLFrame = allocLFrame();\n if (ngDevMode) {\n assertEqual(newLFrame.isParent, true, 'Expected clean LFrame');\n assertEqual(newLFrame.lView, null, 'Expected clean LFrame');\n assertEqual(newLFrame.tView, null, 'Expected clean LFrame');\n assertEqual(newLFrame.selectedIndex, 0, 'Expected clean LFrame');\n assertEqual(newLFrame.elementDepthCount, 0, 'Expected clean LFrame');\n assertEqual(newLFrame.currentDirectiveIndex, -1, 'Expected clean LFrame');\n assertEqual(newLFrame.currentNamespace, null, 'Expected clean LFrame');\n assertEqual(newLFrame.bindingRootIndex, -1, 'Expected clean LFrame');\n assertEqual(newLFrame.currentQueryIndex, 0, 'Expected clean LFrame');\n }\n const tView = newView[TVIEW];\n instructionState.lFrame = newLFrame;\n newLFrame.previousOrParentTNode = tNode;\n newLFrame.lView = newView;\n newLFrame.tView = tView;\n newLFrame.contextLView = newView;\n newLFrame.bindingIndex = tView.bindingStartIndex;\n}\n/**\n * Allocates next free LFrame. This function tries to reuse the `LFrame`s to lower memory pressure.\n */\nfunction allocLFrame() {\n const currentLFrame = instructionState.lFrame;\n const childLFrame = currentLFrame === null ? null : currentLFrame.child;\n const newLFrame = childLFrame === null ? createLFrame(currentLFrame) : childLFrame;\n return newLFrame;\n}\nfunction createLFrame(parent) {\n const lFrame = {\n previousOrParentTNode: null,\n isParent: true,\n lView: null,\n tView: null,\n selectedIndex: 0,\n contextLView: null,\n elementDepthCount: 0,\n currentNamespace: null,\n currentDirectiveIndex: -1,\n bindingRootIndex: -1,\n bindingIndex: -1,\n currentQueryIndex: 0,\n parent: parent,\n child: null,\n };\n parent !== null && (parent.child = lFrame); // link the new LFrame for reuse.\n return lFrame;\n}\n/**\n * A lightweight version of leave which is used with DI.\n *\n * This function only resets `previousOrParentTNode` and `LView` as those are the only properties\n * used with DI (`enterDI()`).\n *\n * NOTE: This function is reexported as `leaveDI`. However `leaveDI` has return type of `void` where\n * as `leaveViewLight` has `LFrame`. This is so that `leaveViewLight` can be used in `leaveView`.\n */\nfunction leaveViewLight() {\n const oldLFrame = instructionState.lFrame;\n instructionState.lFrame = oldLFrame.parent;\n oldLFrame.previousOrParentTNode = null;\n oldLFrame.lView = null;\n return oldLFrame;\n}\n/**\n * This is a lightweight version of the `leaveView` which is needed by the DI system.\n *\n * NOTE: this function is an alias so that we can change the type of the function to have `void`\n * return type.\n */\nconst leaveDI = leaveViewLight;\n/**\n * Leave the current `LView`\n *\n * This pops the `LFrame` with the associated `LView` from the stack.\n *\n * IMPORTANT: We must zero out the `LFrame` values here otherwise they will be retained. This is\n * because for performance reasons we don't release `LFrame` but rather keep it for next use.\n */\nfunction leaveView() {\n const oldLFrame = leaveViewLight();\n oldLFrame.isParent = true;\n oldLFrame.tView = null;\n oldLFrame.selectedIndex = 0;\n oldLFrame.contextLView = null;\n oldLFrame.elementDepthCount = 0;\n oldLFrame.currentDirectiveIndex = -1;\n oldLFrame.currentNamespace = null;\n oldLFrame.bindingRootIndex = -1;\n oldLFrame.bindingIndex = -1;\n oldLFrame.currentQueryIndex = 0;\n}\nfunction nextContextImpl(level) {\n const contextLView = instructionState.lFrame.contextLView =\n walkUpViews(level, instructionState.lFrame.contextLView);\n return contextLView[CONTEXT];\n}\nfunction walkUpViews(nestingLevel, currentView) {\n while (nestingLevel > 0) {\n ngDevMode &&\n assertDefined(currentView[DECLARATION_VIEW], 'Declaration view should be defined if nesting level is greater than 0.');\n currentView = currentView[DECLARATION_VIEW];\n nestingLevel--;\n }\n return currentView;\n}\n/**\n * Gets the currently selected element index.\n *\n * Used with {@link property} instruction (and more in the future) to identify the index in the\n * current `LView` to act on.\n */\nfunction getSelectedIndex() {\n return instructionState.lFrame.selectedIndex;\n}\n/**\n * Sets the most recent index passed to {@link select}\n *\n * Used with {@link property} instruction (and more in the future) to identify the index in the\n * current `LView` to act on.\n *\n * (Note that if an \"exit function\" was set earlier (via `setElementExitFn()`) then that will be\n * run if and when the provided `index` value is different from the current selected index value.)\n */\nfunction setSelectedIndex(index) {\n instructionState.lFrame.selectedIndex = index;\n}\n/**\n * Gets the `tNode` that represents currently selected element.\n */\nfunction getSelectedTNode() {\n const lFrame = instructionState.lFrame;\n return getTNode(lFrame.tView, lFrame.selectedIndex);\n}\n/**\n * Sets the namespace used to create elements to `'http://www.w3.org/2000/svg'` in global state.\n *\n * @codeGenApi\n */\nfunction ɵɵnamespaceSVG() {\n instructionState.lFrame.currentNamespace = SVG_NAMESPACE;\n}\n/**\n * Sets the namespace used to create elements to `'http://www.w3.org/1998/MathML/'` in global state.\n *\n * @codeGenApi\n */\nfunction ɵɵnamespaceMathML() {\n instructionState.lFrame.currentNamespace = MATH_ML_NAMESPACE;\n}\n/**\n * Sets the namespace used to create elements to `null`, which forces element creation to use\n * `createElement` rather than `createElementNS`.\n *\n * @codeGenApi\n */\nfunction ɵɵnamespaceHTML() {\n namespaceHTMLInternal();\n}\n/**\n * Sets the namespace used to create elements to `null`, which forces element creation to use\n * `createElement` rather than `createElementNS`.\n */\nfunction namespaceHTMLInternal() {\n instructionState.lFrame.currentNamespace = null;\n}\nfunction getNamespace() {\n return instructionState.lFrame.currentNamespace;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Adds all directive lifecycle hooks from the given `DirectiveDef` to the given `TView`.\n *\n * Must be run *only* on the first template pass.\n *\n * Sets up the pre-order hooks on the provided `tView`,\n * see {@link HookData} for details about the data structure.\n *\n * @param directiveIndex The index of the directive in LView\n * @param directiveDef The definition containing the hooks to setup in tView\n * @param tView The current TView\n */\nfunction registerPreOrderHooks(directiveIndex, directiveDef, tView) {\n ngDevMode && assertFirstCreatePass(tView);\n const { ngOnChanges, ngOnInit, ngDoCheck } = directiveDef.type.prototype;\n if (ngOnChanges) {\n const wrappedOnChanges = NgOnChangesFeatureImpl(directiveDef);\n (tView.preOrderHooks || (tView.preOrderHooks = [])).push(directiveIndex, wrappedOnChanges);\n (tView.preOrderCheckHooks || (tView.preOrderCheckHooks = []))\n .push(directiveIndex, wrappedOnChanges);\n }\n if (ngOnInit) {\n (tView.preOrderHooks || (tView.preOrderHooks = [])).push(0 - directiveIndex, ngOnInit);\n }\n if (ngDoCheck) {\n (tView.preOrderHooks || (tView.preOrderHooks = [])).push(directiveIndex, ngDoCheck);\n (tView.preOrderCheckHooks || (tView.preOrderCheckHooks = [])).push(directiveIndex, ngDoCheck);\n }\n}\n/**\n *\n * Loops through the directives on the provided `tNode` and queues hooks to be\n * run that are not initialization hooks.\n *\n * Should be executed during `elementEnd()` and similar to\n * preserve hook execution order. Content, view, and destroy hooks for projected\n * components and directives must be called *before* their hosts.\n *\n * Sets up the content, view, and destroy hooks on the provided `tView`,\n * see {@link HookData} for details about the data structure.\n *\n * NOTE: This does not set up `onChanges`, `onInit` or `doCheck`, those are set up\n * separately at `elementStart`.\n *\n * @param tView The current TView\n * @param tNode The TNode whose directives are to be searched for hooks to queue\n */\nfunction registerPostOrderHooks(tView, tNode) {\n ngDevMode && assertFirstCreatePass(tView);\n // It's necessary to loop through the directives at elementEnd() (rather than processing in\n // directiveCreate) so we can preserve the current hook order. Content, view, and destroy\n // hooks for projected components and directives must be called *before* their hosts.\n for (let i = tNode.directiveStart, end = tNode.directiveEnd; i < end; i++) {\n const directiveDef = tView.data[i];\n const lifecycleHooks = directiveDef.type.prototype;\n const { ngAfterContentInit, ngAfterContentChecked, ngAfterViewInit, ngAfterViewChecked, ngOnDestroy } = lifecycleHooks;\n if (ngAfterContentInit) {\n (tView.contentHooks || (tView.contentHooks = [])).push(-i, ngAfterContentInit);\n }\n if (ngAfterContentChecked) {\n (tView.contentHooks || (tView.contentHooks = [])).push(i, ngAfterContentChecked);\n (tView.contentCheckHooks || (tView.contentCheckHooks = [])).push(i, ngAfterContentChecked);\n }\n if (ngAfterViewInit) {\n (tView.viewHooks || (tView.viewHooks = [])).push(-i, ngAfterViewInit);\n }\n if (ngAfterViewChecked) {\n (tView.viewHooks || (tView.viewHooks = [])).push(i, ngAfterViewChecked);\n (tView.viewCheckHooks || (tView.viewCheckHooks = [])).push(i, ngAfterViewChecked);\n }\n if (ngOnDestroy != null) {\n (tView.destroyHooks || (tView.destroyHooks = [])).push(i, ngOnDestroy);\n }\n }\n}\n/**\n * Executing hooks requires complex logic as we need to deal with 2 constraints.\n *\n * 1. Init hooks (ngOnInit, ngAfterContentInit, ngAfterViewInit) must all be executed once and only\n * once, across many change detection cycles. This must be true even if some hooks throw, or if\n * some recursively trigger a change detection cycle.\n * To solve that, it is required to track the state of the execution of these init hooks.\n * This is done by storing and maintaining flags in the view: the {@link InitPhaseState},\n * and the index within that phase. They can be seen as a cursor in the following structure:\n * [[onInit1, onInit2], [afterContentInit1], [afterViewInit1, afterViewInit2, afterViewInit3]]\n * They are are stored as flags in LView[FLAGS].\n *\n * 2. Pre-order hooks can be executed in batches, because of the select instruction.\n * To be able to pause and resume their execution, we also need some state about the hook's array\n * that is being processed:\n * - the index of the next hook to be executed\n * - the number of init hooks already found in the processed part of the array\n * They are are stored as flags in LView[PREORDER_HOOK_FLAGS].\n */\n/**\n * Executes pre-order check hooks ( OnChanges, DoChanges) given a view where all the init hooks were\n * executed once. This is a light version of executeInitAndCheckPreOrderHooks where we can skip read\n * / write of the init-hooks related flags.\n * @param lView The LView where hooks are defined\n * @param hooks Hooks to be run\n * @param nodeIndex 3 cases depending on the value:\n * - undefined: all hooks from the array should be executed (post-order case)\n * - null: execute hooks only from the saved index until the end of the array (pre-order case, when\n * flushing the remaining hooks)\n * - number: execute hooks only from the saved index until that node index exclusive (pre-order\n * case, when executing select(number))\n */\nfunction executeCheckHooks(lView, hooks, nodeIndex) {\n callHooks(lView, hooks, 3 /* InitPhaseCompleted */, nodeIndex);\n}\n/**\n * Executes post-order init and check hooks (one of AfterContentInit, AfterContentChecked,\n * AfterViewInit, AfterViewChecked) given a view where there are pending init hooks to be executed.\n * @param lView The LView where hooks are defined\n * @param hooks Hooks to be run\n * @param initPhase A phase for which hooks should be run\n * @param nodeIndex 3 cases depending on the value:\n * - undefined: all hooks from the array should be executed (post-order case)\n * - null: execute hooks only from the saved index until the end of the array (pre-order case, when\n * flushing the remaining hooks)\n * - number: execute hooks only from the saved index until that node index exclusive (pre-order\n * case, when executing select(number))\n */\nfunction executeInitAndCheckHooks(lView, hooks, initPhase, nodeIndex) {\n ngDevMode &&\n assertNotEqual(initPhase, 3 /* InitPhaseCompleted */, 'Init pre-order hooks should not be called more than once');\n if ((lView[FLAGS] & 3 /* InitPhaseStateMask */) === initPhase) {\n callHooks(lView, hooks, initPhase, nodeIndex);\n }\n}\nfunction incrementInitPhaseFlags(lView, initPhase) {\n ngDevMode &&\n assertNotEqual(initPhase, 3 /* InitPhaseCompleted */, 'Init hooks phase should not be incremented after all init hooks have been run.');\n let flags = lView[FLAGS];\n if ((flags & 3 /* InitPhaseStateMask */) === initPhase) {\n flags &= 2047 /* IndexWithinInitPhaseReset */;\n flags += 1 /* InitPhaseStateIncrementer */;\n lView[FLAGS] = flags;\n }\n}\n/**\n * Calls lifecycle hooks with their contexts, skipping init hooks if it's not\n * the first LView pass\n *\n * @param currentView The current view\n * @param arr The array in which the hooks are found\n * @param initPhaseState the current state of the init phase\n * @param currentNodeIndex 3 cases depending on the value:\n * - undefined: all hooks from the array should be executed (post-order case)\n * - null: execute hooks only from the saved index until the end of the array (pre-order case, when\n * flushing the remaining hooks)\n * - number: execute hooks only from the saved index until that node index exclusive (pre-order\n * case, when executing select(number))\n */\nfunction callHooks(currentView, arr, initPhase, currentNodeIndex) {\n ngDevMode &&\n assertEqual(getCheckNoChangesMode(), false, 'Hooks should never be run in the check no changes mode.');\n const startIndex = currentNodeIndex !== undefined ?\n (currentView[PREORDER_HOOK_FLAGS] & 65535 /* IndexOfTheNextPreOrderHookMaskMask */) :\n 0;\n const nodeIndexLimit = currentNodeIndex != null ? currentNodeIndex : -1;\n let lastNodeIndexFound = 0;\n for (let i = startIndex; i < arr.length; i++) {\n const hook = arr[i + 1];\n if (typeof hook === 'number') {\n lastNodeIndexFound = arr[i];\n if (currentNodeIndex != null && lastNodeIndexFound >= currentNodeIndex) {\n break;\n }\n }\n else {\n const isInitHook = arr[i] < 0;\n if (isInitHook)\n currentView[PREORDER_HOOK_FLAGS] += 65536 /* NumberOfInitHooksCalledIncrementer */;\n if (lastNodeIndexFound < nodeIndexLimit || nodeIndexLimit == -1) {\n callHook(currentView, initPhase, arr, i);\n currentView[PREORDER_HOOK_FLAGS] =\n (currentView[PREORDER_HOOK_FLAGS] & 4294901760 /* NumberOfInitHooksCalledMask */) + i +\n 2;\n }\n i++;\n }\n }\n}\n/**\n * Execute one hook against the current `LView`.\n *\n * @param currentView The current view\n * @param initPhaseState the current state of the init phase\n * @param arr The array in which the hooks are found\n * @param i The current index within the hook data array\n */\nfunction callHook(currentView, initPhase, arr, i) {\n const isInitHook = arr[i] < 0;\n const hook = arr[i + 1];\n const directiveIndex = isInitHook ? -arr[i] : arr[i];\n const directive = currentView[directiveIndex];\n if (isInitHook) {\n const indexWithintInitPhase = currentView[FLAGS] >> 11 /* IndexWithinInitPhaseShift */;\n // The init phase state must be always checked here as it may have been recursively\n // updated\n if (indexWithintInitPhase <\n (currentView[PREORDER_HOOK_FLAGS] >> 16 /* NumberOfInitHooksCalledShift */) &&\n (currentView[FLAGS] & 3 /* InitPhaseStateMask */) === initPhase) {\n currentView[FLAGS] += 2048 /* IndexWithinInitPhaseIncrementer */;\n hook.call(directive);\n }\n }\n else {\n hook.call(directive);\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst TNODE = 8;\nconst PARENT_INJECTOR = 8;\nconst INJECTOR_BLOOM_PARENT_SIZE = 9;\nconst NO_PARENT_INJECTOR = -1;\n/**\n * Each injector is saved in 9 contiguous slots in `LView` and 9 contiguous slots in\n * `TView.data`. This allows us to store information about the current node's tokens (which\n * can be shared in `TView`) as well as the tokens of its ancestor nodes (which cannot be\n * shared, so they live in `LView`).\n *\n * Each of these slots (aside from the last slot) contains a bloom filter. This bloom filter\n * determines whether a directive is available on the associated node or not. This prevents us\n * from searching the directives array at this level unless it's probable the directive is in it.\n *\n * See: https://en.wikipedia.org/wiki/Bloom_filter for more about bloom filters.\n *\n * Because all injectors have been flattened into `LView` and `TViewData`, they cannot typed\n * using interfaces as they were previously. The start index of each `LInjector` and `TInjector`\n * will differ based on where it is flattened into the main array, so it's not possible to know\n * the indices ahead of time and save their types here. The interfaces are still included here\n * for documentation purposes.\n *\n * export interface LInjector extends Array {\n *\n * // Cumulative bloom for directive IDs 0-31 (IDs are % BLOOM_SIZE)\n * [0]: number;\n *\n * // Cumulative bloom for directive IDs 32-63\n * [1]: number;\n *\n * // Cumulative bloom for directive IDs 64-95\n * [2]: number;\n *\n * // Cumulative bloom for directive IDs 96-127\n * [3]: number;\n *\n * // Cumulative bloom for directive IDs 128-159\n * [4]: number;\n *\n * // Cumulative bloom for directive IDs 160 - 191\n * [5]: number;\n *\n * // Cumulative bloom for directive IDs 192 - 223\n * [6]: number;\n *\n * // Cumulative bloom for directive IDs 224 - 255\n * [7]: number;\n *\n * // We need to store a reference to the injector's parent so DI can keep looking up\n * // the injector tree until it finds the dependency it's looking for.\n * [PARENT_INJECTOR]: number;\n * }\n *\n * export interface TInjector extends Array {\n *\n * // Shared node bloom for directive IDs 0-31 (IDs are % BLOOM_SIZE)\n * [0]: number;\n *\n * // Shared node bloom for directive IDs 32-63\n * [1]: number;\n *\n * // Shared node bloom for directive IDs 64-95\n * [2]: number;\n *\n * // Shared node bloom for directive IDs 96-127\n * [3]: number;\n *\n * // Shared node bloom for directive IDs 128-159\n * [4]: number;\n *\n * // Shared node bloom for directive IDs 160 - 191\n * [5]: number;\n *\n * // Shared node bloom for directive IDs 192 - 223\n * [6]: number;\n *\n * // Shared node bloom for directive IDs 224 - 255\n * [7]: number;\n *\n * // Necessary to find directive indices for a particular node.\n * [TNODE]: TElementNode|TElementContainerNode|TContainerNode;\n * }\n */\n/**\n * Factory for creating instances of injectors in the NodeInjector.\n *\n * This factory is complicated by the fact that it can resolve `multi` factories as well.\n *\n * NOTE: Some of the fields are optional which means that this class has two hidden classes.\n * - One without `multi` support (most common)\n * - One with `multi` values, (rare).\n *\n * Since VMs can cache up to 4 inline hidden classes this is OK.\n *\n * - Single factory: Only `resolving` and `factory` is defined.\n * - `providers` factory: `componentProviders` is a number and `index = -1`.\n * - `viewProviders` factory: `componentProviders` is a number and `index` points to `providers`.\n */\nclass NodeInjectorFactory {\n constructor(\n /**\n * Factory to invoke in order to create a new instance.\n */\n factory, \n /**\n * Set to `true` if the token is declared in `viewProviders` (or if it is component).\n */\n isViewProvider, injectImplementation) {\n this.factory = factory;\n /**\n * Marker set to true during factory invocation to see if we get into recursive loop.\n * Recursive loop causes an error to be displayed.\n */\n this.resolving = false;\n this.canSeeViewProviders = isViewProvider;\n this.injectImpl = injectImplementation;\n }\n}\nfunction isFactory(obj) {\n return obj instanceof NodeInjectorFactory;\n}\n// Note: This hack is necessary so we don't erroneously get a circular dependency\n// failure based on types.\nconst unusedValueExportToPlacateAjd$3 = 1;\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction assertNodeType(tNode, type) {\n assertDefined(tNode, 'should be called with a TNode');\n assertEqual(tNode.type, type, `should be a ${typeName(type)}`);\n}\nfunction assertNodeOfPossibleTypes(tNode, types, message) {\n assertDefined(tNode, 'should be called with a TNode');\n const found = types.some(type => tNode.type === type);\n assertEqual(found, true, message !== null && message !== void 0 ? message : `Should be one of ${types.map(typeName).join(', ')} but got ${typeName(tNode.type)}`);\n}\nfunction assertNodeNotOfTypes(tNode, types, message) {\n assertDefined(tNode, 'should be called with a TNode');\n const found = types.some(type => tNode.type === type);\n assertEqual(found, false, message !== null && message !== void 0 ? message : `Should not be one of ${types.map(typeName).join(', ')} but got ${typeName(tNode.type)}`);\n}\nfunction typeName(type) {\n if (type == 1 /* Projection */)\n return 'Projection';\n if (type == 0 /* Container */)\n return 'Container';\n if (type == 5 /* IcuContainer */)\n return 'IcuContainer';\n if (type == 2 /* View */)\n return 'View';\n if (type == 3 /* Element */)\n return 'Element';\n if (type == 4 /* ElementContainer */)\n return 'ElementContainer';\n return '';\n}\n\n/**\n * Assigns all attribute values to the provided element via the inferred renderer.\n *\n * This function accepts two forms of attribute entries:\n *\n * default: (key, value):\n * attrs = [key1, value1, key2, value2]\n *\n * namespaced: (NAMESPACE_MARKER, uri, name, value)\n * attrs = [NAMESPACE_MARKER, uri, name, value, NAMESPACE_MARKER, uri, name, value]\n *\n * The `attrs` array can contain a mix of both the default and namespaced entries.\n * The \"default\" values are set without a marker, but if the function comes across\n * a marker value then it will attempt to set a namespaced value. If the marker is\n * not of a namespaced value then the function will quit and return the index value\n * where it stopped during the iteration of the attrs array.\n *\n * See [AttributeMarker] to understand what the namespace marker value is.\n *\n * Note that this instruction does not support assigning style and class values to\n * an element. See `elementStart` and `elementHostAttrs` to learn how styling values\n * are applied to an element.\n * @param renderer The renderer to be used\n * @param native The element that the attributes will be assigned to\n * @param attrs The attribute array of values that will be assigned to the element\n * @returns the index value that was last accessed in the attributes array\n */\nfunction setUpAttributes(renderer, native, attrs) {\n const isProc = isProceduralRenderer(renderer);\n let i = 0;\n while (i < attrs.length) {\n const value = attrs[i];\n if (typeof value === 'number') {\n // only namespaces are supported. Other value types (such as style/class\n // entries) are not supported in this function.\n if (value !== 0 /* NamespaceURI */) {\n break;\n }\n // we just landed on the marker value ... therefore\n // we should skip to the next entry\n i++;\n const namespaceURI = attrs[i++];\n const attrName = attrs[i++];\n const attrVal = attrs[i++];\n ngDevMode && ngDevMode.rendererSetAttribute++;\n isProc ?\n renderer.setAttribute(native, attrName, attrVal, namespaceURI) :\n native.setAttributeNS(namespaceURI, attrName, attrVal);\n }\n else {\n // attrName is string;\n const attrName = value;\n const attrVal = attrs[++i];\n // Standard attributes\n ngDevMode && ngDevMode.rendererSetAttribute++;\n if (isAnimationProp(attrName)) {\n if (isProc) {\n renderer.setProperty(native, attrName, attrVal);\n }\n }\n else {\n isProc ?\n renderer.setAttribute(native, attrName, attrVal) :\n native.setAttribute(attrName, attrVal);\n }\n i++;\n }\n }\n // another piece of code may iterate over the same attributes array. Therefore\n // it may be helpful to return the exact spot where the attributes array exited\n // whether by running into an unsupported marker or if all the static values were\n // iterated over.\n return i;\n}\n/**\n * Test whether the given value is a marker that indicates that the following\n * attribute values in a `TAttributes` array are only the names of attributes,\n * and not name-value pairs.\n * @param marker The attribute marker to test.\n * @returns true if the marker is a \"name-only\" marker (e.g. `Bindings`, `Template` or `I18n`).\n */\nfunction isNameOnlyAttributeMarker(marker) {\n return marker === 3 /* Bindings */ || marker === 4 /* Template */ ||\n marker === 6 /* I18n */;\n}\nfunction isAnimationProp(name) {\n // Perf note: accessing charCodeAt to check for the first character of a string is faster as\n // compared to accessing a character at index 0 (ex. name[0]). The main reason for this is that\n // charCodeAt doesn't allocate memory to return a substring.\n return name.charCodeAt(0) === 64 /* AT_SIGN */;\n}\n/**\n * Merges `src` `TAttributes` into `dst` `TAttributes` removing any duplicates in the process.\n *\n * This merge function keeps the order of attrs same.\n *\n * @param dst Location of where the merged `TAttributes` should end up.\n * @param src `TAttributes` which should be appended to `dst`\n */\nfunction mergeHostAttrs(dst, src) {\n if (src === null || src.length === 0) {\n // do nothing\n }\n else if (dst === null || dst.length === 0) {\n // We have source, but dst is empty, just make a copy.\n dst = src.slice();\n }\n else {\n let srcMarker = -1 /* ImplicitAttributes */;\n for (let i = 0; i < src.length; i++) {\n const item = src[i];\n if (typeof item === 'number') {\n srcMarker = item;\n }\n else {\n if (srcMarker === 0 /* NamespaceURI */) {\n // Case where we need to consume `key1`, `key2`, `value` items.\n }\n else if (srcMarker === -1 /* ImplicitAttributes */ ||\n srcMarker === 2 /* Styles */) {\n // Case where we have to consume `key1` and `value` only.\n mergeHostAttribute(dst, srcMarker, item, null, src[++i]);\n }\n else {\n // Case where we have to consume `key1` only.\n mergeHostAttribute(dst, srcMarker, item, null, null);\n }\n }\n }\n }\n return dst;\n}\n/**\n * Append `key`/`value` to existing `TAttributes` taking region marker and duplicates into account.\n *\n * @param dst `TAttributes` to append to.\n * @param marker Region where the `key`/`value` should be added.\n * @param key1 Key to add to `TAttributes`\n * @param key2 Key to add to `TAttributes` (in case of `AttributeMarker.NamespaceURI`)\n * @param value Value to add or to overwrite to `TAttributes` Only used if `marker` is not Class.\n */\nfunction mergeHostAttribute(dst, marker, key1, key2, value) {\n let i = 0;\n // Assume that new markers will be inserted at the end.\n let markerInsertPosition = dst.length;\n // scan until correct type.\n if (marker === -1 /* ImplicitAttributes */) {\n markerInsertPosition = -1;\n }\n else {\n while (i < dst.length) {\n const dstValue = dst[i++];\n if (typeof dstValue === 'number') {\n if (dstValue === marker) {\n markerInsertPosition = -1;\n break;\n }\n else if (dstValue > marker) {\n // We need to save this as we want the markers to be inserted in specific order.\n markerInsertPosition = i - 1;\n break;\n }\n }\n }\n }\n // search until you find place of insertion\n while (i < dst.length) {\n const item = dst[i];\n if (typeof item === 'number') {\n // since `i` started as the index after the marker, we did not find it if we are at the next\n // marker\n break;\n }\n else if (item === key1) {\n // We already have same token\n if (key2 === null) {\n if (value !== null) {\n dst[i + 1] = value;\n }\n return;\n }\n else if (key2 === dst[i + 1]) {\n dst[i + 2] = value;\n return;\n }\n }\n // Increment counter.\n i++;\n if (key2 !== null)\n i++;\n if (value !== null)\n i++;\n }\n // insert at location.\n if (markerInsertPosition !== -1) {\n dst.splice(markerInsertPosition, 0, marker);\n i = markerInsertPosition + 1;\n }\n dst.splice(i++, 0, key1);\n if (key2 !== null) {\n dst.splice(i++, 0, key2);\n }\n if (value !== null) {\n dst.splice(i++, 0, value);\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/// Parent Injector Utils ///////////////////////////////////////////////////////////////\nfunction hasParentInjector(parentLocation) {\n return parentLocation !== NO_PARENT_INJECTOR;\n}\nfunction getParentInjectorIndex(parentLocation) {\n return parentLocation & 32767 /* InjectorIndexMask */;\n}\nfunction getParentInjectorViewOffset(parentLocation) {\n return parentLocation >> 16 /* ViewOffsetShift */;\n}\n/**\n * Unwraps a parent injector location number to find the view offset from the current injector,\n * then walks up the declaration view tree until the view is found that contains the parent\n * injector.\n *\n * @param location The location of the parent injector, which contains the view offset\n * @param startView The LView instance from which to start walking up the view tree\n * @returns The LView instance that contains the parent injector\n */\nfunction getParentInjectorView(location, startView) {\n let viewOffset = getParentInjectorViewOffset(location);\n let parentView = startView;\n // For most cases, the parent injector can be found on the host node (e.g. for component\n // or container), but we must keep the loop here to support the rarer case of deeply nested\n // tags or inline views, where the parent injector might live many views\n // above the child injector.\n while (viewOffset > 0) {\n parentView = parentView[DECLARATION_VIEW];\n viewOffset--;\n }\n return parentView;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Used for stringify render output in Ivy.\n * Important! This function is very performance-sensitive and we should\n * be extra careful not to introduce megamorphic reads in it.\n */\nfunction renderStringify(value) {\n if (typeof value === 'string')\n return value;\n if (value == null)\n return '';\n return '' + value;\n}\n/**\n * Used to stringify a value so that it can be displayed in an error message.\n * Important! This function contains a megamorphic read and should only be\n * used for error messages.\n */\nfunction stringifyForError(value) {\n if (typeof value === 'function')\n return value.name || value.toString();\n if (typeof value === 'object' && value != null && typeof value.type === 'function') {\n return value.type.name || value.type.toString();\n }\n return renderStringify(value);\n}\nconst ɵ0$3 = () => (typeof requestAnimationFrame !== 'undefined' &&\n requestAnimationFrame || // browser only\n setTimeout // everything else\n)\n .bind(_global);\nconst defaultScheduler = (ɵ0$3)();\n/**\n *\n * @codeGenApi\n */\nfunction ɵɵresolveWindow(element) {\n return { name: 'window', target: element.ownerDocument.defaultView };\n}\n/**\n *\n * @codeGenApi\n */\nfunction ɵɵresolveDocument(element) {\n return { name: 'document', target: element.ownerDocument };\n}\n/**\n *\n * @codeGenApi\n */\nfunction ɵɵresolveBody(element) {\n return { name: 'body', target: element.ownerDocument.body };\n}\n/**\n * The special delimiter we use to separate property names, prefixes, and suffixes\n * in property binding metadata. See storeBindingMetadata().\n *\n * We intentionally use the Unicode \"REPLACEMENT CHARACTER\" (U+FFFD) as a delimiter\n * because it is a very uncommon character that is unlikely to be part of a user's\n * property names or interpolation strings. If it is in fact used in a property\n * binding, DebugElement.properties will not return the correct value for that\n * binding. However, there should be no runtime effect for real applications.\n *\n * This character is typically rendered as a question mark inside of a diamond.\n * See https://en.wikipedia.org/wiki/Specials_(Unicode_block)\n *\n */\nconst INTERPOLATION_DELIMITER = `�`;\n/**\n * Unwrap a value which might be behind a closure (for forward declaration reasons).\n */\nfunction maybeUnwrapFn(value) {\n if (value instanceof Function) {\n return value();\n }\n else {\n return value;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Defines if the call to `inject` should include `viewProviders` in its resolution.\n *\n * This is set to true when we try to instantiate a component. This value is reset in\n * `getNodeInjectable` to a value which matches the declaration location of the token about to be\n * instantiated. This is done so that if we are injecting a token which was declared outside of\n * `viewProviders` we don't accidentally pull `viewProviders` in.\n *\n * Example:\n *\n * ```\n * @Injectable()\n * class MyService {\n * constructor(public value: String) {}\n * }\n *\n * @Component({\n * providers: [\n * MyService,\n * {provide: String, value: 'providers' }\n * ]\n * viewProviders: [\n * {provide: String, value: 'viewProviders'}\n * ]\n * })\n * class MyComponent {\n * constructor(myService: MyService, value: String) {\n * // We expect that Component can see into `viewProviders`.\n * expect(value).toEqual('viewProviders');\n * // `MyService` was not declared in `viewProviders` hence it can't see it.\n * expect(myService.value).toEqual('providers');\n * }\n * }\n *\n * ```\n */\nlet includeViewProviders = true;\nfunction setIncludeViewProviders(v) {\n const oldValue = includeViewProviders;\n includeViewProviders = v;\n return oldValue;\n}\n/**\n * The number of slots in each bloom filter (used by DI). The larger this number, the fewer\n * directives that will share slots, and thus, the fewer false positives when checking for\n * the existence of a directive.\n */\nconst BLOOM_SIZE = 256;\nconst BLOOM_MASK = BLOOM_SIZE - 1;\n/** Counter used to generate unique IDs for directives. */\nlet nextNgElementId = 0;\n/**\n * Registers this directive as present in its node's injector by flipping the directive's\n * corresponding bit in the injector's bloom filter.\n *\n * @param injectorIndex The index of the node injector where this token should be registered\n * @param tView The TView for the injector's bloom filters\n * @param type The directive token to register\n */\nfunction bloomAdd(injectorIndex, tView, type) {\n ngDevMode && assertEqual(tView.firstCreatePass, true, 'expected firstCreatePass to be true');\n let id;\n if (typeof type === 'string') {\n id = type.charCodeAt(0) || 0;\n }\n else if (type.hasOwnProperty(NG_ELEMENT_ID)) {\n id = type[NG_ELEMENT_ID];\n }\n // Set a unique ID on the directive type, so if something tries to inject the directive,\n // we can easily retrieve the ID and hash it into the bloom bit that should be checked.\n if (id == null) {\n id = type[NG_ELEMENT_ID] = nextNgElementId++;\n }\n // We only have BLOOM_SIZE (256) slots in our bloom filter (8 buckets * 32 bits each),\n // so all unique IDs must be modulo-ed into a number from 0 - 255 to fit into the filter.\n const bloomBit = id & BLOOM_MASK;\n // Create a mask that targets the specific bit associated with the directive.\n // JS bit operations are 32 bits, so this will be a number between 2^0 and 2^31, corresponding\n // to bit positions 0 - 31 in a 32 bit integer.\n const mask = 1 << bloomBit;\n // Use the raw bloomBit number to determine which bloom filter bucket we should check\n // e.g: bf0 = [0 - 31], bf1 = [32 - 63], bf2 = [64 - 95], bf3 = [96 - 127], etc\n const b7 = bloomBit & 0x80;\n const b6 = bloomBit & 0x40;\n const b5 = bloomBit & 0x20;\n const tData = tView.data;\n if (b7) {\n b6 ? (b5 ? (tData[injectorIndex + 7] |= mask) : (tData[injectorIndex + 6] |= mask)) :\n (b5 ? (tData[injectorIndex + 5] |= mask) : (tData[injectorIndex + 4] |= mask));\n }\n else {\n b6 ? (b5 ? (tData[injectorIndex + 3] |= mask) : (tData[injectorIndex + 2] |= mask)) :\n (b5 ? (tData[injectorIndex + 1] |= mask) : (tData[injectorIndex] |= mask));\n }\n}\n/**\n * Creates (or gets an existing) injector for a given element or container.\n *\n * @param tNode for which an injector should be retrieved / created.\n * @param hostView View where the node is stored\n * @returns Node injector\n */\nfunction getOrCreateNodeInjectorForNode(tNode, hostView) {\n const existingInjectorIndex = getInjectorIndex(tNode, hostView);\n if (existingInjectorIndex !== -1) {\n return existingInjectorIndex;\n }\n const tView = hostView[TVIEW];\n if (tView.firstCreatePass) {\n tNode.injectorIndex = hostView.length;\n insertBloom(tView.data, tNode); // foundation for node bloom\n insertBloom(hostView, null); // foundation for cumulative bloom\n insertBloom(tView.blueprint, null);\n }\n const parentLoc = getParentInjectorLocation(tNode, hostView);\n const injectorIndex = tNode.injectorIndex;\n // If a parent injector can't be found, its location is set to -1.\n // In that case, we don't need to set up a cumulative bloom\n if (hasParentInjector(parentLoc)) {\n const parentIndex = getParentInjectorIndex(parentLoc);\n const parentLView = getParentInjectorView(parentLoc, hostView);\n const parentData = parentLView[TVIEW].data;\n // Creates a cumulative bloom filter that merges the parent's bloom filter\n // and its own cumulative bloom (which contains tokens for all ancestors)\n for (let i = 0; i < 8; i++) {\n hostView[injectorIndex + i] = parentLView[parentIndex + i] | parentData[parentIndex + i];\n }\n }\n hostView[injectorIndex + PARENT_INJECTOR] = parentLoc;\n return injectorIndex;\n}\nfunction insertBloom(arr, footer) {\n arr.push(0, 0, 0, 0, 0, 0, 0, 0, footer);\n}\nfunction getInjectorIndex(tNode, hostView) {\n if (tNode.injectorIndex === -1 ||\n // If the injector index is the same as its parent's injector index, then the index has been\n // copied down from the parent node. No injector has been created yet on this node.\n (tNode.parent && tNode.parent.injectorIndex === tNode.injectorIndex) ||\n // After the first template pass, the injector index might exist but the parent values\n // might not have been calculated yet for this instance\n hostView[tNode.injectorIndex + PARENT_INJECTOR] == null) {\n return -1;\n }\n else {\n return tNode.injectorIndex;\n }\n}\n/**\n * Finds the index of the parent injector, with a view offset if applicable. Used to set the\n * parent injector initially.\n *\n * Returns a combination of number of `ViewData` we have to go up and index in that `Viewdata`\n */\nfunction getParentInjectorLocation(tNode, view) {\n if (tNode.parent && tNode.parent.injectorIndex !== -1) {\n return tNode.parent.injectorIndex; // ViewOffset is 0\n }\n // For most cases, the parent injector index can be found on the host node (e.g. for component\n // or container), so this loop will be skipped, but we must keep the loop here to support\n // the rarer case of deeply nested tags or inline views.\n let hostTNode = view[T_HOST];\n let viewOffset = 1;\n while (hostTNode && hostTNode.injectorIndex === -1) {\n view = view[DECLARATION_VIEW];\n hostTNode = view ? view[T_HOST] : null;\n viewOffset++;\n }\n return hostTNode ?\n hostTNode.injectorIndex | (viewOffset << 16 /* ViewOffsetShift */) :\n -1;\n}\n/**\n * Makes a type or an injection token public to the DI system by adding it to an\n * injector's bloom filter.\n *\n * @param di The node injector in which a directive will be added\n * @param token The type or the injection token to be made public\n */\nfunction diPublicInInjector(injectorIndex, tView, token) {\n bloomAdd(injectorIndex, tView, token);\n}\n/**\n * Inject static attribute value into directive constructor.\n *\n * This method is used with `factory` functions which are generated as part of\n * `defineDirective` or `defineComponent`. The method retrieves the static value\n * of an attribute. (Dynamic attributes are not supported since they are not resolved\n * at the time of injection and can change over time.)\n *\n * # Example\n * Given:\n * ```\n * @Component(...)\n * class MyComponent {\n * constructor(@Attribute('title') title: string) { ... }\n * }\n * ```\n * When instantiated with\n * ```\n * \n * ```\n *\n * Then factory method generated is:\n * ```\n * MyComponent.ɵcmp = defineComponent({\n * factory: () => new MyComponent(injectAttribute('title'))\n * ...\n * })\n * ```\n *\n * @publicApi\n */\nfunction injectAttributeImpl(tNode, attrNameToInject) {\n ngDevMode &&\n assertNodeOfPossibleTypes(tNode, [0 /* Container */, 3 /* Element */, 4 /* ElementContainer */]);\n ngDevMode && assertDefined(tNode, 'expecting tNode');\n if (attrNameToInject === 'class') {\n return tNode.classes;\n }\n if (attrNameToInject === 'style') {\n return tNode.styles;\n }\n const attrs = tNode.attrs;\n if (attrs) {\n const attrsLength = attrs.length;\n let i = 0;\n while (i < attrsLength) {\n const value = attrs[i];\n // If we hit a `Bindings` or `Template` marker then we are done.\n if (isNameOnlyAttributeMarker(value))\n break;\n // Skip namespaced attributes\n if (value === 0 /* NamespaceURI */) {\n // we skip the next two values\n // as namespaced attributes looks like\n // [..., AttributeMarker.NamespaceURI, 'http://someuri.com/test', 'test:exist',\n // 'existValue', ...]\n i = i + 2;\n }\n else if (typeof value === 'number') {\n // Skip to the first value of the marked attribute.\n i++;\n while (i < attrsLength && typeof attrs[i] === 'string') {\n i++;\n }\n }\n else if (value === attrNameToInject) {\n return attrs[i + 1];\n }\n else {\n i = i + 2;\n }\n }\n }\n return null;\n}\n/**\n * Returns the value associated to the given token from the NodeInjectors => ModuleInjector.\n *\n * Look for the injector providing the token by walking up the node injector tree and then\n * the module injector tree.\n *\n * This function patches `token` with `__NG_ELEMENT_ID__` which contains the id for the bloom\n * filter. Negative values are reserved for special objects.\n * - `-1` is reserved for injecting `Injector` (implemented by `NodeInjector`)\n *\n * @param tNode The Node where the search for the injector should start\n * @param lView The `LView` that contains the `tNode`\n * @param token The token to look for\n * @param flags Injection flags\n * @param notFoundValue The value to return when the injection flags is `InjectFlags.Optional`\n * @returns the value from the injector, `null` when not found, or `notFoundValue` if provided\n */\nfunction getOrCreateInjectable(tNode, lView, token, flags = InjectFlags.Default, notFoundValue) {\n if (tNode !== null) {\n const bloomHash = bloomHashBitOrFactory(token);\n // If the ID stored here is a function, this is a special object like ElementRef or TemplateRef\n // so just call the factory function to create it.\n if (typeof bloomHash === 'function') {\n enterDI(lView, tNode);\n try {\n const value = bloomHash();\n if (value == null && !(flags & InjectFlags.Optional)) {\n throw new Error(`No provider for ${stringifyForError(token)}!`);\n }\n else {\n return value;\n }\n }\n finally {\n leaveDI();\n }\n }\n else if (typeof bloomHash == 'number') {\n if (bloomHash === -1) {\n // `-1` is a special value used to identify `Injector` types.\n return new NodeInjector(tNode, lView);\n }\n // If the token has a bloom hash, then it is a token which could be in NodeInjector.\n // A reference to the previous injector TView that was found while climbing the element\n // injector tree. This is used to know if viewProviders can be accessed on the current\n // injector.\n let previousTView = null;\n let injectorIndex = getInjectorIndex(tNode, lView);\n let parentLocation = NO_PARENT_INJECTOR;\n let hostTElementNode = flags & InjectFlags.Host ? lView[DECLARATION_COMPONENT_VIEW][T_HOST] : null;\n // If we should skip this injector, or if there is no injector on this node, start by\n // searching\n // the parent injector.\n if (injectorIndex === -1 || flags & InjectFlags.SkipSelf) {\n parentLocation = injectorIndex === -1 ? getParentInjectorLocation(tNode, lView) :\n lView[injectorIndex + PARENT_INJECTOR];\n if (!shouldSearchParent(flags, false)) {\n injectorIndex = -1;\n }\n else {\n previousTView = lView[TVIEW];\n injectorIndex = getParentInjectorIndex(parentLocation);\n lView = getParentInjectorView(parentLocation, lView);\n }\n }\n // Traverse up the injector tree until we find a potential match or until we know there\n // *isn't* a match.\n while (injectorIndex !== -1) {\n parentLocation = lView[injectorIndex + PARENT_INJECTOR];\n // Check the current injector. If it matches, see if it contains token.\n const tView = lView[TVIEW];\n if (bloomHasToken(bloomHash, injectorIndex, tView.data)) {\n // At this point, we have an injector which *may* contain the token, so we step through\n // the providers and directives associated with the injector's corresponding node to get\n // the instance.\n const instance = searchTokensOnInjector(injectorIndex, lView, token, previousTView, flags, hostTElementNode);\n if (instance !== NOT_FOUND) {\n return instance;\n }\n }\n if (shouldSearchParent(flags, lView[TVIEW].data[injectorIndex + TNODE] === hostTElementNode) &&\n bloomHasToken(bloomHash, injectorIndex, lView)) {\n // The def wasn't found anywhere on this node, so it was a false positive.\n // Traverse up the tree and continue searching.\n previousTView = tView;\n injectorIndex = getParentInjectorIndex(parentLocation);\n lView = getParentInjectorView(parentLocation, lView);\n }\n else {\n // If we should not search parent OR If the ancestor bloom filter value does not have the\n // bit corresponding to the directive we can give up on traversing up to find the specific\n // injector.\n injectorIndex = -1;\n }\n }\n }\n }\n if (flags & InjectFlags.Optional && notFoundValue === undefined) {\n // This must be set or the NullInjector will throw for optional deps\n notFoundValue = null;\n }\n if ((flags & (InjectFlags.Self | InjectFlags.Host)) === 0) {\n const moduleInjector = lView[INJECTOR$1];\n // switch to `injectInjectorOnly` implementation for module injector, since module injector\n // should not have access to Component/Directive DI scope (that may happen through\n // `directiveInject` implementation)\n const previousInjectImplementation = setInjectImplementation(undefined);\n try {\n if (moduleInjector) {\n return moduleInjector.get(token, notFoundValue, flags & InjectFlags.Optional);\n }\n else {\n return injectRootLimpMode(token, notFoundValue, flags & InjectFlags.Optional);\n }\n }\n finally {\n setInjectImplementation(previousInjectImplementation);\n }\n }\n if (flags & InjectFlags.Optional) {\n return notFoundValue;\n }\n else {\n throw new Error(`NodeInjector: NOT_FOUND [${stringifyForError(token)}]`);\n }\n}\nconst NOT_FOUND = {};\nfunction searchTokensOnInjector(injectorIndex, lView, token, previousTView, flags, hostTElementNode) {\n const currentTView = lView[TVIEW];\n const tNode = currentTView.data[injectorIndex + TNODE];\n // First, we need to determine if view providers can be accessed by the starting element.\n // There are two possibities\n const canAccessViewProviders = previousTView == null ?\n // 1) This is the first invocation `previousTView == null` which means that we are at the\n // `TNode` of where injector is starting to look. In such a case the only time we are allowed\n // to look into the ViewProviders is if:\n // - we are on a component\n // - AND the injector set `includeViewProviders` to true (implying that the token can see\n // ViewProviders because it is the Component or a Service which itself was declared in\n // ViewProviders)\n (isComponentHost(tNode) && includeViewProviders) :\n // 2) `previousTView != null` which means that we are now walking across the parent nodes.\n // In such a case we are only allowed to look into the ViewProviders if:\n // - We just crossed from child View to Parent View `previousTView != currentTView`\n // - AND the parent TNode is an Element.\n // This means that we just came from the Component's View and therefore are allowed to see\n // into the ViewProviders.\n (previousTView != currentTView && (tNode.type === 3 /* Element */));\n // This special case happens when there is a @host on the inject and when we are searching\n // on the host element node.\n const isHostSpecialCase = (flags & InjectFlags.Host) && hostTElementNode === tNode;\n const injectableIdx = locateDirectiveOrProvider(tNode, currentTView, token, canAccessViewProviders, isHostSpecialCase);\n if (injectableIdx !== null) {\n return getNodeInjectable(lView, currentTView, injectableIdx, tNode);\n }\n else {\n return NOT_FOUND;\n }\n}\n/**\n * Searches for the given token among the node's directives and providers.\n *\n * @param tNode TNode on which directives are present.\n * @param tView The tView we are currently processing\n * @param token Provider token or type of a directive to look for.\n * @param canAccessViewProviders Whether view providers should be considered.\n * @param isHostSpecialCase Whether the host special case applies.\n * @returns Index of a found directive or provider, or null when none found.\n */\nfunction locateDirectiveOrProvider(tNode, tView, token, canAccessViewProviders, isHostSpecialCase) {\n const nodeProviderIndexes = tNode.providerIndexes;\n const tInjectables = tView.data;\n const injectablesStart = nodeProviderIndexes & 1048575 /* ProvidersStartIndexMask */;\n const directivesStart = tNode.directiveStart;\n const directiveEnd = tNode.directiveEnd;\n const cptViewProvidersCount = nodeProviderIndexes >> 20 /* CptViewProvidersCountShift */;\n const startingIndex = canAccessViewProviders ? injectablesStart : injectablesStart + cptViewProvidersCount;\n // When the host special case applies, only the viewProviders and the component are visible\n const endIndex = isHostSpecialCase ? injectablesStart + cptViewProvidersCount : directiveEnd;\n for (let i = startingIndex; i < endIndex; i++) {\n const providerTokenOrDef = tInjectables[i];\n if (i < directivesStart && token === providerTokenOrDef ||\n i >= directivesStart && providerTokenOrDef.type === token) {\n return i;\n }\n }\n if (isHostSpecialCase) {\n const dirDef = tInjectables[directivesStart];\n if (dirDef && isComponentDef(dirDef) && dirDef.type === token) {\n return directivesStart;\n }\n }\n return null;\n}\n/**\n * Retrieve or instantiate the injectable from the `LView` at particular `index`.\n *\n * This function checks to see if the value has already been instantiated and if so returns the\n * cached `injectable`. Otherwise if it detects that the value is still a factory it\n * instantiates the `injectable` and caches the value.\n */\nfunction getNodeInjectable(lView, tView, index, tNode) {\n let value = lView[index];\n const tData = tView.data;\n if (isFactory(value)) {\n const factory = value;\n if (factory.resolving) {\n throw new Error(`Circular dep for ${stringifyForError(tData[index])}`);\n }\n const previousIncludeViewProviders = setIncludeViewProviders(factory.canSeeViewProviders);\n factory.resolving = true;\n let previousInjectImplementation;\n if (factory.injectImpl) {\n previousInjectImplementation = setInjectImplementation(factory.injectImpl);\n }\n enterDI(lView, tNode);\n try {\n value = lView[index] = factory.factory(undefined, tData, lView, tNode);\n // This code path is hit for both directives and providers.\n // For perf reasons, we want to avoid searching for hooks on providers.\n // It does no harm to try (the hooks just won't exist), but the extra\n // checks are unnecessary and this is a hot path. So we check to see\n // if the index of the dependency is in the directive range for this\n // tNode. If it's not, we know it's a provider and skip hook registration.\n if (tView.firstCreatePass && index >= tNode.directiveStart) {\n ngDevMode && assertDirectiveDef(tData[index]);\n registerPreOrderHooks(index, tData[index], tView);\n }\n }\n finally {\n if (factory.injectImpl)\n setInjectImplementation(previousInjectImplementation);\n setIncludeViewProviders(previousIncludeViewProviders);\n factory.resolving = false;\n leaveDI();\n }\n }\n return value;\n}\n/**\n * Returns the bit in an injector's bloom filter that should be used to determine whether or not\n * the directive might be provided by the injector.\n *\n * When a directive is public, it is added to the bloom filter and given a unique ID that can be\n * retrieved on the Type. When the directive isn't public or the token is not a directive `null`\n * is returned as the node injector can not possibly provide that token.\n *\n * @param token the injection token\n * @returns the matching bit to check in the bloom filter or `null` if the token is not known.\n * When the returned value is negative then it represents special values such as `Injector`.\n */\nfunction bloomHashBitOrFactory(token) {\n ngDevMode && assertDefined(token, 'token must be defined');\n if (typeof token === 'string') {\n return token.charCodeAt(0) || 0;\n }\n const tokenId = \n // First check with `hasOwnProperty` so we don't get an inherited ID.\n token.hasOwnProperty(NG_ELEMENT_ID) ? token[NG_ELEMENT_ID] : undefined;\n // Negative token IDs are used for special objects such as `Injector`\n return (typeof tokenId === 'number' && tokenId > 0) ? tokenId & BLOOM_MASK : tokenId;\n}\nfunction bloomHasToken(bloomHash, injectorIndex, injectorView) {\n // Create a mask that targets the specific bit associated with the directive we're looking for.\n // JS bit operations are 32 bits, so this will be a number between 2^0 and 2^31, corresponding\n // to bit positions 0 - 31 in a 32 bit integer.\n const mask = 1 << bloomHash;\n const b7 = bloomHash & 0x80;\n const b6 = bloomHash & 0x40;\n const b5 = bloomHash & 0x20;\n // Our bloom filter size is 256 bits, which is eight 32-bit bloom filter buckets:\n // bf0 = [0 - 31], bf1 = [32 - 63], bf2 = [64 - 95], bf3 = [96 - 127], etc.\n // Get the bloom filter value from the appropriate bucket based on the directive's bloomBit.\n let value;\n if (b7) {\n value = b6 ? (b5 ? injectorView[injectorIndex + 7] : injectorView[injectorIndex + 6]) :\n (b5 ? injectorView[injectorIndex + 5] : injectorView[injectorIndex + 4]);\n }\n else {\n value = b6 ? (b5 ? injectorView[injectorIndex + 3] : injectorView[injectorIndex + 2]) :\n (b5 ? injectorView[injectorIndex + 1] : injectorView[injectorIndex]);\n }\n // If the bloom filter value has the bit corresponding to the directive's bloomBit flipped on,\n // this injector is a potential match.\n return !!(value & mask);\n}\n/** Returns true if flags prevent parent injector from being searched for tokens */\nfunction shouldSearchParent(flags, isFirstHostTNode) {\n return !(flags & InjectFlags.Self) && !(flags & InjectFlags.Host && isFirstHostTNode);\n}\nclass NodeInjector {\n constructor(_tNode, _lView) {\n this._tNode = _tNode;\n this._lView = _lView;\n }\n get(token, notFoundValue) {\n return getOrCreateInjectable(this._tNode, this._lView, token, undefined, notFoundValue);\n }\n}\n/**\n * @codeGenApi\n */\nfunction ɵɵgetFactoryOf(type) {\n const typeAny = type;\n if (isForwardRef(type)) {\n return (() => {\n const factory = ɵɵgetFactoryOf(resolveForwardRef(typeAny));\n return factory ? factory() : null;\n });\n }\n let factory = getFactoryDef(typeAny);\n if (factory === null) {\n const injectorDef = getInjectorDef(typeAny);\n factory = injectorDef && injectorDef.factory;\n }\n return factory || null;\n}\n/**\n * @codeGenApi\n */\nfunction ɵɵgetInheritedFactory(type) {\n return noSideEffects(() => {\n const ownConstructor = type.prototype.constructor;\n const ownFactory = ownConstructor[NG_FACTORY_DEF] || ɵɵgetFactoryOf(ownConstructor);\n const objectPrototype = Object.prototype;\n let parent = Object.getPrototypeOf(type.prototype).constructor;\n // Go up the prototype until we hit `Object`.\n while (parent && parent !== objectPrototype) {\n const factory = parent[NG_FACTORY_DEF] || ɵɵgetFactoryOf(parent);\n // If we hit something that has a factory and the factory isn't the same as the type,\n // we've found the inherited factory. Note the check that the factory isn't the type's\n // own factory is redundant in most cases, but if the user has custom decorators on the\n // class, this lookup will start one level down in the prototype chain, causing us to\n // find the own factory first and potentially triggering an infinite loop downstream.\n if (factory && factory !== ownFactory) {\n return factory;\n }\n parent = Object.getPrototypeOf(parent);\n }\n // There is no factory defined. Either this was improper usage of inheritance\n // (no Angular decorator on the superclass) or there is no constructor at all\n // in the inheritance chain. Since the two cases cannot be distinguished, the\n // latter has to be assumed.\n return t => new t();\n });\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nconst ERROR_TYPE = 'ngType';\nconst ERROR_DEBUG_CONTEXT = 'ngDebugContext';\nconst ERROR_ORIGINAL_ERROR = 'ngOriginalError';\nconst ERROR_LOGGER = 'ngErrorLogger';\nfunction wrappedError(message, originalError) {\n const msg = `${message} caused by: ${originalError instanceof Error ? originalError.message : originalError}`;\n const error = Error(msg);\n error[ERROR_ORIGINAL_ERROR] = originalError;\n return error;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nfunction getType(error) {\n return error[ERROR_TYPE];\n}\nfunction getDebugContext(error) {\n return error[ERROR_DEBUG_CONTEXT];\n}\nfunction getOriginalError(error) {\n return error[ERROR_ORIGINAL_ERROR];\n}\nfunction getErrorLogger(error) {\n return error[ERROR_LOGGER] || defaultErrorLogger;\n}\nfunction defaultErrorLogger(console, ...values) {\n console.error(...values);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Provides a hook for centralized exception handling.\n *\n * The default implementation of `ErrorHandler` prints error messages to the `console`. To\n * intercept error handling, write a custom exception handler that replaces this default as\n * appropriate for your app.\n *\n * @usageNotes\n * ### Example\n *\n * ```\n * class MyErrorHandler implements ErrorHandler {\n * handleError(error) {\n * // do something with the exception\n * }\n * }\n *\n * @NgModule({\n * providers: [{provide: ErrorHandler, useClass: MyErrorHandler}]\n * })\n * class MyModule {}\n * ```\n *\n * @publicApi\n */\nclass ErrorHandler {\n constructor() {\n /**\n * @internal\n */\n this._console = console;\n }\n handleError(error) {\n const originalError = this._findOriginalError(error);\n const context = this._findContext(error);\n // Note: Browser consoles show the place from where console.error was called.\n // We can use this to give users additional information about the error.\n const errorLogger = getErrorLogger(error);\n errorLogger(this._console, `ERROR`, error);\n if (originalError) {\n errorLogger(this._console, `ORIGINAL ERROR`, originalError);\n }\n if (context) {\n errorLogger(this._console, 'ERROR CONTEXT', context);\n }\n }\n /** @internal */\n _findContext(error) {\n if (error) {\n return getDebugContext(error) ? getDebugContext(error) :\n this._findContext(getOriginalError(error));\n }\n return null;\n }\n /** @internal */\n _findOriginalError(error) {\n let e = getOriginalError(error);\n while (e && getOriginalError(e)) {\n e = getOriginalError(e);\n }\n return e;\n }\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * Defines a schema that allows an NgModule to contain the following:\n * - Non-Angular elements named with dash case (`-`).\n * - Element properties named with dash case (`-`).\n * Dash case is the naming convention for custom elements.\n *\n * @publicApi\n */\nconst CUSTOM_ELEMENTS_SCHEMA = {\n name: 'custom-elements'\n};\n/**\n * Defines a schema that allows any property on any element.\n *\n * @publicApi\n */\nconst NO_ERRORS_SCHEMA = {\n name: 'no-errors-schema'\n};\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass SafeValueImpl {\n constructor(changingThisBreaksApplicationSecurity) {\n this.changingThisBreaksApplicationSecurity = changingThisBreaksApplicationSecurity;\n }\n toString() {\n return `SafeValue must use [property]=binding: ${this.changingThisBreaksApplicationSecurity}` +\n ` (see http://g.co/ng/security#xss)`;\n }\n}\nclass SafeHtmlImpl extends SafeValueImpl {\n getTypeName() {\n return \"HTML\" /* Html */;\n }\n}\nclass SafeStyleImpl extends SafeValueImpl {\n getTypeName() {\n return \"Style\" /* Style */;\n }\n}\nclass SafeScriptImpl extends SafeValueImpl {\n getTypeName() {\n return \"Script\" /* Script */;\n }\n}\nclass SafeUrlImpl extends SafeValueImpl {\n getTypeName() {\n return \"URL\" /* Url */;\n }\n}\nclass SafeResourceUrlImpl extends SafeValueImpl {\n getTypeName() {\n return \"ResourceURL\" /* ResourceUrl */;\n }\n}\nfunction unwrapSafeValue(value) {\n return value instanceof SafeValueImpl ? value.changingThisBreaksApplicationSecurity :\n value;\n}\nfunction allowSanitizationBypassAndThrow(value, type) {\n const actualType = getSanitizationBypassType(value);\n if (actualType != null && actualType !== type) {\n // Allow ResourceURLs in URL contexts, they are strictly more trusted.\n if (actualType === \"ResourceURL\" /* ResourceUrl */ && type === \"URL\" /* Url */)\n return true;\n throw new Error(`Required a safe ${type}, got a ${actualType} (see http://g.co/ng/security#xss)`);\n }\n return actualType === type;\n}\nfunction getSanitizationBypassType(value) {\n return value instanceof SafeValueImpl && value.getTypeName() || null;\n}\n/**\n * Mark `html` string as trusted.\n *\n * This function wraps the trusted string in `String` and brands it in a way which makes it\n * recognizable to {@link htmlSanitizer} to be trusted implicitly.\n *\n * @param trustedHtml `html` string which needs to be implicitly trusted.\n * @returns a `html` which has been branded to be implicitly trusted.\n */\nfunction bypassSanitizationTrustHtml(trustedHtml) {\n return new SafeHtmlImpl(trustedHtml);\n}\n/**\n * Mark `style` string as trusted.\n *\n * This function wraps the trusted string in `String` and brands it in a way which makes it\n * recognizable to {@link styleSanitizer} to be trusted implicitly.\n *\n * @param trustedStyle `style` string which needs to be implicitly trusted.\n * @returns a `style` hich has been branded to be implicitly trusted.\n */\nfunction bypassSanitizationTrustStyle(trustedStyle) {\n return new SafeStyleImpl(trustedStyle);\n}\n/**\n * Mark `script` string as trusted.\n *\n * This function wraps the trusted string in `String` and brands it in a way which makes it\n * recognizable to {@link scriptSanitizer} to be trusted implicitly.\n *\n * @param trustedScript `script` string which needs to be implicitly trusted.\n * @returns a `script` which has been branded to be implicitly trusted.\n */\nfunction bypassSanitizationTrustScript(trustedScript) {\n return new SafeScriptImpl(trustedScript);\n}\n/**\n * Mark `url` string as trusted.\n *\n * This function wraps the trusted string in `String` and brands it in a way which makes it\n * recognizable to {@link urlSanitizer} to be trusted implicitly.\n *\n * @param trustedUrl `url` string which needs to be implicitly trusted.\n * @returns a `url` which has been branded to be implicitly trusted.\n */\nfunction bypassSanitizationTrustUrl(trustedUrl) {\n return new SafeUrlImpl(trustedUrl);\n}\n/**\n * Mark `url` string as trusted.\n *\n * This function wraps the trusted string in `String` and brands it in a way which makes it\n * recognizable to {@link resourceUrlSanitizer} to be trusted implicitly.\n *\n * @param trustedResourceUrl `url` string which needs to be implicitly trusted.\n * @returns a `url` which has been branded to be implicitly trusted.\n */\nfunction bypassSanitizationTrustResourceUrl(trustedResourceUrl) {\n return new SafeResourceUrlImpl(trustedResourceUrl);\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * This file is used to control if the default rendering pipeline should be `ViewEngine` or `Ivy`.\n *\n * For more information on how to run and debug tests with either Ivy or View Engine (legacy),\n * please see [BAZEL.md](./docs/BAZEL.md).\n */\nlet _devMode = true;\nlet _runModeLocked = false;\n/**\n * Returns whether Angular is in development mode. After called once,\n * the value is locked and won't change any more.\n *\n * By default, this is true, unless a user calls `enableProdMode` before calling this.\n *\n * @publicApi\n */\nfunction isDevMode() {\n _runModeLocked = true;\n return _devMode;\n}\n/**\n * Disable Angular's development mode, which turns off assertions and other\n * checks within the framework.\n *\n * One important assertion this disables verifies that a change detection pass\n * does not result in additional changes to any bindings (also known as\n * unidirectional data flow).\n *\n * @publicApi\n */\nfunction enableProdMode() {\n if (_runModeLocked) {\n throw new Error('Cannot enable prod mode after platform setup.');\n }\n _devMode = false;\n}\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n/**\n * This helper is used to get hold of an inert tree of DOM elements containing dirty HTML\n * that needs sanitizing.\n * Depending upon browser support we use one of two strategies for doing this.\n * Default: DOMParser strategy\n * Fallback: InertDocument strategy\n */\nfunction getInertBodyHelper(defaultDoc) {\n return isDOMParserAvailable() ? new DOMParserHelper() : new InertDocumentHelper(defaultDoc);\n}\n/**\n * Uses DOMParser to create and fill an inert body element.\n * This is the default strategy used in browsers that support it.\n */\nclass DOMParserHelper {\n getInertBodyElement(html) {\n // We add these extra elements to ensure that the rest of the content is parsed as expected\n // e.g. leading whitespace is maintained and tags like `` do not get hoisted to the\n // `` tag. Note that the `` tag is closed implicitly to prevent unclosed tags\n // in `html` from consuming the otherwise explicit `` tag.\n html = '' + html;\n try {\n const body = new window.DOMParser().parseFromString(html, 'text/html').body;\n body.removeChild(body.firstChild);\n return body;\n }\n catch (_a) {\n return null;\n }\n }\n}\n/**\n * Use an HTML5 `template` element, if supported, or an inert body element created via\n * `createHtmlDocument` to create and fill an inert DOM element.\n * This is the fallback strategy if the browser does not support DOMParser.\n */\nclass InertDocumentHelper {\n constructor(defaultDoc) {\n this.defaultDoc = defaultDoc;\n this.inertDocument = this.defaultDoc.implementation.createHTMLDocument('sanitization-inert');\n if (this.inertDocument.body == null) {\n // usually there should be only one body element in the document, but IE doesn't have any, so\n // we need to create one.\n const inertHtml = this.inertDocument.createElement('html');\n this.inertDocument.appendChild(inertHtml);\n const inertBodyElement = this.inertDocument.createElement('body');\n inertHtml.appendChild(inertBodyElement);\n }\n }\n getInertBodyElement(html) {\n // Prefer using